From 3aa73d78bf9399cfd2899e11d63a93b59f4df3b6 Mon Sep 17 00:00:00 2001 From: rudderbucky Date: Sun, 21 Jun 2020 20:25:05 -0700 Subject: [PATCH] Dump --- Assets/Scenes/SampleScene.unity | 501 +++++- Assets/Scripts/Abilities/Harvester.cs | 10 +- .../Interaction Definitions/DialogueSystem.cs | 19 +- .../Entity Definitions/Entity.cs | 2 + .../Game Object Definitions/SectorManager.cs | 4 +- Assets/Scripts/Graphs/DialogueNode.cs | 2 +- Assets/Scripts/Graphs/FinishTaskNode.cs | 2 +- Assets/Scripts/Graphs/FollowNode.cs | 7 + Assets/Scripts/Graphs/StartMissionNode.cs | 8 + Assets/Scripts/Graphs/TaskManager.cs | 12 +- .../Ship Builder Scripts/TipsFromTheYard.cs | 1 + Assets/Scripts/SFX Scripts/AudioManager.cs | 1 + .../main - Alpha 4.0.0/BattleZone Alpha.json | 2 +- .../main - Alpha 4.0.0/BattleZone Delta.json | 2 +- .../BattleZone Epsilon.json | 2 +- .../main - Alpha 4.0.0/BattleZone Gamma.json | 2 +- .../Canvases/DeadZone Scouting.taskdata | 375 ++-- .../Canvases/The Scourge of Secrecy.taskdata | 1329 +++++++------- .../Canvases/Training Circuit.taskdata | 1592 +++++++++-------- .../Canvases/Trial By Combat.taskdata | 1293 +++++++------ .../Canvases/haven3-trader.dialoguedata | 86 + .../Canvases/haven3-trader.dialoguedata.meta | 7 + .../Canvases/haven3-yard.dialoguedata | 82 + .../Canvases/haven3-yard.dialoguedata.meta | 7 + .../main - Alpha 4.0.0/Danger Zone 0-0.json | 2 +- .../Danger Zone 0-1280.json | 2 +- .../main - Alpha 4.0.0/Danger Zone 0-150.json | 2 +- .../main - Alpha 4.0.0/Danger Zone 0-300.json | 2 +- .../main - Alpha 4.0.0/Danger Zone 0-500.json | 2 +- .../main - Alpha 4.0.0/Danger Zone 0-740.json | 2 +- .../Danger Zone 1040-1100.json | 2 +- .../Danger Zone 1040-740.json | 2 +- .../Danger Zone 120-860.json | 2 +- .../Danger Zone 1220-1190.json | 2 +- .../Danger Zone 1280-0.json | 2 +- .../Danger Zone 1280-300.json | 2 +- .../Danger Zone 1430-0.json | 2 +- .../Danger Zone 1430-270.json | 2 +- .../Danger Zone 1430-360.json | 2 +- .../Danger Zone 1430-90.json | 2 +- .../Danger Zone 1690-740.json | 2 +- .../Danger Zone 1700-0.json | 2 +- .../Danger Zone 230-1100.json | 2 +- .../Danger Zone 460-300.json | 2 +- .../main - Alpha 4.0.0/Danger Zone 610-0.json | 2 +- .../Sectors/main - Alpha 4.0.0/Haven 1.json | 2 +- .../Sectors/main - Alpha 4.0.0/Haven 2.json | 2 +- .../Sectors/main - Alpha 4.0.0/Haven 3.json | 2 +- .../Infected Hideout C.json | 2 +- .../Infected Hideout E.json | 2 +- .../Infected Hideout NE.json | 2 +- .../Infected Hideout SE.json | 2 +- .../Infected Hideout W.json | 2 +- .../main - Alpha 4.0.0/Sector 1040-920.json | 2 +- .../main - Alpha 4.0.0/Sector 1130-300.json | 2 +- .../main - Alpha 4.0.0/Sector 120-1100.json | 2 +- .../main - Alpha 4.0.0/Sector 120-980.json | 2 +- .../main - Alpha 4.0.0/Sector 150-150.json | 2 +- .../main - Alpha 4.0.0/Sector 460-150.json | 2 +- .../main - Alpha 4.0.0/Sector 610-500.json | 2 +- .../main - Alpha 4.0.0/Sector 610-740.json | 2 +- .../main - Alpha 4.0.0/Sector 880-150.json | 2 +- .../main - Alpha 4.0.0/SiegeZone Beta.json | 2 +- .../main - Alpha 4.0.0/Spawning Grounds.json | 2 +- 64 files changed, 3279 insertions(+), 2149 deletions(-) create mode 100644 Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-trader.dialoguedata create mode 100644 Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-trader.dialoguedata.meta create mode 100644 Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-yard.dialoguedata create mode 100644 Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-yard.dialoguedata.meta diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 088803ba9..02784c0ac 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -7639,6 +7639,16 @@ PrefabInstance: propertyPath: passiveDialogueScrollView value: objectReference: {fileID: 1282750775} + - 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owner.TakeShellDamage(-0.025F * owner.GetMaxHealth()[0], 0, null); - owner.TakeCoreDamage(-0.025F * owner.GetMaxHealth()[1]); - owner.TakeEnergy(-0.025F * owner.GetMaxHealth()[2]); + if(!owner.GetIsDead()) + { + owner.TakeShellDamage(-0.025F * owner.GetMaxHealth()[0], 0, null); + owner.TakeCoreDamage(-0.025F * owner.GetMaxHealth()[1]); + owner.TakeEnergy(-0.025F * owner.GetMaxHealth()[2]); + } + } } diff --git a/Assets/Scripts/Functional Definitions/Interaction Definitions/DialogueSystem.cs b/Assets/Scripts/Functional Definitions/Interaction Definitions/DialogueSystem.cs index 3e8c4f02e..df1e13cd6 100644 --- a/Assets/Scripts/Functional Definitions/Interaction Definitions/DialogueSystem.cs +++ b/Assets/Scripts/Functional Definitions/Interaction Definitions/DialogueSystem.cs @@ -377,8 +377,10 @@ private void showTaskPrompt(NodeEditorFramework.Standard.StartTaskNode node, Ent var type = backgroudBox.Find("Type").GetComponent(); var abilityTooltip = backgroudBox.GetComponent(); - abilityIcon.sprite = AbilityUtilities.GetAbilityImageByID(node.partAbilityID, null); - tierIcon.sprite = ResourceManager.GetAsset("AbilityTier" + Mathf.Clamp(node.partTier, 1, 3)); + abilityIcon.sprite = AbilityUtilities.GetAbilityImageByID(node.partAbilityID, node.partSecondaryData); + if(node.partTier >= 1) + tierIcon.sprite = ResourceManager.GetAsset("AbilityTier" + Mathf.Clamp(node.partTier, 1, 3)); + else tierIcon.enabled = false; type.text = AbilityUtilities.GetAbilityNameByID(node.partAbilityID, null) + (node.partTier > 0 ? " " + node.partTier : ""); string description = ""; description += AbilityUtilities.GetAbilityNameByID(node.partAbilityID, null) + (node.partTier > 0 ? " " + node.partTier : "") + "\n"; @@ -751,9 +753,10 @@ IEnumerator FadePassiveDialogueOut() yield return new WaitForSeconds(0.0025F); } - for(int i = 0; i < passiveDialogueContents.childCount; i++) + while(passiveDialogueContents.childCount > 0) { - Destroy(passiveDialogueContents.GetChild(i).gameObject); + passiveDialogueContents.GetChild(0).localScale = new Vector3(1, 1, 1); + passiveDialogueContents.GetChild(0).SetParent(archiveContents, false); } } @@ -774,6 +777,7 @@ void PassiveDialogueHandler() queueTimer -= Time.deltaTime; if(passiveMessages.Count > 0) { + archiveContents.gameObject.SetActive(false); passiveDialogueScrollView.localScale = new Vector3(1, 1, 1); if(queueTimer <= 0) { @@ -797,6 +801,10 @@ void PassiveDialogueHandler() StartCoroutine(FadePassiveDialogueOut()); } + if(passiveDialogueContents.transform.childCount == 0 && Input.GetKeyDown(KeyCode.Return)) + { + archiveContents.gameObject.SetActive(!archiveContents.gameObject.activeSelf); + } } public List GetSpeakerIDList() @@ -834,4 +842,7 @@ public static Entity GetSpeaker() { var speakerObj = SectorManager.instance.GetEntity(speakerID); return speakerObj; } + + public GameObject passiveDialogueArchive; + public Transform archiveContents; } diff --git a/Assets/Scripts/Game Object Definitions/Entity Definitions/Entity.cs b/Assets/Scripts/Game Object Definitions/Entity Definitions/Entity.cs index 33024efa1..d0f5c9aa6 100644 --- a/Assets/Scripts/Game Object Definitions/Entity Definitions/Entity.cs +++ b/Assets/Scripts/Game Object Definitions/Entity Definitions/Entity.cs @@ -86,6 +86,8 @@ public void UpdateInteractible() && DialogueSystem.interactionOverrides[ID].Count > 0) interactible = true; if(isPathing || DialogueSystem.isInCutscene) interactible = false; + + if(this as ShellCore && SectorManager.instance.current.type == Sector.SectorType.BattleZone) interactible = false; } public bool GetInteractible() diff --git a/Assets/Scripts/Game Object Definitions/SectorManager.cs b/Assets/Scripts/Game Object Definitions/SectorManager.cs