From d9c0c9764bc05d0f8395199c39e5e00bcbe4a021 Mon Sep 17 00:00:00 2001 From: rudderbucky Date: Sun, 5 Sep 2021 19:08:19 -0500 Subject: [PATCH] World update --- .../main - Beta 0.0.0/BattleZone Air Ace.json | 1 - .../BattleZone Alpha Redux.json | 1 - .../main - Beta 0.0.0/BattleZone Alpha.json | 1 - .../BattleZone Asteroids Invaders.json | 1 - .../BattleZone Broken Platforms.json | 1 - .../BattleZone Circular Movement.json | 1 - .../BattleZone Cresting Corners.json | 1 - .../main - Beta 0.0.0/BattleZone Daemon.json | 1 - .../BattleZone Delta Redux.json | 1 - .../main - Beta 0.0.0/BattleZone Delta.json | 1 - .../BattleZone Disorderly Conduct.json | 1 - .../BattleZone Epsilon Redux.json | 1 - .../main - Beta 0.0.0/BattleZone Epsilon.json | 1 - .../BattleZone First Blood.json | 1 - .../BattleZone First Steps.json | 1 - .../BattleZone Fortress.json | 1 - .../BattleZone Gamma Redux.json | 1 - .../main - Beta 0.0.0/BattleZone Gamma.json | 1 - .../BattleZone Hell's Ascension.json | 1 - .../BattleZone Herzog 3.0.json | 1 - .../BattleZone Learning Curve.json | 1 - .../BattleZone Long Shot.json | 1 - .../BattleZone Maginot Line.json | 1 - .../BattleZone Pick and Drop.json | 1 - .../BattleZone Rest Stop.json | 1 - .../BattleZone Round Ringer.json | 1 - .../BattleZone String Theory.json | 1 - .../BattleZone Ta Hetera.json | 1 - .../main - Beta 0.0.0/BattleZone Theta.json | 1 - .../BattleZone Two Lanes.json | 1 - .../main - Beta 0.0.0/BattleZone U-Turn.json | 1 - .../main - Beta 0.0.0/BattleZone Zeta.json | 1 - .../120-980-beamerpassive.dialoguedata | 67 - .../Canvases/610-500-crimsonyard.dialoguedata | 129 - .../Canvases/BZAirAce.sectordata | 195 - .../Canvases/BZAirAceBailout.sectordata | 128 - .../Canvases/BZAlphaRedux.sectordata | 162 - .../Canvases/BZAlphaReduxBailout.sectordata | 137 - .../Canvases/BZAlphaReduxEntry.sectordata | 99 - .../Canvases/BZAsteroidsInvaders.sectordata | 195 - .../BZAsteroidsInvadersBailout.sectordata | 136 - .../Canvases/BZBrokenPlatforms.sectordata | 195 - .../BZBrokenPlatformsBailout.sectordata | 128 - .../Canvases/BZCircularMovement.sectordata | 195 - .../BZCircularMovementBailout.sectordata | 128 - .../Canvases/BZCrestingCorners.sectordata | 261 - .../BZCrestingCornersBailout.sectordata | 145 - .../Canvases/BZDaemon.sectordata | 195 - .../Canvases/BZDaemonBailout.sectordata | 145 - .../Canvases/BZDeltaReduxBailout.sectordata | 137 - .../Canvases/BZDeltaReduxEntry.sectordata | 105 - .../Canvases/BZDisorderlyConduct.sectordata | 196 - .../BZDisorderlyConductBailout.sectordata | 137 - .../Canvases/BZEpsilonRedux.sectordata | 195 - .../Canvases/BZEpsilonReduxBailout.sectordata | 137 - .../Canvases/BZEpsilonReduxEntry.sectordata | 105 - .../Canvases/BZFirstBlood.sectordata | 195 - .../Canvases/BZFirstBloodBailout.sectordata | 120 - .../Canvases/BZFirstSteps.sectordata | 195 - .../Canvases/BZFirstStepsBailout.sectordata | 121 - .../Canvases/BZFortress.sectordata | 195 - 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113 - ...cted Capitol West Yard Dialogue.sectordata | 190 - .../Canvases/Lower BattleZone.sectordata | 130 - ...tion Demolition Sector 120-1500.sectordata | 160 - ...tion Demolition Sector 300-1610.sectordata | 90 - ...tion Demolition Sector 480-1610.sectordata | 110 - ...tion Demolition Sector 580-1790.sectordata | 80 - ...tion Demolition Sector 660-1550.sectordata | 80 - ...tion Demolition Sector 660-1670.sectordata | 70 - .../Missile Station Demolition.taskdata | 778 - .../Canvases/MusicZone Alpha Rave.sectordata | 1200 -- .../Canvases/MusicZone Alpha.sectordata | 913 -- .../Canvases/Perfectly Sane Escapade.taskdata | 547 - .../Canvases/Puzzles to Solve.taskdata | 2957 ---- .../RandomSpawnsGraph_460_150.sectordata | 268 - .../RandomSpawnsGraph_880_150.sectordata | 169 - .../Canvases/Raring to Go.taskdata | 5276 ------- .../Canvases/SZAntiAir.sectordata | 166 - .../Canvases/SZAntiAirBailout.sectordata | 137 - .../Canvases/SZBetaVarSet.sectordata | 70 - 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Mission.taskdata | 1389 -- .../Canvases/Training Circuit.taskdata | 4082 ------ .../Canvases/Trial By Combat.taskdata | 3057 ---- .../Canvases/Truthful Revelation.taskdata | 4623 ------ .../Canvases/Upper BattleZone.sectordata | 120 - ...al-basic-trade-sector-tct-end.dialoguedata | 199 - .../capital-basic-trade-sector-tct.sectordata | 89 - .../capitol-advanced-passives.dialoguedata | 88 - .../capitol-advanced-skills.dialoguedata | 88 - .../capitol-advanced-spawns.dialoguedata | 88 - .../capitol-advanced-weapons.dialoguedata | 87 - ...pitol-advancedtraderexplainer.dialoguedata | 65 - .../capitol-basic-passive.dialoguedata | 87 - .../capitol-basic-skills.dialoguedata | 87 - .../capitol-basic-spawns.dialoguedata | 87 - .../capitol-basic-weapons.dialoguedata | 87 - .../Canvases/capitol-basic-yard.dialoguedata | 82 - .../capitol-challenge-explainer.dialoguedata | 131 - .../capitol-challenge-yard.dialoguedata | 82 - .../capitol-coreofworldexplainer.dialoguedata | 65 - 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1765 +-- .../Canvases/Raring to Go.taskdata | 2458 ++-- .../Canvases/Sector 1040-1100 Yard.sectordata | 275 - ... 2580-540 HideoutGateController.sectordata | 2047 ++- .../SiegeZone Iota ConverterV1.sectordata | 404 +- .../Canvases/SkirmishCC.sectordata | 1563 +- .../Canvases/SkirmishCCH3.sectordata | 139 +- .../Canvases/Supply and Demand.taskdata | 1021 +- .../Canvases/The Scourge of Secrecy.taskdata | 1719 +-- .../Canvases/Trial By Combat.taskdata | 1482 +- .../Canvases/Truthful Revelation.taskdata | 3459 +++-- .../haven1-fm-puzzlemaster.sectordata} | 84 +- .../haven1-puzzlemastermission.dialoguedata} | 257 +- .../Canvases/haven5-trader1.dialoguedata | 88 + .../Canvases/haven5-yardl1.dialoguedata} | 78 +- .../Canvases/propagander.dialoguedata | 3104 ++++ .../spawning-grounds-puzzlemaster.sectordata | 174 + .../spawningground-puzzlemaster.dialoguedata} | 680 +- .../Canvases/the-architect.dialoguedata | 545 +- .../Capitol Advanced Trade Sector.json | 2 +- .../Capitol Basic Trade 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.../Danger Zone 1040-1190.json | 2 +- .../Danger Zone 1040-740.json | 2 +- .../Danger Zone 1120-1280.json | 2 +- .../Danger Zone 1140-2520.json | 2 +- .../Danger Zone 1220-1190.json | 2 +- .../Danger Zone 1240-2420.json | 2 +- .../main - Beta 0.1.0/Danger Zone 1280-0.json | 2 +- .../Danger Zone 1280-300.json | 2 +- .../main - Beta 0.1.0/Danger Zone 1430-0.json | 2 +- .../Danger Zone 1430-270.json | 2 +- .../Danger Zone 1430-360.json | 2 +- .../Danger Zone 1430-450.json | 2 +- .../Danger Zone 1430-90.json | 2 +- .../Danger Zone 1500-2030.json | 2 +- .../Danger Zone 1500-2670.json | 2 +- .../Danger Zone 1600-1280.json | 2 +- .../Danger Zone 1670-1550.json | 2 +- .../Danger Zone 1670-2290.json | 2 +- .../Danger Zone 1690-740.json | 2 +- .../main - Beta 0.1.0/Danger Zone 1790-0.json | 2 +- .../Danger Zone 1790-450.json | 2 +- .../Danger Zone 1790-540.json | 2 +- .../Danger Zone 1810-740.json | 2 +- .../Danger Zone 1850-1650.json | 2 +- .../main - Beta 0.1.0/Danger Zone 1890-0.json | 2 +- .../Danger Zone 1900-1790.json | 2 +- .../Danger Zone 1960-1370.json | 2 +- .../Danger Zone 1960-1730.json | 2 +- .../Danger Zone 200-860.json | 2 +- .../Danger Zone 2000-630.json | 2 +- .../main - Beta 0.1.0/Danger Zone 2030-0.json | 2 +- .../Danger Zone 2050-2090.json | 2 +- .../Danger Zone 2050-2360.json | 2 +- .../Danger Zone 2130-180.json | 2 +- .../Danger Zone 2150-860.json | 2 +- .../Danger Zone 2210-450.json | 2 +- .../Danger Zone 2220-540.json | 2 +- .../Danger Zone 230-1100.json | 2 +- .../Danger Zone 230-1280.json | 2 +- .../main - Beta 0.1.0/Danger Zone 2300-0.json | 2 +- .../Danger Zone 2310-630.json | 2 +- .../Danger Zone 2310-720.json | 2 +- .../Danger Zone 2350-2090.json | 2 +- .../Danger Zone 2400-720.json | 2 +- .../Danger Zone 2480-450.json | 2 +- .../Danger Zone 2510-1730.json | 2 +- .../Danger Zone 2510-2090.json | 2 +- .../Danger Zone 2570-630.json | 2 +- .../Danger Zone 2620-720.json | 2 +- .../Danger Zone 2670-540.json | 2 +- .../Danger Zone 2690-1010.json | 2 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BattleZone.json | 2 +- .../main - Beta 0.1.0/MusicZone Alpha.json | 2 +- .../main - Beta 0.1.0/Sector 1040-1100.json | 2 +- .../main - Beta 0.1.0/Sector 1040-920.json | 2 +- .../main - Beta 0.1.0/Sector 1130-300.json | 2 +- .../main - Beta 0.1.0/Sector 1140-2030.json | 2 +- .../main - Beta 0.1.0/Sector 1140-2150.json | 2 +- .../main - Beta 0.1.0/Sector 1140-2290.json | 2 +- .../main - Beta 0.1.0/Sector 1140-2420.json | 2 +- .../main - Beta 0.1.0/Sector 120-1100.json | 2 +- .../main - Beta 0.1.0/Sector 120-1280.json | 2 +- .../main - Beta 0.1.0/Sector 120-1390.json | 2 +- .../main - Beta 0.1.0/Sector 120-1500.json | 2 +- .../main - Beta 0.1.0/Sector 120-980.json | 2 +- .../main - Beta 0.1.0/Sector 1240-1670.json | 2 +- .../main - Beta 0.1.0/Sector 1360-1550.json | 2 +- .../main - Beta 0.1.0/Sector 1360-1670.json | 2 +- .../main - Beta 0.1.0/Sector 1360-1770.json | 2 +- .../main - Beta 0.1.0/Sector 1360-1930.json | 2 +- .../main - Beta 0.1.0/Sector 1360-2030.json | 2 +- .../main - Beta 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Beta 0.1.0/Sector 460-150.json | 2 +- .../main - Beta 0.1.0/Sector 480-1610.json | 2 +- .../main - Beta 0.1.0/Sector 580-1790.json | 2 +- .../main - Beta 0.1.0/Sector 600-2070.json | 2 +- .../main - Beta 0.1.0/Sector 610-500.json | 2 +- .../main - Beta 0.1.0/Sector 610-740.json | 2 +- .../main - Beta 0.1.0/Sector 660-1450.json | 2 +- .../main - Beta 0.1.0/Sector 660-1550.json | 2 +- .../main - Beta 0.1.0/Sector 660-1670.json | 2 +- .../main - Beta 0.1.0/Sector 690-2150.json | 2 +- .../main - Beta 0.1.0/Sector 760-1550.json | 2 +- .../main - Beta 0.1.0/Sector 760-2030.json | 2 +- .../main - Beta 0.1.0/Sector 880-150.json | 2 +- .../main - Beta 0.1.0/Sector 880-1550.json | 2 +- .../main - Beta 0.1.0/SiegeZone Anti-Air.json | 2 +- .../main - Beta 0.1.0/SiegeZone Beta.json | 2 +- .../SiegeZone Fatal Funnel.json | 2 +- .../SiegeZone Forward Base.json | 2 +- .../main - Beta 0.1.0/SiegeZone Iota.json | 2 +- .../main - Beta 0.1.0/SiegeZone Novus.json | 2 +- .../SiegeZone Onslaught.json | 2 +- 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Beta 0.0.0/BattleZone Air Ace.json b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/BattleZone Air Ace.json deleted file mode 100644 index 26d7a62fc..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/BattleZone Air Ace.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":11,\"sectorName\":\"BattleZone Air 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- - - - Yes. - No. - - - - Capitol Challenge Sector - - - SkirmishGate - - - BattleZone Air Ace - - - AirAceCarrier - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAlphaRedux.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAlphaRedux.sectordata deleted file mode 100644 index 17de2f97f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAlphaRedux.sectordata +++ /dev/null @@ -1,162 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - - - false - - - - - true - - - - - - - 0 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - - - - - - - 3000 - 0 - 12 - false - 0 - 0 - - false - - - - - - - - - - - - - - - - - - BattleZone Pick and Drop - - - BattleZone Alpha Redux - - - AlphaReduxComplete - - - BattleZone Alpha - - - alphacarrier - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAlphaReduxBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAlphaReduxBailout.sectordata deleted file mode 100644 index b9e73adb7..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAlphaReduxBailout.sectordata +++ /dev/null @@ -1,137 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - - - - - - - Return to reality? 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Good luck! - AlphaReduxCarrier - BattleZone Alpha Redux - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAsteroidsInvaders.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAsteroidsInvaders.sectordata deleted file mode 100644 index 6f3ec1a97..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZAsteroidsInvaders.sectordata +++ /dev/null @@ -1,195 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - 3000 - 0 - 0 - false - 0 - 0 - - false - - - - - - - - - false - - - - - true - - - - - - - 0 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - true - - - - - - - - - - - - - - - - - - - - - Capitol Challenge Sector - - - SkirmishGate - - - BattleZone Asteroids Invaders - - - AsteroidsInvadersComplete - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core3skills_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.0,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":19,"tier":2,"secondaryData":"","partID":"SmallCenter1","shiny":false},{"location":{"x":0.000003967285010730848,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":30,"tier":3,"secondaryData":"","partID":"BigCenter2","shiny":false},{"location":{"x":-1.7000000476837159,"y":0.8999999761581421},"rotation":-180.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing3","shiny":false},{"location":{"x":1.7000000476837159,"y":0.8999999761581421},"rotation":-180.0,"mirrored":false,"abilityID":34,"tier":3,"secondaryData":"","partID":"BigWing3","shiny":false},{"location":{"x":-0.9000004529953003,"y":1.899999976158142},"rotation":-90.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"heavy_drone","partID":"MediumCenter4","shiny":false},{"location":{"x":0.9000004529953003,"y":1.899999976158142},"rotation":90.0,"mirrored":true,"abilityID":1,"tier":2,"secondaryData":"","partID":"MediumCenter4","shiny":false},{"location":{"x":0.000002441406195430318,"y":2.4000000953674318},"rotation":-180.0,"mirrored":false,"abilityID":28,"tier":0,"secondaryData":"","partID":"SmallCenter7","shiny":false},{"location":{"x":-0.40000495314598086,"y":0.10000001639127732},"rotation":90.0,"mirrored":false,"abilityID":13,"tier":3,"secondaryData":"","partID":"SmallCenter7","shiny":false},{"location":{"x":0.40000495314598086,"y":0.10000001639127732},"rotation":-90.0,"mirrored":true,"abilityID":17,"tier":2,"secondaryData":"","partID":"SmallCenter7","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - 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- Return to reality? - - - - Yes. - No. - - - - Capitol Challenge Sector - - - SkirmishGate - - - BattleZone Asteroids Invaders - - - AsteroidsInvadersCarrier - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZBrokenPlatforms.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZBrokenPlatforms.sectordata deleted file mode 100644 index 96979855c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZBrokenPlatforms.sectordata +++ /dev/null @@ -1,195 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - 3000 - 0 - 0 - false - 0 - 0 - - false - - - - - - - - - false - - - - - true - - - 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- - ShellCore - - - BrokenPlatformsFlag - - - - - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZBrokenPlatformsBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZBrokenPlatformsBailout.sectordata deleted file mode 100644 index 28269aa4a..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZBrokenPlatformsBailout.sectordata +++ /dev/null @@ -1,128 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - Return to reality? - - - - Yes. - No. - - - - Capitol Challenge Sector - 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- - ShellCore - - - DisorderlyConductFlag - - - - - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZDisorderlyConductBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZDisorderlyConductBailout.sectordata deleted file mode 100644 index 60c252382..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZDisorderlyConductBailout.sectordata +++ /dev/null @@ -1,137 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - - true - - false - false - Mission - - - - - - - - - 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Single - Right - 29 - 0 - - - 1 - false - - - - - - 5500 - 0 - 12 - false - 0 - 0 - - false - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - true - - - - - - - - - - - - - - - - - - - - - - - - - - - BattleZone Epsilon Redux - - - EpsilonReduxComplete - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core4commando_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-1.0999993085861207,"y":-0.8000000715255737},"rotation":180.0,"mirrored":true,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigWing2","shiny":false},{"location":{"x":1.0999993085861207,"y":-0.8000000715255737},"rotation":-180.0,"mirrored":false,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigWing2","shiny":false},{"location":{"x":-0.8999999761581421,"y":2.799999952316284},"rotation":180.0,"mirrored":false,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":0.8999999761581421,"y":2.799999952316284},"rotation":-180.0,"mirrored":true,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":1.600000262260437,"y":2.0999999046325685},"rotation":180.0,"mirrored":false,"abilityID":17,"tier":3,"secondaryData":"","partID":"BigSide4","shiny":false},{"location":{"x":-1.600000262260437,"y":2.0999999046325685},"rotation":-180.0,"mirrored":true,"abilityID":18,"tier":3,"secondaryData":"","partID":"BigSide4","shiny":false},{"location":{"x":0.000014438629477808718,"y":2.299999952316284},"rotation":-180.0,"mirrored":false,"abilityID":29,"tier":2,"secondaryData":"","partID":"BigCenter3","shiny":false},{"location":{"x":0.800000011920929,"y":1.2999999523162842},"rotation":-180.0,"mirrored":false,"abilityID":20,"tier":3,"secondaryData":"","partID":"BigWing5","shiny":false},{"location":{"x":-0.8000010848045349,"y":1.2999999523162842},"rotation":-180.0,"mirrored":true,"abilityID":34,"tier":3,"secondaryData":"","partID":"BigWing5","shiny":false},{"location":{"x":0.00001811027505027596,"y":0.8999999761581421},"rotation":-90.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"counter_drone","partID":"MediumSide2","shiny":false},{"location":{"x":2.200000047683716,"y":-1.5},"rotation":0.0,"mirrored":true,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallWing4","shiny":false},{"location":{"x":-2.200000047683716,"y":-1.5},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallWing4","shiny":false},{"location":{"x":-1.4000003337860108,"y":-1.7000000476837159},"rotation":45.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"gun_drone","partID":"BigSide5","shiny":false},{"location":{"x":1.4000003337860108,"y":-1.7000000476837159},"rotation":-45.0,"mirrored":true,"abilityID":10,"tier":0,"secondaryData":"gun_drone","partID":"BigSide5","shiny":false},{"location":{"x":0.000032072068279376253,"y":-0.6999998688697815},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"heavy_drone","partID":"BigCenter2","shiny":false},{"location":{"x":0.000001945495569088962,"y":-1.600000023841858},"rotation":0.0,"mirrored":false,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallCenter3","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - ShellCore - - - epsiloncommspawn - - - - - - - - - BattleZone Epsilon - - - epsiloncarrier - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZEpsilonReduxBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZEpsilonReduxBailout.sectordata deleted file mode 100644 index 60df99bb4..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZEpsilonReduxBailout.sectordata +++ /dev/null @@ -1,137 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - - - - - - - Return to reality? - - - - Yes. - No. - - - - BattleZone Epsilon Redux - - - epislonreduxcarrier - - - BattleZone Epsilon - - - epsiloncarrier - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZEpsilonReduxEntry.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZEpsilonReduxEntry.sectordata deleted file mode 100644 index 81527649c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZEpsilonReduxEntry.sectordata +++ /dev/null @@ -1,105 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - 1 - 0 - - - - Uninitialized - 0 - 200 - 0 - - - - - - - - - - TaskFlow - Out - Single - Right - 20 - 0 - - - TaskFlow - Out - Single - Right - 20 - 0 - - true - - false - true - Mission - - - - - - - - - - - - - - - - - EP2Finish - - - BattleZone Epsilon - - - epsiloncarrier - - - - - 35000 - Random enemies will spawn in as you fight in this battlezone. Destroy the enemy carrier before you get overwhelmed. Good luck! - epislonreduxcarrier - BattleZone Epsilon Redux - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstBlood.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstBlood.sectordata deleted file mode 100644 index 285001b7f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstBlood.sectordata +++ /dev/null @@ -1,195 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - - 0 - 0 - - - - - - 200 - 0 - 0 - false - 0 - 0 - - false - - - - - - - - - false - - - - - true - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - true - - - - - - - - - - - - - - - - - - - - - Capitol Challenge Sector - - - SkirmishGate - - - FirstBloodComplete - - - BattleZone First Blood - - - 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- - - ShellCore - - - FirstBloodFlag - - - - - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstBloodBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstBloodBailout.sectordata deleted file mode 100644 index 58508bbb8..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstBloodBailout.sectordata +++ /dev/null @@ -1,120 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - Return to reality? - - - - Yes. - No. - - - - Capitol Challenge Sector - - - SkirmishGate - - - BattleZone First Blood - - - FirstBloodBase - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstSteps.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstSteps.sectordata deleted file mode 100644 index 166e44772..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstSteps.sectordata +++ /dev/null @@ -1,195 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - 100 - 0 - 0 - false - 0 - 0 - - false - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - true - - - - - - - true - - - - - - - - - - - - - - - false - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - - - - - - - - - FirstStepsComplete - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-0.3999975323677063,"y":-0.4000000059604645},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.40000197291374209,"y":-0.4000000059604645},"rotation":0.0,"mirrored":true,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":9.72747784544481e-7,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - ShellCore - - - FirstStepsFlag - - - - - - - - - BattleZone First Steps - - - Haven 3 - - - SkirmishGateH3 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstStepsBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstStepsBailout.sectordata deleted file mode 100644 index f08ce8ff6..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFirstStepsBailout.sectordata +++ /dev/null @@ -1,121 +0,0 @@ - - - - - - - - - - - - - - - true - - false - false - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - - - - - BattleZone First Steps - - - FirstStepsCarrier - - - Return to reality? - - - - Yes. - No. - - - - Haven 3 - - - SkirmishGateH3 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFortress.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFortress.sectordata deleted file mode 100644 index 843336dfc..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFortress.sectordata +++ /dev/null @@ -1,195 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - - - false - - - - - true - - - - - - - 0 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - 4000 - 0 - 0 - false - 0 - 0 - - false - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - true - - - - - - - - - - - - - - - - - - - - - Capitol Challenge Sector - - - SkirmishGate - - - BattleZone Fortress - - - FortressComplete - - - 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- - - ShellCore - - - FortressFlag - - - - - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFortressBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFortressBailout.sectordata deleted file mode 100644 index 5a1672ca8..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BZFortressBailout.sectordata +++ /dev/null @@ -1,136 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - Return to reality? - - - - 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Beta 0.0.0/Canvases/BossMusicVar Capitol Advanced Trade Sector.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol Advanced Trade Sector.sectordata deleted file mode 100644 index 98c3e8c2c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol Advanced Trade Sector.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Capitol Advanced Trade Sector - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol Basic Trade Sector.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol Basic Trade Sector.sectordata deleted file mode 100644 index fd4acdcd9..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol Basic Trade Sector.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - 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Beta 0.0.0/Canvases/BossMusicVar Capitol Challenge Sector.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Capitol Challenge Sector - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol North-West.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol North-West.sectordata deleted file mode 100644 index 28b600b8c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol North-West.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Capitol North-West - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol North.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol North.sectordata deleted file mode 100644 index d5f889168..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol North.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Capitol North-West - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol South-West.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol South-West.sectordata deleted file mode 100644 index 630e0c496..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol South-West.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Capitol South-West - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol South.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol South.sectordata deleted file mode 100644 index c126b1e8d..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol South.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Capitol South - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol Upgrade Sector.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol Upgrade Sector.sectordata deleted file mode 100644 index 50c302726..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Capitol Upgrade Sector.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Capitol Upgrade Sector - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Danger Zone 1960-1370.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Danger Zone 1960-1370.sectordata deleted file mode 100644 index d21a94a64..000000000 --- a/Assets/StreamingAssets/Sectors/main - 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Beta 0.0.0/Canvases/BossMusicVar Danger Zone 2690-1010.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Danger Zone 2690-1010 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Haven 1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Haven 1.sectordata deleted file mode 100644 index 1a55b0688..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Haven 1.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Haven 1 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Haven 2.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Haven 2.sectordata deleted file mode 100644 index 0afa6f79d..000000000 --- a/Assets/StreamingAssets/Sectors/main - 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Beta 0.0.0/Canvases/BossMusicVar Haven 4.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Haven 4 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Infected Capitol South-East.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Infected Capitol South-East.sectordata deleted file mode 100644 index 42126a8d1..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Infected Capitol South-East.sectordata +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - true - - - - - - - - - - - - - BossMusicVar - - - - - - Infected Capitol South-East - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Infected Capitol South-West.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/BossMusicVar Infected Capitol South-West.sectordata deleted file mode 100644 index 29cf33f26..000000000 --- a/Assets/StreamingAssets/Sectors/main - 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I certainly didn't expect you to pull that off. - - - - Ok - - - - CDG-part2-complete - - - Ludicrous! You succeeded? You must be some kind of prodigy. - - - - Ok - - - - - - - All readied up? - - - - Yes! - No! - - - - Shall we proceed? - - - - Yes, I'm ready. - Give me a moment. - - - - Good day sir! Perhaps you may be interested in a challenge? - - - - Uhh, okay. - No thanks, I'm outta here! - - - - Ah but sir, you are not supposed to be here right now! Bugger off and finish what you were supposed to before you come here again. - - - - Okay... - - - - THROUGH COMPLETING THIS MISSION, YOU: - -Added Clearly Delusional as a party member -May or may not have become Clearly Delusional yourself - - - clip_missioncompleteep2 - - - To start, I'd be right ghast should you manage to destroy 8 of the SC opps and return before 120 seconds pass. I'll take none of those fodder drones either. What say you? Talk to me again when ready. - - - - Talk to Clearly Delusional and inform him you want to start your run. - -- Destroy any 8 Infected ShellCores. - -- Return to Clearly Delusional for your reward. - -- Perform all this within 120 seconds. - - - MediumSide4 - - - CDG-intro - - - Sounds... interesting. I'll do it. - - - Perhaps I would if you speak normally. - - - Is there a holdup? Go rain down on the opps! 8 of them! - - - For your final task, I request you to dash to Haven 3 in under 35 seconds! Since this is a pittance, I shall allow you to tell me when you wish to start. - - - - - Talk to Clearly Delusional and inform him you want to start your run. - -- Head to Haven 3. - -- Manage the journey in under 35 seconds. - - - CDG-final - - - Well it's great you're still giving me this crap. - - - No, this task again! - - - What are you doing talking to me! 35 seconds isn't much! - - - You are right crazy my core. Tell you what, I shall help you through your journey, I sure have a lot to learn from you! - - - - Ok - - - - Clearly Delusional Gauntlet - - - A - - - Speak to Clearly Delusional in Capitol North. - - - - The Scourge of Secrecy - - - - The Scourge of Secrecy - - - Danger Zone 760-1450 - - - Oi mate! Do you have a license to continue your gauntlet? You can procure one from the second BattleCore in this particularly selected DeadZone. Two in one go, no dippy-skippy! - - - - Head to Danger Zone 760-1450. - -- Destroy 2 Infected BattleCores. - -- You must stay in the sector and defeat the two consecutively. - - - CDG-kill-2-bc - - - Whatever nonsense you just said, I'm in. - - - You are insane. I'm out. - - - Remember, two in one go, no dippy-skippy! - - - BattleCore - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/DeadZone Scouting.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/DeadZone Scouting.taskdata deleted file mode 100644 index 6276d72df..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/DeadZone Scouting.taskdata +++ /dev/null @@ -1,765 +0,0 @@ - - - - - - - - - - - - false - - - - - - true - - - - - - false - - - - - - true - - - - - - false - - - - - - - TaskFlow - Out - Single - Right - 295 - 0 - - - - - 0 - 1 - 0 - 1 - - - true - - - - - - true - - - - - true - - false - false - Mission - - - - - - - - - 0 - 1 - 0 - 1 - - - 500 - false - - - 0 - 1 - - 50 - 0 - - - - - true - false - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 203 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - TaskFlow - Out - Single - Right - 256 - 0 - - - - - 0 - 1 - 0 - 1 - - - true - - - - - - false - - - - false - - 5 - 1 - true - - - - - - - - - 0 - 1 - 0 - 1 - - - 750 - true - - - 24 - 0 - - 100 - 0 - - - - - true - false - - - - - - true - - - - - - false - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - false - - - - - - false - - - - Uninitialized - 8 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - 0 - 1 - 0 - 1 - - - 500 - false - - - 0 - 1 - - 50 - 0 - - - - - true - false - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 203 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 229 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 190 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 203 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - 0 - 1 - 0 - 1 - - false - 0 - - - - - - - - 5 - 2 - 0 - - - - - - - - - - - false - - - - - - - TaskFlow - Out - Single - Right - 334 - 0 - - - - - 0 - 1 - 0 - 1 - - - true - - - - - - true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Danger Zone 610-0 - - - - - - Danger Zone 460-300 - - - Danger Zone 1280-0 - - - haven2-bordergazer - - - So my hunch was right and the rumors were true - there are BattleCores hidden in the Danger Zones. That said... hmm... this is too rich. Right next to an Infected siege sector is an BattleCore-armed Danger Zone. I hope you're seeing where I'm going. - - - - Ok - - - - I guarantee you... there is something beyond that Danger Zone. I know this sounds incredibly suicidal but I believe on the other side of the zone is some kind of Infected rally-point. I heard the Siege Zone was set up without our knowledge, this plays right into that. Prove me right, this could be huge. - - - - Go to the east of Danger Zone 1280-0. -- Return to The Bordergazer with your reconaissance. - - - DeadZone Scouting_infiltration - - - This is so crazy that it actually makes sense. I'll do it. - - - This is clearly delusional. - - - Go to the east of Danger Zone 1280-0. There is something there, believe me. But I'll need your help to prove me right. - - - Ideally such a find would be pushed up to our top ranks for investigation, but it looks like our forces are being stretched too thin, so we need your help yet again. - - - - So what would you like me to do? - - - - This is simply incredible... I'm sure they didn't see us coming. Now, on to the question of how we didn't see them coming, literally as you found out. - - - - Ok - - - - Infected Hideout W - - - ShellCore - - - You seem to have spotted some strange, disappearing ShellCores in that hidden base of theirs. I want you to gather some intelligence on them by destroying five of them. That should be enough data for us to replicate their own technology. - - - - Head to Infected Hideout W. -- Destroy 5 Stealth Cores. -- Return to The Bordergazer for your reward. - - - SmallCenter2 - - - DeadZone Scouting_destroy5 - - - I'll destroy the disappearing cores. - - - On second thought, no thanks. - - - Head to Infected Hideout W and destroy 5 of the disappearing cores there. The data you gather from that should be enough for us to reverse engineer their secret ability. - - - Haven 2 - - - I want you to scout out 3 Danger Zones that I have identified as possibly special. You'll only have to dip in and out of two of them, but through my gazing I have become so certain that the third is hiding something that I need you to stay and wander in it for a while for extra data. - - - - Visit the following sectors in order: -- Danger Zone 610-0, -- Danger Zone 460-300, -- and Danger Zone 1280-0. Stay in this Danger Zone for 8 seconds without being destroyed. -- Return to The Bordergazer for your reward. - - - - DeadZone Scouting_scout1 - - - I'll scout the Danger Zones. - - - On second thought, this seems suicidal. - - - You should visit the three Danger Zones I marked for you as a task before we go further. - - - Oh don't mind me, I'm just... bordergazing. - - - - What's that? - - - - Do you really need me to answer that? I'm... gazing at the border. - - - - Yeah but why? - - - - Beyond here is a total wasteland deadly to our kind... but I have so many questions about these so called "Danger Zones" or "Dead Zones", whatever you want to call them. - - - - Such as? - - - - Why do we suffer damage when we stay too long in them, for instance. I've also heard rumors that some of them host hidden Infected BattleCores, which seems quite deadly. But my biggest question is - are they hiding something on the other side? - - - - How are you going to find out? - - - - Oh I've tried many times... and failed. You however seem up to the task. Would you like to try something out to help me with my curiosity? - - - - Sure. - - - - Before you go deep diving into your possible demise. You should at least obtain some more combat experience by completing your tasks from Haven 2. - - - - Okay... - - - - DeadZone Scouting - - - B - - - Speak to The Bordergazer in Haven 2. - - - - Trial By Combat - - - - Trial By Combat - - - THROUGH COMPLETING THIS MISSION, YOU: - -Identified an Infected Hideout near Haven 2 by confirming The Bordergazer's revelation -Found and reverse-engineered the Infected squadron's Stealth ability - - - clip_missioncompleteep1 - - - This is extremely unsettling... An ability that can make you temporarily invisible... How much damage have they inflicted with it? It's time we give them a taste of their own medicine. 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Commander, there isn't much for you to do right now from my end. I overheard your friend daydreaming about speed parts; maybe you should try going to the Capitol Advanced Trade Sector and see how he reacts? - - - - Head to the Capitol Advanced Trade Sector and speak to Sukrat. - - - - - - FI-part1 - - - Will do. - - - No thanks. - - - Capitol Advanced Trade Sector - - - sukrat - - - Hello there! It's been forever since we had some time off, let's use it wisely. - - - - Ok - - - - aristu - - - Uhh, yes. Yes I did. Though I recall hearing reinforcements arrived just in time. - - - - Yeah well about that... - - - - The situation has eased somewhat after you found the enemy hideout. We've been rationed Stealth parts and some of us were asked to take the same journey you did to get here, myself included. - - - - Huh. - - - - Regardless of all that. For some reason we are all off-duty for now. Curious isn't it? Like so much else in this world. - - - - Such as? - - - - Never mind all that! Excuse me for a second; I'm gonna upgrade my core and equip all the new parts I bought. SPEED SPEED SPEED! - - - - Uh, sure... - - - - You haven't met Aristu since you rescued them, have you? They've become a rather powerful force of ours! Here they come! - - - - Really? - - - - flag-capitolsukratspawn1 - - - - - - - - - player - - - flag-capitolaristuspawn1 - - - - - - - - - - - - - 1034.98511 - -1619.84363 - - 0 - - 1 - - - - - 1034.94849 - -1629.97986 - - 1 - - 2 - - - - - 1034.86914 - -1654.66687 - - 2 - - 3 - - - - - 1034.94849 - -1658.47632 - - 3 - - - - - - - There we go! We're now ready to destroy some of that annoying infection! - - - - Yeah! - About that - what even is the infection? - - - - <color=lime>Let's go down once more. Sector 1140-2150.</color> - - - <color=lime>Sukrat?</color> - - - <color=lime>Hmm...</color> - - - Sector 1140-2290 - - - Sector 1140-2150 - - - <color=lime>We still don't know how all those enemy ShellCores got so close to Haven 3. Not all of them had Stealth equipped.</color> - - - <color=lime>Well, maybe they reconstructed at a yard nearby.</color> - - - <color=lime>Surely a scout would have been able to see that.</color> - - - <color=lime>And what if they use whatever they did again - this time against our Capitol? We'd be blown to bits!</color> - - - <color=lime>Hmm... Let's go down yet again. This time to Sector 1140-2290.</color> - - - <color=lime>...</color> - - - <color=lime>You know, it almost feels like you know where you're taking us Sukrat!</color> - - - <color=lime>We go right this time, to Sector 1500-2290.</color> - - - Sector 1500-2290 - - - <color=lime>Anything else you find strange, Aristu?</color> - - - <color=lime>Yeah - how were we born knowing how to communicate and use our abilities?</color> - - - <color=lime>We're almost here. Just... don't make any rash decisions when we get there, alright?</color> - - - <color=lime>It's almost second-nature to me.</color> - - - <color=lime>One last time. We head south.</color> - - - <color=lime>Whoa, what is this place?</color> - - - <color=lime>Talk to me directly after you two are done sightseeing.</color> - - - Jump Sector - - - <color=lime>Uh... there isn't much to see... maybe this gate looks cool?</color> - - - Strange place, isn't it? - - - - Yeah... - - - - Wait! Don't get so close to it!!!! - - - - ??? - - - - No, it's fine. This thing is out of commission. Or at least, I haven't figured out how to get it to work yet. - - - - So you've been here before? - - - - I... just don't want you two to go through here. You two are important to me. You... can't. - - - - Well, I wasn't planning on going through. - Well it's not like it works, right? - - - - Yeah, but... maybe someone will tell you how to use it. - - - - ... - - - - No, I understand. You're afraid that we might get a mission to use the gate, right? - - - - ... - - - - ... I need you two to promise me that you won't go through the gate. Even if they tell you to. - - - - But... - I have to follow orders. - - - - War, war, war. We've never been given the opportunity to just... live. - - - - ... - - - - It was worth a shot. I didn't think you two would promise me anyway. - - - - I appreciate you asking, though. - So what now? - - - - To be honest, I wouldn't have made that promise myself. I'm curious too. So maybe that was a little selfish of me. So instead, I'll ask you two for another promise. - - - - Which is? - - - - That if one of us returns from that gate, they tell the other two of us everything they learned. I can promise you I would do that. - - - - ... - - - - Sounds like a plan. I'm in. - - - - Me too! - - - - It's settled then, right? What now? - - - - ... - - - - Yes. This is the Jump Sector. Where many of our comrades used this gate to warp to the abandoned sectors. They never came back. - - - - So why'd you bring us here? - - - - Well then, I hope you at least make use of the location of this sector now that it's revealed to you. Just be careful if they send you here. - - - - ... - - - - I have nothing else to show you two, I guess we could just head back to the Capitol now. See if there's anything they have for us now. I hope you two enjoyed the trip. - - - - Thanks for this, Sukrat. - I didn't enjoy it. - - - - - - - - 1475.95886 - -2322.203 - - 0 - - 11 - - - - - 1476.661 - -2322.905 - - 11 - - - - - - - - - - - 1452.73572 - -2324.294 - - 0 - - 1 - - - - - 1452.11 - -2324.996 - - 1 - - - - - - - - - - - 1464.9126 - -2323.201 - - 0 - - 12 - - - - - 1464.9126 - -2324.062 - - 12 - - - - - - - capitol-south-control - - - The Capitol's Reckoning - - - You probably should do the cleanup we asked you to before moving on right now. - - - - Alright... - - - - Yes. I have been following your antics closely since I managed to reach Haven 2, some time after you did. 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- - - - {"entityName":"Aristu","coreSpriteID":"core1_light","coreShellSpriteID":"core2_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,60.0],"intendedType":0,"parts":[{"location":{"x":0.5,"y":0.699999988079071},"rotation":180.0,"mirrored":false,"abilityID":5,"tier":2,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":-0.5000002980232239,"y":0.699999988079071},"rotation":-180.0,"mirrored":true,"abilityID":5,"tier":2,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":0.0,"y":1.2999999523162842},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":2,"secondaryData":"","partID":"MediumExtra1","shiny":false},{"location":{"x":0.5000002980232239,"y":0.20000000298023225},"rotation":0.0,"mirrored":true,"abilityID":7,"tier":1,"secondaryData":"gun_drone","partID":"SmallWing2","shiny":false},{"location":{"x":-0.5000000596046448,"y":0.20000000298023225},"rotation":0.0,"mirrored":false,"abilityID":7,"tier":1,"secondaryData":"gun_drone","partID":"SmallWing2","shiny":false},{"location":{"x":0.0,"y":0.699999988079071},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"gun_drone","partID":"SmallCenter2","shiny":false},{"location":{"x":-0.29999950528144839,"y":-0.30000001192092898},"rotation":-90.0,"mirrored":false,"abilityID":17,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false},{"location":{"x":0.30000048875808718,"y":-0.30000001192092898},"rotation":-90.0,"mirrored":false,"abilityID":17,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false},{"location":{"x":4.863738922722405e-7,"y":-1.0},"rotation":90.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"gun_drone","partID":"MediumSide2","shiny":false},{"location":{"x":-1.0999995470046998,"y":-0.9000001549720764},"rotation":90.0,"mirrored":false,"abilityID":19,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":1.1000005006790162,"y":-0.9000001549720764},"rotation":-90.0,"mirrored":true,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":9.72747784544481e-7,"y":-1.5},"rotation":0.0,"mirrored":false,"abilityID":24,"tier":0,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":0.8000004291534424,"y":-0.20000001788139344},"rotation":45.0,"mirrored":true,"abilityID":6,"tier":1,"secondaryData":"gun_drone","partID":"SmallWing2","shiny":false},{"location":{"x":-0.7999994158744812,"y":-0.20000001788139344},"rotation":-45.0,"mirrored":false,"abilityID":6,"tier":1,"secondaryData":"gun_drone","partID":"SmallWing2","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - - - - - 1032.29114 - -1651.3031 - - 0 - - 11 - - - - - 1032.17871 - -1626.62744 - - 11 - - - - - - - - - - - 1030.14868 - -1596.83777 - - 0 - - 10 - - - - - 1032.26123 - -1652.254 - - 10 - - - - - - - <color=lime>I guess I should go talk to the large core in Capitol South again.</color> - - - Capitol South - - - FI-CapitolAttack - - - FI_CapitolAttack_N_Active - - - FI_CapitolAttack_NW_Active - - - FI_CapitolAttack_IsHappening - - - FI_CapitolAttack_NE_Active - - - FI_CapitolAttack_W_Active - - - FI_CapitolAttack_E_Active - - - FI_CapitolAttack_SW_Active - - - FI_CapitolAttack_S_Active - - - FI_CapitolAttack_SE_Active - - - FI_CapitolAttack_ClearCount - - - music_siege_1 - - - Capitol Center - - - uninfected-leader - - - FI-5.3.0-EOC - - - Good job on defending the capitol! Shame this is the end of 5.5.0 so far. - -Or 1.0.0 if Boddypen moves to beta - - - - Aww man - - - - Commander, we have come to a conclusion as to how we will enact our plan. You should speak with our leaders for this. They'll give you crucial details on how we will proceed. - - - - Head to the center of the Capitol and speak with the Uninfected Leader. - - - FI-meetingleader - - - Very well then. - - - I need more time to prepare. - - - Hello, the Leader needs to talk with Sukrat and you. - - - - What about Aristu? - - - - We need Aristu dispatched elsewhere, sorry. -However you two should talk to the leader as soon as possible, they have important information to give you. - - - - Okay - - - - [[[NOTE: ]]]] - -Script says to do the jump sector task before this one but only now they mention the jump sectors and what they can do? - -The script also mentions to do the 3 battlezones again after this task... I think this part is outdated. - -Note: script is outdated when it mentions the BZ & switch task twice, ignore it past that point. - - - We've asked the Southern Control for you to receive a core upgrade in hopes that you becoming stronger would result in you resisting the Infection. However, it seems like the Infection hasn't fully subsided. - - - - And the negotiations? - - - - - I see... - - - - Good - -Well then that's all we'd like to discus. -Even with negotiations though... I fear we may need to resort to war anyways. - -Regardless, we do have a plan albeit it a last resort - - - - Are we winning? - - - - We've had cases similar to yours. The Infection is a slow process. It's crucial that you're able to resist the Infection before we consider beginning negotiations. - - - - How can I resist the Infection? - Negotiations? - - - - It might feel that way for now, but the Infection is a slow process. We've also had cases similar to yours. It's imperative that you're able to resist the Infection. From there we can consider beginning negotiatons. - - - - - How can I resist the Infection? - Negotiations? - - - - Even then, even with your support, I fear for the outcome of the war... - - - - Are we winning? - - - - haven4-missioncontrol1 - - - Haven 4 - - - Once again, excellent work. One more BattleZone awaits us before this area is secured. - - - - Ok - - - - Air Carrier - - - Central BattleZone - - - Capitol Basic Trade Sector - - - whew, what a trip - - - - yeah - - - - <DIALOGUE ABOUT SWITCH SECTIRS> - - - - UNFINISHED - - - - I understand that this is a lot of infromation to process, but you must understand - We only have so many of us left to fight this war. At this rate, if we cannot come to a consensus with the Infected and make peace, it will inevitably lead to our demise. - - - - I understand. - I need some time to think about this. - - - - Wonderful work. Let's tackle the next BattleZone right away. - - - - Ok - - - - lowerbattlezone-completed - - - All clear! That should teach them a lesson or two. - - - - Ok - - - - [[[NOTE]]] - -This is the nodes regarding dialogue about the switch sectors. It's currently been cut out. - - - [[[NOTE]]] - - -These are the Capitol Attack Notes - - - You and your friends are ordered to join forces with Haven 4. They are lacking firepower against the battle stations surrounding them. I have faith you three will be of great assistance to them. - - - - - Travel to Haven 4 - -- (You will have to work together with Sukrat and Aristu to complete the upcoming tasks) - - - FI-threebattlezones - - - We'll be on our way! - - - Maybe later... - - - Join forces with Haven 4 to clear out the adversary forces in the sectors near them. - - - Ah, welcome! It's good to have you with us. The Infected are launching attacks against our bases in the Battlezones east of us. With your help, we can gain the upper hand. - - - - Ok - - - - Upper BattleZone - - - Yes. We've been in this war for very long. This... senseless violence and continuous unrest for what feels like eternity. If we can begin negotiations, there is hope that we can begin to live peacefully. - - - - Hmm... - - - - Yes. We've been in this war for very long. This... senseless violence and continuous unrest for what feels like eternity. If we can begin negotiations, there is hope that we can begin to live peacefully. - - - - ... - What about resisting the Infection? - - - - Welcome back commander, you made it just in time for our next task. - - - - Ok - - - - With that said, we have something important to discuss with you. It's about your current condition - I'm afraid it's bad news... - - - - What is it? - - - - There's no easy way to put this - -We believe your ability to establish communications with the Infected and receive strange transmissions indicates that you may have been Infected yourself. - - - - Infected? But I feel fine! - That's impossible... - - - - As expected, and we'll give you some to think this through. However, you must be ready to respond to any orders you've given in the meantime. - - - - - Okay. - - - - Unfortunately, I cannot say yes. -Their forces grow stronger and stronger and are stretching our forces very thin. There’s even evidence they are planning to attack our Capitol directly. Realistically, our only option right now is to go forward with our plan. Everything else results in our destruction. - - - - - Go on with your plan. - - - - First things first, praise where praise is due. The work you and your friends has done fo the Uninfected is invaluable and greatly appreciated. - - - - - Thank you. - - - - You have seen the Jump Sector before. We believe our salvation lies beyond it. - -Recently our forces have discovered how to reactivate it - three switches have been found scattered in various sectors. Teams have been dispatched for a while but have not found success yet. - - - - - I see... - - - - Normally I would send you to help, but at this point our free commanders number in the single digits. They have already planted battle stations nearby. - -If we do not push back now, they will attack our Capitol with their strongest forces and we will surely be doomed. - - - - - What do I do? - - - - FI-southzonequest-variable - - - FL-helpsquadron-complete - - - How do you not know that yet? It's a disease that turns us into murderous red versions of ourselves. It cuts off our ability to communicate, but from what we have seen they clearly have some ability to talk to each other. - - - - Huh. - - - - Well, we could start by scouting out the perimeter a little - I'll call the shots, you can clear the way. - - - - Cool. How's that sound, Aristu? - - - - No wait! I have a few questions of my own! - - - - ... - - - - Don't worry, we've got plenty of time to chat! Our background transmission signals still work, right? Talk again when you're ready. - - - - Sure! - - - - Well then! The three of us surely make a phenomenal team. Just follow my transmissions and get ready to serve some DESTRUCTION! - - - - Follow Sukrat's directions. - - - FI-sukrat-stroll - - - Let's do it!. - - - Not ready yet.. - - - Well, what are you waiting for! Let's head south. - - - <color=lime>Alright, let's head to the sector below us for starters. Sector 1140-2030.</color> - - - <color=lime>Let's go.</color> - - - Sector 1140-2030 - - - <color=lime>Let's destroy five enemies while we're here.</color> - - - ShellCore - - - <color=lime>Is there any specific reason why we're doing this?</color> - - - <color=lime>Not really. It's just... I haven't had any time off since I was born. That's kind of sad, you know?</color> - - - <color=lime>Neither of us did either. I guess that's just the reality of the world we live in.</color> - - - ... - - - - What do you think, Sukrat? - - - - While I appreciate your concern for our wellbeing, I don't think I can do that. Whatever is on the other side of that gate... I bet it holds all the answers I've ever wanted. - - - - Well... - You make a good point. - - - - Greetings Commander, do you have a moment? Before we proceed with our plan, there's something important that we would like to discuss with you. - - - - - Ok - - - - SwitchNorthEastCamFlag - - - Huh, it is? -Hey, it is! - -How come we haven't seen the squadron though? - - - - Hmm... Let's return to the Capitol. - - - - SwitchNorthWestCamFlag - - - Sector 660-1450 - - - I wonder who it could be... It could be Aristu. They did say they've wanted to see the abandoned sectors. - - - - Hmm, let's return to the Capitol. - - - - - - - - 1456.19153 - -2303.163 - - 0 - - 10 - - - - - 1458.92334 - -2306.27637 - - 10 - - - - - - - - - - - 1465.16516 - -2305.87964 - - 0 - - 14 - - - - - 1465.56189 - -2313.69336 - - 14 - - - - - - - ...Aristu? What are you doing here? - - - - ... - - - - Huh, how did you two find me here? - - - - The Leader told us a traitor was heading here. - - - - And I presume you were tasked to stop me... - - - - Yeah... - - - - Aristu, you don't have to go through the gate. You might not be able to come back. - - - - ... - - - - You two have already done great things, and so have the rest of the Uninfected. I want to take this risk and find the source of all of this. - - - - ... - - - - I must. If we can find the cause of this, we can finally end this war. I'm willing to take this risk and find that cause. - - - - ... - - - - - - - - 1464.59229 - -2314.97144 - - 0 - - 1 - - - - - 1464.85938 - -2324.80054 - - 1 - - - - - - - I'm worried about Aristu. They're going to a potentially dangerous place all alone.... - -Why did Aristu have to do this? - - - - ... - - - - FI-Aristuwarp - - - Fateful Intermission - - - A - - - Head to Capitol South and speak to -the large ShellCore near the northern border. - - - - The Capitol's Reckoning - - - - THROUGH COMPLETING THIS MISSION, YOU: - -Learned about the Jump Sector -Cleared out BattleZones near Haven 4 -Learned about the switch sectors -Pursue a traitor to the Jump Sector -SUGGESTED NEXT MISSION: Truethful Revealation? - - - - clip_missioncompleteep2 - - - Gahhh, this is bothering me so much. We need to activate the gate and find Aristu. - - - - We should report back to the Capitol first. - - - - This switch has already been activated too! I though we would be the ones to active this one. - - - - Maybe the leader knows something about this. Let's return. - Maybe someone else wants to enter the abandoned sectors. - - - - It seems like someone else is adamant on entering the abandoned sectors. They must be stopped. - - - - - Hmm... - Could it be? - - - - We have identified a traitor among us, but they just got away. They are on the way to the Jump Sector right now. Go after them and stop them before they can escape. - - - - We'll stop them! - - - - - - - - 1327.338 - -2041.69092 - - 0 - - 1 - - - - - 1362.48462 - -2051.06128 - - 1 - - 2 - - - - - 1409.90015 - -2089.33643 - - 2 - - 3 - - - - - 1444.6123 - -2148.35327 - - 3 - - 7 - - - - - 1456.72974 - -2199.87817 - - 7 - - 8 - - - - - 1462.98682 - -2245.921 - - 8 - - 9 - - - - - 1463.76514 - -2289.16772 - - 9 - - - - - - - FI-activateswitch-complete - - - FlagAristuTraitorSpawn - - - - - - - - - - - - - 1474.53552 - -2303.92627 - - 0 - - 12 - - - - - 1474.53552 - -2307.07 - - 12 - - 13 - - - - - 1471.42224 - -2310.97681 - - 13 - - - - - - - [[[REMINDER]]] - -Force Sukrat & Aristu to be party members during these three battlezones. - -"You will be forced to do these missions with Sukrat and Aristu. " - - - FL-threebattlezones - - - Ready? - - - - Yes - I'm gonna do this one myself, don't come with - - - - ...Are you sure? You heard our leader - there's probably going to be a lot of infected... -[This will prevent you from using party members in the upcoming 3 BattleZones] - - - - I'm sure, let me at them! - On second thought, I need the help - - - - Sector 1500-1450 - - - SukratStopBreakingFlag1 - - - - - - - - - FI-preStroll - - - PartylessFIBattleZones - - - <color=red>Well well, looks like we have some vistors to deal with. </color> - - - ub-shellcore1 - - - <color=red>Heh, we're on the losing end in terms of numbers but we certainly won't be going down anytime soon.</color> - - - ub-shellcore2 - - - <color=red>Oh? There's only one of you? You think you can take on the two of us alone?</color> - - - <color=lime>Well let's put your words to the test and see how long you two will last against the three of us. Let's get them!</color> - - - <color=red>It's two versus one, Verdant core! There's no way we can lose! You might as well give up now.</color> - - - <color=lime>One core is all that is needed for the likes of you!</color> - - - <color=red>You're right to an extent. The drones pouring from our Carriers are surely going to make up for our numbers.</color> - - - cb-shellcore2 - - - <color=red>And your little base over there will soon crumble too. Just you wait!</color> - - - <color=red>You again? Look, last time we clearly weren't giving you our full attention. This time will be different!</color> - - - cb-shellcore1 - - - <color=lime>You guys are still lacking the numbers. You two can't defend all of your Carriers from the three of us.</color> - - - <color=red>With these new Carriers of ours, there's no way we can lose to you! Your base will be buried in Torpedo Drones in no time!</color> - - - <color=lime>I was able to take you two down just fine last time. What makes you think some Carriers will change things this time?</color> - - - <color=red>You guys again? Haha, don't get ahead of yourselves. We've come in prepared this time with these newfound Carriers!</color> - - - <color=red>Well, why don't you try and find out?</color> - - - Lower BattleZone - - - <color=lime>You'll just succumb to the same fate as before. All three of you will!</color> - - - <color=lime>Hmm, we'll see about that. Sukrat, Aristu, let's dispose of these goons once and for all.</color> - - - Meanwhile in the Central Battlezone, the Infected has established a stronghold using multiple Carriers. These Carriers are striking our base with drone swarms, backed by their commanders. Using Rocket Tanks, Missile Tanks, or Siege Turrets to take out the Carriers is crucial for victory. - - - - Head to the Central BattleZone and protect our Ground Base. - -- Destroy all 3 Infected Carriers and the Infected base. - -- Return for your reward. - - - FI-centralbattlezone - - - We'll do it. - - - I'm not ready at the moment. - - - Clear out the Infected stronghold in the Central BattleZone. They're using multiple carriers to strike our base. Siege Turrets and Missile Tanks should prove useful against them. - - - Let's start with the Upper BattleZone. Two Infected ShellCores are making their assualt there, but they have lackluster defenses. The terrain is also clustered about. Try dropping tanks near their bunkers and base to take advantage of these weaknesses. - - - - - Head to the Upper BattleZone and protect our Ground Base. - -- Destroy the Infected base. - -- Return for your reward. - - - FI-upperbattlezone - - - We'll see what we can do. - - - I need a moment to prepare. - - - Head to the Upper BattleZone and defeat the two Infected commanders. They're lacking in defenses, so tanks dropped near their bunkers and base should take advantage of this. - - - Three Infected commanders have begun their advance into the Lower BattleZone, with some good defense to boot. With you fighting, we should be able to level things out and gradually gain a solid footing in the zone. - - - - - Head to the Lower BattleZone and protect our Ground Base. - -- Destroy the Infected base. - -- Return for your reward. - - - MediumCenter1 - - - FI-lowerbattlezone - - - We'll defeat the Infected commanders. - - - I'm not ready for this. - - - Head down to the Lower BattleZone and defeat the 3 Infected Commanders. They have some good defenses prepared but you should be able to even the odds. - - - <color=red>This is a great opportunty to get back at you back from our battle at Ta Hetera.</color> - - - to-allo2 - - - <color=red>Here comes the lemming train. Our new buddy here has joined up to even things out. Unfortunately, they've also had to put with you.</color> - - - - lb-shellcore2 - - - <color=red>This is a great chance to get back at you for my earlier loss at Ta Hetera. There's no way we'll lose. It's three on one!</color> - - - <color=lime>Oh, what's this? I guess you've been losing so badly that you had to get yet another commander on your side? Not that it will matter.</color> - - - <color=red>Those are some bold words for a Shellcore within beaming distance. Don't forget we're fighting with equal numbers now.</color> - - - <color=red>You will not make us look pathetic in the eyes of our leader. We have suffered many losses, but we'll be having the last laugh this time.</color> - - - - lb-shellcore1 - - - <color=red>Like hell it won't! You probably think you're so special, huh? Thinking you can take on the three of us on your own and live?</color> - - - <color=red>Great, it's this guy again. Our new friend here has joined us to get revenge for earlier. Unfortunately, they'll also have to put up with you.</color> - - - <color=red>We'll show you. You will not make us look pathetic in the eyes of our leader. We may have suffered many losses, but this ends here.</color> - - - <color=lime>You're right about one thing. This ends here. Let's do this!</color> - - - - - - - 935.796 - -1507.23438 - - 0 - - 2 - - - - - 937.201965 - -1509.5791 - - 2 - - - - - - - The Switch Sector squadron are making their way to one of the two remaining sectors to activate it. You will have to go activate the remaining switch sector - located in Sector 1500-1450. - - - - - Head to Sector 1500-1450. - - - FI-activateswitch - - - We'll activate it. - - - Not righ now. - - - - - - - 939.1941 - -1450.72974 - - 0 - - 4 - - - - - 938.9605 - -1442.52319 - - 4 - - - - - - - [[[NOTE]]]] - -Likely add full dialogue here, I don't think this is very immersive...? - - - This seems like the sector, but where's the squadron we're suppose to be helping? - - - - Looks like it's already fixed. - - - - - Head to the Jump Sector and stop the Traitor. - - - FI-traitor - - - Everything I've wanted to know possibly lies beyond this gate. There was some talk about how to activate the gate, and I seized that opportunity to make the gate work. I want to figure out what caused this war and resolve it once and for all. - - - - You can't just warp out there - Well, what about the Uninfected? - - - - Well, looks like the switch squadron already activated the switch. - -That's strange. I do not recall them transmitting this information to me. - - - - Okay. - - - - I must be going now. If I can, and if I come back, I'll let you know what's behind that gate.. I won't back down on that promise. - - - - Aristu..! - - - - With your help, we've succesfully repelled the Infected forces. You have our deepest gratitude. - -Our Leaders would like you to return to the Capitol to aid in some important matters. Best of luck to your future endeavors. - - - - Return to the center of the Capitol. - - - FI-returntocapitol - - - Thank you! We'll be on our way. - - - We need some time to prepare. - - - Right now, our switch sector squadron is located in 660-1450. You should go help them out with their issues. - - - - Head to Sector 660-1450. - - - FI-helpswitchsquadron - - - Not yet. - - - I'm aware of that risk... - - - - ... - - - - You have bought us some more time. Thank you. - -With the precious moments we have remaining I can send you to help our switch sector squadron with their issues. - - - - Okay. - Uh, I'd like a recap. - - - - I don't blame you. What questions do you have? - - - - Explain the truce plan. - Explain the jump sector plan. - - - - We've been sending you to areas we believe are in the vicinity of the Infected Leader. When you meet them, you must try to seek peace. If that fails, we have our other plan... - - - - Other plan? - Okay, thank you. - - - - We've set up a squadron to investigate the switch sectors - we need to activate these to send you to the Abandoned sectors. We hope our salvation lays there if negotiations don't work... - - - - - Negotiations? - Okay, thank you. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Flight of the Minidrone.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Flight of the Minidrone.taskdata deleted file mode 100644 index b2ed6dde8..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Flight of the Minidrone.taskdata +++ /dev/null @@ -1,4448 +0,0 @@ - - - - - - - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - false - - - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - false - - - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - false - - - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - false - - - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - false - - - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - false - - - - - - - - false - - - 1 - 1 - - - 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- - - - 460droneflag2 - - - - - - - - - 460droneflag3 - - - - - - - - - 460droneflag4 - - - - - - - - - 460droneflag5 - - - - - - - - - 460droneflag6 - - - - - - - - - 460droneflag7 - - - - - - - - - 460droneflag8 - - - - - - - - - 460droneflag9 - - - - - - - - - 460droneflag10 - - - - - - - - - 460droneflag11 - - - - - - - - - 460droneflag12 - - - - - - - - - 460droneflag13 - - - - - - - - - 460droneflag14 - - - - - - - - - 460droneflag15 - - - - - - - - - 460droneflag16 - - - - - - - - - 460droneflag17 - - - - - - - - - 460droneflag18 - - - - - - - - - 460droneflag19 - - - - - - - - - 460droneflag20 - - - - - - - - - 460droneflag21 - - - - - - - - - 460droneflag22 - - - - - - - - - 460droneflag23 - - - - - - - - - 460droneflag24 - - - - - - - - - Minidrone5 - - - MiniDroneShell - - - Minidrone6 - - - ShellCore - - - 460droneflag25 - - - - - - - - - checkpointminidrone3 - - - 460droneflag26 - - - Minidrone1 - - - - - - - - - 460droneflag29 - - - Minidrone4 - - - - - - - - - player - - - Sector 150-150 - - - checkpointminidrone1 - - - Haven 1 - - - I’m surprised to see you back here, but I’m glad you came. I have an urgent task for you, if you’re up for it. - - - - What is it? - It will have to wait. - - - - Trial by Combat - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,60.0],"intendedType":0,"parts":[{"location":{"x":-0.800000011920929,"y":-0.10000000149011612},"rotation":-180.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.800000011920929,"y":-0.10000000149011612},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.30000001192092898,"y":-0.6000001430511475},"rotation":180.0,"mirrored":false,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.30000001192092898,"y":-0.6000000238418579},"rotation":180.0,"mirrored":true,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.4000000059604645,"y":0.6000000238418579},"rotation":-180.0,"mirrored":false,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.4000001549720764,"y":0.6000000834465027},"rotation":-180.0,"mirrored":true,"abilityID":34,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":-0.5,"y":-0.10000000149011612},"rotation":-90.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallCenter2","shiny":false},{"location":{"x":0.0,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":0.5,"y":-0.10000000149011612},"rotation":90.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallCenter2","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - 460droneflag32 - - - - - - - - - Good work clearing out Sector 150-150, but there’s still more to do – speak to me when you're ready to continue. - - - - Ok - - - - Thank you, we can take care of any minidrones you missed. - -I have one last task for you, when you're ready, speak to me. - - - - Ok - - - - Sector 150-150 seems to have an infestation of Minidrones. Were not sure how they got there, but they need to be cleared out before it gets out of control. - - - - Head to Sector 150-150 -- Destroy 25 Minidrones and return for your reward - - - Flight of the Minidrone I - - - I’ll get right on it. - - - Sorry, it'l have to wait. - - - Head to Sector 150-150 and clear out the Mini drones in that sector. - - - The spawning grounds seem to be under attack by the Minidrone swarm. - -We need you to go there and destroy them, least they threaten any newborns that spawn there! - - - - Head to the Spawning Grounds -- Destroy 35 Minidrones and return for your reward - - - Flight of the Minidrone II - - - I’m on my way! - - - Give me a moment. - - - Hurry down to the Spawning Grounds and destroy the Minidrones there. Hopefully they won't harass any Newborns who spawn. - - - We’ve managed to track down the source of the Minidrones – an Infected Shellcore was spotted in Sector 460-150 with a large number of Minidrones tailing behind. - - - - Head to the Spawning Grounds -- Destroy the infected Shellcore and return for your reward - - - SmallWing1 - - - Flight of the Minidrone III - - - Say no more, I’ll head there now. - - - I have somthing else to do first. - - - The ShellCore responsable for the Mini drones has been spoted in Sector 460-150 with Mini drones tailing them. Go defeat them. - - - THOUGH COMPLETING THIS MISSION, YOU: - -Helped to clear the infected Minidrone swarm from the surrounding sectors - -Defeated the Shellcore responsible for the swarm - - - clip_missioncompleteep1 - - - minidronemandead - - - Well done, thanks to you these sectors have been made just a little bit safer. - -Take this part, it will help you deal with any drone you face. - - - - Ok - - - - Flight of the Minidrone - - - C - - - Talk to the Mission Control in Haven 1 - - - - Trial By Combat - - - - Trial By Combat - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret1.sectordata deleted file mode 100644 index ccbbfafd1..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret1.sectordata +++ /dev/null @@ -1,796 +0,0 @@ - - - - - - - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - 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- - BattleCore - - - HideoutAmbushFlag2 - - - hAmbush2 - - - - - - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core3skills_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-2.299999952316284,"y":-0.699999988079071},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":3,"secondaryData":"","partID":"BigSide2","shiny":false},{"location":{"x":0.0,"y":-0.800000011920929},"rotation":-180.0,"mirrored":false,"abilityID":25,"tier":2,"secondaryData":"","partID":"MediumCenter1","shiny":false},{"location":{"x":1.0,"y":-1.7000000476837159},"rotation":135.0,"mirrored":true,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumExtra2","shiny":false},{"location":{"x":-1.0,"y":-1.7000000476837159},"rotation":-135.0,"mirrored":false,"abilityID":19,"tier":2,"secondaryData":"","partID":"MediumExtra2","shiny":false},{"location":{"x":2.3000001907348635,"y":-0.699999988079071},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigSide2","shiny":false},{"location":{"x":1.600000023841858,"y":-0.5},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing2","shiny":false},{"location":{"x":0.800000011920929,"y":-0.40000003576278689},"rotation":0.0,"mirrored":false,"abilityID":7,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":-1.600000023841858,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":3,"secondaryData":"","partID":"BigWing2","shiny":false},{"location":{"x":-0.800000011920929,"y":-0.4000000059604645},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - HideoutAmbushFlag1 - - - hAmbush1 - - - - - - - - - player - - - HideoutAmbushFlag3 - - - hAmbush3 - - - - - - - - - I don't have to. I have Cores that'll do that for me. Speaking of, you should probably get ready for a fight. - - - - How kind of you. - - - - HideoutControl1 - - - hAmbushComplete - - - Alright, look. How about I let you use the yard and trader here and we pretend this never happened? - - - - Deal. - - - - - - - HideoutFacilitiesVar - - - What are you doing here? Stop snooping around. - - - - Since when did North Core become a Mission Control? - Ok. - - - - North Core? Is THAT what you green trash call me!? Really? Just because I am in the north of our Capitol doesn't mean that's my name. - -Also, you should know by now that Mission Controls are spoken through remotely. Sheesh. No wonder we're eradicating you, you're all morons. - - - - Rude. - Oh yeah? Why don't you come eradicate me, then? - - - - Wouldn't you say the same thing if you had the chance to talk to the guy who was wiping the floor with your commanders? - - - - That explains a lot. - - - - What now? - - - - Could you disable the weapons of the stations here? - You did call me trash earlier. What was with that? - - - - No. Not only do I lack the authority to do such a thing, but I also wouldn't. Not worth the risk. - -Now please, leave me alone. Making it so this connection isn't tapped into by the Leader is hard enough as it is. - - - - Oh. Okay, got it. - Why are you doing this for me? - - - - Sector 2040-180 - - - It's because you might be able to end this war. The sooner we get this over with, the better. There are far, FAR worse things out there than us Crimson and you Verdant. Continuing this conflict is not only meaningless, but downright harmful to both of us. - - - - Well, isn't that ominous? - You did call me trash earlier. What was with that? - You want to end the war by giving your enemy weapons? - - - - We don't have to be enemies forever. One of these days, we could be fighting on the same side. Just uhh... If we ever meet face to face in the Capitol, lets pretend we've never met. It'd be quite awkward for the both of us if everyone else in the Capitol knew we've met before. - - - - Well, okay then. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret2.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret2.sectordata deleted file mode 100644 index 071c1a74a..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret2.sectordata +++ /dev/null @@ -1,150 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - true - false - Mission - - - - - - - 1 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - Uninitialized - 2 - 0 - 0 - - - - - - - - - - - - - - - - - - - - HideoutYard1 - - - Welcome to the hideout. What can I do for ya? - - - - I want to change my shell configuration. - - - - HideoutFacilitiesVar - - - Sector 2040-180 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret3.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret3.sectordata deleted file mode 100644 index 06ea6dffc..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/HideoutSecret3.sectordata +++ /dev/null @@ -1,162 +0,0 @@ - - - - - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - 1 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - Uninitialized - 2 - 0 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - true - - Mission - - - - - - - - - - - - - - - - Sector 2040-180 - - - HideoutTrader1 - - - Just because you're green doesn't mean I won't take your credits! - - - - Then take them. - - - - HideoutFacilitiesVar - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallCenter9"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":35,"tier":1,"secondaryData":"","partID":"SmallCenter3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallCenter6"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallCenter6"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"strike_drone","partID":"SmallCenter9"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallCenter6"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallCenter7"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":17,"tier":2,"secondaryData":"","partID":"SmallSide1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":27,"tier":0,"secondaryData":"","partID":"MediumSide4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":27,"tier":0,"secondaryData":"","partID":"MediumSide4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":34,"tier":2,"secondaryData":"","partID":"MediumCenter1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":34,"tier":2,"secondaryData":"","partID":"MediumSide3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":2,"secondaryData":"","partID":"MediumSide3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"counter_drone","partID":"MediumCenter4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":7,"tier":2,"secondaryData":"","partID":"MediumCenter1"}]} - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Dialogue.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Dialogue.sectordata deleted file mode 100644 index dce371e88..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Dialogue.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 203 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol East - - - inf-cap-eastSC1 - - - The fact that you Verdant are still alive is nothing short of a miracle. Every time we have gotten close to wiping you all out, we've fallen short. You guys really are something. - - - - Uhhh... Thanks? - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Trader1 Dialogue.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Trader1 Dialogue.sectordata deleted file mode 100644 index ad4d9eefc..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Trader1 Dialogue.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol East - - - inf-cap-eastT1 - - - No. - - - - What? I didn't even ask anything? - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Trader2 Dialogue.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Trader2 Dialogue.sectordata deleted file mode 100644 index d69a91956..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Trader2 Dialogue.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 216 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol East - - - inf-cap-eastT2 - - - Ah, so you must be that commander I have heard so much about. Perhaps if this cease-fire becomes a proper peace treaty, we could do business. However, until then, I am afraid that I cannot trade with you. - - - - That's unfortunate. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North Dialogue.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North Dialogue.sectordata deleted file mode 100644 index 6d123639f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North Dialogue.sectordata +++ /dev/null @@ -1,311 +0,0 @@ - - - - - - - - - - - - - - - - - 1 - 0 - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 190 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - - Dialogue - Out - Single - Right - 274 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - true - - false - false - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - - - - - - - - - - - - - - - - Infected Capitol North - - - InfectedTruceVar - - - HideoutFacilitiesVar - - - A friend gave it to me. Now get out of here before I use it to blow you up. - - - - Okay. - - - - What are you doing here? Stop snooping around. - - - - Okay. - Where'd you get that Bomb part? - - - - Oh, that? A good friend sent it to me after going to the Abandoned Sectors. Now get out of here, I don't want the leader seeing me talking with you. - - - - Okay. - - - - - Okay. - Where'd you get that Bomb part? - Thank you for earlier. - - - - inf-cap-north - - - Hmm? I don't recall us ever meeting. Now, please, be on your way. - - - - Sure, sure. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North-East Dialogue1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North-East Dialogue1.sectordata deleted file mode 100644 index 74ed80410..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North-East Dialogue1.sectordata +++ /dev/null @@ -1,142 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol North-East - - - inf-cap-ne - - - That's weird. You're weird. - - - - Hey, you're the one who asked. - - - - So, uhhh... You come here often? - - - - What? No. - ...Yes...? - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North-West Dialogue1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North-West Dialogue1.sectordata deleted file mode 100644 index a88648f71..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol North-West Dialogue1.sectordata +++ /dev/null @@ -1,107 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - true - - false - false - Mission - - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol North-West - - - ... - - - - ... - Hello? - - - - inf-cap-nw1 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South Dialogue1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South Dialogue1.sectordata deleted file mode 100644 index 710b42509..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South Dialogue1.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - - - - - InfectedTruceVar - - - inf-cap-south1 - - - Keep moving. Let's get this over with as soon as possible. - - - - Okay. - - - - Infected Capitol South - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South Dialogue2.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South Dialogue2.sectordata deleted file mode 100644 index 5a2df16b4..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South Dialogue2.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - true - - false - false - Mission - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol South - - - Don't try any tricks, and we won't cause any trouble. - - - - Okay. - - - - inf-cap-south2 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-East Dialogue1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-East Dialogue1.sectordata deleted file mode 100644 index 27402bf64..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-East Dialogue1.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - true - - false - false - Mission - - - - - - - - - - Dialogue - Out - Single - Right - 242 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - InfectedTruceVar - - - inf-cap-se1 - - - Infected Capitol South-East - - - What we know about the abandoned sectors is mostly based on rumors and hearsay. There are reports of huge ShellCores that seem to be... Defective. They attack everything in sight, sometimes even each other, and they just keep growing and growing. - - - - Well, isn't that ominous? - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-East Dialogue2.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-East Dialogue2.sectordata deleted file mode 100644 index b5aa2c893..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-East Dialogue2.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 242 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol South-East - - - inf-cap-se2 - - - So far, we haven't been able to gain a foothold in the Abandoned Sectors, either. With your help, however, we might be able to do it. In order to get to the Core Sectors, one needs to pass through the Abandoned Sectors. There is no other route. Who knows what comes after that... - - - - That's... Interesting. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-West Dialogue1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-West Dialogue1.sectordata deleted file mode 100644 index 498cbae1f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-West Dialogue1.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 216 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol South-West - - - inf-cap-sw1 - - - Believe it or not, but a long time ago, I was a part of your fleet. Just like you, I was able to communicate with the 'Infected'. Soon, I decided that they are more trustworthy than our own kind. I started to become one of them. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-West Dialogue2.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-West Dialogue2.sectordata deleted file mode 100644 index 75e234ffe..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol South-West Dialogue2.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 216 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - InfectedTruceVar - - - Infected Capitol South-West - - - inf-cap-sw2 - - - You've beaten many of our commanders. Your ablities are exceptional, no doubt about it. We'd be glad to have you on our side. You wouldn't be the first who has decided to join us. The choice is yours. - - - - I'll think about it. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Trader1 Dialogue.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Trader1 Dialogue.sectordata deleted file mode 100644 index 6453a5709..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Trader1 Dialogue.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - - - - - 1 - 0 - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - Infected Capitol West - - - InfectedTruceVar - - - inf-cap-westT1 - - - Sorry, but I'm... uh... out of stock. - - - - Okay. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Trader2 Dialogue.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Trader2 Dialogue.sectordata deleted file mode 100644 index 81281ca49..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Trader2 Dialogue.sectordata +++ /dev/null @@ -1,113 +0,0 @@ - - - - - - - - - - - - - - - - - 1 - 0 - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - Infected Capitol West - - - InfectedTruceVar - - - inf-cap-westT2 - - - Our leader may trust you, but I don't. Maybe we'll trade another time. - - - - Okay. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Yard Dialogue.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Yard Dialogue.sectordata deleted file mode 100644 index 0629c2b5c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol West Yard Dialogue.sectordata +++ /dev/null @@ -1,190 +0,0 @@ - - - - - - - - - - - - - - - - - 1 - 0 - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 190 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - true - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - - - - Infected Capitol West - - - InfectedTruceVar - - - inf-cap-westY - - - So you're one of those that are able to talk, huh? Well, just because you aren't as stupid as the rest of your kind doesn't mean you're smart. - - - - Can you at least let me reconfigure here? - - - - Only if you say please. - - - - Please? - This is stupid. I'm out of here. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Lower BattleZone.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Lower BattleZone.sectordata deleted file mode 100644 index 240a8e8ac..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Lower BattleZone.sectordata +++ /dev/null @@ -1,130 +0,0 @@ - - - - - - - - - - - - 0 - 0.3 - 0 - 1 - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - 0 - 0.3 - 0 - 1 - - - - - - - - - - - - 1 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Lower BattleZone - - - BattlezoneWonLower BattleZone - - - lb-shellcore1 - - - lb-shellcore2 - - - to-allo2 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 120-1500.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 120-1500.sectordata deleted file mode 100644 index 3a65fc3e9..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 120-1500.sectordata +++ /dev/null @@ -1,160 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - 0 - - - - - - - - - - - - - - - - - - - - Sector 120-1500 - - - 120-1500dturret2 - - - 120-1500dturret3 - - - 120-1500dturret4 - - - 120-1500dturret5 - - - 120-1500dturret6 - - - 120-1500dturret8 - - - 120-1500dturret7 - - - 120-1500dturret9 - - - 120-1500dturret10 - - - 120-1500dturret11 - - - 120-1500dturret1 - - - 120-1500dturret1_turretdead - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 300-1610.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 300-1610.sectordata deleted file mode 100644 index c247c0502..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 300-1610.sectordata +++ /dev/null @@ -1,90 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - 1 - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Sector 300-1610 - - - 300-1610dturret1_turretdead - - - 300-1610dturret1 - - - 300-1610dturret2 - - - 300-1610dturret3 - - - 300-1610dturret4 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 480-1610.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 480-1610.sectordata deleted file mode 100644 index f96435a8c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 480-1610.sectordata +++ /dev/null @@ -1,110 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - 1 - 0 - - - - - - - - - - - - - - - 480-1610dturret1 - - - 480-1610dturret6 - - - 480-1610dturret2 - - - 480-1610dturret3 - - - 480-1610dturret4 - - - 480-1610dturret5 - - - Sector 480-1610 - - - 480-1610dturret1_turretdead - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 580-1790.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 580-1790.sectordata deleted file mode 100644 index 3b9da8298..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 580-1790.sectordata +++ /dev/null @@ -1,80 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - 0 - - - - - - - - - - - - Sector 580-1790 - - - 580-1790dturret1 - - - 580-1790dturret2 - - - 580-1790dturret3 - - - 580-1790dturret1_turretdead - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 660-1550.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 660-1550.sectordata deleted file mode 100644 index b202ba586..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 660-1550.sectordata +++ /dev/null @@ -1,80 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - 0 - - - - - - - - - - - - 660-1550dturret1 - - - 660-1550dturret2 - - - 660-1550dturret3 - - - Sector 660-1550 - - - 660-1550dturret1_turretdead - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 660-1670.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 660-1670.sectordata deleted file mode 100644 index f5ec93b37..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition Sector 660-1670.sectordata +++ /dev/null @@ -1,70 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - 660-1670dturret1 - - - 660-1670dturret2 - - - Sector 660-1670 - - - 660-1670dturret1_turretdead - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Missile Station Demolition.taskdata deleted file mode 100644 index eb32d4164..000000000 --- a/Assets/StreamingAssets/Sectors/main - 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- true - - - - - - - TaskFlow - Out - Single - Right - 269 - 0 - - - - - 1 - 1 - 0 - 1 - - - true - - - - false - true - - 2 - 1 - false - true - - - - false - true - - 6 - 1 - false - true - - - - - - false - - - - false - true - - 3 - 1 - false - true - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - - - - - - - - - - - false - - - - - - - - - - - - - - 0 - 1 - 0 - 1 - - - 3000 - true - - - 10 - 0 - - 50 - 0 - - - - - true - false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - missile-station-failure - - - Hello there, fellow warrior. Here you see a Crusader keeping their guard up for any Infected threat. I was suppose to be completing a different task however. One that was far more difficult than the one I'm doing now. - - - - What task were you suppose to be completing? - - - - I was aiming to complete a nigh impossible task, for the sake of the Uninfected. But alas, I was never able to complete it. My shell is too slow and my credits have nearly ran dry. However, since you're here, you might be able to pull this feat off! - - - - What is the feat? - - - - There's a lot of Missile Stations that lie between the Capitol and Haven 3. These missile stations pose a big threat for Shellcores who are trying to travel here. - - - - I'd imagine so. - - - - - - - The Scourge of Secrecy - - - Missile Station Demolition - - - A - - - Speak to the Crusader in the Capitol Challenge Sector - - - - The Scourge of Secrecy - - - - It seems like you have uncompleted business. Head back and finish up on your missions before taking on this task. - - - - Okay... - - - - 660-1550dturret1_turretdead - - - Sector 660-1670 - - - 660-1670dturret1_turretdead - - - Missile Station - - - Sector 480-1610 - - - 480-1610dturret1_turretdead - - - Sector 300-1610 - - - 300-1610dturret1_turretdead - - - Sector 120-1500 - - - 120-1500dturret1_turretdead - - - Capitol Challenge Sector - - - My sucessor, my savior! You actually managed to demolish all of those Missile Stations. Take my remaining credits, my graditude and my respect for this feat that you've accomplished. - - - - Okay. - - - - Sector 660-1550 - - - 580-1790dturret1_turretdead - - - Sector 580-1790 - - - Demolishing those Missile Stations will require a well rounded ShellCore capable of striking ground stations. I wish you the best of luck pulling this feat off for this won't be an easy task. - - - (These objectives must be completed in order) --Go to Sector 660-1550 and destroy 3 Missile Stations - --Go to Sector 660-1670 and destroy 2 Missile Stations - --Go to Sector 580-1790 and destroy 3 Missile Stations - --Go to Sector 480-1610 and destroy 6 Missile Stations - --Go to Sector 300-1610 and destroy 4 Missile Stations - --Go to Sector 120-1500 and destroy 11 Missile Stations - - - SmallWing2 - - - torpedo_drone - - - I'll destroy those Missile Stations in your stead. - - - I'm in no shape to complete this. - - - The Missile Stations that reside between the Capitol and the third Heaven need to be demolished. Hopefully more ShellCores will be able to have access to the Capitol. - - - THROUGH COMPLETING THIS MISSION, YOU: - -Cleared out many Mission Stations along the path to the Capitol, which should help out future ShellCores with reaching the Capitol. - - - clip_missioncompleteep2 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/MusicZone Alpha Rave.