diff --git a/.gitmodules b/.gitmodules index 58c207871..4380210ec 100644 --- a/.gitmodules +++ b/.gitmodules @@ -14,10 +14,6 @@ path = arcor2_AREditor/Submodules/Unity3DRuntimeTransformGizmo url = https://github.com/xBambusekD/Unity3DRuntimeTransformGizmo.git ignore = dirty -[submodule "arcor2_AREditor/Submodules/usfb"] - path = arcor2_AREditor/Submodules/usfb - url = https://github.com/adrenak/usfb.git - ignore = dirty [submodule "arcor2_AREditor/Submodules/RosSharp"] path = arcor2_AREditor/Submodules/RosSharp url = https://github.com/xBambusekD/ros-sharp.git diff --git a/README.md b/README.md index 32e06add7..2f7aac094 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,25 @@ -# arcor2_editor -ARCOR2 AR Editor +# ARCOR2 AREditor +**ARCOR** stands for **A**ugmented **R**eality **C**ollaborative **R**obot. It is a system for simplified programming of collaborative robots based on augmented reality developed by [Robo@FIT](https://www.fit.vut.cz/research/group/robo/.en). + +This repository contains the main user interface, Unity-based client application for ARCore-supported tablets: AREditor. The backend part of the solution is available [here](https://github.com/robofit/arcor2). + +Development is supported by [Test-it-off: Robotic offline product testing](https://www.fit.vut.cz/research/project/1308/) project (Ministry of Industry and Trade of the Czech Republic). + +

+Main menu with overview of scene, projects and execution packages. +AREditor being used to program Dobot M1. +VR mode. +

+ +### Installation + +With each [release](https://github.com/robofit/arcor2_areditor/releases), we are building Android apk which can be simply installed on a supported device, which is any [ARCore compatible tablet](https://developers.google.com/ar/discover/supported-devices#google_play_devices). We use primarily Samsung devices (S6, S7). There are also Linux/Windows binaries, but mainly for testing and debugging purposes (no AR). + +### Development + +These are instructions for developers. -### Instalation - clone this repo - get submodules: ```bash @@ -33,8 +50,10 @@ ARCOR2 AR Editor - [UI Graph](https://assetstore.unity.com/packages/tools/gui/ui-graph-51304) - [Joystick Pack](https://assetstore.unity.com/packages/tools/input-management/joystick-pack-107631) - [Native Camera for Android & iOS](https://assetstore.unity.com/packages/tools/integration/native-camera-for-android-ios-117802) (only if you want to build Android version) + - [Trilib 2](https://assetstore.unity.com/packages/tools/modeling/trilib-2-model-loading-package-157548) - manually delete folder Trilib/Plugins/NewtonSoft.Json/ otherwise, there will be most likely conflicts - [Simple Collada](https://assetstore.unity.com/packages/tools/input-management/simple-collada-19579) - requires to apply patch (/scripts/ColladaImporter.patch and /scripts/StringExtensions.patch) on script ColladaImporter.cs and OrbCreationExtensions/StringExtensions.cs + - SimpleCollada asset must be moved to Assets/Submodule folder in order to patch script works - on Windows, you can download [UnxUtils](http://unxutils.sourceforge.net/) and use batch file in /scripts/patch_simple_collada_asset.bat (if UnxUtils extracted to "C:\Program Files\") or use this command: ```bash path_to_UnxUtils\UnxUtils\usr\local\wbin\patch.exe ..\arcor2_AREditor\Assets\Submodules\SimpleCollada\ColladaImporter.cs -i ColladaImporter.patch diff --git a/arcor2_AREditor/Assets/2D_EDITOR.meta b/arcor2_AREditor/Assets/2D_EDITOR.meta deleted file mode 100644 index 103c6312a..000000000 --- a/arcor2_AREditor/Assets/2D_EDITOR.