index 4317b1527..b1253886c 100644 --- a/Assets/Scripts/Game Object Definitions/SectorManager.cs +++ b/Assets/Scripts/Game Object Definitions/SectorManager.cs @@ -346,8 +346,8 @@ public Entity SpawnEntity(EntityBlueprint blueprint, Sector.LevelEntity data) if(current.type == Sector.SectorType.BattleZone) { // set the carrier of the shellcore to the associated faction's carrier - if(carriers.ContainsKey(shellcore.faction)) - shellcore.SetCarrier(carriers[shellcore.faction]); + if(carriers.ContainsKey(data.faction)) + shellcore.SetCarrier(carriers[data.faction]); battleZone.AddTarget(shellcore); } diff --git a/Assets/Scripts/Graphs/DialogueNode.cs b/Assets/Scripts/Graphs/DialogueNode.cs index 9083f1111..7335fc46f 100644 --- a/Assets/Scripts/Graphs/DialogueNode.cs +++ b/Assets/Scripts/Graphs/DialogueNode.cs @@ -34,7 +34,7 @@ public class DialogueNode : Node public override void NodeGUI() { GUILayout.Label("Text:"); - text = GUILayout.TextArea( text); + text = GUILayout.TextArea(text, GUILayout.ExpandHeight(false)); GUILayout.Label("Text Color:"); float r, g, b; GUILayout.BeginHorizontal(); diff --git a/Assets/Scripts/Graphs/FinishTaskNode.cs b/Assets/Scripts/Graphs/FinishTaskNode.cs index 584ef30d5..60782ff23 100644 --- a/Assets/Scripts/Graphs/FinishTaskNode.cs +++ b/Assets/Scripts/Graphs/FinishTaskNode.cs @@ -45,7 +45,7 @@ public override void NodeGUI() } } GUILayout.Label("Reward text:"); - rewardText = GUILayout.TextArea(rewardText, GUILayout.Width(200f)); + rewardText = GUILayout.TextArea(rewardText, GUILayout.ExpandHeight(false), GUILayout.Width(200f)); height += GUI.skin.textArea.CalcHeight(new GUIContent(rewardText), 200f); GUILayout.Label("Text Color:"); float r, g, b; diff --git a/Assets/Scripts/Graphs/FollowNode.cs b/Assets/Scripts/Graphs/FollowNode.cs index da5a33b19..821c2cf65 100644 --- a/Assets/Scripts/Graphs/FollowNode.cs +++ b/Assets/Scripts/Graphs/FollowNode.cs @@ -28,6 +28,7 @@ public class AIFollowNode : Node public ConnectionKnob FollowerInput; public ConnectionKnob TargetInput; + public bool disallowAggression; ConnectionKnobAttribute IDInStyle = new ConnectionKnobAttribute("Name Input", Direction.In, "EntityID", ConnectionCount.Single, NodeSide.Left); @@ -157,6 +158,10 @@ public override void NodeGUI() } } } + + GUILayout.BeginHorizontal(); + disallowAggression = GUILayout.Toggle(disallowAggression, "Diasallow Aggression", GUILayout.MinWidth(40)); + GUILayout.EndHorizontal(); } void SetFollowerID(string ID) @@ -226,6 +231,8 @@ public override int Traverse() { (AIData.entities[i] as AirCraft).GetAI().follow(target.transform); Debug.Log("Follow..."); + + if(disallowAggression) (AIData.entities[i] as AirCraft).GetAI().aggression = AirCraftAI.AIAggression.KeepMoving; } } } diff --git a/Assets/Scripts/Graphs/StartMissionNode.cs b/Assets/Scripts/Graphs/StartMissionNode.cs index f631c6056..17738d349 100644 --- a/Assets/Scripts/Graphs/StartMissionNode.cs +++ b/Assets/Scripts/Graphs/StartMissionNode.cs @@ -24,6 +24,8 @@ public class StartMissionNode : Node public List prerequisites = new List(); public string prerequisitesUnsatisifedText; public Color textColor; + public bool overrideCheckpoint; + public string overrideCheckpointName; float height = 400f; public override void NodeGUI() { @@ -83,6 +85,12 @@ public override void NodeGUI() b = RTEditorGUI.FloatField(textColor.b); GUILayout.EndHorizontal(); textColor = new Color(r, g, b); + + if(overrideCheckpoint = GUILayout.Toggle(overrideCheckpoint, "Override Checkpoint", GUILayout.MinWidth(100f))) + { + GUILayout.Label("Checkpoint name: "); + overrideCheckpointName = GUILayout.TextField(overrideCheckpointName); + } } public override int Traverse() diff --git a/Assets/Scripts/Graphs/TaskManager.cs b/Assets/Scripts/Graphs/TaskManager.cs index d765dee7b..eb805b3df 100644 --- a/Assets/Scripts/Graphs/TaskManager.cs +++ b/Assets/Scripts/Graphs/TaskManager.cs @@ -199,7 +199,17 @@ public void startQuests() foreach(var mission in missions) { if(traversers.Exists((t) => t.nodeCanvas.missionName == mission.name)) - traversers.Find((t) => t.nodeCanvas.missionName == mission.name).activateCheckpoint(mission.checkpoint); + { + var traverser = traversers.Find((t) => t.nodeCanvas.missionName == mission.name); + if(traverser.findRoot().overrideCheckpoint) + { + traverser.activateCheckpoint(traverser.findRoot().overrideCheckpointName); + } + else + { + traverser.activateCheckpoint(mission.checkpoint); + } + } } for (int i = 0; i < traversers.Count; i++) diff --git a/Assets/Scripts/HUD Scripts/Ship Builder Scripts/TipsFromTheYard.cs b/Assets/Scripts/HUD Scripts/Ship Builder Scripts/TipsFromTheYard.cs index dede65f46..e9a44f887 100644 --- a/Assets/Scripts/HUD Scripts/Ship Builder Scripts/TipsFromTheYard.cs +++ b/Assets/Scripts/HUD Scripts/Ship Builder Scripts/TipsFromTheYard.cs @@ -29,6 +29,7 @@ void Awake() { tipsList.Add("If you double click the Status Menu map it switches from a draggable map to a minimap-style scroll (and vice versa)!"); tipsList.Add("You can shift-click part buttons to instantly buy/sell them!"); tipsList.Add("You can press tab to cycle through your selected targets!"); + tipsList.Add("When not receiving background dialogue you can press 'enter' to view all the background dialogue you received before!"); colors = new Color[] {Color.green, Color.cyan, Color.magenta, Color.yellow, Color.blue}; } diff --git a/Assets/Scripts/SFX Scripts/AudioManager.cs b/Assets/Scripts/SFX Scripts/AudioManager.cs index ad8bb3fe3..9ac12f23a 100644 --- a/Assets/Scripts/SFX Scripts/AudioManager.cs +++ b/Assets/Scripts/SFX Scripts/AudioManager.cs @@ -15,6 +15,7 @@ public class AudioManager : MonoBehaviour void Start() { instance = this; + musicOverrideID = null; ChangeMasterVolume(PlayerPrefs.GetFloat("MasterVolume", 0.5F)); ChangeMusicVolume(PlayerPrefs.GetFloat("MusicVolume", 1)); ChangeSoundEffectsVolume(PlayerPrefs.GetFloat("SFXVolume", 1)); diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/BattleZone Alpha.json b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/BattleZone Alpha.json index 4a6593df3..cafeedd4a 100644 --- a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/BattleZone Alpha.json +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/BattleZone Alpha.json @@ -1 +1 @@ -{"sectorjson":"{\"sectorName\":\"BattleZone Alpha\",\"bounds\":{\"x\":650,\"y\":30,\"w\":110,\"h\":200},\"type\":2,\"backgroundColor\":{\"r\":0.4000000059604645,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 1\",\"ID\":\"0\",\"faction\":0,\"assetID\":\"mapbg1\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":705.0,\"y\":-70.0}},{\"name\":\"Outpost\",\"ID\":\"1\",\"faction\":1,\"assetID\":\"outpost_blueprint\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":695.0,\"y\":-135.0}},{\"name\":\"Air 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\ No newline at end of file +{"sectorjson":"{\"sectorName\":\"BattleZone Alpha\",\"bounds\":{\"x\":650,\"y\":30,\"w\":110,\"h\":200},\"type\":2,\"backgroundColor\":{\"r\":0.4000000059604645,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 1\",\"ID\":\"0\",\"faction\":0,\"assetID\":\"mapbg1\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":705.0,\"y\":-70.0}},{\"name\":\"Outpost\",\"ID\":\"1\",\"faction\":1,\"assetID\":\"outpost_blueprint\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":695.0,\"y\":-135.0}},{\"name\":\"Air Carrier\",\"ID\":\"2\",\"faction\":1,\"assetID\":\"carrier_blueprint\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":705.0,\"y\":-145.0}},{\"name\":\"Power 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\ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/DeadZone Scouting.taskdata b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/DeadZone Scouting.taskdata index c47f12252..27eaa14fd 100644 --- a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/DeadZone Scouting.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/DeadZone Scouting.taskdata @@ -1,33 +1,19 @@  - + - - - - - - - - - 0 - 1 - 0 - 1 - - - - - - + + + + Dialogue Out Single Right - 189 + 191 0 @@ -37,20 +23,20 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single Right - 189 + 191 0 @@ -60,15 +46,15 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single @@ -83,15 +69,15 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single @@ -106,20 +92,20 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single Right - 215 + 214 0 @@ -129,73 +115,73 @@ 1 - + false 0 Mission - - - + + + false - - - + + + true - - - + + + false - - - + + + true - - - + + + false - - - - + + + + Action Out Single Right - 63 + 65 0 - + - - - + + + true - - - + + + true false false Mission - - - - + + + + @@ -205,11 +191,11 @@ 1 - - - - - + + + + + 0 @@ -232,26 +218,26 @@ false - - - + + + true - - - + + + true false false Mission - - - - - + + + + + 0 @@ -274,24 +260,24 @@ false - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 228 + 231 0 @@ -301,15 +287,15 @@ 1 - + false 0 Mission - - - - + + + + @@ -319,56 +305,56 @@ 1 - - - + + + false - - - + + + false - - + + false 5 1 true - - - + + + Condition In Multi Left - 59 + 61 0 - + TaskFlow Out Single Right - 59 + 61 0 - - - + + + true - - - - - + + + + + 0 @@ -391,10 +377,10 @@ false - - - - + + + + @@ -404,68 +390,66 @@ 1 - - + + + + + + + + + + + 0 + 1 + 0 + 1 + + false + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + - - DeadZone Scouting - - - B - - - Speak to The Bordergazer in Haven 2. - - - - Training Circuit - - - - You should probably at least finish your basic training from Haven 1 before deep diving into your demise. - Oh don't mind me, I'm just... bordergazing. - + What's that? @@ -473,7 +457,7 @@ Do you really need me to answer that? I'm... gazing at the border. - + Yeah but why? @@ -481,7 +465,7 @@ Beyond here is a total wasteland deadly to our kind... but I have so many questions about these so called "Danger Zones" or "Dead Zones", whatever you want to call them. - + Such as? @@ -489,7 +473,7 @@ Why do we suffer damage when we stay too long in them, for instance. I've also heard rumors that some of them host hidden Infected BattleCores, which seems quite deadly. But my biggest question is - are they hiding something on the other side? - + How are you going to find out? @@ -497,7 +481,7 @@ Oh I've tried many times... and failed. You however seem up to the task. Would you like to try something out to help me with my curiosity? - + Sure. @@ -514,7 +498,7 @@ Danger Zone 1280-0 - + 8 @@ -570,7 +554,7 @@ Ideally such a find would be pushed up to our top ranks for investigation, but it looks like our forces are being stretched too thin, so we need your help yet again. - + So what would you like me to do? @@ -619,5 +603,22 @@ Found and reverse-engineered the Infected squadron's Stealth ability clip_missioncompleteep1 + + DeadZone Scouting + + + B + + + Speak to The Bordergazer in Haven 2. + + + + Trial By Combat + + + + You should probably at least finish your basic training from Haven 1 before deep diving into your demise. + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/The Scourge of Secrecy.taskdata b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/The Scourge of Secrecy.taskdata index f0bee90b5..710324d36 100644 --- a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/The Scourge of Secrecy.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/The Scourge of Secrecy.taskdata @@ -1,16 +1,16 @@  - + - - + + - + 0 @@ -18,33 +18,34 @@ 0 1 + false - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 241 + 248 0 - + Dialogue Out Single Right - 296 + 310 0 @@ -54,39 +55,30 @@ 1 - + false 0 Mission - - - - true - - false - false - Mission - - - - + + + true - - - + + + true false false Mission - - - - + + + + Dialogue Out Single @@ -101,15 +93,15 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single @@ -117,7 +109,7 @@ 215 0 - + Dialogue Out Single @@ -132,15 +124,15 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single @@ -155,14 +147,38 @@ 1 - + false 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -170,7 +186,7 @@ 29 0 - + TaskFlow Out Single @@ -178,7 +194,7 @@ 29 0 - + TaskFlow Out Single @@ -186,7 +202,7 @@ 29 0 - + TaskFlow Out Single @@ -194,7 +210,7 @@ 29 0 - + TaskFlow Out Single @@ -202,7 +218,7 @@ 29 0 - + TaskFlow Out Single @@ -210,7 +226,7 @@ 29 0 - + TaskFlow Out Single @@ -218,7 +234,7 @@ 29 0 - + TaskFlow Out Single @@ -231,25 +247,25 @@ false Mission - - - + + + true - - - + + + true false false Mission - - - - + + + + Dialogue Out Single @@ -264,14 +280,38 @@ 1 - + false 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -279,7 +319,7 @@ 29 0 - + TaskFlow Out Single @@ -287,7 +327,7 @@ 29 0 - + TaskFlow Out Single @@ -295,7 +335,7 @@ 29 0 - + TaskFlow Out Single @@ -303,7 +343,7 @@ 29 0 - + TaskFlow Out Single @@ -311,7 +351,7 @@ 29 0 - + TaskFlow Out Single @@ -319,7 +359,7 @@ 29 0 - + TaskFlow Out Single @@ -327,7 +367,7 @@ 29 0 - + TaskFlow Out Single @@ -340,40 +380,34 @@ false Mission - - - + + + true - - - + + + false - - - + + + false - - - - - false - - - - + + + false - - - - + + + + @@ -383,22 +417,22 @@ 1 - - - + + + true false false Mission - - + + - - - + + + Condition In Multi @@ -406,7 +440,7 @@ 59 0 - + TaskFlow Out Single @@ -415,10 +449,10 @@ 0 - - - - + + + + @@ -428,24 +462,24 @@ 1 - - - + + + true false false Mission - - - + + + false - - - + + + Condition In Multi @@ -453,7 +487,7 @@ 59 0 - + TaskFlow Out Single @@ -462,9 +496,9 @@ 0 - - - + + + TaskFlow Out Single @@ -472,7 +506,7 @@ 29 0 - + TaskFlow Out Single @@ -480,7 +514,7 @@ 29 0 - + TaskFlow Out Single @@ -488,7 +522,7 @@ 29 0 - + TaskFlow Out Single @@ -496,7 +530,7 @@ 29 0 - + TaskFlow Out Single @@ -504,7 +538,7 @@ 29 0 - + TaskFlow Out Single @@ -512,7 +546,7 @@ 29 0 - + TaskFlow Out Single @@ -520,7 +554,7 @@ 29 0 - + TaskFlow Out Single @@ -528,38 +562,39 @@ 29 0 - false - false - false - Mission - - - - - - Dialogue + + TaskFlow Out Single Right - 254 + 29 0 - - 0 - 1 - 0 - 1 - - - - false - 0 + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + false + false + false Mission - - - - + + + + Dialogue Out Single @@ -574,15 +609,15 @@ 1 - + false 0 Mission - - - - + + + + @@ -592,20 +627,20 @@ 1 - - - + + + true false false Mission - - - - - + + + + + 0 @@ -628,11 +663,11 @@ false - - - - - + + + + + 0 @@ -653,54 +688,27 @@ false - - - - - - - - 0 - 1 - 0 - 1 - - - 500 - true - - - 1 - 2 - - 50 - - - - - false - - - - + + + - - - + + + - - - + + + - - - + + + Condition In Multi @@ -708,7 +716,7 @@ 59 0 - + TaskFlow Out Single @@ -717,49 +725,22 @@ 0 - - - + + + true - - - + + + false - - - - - - - - 0 - 1 - 0 - 1 - - - 1500 - true - - - 10 - 0 - - 300 - - - - - false - - - - - + + + + @@ -769,31 +750,31 @@ 1 - - - + + + true false false Mission - - - + + + true - - - + + + false - - - - + + + + Action Out Single @@ -801,31 +782,31 @@ 63 0 - + - - + + false 1 1 false - - - + + + - - - + + + false - - - + + + false false false @@ -834,18 +815,18 @@ true - - - + + + false false - - - - + + + + Action Out Single @@ -853,20 +834,28 @@ 63 0 - + - - - + + + true true