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/MusicZone Alpha Rave.sectordata deleted file mode 100644 index a32576b99..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/MusicZone Alpha Rave.sectordata +++ /dev/null @@ -1,1200 +0,0 @@ - - - - - - - - - - - - - - - true - - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - Uninitialized - 1 - 0 - 0 - - - - - Condition - In - Multi - 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- - - - - - - - - - - - - - - - - - - - - - - MusicZone Alpha - - - RaveBase - - - Please select a background option. - -Higher BPMs may cause those with epilepsy to spontaneously combust. - -You may have to re-enter this sector in order to get this dialogue to appear again. - - - - Rainbow 60BPM - Rainbow 90BPM - Rainbow 120BPM - Rainbow 240BPM - Nevermind. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/MusicZone Alpha.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/MusicZone Alpha.sectordata deleted file mode 100644 index 809c2e2ba..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/MusicZone Alpha.sectordata +++ /dev/null @@ -1,913 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 153 - 0 - - - Dialogue - Out - Single - Right - 210 - 0 - - - Dialogue - Out - Single - Right - 266 - 0 - - - Dialogue - Out - Single - Right - 323 - 0 - - - Dialogue - Out - Single - Right - 379 - 0 - - - Dialogue - Out - Single - Right - 436 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 153 - 0 - - - Dialogue - Out - Single - Right - 210 - 0 - - - Dialogue - Out - Single - Right - 266 - 0 - - - Dialogue - Out - Single - Right - 323 - 0 - - - Dialogue - Out - Single - Right - 379 - 0 - - - Dialogue - Out - Single - Right - 436 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - - false - - - - - - false - - - - - - false - - - - - - false - - - - - - true - - - - - - false - - - - - - false - - - - - - false - - - - - - false - - - - - - false - - - - - - false - - - - - - false - - - - - - false - - - - - - false - - - - - - false - - - - - - - - - - Dialogue - Out - Single - Right - 153 - 0 - - - Dialogue - Out - Single - Right - 210 - 0 - - - Dialogue - Out - Single - Right - 266 - 0 - - - Dialogue - Out - Single - Right - 323 - 0 - - - Dialogue - Out - Single - Right - 379 - 0 - - - Dialogue - Out - Single - Right - 436 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 153 - 0 - - - Dialogue - Out - Single - Right - 210 - 0 - - - Dialogue - Out - Single - Right - 266 - 0 - - - Dialogue - Out - Single - Right - 323 - 0 - - - Dialogue - Out - Single - Right - 379 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - - false - - - - - - false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - MusicBase - - - Please select a song. - - - - Sloppy - Sloppy Remix - BattleZone - Curious World - Nothing. - Next page. - - - - - Funktify - Against All Odds - The Overworld - We Fight For A Cause - Next page. - Previous page. - - - - music_overworld - - - music_fast - - - music_sloppy_remix - - - music_sloppy - - - - - - music_overworld_enemy_short - - - music_overworld_enemy - - - music_overworld_old - - - music_siege_1 - - - music_funktify - - - music_overworld_2 - - - music_fast_2 - - - music_siege_2 - - - music_blue1 - - - music_blue2 - - - MusicZone Alpha - - - - We Fight For A Cause (Shortened) - Lost In The Deep Blue Sector - Adrenaline Trance - A Decent Challenge - Next page. - Previous Page. - - - - - Blue Voice 1 - Blue Voice 2 - World Creator 1 - World Creator 2 - Previous Page. - - - - music_wc_2 - - - music_wc_1 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Perfectly Sane Escapade.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Perfectly Sane Escapade.taskdata deleted file mode 100644 index 88ef5413c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Perfectly Sane Escapade.taskdata +++ /dev/null @@ -1,547 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - false - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - false - - 10 - 1 - true - - - - false - - 2 - 1 - true - - - - false - - 8 - 1 - true - - - - - true - - false - false - Mission - - - - false - - 12 - 1 - true - - - - - - - - - - - false - - - - - - Dialogue - Out - Single - Right - 242 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - 0 - 1 - 0 - 1 - - - 850 - true - - - 1 - 2 - - 30 - 0 - - - - - true - false - - - - - - - - - 0 - 1 - 0 - 1 - - - 500 - true - - - 4 - 2 - - 20 - 0 - - - - - true - false - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 268 - 0 - - - Dialogue - Out - Single - Right - 323 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - 5 - 2 - 0 - - - - true - false - false - Mission - - - - - - false - - - - - - - - - 0 - 1 - 0 - 1 - - true - - - - - - true - - - - - - false - - - - - - - - - 0 - 1 - 0 - 1 - - true - - - - - - true - - - - - - - - - - 0 - 1 - 0 - 1 - - false - 0 - - - - - - Dialogue - Out - Single - Right - 203 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Ya ready to tackle that next task I mentioned earlier? - - - - Yes I am. - Err, no. I have something I need to do. - - - - Sector 690-2150 - - - Defense Turret - - - Missile Turret - - - ShellCore - - - perfectly-sane - - - THROUGH COMPLETING THIS MISSION, YOU: - -Destroyed numerous Scouting ShellCores between the Capitol and the Training Battlezone, which will hopefully make traversal for future ShellCores easier. - - - clip_missioncompleteep2 - - - Sector 760-2030 - - - Alright. Dere's a sector further down yonder belows the one you killed dem Scouter buggers in. Dere's quite a few types of Shelly buggers dere, many of which can spawn drones. Dere's also some outposts surrounded by turrets too. Y'know what I want ya to do? - - - - - Head out and destroy dem lil buggers? - - - - Exactly! Yer catchin' on quickly. Head down to Sector 690-2150, I think it was, and purge all dem lil red buggers. Maybe de'll learn a lesson and leave our Shellies alone. Make 'em run for dere money and I'll hook ya up with a bigger lod of credits too. Wadd'ya say? - - - - - Head to Sector 690-2150 - -- Destroy all (12) ShellCores and all (10 Defense and 2 Missile) turrets - - - MediumSide3 - - - - - - PSE Sector Purge - - - I'll go down there and purge all dem red buggers! - - - I need to take care of something. - - - Purge all dem lil red buggers in Sector 690-2150! - - - Alright. Dere's a sector right belows this one dat gots a lotta Scouter buggers that need to be 'rradicated. Dey have the ability to use Stealth, so it's hard to git in dere and pin 'em down. If ye can figure out a way to shred those buggers to pieces, I'll give ya a good lod of credits. - - - - Head to Sector 760-2030 - -- Destroy all (8) Basic Scouts - - - PSE Scout Destruction - - - Aye, I'll head out there and find a way. - - - Actually, I'll pass. - - - Did ya forget what yer task was? Alright, head down to Sector...760-2030? Yeh, Sector 760-2030, and 'rradicate all those Scouter buggers. - - - - Oi Dere. Dere's a lotta Scouter buggers snoppin' around the Capitol, don't ya think? Dey keep harassing our Shellies, especially those who go down to that lil tanker trainin' zone. Dose buggers need to sod off! Y'know what? Since yer here, I gots a couple tasks for ye. Lend yourself to me for a bit, will ya? - - - - - Uhh...sure. - I'm sorry, but this isn't the right time. - - - - The Scourge of Secrecy - - - Capitol South-West - - - Mmmmm, I see ya gots some of that good ol' potenital. Good stuff out dere. I got that lod of credits I said I'd give ya, but we ain't done yet. Ya said you'd lend yerself to me for a bit, so speak with me for one moar task when yer ready. - - - - Ya did good out there, fellow Shelly, ya did good. Hopefully those red buggers sodded off now. We 'ppriciate what yer doin' for us. Take this big lod of credits and keep up de good work. - - - Perfectly Sane Escapade - - - B - - - Head to Capitol Southwest and speak to the Perfectly Sane core. - - - - The Scourge of Secrecy - - - - It seems like ya have some unfinished business. We 'ppriciate having ya here, but ya need to go sod off and finish yer previous tasks. - - - - - Alright... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Puzzles to Solve.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Puzzles to Solve.taskdata deleted file mode 100644 index 34ca1fdea..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Puzzles to Solve.taskdata +++ /dev/null @@ -1,2957 +0,0 @@ - - - - - - - - - - - - true - - - - false - true - - 1 - 1 - false - true - - - - false - true - - 1 - 1 - false - true - - - - false - true - - 1 - 1 - false - true - - - - false - true - - 1 - 1 - false - true - - - - false - true - - 1 - 1 - false - true - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - false - false - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - 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- - Light Core - - - droneflag33 - - - - - - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-0.4000000059604645,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.39999985694885256,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":4.863738922722405e-7,"y":-0.25},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - Fighter - - - droneflag11 - - - - - - - - - Wow, you solved it. - -If you want to do another puzzle, speak to me later. - - - - Ok. - - - - PTS-part2-complete - - - droneflag34 - - - - - - - - - droneflag6 - - - - - - - - - Heavy Drone - - - Block Core - - - Fake Heavy - - - PTS-part3-complete - - - Ready for round 2? - - - - Sure... - No thanks. - - - - Ready for round 3? - - - - BRING IT! - No. - - - - Wow. seems that you are good with some simple math. - -If you want to do another puzzle, speak to me later. - - - - Ok. - - - - You want to play again? - - - - Yes. - Maybe later. - - - - Here is the next puzzle. - -"I am the fastest doppelganger. I do not take orders from you, only if you spawn me in." - -Which Infected am I referring to? - - - -Solve the puzzle - - - PTS-part2 - - - Ok. Let me look around. - - - On second thought, I'll pass. - - - I'm still not giving you any hints. - - - PTS-part4-complete - - - Sector 1130-300 - - - counter_drone_blueprint - - - Counter Drone - - - flag_pts02 - - - - - - - - - flag_pts03 - - - - - - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-0.800000011920929,"y":-0.10000000149011612},"rotation":-180.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.800000011920929,"y":-0.10000000149011612},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.30000001192092898,"y":-0.6000001430511475},"rotation":180.0,"mirrored":false,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.30000001192092898,"y":-0.6000000238418579},"rotation":180.0,"mirrored":true,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.4000000059604645,"y":0.6000000238418579},"rotation":-180.0,"mirrored":false,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.4000001549720764,"y":0.6000000834465027},"rotation":-180.0,"mirrored":true,"abilityID":34,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.0,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":0.5,"y":-0.10000000149011612},"rotation":90.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallCenter2","shiny":false},{"location":{"x":-0.4999994933605194,"y":-0.10000000149011612},"rotation":-90.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallCenter2","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - MiniDroneShellcore - - - flag_pts01 - - - - - - - - - Wow, you didn't get fooled. - -If you still want to continue, speak to me later. - - - - Ok - - - - I'm surprised. You actually completed all my puzzles. Thanks for making my day! - - - - No problem! - - - - You ready? Again? - - - - Yep. - I need to do someting. - - - - PTS-part5-complete - - - THROUGH COMPLETING THIS MISSION, YOU: - -Solved some puzzles. At what cost? - - - clip_missioncompleteep1 - - - I hope you know what you are doing for this puzzle. Here it is. - -"I am the strongest in my family, even if I am slowest. Don't be fooled as I am the real one." - -Which Infected am I referring to? - - - PTS-part4 - - - Hmm... Let me look around. - - - Could I pass? - - - If you actually thought I'd give you a hint, you were wrong. - - - Sector 880-150 - - - heavy_drone_blueprint - - - flag_pts04 - - - - - - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.0,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":-0.30000001192092898,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.30000001192092898,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.5,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":-0.5,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - - - - - - - - - - - - - - - - - - - Here is my last puzzle for you to solve. - -"I take the time to think. I take the time to grind. Don't whine as I shine over you. If that's the case, you and what army?" - -Which Infected am I referring to? - - - SmallWing1 - - - PTS-part5 - - - Ok, I'll have to think hard on this. - - - Give me moment, I have to do something. - - - Look, it is not fun if I reveal the answer. You can whine all you want but I'll never reveal it. - - - NO! NO! NO! - -You got it all wrong. You got to find the meaning first, then find the target. - -Sigh, if you want to do it again, speak to me when you are ready. - - - - Okay... - - - - You want to try again? - - - - Sure. - No. - - - - Puzzles to Solve - - - C - - - Talk to the Uninfected ShellCore in Haven 2. - - - - Trial By Combat - - - - I'm bored. That's why. - - - - Oh. - - - - Trial By Combat - - - I think we can talk more later. Once you have completed your training, you can come by and speak to me. - - - - Sure. - - - - Since you are done with your training, would you like to play a game with me? - - - - Sure. - No. - - - - What did I just say? - - - - Fine... - - - - Give me a moment to think first. - - - - Ok. - - - - Let's start off with a simple puzzle. - -"I may not be the strongest but I am first one you have to face." - -Which Infected am I referring to? - - - PTS-part1 - - - Later. - - - I'm not giving you any hints. - - - You ready? - - - - Yep. - Nope. - - - - While I'm processing a list of problems, can you do me a favour? I know that I am supposed to go to Haven 1 to check-in but I want to do this first. Can you tell Mission Control that I am not feeling so good? - - - -Go to Haven 1 --Speak to Mission Control - - - PTS-part0 - - - Sure - - - ... - - - Please, I want to make the best experience for both of us. - - - PTS-part1-complete - - - I have heard rumors of more minidrones appearing near Haven 1. Do you believe that? - - - - Yes? - No. - - - - Either way, something is causing them to appear but I don't know what is the cause. One thing for sure is that Mission Control wants me to check-in and examine if it's still a problem. However, I don't feel like doing it. - - - - Why? - - - - "No," is not an option. - - - - Fine. - - - - Haven 1 - - - haven1-missioncontrol1 - - - Have you seen Gunboat? He should be here. - - - - He's... sick. - - - - What? Are they Infected? - - - - No, just not feeling well. - - - - That's... Unusual, but not unheard of. Okay, I suppose they can take some time off, but I do want them to come by later. - - - - I'll tell them that. - - - - Oh you're back. Mission control wants me to come by later then. That can work. - -I have finished making a list of problems for you to solve. Feel free to speak to me once you are ready. - - - - Ok. - - - - PTS-part0-complete - - - I'm going to make some puzzles and you have to solve it by destroying one of the Infected. - -Does that sound fair? - - - - Yes. - No. - - - - Impressive. Not bad but impressive. - -If you want to do another puzzle, speak to me again. - - - - Sure. - - - - Here is the next one. - -"I started off with one but now I prefer two. If you take it to the power of two, it's an even number." - -Which Infected am I referring to? - - - PTS-part3 - - - Oh that is tricky, let me look around. - - - It's too difficult, I give up. - - - If you continue to bug me again, I'll give you a clue. - -Well, after this task. - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/RandomSpawnsGraph_460_150.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/RandomSpawnsGraph_460_150.sectordata deleted file mode 100644 index 4b21d997f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/RandomSpawnsGraph_460_150.sectordata +++ /dev/null @@ -1,268 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Hey you're back! You've been making quite the name for yourself. - - - - Hello again! - - - - Wish I could say the same for myself. Restricted to this boring blue sector. Most of the time the enemies don't even get to me. - - - - Sorry to hear that... - Well, what about Private Beamer? - - - - Eh, Beamer's not very happy with me right now. They're annoyed I sent backup. Not really sure what or to whom they're trying to prove something to. - - - - Well, that just can't stand! - - - - You know what, I've been following your antics a bit. As has literally everyone in the upper Standard Sectors. Can-not believe there's an infected base right next to us. - - - - Wanna go explore it a bit? - - - - Afraid it's going to be slightly more complicated than that. We don't have direct orders to help, so we're going to have to be a bit more "covert" about it. - - - - - - How so? - - - - Someone must have helped you find the base right? I'd say meeting them would be a good point to start. - - - - Head to Haven 2. -- Speak to The Bordergazer for further instructions. - - - rari - - - - - - RTG_meet_bordergazer - - - Let's do it! - - - Perhaps later. - - - Let's head to Haven 2 and speak to that friend of yours. - - - By the way, greetings again, commander. I do realize I am in your debt, so I shall ask the higher-ups to green-light you and your friend. - - - - Cool! - - - - I would join you two, but I'm currently researching another lead we unraveled - warping. - - - - What's that? - - - - ...I have had my suspicions as well. - - - - ... - - - - Well if you're a right dunderhead that's how I would explain it. But it's slightly more complicated than that. - - - - Zing. - - - - While there are very strong infected cores in the known sectors, they seem to appear out of thin air only in DeadZones. It's possible they are being warped in somehow. - - - - How can you be so sure? - - - - Haven 2 - - - Yeah, good, OK. I messed up with my coordinates. That's why you went and had a little tea party with the damn Infected. - - - - What's tea? - - - - Just shut up will you? - - - - Rude. - - - - It's only a hunch. Plus, my theory doesn't explain why we take damage randomly while in there. But it's a lead the higher-ups in the Capitol appear to be taking seriously. - - - - ... - - - - *grumble* a dunderhead? seriously?? *grumble* Oh - I mean, th-that's a phenomenal theory. Is there anything we can do to help? - - - - ... - - - - Now that you mention it, there's reason to believe the "warp station" they use for DeadZone cores is somewhere in the base. We should probably try exploring a bit deeper into it. - - - - ... - - - - As much as I'm bored, I'm not going to stop you from your military duties. Finish up unraveling whatever secret plan our enemies have. - - - - Okay... - - - - Huh? What does "stand" mean? - - - - ... we're going to find you something to do. - - - - Saving Private Beamer - - - DeadZone Scouting - - - player - - - - - - - 693.336731 - 172.866974 - - 0 - - 1 - - - - - 694.1182 - 173.833939 - - 1 - - - - - - - haven2-bordergazer - - - What? You want to go back to that wretched hive? TO ALLEVIATE YOUR BOREDOM? - - - - Ok - - - - You must be The Bordergazer. I apologize if my request seems childish, but it's more out of my curiosity rather than boredom. - - - - ... - You never mentioned curiosity! - - - - You see - the enemy cores we meet in DeadZones often seem to come out of thin air. Add to that the fact that those mysterious gates we see all over the place have to lead somewhere... - - - - - ... - - - - Unbelievable! So you're saying there's a way I can actually be usefu -- I mean we may have the chance to advance ShellCore knowledge by finding this station??? - - - - ... - - - - So you're saying there's a way we can... move really fast from one of those gates to another? - - - - ... - - - - - - - - 696.4597 - 172.866974 - - 0 - - 3 - - - - - 696.304 - 173.628647 - - 3 - - - - - - - Well, that's, uh, interesting. Well, if you don't feel like telling me who you two are that's fine. Now that I've thought about it, I have much bigger plans for you! - - - - Such as? - - - - Well we've been building this cool arena for us to fight in, but, you know the thing, how we can only fight non-reds and all that. But you my friend, you change everything!!! - - - - How? - - - - Well I'm glad you asked... wait a second. I'm not supposed to be able to talk to you am I? Hah! I got so excited I forgot we are mortal enemies for a second there... - - - - Who the heck would forget that. - - - - Wait what? You can talk to them? Oh yeah, you can! It feels like we found that out years ago. - - - - Well let me talk to him. - Dang, has it really been YEARS? - - - - I shall pardon the interruption, though I wasn't able to understand a word your friend transmitted. - - - - ... - - - - flag-RTG-infected-roller-spawn - - - roller - - - - - - - - - RTG-enter-infected-base - - - - - - - 1620.02649 - 102.099243 - - 0 - - 2 - - - - - 1620.41724 - 102.445938 - - 2 - - - - - - - - - - - 1628.99353 - 105.041618 - - 0 - - 7 - - - - - 1627.27478 - 105.075768 - - 7 - - - - - - - - - - - 1622.6825 - 106.723244 - - 0 - - 6 - - - - - 1623.07324 - 106.205772 - - 6 - - - - - - - - - - - 1621.66589 - 103.54937 - - 0 - - 8 - - - - - 1622.37109 - 104.101181 - - 8 - - - - - - - - - - - 1628.776 - 105.204613 - - 0 - - 9 - - - - - 1627.7594 - 105.23896 - - 9 - - - - - - - Now wait a second, we don't allow cheaters in here. You sure you won't cheat right? Anyway... - - - - ... - - - - Hey! What's wrong with you? Why aren't we fighting that core? And why aren't we dead yet? - - - - Give them a chance to speak. - - - - *ahem* - - - - Ah!! Er, you were saying... - - - - What? - - - - Uh, I mean, what's in it for me? - - - - So... I know this sounds, weird, but how would you like to fight me in this arena? - - - - Well what's in it for me? - But I'm not a two time back to back champion. - - - - Yeah of course there is! Not like we constructed this whole thing just to give you all a bit of a scare. No, there's more here. - - - - Hmm, I need to talk to Rari about this. - - - - - - - - 1604.72009 - 92.6078339 - - 0 - - 2 - - - - - 1603.77991 - 92.1980057 - - 2 - - - - - - - Well, I get more fodder to convince my fellow cores to keep working on this dilapidated base! Oh, you meant for you. Eh, I could let you keep going through this base, maybe even show you the warp gates. - - - - There's more to this base??? - - - - No congrats for me? - - - - ... - - - - Wait! The core mentioned the jump gates to you, right? I mean, that's as good proof as anything else. They couldn't have known we were specifically hunting for them. - - - - - - Yeah! - - - - Yes, they would surely do that... after you blew them up. You were duped. - - - - - ... - - - - You annoying... pretend that never happened, okay? - - - - Well, there is a jump gate sector though. - - - - THROUGH COMPLETING THIS MISSION, YOU: - -Learned about warping - the ability to teleport between areas -Identified the Infected Hideout has jump gates in them; that may be how the enemy loads DeadZones with dangerous BattleCores -Figured out why Rari is forced to stay in a boring empty sector - - - clip_missioncompleteep1 - - - Either way, I shall report this to the higher ups. You shall hear from them. For now, congratulations, you have served us well once again, commander. - - - - Thank you! - - - - Really... that is most interesting. How do you know? - - - - The core told me they would show me around. - - - - - - - - 696.8639 - 172.09288 - - 0 - - 2 - - - - - 696.473145 - 173.264816 - - 2 - - - - - - - - - - - 692.97406 - 172.256622 - - 0 - - 1 - - - - - 693.482361 - 173.0187 - - 1 - - - - - - - <color=lime>I should probably head back to Haven 2 right now, even though they mentioned warp gates somewhere here.</color> - - - ..... - - - - Well? - - - - Wait a second, you're not red! Who are you? And who's your friend over there? Answers. Now. - - - - I am Green. - I am Bream. - I am Dream. - - - - So - enough talk. I've marked a point on the map that we suspect holds the warp station. Be very, very careful. It's quite possible the area is just teeming with DeadZone cores. - - - - Head to the marked sector on the map. - - - RTG_entersector - - - Let's do it. - - - No thanks. - - - Raring to Go - - - A - - - Speak to the ShellCore in Sector 880-150. - - - - DeadZone Scouting - Saving Private Beamer - - - - flag-haven2raritp - - - - - - - - - There is certainly more to that place than the few sectors filled to the brim with infected cores. Perhaps even more areas locked behind DeadZones? - - - - - - ... - - - - What? You're kidding!!! They're like three times my size! Well, since you're destroying them I don't see the harm in it. Guess I'll leave you two to it. - - - - Wait, you're just leaving? - - - - Eh..er... yeah. I've changed my mind on this whole adventuring, being an interesting personality thing. I like being lost in the deep blue sector! - - - - ...... - Cannot believe I'm doing this for free. - That's a great song, by the way. - - - - So, I guess there wasn't a jump sector anywhere there after all. What a waste of time. - - - - There ARE jump gates though! - Yeah, well you chickened out. - - - - Sector 1700-90 - - - flag-RTG-infected-rari-spawn - - - - - - - - - - - - - 1618.93347 - 108.100288 - - 0 - - 1 - - - - - 1619.40063 - 107.753593 - - 1 - - - - - - - ... I uh, have no words. To say the least. - - - - Part of this is your fault, by the way! - - - - - - - - - - - Defeat the lone Infected ShellCore in their arena. - -- Should you fail, speak to the Bordergazer in Haven 2 to try again. - -- Return to the Bordergazer in Haven 2 for your reward. - - - RTG_destroy_roller - - - Okay then, leave me to it. - - - By the way, I don't think I introduced myself. The name's Roller. Pleasure to meet you! - - - - Likewise! - Well, this whole thing makes no sense. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZAntiAir.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZAntiAir.sectordata deleted file mode 100644 index 031812e0e..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZAntiAir.sectordata +++ /dev/null @@ -1,166 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - - - - - - - - - 0 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - 1000 - 0 - 0 - false - 0 - 0 - - false - - - - false - false - - 1 - 0 - false - false - - - - - - - - - - - - - - - - - - Capitol Challenge Sector - - - SkirmishGate - - - SiegeZone Anti-Air - - - Anti-AirComplete - - - player - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZAntiAirBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZAntiAirBailout.sectordata deleted file mode 100644 index 0b6bde8c9..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZAntiAirBailout.sectordata +++ /dev/null @@ -1,137 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - Return to reality? - - - - Yes. - No. - - - - Capitol Challenge Sector - - - SkirmishGate - - - SiegeZone Anti-Air - - - AntiAirSpawn - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZBetaVarSet.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZBetaVarSet.sectordata deleted file mode 100644 index 3e3f7c59e..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZBetaVarSet.sectordata +++ /dev/null @@ -1,70 +0,0 @@ - - - - - - - - - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - - - - - SiegeZone Beta - - - SZBetaComplete - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZFatalFunnel.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZFatalFunnel.sectordata deleted file mode 100644 index 4c38e5422..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZFatalFunnel.sectordata +++ /dev/null @@ -1,166 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - 300 - 0 - 0 - false - 0 - 0 - - false - - - - - - - 0 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - - - - - - - - - - - - - false - false - - 1 - 0 - false - false - - - - - - - - - - - - - - - - - - FatalFunnelComplete - - - Haven 3 - - - SkirmishGateH3 - - - SiegeZone Fatal Funnel - - - player - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZFatalFunnelBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZFatalFunnelBailout.sectordata deleted file mode 100644 index f242e011e..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZFatalFunnelBailout.sectordata +++ /dev/null @@ -1,137 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 153 - 0 - - - Dialogue - Out - Single - Right - 210 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - - - - - - - Return to reality? - - - - Yes. - No. - - - - SiegeZone Fatal Funnel - - - FatalFunnelCarrier - - - Haven 3 - - - SkirmishGateH3 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZForward Base.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZForward Base.sectordata deleted file mode 100644 index e427e2f45..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZForward Base.sectordata +++ /dev/null @@ -1,166 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - - - - - - - - 400 - 0 - 0 - false - 0 - 0 - - false - - - - - - - 0 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 400 - false - - - - - - - - - - false - false - - 1 - 0 - false - false - - - - - - - - - - - - - - - - - - SiegeZone Forward Base - - - ForwardBaseComplete - - - Haven 3 - - - SkirmishGateH3 - - - player - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZForward BaselBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZForward BaselBailout.sectordata deleted file mode 100644 index 85c76112d..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZForward BaselBailout.sectordata +++ /dev/null @@ -1,137 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - - - - - - - Return to reality? - - - - Yes. - No. - - - - SiegeZone Forward Base - - - fbcarrier - - - Haven 3 - - - SkirmishGateH3 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZOnslaught.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZOnslaught.sectordata deleted file mode 100644 index 8bd4e83ed..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZOnslaught.sectordata +++ /dev/null @@ -1,166 +0,0 @@ - - - - - - - - - - Uninitialized - 5 - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - - - - 800 - 0 - 0 - false - 0 - 0 - - false - - - - - - - - - - - 0 - 0 - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - - - - - false - false - - 1 - 0 - false - false - - - - - - - - - - - - - - - - - - SiegeZone Onslaught - - - OnslaughtComplete - - - Haven 3 - - - SkirmishGateH3 - - - player - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZOnslaughtBailout.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZOnslaughtBailout.sectordata deleted file mode 100644 index fea8568bf..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SZOnslaughtBailout.sectordata +++ /dev/null @@ -1,137 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - - - - - - - Return to reality? - - - - Yes. - No. - - - - SiegeZone Onslaught - - - OnslaughtCC - - - Haven 3 - - - SkirmishGateH3 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Saving Private Beamer.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Saving Private Beamer.taskdata deleted file mode 100644 index 26a7d7520..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Saving Private Beamer.taskdata +++ /dev/null @@ -1,624 +0,0 @@ - - - - - - - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - true - - - - - - Dialogue - Out - Single - Right - 177 - 0 - - - Dialogue - Out - Single - Right - 232 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - false - - - - - - false - - - - - - true - - - - - - false - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - true - - - - - - false - - - - - - true - - - - - - - - - - - - - - - - true - - - - - - - - - false - - 6 - 1 - true - - - - - - - - - - 0 - 1 - 0 - 1 - - false - 0 - - - - - - Dialogue - Out - Single - Right - 190 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - 5 - 2 - 0 - - - - - true - - false - false - Mission - - - - - - - - - 0 - 1 - 0 - 1 - - - 350 - false - - - 0 - 1 - - 25 - 0 - - - - - true - false - - - - - - - - - 0 - 1 - 0 - 1 - - - 500 - false - - - 0 - 1 - - 25 - 0 - - - - - true - false - - - - - true - - false - false - Mission - - - - - - - TaskFlow - Out - Single - Right - 230 - 0 - - - - - 0 - 1 - 0 - 1 - - - true - - - - - true - - false - false - Mission - - - - - - - TaskFlow - Out - Single - Right - 269 - 0 - - - - - 0 - 1 - 0 - 1 - - - true - - - - true - false - false - Mission - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - You came to help me out? I don't need any help, I can handle this with ease! - - - - I don't think you can... - Nope! - - - - - - - What? You question me! Watch, I will wipe this Sector clean of the red scum! - - - - Installing democracy and freedom huh? - I should go back to the other ShellCore. - - - - What the heck are you talking about? - - - - I should go back to the other ShellCore. - - - - Sector 880-150 - - - Sector 1130-300 - - - SPB-part1-complete - - - THROUGH COMPLETING THIS MISSION, YOU: - -Saved Private Beamer! Well, hopefully you did. - - - clip_missioncompleteep1 - - - SPB-part2-complete - - - ShellCore - - - Saving Private Beamer - - - C - - - Talk to the Uninfected ShellCore in Sector 880-150. - - - - Training Circuit - - - - Hmm... on second thought you don't seem trained enough to commit to this mission. Might I suggest finishing your work at Haven 1? - - - - Okay... - - - - Training Circuit - - - rari - - - Greetings, ShellCore. My comrade left for Sector 1130-300 hours ago, and they still haven't returned. I'm afraid they may be in trouble. Can you look out for them if you find yourself in that sector? - - - - Head to Sector 1130-300. -- Find the Uninfected ShellCore. - - - SPB-part1 - - - Sure. - - - Maybe later. - - - You should look for my friend in Sector 1130-300. - - - Beamer is being brash again, hm? Well, I know I have already asked you for so much, but would you mind making it a little easier for them? Just destroying six enemy ShellCores should suffice. - - - - Clear 6 ShellCores from Sector 1130-30. - - - SPB-part2 - - - ...Alright. - - - Eh, I've better things to do. - - - Yes, their name is Beamer. They're ranked as Private. And you should go help them in Sector 1130-300 by destroying 6 adversary ShellCores. - - - Thanks a bunch. That should really ease the effects of their stupidity. - - - - Ok - - - - 1130-300-beamer - - - Thanks again for yo-- what? They're not coming back? And they're on a suicide mission to destroy all of that sector's adversaries? Hmm... I must think a bit. Talk to me again. - - - - Ok - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 1240-1670.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 1240-1670.sectordata deleted file mode 100644 index 84f021cba..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 1240-1670.sectordata +++ /dev/null @@ -1,101 +0,0 @@ - - - - - - - - - - TaskFlow - In - Multi - Left - 20 - 0 - - - TaskFlow - Out - Single - Right - 107 - 0 - - - TaskFlow - Out - Single - Right - 162 - 0 - - - false - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - - - 1 - - - - - - - - - - - - - - - - - 0.88 - 0.12 - - - - Secto1240assassin - - - Supply and Demand - - - Sector 1240-1670 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2150-1910.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2150-1910.sectordata deleted file mode 100644 index 95e0c744c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2150-1910.sectordata +++ /dev/null @@ -1,111 +0,0 @@ - - - - - - - - - - - - - - - - - false - false - false - false - - - - - - - 1 - 0 - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 177 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - - - - - - - - - Sector 2150-1910 - - - hornet_2150-1910 - - - player - - - InfectedTruceVar - - - You should probably talk to our leader instead of going somewhere else. Otherwise things will get... Weird. - - - - Okay. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2210-2090 Brawler Trap.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2210-2090 Brawler Trap.sectordata deleted file mode 100644 index 46e9159a1..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2210-2090 Brawler Trap.sectordata +++ /dev/null @@ -1,83 +0,0 @@ - - - - - - - - - - - - - false - false - false - false - - - - - - - false - false - false - false - - - - - Condition - In - Multi - Left - 60 - 0 - - - TaskFlow - Out - Single - Right - 60 - 0 - - - - - - - - - Uninitialized - - true - 15 - true - - - - - - - - - - - BrawlerAmbush1 - - - player - - - BrawlerAmbush2 - - - Sector 2210-2090 - - - BrawlerTrapFlag - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2330-1370 Dreadnought.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2330-1370 Dreadnought.sectordata deleted file mode 100644 index 52eee1ffc..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2330-1370 Dreadnought.sectordata +++ /dev/null @@ -1,799 +0,0 @@ - - - - - - - - - - - - - false - - - - - - - true - - - - - - - false - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - false - false - false - true - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - true - - false - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - true - - - - - - true - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 0 - false - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 0 - false - - - - - - - true - - - - - - - true - - - - - - - true - - - - false - false - - 1 - 1 - false - false - - - - false - false - - 1 - 1 - false - false - - - - false - false - - 1 - 1 - false - false - - - - false - false - - 1 - 1 - false - false - - - - false - false - - 1 - 1 - false - false - - - - false - false - - 1 - 1 - false - false - - - - false - false - - 1 - 1 - false - false - - - - false - false - - 1 - 1 - false - false - - - - - - false - - - - - - - false - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - 0 - 0 - - - - - 1 - 0 - - - - TaskFlow - In - Multi - Left - 20 - 0 - - - TaskFlow - Out - Single - Right - 107 - 0 - - - TaskFlow - Out - Single - Right - 162 - 0 - - - TaskFlow - Out - Single - Right - 217 - 0 - - - TaskFlow - Out - Single - Right - 272 - 0 - - - false - - - - - - - false - - - - - - - false - - - - false - false - - 1 - 1 - false - false - - - - false - false - - 1 - 0 - false - false - - - - false - false - - 1 - 1 - false - false - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - false - - - - - 1 - 0 - - - - - 0 - 0 - - - - - - - - - - - - - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - 1 - 0 - - - - - 0 - 0 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - - - - - - false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - <color=red>Pathetic.</color> - - - dreadnought - - - <color=lime>Why do I hear boss music?</color> - - - sukrat - - - <color=lime>Huh? Who said that?</color> - - - player - - - 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- - - Dreadnought - - - dreadnoughtspawn - - - - - - - - - BossMusicVar - - - - - - <color=lime>You think that guy was just... Hiding somewhere, waiting for someone to destroy those speeder tanks or something? What a freak.</color> - - - <color=lime>If the infected used ShellCores that large as commanders in battlezones, we'd stand no hope of winning...</color> - - - aristu - - - <color=lime>He seemed like an upright fellow. What is wrong with liking speeder tanks?</color> - - - clearly-delusional - - - speedertankcollection2 - - - speedertankcollection3 - - - speedertankcollection4 - - - speedertankcollection5 - - - speedertankcollection6 - - - speedertankcollection7 - - - speedertankcollection8 - - - speedertankcollection9 - - - music_sloppy_remix - - - <color=red>You absolute cretin! Those were antiques! You will pay for destroying my speeder tank collection!</color> - - - DreadnoughtDefeatedVar - - - - 0.4 - 0.4 - 0.1 - 0.1 - - - - <color=red>Useless.</color> - - - <color=red>Now I gotta replace my speeder tanks again...</color> - - - speedertankcollection1 - - - <color=red>I wish these green guys dropped better parts...</color> - - - DreadnoughtGoneVar - - - <color=red>You! You again! Why do you keep doing this!?</color> - - - Sector 2330-1370 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2330-1370.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2330-1370.sectordata deleted file mode 100644 index 173aaecdb..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2330-1370.sectordata +++ /dev/null @@ -1,77 +0,0 @@ - - - - - - - - - - - - - false - false - false - true - - - - - - - false - false - false - true - - - - - - - - - - - false - false - false - true - - - - - - - 1 - 0 - - - - - - - - - - - Termie1 - - - player - - - Termie3 - - - Sector 2330-1370 - - - Termie2 - - - InfectedTruceVar - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2490-540.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 2490-540.sectordata deleted file mode 100644 index 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Beta 0.0.0/Canvases/Sector 580-1790.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 580-1790.sectordata deleted file mode 100644 index b89872fb8..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Sector 580-1790.sectordata +++ /dev/null @@ -1,288 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - TaskFlow - In - Multi - Left - 20 - 0 - - - TaskFlow - Out - Single - Right - 109 - 0 - - - TaskFlow - Out - Single - Right - 166 - 0 - - - TaskFlow - Out - Single - Right - 222 - 0 - - - TaskFlow - Out - Single - Right - 279 - 0 - - - TaskFlow - Out - Single - Right - 335 - 0 - - - false - - - - - - - - - 0.01 - - false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 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- - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SiegeZone Iota ConverterV1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SiegeZone Iota ConverterV1.sectordata deleted file mode 100644 index 209ee9a3e..