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For the same .riv file, onLoopEnd is called properly on android it is not called on iOS.
Use case is to store when that animation is shown to the user after animation is played and not animate again
@BrandonEscamilla Tried the examples from Rive website but the same callback is not getting triggered as in the android. Worked around it on iOS by using onPause and using onLoopEnd on android
Description
For the same
.riv
file, onLoopEnd is called properly on android it is not called on iOS.Use case is to store when that animation is shown to the user after animation is played and not animate again
Provide a Repro
Source
.riv
/.rev
fileOffer's tab (R) (1).rev.zip
Expected behaviour
Trigger onLoopEnd callback similar to android
Device & Versions (please complete the following information)
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