false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -874,7 +863,7 @@ 29 0 - + TaskFlow Out Single @@ -882,7 +871,7 @@ 29 0 - + TaskFlow Out Single @@ -890,7 +879,7 @@ 29 0 - + TaskFlow Out Single @@ -898,7 +887,7 @@ 29 0 - + TaskFlow Out Single @@ -906,7 +895,7 @@ 29 0 - + TaskFlow Out Single @@ -914,7 +903,7 @@ 29 0 - + TaskFlow Out Single @@ -922,7 +911,7 @@ 29 0 - + TaskFlow Out Single @@ -930,7 +919,7 @@ 29 0 - + TaskFlow Out Single @@ -938,7 +927,7 @@ 29 0 - + TaskFlow Out Single @@ -946,7 +935,23 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -959,35 +964,35 @@ false Mission - - - + + + false false - - - + + + false false true 0.2 true - + - - - - + + + + - - - - + + + + Action Out Single @@ -995,58 +1000,53 @@ 63 0 - - - - - - + - - - - + + + + - - - + + + - - - + + + false - - - + + + - - - + + + true - - - + + + - - - + + + false - - - - + + + + false @@ -1061,10 +1061,10 @@ false - - - - + + + + false @@ -1078,10 +1078,10 @@ false false - - - - + + + + false 1 @@ -1094,16 +1094,16 @@ false true - - - + + + false - - - - + + + + false 1 @@ -1116,26 +1116,26 @@ false true - - + + - - - + + + - - - + + + - - - - + + + + Dialogue Out Single @@ -1143,7 +1143,7 @@ 228 0 - + Dialogue Out Single @@ -1158,15 +1158,15 @@ 1 - + true 0.075 Mission - - - - + + + + Dialogue Out Single @@ -1181,15 +1181,15 @@ 1 - + true 0.075 Mission - - - - + + + + Dialogue Out Single @@ -1204,15 +1204,15 @@ 1 - + true 0.075 Mission - - - - + + + + Dialogue Out Single @@ -1227,15 +1227,15 @@ 1 - + true 0.075 Mission - - - - + + + + false @@ -1250,11 +1250,11 @@ false - - - - - + + + + + 0 @@ -1277,16 +1277,16 @@ false - - - + + + - - - - + + + + false @@ -1301,10 +1301,10 @@ false - - - - + + + + @@ -1314,21 +1314,59 @@ 1 - - - + + + true - - - - + + + + - - - - + + + + + Dialogue + Out + Single + Right + 254 + 0 + + + 0 + 1 + 0 + 1 + + + + false + 0 + Mission + + + + + + false + + + + + true + + false + false + Mission + + + + + 1 1 @@ -1336,102 +1374,173 @@ 1 + + + + + + + + 0 + 1 + 0 + 1 + + + 500 + true + + + 1 + 2 + + 50 + + + + + false + + + + + + + + + 0 + 1 + 0 + 1 + + + 1500 + true + + + 10 + 0 + + 300 + + + + + false + + + + + + + 1 + 1 + 1 + 1 + + + + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -1443,7 +1552,7 @@ Speak to the Mission Control in Haven 3. - + Trial By Combat @@ -1457,15 +1566,12 @@ You are no longer a newborn, you are a hardened fighter whose work we couldn't do without. This Haven and its surrounding sectors have been all but sabotaged by the Infected, will you help us take them back? - + Yes. No. - - 610-740-beamer - @@ -1475,7 +1581,7 @@ Thank you for coming here. There is a scourge in these sectors, the Infected weren't here a moment ago, and now, red is all I can see. It's like they were invisible. - + Anything else? @@ -1483,7 +1589,7 @@ We are just north of the path to the Capitol sectors. I saw it being overrun just like this sector here. We are detached from our headquarters. - + I'll relay this back. Capitol? @@ -1492,7 +1598,7 @@ I know it only by name, and by the elite Cores I spot traveling from there to Haven 3 to deposit parts and gather information. It is of great prosperity, and I have heard it has something we here have never had: safety. - + I'll relay this back. @@ -1503,7 +1609,7 @@ These sectors used to be ours. Then they invaded Epsilon and this sector, and we had no firepower to fight them back with. But not long ago most of them seem to have left to invade westward. While they have left Defense Turrets to slow us down, the time seems right to reclaim Epsilon. - + I'll report back to Mission Control. @@ -1514,9 +1620,6 @@ Sector 120-980 - - Sector 610-740 - Sector 1040-920 @@ -1529,18 +1632,13 @@ Well done, the enemy commander retreated from the Zone. - - You can probably tell by how close I am to the Haven that I'm one of the lucky ones... The others are at the sectors beyond this one, I'm scared for them. The Infected came in droves, I was right here when they did. I didn't even see them coming. - - - - What's your report? - + + Sector 610-740 Frankly, it looks like they are preparing an invasion in this sector. They've taken over our outpost here and built Defense Turrets to counter us. It doesn't look very good. - + Thank you. @@ -1594,30 +1692,6 @@ I'm not ready for this yet. - - You must have heard of how fast and spontaneous the Infected attacks here were. The truth is our scouts haven't even been able to return and give us their intel. Please visit the surrounding sectors and relay their info back to us. - - - - Talk to 3 ShellCores, in the following order: -- The Uninfected scout in Sector 610-740, -- The Uninfected scout in Sector 120-980, -- And the Uninfected scout in Sector 1040-920. - - - SmallCenter5 - - - The Scourge of Secrecy_scouting - - - I'll see what I can do. - - - No thanks. - - - Visit the three scouts and obtain their information before returning here. Your work is greatly appreciated. - <color=red>DAMN IT! HOW ARE THEY PUSHING US BACK!</color> @@ -1633,38 +1707,13 @@ <color=red>It's that talking Uninfected and their accomplice doing most of the work. Speaking of, we'vc got visitors again.</color> - - We still face severe issues - for one, our only pathway to the Capitol is apparently blocked off by a great many Infected cores. for another, we don't know how they are so quickly wiping us out. But now is the time we fight to reclaim our territory - in BattleZone Epsilon. Bring help. - - - - Head to BattleZone Epsilon and protect the Carrier. - -- Destroy the enemy Carrier. - -- Return to Haven 3 for a reward. - - - SmallCenter9 - - - {"drone":"{\"entityName\":\"Strike Drone\",\"coreSpriteID\":\"drone_light\",\"coreShellSpriteID\":\"drone_shell\",\"shellHealth\":[1000.0,250.0,500.0],\"baseRegen\":[60.0,0.0,60.0],\"intendedType\":7,\"parts\":[{\"location\":{\"x\":-0.2485615760087967,\"y\":0.0},\"rotation\":0.0,\"mirrored\":true,\"abilityID\":5,\"tier\":1,\"secondaryData\":\"\",\"partID\":\"SmallWing1\",\"shiny\":false},{\"location\":{\"x\":0.2485615760087967,\"y\":0.0},\"rotation\":0.0,\"mirrored\":false,\"abilityID\":0,\"tier\":0,\"secondaryData\":\"\",\"partID\":\"SmallWing1\",\"shiny\":false}],\"dialogue\":{\"instanceID\":0},\"useCustomDroneType\":true,\"customDroneType\":2}","energyCost":150.0,"delay":3.0,"cooldown":15.0,"type":2} - - - The Scourge of Secrecy_epsilon - - - I'll do it. - - - Reclaim BattleZone Epsilon for us. Victory is almost ripe for the picking. - Absolutely unbelievable. Against all odds, we have prevailed. Sector 120-1100 - + 3 @@ -1690,7 +1739,7 @@ 180 - + 5 @@ -1698,7 +1747,7 @@ nulll - + @@ -1722,22 +1771,11 @@ - + 2 - - THROUGH COMPLETING THIS MISSION, YOU: - -Defended Haven 3 from the Infected onslaught -Fought in BattleZone Delta and BattleZone Epsilon -Defeated the threatening BattleCore -Met with the Infected Leader for the first time - - - clip_missioncompleteep1 - <color=red>My work needs no explanation, green core. The rumors were right that you can speak to us, but your existence ends here.</color> @@ -1786,7 +1824,7 @@ Met with the Infected Leader for the first time Interesting... my commanders were right that you can read my transmissions, unlike the rest of your kind. Maybe you can be of use to us in the future. I will watch you closely. - + Why would I be of use to you? I will end this war, one way or another. @@ -1795,7 +1833,7 @@ Met with the Infected Leader for the first time It is impossible to end this war. - + Why is that? @@ -1803,7 +1841,7 @@ Met with the Infected Leader for the first time You will know when the time is right. - + Why wait? Tell me now! @@ -1811,7 +1849,7 @@ Met with the Infected Leader for the first time I will contact you at a more appropriate time. - + Give me some answers! @@ -1860,10 +1898,87 @@ Met with the Infected Leader for the first time A massive core tractored you and talked to you? That sounds like the leader of the Infected forces... We need to report this to our leaders as soon as possible! - + + You can probably tell by how close I am to the Haven that I'm one of the lucky ones... The others are at the sectors beyond this one, I'm scared for them. The Infected came in droves, I was right here when they did. I didn't even see them coming. + + + + What's your report? + + + + 610-740-beamer + + + You can press 'ENTER' when you are not transmitting or receiving background dialogue to view all and scroll through all previous background transmissions. + + + You must have heard of how fast and spontaneous the Infected attacks here were. The truth is our scouts haven't even been able to return and give us their intel. Please visit the surrounding sectors and relay their info back to us. + + + - Talk to 3 ShellCores, in the following order: +- The Uninfected scout in Sector 610-740, +- The Uninfected scout in Sector 120-980, +- And the Uninfected scout in Sector 1040-920. + + + SmallCenter5 + + + The Scourge of Secrecy_scouting + + + I'll see what I can do. + + + No thanks. + + + Visit the three scouts and obtain their information before returning here. Your work is greatly appreciated. + + + We still face severe issues - for one, our only pathway to the Capitol is apparently blocked off by a great many Infected cores. for another, we don't know how they are so quickly wiping us out. But now is the time we fight to reclaim our territory - in BattleZone Epsilon. Bring help. + + + - Head to BattleZone Epsilon and protect the Carrier. + +- Destroy the enemy Carrier. + +- Return to Haven 3 for a reward. + + + SmallCenter9 + + + {"drone":"{\"entityName\":\"Strike Drone\",\"coreSpriteID\":\"drone_light\",\"coreShellSpriteID\":\"drone_shell\",\"shellHealth\":[1000.0,250.0,500.0],\"baseRegen\":[60.0,0.0,60.0],\"intendedType\":7,\"parts\":[{\"location\":{\"x\":-0.2485615760087967,\"y\":0.0},\"rotation\":0.0,\"mirrored\":true,\"abilityID\":5,\"tier\":1,\"secondaryData\":\"\",\"partID\":\"SmallWing1\",\"shiny\":false},{\"location\":{\"x\":0.2485615760087967,\"y\":0.0},\"rotation\":0.0,\"mirrored\":false,\"abilityID\":0,\"tier\":0,\"secondaryData\":\"\",\"partID\":\"SmallWing1\",\"shiny\":false}],\"dialogue\":{\"instanceID\":0},\"useCustomDroneType\":true,\"customDroneType\":2}","energyCost":150.0,"delay":3.0,"cooldown":15.0,"type":2} + + + The Scourge of Secrecy_epsilon + + + I'll do it. + + + Reclaim BattleZone Epsilon for us. Victory is almost ripe for the picking. + + End of story as of Alpha 4.0.0. -Thx for playing! Also try out The Bordergazer's mission, it will be required to enter Episode 2. Till next time, enjoy Sloppy! +Thx for playing! Also try out The Bordergazer's mission, it will be required to enter Episode 2. Till next time! + + + THROUGH COMPLETING THIS MISSION, YOU: + +Defended Haven 3 from the Infected onslaught + +Fought in BattleZone Delta and BattleZone Epsilon + +Defeated the threatening BattleCore + +Met with the Infected Leader for the first time + + + clip_missioncompleteep1 \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/Training Circuit.taskdata b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/Training Circuit.taskdata index a8ce3c3df..c4522eb3e 100644 --- a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/Training Circuit.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/Training Circuit.taskdata @@ -1,13 +1,13 @@  - + - - - + + + Condition In Multi @@ -15,7 +15,7 @@ 59 0 - + TaskFlow Out Single @@ -24,16 +24,16 @@ 0 - - - + + + true - - - - + + + + Dialogue Out Single @@ -41,7 +41,7 @@ 202 0 - + Dialogue Out Single @@ -56,13 +56,15 @@ 1 - + + false + 0 Mission - - - - + + + + Dialogue Out Single @@ -70,7 +72,7 @@ 176 0 - + Dialogue Out Single @@ -85,12 +87,14 @@ 1 - + + false + 0 Mission - - - + + + 1 @@ -99,46 +103,46 @@ 1 - - - + + + false - - - + + + true - - - + + + true - - - + + + false - - + + Uninitialized 1 - - - + + + false - - - + + + false false @@ -146,14 +150,14 @@ false Mission - - - + + + - - - + + + 1 @@ -162,41 +166,41 @@ 1 - - - + + + true - - - + + + true - - - + + + false - - - + + + false - - + + true false false Mission - - - - + + + + Dialogue Out Single @@ -204,7 +208,7 @@ 228 0 - + Dialogue Out Single @@ -219,13 +223,15 @@ 1 - + + false + 0 Mission - - - - + + + + Dialogue Out Single @@ -240,26 +246,28 @@ 1 - + + false + 0 Mission - - + + true false false Mission - - + + true false false Mission - - - + + + TaskFlow Out Single @@ -267,7 +275,7 @@ 29 0 - + TaskFlow Out Single @@ -275,7 +283,7 @@ 29 0 - + TaskFlow Out Single @@ -283,7 +291,7 @@ 29 0 - + TaskFlow Out Single @@ -291,7 +299,7 @@ 29 0 - + TaskFlow Out Single @@ -299,7 +307,7 @@ 29 0 - + TaskFlow Out Single @@ -307,7 +315,7 @@ 29 0 - + TaskFlow Out Single @@ -315,7 +323,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -328,9 +344,9 @@ false Mission - - - + + + 0 @@ -341,10 +357,10 @@ false 0 - - - - + + + + Dialogue Out Single @@ -352,7 +368,7 @@ 241 0 - + Dialogue Out Single @@ -367,12 +383,14 @@ 1 - + + false + 0 Mission - - - + + + TaskFlow Out Single @@ -380,7 +398,7 @@ 29 0 - + TaskFlow Out Single @@ -388,7 +406,7 @@ 29 0 - + TaskFlow Out Single @@ -396,7 +414,7 @@ 29 0 - + TaskFlow Out Single @@ -404,7 +422,7 @@ 29 0 - + TaskFlow Out Single @@ -412,7 +430,7 @@ 29 0 - + TaskFlow Out Single @@ -420,7 +438,7 @@ 29 0 - + TaskFlow Out Single @@ -428,7 +446,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -441,9 +467,9 @@ false Mission - - - + + + 0 @@ -454,31 +480,47 @@ false 0 - - - - + + + + - - - - + + + + - - - + + + true - - - + + + false - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -486,7 +528,7 @@ 29 0 - + TaskFlow Out Single @@ -494,7 +536,7 @@ 29 0 - + TaskFlow Out Single @@ -502,7 +544,7 @@ 29 0 - + TaskFlow Out Single @@ -510,7 +552,7 @@ 29 0 - + TaskFlow Out Single @@ -518,7 +560,7 @@ 29 0 - + TaskFlow Out Single @@ -531,15 +573,15 @@ false Mission - - - - + + + + - - - - + + + + Dialogue Out Single @@ -547,7 +589,7 @@ 202 0 - + Dialogue Out Single @@ -555,7 +597,7 @@ 257 0 - + Dialogue Out Single @@ -570,13 +612,15 @@ 1 - + + false + 0 Mission - - - - + + + + Dialogue Out Single @@ -591,12 +635,14 @@ 1 - + + false + 0 Mission - - - + + + TaskFlow Out Single @@ -604,7 +650,7 @@ 29 0 - + TaskFlow Out Single @@ -612,7 +658,7 @@ 29 0 - + TaskFlow Out Single @@ -620,7 +666,7 @@ 29 0 - + TaskFlow Out Single @@ -628,7 +674,7 @@ 29 0 - + TaskFlow Out Single @@ -636,7 +682,7 @@ 29 0 - + TaskFlow Out Single @@ -644,7 +690,7 @@ 29 0 - + TaskFlow Out Single @@ -652,7 +698,7 @@ 29 0 - + TaskFlow Out Single @@ -660,7 +706,7 @@ 29 0 - + TaskFlow Out Single @@ -668,7 +714,7 @@ 29 0 - + TaskFlow Out Single @@ -676,7 +722,23 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -689,9 +751,9 @@ false Mission - - - + + + 1 @@ -700,9 +762,9 @@ 1 - - - + + + 1 @@ -711,36 +773,36 @@ 1 - - + + Uninitialized 5 - - + + Uninitialized 18 - - + + Uninitialized 1 - - - + + + - - - - + + + + Dialogue Out Single @@ -755,12 +817,14 @@ 1 - + + false + 0 Mission - - - + + + TaskFlow Out Single @@ -768,7 +832,7 @@ 29 0 - + TaskFlow Out Single @@ -776,7 +840,7 @@ 29 0 - + TaskFlow Out Single @@ -784,7 +848,7 @@ 29 0 - + TaskFlow Out Single @@ -792,7 +856,7 @@ 29 0 - + TaskFlow Out Single @@ -800,7 +864,7 @@ 29 0 - + TaskFlow Out Single @@ -808,7 +872,7 @@ 29 0 - + TaskFlow Out Single @@ -816,7 +880,23 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -829,9 +909,9 @@ false Mission - - - + + + false false @@ -839,38 +919,38 @@ false Mission - - - + + + - - - + + + false - - - + + + false - - - + + + false - - - + + + true - - - + + + Condition In Multi @@ -878,7 +958,7 @@ 59 0 - + TaskFlow Out Single @@ -887,16 +967,16 @@ 0 - - - + + + false - - - - + + + + Dialogue Out Single @@ -911,18 +991,20 @@ 1 - + + false + 0 Mission - - - - + + + + - - - - + + + + false @@ -937,14 +1019,14 @@ false - - - + + + - - - + + + 0 @@ -955,31 +1037,37 @@ true 0.2 - - - + + + - - - + + + false true - - - - - + false + 0 + false + + + + + false true - - - - - - + false + 0 + false + + + + + + @@ -989,10 +1077,10 @@ 1 - - - - + + + + @@ -1002,10 +1090,10 @@ 1 - - - - + + + + @@ -1015,10 +1103,10 @@ 1 - - - - + + + + @@ -1028,10 +1116,10 @@ 1 - - - - + + + + TaskFlow Out Single @@ -1039,7 +1127,7 @@ 20 0 - + TaskFlow Out Single @@ -1047,7 +1135,7 @@ 20 0 - + TaskFlow Out Single @@ -1055,7 +1143,7 @@ 20 0 - + TaskFlow Out Single @@ -1063,7 +1151,7 @@ 20 0 - + TaskFlow Out Single @@ -1071,7 +1159,7 @@ 20 0 - + TaskFlow Out Single @@ -1079,7 +1167,7 @@ 20 0 - + TaskFlow Out Single @@ -1094,72 +1182,63 @@ true Mission - - + + false 1 1 false - - + + false 1 1 false - - - - - - false - false - false - - - + + Uninitialized - - - - - - false - false - true - - - - + + + false true - - - - - + false + 0 + false + + + + + false false - - - - - + false + 0 + false + + + + + false false - - - - - + false + 0 + false + + + + + true true @@ -1167,9 +1246,9 @@ false Mission - - - + + + true true @@ -1177,26 +1256,32 @@ false Mission - - - + + + false true - - - - - + false + 0 + false + + + + + false true - - - - - - + false + 0 + false + + + + + + @@ -1206,37 +1291,39 @@ 1 - - - + + + - - - + + + false false true + false - - - + + + false false false + false - - - - + + + + - - - + + + 1 @@ -1245,10 +1332,10 @@ 1 - - - - + + + + false @@ -1263,25 +1350,28 @@ false - - - + + + false true - + false + 0 + false + - - + + false 5 1 true - - - + + + TaskFlow Out Single @@ -1289,7 +1379,7 @@ 29 0 - + TaskFlow Out Single @@ -1297,7 +1387,7 @@ 29 0 - + TaskFlow Out Single @@ -1305,7 +1395,7 @@ 29 0 - + TaskFlow Out Single @@ -1313,7 +1403,7 @@ 29 0 - + TaskFlow Out Single @@ -1321,7 +1411,7 @@ 29 0 - + TaskFlow Out Single @@ -1329,7 +1419,7 @@ 29 0 - + TaskFlow Out Single @@ -1337,7 +1427,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1350,34 +1448,20 @@ false Mission - - - + + + true - - + + - - - - - - - - - 0 - 0 - 0 - 1 - - - - - + + + true false @@ -1385,11 +1469,11 @@ false Mission - - - - - + + + + + 0 @@ -1412,9 +1496,9 @@ false - - - + + + true false @@ -1422,11 +1506,11 @@ false Mission - - - - - + + + + + 0 @@ -1449,9 +1533,9 @@ false - - - + + + true false @@ -1459,9 +1543,9 @@ false Mission - - - + + + true false @@ -1469,11 +1553,11 @@ false Mission - - - - - + + + + + 0 @@ -1496,9 +1580,9 @@ false - - - + + + true false @@ -1506,11 +1590,11 @@ false Mission - - - - - + + + + + 0 @@ -1533,10 +1617,10 @@ false - - - - + + + + TaskFlow Out Single @@ -1551,11 +1635,11 @@ true Mission - - - - - + + + + + 0 @@ -1574,9 +1658,9 @@ true - - - + + + Condition In Multi @@ -1584,7 +1668,7 @@ 59 0 - + TaskFlow Out Single @@ -1592,7 +1676,7 @@ 59 0 - + Condition In Multi @@ -1600,7 +1684,7 @@ 114 0 - + TaskFlow Out Single @@ -1608,7 +1692,7 @@ 114 0 - + Condition In Multi @@ -1616,7 +1700,7 @@ 169 0 - + TaskFlow Out Single @@ -1624,7 +1708,7 @@ 169 0 - + Condition In Multi @@ -1632,7 +1716,7 @@ 224 0 - + TaskFlow Out Single @@ -1641,45 +1725,45 @@ 0 - - + + - - - + + + true - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - - - + + + false - - - - + + + + @@ -1689,23 +1773,23 @@ 1 - - + + false 3 1 true - - - + + + false - - - + + + Condition In Multi @@ -1713,7 +1797,7 @@ 59 0 - + TaskFlow Out Single @@ -1721,7 +1805,7 @@ 59 0 - + Condition In Multi @@ -1729,7 +1813,7 @@ 114 0 - + TaskFlow Out Single @@ -1737,7 +1821,7 @@ 114 0 - + Condition In Multi @@ -1745,7 +1829,7 @@ 169 0 - + TaskFlow Out Single @@ -1753,7 +1837,7 @@ 169 0 - + Condition In Multi @@ -1761,7 +1845,7 @@ 224 0 - + TaskFlow Out Single @@ -1770,16 +1854,16 @@ 0 - - - + + + true - - - - + + + + @@ -1789,11 +1873,11 @@ 1 - - - - - + + + + + 0 @@ -1816,283 +1900,319 @@ false - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + - - - + + + + + + + + + false + false + true + true + + + + + + + + + + 0 + 0 + 0 + 1 + + false + + + + + + + + false + false + false + true + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -2101,7 +2221,7 @@ Fear not, Newborn. For we have been one in the beginning, and we will be one in the end. - + Who are you? What are you talking about? @@ -2110,7 +2230,7 @@ ... - + Who are you? What are you talking about? @@ -2140,7 +2260,7 @@ Tough question. The other cores in the haven were telling me that we're in some kind of "Core War" with those "Infected" ShellCores. We've been in it for very, very long. - + Why? Huh. Cool. @@ -2149,7 +2269,7 @@ Not sure! Maybe it's got something to do with the fact that they attack us on sight. - + Understandable. @@ -2157,7 +2277,7 @@ Great. The next haven is apparently all the way east, there might be a few enemies so we'll have to either kill them or avoid them somehow. Once we're done talking here I'll lead the way. - + Let's go! Wait! I want to ask questions again! @@ -2169,7 +2289,7 @@ Congratulations on completing your initial training! Before we leave, I know you have questions so ask away. - + Who are you? Why are we here? @@ -2179,7 +2299,7 @@ I'm Sukrat. Well, I guess you already knew that. I was born right before you, my last task just now was to get you from the Spawning Grounds. I also like moving fast and blowing enemies up! - + Huh. That's cool. @@ -2206,7 +2326,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< Good day, Newborn! Our Spawning Grounds are fraught with danger. Follow me to reach an area that is secure for our kind. - + Okay! @@ -2223,7 +2343,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< Wh-where am I? What's going on? Get me out of here! - + Follow me! @@ -2246,7 +2366,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< sukrat - + @@ -2270,7 +2390,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< - + @@ -2315,7 +2435,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< player - + @@ -2339,7 +2459,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< - + @@ -2363,7 +2483,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< - + @@ -2387,7 +2507,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< - + @@ -2411,7 +2531,7 @@ Your drones can always be controlled. Other entities, only if they agree to it.< - + @@ -2455,7 +2575,7 @@ Click on a target to select it, and click twice to interact. Begin dialogue with Flag_sukratspawnpoint0 - + @@ -2495,23 +2615,6 @@ SUGGESTED NEXT MISSION: TRIAL BY COMBAT clip_missioncompleteep1 - - Training Circuit - - - C - - - Automatic. - - - - None. - - - - You're not supposed to see this! Tell a creator if you see this. - Your Core is vulnerable, and your Shell is still weak. First of all, you should get a Shell Part from the Yard to the right and attach it to your Core. @@ -2690,5 +2793,22 @@ SUGGESTED NEXT MISSION: TRIAL BY COMBAT <color=#00FF00>Very droll!</color> + + Training Circuit + + + C + + + Automatic. + + + + None. + + + + You're not supposed to see this! Tell a creator if you see this. + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/Trial By Combat.taskdata b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/Trial By Combat.taskdata index cb856021f..7419090f8 100644 --- a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/Trial By Combat.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/Trial By Combat.taskdata @@ -1,56 +1,66 @@  - + - - - + + + false - - + + - - - + + + Condition In Multi Left - 59 + 61 0 - + TaskFlow Out Single Right - 59 + 61 0 - - - - - - - - - 0 - 1 - 0 - 1 - - - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -58,7 +68,7 @@ 29 0 - + TaskFlow Out Single @@ -66,7 +76,7 @@ 29 0 - + TaskFlow Out Single @@ -74,7 +84,7 @@ 29 0 - + TaskFlow Out Single @@ -82,7 +92,7 @@ 29 0 - + TaskFlow Out Single @@ -95,23 +105,23 @@ false Mission - - - - + + + + Dialogue Out Single Right - 202 + 205 0 - + Dialogue Out Single Right - 257 + 263 0 @@ -121,25 +131,25 @@ 1 - + false 0 Mission - - - + + + true false false Mission - - - - - + + + + + 0 @@ -162,10 +172,10 @@ false - - - - + + + + @@ -175,24 +185,24 @@ 1 - - - + + + - - - + + + true false false Mission - - - - + + + + false 1 @@ -205,9 +215,9 @@ false false - - - + + + false false true @@ -215,9 +225,9 @@ false - - - + + + false false false @@ -225,19 +235,19 @@ false - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -245,12 +255,12 @@ 204 0 - + Dialogue Out Single Right - 261 + 260 0 @@ -260,15 +270,15 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single @@ -276,15 +286,15 @@ 191 0 - + Dialogue Out Single Right - 248 + 247 0 - + Dialogue Out Single @@ -299,14 +309,30 @@ 1 - + false 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -314,7 +340,7 @@ 29 0 - + TaskFlow Out Single @@ -322,7 +348,7 @@ 29 0 - + TaskFlow Out Single @@ -330,7 +356,7 @@ 29 0 - + TaskFlow Out Single @@ -338,7 +364,7 @@ 29 0 - + TaskFlow Out Single @@ -346,7 +372,7 @@ 29 0 - + TaskFlow Out Single @@ -354,7 +380,7 @@ 29 0 - + TaskFlow Out Single @@ -362,7 +388,7 @@ 29 0 - + TaskFlow Out Single @@ -370,7 +396,7 @@ 29 0 - + TaskFlow Out Single @@ -378,7 +404,7 @@ 29 0 - + TaskFlow Out Single @@ -386,7 +412,7 @@ 29 0 - + TaskFlow Out Single @@ -394,7 +420,7 @@ 29 0 - + TaskFlow Out Single @@ -402,7 +428,7 @@ 29 0 - + TaskFlow Out Single @@ -410,7 +436,7 @@ 29 0 - + TaskFlow Out Single @@ -418,7 +444,7 @@ 29 0 - + TaskFlow Out Single @@ -426,7 +452,7 @@ 29 0 - + TaskFlow Out Single @@ -434,7 +460,7 @@ 29 0 - + TaskFlow Out Single @@ -442,7 +468,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -455,10 +489,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -466,12 +500,12 @@ 191 0 - + Dialogue Out Single Right - 248 + 247 0 @@ -481,14 +515,22 @@ 1 - + false 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -496,7 +538,7 @@ 29 0 - + TaskFlow Out Single @@ -504,7 +546,7 @@ 29 0 - + TaskFlow Out Single @@ -512,7 +554,7 @@ 29 0 - + TaskFlow Out Single @@ -520,7 +562,7 @@ 29 0 - + TaskFlow Out Single @@ -528,7 +570,7 @@ 29 0 - + TaskFlow Out Single @@ -536,7 +578,7 @@ 29 0 - + TaskFlow Out Single @@ -544,7 +586,7 @@ 29 0 - + TaskFlow Out Single @@ -552,7 +594,7 @@ 29 0 - + TaskFlow Out Single @@ -560,7 +602,7 @@ 29 0 - + TaskFlow Out Single @@ -568,7 +610,7 @@ 29 0 - + TaskFlow Out Single @@ -576,7 +618,7 @@ 29 0 - + TaskFlow Out Single @@ -584,7 +626,7 @@ 29 0 - + TaskFlow Out Single @@ -592,7 +634,7 @@ 29 0 - + TaskFlow Out Single @@ -600,7 +642,7 @@ 29 0 - + TaskFlow Out Single @@ -608,7 +650,7 @@ 29 0 - + TaskFlow Out Single @@ -616,7 +658,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -629,10 +679,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -640,15 +690,15 @@ 191 0 - + Dialogue Out Single Right - 248 + 247 0 - + Dialogue Out Single @@ -663,35 +713,35 @@ 1 - + false 0 Mission - - - + + + true true false Mission - - - + + + false false false 0 false - + - - - - + + + + Dialogue Out Single @@ -699,15 +749,15 @@ 178 0 - + Dialogue Out Single Right - 235 + 234 0 - + Dialogue Out Single @@ -722,14 +772,38 @@ 1 - + false 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -737,7 +811,7 @@ 29 0 - + TaskFlow Out Single @@ -745,7 +819,7 @@ 29 0 - + TaskFlow Out Single @@ -753,7 +827,7 @@ 29 0 - + TaskFlow Out Single @@ -761,7 +835,7 @@ 29 0 - + TaskFlow Out Single @@ -769,7 +843,7 @@ 29 0 - + TaskFlow Out Single @@ -777,7 +851,7 @@ 29 0 - + TaskFlow Out Single @@ -785,7 +859,7 @@ 29 0 - + TaskFlow Out Single @@ -793,7 +867,7 @@ 29 0 - + TaskFlow Out Single @@ -801,7 +875,7 @@ 29 0 - + TaskFlow Out Single @@ -809,7 +883,7 @@ 29 0 - + TaskFlow Out Single @@ -817,7 +891,7 @@ 29 0 - + TaskFlow Out Single @@ -825,7 +899,7 @@ 29 0 - + TaskFlow Out Single @@ -833,7 +907,7 @@ 29 0 - + TaskFlow Out Single @@ -841,7 +915,7 @@ 29 0 - + TaskFlow Out Single @@ -849,7 +923,7 @@ 29 0 - + TaskFlow Out Single @@ -857,7 +931,7 @@ 29 0 - + TaskFlow Out Single @@ -870,14 +944,14 @@ false Mission - - - - + + + + - - - + + + Condition In Multi @@ -885,7 +959,7 @@ 60 0 - + TaskFlow Out Single @@ -894,10 +968,10 @@ 0 - - - - + + + + false @@ -912,52 +986,44 @@ false - - - false - - 1 - 1 - false - - - - + + + Condition In Multi Left - 60 + 59 0 - + TaskFlow Out Single Right - 60 + 59 0 - - - + + + false - - + + - - - - + + + + - - - - + + + + Dialogue Out Single @@ -965,15 +1031,15 @@ 217 0 - + Dialogue Out Single Right - 274 + 273 0 - + Dialogue Out Single @@ -988,15 +1054,15 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single @@ -1004,15 +1070,15 @@ 191 0 - + Dialogue Out Single Right - 248 + 247 0 - + Dialogue Out Single @@ -1027,24 +1093,24 @@ 1 - + false 0 Mission - - - + + + true true false Mission - - - - + + + + false @@ -1059,10 +1125,10 @@ false - - - - + + + + false @@ -1077,33 +1143,33 @@ false - - - + + + - - - + + + true - - - + + + false - - - + + + true - - - - + + + + Dialogue Out Single @@ -1111,15 +1177,15 @@ 191 0 - + Dialogue Out Single Right - 248 + 247 0 - + Dialogue Out Single @@ -1134,15 +1200,15 @@ 1 - + false 0 Mission - - - - + + + + Dialogue Out Single @@ -1157,20 +1223,20 @@ 1 - + false 0 Mission - - - + + + - - - - + + + + @@ -1180,11 +1246,11 @@ 1 - - - - - + + + + + 0 @@ -1207,34 +1273,29 @@ false - - - + + + true false false Mission - - - - - - - - + + + false false false 0 false - + - - - + + + false false true @@ -1242,9 +1303,9 @@ false - - - + + + false false false @@ -1252,10 +1313,10 @@ false - - - - + + + + Dialogue Out Single @@ -1270,14 +1331,22 @@ 1 - + false 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1285,7 +1354,7 @@ 29 0 - + TaskFlow Out Single @@ -1293,7 +1362,7 @@ 29 0 - + TaskFlow Out Single @@ -1301,7 +1370,7 @@ 29 0 - + TaskFlow Out Single @@ -1309,7 +1378,7 @@ 29 0 - + TaskFlow Out Single @@ -1317,7 +1386,7 @@ 29 0 - + TaskFlow Out Single @@ -1325,7 +1394,23 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1338,20 +1423,15 @@ false Mission - - - - - - - - - + + + + Dialogue Out Single Right - 254 + 256 0 @@ -1361,33 +1441,27 @@ 1 - + false 0 Mission - - - - false - - - - - + + + true true false Mission - - + + - - - + + + 1 @@ -1396,41 +1470,41 @@ 1 - - - + + + - - - + + + - - - + + + - - - + + + true - - - + + + false - - - - - + + + + + 0 @@ -1453,10 +1527,10 @@ false - - - - + + + + @@ -1466,26 +1540,26 @@ 1 - - - + + + true false false Mission - - - + + + true - - - - - + + + + + 0 @@ -1508,10 +1582,10 @@ false - - - - + + + + @@ -1521,70 +1595,59 @@ 1 - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - - - + + + - - - + + + - - - - - - - - - - false - - - - + + + - - - + + + - - - + + + false - - - - + + + + false 1 @@ -1597,10 +1660,10 @@ false true - - - - + + + + false 0 @@ -1613,145 +1676,205 @@ false true - - - + + + false false false + false + + + + false + + 1 + 1 + false + + + + + false + + + + + + + + + + + + + + + + + + + + + 0 + 1 + 0 + 1 + + false + + + + + + + + + + + false + + false + false + 0 + false + + + + + + + + + + + + true + + + + + + false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + BattleZone Alpha - - Trial By Combat - - - C - - - Talk to the Mission Control in Haven 2. - - - - Training Circuit - - - - It doesn't look like you've finished the training mission from the Mission Control in Haven 1. You'll need to go there to do that mission first, but I appreciate the attempt at skipping grades! - Newborn, I can see you possess great resolve. Will you help us win this war from the front lines? - + Tell me what I have to do. Hold on, there's something I need to do first. @@ -1804,7 +1927,7 @@ I have never been able to communicate with your ilk before, You must be special among the filth. - + ... You of all cores are calling us filth? @@ -1813,7 +1936,7 @@ Whatever. It's time you are sent back to your little safe Haven, scoundrel! - + You first! Ehh, we'll see about that. @@ -1823,7 +1946,7 @@ Really? Inconceivable -- never mind that for now, let's finish the job here! - + Alright! Let's do this! @@ -1832,7 +1955,7 @@ Huh? What is this trickery? You brought allies with you! Coward! - + ...Yeah, this was 100% calculated. You're just saying that because you're scared! @@ -1842,7 +1965,7 @@ reinforcement-1 - + @@ -1869,7 +1992,7 @@ Wait what? You can understand me? - + Well yeah? I can understand you? @@ -1894,7 +2017,7 @@ You! You've destroyed my entire defense squadron! Green scum! You are worth less than the squares flying in the sky! Die! - + Time to perish red garbage! Eat lead sucker! @@ -1904,7 +2027,7 @@ What? I can receive your communications? - + Well yeah? I can receive yours? @@ -1932,7 +2055,7 @@ Watch out newborn! Looks like we got here just in time. - + I can talk to this core here! You interrupted our conversation! @@ -1942,7 +2065,7 @@ Wait... were you talking to the Infected core just now? That is unbelievable.... Never mind that, let's destroy them before we talk! - + Let's do this! @@ -1979,7 +2102,7 @@ sukrat - + @@ -2006,7 +2129,7 @@ I heard that core was found in BattleZone Gamma. I'm not going to let you go alone, so let's try out this newly made party communications system. - + Explain more. @@ -2014,7 +2137,7 @@ Once I add myself to your party, you should be able to rapidly give me instructions. Also, whenever you enter a BattleZone I will also be entered as a combatant. The BattleZone is in the southeast, so let's go there. - + Sounds good. Add yourself. @@ -2088,21 +2211,6 @@ Use it to give instructions to party members. <color=lime>I don't think they can message you when they are destroyed. Let's report back to Haven 2.</color> - - THROUGH COMPLETING THIS MISSION, YOU: - -Explored Haven 2 and its surrounding sectors -Met Daayo and Pytha -Fought in two BattleZones and gained combat experience - -SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY - - - clip_missioncompleteep1 - - - Haven 3 - <color=lime>Ready to lose again? Also, who's that core?</color> @@ -2121,5 +2229,68 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY flag_trialpythaspawngamma + + Trial By Combat_postsukratcutscene1 + + + Trial By Combat + + + C + + + Talk to the Mission Control in Haven 2. + + + + Training Circuit + + + + It doesn't look like you've finished the training mission from the Mission Control in Haven 1. You'll need to go there to do that mission first, but I appreciate the attempt at skipping grades! + + + + + + + 705.095 + 130.76619 + + 0 + + 1 + + + + + 705.0171 + 130.077759 + + 1 + + + + + + + THROUGH COMPLETING THIS MISSION, YOU: + +Explored Haven 2 and its surrounding sectors + +Met Daayo and Pytha + +Fought in two BattleZones and gained combat experience + +Unlocked the Party section of the Status Menu + +SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY + + + clip_missioncompleteep1 + + + Haven 3 + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-trader.dialoguedata b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-trader.dialoguedata new file mode 100644 index 000000000..bfeb64a0d --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-trader.dialoguedata @@ -0,0 +1,86 @@ + + + + + + + + + + + true + + false + false + Mission + + + + + + Dialogue + Out + Single + Right + 228 + 0 + + + Dialogue + Out + Single + Right + 283 + 0 + + + 0 + 1 + 0 + 1 + + + + false + 0 + Mission + + + + true + false + false + Mission + + + + true + false + true + + Mission + + + + + + + + + + haven3-trader1 + + + Many ShellCores used to travel from here to the Capitol Platforms in the south. Nowadays, you'd better be armed to the teeth if you want to make it there. + + + + I would like to buy some parts. + On second thought, no thanks. + + + + {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"{\"drone\":\"{\\\"entityName\\\":\\\"Mini Drone\\\",\\\"coreSpriteID\\\":\\\"\\\",\\\"coreShellSpriteID\\\":\\\"mini_drone_core_sprite\\\",\\\"shellHealth\\\":[75.0,25.0,300.0],\\\"baseRegen\\\":[60.0,0.0,60.0],\\\"intendedType\\\":7,\\\"parts\\\":[],\\\"dialogue\\\":{\\\"instanceID\\\":0},\\\"useCustomDroneType\\\":true,\\\"customDroneType\\\":0}\",\"energyCost\":100.0,\"delay\":2.0,\"cooldown\":10.0,\"type\":0}","partID":"SmallSide1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false}]} + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-trader.dialoguedata.meta b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-trader.dialoguedata.meta new file mode 100644 index 000000000..b01d3341b --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-trader.dialoguedata.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 2de8de963c97b01408c2d4faf5dd2cc8 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-yard.dialoguedata b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-yard.dialoguedata new file mode 100644 index 000000000..641ee3bfe --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-yard.dialoguedata @@ -0,0 +1,82 @@ + + + + + + + + + + + true + + false + false + Mission + + + + + + Dialogue + Out + Single + Right + 228 + 0 + + + Dialogue + Out + Single + Right + 283 + 0 + + + 0 + 1 + 0 + 1 + + + + false + 0 + Mission + + + + true + true + false + Mission + + + + true + false + false + Mission + + + + + + + + + + haven3-yard1 + + + While reconstructing your shell, you should also have been able to rearrange and sort your special skill, but the devs are lazy, so you can't do that yet. Remind them! + + + + I would like to change my shell configuration. + On second thought, no thanks. + + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-yard.dialoguedata.meta b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-yard.dialoguedata.meta new file mode 100644 index 000000000..71da59b8e --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Canvases/haven3-yard.dialoguedata.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5d8a3fa59f120c54c87d59e84bb01479 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Danger Zone 0-0.json b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Danger Zone 0-0.json index 1a5171dbb..aded7e521 100644 --- a/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Danger Zone 0-0.json +++ b/Assets/StreamingAssets/Sectors/main - Alpha 4.0.0/Danger Zone 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