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Thanks for this converter, it's custom structure is still far the best to load collada as I experienced with other tools.
I really try to apply a texture map to the imported object, but I cannot. I find a comment on the convert.ts: // Disable textures. They won't work due to CORS for local files anyway. . I'm running a server, and even if I enabled the textures, maybe the uv mapping is wrong.
May you have any guidence how I could load my texture from an image instead of using simple colored MeshPhongMaterial?
Thanks for your help!
The text was updated successfully, but these errors were encountered:
Dear @crobi!
Thanks for this converter, it's custom structure is still far the best to load collada as I experienced with other tools.
I really try to apply a texture map to the imported object, but I cannot. I find a comment on the convert.ts:
// Disable textures. They won't work due to CORS for local files anyway.
. I'm running a server, and even if I enabled the textures, maybe the uv mapping is wrong.May you have any guidence how I could load my texture from an image instead of using simple colored MeshPhongMaterial?
Thanks for your help!
The text was updated successfully, but these errors were encountered: