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Table prints go unlogged #23

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Dionysusnu opened this issue Jul 6, 2021 · 3 comments
Open

Table prints go unlogged #23

Dionysusnu opened this issue Jul 6, 2021 · 3 comments
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@Dionysusnu
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Dionysusnu commented Jul 6, 2021

The new studio output window features that print({ value = 1 }) is visualised, instead of being outputted as table: hex ID. However, run-in-roblox does not detect this at all, acting as if nothing was printed.
This also applies to print(Instance.new("TextLabel"))

@LPGhatguy
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LPGhatguy commented Jul 8, 2021

Ah, that's rough. Does this happen with the in-game dev console as well?

If you look at the code that run-in-roblox uses to catch logs, you can see that we use LogService. I don't know if there's another way to capture logs that would pick this up. It sounds like a Roblox bug! :(

@LPGhatguy LPGhatguy added the bug Something isn't working label Jul 8, 2021
@Dionysusnu
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Dionysusnu commented Jul 9, 2021

The in-game dev console (F9) just prints the old table: hex ID. It's specific behaviour of print in studio.
This function exists. Maybe that returns the original output? Although I wouldn't really count on it, but it's worth a shot.

@ghost
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ghost commented Jun 16, 2022

Addressed by Roblox Release Notes for 531. Messages longer than 2048 characters will be truncated in the event handler.

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