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We have integrated Rive in our SDK using Cocoapods, and when we integrate our SDK into one of our sample apps it just crashes with the below error:
dyld[1601]: Library not loaded: @rpath/RiveRuntime.framework/RiveRuntime
Reason: tried: '/usr/lib/swift/RiveRuntime.framework/RiveRuntime' (no such file, not in dyld cache), '/private/preboot/Cryptexes/OS/usr/lib/swift/RiveRuntime.framework/RiveRuntime' (no such file), '/private/var/containers/Bundle/Application/D5AA5033-232C-4CE6-BE7E-BD977DDE4E90/SampleApp.app/Frameworks/RiveRuntime.framework/RiveRuntime' (no such file),
Rive version - 5.5.1
Devices - All
iOS version - Greater than 14
Could anyone please help us on how to integrate Rive properly in an SDK that is distributed as a framework?
We use other thrid party frameworks as well and they work fine.
The text was updated successfully, but these errors were encountered:
shashankk7
changed the title
Our SDK crashing when using Rive Runtime
Our SDK is crashing when using Rive Runtime
Dec 15, 2023
We have integrated Rive in our SDK using Cocoapods, and when we integrate our SDK into one of our sample apps it just crashes with the below error:
Rive version - 5.5.1
Devices - All
iOS version - Greater than 14
Could anyone please help us on how to integrate Rive properly in an SDK that is distributed as a framework?
We use other thrid party frameworks as well and they work fine.
The text was updated successfully, but these errors were encountered: