diff --git a/README.md b/README.md index 7c9d810..f535809 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # Unity Bounding Volume Heirachy +![BVH GIF](https://media.giphy.com/media/ZaomLtyboZSp9zl6WY/giphy.gif) + Dynamic Unity 3d BVH - 3d Bounding Volume Hierarchy. Modified from David Jeske's [SimpleScene](https://github.com/jeske/SimpleScene/tree/master/SimpleScene/Util/ssBVH) @@ -46,6 +48,3 @@ For more information about what a BVH is, and about how to use this code, see Da * [Space Partitioning: Octree vs. BVH](http://thomasdiewald.com/blog/?p=1488) * [Dynamic Bounding Volume Hiearchy in C#](https://www.codeproject.com/Articles/832957/Dynamic-Bounding-Volume-Hiearchy-in-Csharp) * [SimpleScene](https://github.com/jeske/SimpleScene/tree/master/SimpleScene/Util/ssBVH) - -### Pictures -![BVH GIF](https://media.giphy.com/media/ZaomLtyboZSp9zl6WY/giphy.gif)