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SiegeZone Iota ConverterV1.sectordata +++ /dev/null @@ -1,411 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - - - - - - 0.15 - 0.15 - 0.15 - 1 - - - - - - 1 - - - - - - 0 - 0.4 - 0 - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1 - 0 - - - - - - - - - - - - - - - - - - - - - - - - - 0 - 1 - 0 - 1 - - - - - - - - - - - - - - - - - - - - 1 - 0 - - - - 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CC - - - TwoLanesComplete - - - RestStopComplete - - - Anti-AirComplete - - - U-TurnComplete - - - CrestingCorners - - - PickAndDropComplete - - - DogfightingComplete - - - AirAceComplete - - - StringTheoryComplete - - - LongShotComplete - - - TraitorComplete - - - MaginotLineComplete - - - CircularMovementComplete - - - AsteroidsInvadersComplete - - - BrokenPlatformsComplete - - - FortressComplete - - - This is every mission unlocked. - - - FlagshipComplete - - - HerzogComplete - - - [[Note]] - -These are the easy and medium Skirmish missions. Completing all medium missions unlocks hard missions. - - - - - 13000 - Build ground units and don't let enemies get to your base. - FirstBloodBase - BattleZone First Blood - - - 15000 - Make sure to keep an eye on both lanes. - TwoLanesBase - BattleZone Two Lanes - - - 15000 - Use the isolated platforms to deny the enemy room to move. - RestStopBase - BattleZone Rest Stop - - - 15000 - Defend a ground installation from waves of torpedo bombers. Make sure your core is equipped to counter both Shellcores and Drones. - AntiAirSpawn - SiegeZone Anti-Air - - - 15000 - Try to take over as much power and stations that you can from the get-go. - U-TurnBase - BattleZone U-Turn - - - 15000 - Work together with your ally to comquer enemy stations. - CrestingCornersBase - BattleZone Cresting Corners - - - - - - - 13000 - Build ground units and don't let enemies get to your base. - FirstBloodBase - BattleZone First Blood - - - 15000 - Make sure to keep an eye on both lanes. - TwoLanesBase - BattleZone Two Lanes - - - 15000 - Use the isolated platforms to deny the enemy room to move. - RestStopBase - BattleZone Rest Stop - - - 15000 - Defend a ground installation from waves of torpedo bombers. Make sure your core is equipped to counter both Shellcores and Drones. - AntiAirSpawn - SiegeZone Anti-Air - - - 15000 - Try to take over as much power and stations that you can from the get-go. - U-TurnBase - BattleZone U-Turn - - - 15000 - Work together with your ally to comquer enemy stations. - CrestingCornersBase - BattleZone Cresting Corners - - - 18000 - You don't start with any allied bunkers. You'll have to make them your ally by force. - PickAndDropBase - BattleZone Pick and Drop - - - 20000 - Using the 'Control' passive increases the strength of your allies. The same goes for the enemy, should they choose to use it. - StringTheoryBase - BattleZone String Theory - - - 20000 - Clever use of torpedos can clear the way for siege tanks. - LongShotBase - BattleZone Long Shot - - - 20000 - A homage to the Traitor mission from the original episode 2. Beware of the immense firepower the Frigate has. - TraitorSpawn - DuelZone Traitor - - - 20000 - A line of tanks are in the center. Taking them out should prove useful. - MaginotLineBase - BattleZone Maginot Line - - - 20000 - While that fortified position in the middle of the map may seem scary, nothing is saying you have to destroy it to win. - CircularMovementBase - BattleZone Circular Movement - - - 20000 - A duel with a much larger foe, but someone has tampered with the arena! - DogfightingPlayerSpawn - DuelZone Dogfighting - - - - - [[Note]] - -These are the easy Skirmish missions. Completing all easy missions unlocks medium missions. - - - [[Note]] - -These are the easy, medium and hard Skirmish missions. Completing all hard missions unlocks two lunatic missions. (Big Deal and Hell's Awakening) - - - - - 13000 - Build ground units and don't let enemies get to your base. - FirstBloodBase - BattleZone First Blood - - - 20000 - Make sure to keep an eye on both lanes. - TwoLanesBase - BattleZone Two Lanes - - - 15000 - Use the isolated platforms to deny the enemy room to move. - RestStopBase - BattleZone Rest Stop - - - 15000 - Defend a ground installation from waves of torpedo bombers. Make sure your core is equipped to counter both Shellcores and Drones. - SiegeZone Anti-Air - SiegeZone Anti-Air - - - 15000 - Try to take over as much power and stations that you can from the get-go. - U-TurnBase - BattleZone U-Turn - - - 15000 - Work together with your ally to comquer enemy stations. - CrestingCornersBase - BattleZone Cresting Corners - - - 18000 - You don't start with any allied bunkers. You'll have to make them your ally by force. - PickAndDropBase - BattleZone Pick and Drop - - - 20000 - Using the 'Control' passive increases the strength of your allies. The same goes for the enemy, should they choose to use it. - StringTheoryBase - BattleZone String Theory - - - 20000 - Clever use of torpedos can clear the way for siege tanks. - LongShotBase - BattleZone Long Shot - - - 20000 - A homage to the Traitor mission from the original episode 2. Beware of the immense firepower the enemy has. - TraitorSpawn - DuelZone Traitor - - - 20000 - A line of tanks are in the center. Taking them out should prove useful. - MaginotLineBase - BattleZone Maginot Line - - - 20000 - While that fortified position in the middle of the map may seem scary, nothing is saying you have to destroy it to win. - CircularMovementBase - BattleZone Circular Movement - - - 20000 - A duel with a much larger foe, but someone has tampered with the arena! - DogfightingPlayerSpawn - DuelZone Dogfighting - - - 20000 - Yet another BattleZone where the enemy has an advantage. - AirAceCarrier - BattleZone Air Ace - - - 23000 - This BattleZone is large. Using speed is advised. - AsteroidsInvadersCarrier - BattleZone Asteroids Invaders - - - 25000 - The enemy base is seperated from the rest of the platforms. - BrokenPlatformsBase - BattleZone Broken Platforms - - - 25000 - The enemy has heavily fortified the area surrounding their air carrier. - FortressBase - BattleZone Fortress - - - 25000 - The enemy are using missile stations to defend their base! That has to be cheating, right? - HerzogBase - BattleZone Herzog 3.0 - - - 28000 - The enemy commander in this duel is a replica of Southern Command. Duels like this are created to train our commanders in case our leadership falls to the infection. Or, more importantly, to see who would win in a fight! - FlagshipPlayerSpawn - DuelZone Flagship - - - - - - - 15000 - Build ground units and don't let enemies get to your base. - FirstBloodBase - BattleZone First Blood - - - 15000 - Make sure to keep an eye on both lanes. - TwoLanesBase - BattleZone Two Lanes - - - 15000 - Use the isolated platforms to deny the enemy room to move. - RestStopBase - BattleZone Rest Stop - - - 15000 - Defend a ground installation from waves of torpedo bombers. Make sure your core is equipped to counter both Shellcores and Drones. - SiegeZone Anti-Air - SiegeZone Anti-Air - - - 15000 - Try to take over as much power and stations that you can from the get-go. - U-TurnBase - BattleZone U-Turn - - - 18000 - You don't start with any allied bunkers. You'll have to make them your ally by force. - PickAndDropBase - BattleZone Pick and Drop - - - 20000 - Using the 'Control' passive increases the strength of your allies. The same goes for the enemy, should they choose to use it. - StringTheoryBase - BattleZone String Theory - - - 20000 - Clever use of torpedos can clear the way for siege tanks. - LongShotBase - BattleZone Long Shot - - - 20000 - A homage to the Traitor mission from the original episode 2. Beware of the immense firepower the enemy has. - TraitorSpawn - DuelZone Traitor - - - 20000 - A line of tanks are in the center. Taking them out should prove useful. - MaginotLineBase - BattleZone Maginot Line - - - 20000 - While that fortified position in the middle of the map may seem scary, nothing is saying you have to destroy it to win. - CircularMovementBase - BattleZone Circular Movement - - - 20000 - A duel with a much larger foe, but someone has tampered with the arena! - DogfightingPlayerSpawn - DuelZone Dogfighting - - - 20000 - Yet another BattleZone where the enemy has an advantage. - AirAceCarrier - BattleZone Air Ace - - - 23000 - This BattleZone is large. Using speed is advised. - AsteroidsInvadersCarrier - BattleZone Asteroids Invaders - - - 25000 - The enemy base is seperated from the rest of the platforms. - BrokenPlatformsBase - BattleZone Broken Platforms - - - 25000 - The enemy has heavily fortified the area surrounding their air carrier. - FortressBase - BattleZone Fortress - - - 25000 - The enemy are using missile stations to defend their base! That has to be cheating, right? - HerzogBase - BattleZone Herzog 3.0 - - - 28000 - The enemy commander in this duel is a replica of Southern Command. Duels like this are created to train our commanders in case our leadership falls to the infection. Or, more importantly, to see who would win in a fight! - FlagshipPlayerSpawn - DuelZone Flagship - - - 35000 - The enemy in this duel is powerful. It also looks quite familiar... - BigDealSpawn - DuelZone Big Deal - - - 35000 - Everything you have learned is put to the test in this ruthless battle. Good luck. - Hell'sAwakeningBase - BattleZone Hell's Awakening - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SkirmishCCH3.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SkirmishCCH3.dialoguedata deleted file mode 100644 index f2b21e1f4..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SkirmishCCH3.dialoguedata +++ /dev/null @@ -1,94 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - - - - - - - CCH3 - - - - - 8000 - Destroy the enemy base while defending your own. - FirstStepsCarrier - BattleZone First Steps - - - 8500 - The enemy are deploying turrets - destroy them to reach the carrier! - LearningCurveCarrier - BattleZone Learning Curve - - - 9000 - Defend an allied base from attacks from a single direction. Use outposts and turrets to bolster your defenses. - FatalFunnelCarrier - SiegeZone Fatal Funnel - - - 10000 - Destroy the enemy commander in a 1 on 1 battle. - GradiusFlagPlayer - DuelZone Gradius - - - 10000 - Avoid the enemy missiles to emerge victorious. - AirDaemonCarrier - BattleZone Daemon - - - 12000 - Two paths to victory, which will you choose? - RoundRingerCarrier - BattleZone Round Ringer - - - 12000 - Defend an allied base from attacks from both sides. Make sure you have enough speed to reach it before it's destroyed! - ForwardBasePlayerSpawn - SiegeZone Forward Base - - - 12500 - Prepare to face a much faster foe. Enguard! - ImpasseFlagspawn - DuelZone Impasse - - - 13000 - The enemy commander is a loose cannon, take them out quickly before advancing! - DisorderlyConductCarrier - BattleZone Disorderly Conduct - - - 15000 - Defend Haven 3 from increasingly dangerous waves of Infected! 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Good work so far, the leader has been quite pleased with your progress. - - - - Thanks, but do you know anything about a missing transport? - - - - Missing? I assume the Trader in Haven 4 sent you. We sent a transmission out saying there would be a delay. - - - - A delay? 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Keep them reds off of me, and i'll get these supplies to Haven 4 safely! - - - - Will do, let’s go! - - - - If you like, head to the Capitol Advanced Trade Sector and see what the delay is. Maybe you can help expedite things. - - - - Will do, cheers. - Im a bit busy, maybe later. - - - - Supply and Demand - - - A - - - Speak to the Trader in Haven 4 - - - - The Capitol's Reckoning - - - - Unfortunately, I cannot offer you anything at this time. I was supposed to receive a shipment of parts from the capitol, but the transport is running late. - - - - Is there anything I can do? - I see, very well then. - - - - Greetings! You must be new, welcome to the frontlines. - - - - Thanks, I want to trade some parts please. - Goodbye - - - - The Capitol's Reckoning - - - Unfortunately, I just sold out! Fights are rough out here, and parts are being bought out faster than I can import them. Check back later, and I might have some in stock. - - - - Okay. - - - - Sector 1140-2030 - - - supplydemandcheckpoint - - - According to our scouts, the infected were amassing a small attack squadron. We believe they will try to ambush the transport while it's on route, and so we couldn’t risk sending it out alone. - -We requested a small escort detachment, but everyone’s been busy keeping the infected at bay. - - - - Head to Sector 1140-2030 and escort the transport safely to Haven 4 - - - MediumCenter4 - - - counter_drone - - - I’ll help escort it to Haven 4. - - - That’s a real shame. - - - Great! The transport is just south of us in Sector 1140-2030. 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Single - Right - 169 - 0 - - - Condition - In - Multi - Left - 224 - 0 - - - TaskFlow - Out - Single - Right - 224 - 0 - - - Condition - In - Multi - Left - 279 - 0 - - - TaskFlow - Out - Single - Right - 279 - 0 - - - Condition - In - Multi - Left - 334 - 0 - - - TaskFlow - Out - Single - Right - 334 - 0 - - - Condition - In - Multi - Left - 389 - 0 - - - TaskFlow - Out - Single - Right - 389 - 0 - - - - - Uninitialized - - - - - - false - - - - - true - - true - false - Mission - - - - - - Dialogue - Out - Single - Right - 192 - 0 - - true - - 1 - 0 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - true - - - - - - Dialogue - Out - Single - Right - 220 - 0 - - - Dialogue - Out - Single - Right - 278 - 0 - - - Dialogue - Out - Single - Right - 336 - 0 - - true - - 1 - 0 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - 0 - 1 - 0 - 1 - - - 100 - true - - - 7 - 2 - - 15 - 0 - - - - - true - false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Blessed are the colorblind, for they are closer to seeing the truth. - - - - It's that voice again! - Stop talking in riddles... - - - - ... - - - - It's that voice again! - Stop talking in riddles... - - - - Sector 760-1550 - - - You already have. The Stealth ability you helped find was facilitatory to their guerilla attacks around here. We are also aware that it is your fighting chance of getting to the Capitol. Use it wisely. - - - - Head to the Capitol Platforms. - - - haven3-missioncontrol1 - - - - - - The Capitol's Reckoning_travel1 - - - I'll find a way to the Capitol Platforms. - - - I'll need some more preparation before embarking. - - - Now hurry and travel to the Capitol. Don't worry about us. I've marked our intel of the path on your map. Good luck! - - - BattleZone Zeta - - - capitol-south-control - - - Capitol South - - - music_blue2 - - - TCR-5.0.1-content-complete - - - BattleZone Ta Hetera - - - Sector 600-2070 - - - Pytha, your monologuing always irritates me. These greens are mere pests for us to obliterate. Though you raise a good point. - - - - ... - - - - daayo - - - player - - - pytha - - - That we shall do. That putrid speaking green is eavesdropping on us again, how about we blow it to smithereens? - - - - We'll see about that. - - - - - - - - 567.3518 - -1774.95325 - - 0 - - 3 - - - - - 567.292236 - -1752.59534 - - 3 - - - - - - - All this misery, for what? Our commander was the stuff of legends, but even they weren't allowed to know. That's why they left us. - - - - ... - - - - Ever since they disappeared, I've begun to doubt the world we live in. - - - - ... - - - - Whatever the reason for this war may be, we'll have to break rank and search for it ourselves. - - - - *eavesdropping noises* - - - - - - - - 580.832031 - -1779.74731 - - 0 - - 1 - - - - - 578.2819 - -1779.74963 - - 1 - - - - - - - Congratulations on your victory. We hope you enjoyed the little simulation - we think it is similar to the battles at our front lines. - - - - Ok - - - - If you have not already, now is a good time to try assigning Sukrat to your party. They will help you in the BattleZone. You can assign them from the Party tab in the Status Menu (press E) - - - <color=lime>Time to retake this zone! Looks like there's only one enemy.</color> - - - <color=lime>This is going to be a piece of cake!</color> - - - sukrat - - - <color=lime>Great, looks like we've kicked them out from here.</color> - - - <color=lime>The deed is done! We should return to base.</color> - - - <color=lime>We are not ones to tarry! Let us return.</color> - - - clearly-delusional - - - flag-daayo-spawn-TCR - - - - - - - - - flag-pytha-spawn-TCR - - - - - - - - - TCR-ta-hetera-complete - - - Capitol Upgrade Sector - - - core3skills_shell - - - core3weapons_shell - - - THROUGH COMPLETING THIS MISSION, YOU: - -Reached the Capitol Sectors - -Learned the basics of Ground Combat - -Met Daayo and Pytha near the Capitol - -Upgraded your core to a higher tier - -SUGGESTED NEXT MISSION: FATEFUL INTERMISSION - - - clip_missioncompleteep2 - - - TCR-reached-capitol - - - What? You met those Infected you dealt with before? So they have come to the lower sectors. - - - - Ok - - - - <color=lime>What's all this ruckus? Are we now the Capitol cleanup squad?</color> - - - <color=red>I can just sneak up behind and take you out. Hopefully that's nothing personal for you.</color> - - - to-allo - - - <color=red>Kuhuhu, you seem pretty confident of yourselves. Don't bother grasping for what you can't handle.</color> - - - We need to get you to the Capitol, but we are not sure how. We now know that the Infected have totally flanked out our path to the lower sectors. - - - - I'll find a way. - - - - The Scourge of Secrecy - - - It is too risky for you to travel through given our current technology. You might want to search around for other cores who have a lead on how they even got there. - - - - Okay... - - - - Commander, you have helped clear the scourge in these sectors. Given the circumstances, you are too helpful, not to mention useful, to stay up here. - - - - What do you want me to do? - - - - The Capitol's Reckoning - - - A - - - Speak to Mission Control in Haven 3. - - - - The Scourge of Secrecy - DeadZone Scouting - - - - DeadZone Scouting - - - Finally, I've been awaiting your arrival eagerly. I have already received news of your encounter with the Infected leader. So, is it true that you were able to communicate with the Infected? - - - - Ok - - - - Welcome again to the Capitol, commander. Combat is rather different here due to the abundance of platforms. In preparation for your arrival we have set up a training zone for you to understand the intricacies. Return on victory. - - - - Head to BattleZone Zeta. -- Defeat the Infected and return for your reward. - - - The Capitol's Reckoning_battle1 - - - I'll defeat the BattleZone. - - - Give me a moment. - - - Commander, you just barely got here but we need your help again. You might have realized but the Infected are pushing close to us. While the others push back the Capitol path, we need you to retake BattleZone Ta Hetera. Don't take any unnecessary risks - head there through the safe sector. - - - - Head to Sector 600-2070. - -- Then, head to BattleZone Ta Hetera and defeat the enemy Infected. - -- Return for your reward. - - - SmallCenter3 - - - The Capitol's Reckoning_battle2 - - - Sure. - - - No thanks. - - - Thank you commander. We are currently formulating a plan to retaliate against enemy movements. Stay vigilant. In the meantime, if you wish to become stronger, there's a depot below this sector dedicated to mining shards. If you want further details, then you should visit the depot Mission Control. - - - - Ok - - - - core4commando_shell - - - core4elite_shell - - - core4captain_shell - - - core4admiral_shell - - - core2_shell - - - I've never understood it. They keep sending us to these skirmishes for this massive war that nobody knows why we're fighting. - - - - ... - - - - Fortunately for you, wretch, we were ordered to return to our Capitol after zone capture for a core upgrade. I doubt your sickly self will be able to retake it from our accomplice, even if you won't be fighting the likes of me. - - - - Wait! Where are you going! - A core upgrade? - YOUR Capitol??? - - - - Commander, your efforts are much appreciated, but your report of enemies from the upper sectors arriving here is unnerving. We are busy formulating a plan. For now, head to the north-east Upgrade Sector and upgrade your core. - - - - Head to the Capitol Upgrade Sector. - -- Upgrade your core to a higher tier. - -- Return for your reward. - -(If you have already upgraded your core, travel to the Upgrade Sector and then back to Capitol South) - - - MediumCenter1 - - - TCR-final - - - I'll go upgrade my core. - - - Head to the Capitol Upgrade Sector and upgrade your core, and then return here. - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Carrier Conundrum.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Carrier Conundrum.sectordata deleted file mode 100644 index 0ea364e16..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Carrier Conundrum.sectordata +++ /dev/null @@ -1,140 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - 1 - 0 - - - - - - - - - - - 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- - While you were off combating the infected in this sector, I managed to discover the origin of the carrier you fought against. - - - - Is that so? - - - - Sector 120-980 - - - 120-980flag1 - - - Yep! SiegeZone Novus, located North West of here. - -It is my belief that the Infected are planning an imminent assault there – if they take control of that sector it could completely undo all the progress we’ve made here. - - - - What do you want me to do? - - - - <color=lime>Well done on holding off the infected for so long.</color> - - - novusscout1 - - - <color=lime>We’ll take it from here, you should check back up with the scout who sent us.</color> - - - novusscout2 - - - I’m surprised to see you back here, but I’m glad you came. - -The Infected here appear to be gathering in strength – If we don’t do anything about it soon, this sector will become completely overrun. - - - - What do you want me to do? - Perhaps another time. - - - - I need you to hold off the Infected in SiegeZone Novus while I call in backup. - - - - Head to SiegeZone Novus and hold off the Infected attacks. - - - SmallCenter2 - - - Fair enough, consider it done! - - - I’m sorry, I have more urgent things to do. - - - Hurry to SiegeZone Novus and hold off the Infected attacks! I'll call for backup to help you out. - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,60.0],"intendedType":0,"parts":[{"location":{"x":0.0,"y":-0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":-0.5,"y":-0.10000000149011612},"rotation":0.0,"mirrored":true,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.5,"y":-0.10000000149011612},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.0,"y":-0.800000011920929},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallCenter4","shiny":false},{"location":{"x":-0.4000000059604645,"y":-0.8999999761581421},"rotation":0.0,"mirrored":true,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.4000000059604645,"y":-0.8999999761581421},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":-0.5,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":0.5,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":-0.4000000059604645,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallCenter1","shiny":false},{"location":{"x":0.4000000059604645,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallCenter1","shiny":false},{"location":{"x":0.0,"y":0.5},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallCenter1","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - Heavy Scout - - - novus_scout_1 - - - - - - - - - novus_scout_2 - - - - - - - - - Excellent work dealing with that carrier. I have something else you might want to check out – when you’re ready, speak to me. - - - - Ok - - - - Sector_120-980_carrierdead - - - The Infected have bought in a carrier located in the North-Western corner of this sector. - -I believe its destruction is imperative if we ever hope to see the Infected be cleansed from this sector. - - - - But how can I get close? - - - - There are 2 infected outposts located in the North-Eastern side of this sector. If you can capture them, you can utilise siege turrets to take out the carrier. - - - - Destroy the Infected Carrier in Sector 120-980 - - - The Carrier Conundrum - - - Sounds like a plan, I’m in! - - - Sorry, it will have to wait. - - - Before I give you further details, I think you should go complete your tasks from Haven 3. - - - - Okay... - - - - THOUGH COMPLETING THIS MISSION, YOU: - -Helped to clear the Infected and their carrier from Sector 120-980. - -Helped hold off the Infected from SiegeZone Novus. - - - clip_missioncompleteep1 - - - Thank you, hopefully now we can begin to reclaim this sector in full. - -I don’t have much, but this part should help you on your journey. I’ll stay here and monitor the situation. - - - - Ok - - - - C - - - Speak to the Uninfected scout in Sector 120-980, - - - - The Scourge of Secrecy - - - - 120-980flag2 - - - The Scourge of Secrecy - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Compass Theory.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Compass Theory.taskdata deleted file mode 100644 index 2e43f2173..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Compass Theory.taskdata +++ /dev/null @@ -1,1587 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - - - 5 - 2 - 0 - - - - - Condition - In - Multi - Left - 60 - 0 - - - TaskFlow - Out - Single - Right - 60 - 0 - - - - - false - true - - 4 - 1 - true - true - - - - - - true - - - - - - true - - - - - - - - - - true - - false - false - Mission - - - - - - true - - - - - - false - - - - false - true - - 4 - 1 - false - true - - - - - Condition - 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - nivey - - - - - - Trial By Combat - - - Northern Missile - - - TCT-part1-complete - - - Sector 610-740 - - - Eastern Missile - - - Sector 610-500 - - - Western Missile - - - TCT-part4-complete - - - Well, since you are here. Would you be able to do me a favour? I would give something in return, if you are able to finish it. - - - - Sure. What's on your mind? - What do you want? - - - - I have heard rumors about new Missile ShellCores patroling in some of these sectors but I haven't figured out exactly where they are. I made a theory that if you fight them in a specific order, they probabaly show up. - - - - Where do I start? - - - - So that's where they were hiding all along. I wouldn't have known that since I remember that place being a DangerZone. Strange that it has been changed. - -Come and talk to me once you are ready. This might be the last time I'll be staying in this sector. - - - - Ok... Wait, what? - - - - You ready for the last task? - - - - Sure. Let's get this over with. - Wait, why are you leaving? - - - - Since you have defeated those Northern Missiles, I want you to go to Sector 610-740. By my calculations, you should eliminate 7 Southern Missiles in order for this theory to work. Are you able to do that? - - - -Head to Sector 610-740. --Defeat 7 Southern Missile ShellCores. - - - TCT-part2 - - - Sure. - - - Sorry, maybe later. - - - Oh, but be careful in that sector. I have heard another rumor where the Infected may have brought their forces to ambush unfortunate cores. - - - There's something off about those ShellCores. I have seen two that are not like the others. There has never been more than two. What are they up to and where did those mysterious ShellCores go? - - - - What are you talking about? - - - - Oh. Sorry about that. I didn't see you there. I must have trailed off again. Ah ha ha. - -I would like to talk to you more but it seems that you have something else to do at the moment. Speak to me at another time. - - - - Okay... - - - - WHY IS THIS SO DIFFICULT?!? I had it, but now its gone. Why does this always happen to me? - - - - You okay? - ... - - - - AHHH!!! - -Don't sneak up on people like that! You almost made me implode. - - - - Sorry... - - - - I want you to defeat at least 4 of the Northern Missiles in this sector. You do not have to defeat all of them. Are you able to do it? - - - -Defeat 4 Northern Missile ShellCores. - - - TCT-part1 - - - Got it. - - - I think I'll pass for now. - - - If you are not sure what they look like I'll tell you. They look like any other ShellCore but the only difference is that they specifically use a missile and cannons to their advantage. So, be careful. - - - I'm a bit embarrassed to say this. You see, you were able to defeat the northern and southern missiles since I told you their locations. For the next ShellCores, I don't know where they are at. - -I want you to locate and destroy 4 Shellcores that are nicknamed the Eastern Missiles. Report back to me once you are able to find them. - - - -Find and defeat 4 Eastern Missile ShellCores. - - - TCT-part3 - - - Sure. - - - I'm too lazy to do that. See you later. - - - I have one guess as to where they could be. They must be located somewhere that was newly established. Judging by their name, they should be somewhere east from here. - - - Sector 1040-1100 - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-0.30000001192092898,"y":-0.4000000059604645},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.30000001192092898,"y":-0.4000000059604645},"rotation":0.0,"mirrored":true,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.0,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - Infected Enforcer - - - flag_tct_com01 - - - Weak Commander - - - - - - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.4000000059604645,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":-0.4000000059604645,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":-0.699999988079071,"y":-0.4000000059604645},"rotation":-45.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":0.699999988079071,"y":-0.4000000059604645},"rotation":45.0,"mirrored":true,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":-0.4000000059604645,"y":0.5},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.4000000059604645,"y":0.5},"rotation":0.0,"mirrored":true,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - flag_tct_com02 - - - Wing Commander - - - - - - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.0,"y":-0.6000000238418579},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":0.6000000238418579,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":-0.6000000238418579,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":-0.800000011920929,"y":-0.4000000059604645},"rotation":60.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.800000011920929,"y":-0.4000000059604645},"rotation":120.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - flag_tct_com03 - - - Rusher Commander - - - - - - - - - player - - - Southern Missile - - - Great job out there. You showed them who you are. - -The next part might be difficult. Speak to me when you are ready. - - - - Ok - - - - I want to finish up my theory on these Missile ShellCores before I leave. Will you be able to finish this last task? - - - - Sure. - What's in it for me? - - - - WAIT, WHAT?! They were here all along! Since when did they show up? I don't remember them being there! - -Well, I guess my theory is true now. There exists a Northern, Southern, Eastern, and Western Missile. - -Thanks for helping me. I couldn't have done this without you. - - - - No problem. - - - - You ready for the next task? It may be a difficult one. - - - - Yeah I am! - What do you want me to do next? - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-0.699999988079071,"y":-0.800000011920929},"rotation":0.0,"mirrored":false,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.699999988079071,"y":-0.800000011920929},"rotation":0.0,"mirrored":true,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":4.95910626341356e-7,"y":0.4000000059604645},"rotation":-180.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter1","shiny":false},{"location":{"x":4.577636616431846e-7,"y":-0.4000000059604645},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallCenter8","shiny":false},{"location":{"x":-0.400005042552948,"y":-1.0000001192092896},"rotation":0.0,"mirrored":false,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.400005042552948,"y":-1.0000001192092896},"rotation":0.0,"mirrored":true,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.499999076128006,"y":-0.20000000298023225},"rotation":0.0,"mirrored":false,"abilityID":9,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":-0.499999076128006,"y":-0.20000000298023225},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":-0.5000021457672119,"y":-0.6000000238418579},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":0.5000021457672119,"y":-0.6000000238418579},"rotation":0.0,"mirrored":true,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":-0.30000096559524538,"y":0.6000000238418579},"rotation":180.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.30000096559524538,"y":0.6000000238418579},"rotation":-180.0,"mirrored":true,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":-0.4000014364719391,"y":0.20000001788139344},"rotation":0.0,"mirrored":false,"abilityID":7,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.4000014364719391,"y":0.20000001788139344},"rotation":0.0,"mirrored":true,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - flag_west_m01 - - - - - - - - - flag_west_m02 - - - - - - - - - flag_west_m03 - - - - - - - - - flag_west_m04 - - - - - - - - - flag_west_m05 - - - - - - - - - The Compass Theory - - - B - - - Talk to the Uninfected ShellCore in Sector 610-500. - - - - Trial By Combat - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.6000000238418579,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallCenter1","shiny":false},{"location":{"x":-0.6000000238418579,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter1","shiny":false},{"location":{"x":0.40000244975090029,"y":-3.814697180359872e-8},"rotation":-90.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":0.20000149309635163,"y":-0.5000000596046448},"rotation":0.0,"mirrored":true,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.5000040531158447,"y":-0.5},"rotation":-180.0,"mirrored":true,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":0.5000002384185791,"y":0.5},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":-0.2999976873397827,"y":-0.3000001907348633},"rotation":0.0,"mirrored":false,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":-0.3999963104724884,"y":0.10000000149011612},"rotation":-180.0,"mirrored":true,"abilityID":7,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.4999968707561493,"y":0.5},"rotation":0.0,"mirrored":true,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":0.0,"y":-0.16500000655651093},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallCenter4","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - flag_east_m04 - - - - - - - - - flag_east_m03 - - - - - - - - - flag_east_m01 - - - - - - - - - flag_east_m02 - - - - - - - - - Nicely done out there. - -Hmm. I don't think I see any changes at the moment. In order to prove this theory, we might have to go even further. Speak to me once you are ready. - -I'm pretty sure I forgot to introduce myself. I'm Nivey. I'm an explorer who researches many mysteries about ShellCores. - - - - Ok - - - - TCT-part2-complete - - - Well, you see. Mission Control wants me to head to the Capitol as soon as possible. SInce the path to the Capitol is being patrolled by many Infected, I'm not sure if I'll make it. - -So, I'm sparing these last few moments before I take my leave. - - - - Is there anything I can do? - - - - Since we know there are Northern, Southern, and Eastern Missile ShellCores, we don't know whether or not the Western Missile exists. I want you to find and defeat 5 Western Missiles. - -Again, I have no idea where they are at. - - - -Find and defeat 5 Western Missile ShellCores. - - - SmallCenter4 - - - TCT-part4 - - - You can count on me! - - - Sorry, I have something to do. I'll catch you later. - - - The only clue that I can think of is that they must me somewhere at the west side of these sectors. 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 120-980-beamer - - - Thank you for coming here. There is a scourge in these sectors, the Infected weren't here a moment ago, and now, red is all I can see. It's like they were invisible. - - - - Anything else? - - - - We are just north of the path to the Capitol sectors. I saw it being overrun just like this sector here. We are detached from our headquarters. - - - - I'll relay this back. - Capitol? - - - - I know it only by name, and by the elite Cores I spot traveling from there to Haven 3 to deposit parts and gather information. It is of great prosperity, and I have heard it has something we here have never had: safety. - - - - I'll relay this back. - - - - 1040-920-beamer - - - These sectors used to be ours. Then they invaded Epsilon and this sector, and we had no firepower to fight them back with. But not long ago most of them seem to have left to invade westward. While they have left Defense Turrets to slow us down, the time seems right to reclaim Epsilon. - - - - I'll report back to Mission Control. - - - - Sector 120-980 - - - Sector 1040-920 - - - BattleZone Delta - - - haven3-missioncontrol1 - - - Well done, the enemy commander retreated from the Zone. - - - - Ok - - - - Sector 610-740 - - - Frankly, it looks like they are preparing an invasion in this sector. They've taken over our outpost here and built Defense Turrets to counter us. It doesn't look very good. - - - - Thank you. - - - - A battle-class ShellCore has managed to enter Sector 610-740 from one of the Infected Zones. Neutralize the threat immedeiately. Recapture our outpost and gather turrets for additional support. - - - - Head to Sector 610-740 and destroy the invading enemy BattleCore. - -- (Optional) Capture the nearby outpost and buy turrets to help destroy the core. - -- Return for your reward. - - - - - SmallCenter6 - - - The Scourge of Secrecy_battlecore - - - I'll destroy the ShellCore. - - - I'm not ready yet. - - - You should head to Sector 610-740 and destroy the invading BattleCore, using the outpost there for assistance. The BattleCore could lead to dire consequences if not dispatched of immediately. - - - <color=red>Heh, they remind me of that legendary commander that led us so long ago.</color> - - - pytha - - - Absolutely unbelievable. Against all odds, we have prevailed. - - - - Ok - - - - scourge_battlecore - - - <color=lime>Don't think you can hold us back this time fools!</color> - - - player - - - music_sloppy - - - infectedleader - - - plater - - - 180 - - - nulll - - - - - - - 54.81558 - -839.8184 - - 0 - - 1 - - - - - 54.2968826 - -799.837341 - - 1 - - - - - - - Haven 3 - - - <color=lime>So much for my existence ending here, I guess. I should report back to Haven 3.</color> - - - BattleZone Epsilon - - - <color=red>Don't think we are giving up without a fight though, strange core. You may have earned my respect, but not my servitude.</color> - - - Interesting... my commanders were right that you can read my transmissions, unlike the rest of your kind. Maybe you can be of use to us in the future. I will watch you closely. - - - - Why would I be of use to you? - I will end this war, one way or another. - - - - It is impossible to end this war. - - - - Why is that? - - - - I will contact you at a more appropriate time. - - - - Give me some answers! - - - - You can probably tell by how close I am to the Haven that I'm one of the lucky ones... The others are at the sectors beyond this one, I'm scared for them. The Infected came in droves, I was right here when they did. I didn't even see them coming. - - - - What's your report? - - - - 610-740-beamer - - - You can press 'ENTER' when you are not transmitting or receiving background dialogue to view all and scroll through all previous background transmissions. - - - You must have heard of how fast and spontaneous the Infected attacks here were. The truth is our scouts haven't even been able to return and give us their intel. Please visit the surrounding sectors and relay their info back to us. - - - - Talk to 3 ShellCores, in the following order: -- The Uninfected scout in Sector 610-740, -- The Uninfected scout in Sector 120-980, -- And the Uninfected scout in Sector 1040-920. - - - SmallCenter5 - - - The Scourge of Secrecy_scouting - - - I'll see what I can do. - - - No thanks. - - - Visit the three scouts and obtain their information before returning here. Your work is greatly appreciated. - - - Sector 120-1100 - - - <color=red>And with that said, our leader will have a talk with you soon.</color> - - - daayo - - - flag_scourgedaayospawnepsilon - - - - - - - - - You should finish the mission given by the Misison Control in Haven 2 first. - - - - Okay... - - - - Trian By Combat - - - Your help at zone Beta saved us from losing much more territory than we already have, and helped us clear out the assaults here with more concentrated force. Yet still, two renegade Infected controls the Delta BattleZone west of us. Defeat them. - - - - Head to BattleZone Delta and protect the carrier. - -- Destroy the enemy carrier. - -- Return for your reward. - - - The Scourge of Secrecy_delta - - - I'll drive the Infected out of the zone. - - - I'm not ready for this yet. - - - You must head to the BattleZone west of here and defeat the Infected. We can proceed to clear out the Infected from nearby sectors once that is taken care of. - - - Excellent work. The Infection is still spreading in the Sector, but now we can contain it. - - - - Ok - - - - <color=red>Hahaha, we're not trying to. In fact, our new objective is complete: finding you, you squirming blotch of pestilence.</color> - - - <color=red>Our work needs no explanation, green core. The rumors were right that you can speak to us, but your existence ends here.</color> - - - deltacore - - - <color=lime>Time to meet your maker red trash. Explain yourselves!</color> - - - <color=red>DAMN IT! HOW ARE THEY PUSHING US BACK!</color> - - - flag_scourgepythaspawnepsilon - - - - - - - - - {"entityName":"Pytha","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,60.0],"intendedType":0,"parts":[{"location":{"x":-0.29999905824661257,"y":-0.10000000149011612},"rotation":0.0,"mirrored":false,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.30000102519989016,"y":-0.10000000149011612},"rotation":0.0,"mirrored":true,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":9.72747784544481e-7,"y":-0.4000000059604645},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter4","shiny":false},{"location":{"x":9.91821252682712e-7,"y":0.4000000059604645},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":-0.5999985337257385,"y":-0.10000000149011612},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallSide1","shiny":false},{"location":{"x":0.6000009775161743,"y":-0.10000000149011612},"rotation":0.0,"mirrored":true,"abilityID":9,"tier":1,"secondaryData":"","partID":"SmallSide1","shiny":false},{"location":{"x":-0.5999990701675415,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false},{"location":{"x":0.6000009775161743,"y":-0.5},"rotation":0.0,"mirrored":true,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing4","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - We still face severe issues - for one, our only pathway to the Capitol is apparently blocked off by a great many Infected cores. for another, we don't know how they are so quickly wiping us out. But now is the time we fight to reclaim our territory - in BattleZone Epsilon. Bring help. - - - - Head to BattleZone Epsilon and protect the Carrier. - -- Destroy the enemy Carrier. - -- Return to Haven 3 for a reward. - - - SmallCenter9 - - - strike_drone - - - The Scourge of Secrecy_epsilon - - - I'll do it. - - - Reclaim BattleZone Epsilon for us. Victory is almost ripe for the picking. - - - sukrat - - - - - - - 442.433929 - -450.149933 - - 0 - - 16 - - - - - 442.775818 - -482.548431 - - 16 - - - - - - - - - - - 442.228271 - -495.498932 - - 0 - - 17 - - - - - 442.433929 - -450.1811 - - 17 - - - - - - - Whew, after fighting that BattleCore, I think I need to improve my core. I going to equip some new parts for more firepower, and speed! Don't worry, this won't take long. - - - - Alright. - - - - That feels better. Now then, let's go take back BattleZone Epsilon! - - - - Let's go! - - - - {"entityName":"Daayo","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,60.0],"intendedType":0,"parts":[{"location":{"x":-0.4999975264072418,"y":-0.699999988079071},"rotation":150.0,"mirrored":true,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.5000030994415283,"y":-0.699999988079071},"rotation":-150.0,"mirrored":false,"abilityID":17,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.40000098943710329,"y":-0.20000000298023225},"rotation":0.0,"mirrored":true,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":4.863738922722405e-7,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":0.0,"y":-0.8999999761581421},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallCenter1","shiny":false},{"location":{"x":-0.19999702274799348,"y":-0.8999999761581421},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallSide1","shiny":false},{"location":{"x":0.20000296831130982,"y":-0.8999999761581421},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide1","shiny":false},{"location":{"x":-0.3999985158443451,"y":-0.20000000298023225},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - You made all the way down here without completing your training? Wow, I'm impressed, but you should head back up to Haven 1 and complete your training first. - - - - Okay... - - - - You are no longer a newborn, you are a hardened fighter whose work we couldn't do without. This Haven and its surrounding sectors have been all but sabotaged by the Infected, will you help us take them back? - - - - Yes. - No. - - - - Training Circuit - - - A massive core tractored you and talked to you? That sounds like the leader of the Infected forces... We need to report this to our leaders as soon as possible! - - - - Ok - - - - This is a lot to process, our scouts have done well. They'll remain stationed there for now as they always have, but now we mobilize and return the favor. - - - - Ok - - - - Commander, you and your friend have proven far too special to remain here, and we have more than enough firepower now that their main attacks have been stifled. Still, we must be cautious before sending you to our Capitol. Scout out Sector 120-1100 and return with your intel. - - - - Head to Sector 120-1100. - -- Return to Haven 3 for your reward. - - - The Scourge of Secrecy_meeting - - - I'll check it out. - - - I have things to do here first. - - - You should head to Sector 120-1100 and return with any information you can about the invasion of our Capitol path. - - - {"entityName":"BattleCore","coreSpriteID":"core1_light","coreShellSpriteID":"core3skills_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.4999990165233612,"y":0.0},"rotation":180.0,"mirrored":true,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigSide4","shiny":false},{"location":{"x":1.3999994993209839,"y":0.5},"rotation":180.0,"mirrored":false,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing5","shiny":false},{"location":{"x":-0.4999990165233612,"y":0.0},"rotation":180.0,"mirrored":false,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigSide4","shiny":false},{"location":{"x":-1.3999994993209839,"y":0.5},"rotation":-180.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing5","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - BattleCore - - - flag_scourgebattlecorespawn - - - - - - - - - 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- - - THROUGH COMPLETING THIS MISSION, YOU: - -Defended Haven 3 from the Infected onslaught - -Fought in BattleZone Delta and BattleZone Epsilon - -Defeated the threatening BattleCore - -Met with the Infected Leader for the first time - - - clip_missioncompleteep1 - - - 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- - - Infected Leader - - - flag_scourgeinfectedleaderspawn - - - - - - - - - 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- - - - false - false - true - false - - - - - - - - - - - - - - - true - - false - false - Mission - - - - - - - false - false - false - true - - - - - - false - - - - - - - - - - - false - - true - false - 0 - false - - - - - - - - - - Condition - In - Multi - Left - 60 - 0 - - - TaskFlow - Out - Single - Right - 60 - 0 - - - - - - - true - - - - - - false - - - 1 - 1 - - - 0 - 0 - - false - true - - false - - - - - - - - Dialogue - Out - Single - Right - 216 - 0 - - - Dialogue - Out - Single - Right - 271 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - - false - - - - - - - false - - - - - - - - - - - - false - false - true - false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ShellCore - - - 1040-920dturret2 - - - 1040-920dturret3 - - - 1040-920dturret4 - - - 1040-920dturret5 - - - 1040-920dturret6 - - - 1040-920dturret7 - - - 1040-920dturret8 - - - 1040-920dturret9 - - - defense_turret - - - 1040-920dturret1spawn - - - - - - - - - 1040-920dturret2spawn - - - - - - - - - 1040-920dturret3spawn - - - - - - - - - 1040-920dturret5spawn - - - - - - - - - 1040-920dturret6spawn - - - - - - - - - 1040-920dturret7spawn - - - - - - - - - 1040-920dturret8spawn - - - - - - - - - 1040-920dturret9spawn - - - - - - - - - Defense Turret - - - Sector_1040-920_turretdead - - - 1040-920-beamer - - - Sector 1040-920 - - - The Turret Turmoil - - - C - - - Speak to the Uninfected scout in Sector 1040-920 - - - - The Scourge of Secrecy - - - - - - - The Scourge of Secrecy - - - 1040-920dturret1 - - - player - - - Exactly! They were last spotted in Sector 610-740 – Track the ShellCore down and destroy them. - -If we don’t, who knows what chaos they might cause? - - - - Head to Sector 610-740 and destroy the ShellCore responsible for placing the turrets - - - SmallCenter4 - - - Tracking the Technician - - - I’ll be back in a jiffy! - - - I’ll get back to you on that. - - - -Helped destroy several Defense Turrets and the ShellCores guarding them in Sector 1040-920, greatly weaking the Infected grasp in the sector. - --Destroyed the commander responsible for setting up the turrets in Sector 1040-920 - - - - clip_missioncompleteep1 - - - turretcomplete - - - DeltaCore - - - Excellent work – now with that threat cleared, this sector should remain secure. - -I have a few hundred credits and an interesting Bullet part I was given, but not much else. I'll keep recon of this sector and report of any changes. Good luck out there, Commander. - - - - Thanks. - - - - Sector 610-740DeltaDestroy - - - Perhaps you complete your mission from the Haven 3 Mission Control before I brief you further. - - - - Okay... - - - - As I’m sure you can imagine, this sector wasn’t always as dangerous as you saw earlier. - -Mission control informed me that a certain infected commander placed these turrets here, but rather than chase them down, I was ordered to stay here and scout for infected movement - - - - And you want me to take care of them instead? - - - - Thank you so much for your help, I greatly appreciate it! - -I have just one last task for you, if you are willing. - - - - Sure – what is it? - It will have to wait. - - - - There's still a lot of Defense Turrets in this sector, which inhibits us from traveling through this sector easily. There's also a a few Infected ShellCores guarding them as well. Destroying all of the Defense Turrets and some ShellCores will greatly weaken the Infected hold in this sector. - - - - In Sector 1040-920, destroy all (9) Defense Turrets and at least 4 Infected ShellCores - - - Sector Defence - - - I'll wipe this sector clean of the Defense Turrets. - - - I don't have time for this. - - - You should destroy the Defense Turrets as well as some of the ShellCores guarding them. - - - 1040-920dturret4spawn - - - - - - - - - Sector_1040-920_turretdead1 - - - Sector_1040-920_turretdead2 - - - Sector 610-740 - - - - - - - 597.4009 - -629.9193 - - 0 - - 12 - - - - - 595.0656 - -579.2305 - - 12 - - 13 - - - - - 605.620056 - -535.8681 - - 13 - - 14 - - - - - 626.133667 - -506.562958 - - 14 - - 15 - - - - - 646.052 - -488.979858 - - 15 - - 16 - - - - - 679.455261 - -479.0207 - - 16 - - 17 - - - - - 713.430969 - -476.960175 - - 17 - - 18 - - - - - 755.6258 - -483.416443 - - 18 - - 19 - - - - - 791.3872 - -499.5343 - - 19 - - 20 - - - - - 823.0276 - -520.9179 - - 20 - - 21 - - - - - 842.946 - -551.3907 - - 21 - - 22 - - - - - 854.072754 - -591.250244 - - 22 - - 23 - - - - - 853.500366 - -631.0869 - - 23 - - 24 - - - - - 844.1136 - -659.4992 - - 24 - - 25 - - - - - 829.461 - -669.036255 - - 25 - - 26 - - - - - 797.2482 - -687.787 - - 26 - - 27 - - - - - 757.983948 - -694.5409 - - 27 - - 28 - - - - - 719.8872 - -690.7175 - - 28 - - 29 - - - - - 679.455261 - -681.651245 - - 29 - - 30 - - - - - 654.843567 - -670.5015 - - 30 - - 32 - - - - - 626.812866 - -655.4036 - - 32 - - 0 - - - - - - - deltacorespawn - - - - - - - - - Not at lot of our ShellCores travel through this sector, so I'm glad to see you back here. The Infected grasp in this sector is still strong since we've last met. I actually have a favor to ask of you if you don't mind. - - - - Sure. What is it? - Perhaps another time. - - - - <color=lime>So, you were the one responsible for placing all those turrets I destroyed!?