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option.go
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package fun
import (
"encoding/json"
"fmt"
)
// Option is either value or nothing.
type Option[T any] struct {
Value T
Valid bool
}
func (o Option[T]) String() string {
if !o.Valid {
return "None"
}
return fmt.Sprintf("Some(%v)", o.Value)
}
func (o Option[T]) MarshalJSON() ([]byte, error) {
if !o.Valid {
return []byte("null"), nil
}
return json.Marshal(o.Value)
}
func (o *Option[T]) UnmarshalJSON(data []byte) error {
if string(data) == "null" {
o.Valid = false
return nil
}
o.Valid = true
return json.Unmarshal(data, &o.Value)
}
func Invalid[T any]() Option[T] {
return Option[T]{}
}
func Valid[T any](t T) Option[T] {
return Option[T]{
Value: t,
Valid: true,
}
}
func Optional[T any](value T, valid bool) Option[T] {
return Option[T]{
Value: value,
Valid: valid,
}
}
func FromPtr[T any](ptr *T) Option[T] {
if ptr == nil {
return Invalid[T]()
}
return Valid(*ptr)
}
func (o Option[T]) Unpack() (T, bool) {
return o.Value, o.Valid
}
func (o Option[T]) Or(other Option[T]) Option[T] {
return IF(o.Valid, o, other)
}
func (o Option[T]) OrDefault(value T) T {
return IF(o.Valid, o.Value, value)
}
func (opt Option[T]) Ptr() *T {
if !opt.Valid {
return nil
}
return &opt.Value
}
func OptMap[I, O any](o Option[I], f func(I) O) Option[O] {
if !o.Valid {
return Invalid[O]()
}
return Valid(f(o.Value))
}
func OptFlatMap[I, O any](o Option[I], f func(I) Option[O]) Option[O] {
if !o.Valid {
return Invalid[O]()
}
return f(o.Value)
}