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ShadingArrayController.h
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//
// ShadingArrayController.h
// OsiriX
//
/*=========================================================================
Program: OsiriX
Copyright (c) OsiriX Team
All rights reserved.
Distributed under GNU - LGPL
See http://www.osirix-viewer.com/copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.
---------------------------------------------------------------------------
This file is part of the Horos Project.
Current contributors to the project include Alex Bettarini and Danny Weissman.
Horos is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3 of the License.
Horos is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Horos. If not, see <http://www.gnu.org/licenses/>.
---------------------------------------------------------------------------
This file is part of the Horos Project.
Current contributors to the project include Alex Bettarini and Danny Weissman.
Horos is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, version 3 of the License.
Horos is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Horos. If not, see <http://www.gnu.org/licenses/>.
=========================================================================*/
#import <Cocoa/Cocoa.h>
#import "OSIWindowController.h"
@interface ShadingArrayController : NSArrayController {
BOOL _enableEditing;
OSIWindowController *winController;
}
- (BOOL)enableEditing;
- (void)setEnableEditing:(BOOL)enable;
- (void)setWindowController:(OSIWindowController*) ctrl;
@end