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NEWS.en
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[4.1.0]
* Fixed a defect of triangle library.
[4.0.0]
* Supported rcssserver version 14.
[3.1.3]
* Fixed a defect of ball velocity estimation.
[3.1.2]
* Fixed defects of the FreeMessage definition.
[3.1.1]
* Fixed gcc-4.4.1 compilation problem. Thanks go to Ivan Reche for
providing the patch.
[3.1.0]
* Sepalated Time and Net library.
* Factory is renamed to Creators in the RCG library.
* Updated Geometry library.
* Changed the format of formation data file.
* Updated Logger library.
* Implemented offline client mode.
* Changed the default file extention name of debug logs.
* Added new options for offline client mode.
* Improved self localization.
* Implemented omni-directional interception.
* Ported some actions from HELIOS2009.
* Improved the speed of online coache's player type analysis.
[3.0.1]
* Fixed a defect of the include guard in
rcsc/common/free_message_parser.h. Thanks go to Keisuke Endo for
reproting the problem.
* Fixed a defect of the generic factory.
[3.0.0]
* Supported rcssserver version 13.
- supported the new sensor protocol.
- supported the game log version 5.
- supported new dash model, but not completed yet.
- added new methods to ServerParam class. staminaCapacity(),
maxDashAngle(), minDashAngle(), dashAngleStep(),
sideDashRate(), backDashRate(), maxDashPower(), minDashPower()
normalizeDashAngle(double), discretizeDashAngle(double) and
dashDirRate(double)
* Added new actions:
- Bhv_Shoot2008
- Body_HoldBall2008
- Body_Intercept2008
- Body_SmartKick
- View_ChangeWidth
* Improved actions:
- Body_TackleToPoint
- Neck_ScanField
* Obsolete actions:
- Body_Dribble2006
- Body_Dribble2007
- Body_HoldBall2007
- Body_Intercept2007
- Body_KickTwoStep
- Body_KickMultiStep
- Intention_Dribble2006
- Intention_Dribble2007
- Intention_Kick
* Supported fullstate world model. Players can now refer both of the
normal world model and the complete world model updated by
fullstate information. If 'use-fullstate' option is false, the
normal world model is not updated by fullstate, but if this option
is true, the normal world model is also update by fullstate. The
complete world model can be referred by
PlayerAgent::fullstateWorld() if rcssserver sends fullstate
information to players.
* Added a new auditory message type:
- SelfMessage: This message contains the stamina information of
message sender.
* Added new player predicates:
- GhostPlayerPredicate
- NoGhostPlayerPredicate
* Improved intercept prediction:
- Implemented self intercept prediction for insufficient stamina.
- Improved other players' prediction.
- Note that a interception based on the new dash model has not
been supported yet.
* Added AbstractPlayerObject::unumCount() that represents the
accuracy count of uniform number since the last observation.
* Renamed PlayerType::predictStamina*() in order to prevent an
illegal usage.
* Added Logger::HOLD and 'debug_hold' option.
* Added ActionEffector::queuedNextCanSeeWithTurnNeck().
* Preliminary supported a state record mechanism. Now, ViewArea and
BallObject::State are recored to a deque container. The maximum
record size is defined by WorldModel::MAX_RECORD and
BallObject::MAX_RECORD respectively.
* Renamed some methods in Vector2D class
- sclae(), reverse(), reversedVector(), normalizedVector().
* Added Region2D class as an abstract geometric region. Triangle2D,
Circle2D, Sector2D, Rect2D and Polygon2D bocame a derived class of
Region2D. UnitedRegion2D and IntersectedRegion2D are also
available.
* Added Rect2D::intersected() and Rect2D::united()
* Added a short name command line option, '-p', as an alias of a
long name option '--port'.
* Added 'team_graphic_file' option for a coach agent.
* Supported CppUnit.