</color> - - - <color=red>You did WHAT? Your meddling ends here, die!</color> - - - turretdeltapostkill - - - turretdeltaprekill - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Unnamed Shard Mission.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Unnamed Shard Mission.taskdata deleted file mode 100644 index be12c3e97..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/The Unnamed Shard Mission.taskdata +++ /dev/null @@ -1,1389 +0,0 @@ - - - - - - - - - - - - - - 5 - 2 - 0 - - - - - - Dialogue - Out - Single - Right - 218 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 205 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 244 - 0 - - true - - 0 - 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- - - Dialogue - Out - Single - Right - 231 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - 500 - 0 - 0 - true - SmallCenter9 - 10 - worker_drone - 0 - - true - - - - - - 3000 - 0 - 0 - true - SmallCenter1 - 19 - 2 - - true - - - - - - - - - - - - - - - 0 - 1 - 0 - 1 - - false - 2 - - - - - - - 0 - 1 - 0 - 1 - - - - - - - - 0 - 1 - 0 - 1 - - - - - - - - 0 - 1 - 0 - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The Capitol's Reckoning - - - Ahh, you want to go on to become a certified shard collector I see. Hmm. You gotta little unfinished bussiness there. Tell you what, you complete your unfinished busniess, and then we can begin your tutorial. Deal? - - - - Alright... - - - - Ahh, you want to go on to become a certified shard collector I see. Well alrighty then. I need to give you some explaination first about the process before we begin. - - - - Okay. - - - - Hmmm, now what do we have here? Wha'cha want me to do with ya? - - - - I would like to learn shard mining. - Actually, nevermind. - - - - Y'see, there are these shard rocks scattered throughout the world. They come in a variety of different colors, which determines their value. Breaking these rocks gives you shards, which can be used for upgrading your core to support more parts. - - - - I see. - - - - What you are gonna want to do is go to the sector direct south of here and break one of those shards. That'll deposit them into your inventory automatically. You gots to select the shard in order for those weapons of yours to shoot the shard. - - - Destroy a shard rock in the Capitol Mining Sector. - - - mining-depot-mc - - - SmallCenter9 - - - worker_drone - - - First of Many - - - Sounds easy. I'll do it. - - - I need time to prepare. - - - Head down to the Capitol Mining Sector and destroy a shard rock. - - - Aye, but things have gotten worse lately, y'know? The red tide has grown strong, rushing in and sweeping over us. At least they seem to be leaving our shards alone, though judging by the fact they are patroling that sector they know very well how valuable they are. - - - - Is there any way I can help? - - - - I'd have you drive them out of the sector, but I know they would merely be replaced in but a few moments. Every time we have cleared the infected from that sector, they have returned in force. - - - - Then what do I do? - - - - What? No, just shoot the shard and let your weapons destroy it! That's all you need to do. Think of it this way, where do all of those power orbs you collect during BattleZones go? Exactly. Now get a move on! - - - - Okay. - - - - You went ahead and got a bunch of them shards without me even tellin ya where and what to do, eh? I don't even need to give you this tutorial then. Here, take your reward. - - - - Wait, really? Nice. - - - - You think this is a joke? You think this is funny, huh? You think you can just waltz in here, with THAT many shards, and think I wouldn't notice? - - - - Uhhh... - - - - No, I'm not Southern Command. Nor do I intend on telling you who I am. - - - - What? Why not? - - - - Howsabout this. I'm going to give you somethin REAL nice, just cause you impressed me. Just don't tell Southern Command, alright? - - - - Okay. - Wait a minute, you aren't Southern Command? - - - - Because I feel like it. Just like you felt destroying those shards. - - - - Okay fine, fine. - - - - Now take this fancy part and get on with your life. You are clearly meant for greater things if you've already collected that many shards. - - - - If you say so. - - - - Now, you probably think yourself clever, eh? Thinkin I wouldn't notice you already gots a shard on ya. I quite like those that take initiative, so imma skip the task and go straight to the reward. - - - - Wait, really? Nice. - - - - Ye gots to go get yourself a shard! Just select the shard, and let your weapons do the rest. That's all that is needed. - - - - Okay. - Aren't worker drones needed to haul the shards? - - - - Capitol Mining Sector - - - Haha, I'm not done yet. - - - - Of course not. - - - - Now, you probably think yourself clever, eh? Thinkin I wouldn't notice you already gots some shards on ya. I quite like those that take initiative, so imma skip the task and go straight to the reward. - - - - Wait, really? Nice. - - - - clip_victory - - - Alright, here is your reward. Now talk to me again when you are ready for yer next task. - - - - Okay. - - - - Good work gettin that shard. Those shards are scattered all throughout the world, but for some odd reason, that sector there to the south seems to have a renewable supply. I suspect that may be why our Capitol is where it is. - - - - Huh. Makes sense. - - - - Well, looky here. We have a bit of an overachiever. Went ahead and got a bunch of them there shards, did ya? Good, good. The more shards you get, the stronger you can make yourself. I don't think I need to explain why that is a good thing. - - - - Yeah. - - - - Good work gettin them shards. Those shards are scattered all throughout the world, but for some odd reason, that sector there to the south seems to have a renewable supply. I suspect that may be why our Capitol is where it is. - - - - Huh. Makes sense. - - - - shards_shotA - - - shards_shotB - - - The Unnamed Shard Mission - - - B - - - Talk to the Mission Control beneath the Capitol in the 'Capitol Mining Depot' sector. - - - - - - how - - - "I just kept adding parts to my shell, until I suddeny felt as if I had become... a monster. My shell felt like this alien thing that isn't a part of me anymore. I just didn't feel like myself anymore." - -"So you removed your entire shell?" -"Whatever." - --Unused dialogue from Ep2 source code. - - - "Yeah... I felt like that was the only way to breathe freely again. Sounds crazy, doesn't it?" - -"You should get at least some basic protection." -"You sure got some issues." - --Also unused dialogue from Ep2 source code. - - - Unused dialogue I wrote. Could use it later. 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For we have been one in the beginning, and we will be one in the end. - - - - Who are you? - What are you talking about? - - - - ... - - - - Who are you? - What are you talking about? - - - - The orange Task Arrow on your minimap indicates your current objective. If the objective's exact location is unknown, a question mark will be shown. - - - SmallCenter5 - - - Haven 1 - - - You can reset a sector and its inhabitants by moving outside its boundaries, then moving back in. Use this to your advantage. - - - Not sure! Maybe it's got something to do with the fact that they attack us on sight. - - - - Understandable. - - - - Congratulations on completing your initial training! Before we leave, I know you have questions so ask away. - - - - Who are you? - Why are we here? - Enough chit-chat. Haven 2 awaits! - - - - I'm Sukrat. Well, I guess you already knew that. I was born right before you, my last task just now was to get you from the Spawning Grounds. I also like moving fast and blowing enemies up! - - - - Huh. That's cool. - - - - Double click certain objects like turrets to activate your Tractor Beam, which pulls them with you as you move. Double click again to release the beam. - -Press 'E' to open the map and task menu. - - - Drag to select certain allies, then select yourself to make them follow, or the world to make them move. - -Your drones can always be controlled. Other entities, only if they agree to it. - - - combat-introduction - - - Good day, Newborn! Our Spawning Grounds are fraught with danger. Follow me to reach an area that is secure for our kind. - - - - Okay! - - - - escape-to-safety-haven1 - - - Spawning Grounds - - - music_blue1 - - - Wh-where am I? What's going on? Get me out of here! - - - - Follow me! - - - - part-stealer - - - flag_tohaven2_camerapanend - - - escape-to-safety - - - sukrat - - - - - - - 258.448059 - 96.72742 - - 0 - - 15 - - - - - 271.498077 - 131.31601 - - 15 - - - - - - - - - - - 271.7745 - 127.649582 - - 0 - - 1 - - - - - 269.9771 - 129.924942 - - 1 - - - - - - - haven1-missioncontrol1 - - - Welcome, Newborn. Glad you could make it. I will act as your mentor from now on. Speak to me when you are ready. - - - - Ok - - - - Good work. Your enhanced Shell offers more protection as well as Speed Thrust, an ability that grants temporary additional speed when used. - - - - Ok - - - - Impressive! I see you have a lot of potential, but this was only the beginning. - - - - Ok - - - - Well done. Get more parts if you want to, but their weight will slow you down. Make sure your shell configuration is always up to the task. - - - - Ok - - - - aristu - - - - - - - 364.988281 - 135.949417 - - 0 - - 28 - - - - - 364.949371 - 135.021713 - - 28 - - - - - - - - - - - 364.988281 - 135.949417 - - 0 - - 28 - - - - - 364.949371 - 135.021713 - - 28 - - - - - - - player - - - - - - - 365.024048 - 129.349548 - - 0 - - 25 - - - - - 364.9462 - 130.004013 - - 25 - - - - - - - - - - - 245.08194 - -150.07869 - - 0 - - 10 - - - - - 255.462936 - -147.319641 - - 10 - - - - - - - Strike Drone - - - Your Core is vulnerable, and your Shell is still weak. First of all, you should get a Shell Part from the Yard to the right and attach it to your Core. - - - - Get a shell part from the yard. -- Attach it to your ship. -- Return for your reward. - - - Training Circuit-build-ship1 - - - I'll get the Shell part. - - - Maybe later. - - - Before we continue, you should get a Shell Part from the Yard to the right and attach it to your Core. - - - You are now ready for intermediate-level tasks, but before you move on I have one last favor to ask of you. Return to the Spawning Grounds once more and lead another Newborn to me, just like you were led here. - - - - Return to the Spawning Grounds and find the Uninfected Newborn. - -- Return with it for your reward. - - - SmallCenter2 - - - Training Circuit-rescue1 - - - I'm on my way. - - - I have no time for this. - - - You've grown strong. Return to the Spawning Grounds once more and lead another Newborn to me, just like you were led here. - - - - Get to the safe sector at the top of the Spawning Grounds. - - - Training Circuit-autotask1 - - - Thank you. The birth of Newborns in our Spawning Grounds is rather rare, but we try our best to prevent the Infected from giving them a hard time. - - - - Ok - - - - <color=#00FF00>Great job out there!</color> - - - <color=#00FF00>Please, I need answers...</color> - - - <color=#00FF00>Well that wasn't very nice of you. Try giving me an okay!</color> - - - <color=#00FF00>Hm, you rescued yourself, not bad. By the way, you know we can talk through here right?</color> - - - <color=#00FF00>Huh, didn't know that. I've got a few questions to ask you...</color> - - - <color=#00FF00>Oh you want to talk to me now? Well wait until you're done with your training first! Talk to the Mission Control.</color> - - - <color=#00FF00>By the way, new advances in technology have enabled us to talk remotely using this channel. Follow me!</color> - - - <color=#00FF00>Uh, like this? I have so many questions...</color> - - - <color=#00FF00>You're loud and clear! Save your questions until you're safe though.</color> - - - <color=#00FF00>You're safe! Talk to Mission Control for your next task.</color> - - - <color=#00FF00>What's a Mission Control?</color> - - - <color=#00FF00>Oh right, it's the big station to the west.</color> - - - <color=#00FF00>Don't worry, we'll talk again soon enough!</color> - - - <color=#00FF00>Wait, answer my questions!!</color> - - - <color=#00FF00>Finish your training first!</color> - - - <color=#00FF00>By the way, we can talk through this channel indirectly.</color> - - - <color=#00FF00>I don't understand what's happening!</color> - - - <color=#00FF00>You and me both, friend. Follow me northwards!</color> - - - Further growth is essential for survival. Head west and salvage a part of an infected Crimson ShellCore, then bring it to the Yard and attach it to your shell like you did before. - - - - - Head to Sector 150-150 and collect a part from an enemy ShellCore. - -- Use your tractor beam to carry it to the Yard. - -- Attach it to your shell and report back. - - - - Training Circuit-combat2 - - - I'll get a new Shell Part. - - - Before your next task, head west and salvage a part of an infected Crimson ShellCore, then bring it to the Yard and attach it to your shell like you did before. - - - SmallWing2 - - - Sector 150-150 - - - It's time to collect some combat experience. Head east and destroy 5 infected Strike Drones. Take one of the nearby Defense turrets with you for protection. - - - - Head to Sector 460-150 and destroy 5 Strike Drones. - -- (Optional) Take a Defense Turret with you. - - - Training Circuit-combat1 - - - I'm ready. - - - To continue, head east and destroy 5 infected Strike Drones. Take one of the nearby Defense turrets with you for protection. - - - Flag_aristuspawnpoint0 - - - - - - - - - Tough question. The other cores in the haven were telling me that we're in some kind of "Core War" with those "Infected" ShellCores. We've been in it for very, very long. - - - - Why? - Huh. Cool. - What is "the Infection"? - - - - It's a strange "disease" inflicted on cores like you and me. We know it does at least three things - it turns us red, cuts off our ability to communicate, and makes us vicious murderers. Try not to get infected! - - - - Ehh, I will. - - - - Flag_sukratspawnpoint0 - - - - - - - - - build-your-ship - - - Use W-A-S-D to move. - -Click on a target to select it, and click twice to interact. Begin dialogue with the NPC (a ShellCore) beside you. - - - Sector 460-150 - - - Training Circuit - - - C - - - Automatic. - - - - None. - - - - rescue-to-safety - - - <color=#00FF00>Time to move to greener pastures! Pun intended.</color> - - - THROUGH COMPLETING THIS MISSION, YOU: - -Explored the Spawning Grounds and Haven 1 -Met Sukrat and Aristu -Learned basic combat skills -Learned basic ship assembly skills - -SUGGESTED NEXT MISSION: TRIAL BY COMBAT - - - clip_missioncompleteep1 - - - It's time for you to move on. There is nothing more I can teach you. Head to the sector in the east, Sukrat will meet you there and go with you to Haven 2. Good luck, and take care of yourself. - - - - Head to Sector 460-150 to the east. - -- Talk to Sukrat. - -- Together, go to Haven 2. - -- Both of you must survive. - - - Training Circuit-sukrat1 - - - Thanks for your help. I'm on my way. - - - There's something else I need to finish here. - - - Head to the sector in the east, Sukrat will meet you there. You're strong enough for the front lines now. - - - Great. The next haven is apparently all the way east, there might be a few enemies so we'll have to either kill them or avoid them somehow. Once we're done talking here I'll lead the way. - - - - Let's go! - Wait! I want to ask questions again! - - - - Sukrat - - - Flag_sukratspawnpoint00 - - - - - - - - - <color=#00FF00>Very droll!</color> - - - Haven 2 - - - - - - - 709.641846 - 77.20191 - - 0 - - 5 - - - - - 708.8245 - 93.46943 - - 5 - - 8 - - - - - 706.5008 - 113.229759 - - 8 - - 9 - - - - - 704.9944 - 124.969208 - - 9 - - - - - - - haven2-missioncontrol1 - - - Greetings, Newborn. 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Right - 166 - 0 - - - Dialogue - Out - Single - Right - 223 - 0 - - - Dialogue - Out - Single - Right - 279 - 0 - - true - - 1 - 0 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - 0 - 1 - 0 - 1 - - - 1000 - true - - - 10 - 0 - - 150 - 0 - - - - - true - false - - - - - - - - - - 0 - 1 - 0 - 1 - - false - - 0 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BattleZone Alpha - - - There is no enemy commander present in the southern BattleZone. This is our chance to strike and take out the enemy Carrier. Head to the BattleZone and support our fleet. Consider this the beginning of your Trial by Combat. - - - - Head to BattleZone Alpha and destroy the Infected Carrier. - -- Return for your reward. - - - haven2-missioncontrol1 - - - - - - Trial By Combat_battle1 - - - I'll try my best. - - - I don't think I'm up to the task. - - - Head to the BattleZone below us and support our fleet. Consider this the beginning of your Trial by Combat. - - - Well done. That should give us some room to breathe. - - - - Ok - - - - won-battlezone-alpha - - - I have never been able to communicate with your ilk before, You must be special among the filth. - - - - ... - You of all cores are calling us filth? - - - - Really? Inconceivable -- never mind that for now, let's finish the job here! - - - - Alright! - Let's do this! - - - - reinforcement-1 - - - Wait what? You can understand me? - - - - Well yeah? - I can understand you? - Is that a problem pleb? - - - - You! You've destroyed my entire defense squadron! Green scum! You are worth less than the squares flying in the sky! Die! - - - - Time to perish red garbage! - Eat lead sucker! - Oh dear, not the squares! - - - - What? I can receive your communications? - - - - Well yeah? - I can receive yours? - I don't care, loser! Let's dance! - - - - daayo - - - Trial By Combat-destroyed-daayo - - - Haven 2 - - - Watch out newborn! Looks like we got here just in time. - - - - I can talk to this core here! - You interrupted our conversation! - My saviors!!! - - - - Wait... were you talking to the Infected core just now? That is unbelievable.... Never mind that, let's destroy them before we talk! - - - - Let's do this! - - - - News has already reached me about your communication with the Infected, this is unheard of. Our plans will have to change around this. That aside, the reinforcements arrived on time. Thank you. - - - player - - - sukrat - - - I heard that core was found in BattleZone Gamma. I'm not going to let you go alone, so let's try out this newly made party communications system. - - - - Explain more. - - - - Once I add myself to your party, you should be able to rapidly give me instructions. Also, whenever you enter a BattleZone I will also be entered as a combatant. The BattleZone is in the southeast, so let's go there. - - - - Sounds good. Add yourself. - - - - BattleZone Gamma - - - Press 'CTRL' to open up the Chat Wheel. - -Use it to give instructions to party members. - - - <color=red>I could ask the same to you, scum. Revenge will be sweet!</color> - - - <color=lime>So you actually can understand them, unbelievable. I can't decipher a word they're transmitting.</color> - - - <color=lime>Let's skip over that for now. Time to take this zone back!</color> - - - We have a lead on the Infected Commander you communicated with. They are preparing an assault on BattleZone Gamma. They may have assistance, so find help of your own. Be careful, determined commanders can make tough opponents. - - - - Head to BattleZone Gamma and protect the Carrier. - -- Destroy the enemy Carrier. - -- Return for your reward. - - - Trial By Combat-gamma - - - I'm on my way. - - - Head to BattleZone Gamma and defend our carrier from the enemy commander. Bring backup. - - - Well done. We won't forget what you have done for us. - - - You have proven your worth as a commander. You should head to Haven 3 and help them out. The situation is grim there but I am confident you can provide them great strength. Best of luck and take care. - - - - Travel to Haven 3. - - - SmallCenter6 - - - Trial By Combat-haven3 - - - I'll give them a hand. - - - There's something else I need to finish here. - - - Head to Haven 3. They have some severe problems in the area. Good luck. - - - haven3-missioncontrol1 - - - Welcome! I have already heard about your victories in the northern sectors. It would be an honor to have you assist us. - - - <color=lime>Wait, what did that new core mean by spreading out? And who are they anyway?</color> - - - <color=lime>I don't think they can message you when they are destroyed. Let's report back to Haven 2.</color> - - - <color=lime>Ready to lose again? Also, who's that core?</color> - - - <color=red>They're here. Don't make any rash decisions, Daayo. We need to win this to keep them spread out.</color> - - - pytha - - - Trial By Combat_postsukratcutscene1 - - - THROUGH COMPLETING THIS MISSION, YOU: - -Explored Haven 2 and its surrounding sectors - -Met Daayo and Pytha - -Fought in two BattleZones and gained combat experience - -Unlocked the Party section of the Status Menu - -SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY - - - clip_missioncompleteep1 - - - Haven 3 - - - flag_trialdaayospawngamma - - - - - - - - - flag_trialpythaspawngamma - - - - - - - - - Newborn, I can see you possess great resolve. Will you help us win this war from the front lines? - - - - Tell me what I have to do. - Hold on, there's something I need to do first. - - - - Training Circuit - - - It doesn't look like you've finished the training mission from the Mission Control in Haven 1. You'll need to go there to do that mission first, but I appreciate the attempt at skipping grades! - - - - Okay... - - - - Huh? What is this trickery? You brought allies with you! Coward! - - - - ...Yeah, this was 100% calculated. - You're just saying that because you're scared! - Aw, I wanted to rip you apart mano-e-mano. - - - - - - - - 1085.16455 - 82.42593 - - 0 - - 9 - - - - - 1085.04553 - 102.3495 - - 9 - - - - - - - reinforcement-2 - - - - - - - 1075.19934 - 79.9724045 - - 0 - - 10 - - - - - 1081.99548 - 89.77276 - - 10 - - 11 - - - - - 1082.58167 - 102.422775 - - 11 - - - - - - - reinforcement-3 - - - - - - - 1087.62842 - 77.39409 - - 0 - - 12 - - - - - 1087.62842 - 102.3495 - - 12 - - - - - - - - - - - 705.095 - 130.76619 - - 0 - - 1 - - - - - 705.0171 - 130.077759 - - 1 - - - - - - - - - - - 704.9656 - 124.237785 - - 0 - - 5 - - - - - 705.0038 - 125.033638 - - 5 - - - - - - - flag_daayospawnpoint - - - - - - - - - - - - - 1084.93823 - 97.47784 - - 0 - - 9 - - - - - 1084.93823 - 99.86553 - - 9 - - - - - - - - - - - 1102.622 - 132.292343 - - 0 - - 7 - - - - - 1084.92639 - 113.687683 - - 7 - - 8 - - - - - 1084.93823 - 105.432045 - - 8 - - - - - - - Trial By Combat-finished-siege - - - SiegeZone Beta - - - In a SiegeZone, your objective is not to destroy the enemy, but to protect the allied Outposts and to survive until reinforcements arrive. - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.0,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":-0.29999950528144839,"y":-0.4000000059604645},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.30000001192092898,"y":-0.4000000059604645},"rotation":0.0,"mirrored":true,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.4999994933605194,"y":-0.699999988079071},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.5000004768371582,"y":-0.699999988079071},"rotation":0.0,"mirrored":true,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":-0.30000051856040957,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.30000051856040957,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.5000004768371582,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.5000004768371582,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.0000014591216768167215,"y":-0.4000000059604645},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - ShellCore - - - flag_siegereinforcements1 - - - - - - - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-0.4000000059604645,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.39999985694885256,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":4.863738922722405e-7,"y":-0.25},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - flag_siegereinforcements2 - - - - - - - - - flag_siegereinforcements3 - - - - - - - - - Whatever. It's time you are sent back to your little safe Haven, scoundrel! - - - - You first! - Ehh, we'll see about that. - Oh no! I've gotta run! - - - - The Infected Commander that was missing from BattleZone Alpha has attacked and set up base in SiegeZone Beta. Only two Outposts are left. Keep the Infected from conquering them until reinforcements arrive. - - - - Head to SiegeZone Beta and protect the Outposts. - -- Return for your reward when reinforcements have arrived. - - - SmallCenter7 - - - mini_drone - - - Trial By Combat-siege - - - Head to SiegeZone Beta and protect our remaining two Outposts. Our forces are being stretched thin, and you are one of our only hopes. - - - Trial By Combat - - - C - - - Talk to the Mission Control in Haven 2. - - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Truthful Revelation.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Truthful Revelation.taskdata deleted file mode 100644 index a26d8da9a..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Truthful Revelation.taskdata +++ /dev/null @@ -1,4623 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - true - - false - false - Mission - - - - - 2 - - - - - - Dialogue - Out - Single - Right - 177 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 190 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - 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- - - - - - - - - - - - - uninfected-leader - - - Fateful Intermission - - - Welcome back Commander. We've overheard your attempt on stopping the Traitor. - - - - ...You have? - - - - You'll still be able to do your peace negotiations with the Infected but just in case the negotiations fail, we'll still have territory to fall back upon. - - - - I see. - - - - FI_CapitolAttack_ClearCount - - - - - - Well this is certainly a shock to us, but once again, you've proven yourself as a worthy commander. - - - - Ok. - - - - TR-CapitolAttackComplete - - - music_sloppy - - - infectedleader - - - player - - - InfectedLeader - - - - - - - 2209.87158 - -1525.2915 - - 0 - - 18 - - - - - 2209.87158 - -1480.984 - - 18 - - - - - - - InfectedTruceVar - - - TR-ScoutSectorComplete - - - Capitol Center - - - You've proven yourself to be a competent commander among the Uninfected. We might have to send you to find out the answers to this (I actually have a writer's block trying to finish this dialouge node) - - - - - ... - I don't think I'm ready for this... - - - - Because of this, we seldom send our ShellCores to the Abandoned Sectors. However, it seems like the answers for why we wage this war are located in those sectors. - - - - Hmm... - - - - You've proven yourself to be one of the best commanders we have. We may have to send you to the Abandoned Sectors in order to find the truth. - - - - - ... - I don't think I'm ready for this... - - - - It might be rough but we believe you're able to deal with what awaits in the Abandoned Sectors. - - - - ... - - - - However, the Infected have become increasingly hostile. Before we send you to the Abandoned Sectors, we need to deal with the Infected, and we'll need as many commanders as possible to suceed. - - - - Okay. - What about the peace negotiaitons? - - - - We must be ready to bear against anything the Infected is preparing for. Remain vigilant commander--- - -I just received a critical message from the Southern Command... - - - - Uh oh... - What is it? - - - - FI_CapitolAttack_NW_Active - - - FI_CapitolAttack_NE_Active - - - FI_CapitolAttack_SW_Active - - - FI_CapitolAttack_S_Active - - - FI_CapitolAttack_SE_Active - - - FI_CapitolAttack_W_Active - - - FI_CapitolAttack_E_Active - - - 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- - - Infected Leader - - - Flag_TRinfectedleaderspawn - - - - - - - - - null - - - 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- - - Flag_TRAdSlayerSpawn - - - - - - - - - haven4-missioncontrol1 - - - That's a massive load off of us. Brilliant work out there, commander! - - - - Thank you. - - - - Haven 4 - - - Sector 2150-1730 - - - Commander, we've been pushing the Infected back towards their capitol, but our forces are currently being blockaded and are unable to progress further. We need you to scout Sector 2150-1730 and gather intel on how we will proceed. - - - - Head to Sector 2150-1730 and gather intel about the Infected forces. - - - TR-ScoutSector - - - I'm on my way to scout the sector. - - - I'll need a bit to prepare. - - - SiegeZoneIotaComplete - - - Jump Sector - - - Welcome back Commander. We have been awaiting your arrival eagerly. The counter-attack on the Infected has already begun. Your first orders are on standby, so speak with me again when you're ready to carry them out. - - - - - Okay. - - - - It's good to see that you've returned to us. It appears that you really are strong enough to withstand the Infection. Most would have fallen for their lies. - - - - They weren't willing to negotiate, though. - I guess so... - - - - I was afraid it would turn out this way, but you gathered important information nonetheless. Whatever it is that the Infected are looking for in the Abandoned Sectors, we need to find it first. Before you go, there is someone you should meet. They'll be of help in order to get you situated in the Abandoned Sectors. - - - - Ok. - - - - The information you gathered is very important for us. Whatever it is that the Infected are looking for in the Abandoned Sectors, we need to find it first. Before you go, there is someone you should meet. They'll be of help in order to get you situated in the Abandoned Sectors. - - - - Ok. - - - - Capitol Challenge Sector - - - - - - - 827.2643 - -1514.22278 - - 0 - - 1 - - - - - 827.2643 - -1516.14587 - - 1 - - - - - - - the-architect - - - Oh, greetings! Is there something you need to me? - - - - Hello. The Leader wanted us to meet you. - Uhhh.... - - - - Eh? There's nothing to be anxious about. The power of the supreme octogons within us shall be shown! - - - - .....What? - - - - Yes! I'm capable of creating and coding stations. I go tinkering about my creations to improve them in my free time, but If the Leader wants a new station to be made, they ask me. - - - - - I bet I know why the Leader wants us to meet then. - - - - Ermm... I got carried away a bit there. Anyway, I'm capable of creating and coding stations. I go tinkering about my creations to improve them in my free time, but If the Leader wants a new station to be made, they ask me. - - - - I bet I know why the Leader wants us to meet then. - - - - Ohh? Is there a new job for me? It's actually been a while since I've made new stations! - - - - Yeah. We need a new base in the Abandoned Sectors. - - - - A new base in uncharted territory. This will be fun! In that case I'll help you out. However, I fear we might not be able to come back once we're there. - - - - Yeah. - - - - Well, I'm ready when you are. Let the octogon within you lead our way -! - - - - ...Okay! - - - - TR-MeetArchitectComplete - - - Go to the Jump Sector. The gate there will lead you to an area of abandoned sectors. You should be able to locate other ShellCores who had to flee from this area because they were deemed traitors. They will know what to do. - - - - Head to the Jump Sector and leave this sector group. - --- OR -- - -- Report to the Uninfected Capitol. - - - TR-JumpGate - - - I'll think about it. - - - I need time to prepare before I go. - - - You should go meet The Architect. They're located to the right of the yard in the Capitol Chellenge Sector. - - - - Meet the Architect in the Capitol Challenge sector. - -- After meeting The Architect, return to the Leader. - - - TR-MeetArchitect - - - Okay. - - - Not yet. - - - Oh, I see. I assume the Leader wants my powers to be used somewhere? - - - - - Yeah! Wait, powers? - - - - EP2Finish - - - As expected, you are doing very well. But this is enough for now. I think we should have a talk. I will be waiting at my Capitol. - - - A BattleZone has broken out deep in enemy territory, flanking one of our bases stationed there with both air and ground forces. It would be disastrous for us if they succeeded in destroying our base. Head to BattleZone Theta and demolish the Infected presence in the zone. - - - - - Head to BattleZone Theta and defend our Ground Base - -- Destroy all 3 Infected Air Carriers and their Ground Base - -- Return for your reward. - - - MediumCenter6 - - - TR-BattlezoneTheta - - - I'll stop the Infected forces. - - - I'm not ready for this yet. - - - We're under attack! Infected forces are striking all sectors. We need to drive them out of the capitol! - - - - Understood! - - - - Yes. It's... unfortunate that Aristu made their way to the Abandoned Sectors. Those sectors are dangerous for ShellCores to be in due to a powerful influence that resides near them. For you, this "powerful influence" might come across to you as the strange voice you've been hearing. - - - - - ... - - - - Infected Capitol Center - - - IotaGroundBase - - - The Infected have created a stronghold in our hideout, striking it with both air and ground forces. We need you to head out there and defend our base until supplies and reinforcements arrive to destroy the hideout. - - - - - Head to SiegeZone Iota and defend the base from Infected attacks until reinforcements arrive. - -- Return for your reward - - - MediumCenter2 - - - TR-HideoutAttacked - - - I'll defend the hideout. - - - Give me time to prepare. - - - Once again, brilliant work out there. Our new hideout should allow us to easily assist our counter-attack on the Infected. It looks like we're turning the tides in this war after all. - - - - Okay. - - - - TR-SZIotaComplete - - - End of story as of Beta 0.0.0. Thank you for playing ShellCore Command Remastered! - -PS - Speak to the carriers in the first 4 battlezones for an extra surprise! - - - As expected, you are doing very well. But this is enough for now. I think we should have a talk. I will be waiting at my Capitol. - - - - Wait! Tell me, am I Infected? - How can I be sure this isn't a trap? - - - - Is that what they told you? That is amusing. Meet me at my Capitol in the north. - - - - Alright. I'll be there. - We'll see - - - - You can't be sure. The decision is up to you. Meet me at my Capitol in the north. - - - - Alright, I'll be there. - I'll think about it - - - - I am glad that you have decided to meet me. - - - - I came to negotiate a peace treaty. - What do you want from me? - - - - Peace? First of all, there are a few things that you should know. Our kind has existed long before your kind. It was some of us who first traveled to the core sectors, which caused some of them to change and perceive others as an enemy. - - - - What are you trying to tell me? - - - - First of all, there are a few things that you should know. Our kind has existed long before your kind. It was some of us who first traveled to the core sectors, which caused some of them to change and perceive others as an enemy. - - - - What are you trying to tell me? - - - - You will have to find proof for yourself, then. In fact, that is exactly what we want you to do. Just like you, we are interested in gathering information about the unfortunate incident. - - - - I want a peace treaty first. - Liar. I think I'll just destroy you. - - - - It was your fleet that decided to separate from us after arriving at the core sectors... who became "Infected", if that's what you want to call it. - - - - What makes you think so? - I don't believe a word you say. - - - - You will have to find out yourself. In fact, that is exactly what we want you to do. Just like you, we are interested in gathering information about the unfortunate incident. - - - - I want a peace treaty first. - Liar. I think I'll just destroy you. - - - - We tried to keep peace several times, but it has always resulted in your fleet regrouping and launching a surprise attack. - - - - Then I'm going to destroy this place. - What else can I do then? - - - - I see... I'm afraid there is nothing left to say, then. Proceed with your foolish plan, if you must. - - - - I will! - On second thought, I that's a bad idea. What now? - - - - Talk again. - - - - Okay. - I'll think about it. - - - - Go to the Jump Sector. But keep in mind that once you make the jump to the Abandoned Sectors, there's no turing back. We have a small fleet there that will support you. - - - - Go to the Jump Sector - - - TR-JumpSector - - - We'll be on our way. - - - I'm not ready to leave. - - - Looks like you two are acquainted with one another... Well, make sure you're prepared, commander. Gather the parts you need and upgrade your core when you can. Who knows what else awaits you in the Abandoned Sectors. Speak with me when you're read for your last task. - - - - Okay. - - - - TR-EP2-complete - - - (The Jump Gate, I suppose) - - - This is an opportunity to for us to counter-attack. We want you to join forces with Haven 4 again. Further instructions will be given once you arrive at the Haven. - - - - Head to Haven 4. - - - TR-Haven4 - - - I need some time to prepare. - - - Let's take this opportunity to launch a counter-attack on the Infected. We want you to join forces with Haven 4 again. Further instructions will be given once you arrive at the Haven. - - - - FI_CapitolAttack_N_Active - - - FI_CapitolAttack_IsHappening - - - - Drive the Infected forces out of the Capitol. - - - TR-CapitolAttack - - - music_siege_1 - - - Truthful Revelation? - - - A - - - Speak to the Uninfected Leader in the Capitol's center - - - - Fateful Intermission - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Upper BattleZone.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Upper BattleZone.sectordata deleted file mode 100644 index 7d8ca28ad..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Upper BattleZone.sectordata +++ /dev/null @@ -1,120 +0,0 @@ - - - - - - - - - - - - 0 - 0.3 - 0 - 1 - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - 0 - 0.3 - 0 - 1 - - - - - - - - - - - - 1 - 0 - - - - - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - Upper BattleZone - - - BattlezoneWonUpper BattleZone - - - ub-shellcore1 - - - ub-shellcore2 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capital-basic-trade-sector-tct-end.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capital-basic-trade-sector-tct-end.dialoguedata deleted file mode 100644 index 1bdb26db5..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capital-basic-trade-sector-tct-end.dialoguedata +++ /dev/null @@ -1,199 +0,0 @@ - - - - - - - - - - - - Dialogue - Out - Single - Right - 177 - 0 - - - Dialogue - Out - Single - Right - 232 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 190 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 268 - 0 - - - Dialogue - Out - Single - Right - 323 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - - - I don't understand, they don't believe me. I came here all for nothing. Well, at least I am safe. - - - - Nivey, it's good to see you. - ... - - - - Oh, hey. It's good to see you again. I'm just a bit upset with our leaders. - - - - What happened? - Goodbye. - - - - I want to make a new theory on something that I have heard, but I haven't fully developed it at the moment. - - - - Oh, well see you around. - - - - nivey_capital - - - I tried telling them about my theory where if you are able to defeat all four Missile ShellCores, the Central Missile ShellCore would appear. They kept asking me "Where is your evidence?" and they said they would believe me if I do have it. However, I don't have any and they want me to stay here for now. I'm basically stuck in the capital now. - - - - What are you going to do now? - Goodbye. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capital-basic-trade-sector-tct.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capital-basic-trade-sector-tct.sectordata deleted file mode 100644 index b70628357..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capital-basic-trade-sector-tct.sectordata +++ /dev/null @@ -1,89 +0,0 @@ - - - - - - - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - - - - - - - - 2 - - - - - - false - - - 0 - 1 - - - 0 - 0 - - false - true - - false - - - - - - - - - - - - Capitol Basic Trade Sector - - - The Compass Theory - - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.3999994993209839,"y":0.32499998807907107},"rotation":0.0,"mirrored":true,"abilityID":6,"tier":2,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.3999994993209839,"y":0.32499998807907107},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.3999924957752228,"y":-0.10000000149011612},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":-0.3999924957752228,"y":-0.10000000149011612},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":0.2999986410140991,"y":-0.5},"rotation":0.0,"mirrored":true,"abilityID":11,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":-0.2999986410140991,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - Nivey - - - flag_tct_end - - - nivey_capital - - - - - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-passives.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-passives.dialoguedata deleted file mode 100644 index 73daad4d6..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-passives.dialoguedata +++ /dev/null @@ -1,88 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - true - - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - Dialogue - Out - Single - Right - 257 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - capitol-advanced-passives - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":2,"secondaryData":"","partID":"MediumSide3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":17,"tier":2,"secondaryData":"","partID":"MediumSide3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumWing1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":2,"secondaryData":"","partID":"MediumWing3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":19,"tier":2,"secondaryData":"","partID":"MediumWing3"}]} - - - - I'm selling parts with advanced passive abilities. -Are you interesting in buying some? - - - - I would like to buy some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-skills.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-skills.dialoguedata deleted file mode 100644 index 288474301..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-skills.dialoguedata +++ /dev/null @@ -1,88 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - true - - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - Dialogue - Out - Single - Right - 257 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - capitol-advanced-skills - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":29,"tier":0,"secondaryData":"","partID":"MediumCenter1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":27,"tier":0,"secondaryData":"","partID":"MediumCenter4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":26,"tier":2,"secondaryData":"","partID":"MediumCenter3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":30,"tier":2,"secondaryData":"","partID":"MediumCenter2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":25,"tier":2,"secondaryData":"","partID":"MediumExtra2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":2,"secondaryData":"","partID":"MediumExtra1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":33,"tier":2,"secondaryData":"","partID":"MediumSide4"} -,{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":2,"secondaryData":"","partID":"MediumSide4"}]} - - - I'll selling parts with advanced skills. -You'll see some great benefits for youself when you activate them. - - - - I would like to buy some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-spawns.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-spawns.dialoguedata deleted file mode 100644 index 8b6307b81..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-spawns.dialoguedata +++ /dev/null @@ -1,88 +0,0 @@ - - - - - - - - - - true - false - true - - Mission - - - - true - false - false - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"strike_drone","partID":"MediumSide1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"counter_drone","partID":"MediumSide1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"torpedo_drone","partID":"MediumSide2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"gun_drone","partID":"MediumSide2"}]} - - - - capitol-advanced-spawns - - - I'm selling parts with advanced drone spawns. -A large fleet of advanced drone spawns can easily overwelm an enemy. - - - - I would like to buy some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-weapons.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-weapons.dialoguedata deleted file mode 100644 index 86550b2bf..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advanced-weapons.dialoguedata +++ /dev/null @@ -1,87 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - false - Mission - - - - true - false - true - - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - capitol-advanced-weapons - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":9,"tier":2,"secondaryData":"","partID":"MediumSide4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":2,"secondaryData":"","partID":"MediumSide4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":8,"tier":2,"secondaryData":"","partID":"MediumWing2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":7,"tier":2,"secondaryData":"","partID":"MediumWing2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":2,"secondaryData":"","partID":"SmallWing3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":6,"tier":2,"secondaryData":"","partID":"SmallWing3"}]} - - - I'm selling parts with powerful weapons. -They can be deactivated to prevent them from firing at the wrong moment or to conserve energy. - - - - I would like to buy some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advancedtraderexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advancedtraderexplainer.dialoguedata deleted file mode 100644 index a0af68b1a..