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 9c2822e2be36c53429f616cb77796fee -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/arcor2_AREditor/Assets/2D_EDITOR/Data.meta b/arcor2_AREditor/Assets/2D_EDITOR/Data.meta deleted file mode 100644 index ec98338df..000000000 --- a/arcor2_AREditor/Assets/2D_EDITOR/Data.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 51095931082c4794b9c70351f60aacd2 -folderAsset: yes -DefaultImporter: - 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externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/arcor2_AREditor/Assets/2D_EDITOR/Scripts.meta b/arcor2_AREditor/Assets/2D_EDITOR/Scripts.meta deleted file mode 100644 index a22e53524..000000000 --- a/arcor2_AREditor/Assets/2D_EDITOR/Scripts.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e1f06845effcf034f9cff62df328c3e0 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/arcor2_AREditor/Assets/2D_EDITOR/Scripts/ActionObjectMenu.cs b/arcor2_AREditor/Assets/2D_EDITOR/Scripts/ActionObjectMenu.cs deleted file mode 100644 index 6c8709e98..000000000 --- a/arcor2_AREditor/Assets/2D_EDITOR/Scripts/ActionObjectMenu.cs +++ /dev/null @@ -1,346 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; -using System; -using DanielLochner.Assets.SimpleSideMenu; -using Michsky.UI.ModernUIPack; -using Base; -using System.Collections.Generic; -using static IO.Swagger.Model.UpdateObjectPoseUsingRobotRequestArgs; - -[RequireComponent(typeof(SimpleSideMenu))] -public class ActionObjectMenu : MonoBehaviour, IMenu { - public Base.ActionObject CurrentObject; - [SerializeField] - private TMPro.TMP_Text objectName; - public DropdownParameter RobotsList, EndEffectorList, PivotList; - public Button NextButton, PreviousButton, FocusObjectDoneButton, StartObjectFocusingButton, SavePositionButton; - public TMPro.TMP_Text CurrentPointLabel; - public GameObject RobotsListsBlock, UpdatePositionBlockMesh, UpdatePositionBlockVO; - public Slider VisibilitySlider; - public InputDialog InputDialog; - - public SwitchComponent ShowModelSwitch; - - public ConfirmationDialog ConfirmationDialog; - - private int currentFocusPoint = -1; - - private GameObject model; - - private SimpleSideMenu menu; - - private void Start() { - menu = GetComponent(); - Debug.Assert(objectName != null); - Debug.Assert(RobotsList != null); - Debug.Assert(EndEffectorList != null); - Debug.Assert(NextButton != null); - Debug.Assert(PreviousButton != null); - Debug.Assert(FocusObjectDoneButton != null); - Debug.Assert(StartObjectFocusingButton != null); - Debug.Assert(SavePositionButton != null); - Debug.Assert(CurrentPointLabel != null); - Debug.Assert(RobotsListsBlock != null); - Debug.Assert(UpdatePositionBlockMesh != null); - Debug.Assert(UpdatePositionBlockVO != null); - Debug.Assert(VisibilitySlider != null); - Debug.Assert(InputDialog != null); - Debug.Assert(ConfirmationDialog != null); - - List pivots = new List(); - foreach (string item in Enum.GetNames(typeof(PivotEnum))) { - pivots.Add(item); - } - PivotList.PutData(pivots, "Middle", OnPivotChanged); - } - - - public async void DeleteActionObject() { - IO.Swagger.Model.RemoveFromSceneResponse response = - await WebsocketManager.Instance.RemoveFromScene(CurrentObject.Data.Id, false); - if (!response.Result) { - Notifications.Instance.ShowNotification("Failed to remove object " + CurrentObject.Data.Name, response.Messages[0]); - return; - } - CurrentObject = null; - ConfirmationDialog.Close(); - MenuManager.Instance.ActionObjectMenuSceneEditor.Close(); - } - - public void ShowDeleteActionDialog() { - ConfirmationDialog.Open("Delete action object", - "Do you want to delete action