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Effect is not applied after 16 images #14
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Same issue here. Tried using it with a grid of images and it throws the "Too may active WebGL contexts" error after 17 instances are added. @robin-dela do you know of a workaround for this? |
Hey, |
I'm using this effect on multiple images and it seems to only handle up to 16 images at the time.
The root of the cause seems to be this warning.
Too many active WebGL contexts. Oldest context will be lost
This answer in stackoverflow suggests that only one
WebGLRenderer
should be used.I updated the source code to declare the renderer outside of the constructor but the effect only gets applied to one image.
Does anyone else gets this error?
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