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-advancedtraderexplainer.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - advanced-trader-explainer - - - A lot of great parts are being sold from these traders. However, the parts they sell are quite large, so a larger core is required to equip them. - - - - Okay. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-passive.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-passive.dialoguedata deleted file mode 100644 index d76b6934a..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-passive.dialoguedata +++ /dev/null @@ -1,87 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - true - - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - Dialogue - Out - Single - Right - 257 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - capitol-basic-passive - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":17,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallSide1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false}]} - - - I'm selling parts with various passive abilities. -Perhaps you're interested in a trade? - - - - I would like to trade some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-skills.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-skills.dialoguedata deleted file mode 100644 index cf1e935a2..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-skills.dialoguedata +++ /dev/null @@ -1,87 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - true - - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - Dialogue - Out - Single - Right - 257 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - capitol-basic-skills - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":30,"tier":1,"secondaryData":"","partID":"SmallCenter4","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallCenter3","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":28,"tier":0,"secondaryData":"","partID":"SmallCenter3","shiny":false}]} - - - I sell parts with special skills. -You will need to activate them manually when the time is right. - - - - I want to trade some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-spawns.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-spawns.dialoguedata deleted file mode 100644 index e1b450d3d..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-spawns.dialoguedata +++ /dev/null @@ -1,87 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - false - Mission - - - - true - false - true - - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - capitol-basic-spawns - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"worker_drone","partID":"SmallCenter7","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallCenter6","shiny":false}]} - - - I've got a few parts that will allow you to spawn units in battle. -They might not be much, but a few drones can provide some utility for you. - - - - I would like to trade some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-weapons.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-weapons.dialoguedata deleted file mode 100644 index a2a10ac92..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-weapons.dialoguedata +++ /dev/null @@ -1,87 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - true - - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - Dialogue - Out - Single - Right - 270 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - capitol-basic-weapons - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false}]} - - - I'm offering parts with basic weapons. -They can be deactivated to prevent them from firing at the wrong moment or to conserve energy. - - - - I would like to trade some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-yard.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-yard.dialoguedata deleted file mode 100644 index ef6400658..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-basic-yard.dialoguedata +++ /dev/null @@ -1,82 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - Dialogue - Out - Single - Right - 244 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - true - false - Mission - - - - true - false - false - Mission - - - - - - - - - - capitol-basic-yard - - - Welcome to the Capitol. What can I do for you? - - - - I would like to change my shell configuration. - Err, nevermind. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-challenge-explainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-challenge-explainer.dialoguedata deleted file mode 100644 index 0685d8c66..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-challenge-explainer.dialoguedata +++ /dev/null @@ -1,131 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 241 - 0 - - - Dialogue - Out - Single - Right - 296 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - true - false - false - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - - - challenge-explainer - - - We've have plenty of challenging combat simulations here to test your capibilities. Can you beat them all? The challenges gradually become more difficult as well as give higher credit payouts the further you go. - - - - Sounds cool. - Meh, that doesn't sound interesting. - - - - Aww, come on. give these challenges a try. You can hone your skills against different commanders in unique scenarios and receive a good amount of dosh too! What's not to like? - - - - Ahh, alright. I'll give it a try. - No thank you. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-challenge-yard.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-challenge-yard.dialoguedata deleted file mode 100644 index 7379ac6d2..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-challenge-yard.dialoguedata +++ /dev/null @@ -1,82 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - true - false - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - Dialogue - Out - Single - Right - 257 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - capitol-challenge-yard - - - Welcome to the Capitol. Stop by to drop off parts and reconfigure your shell at anytime! - - - - I would like to change my shell configuration. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-coreofworldexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-coreofworldexplainer.dialoguedata deleted file mode 100644 index 1fae4fad4..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-coreofworldexplainer.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 254 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - core-of-world-explainer - - - There's a gateway in the Jump Sector in the south-east. It leads to a large area of abandoned sectors, the first step to the core of this world. Unfortunately, just about all of the scouts we've sent there never made it back... - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-coreupgraderexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-coreupgraderexplainer.dialoguedata deleted file mode 100644 index 517ecd203..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-coreupgraderexplainer.dialoguedata +++ /dev/null @@ -1,117 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 254 - 0 - - - Dialogue - Out - Single - Right - 309 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - Dialogue - Out - Single - Right - 244 - 0 - - - 0 - 1 - 0 - 1 - - - - true - 0.05 - Mission - - - - - - - - - - - - core-upgrader-explainer - - - The core upgrader will allow you improve your core and each core grants different bonuses. It can be used to further customize your combat style. For instance, the core I have allows you to equip medium-sized parts. - - - - Cool. - Well, why aren't you using medium-sized parts? - - - - ...Because, I'm too lazy to grind for some medium-sized parts. - - - - Okay then. - That sounds very relatable. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-design-comp-2nd-place.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-design-comp-2nd-place.dialoguedata deleted file mode 100644 index 8bc534343..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-design-comp-2nd-place.dialoguedata +++ /dev/null @@ -1,513 +0,0 @@ - - - - - - - - - - - - - - 4 - 1 - 20 - - - - - - Dialogue - Out - Single - Right - 192 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 179 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 192 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - 4 - 1 - 50 - - - - - - - - 4 - 1 - 100 - - - - - - Dialogue - Out - Single - Right - 192 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 179 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 179 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 177 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 205 - 0 - - - Dialogue - Out - Single - Right - 262 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 192 - 0 - - - Dialogue - Out - Single - Right - 249 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 205 - 0 - - - Dialogue - Out - Single - Right - 262 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 205 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - - - - 1 - 0 - 1 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - They never told me. Though occasionally I hear them mumbling something strange, maybe that has something to do with it? - - - - Huh. Thanks for the info. - - - - I'm guessing so, though I've never had the ability to talk to one to know for sure, unlike you. - - - - Who made them? - - - - Hmm, you should try and find more parts and bring them to your Yard. I only count parts you've put into your stash; just seeing them isn't enough! - - - - Okay... - - - - 50 - - - Not bad. The Index allows you to check the origins of any part in this world even if you haven't obtained it yet; merely seeing it is enough. - - - - Interesting. - - - - That, nobody knows. At least, nobody that I know of. The Architect just modifies what's already there. - - - - Hmm.... - - - - Your Index is coming along very nicely. Keep it up and I'll offer you something great in return. - - - - Cool! - - - - Incredible! Your Part Index is brimming with information! This calls for a reward! - - - - Yay! - - - - Me? Pah! I would never do such a job for free. - - - - ... - - - - SIKE! There is no reward yet! I am the ghost of rudderbucky, temporarily possessing this vessel. Pester me about the reward and I'll add it soon enough. - - - - Damn you rudderbucky!! - rudderbucky, are you the blue voice? - - - - capitol-design-comp-2nd-place - - - Greetings! I am the Part Master. I procure the stock of each Trader in our territory! They're programmed by The Architect, though. - - - - I'd like you to check my Part Index progress. - Programmed by The Architect? - - - - Yes! Every Yard and Trader is a pre-programmed intelligent can of bolts! They're made so similar to us that you almost forget they're not sentient themselves! - - - - Even that Infected Yard I found? - How does The Architect program them? - - - - - How does The Architect program them? - - - - 610-500-crimsonyardspeak - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-fighting-style.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-fighting-style.dialoguedata deleted file mode 100644 index b341c4b59..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-fighting-style.dialoguedata +++ /dev/null @@ -1,314 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 230 - 0 - - - Dialogue - Out - Single - Right - 286 - 0 - - - Dialogue - Out - Single - Right - 343 - 0 - - - Dialogue - Out - Single - Right - 399 - 0 - - - Dialogue - Out - Single - Right - 456 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 204 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 243 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 178 - 0 - - - 0 - 1 - 0 - 1 - - - - true - 0.1 - Mission - - - - - - Dialogue - Out - Single - Right - 204 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 217 - 0 - - - Dialogue - Out - Single - Right - 273 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 191 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - - - - - - - - - fighting-style - - - My fighting style is a combination of speed, collecting a lot of power for reinforcements and having well rounded firepower. Tell me, what's your fighting style? - - - - Lots of firepower! Gotta show thoes foes no mercy! - Drone swarming. The enemy can't shoot all my drones down. - Playing it slow and safe. - Being a jack-of-all-trades - I'll keep that a secret. - - - - Hey, looks like we similar fighting styles then! Being able to take on anything comes in handy doesn't it? - - - - Indeed in does! - - - - Uuuah, I could never play it out like that. I like being fast so I can get in on the action, even sacrificing my ShellCore for death warping when I'm through. It helps you be more productive. - - - - Interesting. - - - - Oooh... i see how it is. - - - - ... - - - - Aha, you're a ruthless one in the BattleZone I see. Gotta show 'em who's boss, am I right? - - - - That's how I do it. - - - - I've always wanted to try overwelming enemies with tons of drones but frankly, I'm too lazy to farm for any drone parts. - - - - You should try it. It's great! - Alright then. - - - - Mmm... alright. If you insist, then I'll try it out sometime. - - - - Alright! - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-intected-attack-capitol.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-intected-attack-capitol.dialoguedata deleted file mode 100644 index 6bd2d0b85..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-intected-attack-capitol.dialoguedata +++ /dev/null @@ -1,107 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 241 - 0 - - - Dialogue - Out - Single - Right - 296 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - - infected-attack-capitol - - - I hope so. I do like being in the Capitol. It's very secure here and everyone here is friendly. - - - - Yeah. - - - - It's just a matter of time until the Infected attack the Capitol. What will we do if we end up losing it? We could try and retreat to the abandoned sectors, but nobody knows what will await us there. - - - - Oh boy... - Don't worry. We will hold the Infected off. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-lost-scouter.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-lost-scouter.dialoguedata deleted file mode 100644 index a3187c806..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-lost-scouter.dialoguedata +++ /dev/null @@ -1,380 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - Dialogue - Out - Single - Right - 244 - 0 - - - Dialogue - Out - Single - Right - 299 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - Dialogue - Out - Single - Right - 244 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 176 - 0 - - - Dialogue - Out - Single - Right - 231 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 188 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - Dialogue - Out - Single - Right - 257 - 0 - - - Dialogue - Out - Single - Right - 312 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - - - - - - - - - - - - - - lost-scouter - - - Well then, welcome to the Capitol! It might be hard to navigate this place at first, but hopefully you'll find your way around. - - - - Thank you! - - - - Wait...REALLY? That makes getting around much easier now that I have a mental picture of it. Thank you, but wait, isn't this your first time in the Capitol too? - - - - Yes it is. - Nah, I've been here before. - - - - It seems so. Then I guess I should try taking notes of where everything is. - - - - That sounds like a good idea. - - - - Then how do you know you know what the Capitol is like? - - - - ... I was never here. Whooooosh. - Let's say I was in an alternate, Flash-made universe. - ... - - - - ...Are you going to answer my question at least? - - - - Nope. Goodbye. - ... - - - - Flash-made...what? - - - - Yeah. - This is better off not explained. - - - - I see. Once again, thank you for your help! - - - - No problem. - - - - Have you just arrived at the Capitol as well? I'm still trying to find my way around... - - - - You and me both, i just arrived here myself. - The Capitol is just 8 sectors surrounding a center. - This place is pretty hard to navigate. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-mission-station-failure.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-mission-station-failure.dialoguedata deleted file mode 100644 index fa97024c7..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-mission-station-failure.dialoguedata +++ /dev/null @@ -1,75 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - missile-station-failure - - - There's always others going through struggles and strife. Sometimes you just have to go out of you way to make the path of prosperity and safety better for them. - - - - Well said. - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-northern-heavy-scouter.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-northern-heavy-scouter.dialoguedata deleted file mode 100644 index 30d1e80f0..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-northern-heavy-scouter.dialoguedata +++ /dev/null @@ -1,66 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 190 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - capitol-northern-heavy-scouter - - - How could anyone make it to Haven 3 in less than a minute? This guy is clearly delusional. Do whatever you want, but I'm staying right where I am! - - - - Yay, the name drop! I've been waiting for the name drop. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-not-born-for-war.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-not-born-for-war.dialoguedata deleted file mode 100644 index 62299ddbc..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-not-born-for-war.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - not-born-for-war - - - Ever since I was born, I was fighting this war... I wonder what it's like not having to fight. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-not-newborn.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-not-newborn.dialoguedata deleted file mode 100644 index dc95b0361..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-not-newborn.dialoguedata +++ /dev/null @@ -1,117 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - Dialogue - Out - Single - Right - 244 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - Dialogue - Out - Single - Right - 270 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - capitol-not-newborn - - - Oh hello there, I haven't seen you around here before. - - - - How did a newborn like you get here? - Uh, okay. - - - - I'm not a newborn! I'm just enjoying some time without the weight of attached parts. By the way, it's rude to stare. - - - - Uhhh... - Alright! Time to leave! - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-perfectly-sane.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-perfectly-sane.dialoguedata deleted file mode 100644 index be49fe085..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-perfectly-sane.dialoguedata +++ /dev/null @@ -1,314 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - Dialogue - Out - Single - Right - 270 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - Dialogue - Out - Single - Right - 257 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - Dialogue - Out - Single - Right - 270 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - Dialogue - Out - Single - Right - 270 - 0 - - - Dialogue - Out - Single - Right - 325 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - - - - - - - - - - - Wot? You've taken on some of dese buggers before and yer going to cower out now? We has gots to stand up for one anotha lad! - - - - ... - - - - I hopes not but who knows? We gots to keep ourselves readied up just in case dem bugger start attackin the Cap. - - - - Yeah. - - - - Pshh those buggers? Naw, I don't think de'll be attackin' the Cap anytime. They'll require lots of 'em to successfully raid dis place. - - - - I see. Maybe they're waiting for something larger? - Fair point. - - - - Yeh. We gots to keep dem buggers at bay. Gotta teach 'em know that we standin' up for ourselves here! - - - - Yeah! - - - - Heheheh! We can givem 'em a good wallopin' together if they arrive. Waddya say? - - - - That sounds good to me. - Err, I'll pass - - - - You're probably right. Although if any of those bigger buggers start roamin' n' hasslin' the Cap, I'll give 'em a good ol' wallopin'! - - - - I'd do the same thing. - Hopefully that doesn't happen though. - - - - perfectly-sane - - - Mmm, those red buggers are still snoopin' around our Cap's borders. It's kinda sus, ain't it? Like dey plannin to do sumthin fishy. - - - - Maybe they'll invade the Capitol? - They're probably harassing our Shellies. - Hmm... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-shoot-things-praise.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-shoot-things-praise.dialoguedata deleted file mode 100644 index 803cd4a84..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-shoot-things-praise.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - true - - false - false - Mission - - - - true - false - false - Mission - - - - - - - - - I've heard you're doing a fine job out there. Keep it up! - - - - I will! - - - - shoot-things-praise - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-shoot-things.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-shoot-things.dialoguedata deleted file mode 100644 index beaff2e22..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-shoot-things.dialoguedata +++ /dev/null @@ -1,107 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - Dialogue - Out - Single - Right - 244 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - - shoot-things - - - Hmm? Do my words bring nostalgia for you? - - - - Yes they do! - - - - Speak to our leader. He does the talking, I just shoot things. - - - - Okay. - I knew I've heard that line before! - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-south-informant.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-south-informant.dialoguedata deleted file mode 100644 index a6d45e2b8..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/capitol-south-informant.dialoguedata +++ /dev/null @@ -1,107 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 241 - 0 - - - Dialogue - Out - Single - Right - 296 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - capitol-south-informant - - - The big core up there may seem a little stoic, but they are the highest-rank core in our army. Well, except for our leader of course. Every single core in our forces receives missions from them. - - - - But I hadn't met them until I got here! - Yeah, whatever. - - - - Yeah, but you were talking to them through Mission Controls. All MCs are connected to their transmission signal. One of the few ways we have left to connect to the upper sectors. - - - - Wow! - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-bluevoiceexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-bluevoiceexplainer.dialoguedata deleted file mode 100644 index f31239890..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-bluevoiceexplainer.dialoguedata +++ /dev/null @@ -1,114 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 241 - 0 - - - Dialogue - Out - Single - Right - 296 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - true - false - false - Mission - - - - - - - - - - - haven1-bluevoiceexplainer - - - You heard a voice at the Spawning Grounds? I do not know of anyone else who has noticed anything like that. However, I have heard that sometimes, newborns imagine things when they awake. - - - - Heard from where? - ... - - - - Uhm... You wouldn't know them, they're stationed in another Haven. - - - - Okay... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-combatexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-combatexplainer.dialoguedata deleted file mode 100644 index db65e58b9..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-combatexplainer.dialoguedata +++ /dev/null @@ -1,431 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 191 - 0 - - - Dialogue - Out - Single - Right - 247 - 0 - - - Dialogue - Out - Single - Right - 304 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 243 - 0 - - - Dialogue - Out - Single - Right - 299 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 243 - 0 - - - Dialogue - Out - Single - Right - 299 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 178 - 0 - - - Dialogue - Out - Single - Right - 234 - 0 - - - Dialogue - Out - Single - Right - 291 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 243 - 0 - - - Dialogue - Out - Single - Right - 299 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 217 - 0 - - - Dialogue - Out - Single - Right - 273 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 217 - 0 - - - Dialogue - Out - Single - Right - 273 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 256 - 0 - - - Dialogue - Out - Single - Right - 312 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 282 - 0 - - - Dialogue - Out - Single - Right - 338 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - - - - - - - - - - - - - - - - - haven1-combatexplainer - - - I can answer any basic questions you have about combat. Ask away. - - - - What is Shell and Core? - What are Abilities? - I've got other questions. - - - - Abilities are various special powers that come on parts. ShellCores like you and I are gifted with a special ability - a Bullet that fires faster. Most of them - except Passives - consume Energy when used. - - - - What is Energy? - What are the different types of Abilities? - - - - Think of Shell as a protective layer around your entire ship. Once it runs out, your ship no longer has that protection and your parts will start taking damage. When they take too much, they detach from your ship. - - - - And Core? - That's enough. Thanks. - - - - Ask away. - - - - What is Energy? - What are the different types of Abilities? - What are Turrets? - - - - Turrets are immobile entities that you can drag around with your Tractor Beam. There are different kinds, for now though you only have to deal with Defense Turrets - they are tanky and are equipped with an instant-hit Beam. - - - - What are the different types of Abilities? - That wraps up my doubts. Thanks! - - - - What? Why would you think of such a concept? No, you respawn back at the last friendly Carrier or Haven that you came across. - - - - Thanks for the info! - Wait, I've got more questions! - - - - Core is your actual health. It depletes when your main body, what you were born with, takes damage. If it is fully depleted, you are destroyed. - - - - Forever? - I'm good now. Thanks. - - - - Energy is the power Abilities run off of, it doesn't do much more than that. It regenerates fairly quickly even without supplement, but if you run out, you can't use most Abilities. You can get more by equipping parts with Energy, Energy Max or Energy Regen abilities. - - - - I'm done here. Thanks. - I still have more questions! - - - - There are Skills like Speed Thrust, which instantly provide a benefit of some kind. Spawns will, well, spawn Drones you can command in battle. Weapons are the main damage-dealing Abilities, they all use Energy to deal damage in specific ways. Passives confer passive benefits and don't do much else. - - - - What is Energy? - Good to know. Thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-infectionexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-infectionexplainer.dialoguedata deleted file mode 100644 index 5f8115c20..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven1-infectionexplainer.dialoguedata +++ /dev/null @@ -1,114 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 241 - 0 - - - Dialogue - Out - Single - Right - 296 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - true - false - false - Mission - - - - - - - - - - - haven1-infectionexplainer - - - We still don't know what caused the 'Infection'. All we know is that it started after some of us entered the Core Sectors of this world. Ever since, we've been under attack and their numbers just keep rising and rising. - - - - Core Sectors? - ... - - - - Apparently, at the very origin of our existence. I've heard rumors of other realms of sectors as well... what I do know is that this realm is known as the Standard Sectors. - - - - Huh. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-bordergazer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-bordergazer.dialoguedata deleted file mode 100644 index 74c16b13f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-bordergazer.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven2-bordergazer - - - Oh don't mind me for now, I'm just... bordergazing. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-communicationexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-communicationexplainer.dialoguedata deleted file mode 100644 index 96f4062a6..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-communicationexplainer.dialoguedata +++ /dev/null @@ -1,199 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - Dialogue - Out - Single - Right - 257 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 241 - 0 - - - Dialogue - Out - Single - Right - 296 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - 0 - 0 - 0 - - - - - - - - - - - - - - - - haven2-communicationexplainer - - - Nevertheless, I must applaud your defense of those two lone Outposts. I don't think it's an understatement to say you will save us all. - - - - ... - - - - Unimaginable. To think I am speaking to the Core that may well be able to speak with the enemy's leader. - - - - I don't know about all that. - Yes, this is truly strange. - - - - No idea, nothing seems to be received on our end. I'm sure it's the same for them with us. - - - - ... - - - - I haven't heard of anyone who has ever been able to communicate with the Infected. Their organization as a world-wide menace, however, betrays an ability to communicate. At least among themselves. - - - - Why not? - Hm... - - - - Trial By Combat-finished-siege - - - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-outpostexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-outpostexplainer.dialoguedata deleted file mode 100644 index 768002995..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-outpostexplainer.dialoguedata +++ /dev/null @@ -1,233 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 214 - 0 - - - Dialogue - Out - Single - Right - 269 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 253 - 0 - - - Dialogue - Out - Single - Right - 308 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 266 - 0 - - - Dialogue - Out - Single - Right - 321 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 279 - 0 - - - Dialogue - Out - Single - Right - 334 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 201 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - - - - - - haven2-outpostexplainer - - - Outposts will increase your army limit, so you can own more Turrets and Drones at a time. You can also spawn Turrets at Outposts. - - - - Give me more info! - Good to know. - - - - Thirsty for victory, I see. Defense Turrets are the most hardy and are equipped with an inescapable Beam. Siege Turrets are perfect against Carriers and Outposts - their incredible range allows them to fire from very far away. - - - - More! More! - I'm good now. - - - - Alright, alright. Missile Turrets fire slow-moving homing projectiles that deal very high damage, suitable to fend off enemies who will have to dodge them to avoid destruction. Harvester Turrets harvest power orbs from those blue rocks - you use power to buy Turrets. - - - - MORE! - I think that's enough for me now. - - - - Uhh... Torpedo Turrets... exist? I'm not sure what they're supposed to do, I haven't been around for very long. Other than that, I know you have to destroy enemy Carriers to win over the BattleZone. Sometimes there are enemy Cores that try to accomplish the same goals as yourself. That's the extent of my knowledge. - - - - Thanks! - Cool! - - - - No problem! Someone should start an encyclopedia containing all of this information. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-pts-puzzlemaster.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-pts-puzzlemaster.sectordata deleted file mode 100644 index bfe851166..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-pts-puzzlemaster.sectordata +++ /dev/null @@ -1,103 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - 0 - - - - - 2 - - - - - 1 - - - - - Condition - In - Multi - Left - 59 - 0 - - - TaskFlow - Out - Single - Right - 59 - 0 - - - Condition - In - Multi - Left - 114 - 0 - - - TaskFlow - Out - Single - Right - 114 - 0 - - - Condition - In - Multi - Left - 169 - 0 - - - TaskFlow - Out - Single - Right - 169 - 0 - - - - - - - - - - - - - puzzlemaster - - - Haven 2 - - - Trial By Combat - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-sightseer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-sightseer.dialoguedata deleted file mode 100644 index 0c6cdbd36..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-sightseer.dialoguedata +++ /dev/null @@ -1,107 +0,0 @@ - - - - - - - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - Dialogue - Out - Single - Right - 270 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - Have you taken a good look at the scenery here? The Turrets, the ShellCores, it's got so much variety! It never gets old! - - - - Agreed! - ... - - - - haven2-sightseer - - - I guess you could say, this is not a dating sight. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-trader1.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-trader1.dialoguedata deleted file mode 100644 index 197d46e36..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-trader1.dialoguedata +++ /dev/null @@ -1,86 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - true - - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - haven2-trader1 - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallCenter5"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":6,"tier":1,"secondaryData":"","partID":"SmallWing2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":1,"secondaryData":"","partID":"SmallSide3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallSide3"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide4"}]} - - - Interested in a trade? I can sell Shell Parts for credits. But in times like these, the best parts are usually sold out. Every core is trying to protect themselves the best they can. - - - - I would like to buy some parts. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler1.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler1.dialoguedata deleted file mode 100644 index 04366d612..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler1.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 176 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-filler1 - - - So many of them... - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler2.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler2.dialoguedata deleted file mode 100644 index 7defd360b..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler2.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-filler2 - - - When am I going to get the time to upgrade my parts? I've been stuck with these measly buggers for way too long. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler3.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler3.dialoguedata deleted file mode 100644 index a5a32cd14..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-filler3.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-filler3 - - - I would say this is boring, but I doubt 'boring' is the right word for a situation where I could be destroyed at any moment. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-hopelessexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-hopelessexplainer.dialoguedata deleted file mode 100644 index 45d3f79ac..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-hopelessexplainer.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 241 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-hopelessexplainer - - - Quite frankly, continuing this war seems hopeless... Our only option is to travel to the Core Sectors and try to find out what caused the infection. Maybe we can figure out a way to stop it. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-landplatformexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-landplatformexplainer.dialoguedata deleted file mode 100644 index 931ddcc62..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-landplatformexplainer.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-landplatformexplainer - - - See those platform-like objects beneath us here? I've heard that there are battles in faraway sectors where these become very important. - - - - Huh, interesting. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-minidroneexplain.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-minidroneexplain.dialoguedata deleted file mode 100644 index d106f980c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-minidroneexplain.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-minidroneexplain - - - I herd Haven 1 was experiencing some issues with Minidrones. I wonder if anyone ever helped them with that… - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-missionexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-missionexplainer.dialoguedata deleted file mode 100644 index 074e9ef92..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-missionexplainer.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-missionexplainer - - - While exploring sectors, you might find special parts and friendly ShellCores. Some might even have special missions for you. - - - - Okay. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-nonverbal.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-nonverbal.dialoguedata deleted file mode 100644 index 47495960f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-nonverbal.dialoguedata +++ /dev/null @@ -1,97 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - haven3-nonverbal - - - Hello, how you today? I great. Must victory! - - - - What? - - - - No knowledge of my speech? Sorry, that just my impediment! - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-nonverbaljokeexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-nonverbaljokeexplainer.dialoguedata deleted file mode 100644 index 4895622b1..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-nonverbaljokeexplainer.dialoguedata +++ /dev/null @@ -1,149 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 191 - 0 - - - Dialogue - Out - Single - Right - 247 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 191 - 0 - - - Dialogue - Out - Single - Right - 247 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 178 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - - haven3-nonverbaljokeexplainer - - - Did you have the chance to meet my poor friend just north-west of me? - - - - Yes. - No. - - - - Yes, their state is truly a tragedy. They are non-verbal. - - - - Uh... - Well but I heard them speak? - - - - You should talk to them first. - - - - Okay. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-secretabilityexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-secretabilityexplainer.dialoguedata deleted file mode 100644 index 5b59f9612..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-secretabilityexplainer.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-secretabilityexplainer - - - The constant, numerous attacks they have committed on Haven 3 and its surrounding sectors puzzle me. We never see them coming. They must possess something that we don't. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-shinychallangeexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-shinychallangeexplainer.dialoguedata deleted file mode 100644 index 2bcc59db3..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-shinychallangeexplainer.dialoguedata +++ /dev/null @@ -1,149 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 242 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 229 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - haven3-shinychallangeexplainer - - - That was going to be my second guess! I managed to find one of those super rare new-fangled Shiny Parts. Looks like every part that you can collect has a chance to start shining. - -Keep an eye out and grab them if you see them! - - - - Uh, will do. - - - - Well, this station is known as a Challenge Control. It allows us to practice our skills in challenging combat simulations. - -Command is offering big credit prizes to commanders who can beat them! - - - - Sounds interesting… - - - - Heya. You're probably wondering what this strange station is for, right? - - - - Yeah, What is it? - Actually, I wanted to ask about the glowing part. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-siegebeamer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-siegebeamer.dialoguedata deleted file mode 100644 index 6c1ef69c7..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-siegebeamer.dialoguedata +++ /dev/null @@ -1,119 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - - - 1 - 0 - 1 - - - - - - Dialogue - Out - Single - Right - 177 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 151 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - haven3-siegebeamer - - - - - - SZBetaComplete - - - Greetings, defender of SiegeZone Beta. I knew you would make it here. Your work is invaluable. - - - - Thank you! - - - - You're here early. - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-siegeexplainer.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-siegeexplainer.dialoguedata deleted file mode 100644 index 659d64cf8..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-siegeexplainer.dialoguedata +++ /dev/null @@ -1,65 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 254 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - haven3-siegeexplainer - - - The siege of zone Beta that you helped muster surely could not have been spontaneous. The infected stations there must have been moved in from another sector. The thing is, we haven't heard of any infected bases nearby Beta. So how? - - - - ... - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-trader1.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-trader1.dialoguedata deleted file mode 100644 index f104fec29..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-trader1.dialoguedata +++ /dev/null @@ -1,86 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - true - false - true - - Mission - - - - - - - - - - haven3-trader1 - - - Many ShellCores used to travel from here to the Capitol Platforms in the south. Nowadays, you'd better be armed to the teeth if you want to make it there. - - - - I would like to buy some parts. - On second thought, no thanks. - - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"mini_drone","partID":"SmallSide1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false}]} - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-yard.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-yard.dialoguedata deleted file mode 100644 index eb3d2348e..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven3-yard.dialoguedata +++ /dev/null @@ -1,83 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - true - false - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 190 - 0 - - - Dialogue - Out - Single - Right - 245 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - haven3-yard1 - - - While reconstructing your shell, you're able to rearrange your abilities to suit your preferences. Matter of fact, you can even do this on the fly! - - - - I would like to change my shell configuration. - On second thought, no thanks. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven4-trader1.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven4-trader1.dialoguedata deleted file mode 100644 index a969fdc64..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven4-trader1.dialoguedata +++ /dev/null @@ -1,149 +0,0 @@ - - - - - - - - - - - - Dialogue - Out - Single - Right - 237 - 0 - - - Dialogue - Out - Single - Right - 293 - 0 - - false - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - true - false - false - Mission - - - - true - false - true - - Mission - - - - - - - - 1 - 0 - 1 - - - - - true - - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 231 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - - Greetings! We might not have a lot of parts here, but the parts we do have should help you out with dealing with the nearby sectors. - - - - I would like to exchange parts. - On second though, no thanks. - - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":2,"secondaryData":"","partID":"MediumExtra1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":26,"tier":2,"secondaryData":"","partID":"MediumExtra1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":2,"secondaryData":"","partID":"MediumWing2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":25,"tier":2,"secondaryData":"","partID":"MediumWing2"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":2,"secondaryData":"","partID":"MediumWing1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":2,"secondaryData":"","partID":"MediumWing1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallSide4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"worker_drone","partID":"SmallSide4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":24,"tier":0,"secondaryData":"","partID":"SmallCenter4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":28,"tier":0,"secondaryData":"","partID":"SmallCenter6"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"counter_drone","partID":"MediumCenter4"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"torpedo_drone","partID":"MediumCenter6"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":6,"tier":2,"secondaryData":"","partID":"SmallSide1"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":9,"tier":2,"secondaryData":"","partID":"SmallSide1"}]} - - - - - - supplydemandfinish - - - haven4-trader1 - - - Unfortunately, I cannot offer you anything at this time. - -If you like, head to the Capitol Advanced Trade Sector and see what the delay is. Maybe you can help expedite things. - - - - Will do, cheers. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven4-yard1.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven4-yard1.dialoguedata deleted file mode 100644 index ff2b8019c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven4-yard1.dialoguedata +++ /dev/null @@ -1,144 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - false - Mission - - - - true - true - false - Mission - - - - - - - - 1 - 0 - 1 - - - - - - Dialogue - Out - Single - Right - 177 - 0 - - - Dialogue - Out - Single - Right - 232 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 208 - 0 - - - Dialogue - Out - Single - Right - 263 - 0 - - false - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - - - - - haven4-yard1 - - - - - - lowerbattlezone-completed - - - Great work clearing out the nearby sectors. Good luck out there commander! - - - - I would like to reconfigure my shell. - Thank you. - - - - Good to have you with us. With your help, these sectors with be ours! - - - - I would like to reconfigure my shell. - Okay. