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CHANGELOG.md

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Changelog

[0.13.0]

Changed

  • Update to bevy v0.15.0.

[0.12.0]

Changed

  • Rename add_simple_reactor -> add_world_reactor, add_world_reactor -> add_world_reactor, add_world_reactor_with -> add_world_reactor_with.

[0.11.1]

Added

  • App::add_simple_reactor extension method as shorthand for registering a persistent reactor.

[0.11.0]

Changed

  • Major rework of reaction trees. System commands, system events, and reactions now run in-line in the normal Bevy command flow. Only recursively invoked system commands are 'rearranged' to run outside the scope of their predecessors' deferred commands.

[0.10.2]

Added

  • Added React::trigger_mutation method for triggering mutations in an exclusive context.

[0.10.1]

Added

  • Added syscall_once for when you only need to run a system once.
  • Added syscall_with_validation and syscall_once_with_validation for validating syscalls the first time they are run.
  • Added error message when accessing ReactCommands before ReactPlugin has been added.
  • Added RawCallbackSystem as a system-runner helper that doesn't require boxing the system. Used this to optimize system command spawning.
  • Added perf warning for when a large number of reactors are registered that are triggered by a specific entity.
  • Added infinite loop detection to reaction trees.

[0.10.0]

Changed

  • Adjusted reaction reader APIs. Instead of read() and try_read(), use entity() and get() for entity-only readers.

Added

  • Added entity and get_entity methods to the EntityEvent reader.

[0.9.0]

Changed

  • Optimized World::react method.
  • Split reaction reader method .read() into .read() (panicking) and .try_read() (returns Option).

[0.8.1]

Fixed

  • Callback system cleanup now properly runs between the system and when its commands are flushed/applied.

[0.8.0]

  • Update to Bevy v0.14.

[0.7.2]

Added

  • Added .react() extension method to App and World.

[0.7.1]

Added

  • Implement CommandsSyscallExt for EntityCommands.

[0.7.0]

Changed

  • set_if_not_eq -> set_if_neq
  • Removed bevy_fn_plugin dependency.

Fixed

  • Avoid redundant despawns, which cause Bevy error B0003.

[0.6.0]

Added

  • Added ReactiveMut::set_single_if_not_eq.
  • Added .react() extension method for EntityCommands.

Changed

  • The Reactive and ReactiveMut system param's 'single' methods now return the single entity's id.

[0.5.0]

Added

  • Added EntityWorldReactor for entity-associated reactions, with EntityLocal that can read per-entity custom data in reactors.

[0.4.0]

Added

  • Added Reactive and ReactiveMut system parameters for easier access to React components.

Changed

  • Rename *_mut_noreact to *_noreact for simplicity.
  • Rework ReactCommands to be derived from Commands instead of its own system parameter. Add Commands::react extension method for obtaining ReactCommands instances.

[0.3.0]

Added

  • Added AnyEntityEventTrigger with associated any_entity_event helper method.

Changed

  • EntityEvent::read() now returns Option<(Entity, &T)> instead of `&Option<(Entity, T)>.

[0.2.2]

Changed

  • Loosen set_if_not_eq requirement from Eq to PartialEq.

[0.2.1]

Changed

  • Panic if duplicate world reactors are added to an app.

Added

  • Added broadcast and entity_event methods to ReactWorldExt.

[0.2.0]

Changed

  • Rename SystemCommandCallback::from_system -> SystemCommandCallback::new and SystemCommandCallback::new -> SystemCommandCallback::with.
  • Rename BroadcastEventTrigger -> BroadcastTrigger.

Added

  • Added WorldReactor trait with Reactor system param.
  • Added ReactAppExt and ReactWorldExt.

[0.1.0]

Changed

  • AutoDespawner now uses despawn_recursive.
  • Optimized entity-specific reactors.
  • Moved entity event reactor handles so they are stored on entities, ensuring they are cleaned up automatically when entities despawn.
  • Component removal reactors are now triggered even if the entity was despawned. This matches Bevy's RemovedComponents behavior.

Added

  • Impl From<RevokeToken> for SystemCommand.
  • Added ReactorMode for more versatile and efficient reactor management.

Removed

  • Removed docs and files related to the 'reactive web' concept, which will not be pursued.

[0.0.7]

Added

  • ReactCommands::register_and_run_once

Fixed

  • All ReactCommands actions are now deferred to ensure there is no partial mutation of the react state when a given command is applied.

[0.0.6]

Fixed

  • Remove syscall from SpawnedSyscallCommandsExt.

[0.0.5]

Added

  • Add Commands::syscall for scheduling system calls from within systems.

[0.0.4]

Changed

  • Update to Bevy v0.13

[0.0.3]

Fixed

  • Bug where reactive events were being processed before the event data was spawned.

[0.0.2]

Changed

  • Add reactivity primitives.

0.0.1

  • Reserve crates.io name.