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package.json
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{
"name": "com.rossborchers.unity-bounding-volume-hierarchy",
"displayName": "[Library] Bounding Volume Hierarchy",
"author": {
"name": "rossborchers",
"url": "https://www.rossborchers.com/"
},
"version": "1.0.0",
"unity": "2021.3",
"description": "A bounding volume hierarchy (BVH) is a tree structure on a set of geometric objects. All geometric objects, that form the leaf nodes of the tree, are wrapped in bounding volumes.",
"keywords": [
"open-source",
"bvh",
"bounding-volume-hierarchy",
"unity3d",
"tree",
"geometry",
"bounding-volume",
"bounding-volumes",
"graphics",
"point-cloud",
"pointcloud",
"poisson",
"screened-poisson",
"meshsing",
"isosurface",
"bounds-hierarchy",
"tree-mesh-bvh"
],
"license": "Apache License 2.0"
}