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/mining-trader.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/mining-trader.dialoguedata deleted file mode 100644 index c39578784..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/mining-trader.dialoguedata +++ /dev/null @@ -1,142 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - false - false - Mission - - - - true - false - true - - Mission - - - - - - Dialogue - Out - Single - Right - 203 - 0 - - - Dialogue - Out - Single - Right - 258 - 0 - - - Dialogue - Out - Single - Right - 313 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 203 - 0 - - - Dialogue - Out - Single - Right - 258 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - - - - - - - - - mining-trader - - - {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"worker_drone","partID":"SmallCenter9","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":26,"tier":1,"secondaryData":"","partID":"SmallCenter8"},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallCenter4"}]} - - - I've got everything you need to spawn and maintain a small fleet of Worker Drones. You should invest in stronger weapons and drones to help protect them though. - - - - I would like to buy some parts. - Why are you selling worker drones if they can't haul shards? - On second thought, no thanks. - - - - Why are you asking that question when you know I don't have a good answer for you? Stop being meta and either buy something or leave me alone. - - - - Alright. I'll buy. - No, I'm good. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/mining-yard.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/mining-yard.dialoguedata deleted file mode 100644 index 8b6f74c9d..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/mining-yard.dialoguedata +++ /dev/null @@ -1,82 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - true - true - false - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 228 - 0 - - - Dialogue - Out - Single - Right - 283 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - - - - - mining-yard - - - Welcome to the Capitol Mining Sector. Here, we use Worker Drones to carry the shards of power clusters, but they can help you carry parts from enemies as well. - - - - I would like to change my shell configuration. - Nice. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-1.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-1.dialoguedata deleted file mode 100644 index dee55b4bd..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-1.dialoguedata +++ /dev/null @@ -1,221 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - - - 0 - 0 - 0 - - - - - - Dialogue - Out - Single - Right - 217 - 0 - - - Dialogue - Out - Single - Right - 273 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 178 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 243 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 243 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 243 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - - - - - reinforcement-1 - - - Trial By Combat-destroyed-daayo - - - - - - Newborn, words cannot express how much we are indebted to you. Answering any questions you may have is the very least I can do. - - - - Why was I able to talk to that core? - What took you all so long? - - - - We should finish the fight first! - - - - ... - - - - This is most fascinating. I have never heard of anyone being able to communicate with the Infected. I do not know why either, unfortunately. You should report this to Haven 2's Mission Control. - - - - Alright. - - - - We were fighting off border skirmishes around Haven 3. They really did us in with this ambush tactic. Or perhaps, that Infected we destroyed is smarter than the rest of them and came up with this whole thing themselves. - - - - Haven 3? - - - - Yes, you will get there soon. In the meantime, talk to Haven 2's Mission Control about your communication with the Infected. Your contribution here will not go unrewarded, newborn. I can assure you that. - - - - Great! - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-2.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-2.dialoguedata deleted file mode 100644 index 8d5a6db60..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-2.dialoguedata +++ /dev/null @@ -1,157 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - - - 0 - 0 - 0 - - - - - - Dialogue - Out - Single - Right - 176 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - Dialogue - Out - Single - Right - 270 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 176 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - - - reinforcement-2 - - - Trial By Combat-destroyed-daayo - - - - - - We should finish the fight first! - - - - ... - - - - This all worked out. Or did it? We are all thankful to you. Or are we? That Infected core got demolished. Or did they? - - - - ????? - What in the world are you talking about? - - - - Where are your parts? - - - - ???????? - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-3.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-3.dialoguedata deleted file mode 100644 index c5855da23..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/reinforcement-3.dialoguedata +++ /dev/null @@ -1,125 +0,0 @@ - - - - - - - - - - - true - - false - false - Mission - - - - - - - - 0 - 0 - 0 - - - - - - Dialogue - Out - Single - Right - 176 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - Dialogue - Out - Single - Right - 244 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - true - false - false - Mission - - - - - - - - - - - - - reinforcement-3 - - - Trial By Combat-destroyed-daayo - - - - - - We should finish the fight first! - - - - ... - - - - You should talk to the bigger core. They do the talking. I just shoot things. - - - - Okay. - I've definitely heard that before. - - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/the-architect.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/the-architect.dialoguedata deleted file mode 100644 index 670b88389..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/the-architect.dialoguedata +++ /dev/null @@ -1,240 +0,0 @@ - - - - - - - - - - true - false - false - Mission - - - - Dialogue - Out - Single - Right - 88 - 0 - - - Dialogue - Out - Single - Right - 143 - 0 - - - Dialogue - In - Multi - Left - 20 - 0 - - - false - - - - - - Dialogue - Out - Single - Right - 215 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 189 - 0 - - - Dialogue - Out - Single - Right - 244 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 202 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - - Dialogue - Out - Single - Right - 176 - 0 - - - 0 - 1 - 0 - 1 - - - - false - 0 - Mission - - - - - true - - false - false - Mission - - - - - - - - - - - - - - - - - 0.9 - 0.1 - - - - Octagon... you give us our souls... octagon... octagon.... only octagons shall save us... octagon... you control our yards, and therefore all of us... - - - - ????? - - - - Do you know where that gate leads? - - - - - Where? - Not interested, sorry. - - - - Nowhere! This thing has just been here forever doing absolutely nothing! This can't stand! - - - - Oh yeah? What are you going to do? - - - - There needs to be... a challenge. A challenge must be built and linked to this gate! - - - - And where will you build this challenge? - - - - Watch this space. - - - - That sounds like an excuse to procrastinate. - - - - the-architect - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Capitol Advanced Trade Sector.json b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Capitol Advanced Trade Sector.json deleted file mode 100644 index 9493fc29a..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Capitol Advanced Trade Sector.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Capitol Advanced Trade 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file mode 100644 index 2f7a7db9f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1140-2520.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1140-2520\",\"bounds\":{\"x\":1020,\"y\":-2190,\"w\":100,\"h\":210},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 81bfcf54b..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1220-1190.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1220-1190\",\"bounds\":{\"x\":1100,\"y\":-860,\"w\":470,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index e6f89450a..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1240-2420.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1240-2420\",\"bounds\":{\"x\":1120,\"y\":-2090,\"w\":260,\"h\":310},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 00eae111b..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1280-0.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1280-0\",\"bounds\":{\"x\":1160,\"y\":330,\"w\":150,\"h\":300},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 911d4fc6c..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1280-300.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1280-300\",\"bounds\":{\"x\":1160,\"y\":30,\"w\":150,\"h\":440},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 4c22e9b7f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1430-0.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-0\",\"bounds\":{\"x\":1310,\"y\":330,\"w\":270,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 637a75c21..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1430-270.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-270\",\"bounds\":{\"x\":1310,\"y\":60,\"w\":90,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index b7c534051..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1430-360.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-360\",\"bounds\":{\"x\":1310,\"y\":-30,\"w\":270,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 977859bef..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1430-450.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-450\",\"bounds\":{\"x\":1310,\"y\":-120,\"w\":360,\"h\":290},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 14fca5578..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1430-90.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-90\",\"bounds\":{\"x\":1310,\"y\":240,\"w\":90,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 97fc8e602..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1500-2030.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1500-2030\",\"bounds\":{\"x\":1380,\"y\":-1700,\"w\":170,\"h\":260},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 26be3873b..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1500-2670.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1500-2670\",\"bounds\":{\"x\":1380,\"y\":-2340,\"w\":170,\"h\":60},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index b3f9197f5..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1600-1280.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1600-1280\",\"bounds\":{\"x\":1480,\"y\":-950,\"w\":360,\"h\":270},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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file mode 100644 index b60e476b1..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1670-1550.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1670-1550\",\"bounds\":{\"x\":1550,\"y\":-1220,\"w\":290,\"h\":100},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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file mode 100644 index 5703d7bf9..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1670-2290.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1670-2290\",\"bounds\":{\"x\":1550,\"y\":-1760,\"w\":440,\"h\":640},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index cbec387dd..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1690-740.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1690-740\",\"bounds\":{\"x\":1570,\"y\":-410,\"w\":120,\"h\":540},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index a37e4af70..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1700-0.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1700-0\",\"bounds\":{\"x\":1580,\"y\":330,\"w\":90,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 850b84403..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1700-360.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1700-360\",\"bounds\":{\"x\":1580,\"y\":-30,\"w\":90,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 84c07c5ff..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1790-0.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1790-0\",\"bounds\":{\"x\":1670,\"y\":60,\"w\":90,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index f3bbdaf8d..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1790-450.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1790-450\",\"bounds\":{\"x\":1670,\"y\":-120,\"w\":330,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index e64157573..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1790-540.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1790-540\",\"bounds\":{\"x\":1670,\"y\":-210,\"w\":210,\"h\":200},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 41ca55adc..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1810-740.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1810-740\",\"bounds\":{\"x\":1690,\"y\":-410,\"w\":340,\"h\":540},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 0be2d9711..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1850-1650.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1850-1650\",\"bounds\":{\"x\":1730,\"y\":-1320,\"w\":110,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 1e045a58f..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1890-0.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1890-0\",\"bounds\":{\"x\":1670,\"y\":330,\"w\":240,\"h\":270},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 570cdfd6b..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1900-1790.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1900-1790\",\"bounds\":{\"x\":1780,\"y\":-1460,\"w\":60,\"h\":120},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 73e113e65..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1960-1370.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1960-1370\",\"bounds\":{\"x\":1840,\"y\":-950,\"w\":370,\"h\":450},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index cedeb8a65..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 1960-1730.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1960-1730\",\"bounds\":{\"x\":1840,\"y\":-1400,\"w\":190,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index a487d35e0..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 200-860.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 200-860\",\"bounds\":{\"x\":80,\"y\":-530,\"w\":410,\"h\":120},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 2\",\"ID\":\"995\",\"faction\":0,\"assetID\":\"mapbg2\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":285.0,\"y\":-590.0},\"patrolPath\":{\"waypoints\":[]}}],\"platformData\":[],\"platform\":{\"instanceID\":0},\"targets\":[],\"hasMusic\":true,\"musicID\":\"music_overworld\",\"partDropsDisabled\":false,\"backgroundSpawns\":[],\"waveSetPath\":\"\",\"rectangleEffectSkin\":0,\"backgroundTileSkin\":0,\"shardCountSet\":[0,0,0]}","platformjson":""} \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2000-630.json b/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2000-630.json deleted file mode 100644 index eb99e344b..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2000-630.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2000-630\",\"bounds\":{\"x\":1880,\"y\":-300,\"w\":150,\"h\":110},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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index f90df788b..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2030-0.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2030-0\",\"bounds\":{\"x\":1910,\"y\":330,\"w\":180,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index ea9483177..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2050-2090.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2050-2090\",\"bounds\":{\"x\":1990,\"y\":-1760,\"w\":100,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 109961ca4..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2050-2360.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2050-2360\",\"bounds\":{\"x\":1990,\"y\":-2030,\"w\":340,\"h\":370},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index b7df999c3..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2130-180.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2130-180\",\"bounds\":{\"x\":2000,\"y\":150,\"w\":90,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 8439d1629..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2150-860.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2150-860\",\"bounds\":{\"x\":2030,\"y\":-530,\"w\":180,\"h\":420},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 868980ac5..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2210-450.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2210-450\",\"bounds\":{\"x\":2090,\"y\":-120,\"w\":90,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 8794ea2b4..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2220-540.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2220-540\",\"bounds\":{\"x\":1880,\"y\":-210,\"w\":390,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index 548687695..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 230-1100.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 230-1100\",\"bounds\":{\"x\":110,\"y\":-770,\"w\":810,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 568a4dc97..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 230-1280.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 230-1280\",\"bounds\":{\"x\":110,\"y\":-950,\"w\":430,\"h\":220},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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file mode 100644 index f79f448b2..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2300-0.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2300-0\",\"bounds\":{\"x\":2090,\"y\":330,\"w\":660,\"h\":450},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index e9eae1aed..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2310-630.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2310-630\",\"bounds\":{\"x\":2030,\"y\":-300,\"w\":330,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index e27bfe00a..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2310-720.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2310-720\",\"bounds\":{\"x\":2030,\"y\":-390,\"w\":240,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 4d34ce936..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2350-2090.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2350-2090\",\"bounds\":{\"x\":2230,\"y\":-1760,\"w\":100,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 51e86aed4..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2400-720.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2400-720\",\"bounds\":{\"x\":2210,\"y\":-530,\"w\":540,\"h\":150},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 3\",\"ID\":\"1010\",\"faction\":1,\"assetID\":\"mapbg3\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":2595.0,\"y\":-607.5},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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mode 100644 index c12c24099..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2480-450.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2480-450\",\"bounds\":{\"x\":2360,\"y\":-120,\"w\":390,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index a0177e380..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2510-1730.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2510-1730\",\"bounds\":{\"x\":2390,\"y\":-1400,\"w\":360,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index eb92272f2..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2510-2090.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2510-2090\",\"bounds\":{\"x\":2330,\"y\":-1760,\"w\":240,\"h\":640},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Flag\",\"ID\":\"1014\",\"faction\":0,\"assetID\":\"flag\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":2380.0,\"y\":-1945.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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mode 100644 index 107cda196..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2570-630.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2570-630\",\"bounds\":{\"x\":2450,\"y\":-300,\"w\":300,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index f989d5d02..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2620-720.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2620-720\",\"bounds\":{\"x\":2510,\"y\":-390,\"w\":240,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 0d9f63b20..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2670-540.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2670-540\",\"bounds\":{\"x\":2540,\"y\":-210,\"w\":210,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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100644 index f257d45f1..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2690-1010.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2690-1010\",\"bounds\":{\"x\":2570,\"y\":-680,\"w\":180,\"h\":720},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 69d9f84d6..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 2690-1910.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2690-1910\",\"bounds\":{\"x\":2570,\"y\":-1580,\"w\":180,\"h\":820},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 3b6ec1880..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 300-1500.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 300-1500\",\"bounds\":{\"x\":180,\"y\":-1170,\"w\":360,\"h\":110},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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deleted file mode 100644 index 96293dd13..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 380-2070.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 380-2070\",\"bounds\":{\"x\":270,\"y\":-1740,\"w\":50,\"h\":80},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Mini Drone\",\"ID\":\"1022\",\"faction\":0,\"assetID\":\"mini_drone_blueprint\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":275.0,\"y\":-1782.5},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Mini Drone\",\"ID\":\"1023\",\"faction\":0,\"assetID\":\"mini_drone_blueprint\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":310.0,\"y\":-1782.5},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Mini 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380-2150.json deleted file mode 100644 index a42405be3..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 380-2150.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 380-2150\",\"bounds\":{\"x\":110,\"y\":-1820,\"w\":300,\"h\":580},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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mode 100644 index 7a02d7064..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 460-300.json +++ /dev/null @@ -1 +0,0 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 460-300\",\"bounds\":{\"x\":340,\"y\":30,\"w\":310,\"h\":200},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 1\",\"ID\":\"1029\",\"faction\":0,\"assetID\":\"mapbg1\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":495.0,\"y\":-70.0},\"patrolPath\":{\"waypoints\":[]}}],\"platformData\":[],\"platform\":{\"instanceID\":0},\"targets\":[],\"hasMusic\":true,\"musicID\":\"music_overworld\",\"partDropsDisabled\":false,\"backgroundSpawns\":[],\"waveSetPath\":\"\",\"rectangleEffectSkin\":0,\"backgroundTileSkin\":0,\"shardCountSet\":[0,0,0]}","platformjson":""} \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Danger Zone 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\ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/BattleZone U-Turn.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/BattleZone U-Turn.json index b927fe083..7ffbc26e7 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/BattleZone U-Turn.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/BattleZone U-Turn.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":31,\"sectorName\":\"BattleZone U-Turn\",\"bounds\":{\"x\":800,\"y\":-1520,\"w\":180,\"h\":120},\"type\":2,\"backgroundColor\":{\"r\":0.30000001192092898,\"g\":0.10000000149011612,\"b\":0.30000001192092898,\"a\":1.0},\"entities\":[{\"name\":\"U-TurnFlag\",\"ID\":\"U-TurnFlag\",\"faction\":0,\"assetID\":\"flag\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":825.0,\"y\":-1612.5},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Power 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b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/BattleZone Zeta.json index 653cdaa0b..83c6cac43 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/BattleZone Zeta.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/BattleZone Zeta.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"BattleZone Zeta\",\"bounds\":{\"x\":410,\"y\":-2010,\"w\":290,\"h\":80},\"type\":2,\"backgroundColor\":{\"r\":0.0,\"g\":0.4000000059604645,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Shard Rock\",\"ID\":\"Shardseventeen\",\"faction\":0,\"assetID\":\"shard_rock\",\"blueprintJSON\":\"1\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":415.0,\"y\":-2085.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Power Rock\",\"ID\":\"806\",\"faction\":0,\"assetID\":\"energy_rock\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":542.5,\"y\":-2042.5},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Power 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+{"sectorjson":"{\"dimension\":0,\"sectorName\":\"BattleZone Zeta\",\"bounds\":{\"x\":410,\"y\":-2010,\"w\":290,\"h\":80},\"type\":2,\"backgroundColor\":{\"r\":0.0,\"g\":0.4000000059604645,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Shard Rock\",\"ID\":\"Shardseventeen\",\"faction\":0,\"assetID\":\"shard_rock\",\"blueprintJSON\":\"1\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":415.0,\"y\":-2085.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Power Rock\",\"ID\":\"819\",\"faction\":0,\"assetID\":\"energy_rock\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":542.5,\"y\":-2042.5},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Power Rock\",\"ID\":\"820\",\"faction\":0,\"assetID\":\"energy_rock\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":567.5,\"y\":-2037.5},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/1040-1100-crimsonyard.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/1040-1100-crimsonyard.sectordata new file mode 100644 index 000000000..306d25f94 --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/1040-1100-crimsonyard.sectordata @@ -0,0 +1,559 @@ + + + + + + + + + + true + false + false + Mission + + + + true + true + false + Mission + + + + + + + + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + true + + false + true + Mission + + + + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + true + + false + true + Mission + + + + + + Dialogue + Out + Single + Right + 177 + 0 + + + Dialogue + Out + Single + Right + 232 + 0 + + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 + Mission + + + + + + Dialogue + Out + Single + Right + 164 + 0 + + + Dialogue + Out + Single + Right + 219 + 0 + + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 + Mission + + + + TaskFlow + In + Multi + Left + 0 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 60 + 0 + + + TaskFlow + In + Multi + Left + 0 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 60 + 0 + + + TaskFlow + In + Multi + Left + 0 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 60 + 0 + + + TaskFlow + In + Multi + Left + 0 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 60 + 0 + + + TaskFlow + In + Multi + Left + 0 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 60 + 0 + + + 1 + 0 + 1 + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false + + + + + + + + + + + + + + + + + + Sector 1040-1100 + + + 1040-1100-crimsonyard + + + You sure you want to be talking to me right now? You probably have better things to be doing. + + + + Yeah, but can I reconfigure my shell? + True. Goodbye. + + + + What are you doing here? You absolute madman. + + + + Uhh, can I reconfigure my shell? + Yep, bye. + + + + InfectedTruceVar + + + 610-500-crimsonyard + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/610-500-crimsonyard.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/610-500-crimsonyard.dialoguedata deleted file mode 100644 index fe0901f42..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/610-500-crimsonyard.dialoguedata +++ /dev/null @@ -1,129 +0,0 @@ - - - - - - - - - - true - true - false - Mission - - - - true - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 203 - 0 - - - Dialogue - Out - Single - Right - 258 - 0 - - true - - 1 - 0 - 0 - 1 - - - - false - 0 - Mission - - - - - true - - false - false - Mission - - - - Dialogue - In - Multi - Left - 29 - 0 - - - Dialogue - Out - Single - Right - 29 - 0 - - - 1 - - - - Dialogue - In - Multi - Left - 29 - 0 - - - Dialogue - Out - Single - Right - 29 - 0 - - - 1 - - - - - - - - - - - - You're crazy enough to attempt to talk to me in this mess, hm? -I respect that. I don't even know if you can hear what I'm saying, but reconstruction's on me. - - - - I want to change my shell configuration. - Good bye. - - - - 610-500-crimsonyard - - - 610-500-crimsonyardspeak - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/610-500-crimsonyard.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/610-500-crimsonyard.sectordata new file mode 100644 index 000000000..8d16a1f1e --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/610-500-crimsonyard.sectordata @@ -0,0 +1,244 @@ + + + + + + + + + + + + + + TaskFlow + In + Multi + Left + 0 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 60 + 0 + + + TaskFlow + In + Multi + Left + 0 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 60 + 0 + + + 1 + 0 + 1 + + + + + + Dialogue + Out + Single + Right + 205 + 0 + + + Dialogue + Out + Single + Right + 262 + 0 + + true + + 0 + 1 + 0 + 1 + + + + false + 0 + 0 + Mission + + + + + + Dialogue + Out + Single + Right + 192 + 0 + + + Dialogue + Out + Single + Right + 249 + 0 + + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 + Mission + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false + + + + + + TaskFlow + Out + Single + Right + 20 + 0 + + true + + false + true + Mission + + + + + + TaskFlow + Out + Single + Right + 20 + 0 + + true + + false + true + Mission + + + + true + true + false + Mission + + + + true + false + false + Mission + + + + + + + + + + + + + + + + + + Sector 610-500 + + + InfectedTruceVar + + + You're crazy enough to attempt to talk to me in this mess, hmm? I respect that. I don't even know if you can hear what I'm saying, but reconstruction's on me. + + + + I would like to change my shell configuration. + On second thought, no thanks. + + + + You sure you wanna be talking to me right now? I'm sure there are better things you could be doing. Regardless, reconstruction's on me. + + + + I would like to change my shell configuration. + On second thought, no thanks. + + + + 610-500-crimsonyard + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Battlezone Theta.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Battlezone Theta.sectordata new file mode 100644 index 000000000..5bf698103 --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Battlezone Theta.sectordata @@ -0,0 +1,102 @@ + + + + + + + + + + + + + + + + + 1 + 0 + + + + + + 0 + 0.3 + 0 + 1 + + + + + + Condition + In + Multi + Left + 59 + 0 + + + TaskFlow + Out + Single + Right + 59 + 0 + + + + + + false + + + + + + 0 + 0.3 + 0 + 1 + + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false + + + + + + + + + + + + + BattleZone Theta + + + BattlezoneWonTheta + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Capitol North Gate.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Capitol North Gate.sectordata new file mode 100644 index 000000000..cd1dc1059 --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Capitol North Gate.sectordata @@ -0,0 +1,79 @@ + + + + + + + + + + + + + + TaskFlow + In + Multi + Left + 0 + 0 + + + TaskFlow + Out + Single + Right + 20 + 0 + + + TaskFlow + Out + Single + Right + 60 + 0 + + + 1 + 0 + 1 + + + + + + Warp + + + + + + + + + + + + Capitol North + + + InfGateDefensesDefeated + + + CapitolGateFlag + + + Sector 2580-540 + + + InfGateCFlag + + + + None + Warp + + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Danger Zone 0-300 DebugZeroZero.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Danger Zone 0-300 DebugZeroZero.sectordata new file mode 100644 index 000000000..372f8e1cc --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Danger Zone 0-300 DebugZeroZero.sectordata @@ -0,0 +1,219 @@ + + + + + + + + + + + + + + Uninitialized + + false + 0 + true + + + + Uninitialized + + false + 0 + true + + + + Uninitialized + + true + 1 + true + + + + + 1 + 0 + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false + + + + + Condition + In + Multi + Left + 59 + 0 + + + TaskFlow + Out + Single + Right + 59 + 0 + + + + + + Condition + In + Multi + Left + 59 + 0 + + + TaskFlow + Out + Single + Right + 59 + 0 + + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 0 + false + + + + Uninitialized + 0 + 50 + 0 + + + + + Condition + In + Multi + Left + 59 + 0 + + + TaskFlow + Out + Single + Right + 59 + 0 + + + Condition + In + Multi + Left + 114 + 0 + + + TaskFlow + Out + Single + Right + 114 + 0 + + + + + + + + 1 + 1 + 1 + 1 + + + + + + + + + + + + + + + + + + + + + + + + + + Danger Zone 0-300 + + + player + + + ZeroZeroDebugFlag + + + DebugZeroZeroVar + + + If you are reading this, you somehow got sent to 0, 0. This should not normally happen. + + + Spawning Grounds + + + SpawningGroundsGate + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelBigDeal.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelBigDeal.sectordata index 5556921cd..0eb227469 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelBigDeal.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelBigDeal.sectordata @@ -1,20 +1,20 @@  - + - - + + Uninitialized 5 0 0 - - - + + + Condition In Multi @@ -22,7 +22,7 @@ 59 0 - + TaskFlow Out Single @@ -31,22 +31,16 @@ 0 - - - - - - - - + + Uninitialized 2 0 0 - - - + + + Condition In Multi @@ -54,7 +48,7 @@ 59 0 - + TaskFlow Out Single @@ -62,7 +56,7 @@ 59 0 - + Condition In Multi @@ -70,7 +64,7 @@ 114 0 - + TaskFlow Out Single @@ -79,9 +73,9 @@ 0 - - - + + + Condition In Multi @@ -89,7 +83,7 @@ 59 0 - + TaskFlow Out Single @@ -98,8 +92,8 @@ 0 - - + + false true @@ -108,8 +102,8 @@ false false - - + + false true @@ -118,9 +112,9 @@ false false - - - + + + false @@ -128,16 +122,16 @@ false false - - - - + + + + 0 0 - - + + TaskFlow In Multi @@ -145,7 +139,7 @@ 29 0 - + TaskFlow Out Single @@ -157,9 +151,9 @@ 1 false - - - + + + 5000 0 @@ -171,14 +165,10 @@ false - - - - - - - - + + + + false @@ -193,34 +183,50 @@ true true - - + + + + + + + + + + + false + + + + + + + + + + + true - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + - - Capitol Challenge Sector - - - SkirmishGate - player @@ -230,9 +236,6 @@ BigDealComplete - - DuelZone Big Deal - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core3skills_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.0,"y":-1.7999999523162842},"rotation":-90.0,"mirrored":false,"abilityID":21,"tier":0,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.0,"y":-1.0},"rotation":0.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"heavy_drone","partID":"BigCenter2","shiny":false},{"location":{"x":-1.7999999523162842,"y":0.10000001639127732},"rotation":90.0,"mirrored":true,"abilityID":30,"tier":3,"secondaryData":"","partID":"BigSide3","shiny":false},{"location":{"x":1.7999999523162842,"y":0.10000001639127732},"rotation":-90.0,"mirrored":false,"abilityID":1,"tier":3,"secondaryData":"","partID":"BigSide3","shiny":false},{"location":{"x":-1.7000000476837159,"y":-0.699999988079071},"rotation":-90.0,"mirrored":true,"abilityID":12,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":1.7000000476837159,"y":-0.699999988079071},"rotation":90.0,"mirrored":false,"abilityID":19,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":-1.100000023841858,"y":-2.5999996662139894},"rotation":-180.0,"mirrored":false,"abilityID":34,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":1.100000023841858,"y":-2.5999996662139894},"rotation":-180.0,"mirrored":true,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":-2.0999999046325685,"y":-3.0999999046325685},"rotation":0.0,"mirrored":false,"abilityID":7,"tier":3,"secondaryData":"","partID":"BigWing1","shiny":false},{"location":{"x":2.0999999046325685,"y":-3.1000003814697267},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing1","shiny":false},{"location":{"x":0.0,"y":0.8999999761581421},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":3,"secondaryData":"","partID":"BigCenter1","shiny":false},{"location":{"x":1.100000023841858,"y":1.7000001668930054},"rotation":-180.0,"mirrored":false,"abilityID":17,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":-1.100000023841858,"y":1.7000000476837159},"rotation":180.0,"mirrored":true,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":0.0,"y":2.0999999046325685},"rotation":180.0,"mirrored":false,"abilityID":34,"tier":2,"secondaryData":"","partID":"MediumCenter3","shiny":false},{"location":{"x":-2.299999952316284,"y":-1.7000000476837159},"rotation":-90.0,"mirrored":false,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigSide4","shiny":false},{"location":{"x":2.299999952316284,"y":-1.7000000476837159},"rotation":90.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigSide4","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} @@ -242,11 +245,20 @@ BigDealFlag - + - + + + DuelZone Big Deal + + + Capitol Challenge Sector + + + SkirmishGate + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelDogfighting.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelDogfighting.sectordata index 282bb67af..a70a45860 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelDogfighting.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelDogfighting.sectordata @@ -1,20 +1,20 @@  - + - - + + Uninitialized 5 0 0 - - - + + + Condition In Multi @@ -22,7 +22,7 @@ 59 0 - + TaskFlow Out Single @@ -31,8 +31,8 @@ 0 - - + + false true @@ -41,22 +41,22 @@ false false - - - + + + - - + + Uninitialized 2 0 0 - - - + + + Condition In Multi @@ -64,7 +64,7 @@ 59 0 - + TaskFlow Out Single @@ -72,7 +72,7 @@ 59 0 - + Condition In Multi @@ -80,7 +80,7 @@ 114 0 - + TaskFlow Out Single @@ -89,9 +89,9 @@ 0 - - - + + + Condition In Multi @@ -99,7 +99,7 @@ 59 0 - + TaskFlow Out Single @@ -108,12 +108,8 @@ 0 - - - - - - + + false true @@ -122,9 +118,9 @@ false false - - - + + + false @@ -132,16 +128,16 @@ false false - - - - + + + + 0 0 - - + + TaskFlow In Multi @@ -149,7 +145,7 @@ 29 0 - + TaskFlow Out Single @@ -161,9 +157,9 @@ 1 false - - - + + + 1000 0 @@ -175,10 +171,10 @@ false - - - - + + + + false @@ -193,26 +189,42 @@ true true - - + + + + + + + false + + + + + + + + + true - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + @@ -224,9 +236,6 @@ SkirmishGate - - DuelZone Dogfighting - DogfightingEnemy @@ -242,11 +251,14 @@ DogfightingFlag - + - + + + DuelZone Dogfighting + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelFlagship.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelFlagship.sectordata index 829794817..22258609d 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelFlagship.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelFlagship.sectordata @@ -1,20 +1,20 @@  - + - - + + Uninitialized 5 0 0 - - - + + + Condition In Multi @@ -22,7 +22,7 @@ 59 0 - + TaskFlow Out Single @@ -31,22 +31,22 @@ 0 - - - + + + - - + + Uninitialized 2 0 0 - - - + + + Condition In Multi @@ -54,7 +54,7 @@ 59 0 - + TaskFlow Out Single @@ -62,7 +62,7 @@ 59 0 - + Condition In Multi @@ -70,7 +70,7 @@ 114 0 - + TaskFlow Out Single @@ -79,9 +79,9 @@ 0 - - - + + + Condition In Multi @@ -89,7 +89,7 @@ 59 0 - + TaskFlow Out Single @@ -98,12 +98,8 @@ 0 - - - - - - + + false true @@ -112,9 +108,9 @@ false false - - - + + + false @@ -122,16 +118,16 @@ false false - - - - + + + + 0 0 - - + + TaskFlow In Multi @@ -139,7 +135,7 @@ 29 0 - + TaskFlow Out Single @@ -151,8 +147,8 @@ 1 false - - + + false true @@ -161,9 +157,9 @@ false false - - - + + + 2500 0 @@ -175,10 +171,10 @@ false - - - - + + + + false @@ -193,26 +189,42 @@ true true - - + + + + + + + + + + + false + + + + + true - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + @@ -221,9 +233,6 @@ SkirmishGate - - DuelZone Flagship - FlagshipEnemy @@ -242,11 +251,14 @@ FlagshipFlag - + - + + + DuelZone Flagship + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelGradius.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelGradius.sectordata index 3cf2ff485..105004dea 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelGradius.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelGradius.sectordata @@ -1,20 +1,20 @@  - + - - + + Uninitialized 5 0 0 - - - + + + Condition In Multi @@ -22,7 +22,7 @@ 59 0 - + TaskFlow Out Single @@ -31,8 +31,8 @@ 0 - - + + TaskFlow In Multi @@ -40,7 +40,7 @@ 29 0 - + TaskFlow Out Single @@ -52,17 +52,17 @@ 1 false - - - - + + + + 0 0 - - - + + + false @@ -70,12 +70,8 @@ false false - - - - - - + + false true @@ -84,9 +80,9 @@ false false - - - + + + 200 0 @@ -98,8 +94,8 @@ false - - + + false true @@ -108,16 +104,16 @@ false false - - + + Uninitialized 2 0 0 - - - + + + Condition In Multi @@ -125,7 +121,7 @@ 59 0 - + TaskFlow Out Single @@ -133,7 +129,7 @@ 59 0 - + Condition In Multi @@ -141,7 +137,7 @@ 114 0 - + TaskFlow Out Single @@ -150,9 +146,9 @@ 0 - - - + + + Condition In Multi @@ -160,7 +156,7 @@ 59 0 - + TaskFlow Out Single @@ -169,16 +165,16 @@ 0 - - - + + + - - - - + + + + false @@ -193,26 +189,42 @@ true true - - + + + + + + + + + + + false + + + + + true - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + @@ -224,9 +236,6 @@ player - - DuelZone Gradius - Haven 3 @@ -242,11 +251,14 @@ GradiusFlag - + - + + + DuelZone Gradius + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelImpasse.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelImpasse.sectordata index dd2235c99..2a2f32697 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelImpasse.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelImpasse.sectordata @@ -1,20 +1,20 @@  - + - - + + Uninitialized 5 0 0 - - - + + + Condition In Multi @@ -22,7 +22,7 @@ 59 0 - + TaskFlow Out Single @@ -31,8 +31,8 @@ 0 - - + + false true @@ -41,16 +41,16 @@ false false - - + + Uninitialized 2 0 0 - - - + + + Condition In Multi @@ -58,7 +58,7 @@ 59 0 - + TaskFlow Out Single @@ -66,7 +66,7 @@ 59 0 - + Condition In Multi @@ -74,7 +74,7 @@ 114 0 - + TaskFlow Out Single @@ -83,9 +83,9 @@ 0 - - - + + + Condition In Multi @@ -93,7 +93,7 @@ 59 0 - + TaskFlow Out Single @@ -102,10 +102,10 @@ 0 - - - - + + + + false @@ -120,11 +120,11 @@ true true - - + + - - + + false true @@ -133,9 +133,9 @@ false false - - - + + + false @@ -143,16 +143,16 @@ false false - - - - + + + + 0 0 - - + + TaskFlow In Multi @@ -160,7 +160,7 @@ 29 0 - + TaskFlow Out Single @@ -172,9 +172,9 @@ 1 false - - - + + + 350 0 @@ -186,33 +186,45 @@ false - - - + + + - - + + + + + + false + + + + + true + - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + @@ -230,10 +242,10 @@ ImpasseEnemy - + - + diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelTraitor.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelTraitor.sectordata index ebd2fb9e6..a1d03b28f 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelTraitor.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/DuelTraitor.sectordata @@ -1,20 +1,20 @@  - + - - + + Uninitialized 5 0 0 - - - + + + Condition In Multi @@ -22,7 +22,7 @@ 59 0 - + TaskFlow Out Single @@ -31,22 +31,22 @@ 0 - - - + + + - - + + Uninitialized 2 0 0 - - - + + + Condition In Multi @@ -54,7 +54,7 @@ 59 0 - + TaskFlow Out Single @@ -62,7 +62,7 @@ 59 0 - + Condition In Multi @@ -70,7 +70,7 @@ 114 0 - + TaskFlow Out Single @@ -79,9 +79,9 @@ 0 - - - + + + Condition In Multi @@ -89,7 +89,7 @@ 59 0 - + TaskFlow Out Single @@ -98,8 +98,8 @@ 0 - - + + false true @@ -108,8 +108,8 @@ false false - - + + false true @@ -118,9 +118,9 @@ false false - - - + + + false @@ -128,16 +128,16 @@ false false - - - - + + + + 0 0 - - + + TaskFlow In Multi @@ -145,7 +145,7 @@ 29 0 - + TaskFlow Out Single @@ -157,9 +157,9 @@ 1 false - - - + + + 750 0 @@ -171,14 +171,10 @@ false - - - - - - - - + + + + false @@ -193,26 +189,42 @@ true true - - + + + + + + + + + + + false + + + + + true - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + @@ -230,9 +242,6 @@ TraitorComplete - - DuelZone Traitor - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core2_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-0.5,"y":-0.512499988079071},"rotation":90.0,"mirrored":false,"abilityID":19,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":0.5,"y":-0.512499988079071},"rotation":-90.0,"mirrored":true,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":-0.949999988079071,"y":-0.5000000596046448},"rotation":-180.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.949999988079071,"y":-0.5000000596046448},"rotation":180.0,"mirrored":true,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":-0.3000069856643677,"y":0.5},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.3000069856643677,"y":0.5},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":9.822845186135965e-7,"y":-0.4999999701976776},"rotation":-90.0,"mirrored":false,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallSide1","shiny":false},{"location":{"x":-0.30000102519989016,"y":-1.2000000476837159},"rotation":0.0,"mirrored":true,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.30000102519989016,"y":-1.2000000476837159},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":1,"secondaryData":"","partID":"SmallWing1","shiny":false},{"location":{"x":0.00001181602510769153,"y":-0.800000011920929},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallCenter5","shiny":false},{"location":{"x":-1.0,"y":-1.0},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":1.0,"y":-1.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.000004425048700795742,"y":-1.600000023841858},"rotation":0.0,"mirrored":false,"abilityID":12,"tier":1,"secondaryData":"","partID":"SmallCenter3","shiny":false},{"location":{"x":-0.5999925136566162,"y":-1.100000023841858},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.5999934673309326,"y":-1.100000023841858},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide4","shiny":false},{"location":{"x":0.6999896168708801,"y":-0.800000011920929},"rotation":-180.0,"mirrored":false,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.6999816298484802,"y":-0.800000011920929},"rotation":-180.0,"mirrored":true,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.6000016331672669,"y":0.30000001192092898},"rotation":0.0,"mirrored":true,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":-0.6000006198883057,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} @@ -242,11 +251,14 @@ TraitorFlag - + - + + + DuelZone Traitor + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Fateful Intermission.