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conditionnally add dirt and advance
Release #370: Commit cf5b4ff pushed by rive-engineering
November 8, 2024 02:02 31s main
November 8, 2024 02:02 31s
conditionnally add dirt and advance
Continuous integration #386: Commit cf5b4ff pushed by rive-engineering
November 8, 2024 02:02 1m 12s main
November 8, 2024 02:02 1m 12s
Updates to AdvanceFlags
Release #369: Commit 49edc4c pushed by rive-engineering
November 7, 2024 23:39 31s main
November 7, 2024 23:39 31s
Updates to AdvanceFlags
Continuous integration #385: Commit 49edc4c pushed by rive-engineering
November 7, 2024 23:39 1m 7s main
November 7, 2024 23:39 1m 7s
Add AdvanceFlags
Release #368: Commit 43fa754 pushed by rive-engineering
November 7, 2024 16:02 24s main
November 7, 2024 16:02 24s
Add AdvanceFlags
Continuous integration #384: Commit 43fa754 pushed by rive-engineering
November 7, 2024 16:02 1m 10s main
November 7, 2024 16:02 1m 10s
Fix for layout shape paint bug
Continuous integration #383: Commit 345ab30 pushed by rive-engineering
November 6, 2024 17:42 1m 19s main
November 6, 2024 17:42 1m 19s
Fix for layout shape paint bug
Release #367: Commit 345ab30 pushed by rive-engineering
November 6, 2024 17:42 31s main
November 6, 2024 17:42 31s
November 6, 2024 17:27 23s
editor and runtime: allow vertices in a vector nslicer to be out of b…
Continuous integration #382: Commit 6117bc5 pushed by rive-engineering
November 6, 2024 17:27 52s main
November 6, 2024 17:27 52s
add data bind support for vertex properties
Continuous integration #381: Commit baeca29 pushed by rive-engineering
November 6, 2024 02:45 1m 11s main
November 6, 2024 02:45 1m 11s
add data bind support for vertex properties
Release #365: Commit baeca29 pushed by rive-engineering
November 6, 2024 02:45 38s main
November 6, 2024 02:45 38s
Nnnn merge fills and strokes
Continuous integration #380: Commit a61b040 pushed by rive-engineering
November 5, 2024 20:31 1m 23s main
November 5, 2024 20:31 1m 23s
Nnnn merge fills and strokes
Release #364: Commit a61b040 pushed by rive-engineering
November 5, 2024 20:31 31s main
November 5, 2024 20:31 31s
Use renderImage size to scale images in layouts
Continuous integration #379: Commit 513b4aa pushed by rive-engineering
November 5, 2024 19:33 54s main
November 5, 2024 19:33 54s
Use renderImage size to scale images in layouts
Release #363: Commit 513b4aa pushed by rive-engineering
November 5, 2024 19:33 32s main
November 5, 2024 19:33 32s
editor: NSlicer should not clamp children
Release #362: Commit 03f080c pushed by rive-engineering
November 5, 2024 18:27 52s main
November 5, 2024 18:27 52s
editor: NSlicer should not clamp children
Continuous integration #378: Commit 03f080c pushed by rive-engineering
November 5, 2024 18:27 1m 17s main
November 5, 2024 18:27 1m 17s
web: decode image on demand, not render
Release #361: Commit 5f5d86d pushed by rive-engineering
November 5, 2024 18:12 32s main
November 5, 2024 18:12 32s
web: decode image on demand, not render
Continuous integration #377: Commit 5f5d86d pushed by rive-engineering
November 5, 2024 18:12 1m 1s main
November 5, 2024 18:12 1m 1s
Working on option C for update cycle
Continuous integration #376: Commit 9d4d1c2 pushed by rive-engineering
November 5, 2024 17:40 3m 39s main
November 5, 2024 17:40 3m 39s
Working on option C for update cycle
Release #360: Commit 9d4d1c2 pushed by rive-engineering
November 5, 2024 17:40 6m 15s main
November 5, 2024 17:40 6m 15s
Layout Fixes
Release #359: Commit 7ef83dd pushed by rive-engineering
November 4, 2024 04:07 31s main
November 4, 2024 04:07 31s
Layout Fixes
Continuous integration #375: Commit 7ef83dd pushed by rive-engineering
November 4, 2024 04:07 1m 1s main
November 4, 2024 04:07 1m 1s
Use imageAsset size for layout
Release #358: Commit be4b840 pushed by rive-engineering
November 2, 2024 05:18 30s main
November 2, 2024 05:18 30s