-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
46 lines (35 loc) · 1.2 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
cmake_minimum_required(VERSION 3.10)
project(planar-reflection)
set(CMAKE_CXX_STANDARD 20)
# sources
file(GLOB SOURCES
src/*.cpp
include/*.h
shaders/*.glsl)
add_executable(${PROJECT_NAME} ${SOURCES})
# glfw
add_subdirectory(libs/glfw EXCLUDE_FROM_ALL)
target_link_libraries(${PROJECT_NAME} PRIVATE glfw)
# glew
add_definitions(-DGLEW_STATIC)
add_subdirectory(libs/glew EXCLUDE_FROM_ALL)
target_link_libraries(${PROJECT_NAME} PRIVATE libglew_static)
# glm
add_subdirectory(libs/glm EXCLUDE_FROM_ALL)
target_link_libraries(${PROJECT_NAME} PRIVATE glm)
# native file dialog
add_subdirectory(libs/nativefiledialog EXCLUDE_FROM_ALL)
target_link_libraries(${PROJECT_NAME} PRIVATE nativefiledialog)
# imgui
set(imgui_INCLUDE_DIRS "libs/imgui/imgui")
add_subdirectory(libs/imgui EXCLUDE_FROM_ALL)
target_link_libraries(${PROJECT_NAME} PRIVATE imgui)
target_include_directories(${PROJECT_NAME} PUBLIC ${imgui_INCLUDE_DIRS})
# project
target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/include)
# source tree
source_group(TREE ${PROJECT_SOURCE_DIR} FILES ${SOURCES})
# visual studio properties
set_target_properties(
${PROJECT_NAME} PROPERTIES
VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")