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longtable.xml
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longtable.xml
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<mujoco model="longtable">
<compiler meshdir="assets" texturedir="assets"/>
<asset>
<texture name="texmarble" type="cube" file="marble.png"/>
<material name="matmarble" texture="texmarble" rgba=".7 .7 .7 1"/>
<mesh name="longtable_mesh" file="longtable.stl" />
</asset>
<default>
<default class="collision">
<geom condim="3" group="0" />
</default>
<default class="visual">
<geom condim="3" group="1" conaffinity="0" contype="0" />
</default>
</default>
<worldbody>
<body name="base_link">
<light mode="fixed" directional="false" diffuse=".8 .8 .8" specular="0.3 0.3 0.3" pos="0 0 -4.0" dir="0 0 1" />
<geom class="collision" type="box" size="0.5 0.75 .02" rgba="0.266754 0.174546 0.0644028 1" />
<geom class="collision" type="cylinder" size="0.03 0.39" pos="0.4 -0.7 0.39" rgba="0.266754 0.174546 0.0644028 1" />
<geom class="collision" type="cylinder" size="0.03 0.39" pos="-0.4 -0.7 0.39" rgba="0.266754 0.174546 0.0644028 1" />
<geom class="collision" type="cylinder" size="0.03 0.39" pos="0.4 0.7 0.39" rgba="0.266754 0.174546 0.0644028 1" />
<geom class="collision" type="cylinder" size="0.03 0.39" pos="-0.4 0.7 0.39" rgba="0.266754 0.174546 0.0644028 1" />
<geom class="visual" type="mesh" mesh="longtable_mesh" material="matmarble" />
</body>
</worldbody>
</mujoco>