object " + CurrentObject.Data.Name + "?", - () => DeleteActionObject(), - () => ConfirmationDialog.Close()); - } - - public void ShowRenameDialog() { - InputDialog.Open("Rename action object", - "", - "New name", - CurrentObject.Data.Name, - () => RenameObject(InputDialog.GetValue()), - () => InputDialog.Close()); - } - - public async void RenameObject(string newName) { - try { - await WebsocketManager.Instance.RenameObject(CurrentObject.Data.Id, newName); - InputDialog.Close(); - objectName.text = newName; - } catch (RequestFailedException e) { - Notifications.Instance.ShowNotification("Failed to rename object", e.Message); - } - } - - - public async void UpdateMenu() { - objectName.text = CurrentObject.Data.Name; - - VisibilitySlider.value = CurrentObject.GetVisibility() * 100; - if (!SceneManager.Instance.SceneStarted) { - UpdatePositionBlockVO.SetActive(false); - UpdatePositionBlockMesh.SetActive(false); - RobotsListsBlock.SetActive(false); - return; - } - if (currentFocusPoint >= 0) - return; - if (SceneManager.Instance.RobotInScene()) { - await RobotsList.gameObject.GetComponent().Init(OnRobotChanged, true); - string robotId = null; - try { - robotId = SceneManager.Instance.RobotNameToId(RobotsList.GetValue().ToString()); - } catch (ItemNotFoundException ex) { - Debug.LogError(ex); - robotId = null; - } - if (string.IsNullOrEmpty(robotId)) { - Notifications.Instance.ShowNotification("Robot not found", "Robot with name " + RobotsList.GetValue().ToString() + "does not exists"); - - } else { - OnRobotChanged(robotId); - } - - if (CurrentObject.ActionObjectMetadata.ObjectModel?.Type == IO.Swagger.Model.ObjectModel.TypeEnum.Mesh) { - UpdatePositionBlockVO.SetActive(false); - UpdatePositionBlockMesh.SetActive(true); - RobotsListsBlock.SetActive(true); - } else if (CurrentObject.ActionObjectMetadata.ObjectModel != null) { - UpdatePositionBlockVO.SetActive(true); - UpdatePositionBlockMesh.SetActive(false); - RobotsListsBlock.SetActive(true); - ShowModelSwitch.Interactable = SceneManager.Instance.RobotsEEVisible; - if (ShowModelSwitch.Interactable && ShowModelSwitch.Switch.isOn) { - ShowModelOnEE(); - } - } else { - UpdatePositionBlockVO.SetActive(false); - UpdatePositionBlockMesh.SetActive(false); - RobotsListsBlock.SetActive(false); - } - - } else { - UpdatePositionBlockVO.SetActive(false); - UpdatePositionBlockMesh.SetActive(false); - RobotsListsBlock.SetActive(false); - } - - - FocusObjectDoneButton.interactable = false; - NextButton.interactable = false; - PreviousButton.interactable = false; - - - - } - - private async void OnRobotChanged(string robot_id) { - EndEffectorList.Dropdown.dropdownItems.Clear(); - await EndEffectorList.gameObject.GetComponent().Init(robot_id, OnEEChanged); - UpdateModelOnEE(); - } - - private void OnEEChanged(string eeId) { - UpdateModelOnEE(); - } - - private void OnPivotChanged(string pivot) { - UpdateModelOnEE(); - } - - - public async void UpdateObjectPosition() { - if (RobotsList.Dropdown.dropdownItems.Count == 0 || EndEffectorList.Dropdown.dropdownItems.Count == 0) { - Base.NotificationsModernUI.Instance.ShowNotification("Failed to update object position", "No robot or end effector available"); - return; - } - PivotEnum pivot = (PivotEnum) Enum.Parse(typeof(PivotEnum), (string) PivotList.GetValue()); - IRobot robot = SceneManager.Instance.GetRobotByName((string) RobotsList.GetValue()); - await WebsocketManager.Instance.UpdateActionObjectPoseUsingRobot(CurrentObject.Data.Id, - robot.GetId(), (string) EndEffectorList.GetValue(), pivot); - - } - - - private void EnableFocusControls() { - SavePositionButton.GetComponent