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Fateful Intermission.taskdata index 79037cd3d..804b69bc2 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Fateful Intermission.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Fateful Intermission.taskdata @@ -1,7 +1,7 @@  - + @@ -11,11 +11,11 @@ - - - - - + + + + + 0 @@ -38,23 +38,23 @@ true false - - - + + + false - - - + + + false - - - - - + + + + + TaskFlow Out Single @@ -70,13 +70,13 @@ 0 1 - + true true - - - + + + false false false @@ -84,10 +84,10 @@ false - - - - + + + + Dialogue Out Single @@ -103,16 +103,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -128,16 +128,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -153,15 +153,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -169,7 +169,7 @@ 29 0 - + TaskFlow Out Single @@ -177,7 +177,7 @@ 29 0 - + TaskFlow Out Single @@ -185,7 +185,7 @@ 29 0 - + TaskFlow Out Single @@ -193,7 +193,7 @@ 29 0 - + TaskFlow Out Single @@ -201,7 +201,7 @@ 29 0 - + TaskFlow Out Single @@ -209,7 +209,7 @@ 29 0 - + TaskFlow Out Single @@ -217,7 +217,7 @@ 29 0 - + TaskFlow Out Single @@ -225,7 +225,7 @@ 29 0 - + TaskFlow Out Single @@ -233,7 +233,7 @@ 29 0 - + TaskFlow Out Single @@ -241,7 +241,7 @@ 29 0 - + TaskFlow Out Single @@ -249,7 +249,7 @@ 29 0 - + TaskFlow Out Single @@ -257,7 +257,7 @@ 29 0 - + TaskFlow Out Single @@ -265,7 +265,7 @@ 29 0 - + TaskFlow Out Single @@ -273,7 +273,7 @@ 29 0 - + TaskFlow Out Single @@ -281,7 +281,7 @@ 29 0 - + TaskFlow Out Single @@ -289,7 +289,7 @@ 29 0 - + TaskFlow Out Single @@ -297,7 +297,7 @@ 29 0 - + TaskFlow Out Single @@ -305,7 +305,7 @@ 29 0 - + TaskFlow Out Single @@ -313,7 +313,7 @@ 29 0 - + TaskFlow Out Single @@ -321,7 +321,7 @@ 29 0 - + TaskFlow Out Single @@ -329,7 +329,7 @@ 29 0 - + TaskFlow Out Single @@ -337,7 +337,7 @@ 29 0 - + TaskFlow Out Single @@ -345,7 +345,7 @@ 29 0 - + TaskFlow Out Single @@ -353,7 +353,7 @@ 29 0 - + TaskFlow Out Single @@ -361,7 +361,7 @@ 29 0 - + TaskFlow Out Single @@ -369,7 +369,7 @@ 29 0 - + TaskFlow Out Single @@ -382,9 +382,9 @@ false Mission - - - + + + TaskFlow Out Single @@ -392,7 +392,7 @@ 29 0 - + TaskFlow Out Single @@ -400,7 +400,7 @@ 29 0 - + TaskFlow Out Single @@ -408,7 +408,7 @@ 29 0 - + TaskFlow Out Single @@ -416,7 +416,7 @@ 29 0 - + TaskFlow Out Single @@ -424,7 +424,7 @@ 29 0 - + TaskFlow Out Single @@ -432,7 +432,7 @@ 29 0 - + TaskFlow Out Single @@ -440,7 +440,7 @@ 29 0 - + TaskFlow Out Single @@ -448,7 +448,7 @@ 29 0 - + TaskFlow Out Single @@ -456,7 +456,7 @@ 29 0 - + TaskFlow Out Single @@ -464,7 +464,7 @@ 29 0 - + TaskFlow Out Single @@ -472,7 +472,7 @@ 29 0 - + TaskFlow Out Single @@ -480,7 +480,7 @@ 29 0 - + TaskFlow Out Single @@ -488,7 +488,7 @@ 29 0 - + TaskFlow Out Single @@ -496,7 +496,7 @@ 29 0 - + TaskFlow Out Single @@ -504,7 +504,7 @@ 29 0 - + TaskFlow Out Single @@ -512,7 +512,7 @@ 29 0 - + TaskFlow Out Single @@ -520,7 +520,7 @@ 29 0 - + TaskFlow Out Single @@ -528,7 +528,7 @@ 29 0 - + TaskFlow Out Single @@ -536,7 +536,7 @@ 29 0 - + TaskFlow Out Single @@ -544,7 +544,7 @@ 29 0 - + TaskFlow Out Single @@ -552,7 +552,7 @@ 29 0 - + TaskFlow Out Single @@ -560,7 +560,7 @@ 29 0 - + TaskFlow Out Single @@ -568,7 +568,7 @@ 29 0 - + TaskFlow Out Single @@ -576,7 +576,7 @@ 29 0 - + TaskFlow Out Single @@ -584,7 +584,7 @@ 29 0 - + TaskFlow Out Single @@ -592,7 +592,7 @@ 29 0 - + TaskFlow Out Single @@ -600,7 +600,7 @@ 29 0 - + TaskFlow Out Single @@ -608,7 +608,7 @@ 29 0 - + TaskFlow Out Single @@ -616,7 +616,7 @@ 29 0 - + TaskFlow Out Single @@ -624,7 +624,7 @@ 29 0 - + TaskFlow Out Single @@ -632,7 +632,7 @@ 29 0 - + TaskFlow Out Single @@ -640,7 +640,7 @@ 29 0 - + TaskFlow Out Single @@ -653,28 +653,28 @@ false Mission - - - + + + true true false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -690,31 +690,31 @@ 1 - + false 0 0 Mission - - - + + + true - - - + + + true false false Mission - - - - + + + + Dialogue Out Single @@ -730,16 +730,16 @@ 1 - + false 0 0 Mission - - - - + + + + false 0 1 @@ -752,12 +752,12 @@ true true - - + + - - - + + + false false true @@ -765,9 +765,9 @@ false - - - + + + false false true @@ -775,9 +775,9 @@ false - - - + + + TaskFlow Out Single @@ -785,7 +785,7 @@ 29 0 - + TaskFlow Out Single @@ -793,7 +793,7 @@ 29 0 - + TaskFlow Out Single @@ -801,7 +801,7 @@ 29 0 - + TaskFlow Out Single @@ -809,7 +809,7 @@ 29 0 - + TaskFlow Out Single @@ -817,7 +817,7 @@ 29 0 - + TaskFlow Out Single @@ -825,7 +825,7 @@ 29 0 - + TaskFlow Out Single @@ -833,7 +833,7 @@ 29 0 - + TaskFlow Out Single @@ -841,7 +841,7 @@ 29 0 - + TaskFlow Out Single @@ -849,7 +849,7 @@ 29 0 - + TaskFlow Out Single @@ -857,7 +857,7 @@ 29 0 - + TaskFlow Out Single @@ -865,7 +865,7 @@ 29 0 - + TaskFlow Out Single @@ -873,7 +873,7 @@ 29 0 - + TaskFlow Out Single @@ -881,7 +881,7 @@ 29 0 - + TaskFlow Out Single @@ -889,7 +889,7 @@ 29 0 - + TaskFlow Out Single @@ -897,7 +897,7 @@ 29 0 - + TaskFlow Out Single @@ -905,7 +905,7 @@ 29 0 - + TaskFlow Out Single @@ -913,7 +913,7 @@ 29 0 - + TaskFlow Out Single @@ -921,7 +921,7 @@ 29 0 - + TaskFlow Out Single @@ -929,7 +929,7 @@ 29 0 - + TaskFlow Out Single @@ -937,7 +937,7 @@ 29 0 - + TaskFlow Out Single @@ -945,7 +945,7 @@ 29 0 - + TaskFlow Out Single @@ -953,7 +953,7 @@ 29 0 - + TaskFlow Out Single @@ -961,7 +961,7 @@ 29 0 - + TaskFlow Out Single @@ -969,7 +969,7 @@ 29 0 - + TaskFlow Out Single @@ -977,7 +977,7 @@ 29 0 - + TaskFlow Out Single @@ -985,7 +985,7 @@ 29 0 - + TaskFlow Out Single @@ -998,10 +998,10 @@ false Mission - - - - + + + + false 0 @@ -1015,23 +1015,23 @@ true true - - + + - - - + + + false false false 0 false - + - - - + + + false false true @@ -1039,9 +1039,9 @@ false - - - + + + false false true @@ -1049,9 +1049,9 @@ false - - - + + + false false false @@ -1059,32 +1059,32 @@ false - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 177 + 179 0 - + Dialogue Out Single Right - 232 + 236 0 true @@ -1095,27 +1095,27 @@ 1 - + false 0 0 Mission - - - - + + + + - - - + + + false - - - + + + Condition In Multi @@ -1123,7 +1123,7 @@ 59 0 - + TaskFlow Out Single @@ -1132,208 +1132,208 @@ 0 - - - + + + false - - - + + + true - - + + Uninitialized 10 0 0 - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + true false false Mission - - - - + + + + Dialogue Out Single @@ -1349,15 +1349,31 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1365,7 +1381,7 @@ 29 0 - + TaskFlow Out Single @@ -1373,7 +1389,7 @@ 29 0 - + TaskFlow Out Single @@ -1381,7 +1397,7 @@ 29 0 - + TaskFlow Out Single @@ -1389,7 +1405,7 @@ 29 0 - + TaskFlow Out Single @@ -1397,7 +1413,7 @@ 29 0 - + TaskFlow Out Single @@ -1405,7 +1421,7 @@ 29 0 - + TaskFlow Out Single @@ -1413,7 +1429,7 @@ 29 0 - + TaskFlow Out Single @@ -1421,7 +1437,7 @@ 29 0 - + TaskFlow Out Single @@ -1429,7 +1445,7 @@ 29 0 - + TaskFlow Out Single @@ -1437,7 +1453,7 @@ 29 0 - + TaskFlow Out Single @@ -1445,7 +1461,7 @@ 29 0 - + TaskFlow Out Single @@ -1453,7 +1469,7 @@ 29 0 - + TaskFlow Out Single @@ -1461,7 +1477,7 @@ 29 0 - + TaskFlow Out Single @@ -1469,7 +1485,7 @@ 29 0 - + TaskFlow Out Single @@ -1477,7 +1493,7 @@ 29 0 - + TaskFlow Out Single @@ -1485,7 +1501,7 @@ 29 0 - + TaskFlow Out Single @@ -1493,7 +1509,7 @@ 29 0 - + TaskFlow Out Single @@ -1501,7 +1517,7 @@ 29 0 - + TaskFlow Out Single @@ -1509,7 +1525,7 @@ 29 0 - + TaskFlow Out Single @@ -1522,10 +1538,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -1541,25 +1557,25 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -1575,16 +1591,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1592,7 +1608,7 @@ 177 0 - + Dialogue Out Single @@ -1608,16 +1624,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1633,16 +1649,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1658,15 +1674,31 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1674,7 +1706,7 @@ 29 0 - + TaskFlow Out Single @@ -1682,7 +1714,7 @@ 29 0 - + TaskFlow Out Single @@ -1690,7 +1722,7 @@ 29 0 - + TaskFlow Out Single @@ -1698,7 +1730,7 @@ 29 0 - + TaskFlow Out Single @@ -1706,7 +1738,7 @@ 29 0 - + TaskFlow Out Single @@ -1714,7 +1746,7 @@ 29 0 - + TaskFlow Out Single @@ -1722,7 +1754,7 @@ 29 0 - + TaskFlow Out Single @@ -1730,7 +1762,7 @@ 29 0 - + TaskFlow Out Single @@ -1738,7 +1770,7 @@ 29 0 - + TaskFlow Out Single @@ -1746,7 +1778,7 @@ 29 0 - + TaskFlow Out Single @@ -1754,7 +1786,7 @@ 29 0 - + TaskFlow Out Single @@ -1762,7 +1794,7 @@ 29 0 - + TaskFlow Out Single @@ -1770,7 +1802,7 @@ 29 0 - + TaskFlow Out Single @@ -1778,7 +1810,7 @@ 29 0 - + TaskFlow Out Single @@ -1786,7 +1818,7 @@ 29 0 - + TaskFlow Out Single @@ -1794,7 +1826,7 @@ 29 0 - + TaskFlow Out Single @@ -1802,7 +1834,7 @@ 29 0 - + TaskFlow Out Single @@ -1810,7 +1842,7 @@ 29 0 - + TaskFlow Out Single @@ -1818,7 +1850,7 @@ 29 0 - + TaskFlow Out Single @@ -1826,7 +1858,7 @@ 29 0 - + TaskFlow Out Single @@ -1839,16 +1871,16 @@ false Mission - - + + Uninitialized 3 0 0 - - - + + + Condition In Multi @@ -1856,7 +1888,7 @@ 59 0 - + TaskFlow Out Single @@ -1865,9 +1897,25 @@ 0 - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1875,7 +1923,7 @@ 29 0 - + TaskFlow Out Single @@ -1883,7 +1931,7 @@ 29 0 - + TaskFlow Out Single @@ -1891,7 +1939,7 @@ 29 0 - + TaskFlow Out Single @@ -1899,7 +1947,7 @@ 29 0 - + TaskFlow Out Single @@ -1907,7 +1955,7 @@ 29 0 - + TaskFlow Out Single @@ -1915,7 +1963,7 @@ 29 0 - + TaskFlow Out Single @@ -1923,7 +1971,7 @@ 29 0 - + TaskFlow Out Single @@ -1931,7 +1979,7 @@ 29 0 - + TaskFlow Out Single @@ -1939,7 +1987,7 @@ 29 0 - + TaskFlow Out Single @@ -1947,7 +1995,7 @@ 29 0 - + TaskFlow Out Single @@ -1955,7 +2003,7 @@ 29 0 - + TaskFlow Out Single @@ -1963,7 +2011,7 @@ 29 0 - + TaskFlow Out Single @@ -1971,7 +2019,7 @@ 29 0 - + TaskFlow Out Single @@ -1979,7 +2027,7 @@ 29 0 - + TaskFlow Out Single @@ -1987,7 +2035,7 @@ 29 0 - + TaskFlow Out Single @@ -1995,7 +2043,7 @@ 29 0 - + TaskFlow Out Single @@ -2003,7 +2051,7 @@ 29 0 - + TaskFlow Out Single @@ -2011,7 +2059,7 @@ 29 0 - + TaskFlow Out Single @@ -2019,7 +2067,7 @@ 29 0 - + TaskFlow Out Single @@ -2027,7 +2075,7 @@ 29 0 - + TaskFlow Out Single @@ -2035,7 +2083,7 @@ 29 0 - + TaskFlow Out Single @@ -2048,37 +2096,37 @@ false Mission - - - + + + true true false Mission - - - + + + true true false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -2086,7 +2134,7 @@ 177 0 - + Dialogue Out Single @@ -2102,16 +2150,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2127,16 +2175,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2144,7 +2192,7 @@ 164 0 - + Dialogue Out Single @@ -2160,16 +2208,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2185,16 +2233,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2210,15 +2258,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -2226,7 +2274,7 @@ 29 0 - + TaskFlow Out Single @@ -2234,7 +2282,7 @@ 29 0 - + TaskFlow Out Single @@ -2242,7 +2290,7 @@ 29 0 - + TaskFlow Out Single @@ -2250,7 +2298,7 @@ 29 0 - + TaskFlow Out Single @@ -2258,7 +2306,7 @@ 29 0 - + TaskFlow Out Single @@ -2266,7 +2314,7 @@ 29 0 - + TaskFlow Out Single @@ -2274,7 +2322,7 @@ 29 0 - + TaskFlow Out Single @@ -2282,7 +2330,7 @@ 29 0 - + TaskFlow Out Single @@ -2290,7 +2338,7 @@ 29 0 - + TaskFlow Out Single @@ -2298,7 +2346,7 @@ 29 0 - + TaskFlow Out Single @@ -2306,7 +2354,7 @@ 29 0 - + TaskFlow Out Single @@ -2314,7 +2362,7 @@ 29 0 - + TaskFlow Out Single @@ -2322,7 +2370,7 @@ 29 0 - + TaskFlow Out Single @@ -2330,7 +2378,7 @@ 29 0 - + TaskFlow Out Single @@ -2338,7 +2386,7 @@ 29 0 - + TaskFlow Out Single @@ -2346,7 +2394,7 @@ 29 0 - + TaskFlow Out Single @@ -2354,7 +2402,7 @@ 29 0 - + TaskFlow Out Single @@ -2362,7 +2410,7 @@ 29 0 - + TaskFlow Out Single @@ -2370,7 +2418,7 @@ 29 0 - + TaskFlow Out Single @@ -2378,7 +2426,7 @@ 29 0 - + TaskFlow Out Single @@ -2386,7 +2434,23 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2399,19 +2463,19 @@ false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -2427,16 +2491,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2452,15 +2516,31 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2468,7 +2548,7 @@ 29 0 - + TaskFlow Out Single @@ -2476,7 +2556,7 @@ 29 0 - + TaskFlow Out Single @@ -2484,7 +2564,7 @@ 29 0 - + TaskFlow Out Single @@ -2492,7 +2572,7 @@ 29 0 - + TaskFlow Out Single @@ -2500,7 +2580,7 @@ 29 0 - + TaskFlow Out Single @@ -2508,7 +2588,7 @@ 29 0 - + TaskFlow Out Single @@ -2516,7 +2596,7 @@ 29 0 - + TaskFlow Out Single @@ -2524,7 +2604,7 @@ 29 0 - + TaskFlow Out Single @@ -2532,7 +2612,7 @@ 29 0 - + TaskFlow Out Single @@ -2540,7 +2620,7 @@ 29 0 - + TaskFlow Out Single @@ -2548,7 +2628,7 @@ 29 0 - + TaskFlow Out Single @@ -2556,7 +2636,7 @@ 29 0 - + TaskFlow Out Single @@ -2564,7 +2644,7 @@ 29 0 - + TaskFlow Out Single @@ -2572,7 +2652,7 @@ 29 0 - + TaskFlow Out Single @@ -2580,7 +2660,7 @@ 29 0 - + TaskFlow Out Single @@ -2588,7 +2668,7 @@ 29 0 - + TaskFlow Out Single @@ -2596,7 +2676,7 @@ 29 0 - + TaskFlow Out Single @@ -2604,7 +2684,7 @@ 29 0 - + TaskFlow Out Single @@ -2612,7 +2692,7 @@ 29 0 - + TaskFlow Out Single @@ -2620,7 +2700,7 @@ 29 0 - + TaskFlow Out Single @@ -2628,7 +2708,7 @@ 29 0 - + TaskFlow Out Single @@ -2636,7 +2716,7 @@ 29 0 - + TaskFlow Out Single @@ -2644,7 +2724,7 @@ 29 0 - + TaskFlow Out Single @@ -2657,10 +2737,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -2676,25 +2756,25 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -2710,16 +2790,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2727,7 +2807,7 @@ 203 0 - + Dialogue Out Single @@ -2743,15 +2823,31 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2759,7 +2855,7 @@ 29 0 - + TaskFlow Out Single @@ -2767,7 +2863,7 @@ 29 0 - + TaskFlow Out Single @@ -2775,7 +2871,7 @@ 29 0 - + TaskFlow Out Single @@ -2783,7 +2879,7 @@ 29 0 - + TaskFlow Out Single @@ -2791,7 +2887,7 @@ 29 0 - + TaskFlow Out Single @@ -2799,7 +2895,7 @@ 29 0 - + TaskFlow Out Single @@ -2807,7 +2903,7 @@ 29 0 - + TaskFlow Out Single @@ -2815,7 +2911,7 @@ 29 0 - + TaskFlow Out Single @@ -2823,7 +2919,7 @@ 29 0 - + TaskFlow Out Single @@ -2831,7 +2927,7 @@ 29 0 - + TaskFlow Out Single @@ -2839,7 +2935,7 @@ 29 0 - + TaskFlow Out Single @@ -2847,7 +2943,7 @@ 29 0 - + TaskFlow Out Single @@ -2855,7 +2951,7 @@ 29 0 - + TaskFlow Out Single @@ -2863,7 +2959,7 @@ 29 0 - + TaskFlow Out Single @@ -2871,7 +2967,7 @@ 29 0 - + TaskFlow Out Single @@ -2879,7 +2975,7 @@ 29 0 - + TaskFlow Out Single @@ -2887,7 +2983,7 @@ 29 0 - + TaskFlow Out Single @@ -2895,7 +2991,7 @@ 29 0 - + TaskFlow Out Single @@ -2903,7 +2999,7 @@ 29 0 - + TaskFlow Out Single @@ -2911,7 +3007,7 @@ 29 0 - + TaskFlow Out Single @@ -2919,7 +3015,7 @@ 29 0 - + TaskFlow Out Single @@ -2927,7 +3023,7 @@ 29 0 - + TaskFlow Out Single @@ -2935,7 +3031,7 @@ 29 0 - + TaskFlow Out Single @@ -2948,61 +3044,61 @@ false Mission - - - - + + + + - - - - + + + + - - - + + + false true false 0 false - + - - - + + + false true false 0 false - + - - - + + + true true false Mission - - - + + + false false false 0 false - + - - - + + + false false true @@ -3010,9 +3106,25 @@ false - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -3020,7 +3132,7 @@ 29 0 - + TaskFlow Out Single @@ -3028,7 +3140,7 @@ 29 0 - + TaskFlow Out Single @@ -3036,7 +3148,7 @@ 29 0 - + TaskFlow Out Single @@ -3044,7 +3156,7 @@ 29 0 - + TaskFlow Out Single @@ -3052,7 +3164,7 @@ 29 0 - + TaskFlow Out Single @@ -3060,7 +3172,7 @@ 29 0 - + TaskFlow Out Single @@ -3068,7 +3180,7 @@ 29 0 - + TaskFlow Out Single @@ -3076,7 +3188,7 @@ 29 0 - + TaskFlow Out Single @@ -3084,7 +3196,7 @@ 29 0 - + TaskFlow Out Single @@ -3092,7 +3204,7 @@ 29 0 - + TaskFlow Out Single @@ -3100,7 +3212,7 @@ 29 0 - + TaskFlow Out Single @@ -3108,7 +3220,7 @@ 29 0 - + TaskFlow Out Single @@ -3116,7 +3228,7 @@ 29 0 - + TaskFlow Out Single @@ -3124,7 +3236,7 @@ 29 0 - + TaskFlow Out Single @@ -3132,7 +3244,7 @@ 29 0 - + TaskFlow Out Single @@ -3140,7 +3252,7 @@ 29 0 - + TaskFlow Out Single @@ -3148,7 +3260,7 @@ 29 0 - + TaskFlow Out Single @@ -3156,7 +3268,7 @@ 29 0 - + TaskFlow Out Single @@ -3164,7 +3276,7 @@ 29 0 - + TaskFlow Out Single @@ -3177,9 +3289,9 @@ false Mission - - - + + + false false false @@ -3187,9 +3299,25 @@ false - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -3197,7 +3325,7 @@ 29 0 - + TaskFlow Out Single @@ -3205,7 +3333,7 @@ 29 0 - + TaskFlow Out Single @@ -3213,7 +3341,7 @@ 29 0 - + TaskFlow Out Single @@ -3221,7 +3349,7 @@ 29 0 - + TaskFlow Out Single @@ -3229,7 +3357,7 @@ 29 0 - + TaskFlow Out Single @@ -3237,7 +3365,7 @@ 29 0 - + TaskFlow Out Single @@ -3245,7 +3373,7 @@ 29 0 - + TaskFlow Out Single @@ -3253,7 +3381,7 @@ 29 0 - + TaskFlow Out Single @@ -3261,7 +3389,7 @@ 29 0 - + TaskFlow Out Single @@ -3269,7 +3397,7 @@ 29 0 - + TaskFlow Out Single @@ -3277,7 +3405,7 @@ 29 0 - + TaskFlow Out Single @@ -3285,7 +3413,7 @@ 29 0 - + TaskFlow Out Single @@ -3293,7 +3421,7 @@ 29 0 - + TaskFlow Out Single @@ -3301,7 +3429,7 @@ 29 0 - + TaskFlow Out Single @@ -3309,7 +3437,7 @@ 29 0 - + TaskFlow Out Single @@ -3317,7 +3445,7 @@ 29 0 - + TaskFlow Out Single @@ -3325,7 +3453,7 @@ 29 0 - + TaskFlow Out Single @@ -3333,7 +3461,7 @@ 29 0 - + TaskFlow Out Single @@ -3346,9 +3474,9 @@ false Mission - - - + + + false false false @@ -3356,24 +3484,24 @@ false - - - + + + true true false Mission - - - + + + true - - - + + + false false false @@ -3381,36 +3509,129 @@ false - - + + Uninitialized 20 0 0 - - - + + + true false false Mission - - - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + 5 2 0 - - - - + + + + Dialogue Out Single @@ -3426,23 +3647,23 @@ 1 - + false 0 0 Mission - - + + true false false Mission - - - - + + + + Dialogue Out Single @@ -3450,7 +3671,7 @@ 203 0 - + Dialogue Out Single @@ -3466,23 +3687,23 @@ 1 - + false 0 0 Mission - - - + + + true - - - - + + + + Dialogue Out Single @@ -3490,7 +3711,7 @@ 164 0 - + Dialogue Out Single @@ -3506,66 +3727,74 @@ 1 - + false 0 0 Mission - - - + + + true - - - + + + false false false 0 false - + - - - + + + false false false 0 false - + - - - + + + false - - - + + + true false false Mission - - - + + + false - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -3573,7 +3802,7 @@ 29 0 - + TaskFlow Out Single @@ -3581,7 +3810,7 @@ 29 0 - + TaskFlow Out Single @@ -3589,7 +3818,7 @@ 29 0 - + TaskFlow Out Single @@ -3597,7 +3826,7 @@ 29 0 - + TaskFlow Out Single @@ -3605,7 +3834,7 @@ 29 0 - + TaskFlow Out Single @@ -3613,7 +3842,7 @@ 29 0 - + TaskFlow Out Single @@ -3621,7 +3850,7 @@ 29 0 - + TaskFlow Out Single @@ -3629,7 +3858,7 @@ 29 0 - + TaskFlow Out Single @@ -3637,7 +3866,7 @@ 29 0 - + TaskFlow Out Single @@ -3645,7 +3874,7 @@ 29 0 - + TaskFlow Out Single @@ -3653,7 +3882,7 @@ 29 0 - + TaskFlow Out Single @@ -3661,7 +3890,7 @@ 29 0 - + TaskFlow Out Single @@ -3669,7 +3898,7 @@ 29 0 - + TaskFlow Out Single @@ -3677,7 +3906,7 @@ 29 0 - + TaskFlow Out Single @@ -3685,7 +3914,7 @@ 29 0 - + TaskFlow Out Single @@ -3693,7 +3922,7 @@ 29 0 - + TaskFlow Out Single @@ -3701,7 +3930,7 @@ 29 0 - + TaskFlow Out Single @@ -3709,7 +3938,7 @@ 29 0 - + TaskFlow Out Single @@ -3717,7 +3946,7 @@ 29 0 - + TaskFlow Out Single @@ -3725,7 +3954,7 @@ 29 0 - + TaskFlow Out Single @@ -3733,7 +3962,7 @@ 29 0 - + TaskFlow Out Single @@ -3741,7 +3970,7 @@ 29 0 - + TaskFlow Out Single @@ -3749,7 +3978,7 @@ 29 0 - + TaskFlow Out Single @@ -3762,13 +3991,13 @@ false Mission - - - + + + - - + + TaskFlow In Multi @@ -3776,7 +4005,7 @@ 29 0 - + TaskFlow Out Single @@ -3788,8 +4017,8 @@ 1 false - - + + TaskFlow In Multi @@ -3797,7 +4026,7 @@ 29 0 - + TaskFlow Out Single @@ -3809,8 +4038,8 @@ 1 false - - + + TaskFlow In Multi @@ -3818,7 +4047,7 @@ 29 0 - + TaskFlow Out Single @@ -3830,8 +4059,8 @@ 1 false - - + + TaskFlow In Multi @@ -3839,7 +4068,7 @@ 29 0 - + TaskFlow Out Single @@ -3851,8 +4080,8 @@ 1 false - - + + TaskFlow In Multi @@ -3860,7 +4089,7 @@ 29 0 - + TaskFlow Out Single @@ -3872,8 +4101,8 @@ 1 false - - + + TaskFlow In Multi @@ -3881,7 +4110,7 @@ 29 0 - + TaskFlow Out Single @@ -3893,8 +4122,8 @@ 1 false - - + + TaskFlow In Multi @@ -3902,7 +4131,7 @@ 29 0 - + TaskFlow Out Single @@ -3914,8 +4143,8 @@ 1 false - - + + TaskFlow In Multi @@ -3923,7 +4152,7 @@ 29 0 - + TaskFlow Out Single @@ -3935,8 +4164,8 @@ 1 false - - + + TaskFlow In Multi @@ -3944,7 +4173,7 @@ 29 0 - + TaskFlow Out Single @@ -3956,8 +4185,8 @@ 1 false - - + + TaskFlow In Multi @@ -3965,7 +4194,7 @@ 29 0 - + TaskFlow Out Single @@ -3977,57 +4206,57 @@ 0 false - - - + + + false - - - + + + false - - - - + + + + 2 0 - - - + + + true - - - + + + true false false Mission - - + + true false false Mission - - - + + + - - - - + + + + Dialogue Out Single @@ -4043,17 +4272,17 @@ 1 - + false 0 0 Mission - - - - - + + + + + 0 @@ -4076,24 +4305,24 @@ true false - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 164 + 166 0 true @@ -4104,21 +4333,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 203 + 205 0 true @@ -4129,15 +4358,15 @@ 1 - + false 0 0 Mission - - - + + + 1 @@ -4146,24 +4375,24 @@ 1 - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 216 + 218 0 true @@ -4174,21 +4403,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 216 + 218 0 true @@ -4199,21 +4428,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 255 + 257 0 true @@ -4224,29 +4453,29 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 203 + 205 0 - + Dialogue Out Single Right - 258 + 262 0 true @@ -4257,29 +4486,29 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 229 + 231 0 - + Dialogue Out Single Right - 284 + 288 0 true @@ -4290,21 +4519,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 172 + 166 0 true @@ -4315,30 +4544,30 @@ 1 - + false 0 0 Mission - - - + + + true - - - + + + true false false Mission - - - + + + Condition In Multi @@ -4346,7 +4575,7 @@ 59 0 - + TaskFlow Out Single @@ -4355,37 +4584,37 @@ 0 - - - + + + false - - - + + + true - - - + + + true false false Mission - - - - - + + + + + TaskFlow Out Single Right - 262 + 267 0 @@ -4396,12 +4625,12 @@ 1 1 - + true true - - + + false true @@ -4410,34 +4639,34 @@ false true - - + + false - - - + + + true false false Mission - - - + + + false - - - - + + + + - - - + + + false @@ -4445,9 +4674,9 @@ false false - - - + + + false @@ -4455,19 +4684,19 @@ false false - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -4483,16 +4712,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -4508,15 +4737,31 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -4524,7 +4769,7 @@ 29 0 - + TaskFlow Out Single @@ -4532,7 +4777,7 @@ 29 0 - + TaskFlow Out Single @@ -4540,7 +4785,7 @@ 29 0 - + TaskFlow Out Single @@ -4548,7 +4793,7 @@ 29 0 - + TaskFlow Out Single @@ -4556,7 +4801,7 @@ 29 0 - + TaskFlow Out Single @@ -4564,7 +4809,7 @@ 29 0 - + TaskFlow Out Single @@ -4572,7 +4817,7 @@ 29 0 - + TaskFlow Out Single @@ -4580,7 +4825,7 @@ 29 0 - + TaskFlow Out Single @@ -4588,7 +4833,7 @@ 29 0 - + TaskFlow Out Single @@ -4596,7 +4841,7 @@ 29 0 - + TaskFlow Out Single @@ -4604,7 +4849,7 @@ 29 0 - + TaskFlow Out Single @@ -4612,7 +4857,7 @@ 29 0 - + TaskFlow Out Single @@ -4620,7 +4865,7 @@ 29 0 - + TaskFlow Out Single @@ -4628,7 +4873,7 @@ 29 0 - + TaskFlow Out Single @@ -4636,7 +4881,7 @@ 29 0 - + TaskFlow Out Single @@ -4644,7 +4889,7 @@ 29 0 - + TaskFlow Out Single @@ -4652,7 +4897,7 @@ 29 0 - + TaskFlow Out Single @@ -4660,7 +4905,7 @@ 29 0 - + TaskFlow Out Single @@ -4668,7 +4913,7 @@ 29 0 - + TaskFlow Out Single @@ -4676,7 +4921,7 @@ 29 0 - + TaskFlow Out Single @@ -4684,7 +4929,7 @@ 29 0 - + TaskFlow Out Single @@ -4692,7 +4937,7 @@ 29 0 - + TaskFlow Out Single @@ -4700,7 +4945,7 @@ 29 0 - + TaskFlow Out Single @@ -4708,7 +4953,7 @@ 29 0 - + TaskFlow Out Single @@ -4716,7 +4961,7 @@ 29 0 - + TaskFlow Out Single @@ -4724,7 +4969,7 @@ 29 0 - + TaskFlow Out Single @@ -4737,28 +4982,28 @@ false Mission - - - - + + + + - - - - + + + + Dialogue Out Single Right - 229 + 231 0 - + Dialogue Out Single Right - 284 + 288 0 true @@ -4769,17 +5014,17 @@ 1 - + false 0 0 Mission - - - - - + + + + + TaskFlow Out Single @@ -4795,18 +5040,18 @@ 0 1 - + true true - - - + + + true - - + + TaskFlow In Multi @@ -4814,7 +5059,7 @@ 29 0 - + TaskFlow Out Single @@ -4826,16 +5071,16 @@ 1 false - - - - - + + + + + TaskFlow Out Single Right - 254 + 249 0 @@ -4846,19 +5091,19 @@ 0 1 - + true true - - - + + + true - - - + + + 1 @@ -4867,9 +5112,9 @@ 1 - - - + + + 1 @@ -4878,32 +5123,32 @@ 1 - - - + + + true false false Mission - - - + + + false - - - + + + true - - - - - + + + + + 1 @@ -4928,16 +5173,16 @@ true false - - - - - + + + + + TaskFlow Out Single Right - 293 + 288 0 @@ -4948,39 +5193,39 @@ 0 1 - + true true - - + + false - - - + + + true false false Mission - - - + + + false - - - - + + + + Dialogue Out Single Right - 216 + 218 0 true @@ -4991,29 +5236,29 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 216 + 218 0 - + Dialogue Out Single Right - 271 + 275 0 true @@ -5024,22 +5269,22 @@ 1 - + false 0 0 Mission - - - - - + + + + + TaskFlow Out Single Right - 249 + 254 0 @@ -5050,19 +5295,19 @@ 0 1 - + true true - - - - + + + + Dialogue Out Single Right - 190 + 192 0 true @@ -5073,29 +5318,29 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 216 + 218 0 - + Dialogue Out Single Right - 271 + 275 0 true @@ -5106,21 +5351,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 211 + 205 0 true @@ -5131,16 +5376,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -5156,36 +5401,36 @@ 1 - + false 0 0 Mission - - - + + + true false false Mission - - - + + + false - - - - + + + + Dialogue Out Single Right - 203 + 205 0 true @@ -5196,21 +5441,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 285 + 281 0 true @@ -5221,21 +5466,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 259 + 255 0 true @@ -5246,14 +5491,14 @@ 1 - + false 0 0 Mission - - + + TaskFlow In Multi @@ -5261,7 +5506,7 @@ 29 0 - + TaskFlow Out Single @@ -5273,15 +5518,15 @@ 1 false - - - + + + false - - - + + + TaskFlow Out Single @@ -5289,7 +5534,7 @@ 29 0 - + TaskFlow Out Single @@ -5297,7 +5542,7 @@ 29 0 - + TaskFlow Out Single @@ -5305,7 +5550,7 @@ 29 0 - + TaskFlow Out Single @@ -5313,7 +5558,7 @@ 29 0 - + TaskFlow Out Single @@ -5321,7 +5566,7 @@ 29 0 - + TaskFlow Out Single @@ -5329,7 +5574,7 @@ 29 0 - + TaskFlow Out Single @@ -5337,7 +5582,7 @@ 29 0 - + TaskFlow Out Single @@ -5345,7 +5590,7 @@ 29 0 - + TaskFlow Out Single @@ -5353,7 +5598,7 @@ 29 0 - + TaskFlow Out Single @@ -5361,7 +5606,7 @@ 29 0 - + TaskFlow Out Single @@ -5369,7 +5614,7 @@ 29 0 - + TaskFlow Out Single @@ -5377,7 +5622,7 @@ 29 0 - + TaskFlow Out Single @@ -5385,7 +5630,7 @@ 29 0 - + TaskFlow Out Single @@ -5393,7 +5638,7 @@ 29 0 - + TaskFlow Out Single @@ -5401,7 +5646,7 @@ 29 0 - + TaskFlow Out Single @@ -5409,7 +5654,7 @@ 29 0 - + TaskFlow Out Single @@ -5417,7 +5662,23 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -5430,45 +5691,45 @@ false Mission - - - + + + true true false Mission - - - - + + + + - - - + + + false - - - - + + + + - - - + + + - - - - + + + + Dialogue Out Single Right - 216 + 218 0 true @@ -5479,21 +5740,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 177 + 179 0 true @@ -5504,15 +5765,23 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -5520,7 +5789,7 @@ 29 0 - + TaskFlow Out Single @@ -5528,7 +5797,7 @@ 29 0 - + TaskFlow Out Single @@ -5536,7 +5805,7 @@ 29 0 - + TaskFlow Out Single @@ -5544,7 +5813,7 @@ 29 0 - + TaskFlow Out Single @@ -5552,7 +5821,7 @@ 29 0 - + TaskFlow Out Single @@ -5560,7 +5829,7 @@ 29 0 - + TaskFlow Out Single @@ -5568,7 +5837,7 @@ 29 0 - + TaskFlow Out Single @@ -5576,7 +5845,7 @@ 29 0 - + TaskFlow Out Single @@ -5584,7 +5853,7 @@ 29 0 - + TaskFlow Out Single @@ -5592,7 +5861,7 @@ 29 0 - + TaskFlow Out Single @@ -5600,7 +5869,7 @@ 29 0 - + TaskFlow Out Single @@ -5608,7 +5877,7 @@ 29 0 - + TaskFlow Out Single @@ -5616,7 +5885,7 @@ 29 0 - + TaskFlow Out Single @@ -5624,7 +5893,7 @@ 29 0 - + TaskFlow Out Single @@ -5632,7 +5901,7 @@ 29 0 - + TaskFlow Out Single @@ -5640,7 +5909,7 @@ 29 0 - + TaskFlow Out Single @@ -5648,7 +5917,7 @@ 29 0 - + TaskFlow Out Single @@ -5656,7 +5925,7 @@ 29 0 - + TaskFlow Out Single @@ -5664,7 +5933,7 @@ 29 0 - + TaskFlow Out Single @@ -5672,7 +5941,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -5685,24 +5962,24 @@ false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 164 + 166 0 true @@ -5713,15 +5990,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -5729,7 +6006,7 @@ 29 0 - + TaskFlow Out Single @@ -5737,7 +6014,7 @@ 29 0 - + TaskFlow Out Single @@ -5745,7 +6022,7 @@ 29 0 - + TaskFlow Out Single @@ -5753,7 +6030,7 @@ 29 0 - + TaskFlow Out Single @@ -5761,7 +6038,7 @@ 29 0 - + TaskFlow Out Single @@ -5769,7 +6046,7 @@ 29 0 - + TaskFlow Out Single @@ -5777,7 +6054,7 @@ 29 0 - + TaskFlow Out Single @@ -5785,7 +6062,7 @@ 29 0 - + TaskFlow Out Single @@ -5793,7 +6070,7 @@ 29 0 - + TaskFlow Out Single @@ -5801,7 +6078,7 @@ 29 0 - + TaskFlow Out Single @@ -5809,7 +6086,7 @@ 29 0 - + TaskFlow Out Single @@ -5817,7 +6094,7 @@ 29 0 - + TaskFlow Out Single @@ -5825,7 +6102,7 @@ 29 0 - + TaskFlow Out Single @@ -5833,7 +6110,7 @@ 29 0 - + TaskFlow Out Single @@ -5841,7 +6118,7 @@ 29 0 - + TaskFlow Out Single @@ -5849,7 +6126,7 @@ 29 0 - + TaskFlow Out Single @@ -5857,7 +6134,7 @@ 29 0 - + TaskFlow Out Single @@ -5865,7 +6142,7 @@ 29 0 - + TaskFlow Out Single @@ -5873,7 +6150,23 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -5886,24 +6179,24 @@ false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 190 + 192 0 true @@ -5914,15 +6207,31 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -5930,7 +6239,7 @@ 29 0 - + TaskFlow Out Single @@ -5938,7 +6247,7 @@ 29 0 - + TaskFlow Out Single @@ -5946,7 +6255,7 @@ 29 0 - + TaskFlow Out Single @@ -5954,7 +6263,7 @@ 29 0 - + TaskFlow Out Single @@ -5962,7 +6271,7 @@ 29 0 - + TaskFlow Out Single @@ -5970,7 +6279,7 @@ 29 0 - + TaskFlow Out Single @@ -5978,7 +6287,7 @@ 29 0 - + TaskFlow Out Single @@ -5986,7 +6295,7 @@ 29 0 - + TaskFlow Out Single @@ -5994,7 +6303,7 @@ 29 0 - + TaskFlow Out Single @@ -6002,7 +6311,7 @@ 29 0 - + TaskFlow Out Single @@ -6010,7 +6319,7 @@ 29 0 - + TaskFlow Out Single @@ -6018,7 +6327,7 @@ 29 0 - + TaskFlow Out Single @@ -6026,7 +6335,7 @@ 29 0 - + TaskFlow Out Single @@ -6034,7 +6343,7 @@ 29 0 - + TaskFlow Out Single @@ -6042,7 +6351,7 @@ 29 0 - + TaskFlow Out Single @@ -6050,7 +6359,7 @@ 29 0 - + TaskFlow Out Single @@ -6058,7 +6367,7 @@ 29 0 - + TaskFlow Out Single @@ -6066,7 +6375,7 @@ 29 0 - + TaskFlow Out Single @@ -6074,7 +6383,7 @@ 29 0 - + TaskFlow Out Single @@ -6087,20 +6396,20 @@ false Mission - - - + + + true false false Mission - - - - - + + + + + 0 @@ -6125,27 +6434,27 @@ true false - - - + + + true - - - + + + false - - - + + + false - - - + + + false @@ -6153,9 +6462,9 @@ false false - - - + + + false @@ -6163,54 +6472,54 @@ false false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - - + + false true @@ -6219,31 +6528,31 @@ false true - - - + + + false - - - + + + false - - - + + + false - - - - + + + + Dialogue Out Single @@ -6259,15 +6568,15 @@ 1 - + false 0 0 Mission - - - + + + false false false @@ -6275,9 +6584,17 @@ false - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -6285,7 +6602,7 @@ 29 0 - + TaskFlow Out Single @@ -6293,7 +6610,7 @@ 29 0 - + TaskFlow Out Single @@ -6301,7 +6618,7 @@ 29 0 - + TaskFlow Out Single @@ -6309,7 +6626,7 @@ 29 0 - + TaskFlow Out Single @@ -6317,7 +6634,7 @@ 29 0 - + TaskFlow Out Single @@ -6325,7 +6642,7 @@ 29 0 - + TaskFlow Out Single @@ -6333,7 +6650,7 @@ 29 0 - + TaskFlow Out Single @@ -6341,7 +6658,7 @@ 29 0 - + TaskFlow Out Single @@ -6349,7 +6666,7 @@ 29 0 - + TaskFlow Out Single @@ -6357,7 +6674,7 @@ 29 0 - + TaskFlow Out Single @@ -6365,7 +6682,7 @@ 29 0 - + TaskFlow Out Single @@ -6373,7 +6690,7 @@ 29 0 - + TaskFlow Out Single @@ -6381,7 +6698,7 @@ 29 0 - + TaskFlow Out Single @@ -6389,7 +6706,7 @@ 29 0 - + TaskFlow Out Single @@ -6397,7 +6714,7 @@ 29 0 - + TaskFlow Out Single @@ -6405,7 +6722,7 @@ 29 0 - + TaskFlow Out Single @@ -6413,7 +6730,7 @@ 29 0 - + TaskFlow Out Single @@ -6421,7 +6738,7 @@ 29 0 - + TaskFlow Out Single @@ -6429,7 +6746,7 @@ 29 0 - + TaskFlow Out Single @@ -6437,7 +6754,7 @@ 29 0 - + TaskFlow Out Single @@ -6445,7 +6762,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -6458,10 +6783,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -6469,7 +6794,7 @@ 203 0 - + Dialogue Out Single @@ -6485,23 +6810,23 @@ 1 - + false 0 0 Mission - - - + + + false - - - - - + + + + + TaskFlow Out Single @@ -6517,13 +6842,13 @@ 0 1 - + true true - - - + + + 0 @@ -6534,9 +6859,9 @@ false 0.5 - - - + + + 0 0 @@ -6546,9 +6871,25 @@ false 0 - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -6556,7 +6897,7 @@ 29 0 - + TaskFlow Out Single @@ -6564,7 +6905,7 @@ 29 0 - + TaskFlow Out Single @@ -6572,7 +6913,7 @@ 29 0 - + TaskFlow Out Single @@ -6580,7 +6921,7 @@ 29 0 - + TaskFlow Out Single @@ -6588,7 +6929,7 @@ 29 0 - + TaskFlow Out Single @@ -6596,7 +6937,7 @@ 29 0 - + TaskFlow Out Single @@ -6604,7 +6945,7 @@ 29 0 - + TaskFlow Out Single @@ -6612,7 +6953,7 @@ 29 0 - + TaskFlow Out Single @@ -6620,7 +6961,7 @@ 29 0 - + TaskFlow Out Single @@ -6628,7 +6969,7 @@ 29 0 - + TaskFlow Out Single @@ -6636,7 +6977,7 @@ 29 0 - + TaskFlow Out Single @@ -6644,7 +6985,7 @@ 29 0 - + TaskFlow Out Single @@ -6652,7 +6993,7 @@ 29 0 - + TaskFlow Out Single @@ -6660,7 +7001,7 @@ 29 0 - + TaskFlow Out Single @@ -6668,7 +7009,7 @@ 29 0 - + TaskFlow Out Single @@ -6676,7 +7017,7 @@ 29 0 - + TaskFlow Out Single @@ -6684,7 +7025,7 @@ 29 0 - + TaskFlow Out Single @@ -6692,7 +7033,7 @@ 29 0 - + TaskFlow Out Single @@ -6700,7 +7041,7 @@ 29 0 - + TaskFlow Out Single @@ -6708,7 +7049,7 @@ 29 0 - + TaskFlow Out Single @@ -6716,7 +7057,7 @@ 29 0 - + TaskFlow Out Single @@ -6724,7 +7065,7 @@ 29 0 - + TaskFlow Out Single @@ -6732,7 +7073,7 @@ 29 0 - + TaskFlow Out Single @@ -6740,7 +7081,7 @@ 29 0 - + TaskFlow Out Single @@ -6748,7 +7089,7 @@ 29 0 - + TaskFlow Out Single @@ -6756,7 +7097,7 @@ 29 0 - + TaskFlow Out Single @@ -6764,7 +7105,7 @@ 29 0 - + TaskFlow Out Single @@ -6772,7 +7113,7 @@ 29 0 - + TaskFlow Out Single @@ -6780,7 +7121,7 @@ 29 0 - + TaskFlow Out Single @@ -6788,7 +7129,7 @@ 29 0 - + TaskFlow Out Single @@ -6796,7 +7137,7 @@ 29 0 - + TaskFlow Out Single @@ -6804,7 +7145,7 @@ 29 0 - + TaskFlow Out Single @@ -6817,15 +7158,15 @@ false Mission - - - - + + + + Dialogue Out Single Right - 203 + 205 0 true @@ -6836,24 +7177,24 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - + + + 0 @@ -6864,26 +7205,26 @@ false 0.5 - - - - + + + + - - - + + + false - - - - + + + + Dialogue Out Single Right - 177 + 179 0 true @@ -6894,15 +7235,15 @@ 1 - + false 0 0 Mission - - - + + + 0 0 @@ -6912,46 +7253,46 @@ false 0 - - - + + + false true false 0 false - + - - - + + + false false false 0 false - + - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 151 + 153 0 true @@ -6962,15 +7303,31 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -6978,7 +7335,7 @@ 29 0 - + TaskFlow Out Single @@ -6986,7 +7343,7 @@ 29 0 - + TaskFlow Out Single @@ -6994,7 +7351,7 @@ 29 0 - + TaskFlow Out Single @@ -7002,7 +7359,7 @@ 29 0 - + TaskFlow Out Single @@ -7010,7 +7367,7 @@ 29 0 - + TaskFlow Out Single @@ -7018,7 +7375,7 @@ 29 0 - + TaskFlow Out Single @@ -7026,7 +7383,7 @@ 29 0 - + TaskFlow Out Single @@ -7034,7 +7391,7 @@ 29 0 - + TaskFlow Out Single @@ -7042,7 +7399,7 @@ 29 0 - + TaskFlow Out Single @@ -7050,7 +7407,7 @@ 29 0 - + TaskFlow Out Single @@ -7058,7 +7415,7 @@ 29 0 - + TaskFlow Out Single @@ -7066,7 +7423,7 @@ 29 0 - + TaskFlow Out Single @@ -7074,7 +7431,7 @@ 29 0 - + TaskFlow Out Single @@ -7082,7 +7439,7 @@ 29 0 - + TaskFlow Out Single @@ -7090,7 +7447,7 @@ 29 0 - + TaskFlow Out Single @@ -7098,7 +7455,7 @@ 29 0 - + TaskFlow Out Single @@ -7106,7 +7463,7 @@ 29 0 - + TaskFlow Out Single @@ -7119,9 +7476,9 @@ false Mission - - - + + + Condition In Multi @@ -7129,7 +7486,7 @@ 59 0 - + TaskFlow Out Single @@ -7138,9 +7495,9 @@ 0 - - - + + + false false false @@ -7148,24 +7505,24 @@ false - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 151 + 155 0 true @@ -7176,21 +7533,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 164 + 168 0 true @@ -7201,15 +7558,31 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -7217,7 +7590,7 @@ 29 0 - + TaskFlow Out Single @@ -7225,7 +7598,7 @@ 29 0 - + TaskFlow Out Single @@ -7233,7 +7606,7 @@ 29 0 - + TaskFlow Out Single @@ -7241,7 +7614,7 @@ 29 0 - + TaskFlow Out Single @@ -7249,7 +7622,7 @@ 29 0 - + TaskFlow Out Single @@ -7257,7 +7630,7 @@ 29 0 - + TaskFlow Out Single @@ -7265,7 +7638,7 @@ 29 0 - + TaskFlow Out Single @@ -7273,7 +7646,7 @@ 29 0 - + TaskFlow Out Single @@ -7281,7 +7654,7 @@ 29 0 - + TaskFlow Out Single @@ -7289,7 +7662,7 @@ 29 0 - + TaskFlow Out Single @@ -7297,7 +7670,7 @@ 29 0 - + TaskFlow Out Single @@ -7305,7 +7678,7 @@ 29 0 - + TaskFlow Out Single @@ -7313,7 +7686,7 @@ 29 0 - + TaskFlow Out Single @@ -7321,7 +7694,7 @@ 29 0 - + TaskFlow Out Single @@ -7334,24 +7707,24 @@ false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 177 + 181 0 true @@ -7362,15 +7735,23 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -7378,7 +7759,7 @@ 29 0 - + TaskFlow Out Single @@ -7386,7 +7767,7 @@ 29 0 - + TaskFlow Out Single @@ -7394,7 +7775,7 @@ 29 0 - + TaskFlow Out Single @@ -7402,7 +7783,7 @@ 29 0 - + TaskFlow Out Single @@ -7410,7 +7791,7 @@ 29 0 - + TaskFlow Out Single @@ -7418,7 +7799,7 @@ 29 0 - + TaskFlow Out Single @@ -7426,7 +7807,7 @@ 29 0 - + TaskFlow Out Single @@ -7434,7 +7815,7 @@ 29 0 - + TaskFlow Out Single @@ -7442,7 +7823,7 @@ 29 0 - + TaskFlow Out Single @@ -7450,7 +7831,7 @@ 29 0 - + TaskFlow Out Single @@ -7458,7 +7839,7 @@ 29 0 - + TaskFlow Out Single @@ -7466,7 +7847,7 @@ 29 0 - + TaskFlow Out Single @@ -7474,7 +7855,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -7487,24 +7876,24 @@ false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 190 + 194 0 true @@ -7515,15 +7904,23 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -7531,7 +7928,7 @@ 29 0 - + TaskFlow Out Single @@ -7539,7 +7936,7 @@ 29 0 - + TaskFlow Out Single @@ -7547,7 +7944,7 @@ 29 0 - + TaskFlow Out Single @@ -7555,7 +7952,7 @@ 29 0 - + TaskFlow Out Single @@ -7563,7 +7960,7 @@ 29 0 - + TaskFlow Out Single @@ -7571,7 +7968,7 @@ 29 0 - + TaskFlow Out Single @@ -7579,7 +7976,7 @@ 29 0 - + TaskFlow Out Single @@ -7587,7 +7984,7 @@ 29 0 - + TaskFlow Out Single @@ -7595,7 +7992,7 @@ 29 0 - + TaskFlow Out Single @@ -7603,7 +8000,7 @@ 29 0 - + TaskFlow Out Single @@ -7611,7 +8008,7 @@ 29 0 - + TaskFlow Out Single @@ -7619,7 +8016,7 @@ 29 0 - + TaskFlow Out Single @@ -7627,7 +8024,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -7640,15 +8045,15 @@ false Mission - - - - + + + + Dialogue Out Single Right - 177 + 181 0 true @@ -7659,26 +8064,26 @@ 1 - + false 0 0 Mission - - - + + + false false false 0 false - + - - - + + + 0 0.3 @@ -7686,28 +8091,28 @@ 1 - - - + + + Condition In Multi Left - 59 + 61 0 - + TaskFlow Out Single Right - 59 + 61 0 - - - + + + 0 0.5 @@ -7715,28 +8120,28 @@ 1 - - - + + + Condition In Multi Left - 59 + 61 0 - + TaskFlow Out Single Right - 59 + 61 0 - - - + + + 0 0.7 @@ -7744,53 +8149,53 @@ 1 - - - + + + Condition In Multi Left - 59 + 61 0 - + TaskFlow Out Single Right - 59 + 61 0 - - - - + + + + - - - + + + Condition In Multi Left - 60 + 61 0 - + TaskFlow Out Single Right - 60 + 61 0 - - - + + + 0 0.7 @@ -7798,28 +8203,28 @@ 1 - - - + + + Condition In Multi Left - 60 + 61 0 - + TaskFlow Out Single Right - 60 + 61 0 - - - + + + 0 0.5 @@ -7827,28 +8232,28 @@ 1 - - - + + + Condition In Multi Left - 60 + 61 0 - + TaskFlow Out Single Right - 60 + 61 0 - - - + + + 0 0.3 @@ -7856,58 +8261,49 @@ 1 - - - + + + Condition In Multi Left - 60 + 61 0 - + TaskFlow Out Single Right - 60 + 61 0 - - - - + + + + - - - - - Dialogue + + + + TaskFlow Out Single Right - 205 + 29 0 - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -7915,7 +8311,7 @@ 29 0 - + TaskFlow Out Single @@ -7923,7 +8319,7 @@ 29 0 - + TaskFlow Out Single @@ -7931,7 +8327,7 @@ 29 0 - + TaskFlow Out Single @@ -7939,7 +8335,7 @@ 29 0 - + TaskFlow Out Single @@ -7947,7 +8343,7 @@ 29 0 - + TaskFlow Out Single @@ -7955,7 +8351,7 @@ 29 0 - + TaskFlow Out Single @@ -7963,7 +8359,7 @@ 29 0 - + TaskFlow Out Single @@ -7971,7 +8367,7 @@ 29 0 - + TaskFlow Out Single @@ -7979,7 +8375,7 @@ 29 0 - + TaskFlow Out Single @@ -7987,7 +8383,7 @@ 29 0 - + TaskFlow Out Single @@ -7995,7 +8391,7 @@ 29 0 - + TaskFlow Out Single @@ -8008,17 +8404,17 @@ false Mission - - - + + + - - + + - + 0 @@ -8030,100 +8426,71 @@ 2 - - - + + + true - - - + + + false - - - - - - - - - - - TaskFlow - Out - Single - Right - 262 - 0 - - - - - 1 - 1 - 1 - 1 - - - true - true - - - + + Uninitialized 1 0 0 - - + + Uninitialized 0 250 0 - - + + Uninitialized 0 100 0 - - + + Uninitialized 0 175 0 - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 177 + 179 0 - + Dialogue Out Single Right - 232 + 236 0 true @@ -8134,15 +8501,15 @@ 1 - + false 0 0 Mission - - - + + + false false false @@ -8150,37 +8517,37 @@ false - - + + Uninitialized 1 0 0 - - + + Uninitialized 0 50 0 - - + + Uninitialized 0 50 0 - - + + Uninitialized 0 50 0 - - - + + + 1 1 @@ -8188,30 +8555,30 @@ 1 - - - + + + false - - - - - + + + + + TaskFlow Out Single Right - 275 + 280 0 - + TaskFlow Out Single Right - 330 + 337 0 @@ -8222,28 +8589,28 @@ 1 1 - + true true - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 203 + 205 0 true @@ -8254,24 +8621,40 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -8279,7 +8662,7 @@ 29 0 - + TaskFlow Out Single @@ -8287,7 +8670,7 @@ 29 0 - + TaskFlow Out Single @@ -8295,7 +8678,7 @@ 29 0 - + TaskFlow Out Single @@ -8303,7 +8686,7 @@ 29 0 - + TaskFlow Out Single @@ -8311,7 +8694,7 @@ 29 0 - + TaskFlow Out Single @@ -8319,7 +8702,7 @@ 29 0 - + TaskFlow Out Single @@ -8327,7 +8710,7 @@ 29 0 - + TaskFlow Out Single @@ -8335,7 +8718,7 @@ 29 0 - + TaskFlow Out Single @@ -8343,7 +8726,7 @@ 29 0 - + TaskFlow Out Single @@ -8351,7 +8734,7 @@ 29 0 - + TaskFlow Out Single @@ -8359,7 +8742,7 @@ 29 0 - + TaskFlow Out Single @@ -8367,7 +8750,7 @@ 29 0 - + TaskFlow Out Single @@ -8375,7 +8758,7 @@ 29 0 - + TaskFlow Out Single @@ -8388,37 +8771,37 @@ false Mission - - - + + + true - - - + + + - - - + + + false false false 0 false - + - - - + + + - - - - + + + + false 0 1 @@ -8431,27 +8814,27 @@ true true - - + + - - - + + + false true false 0 false - + - - - - + + + + - - + + false false @@ -8460,9 +8843,9 @@ true false - - - + + + 1 @@ -8471,43 +8854,34 @@ 1 - - - + + + - - - - true - - true - false - Mission - - - - + + + false - - - - + + + + Dialogue Out Single Right - 153 + 151 0 - + Dialogue Out Single Right - 210 + 206 0 true @@ -8518,15 +8892,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -8534,7 +8908,7 @@ 29 0 - + TaskFlow Out Single @@ -8542,7 +8916,7 @@ 29 0 - + TaskFlow Out Single @@ -8550,7 +8924,7 @@ 29 0 - + TaskFlow Out Single @@ -8558,14 +8932,7 @@ 29 0 - false - false - false - Mission - - - - + TaskFlow Out Single @@ -8573,7 +8940,7 @@ 29 0 - + TaskFlow Out Single @@ -8581,7 +8948,7 @@ 29 0 - + TaskFlow Out Single @@ -8589,7 +8956,14 @@ 29 0 - + false + false + false + Mission + + + + TaskFlow Out Single @@ -8597,20 +8971,68 @@ 29 0 - false - false + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + false + false false Mission - - - + + + true - - - + + + Condition In Multi @@ -8618,7 +9040,7 @@ 59 0 - + TaskFlow Out Single @@ -8627,23 +9049,23 @@ 0 - - - - + + + + Dialogue Out Single Right - 218 + 216 0 - + Dialogue Out Single Right - 275 + 271 0 true @@ -8654,61 +9076,61 @@ 1 - + false 0 0 Mission - - - - + + + + - - - - + + + + - - - + + + false - - - + + + true - - - + + + true - - + + Uninitialized true 50 true - - + + Uninitialized true 50 false - - - - + + + + false 0 1 @@ -8721,72 +9143,67 @@ true true - - + + - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - + Condition In Multi Left - 114 + 116 0 - + TaskFlow Out Single Right - 114 + 116 0 - + Condition In Multi Left - 169 + 172 0 - + TaskFlow Out Single Right - 169 + 172 0 - - - - - - - - - + + + + - - + + TaskFlow In Multi @@ -8794,7 +9211,7 @@ 29 0 - + TaskFlow Out Single @@ -8806,154 +9223,154 @@ 1 false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - - + + + + 1 0 - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - - + + + + 1 0 - - - + + + false - - - + + + false - - - + + + false - - - + + + Condition In Multi @@ -8961,7 +9378,7 @@ 59 0 - + TaskFlow Out Single @@ -8970,31 +9387,31 @@ 0 - - + + false - - - + + + false - - - - + + + + 1 0 - - - - - + + + + + 0 @@ -9019,11 +9436,11 @@ true false - - - - - + + + + + 0 @@ -9048,11 +9465,11 @@ true false - - - - - + + + + + 0 @@ -9077,111 +9494,111 @@ true false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + true - - - + + + true - - - + + + true - - - + + + false true false 0 false - + - - - + + + true false false Mission - - - - - + + + + + 1 @@ -9204,16 +9621,16 @@ true false - - + + Uninitialized true 50 true - - + + false false @@ -9222,91 +9639,91 @@ true false - - + + Uninitialized true 50 false - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - + Condition In Multi Left - 114 + 116 0 - + TaskFlow Out Single Right - 114 + 116 0 - + Condition In Multi Left - 169 + 172 0 - + TaskFlow Out Single Right - 169 + 172 0 - - - + + + false false false 0 false - + - - - + + + true - - - + + + false - - - + + + 1 @@ -9315,15 +9732,15 @@ 1 - - - - + + + + Dialogue Out Single Right - 177 + 179 0 true @@ -9334,17 +9751,17 @@ 1 - + false 0 0 Mission - - - - - + + + + + 1 @@ -9365,23 +9782,23 @@ true true - - - - + + + + Dialogue Out Single Right - 229 + 233 0 - + Dialogue Out Single Right - 284 + 291 0 true @@ -9392,22 +9809,22 @@ 1 - + false 0 0 Mission - - - - - + + + + + TaskFlow Out Single Right - 288 + 293 0 @@ -9418,38 +9835,29 @@ 1 1 - + true true - - - - - Dialogue + + + + TaskFlow Out Single Right - 190 + 29 0 - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -9457,7 +9865,7 @@ 29 0 - + TaskFlow Out Single @@ -9465,7 +9873,7 @@ 29 0 - + TaskFlow Out Single @@ -9473,7 +9881,7 @@ 29 0 - + TaskFlow Out Single @@ -9481,7 +9889,7 @@ 29 0 - + TaskFlow Out Single @@ -9489,7 +9897,7 @@ 29 0 - + TaskFlow Out Single @@ -9497,7 +9905,7 @@ 29 0 - + TaskFlow Out Single @@ -9505,7 +9913,7 @@ 29 0 - + TaskFlow Out Single @@ -9513,7 +9921,7 @@ 29 0 - + TaskFlow Out Single @@ -9521,7 +9929,7 @@ 29 0 - + TaskFlow Out Single @@ -9529,7 +9937,7 @@ 29 0 - + TaskFlow Out Single @@ -9537,7 +9945,7 @@ 29 0 - + TaskFlow Out Single @@ -9545,7 +9953,7 @@ 29 0 - + TaskFlow Out Single @@ -9553,7 +9961,7 @@ 29 0 - + TaskFlow Out Single @@ -9561,7 +9969,7 @@ 29 0 - + TaskFlow Out Single @@ -9569,7 +9977,7 @@ 29 0 - + TaskFlow Out Single @@ -9577,7 +9985,7 @@ 29 0 - + TaskFlow Out Single @@ -9585,7 +9993,7 @@ 29 0 - + TaskFlow Out Single @@ -9593,7 +10001,7 @@ 29 0 - + TaskFlow Out Single @@ -9601,7 +10009,7 @@ 29 0 - + TaskFlow Out Single @@ -9609,7 +10017,7 @@ 29 0 - + TaskFlow Out Single @@ -9617,7 +10025,7 @@ 29 0 - + TaskFlow Out Single @@ -9625,7 +10033,7 @@ 29 0 - + TaskFlow Out Single @@ -9633,7 +10041,7 @@ 29 0 - + TaskFlow Out Single @@ -9641,7 +10049,7 @@ 29 0 - + TaskFlow Out Single @@ -9654,11 +10062,11 @@ false Mission - - - - - + + + + + 0 @@ -9681,22 +10089,22 @@ true false - - - + + + false - - - + + + false - - - - - + + + + + 1 @@ -9719,21 +10127,21 @@ true false - - - + + + true - - - - + + + + Dialogue Out Single Right - 151 + 155 0 true @@ -9744,17 +10152,17 @@ 1 - + true -2 0.125 Mission - - - - - + + + + + TaskFlow Out Single @@ -9762,7 +10170,7 @@ 314 0 - + TaskFlow Out Single @@ -9778,36 +10186,27 @@ 1 1 - + true true - - - - true - - true - false - Mission - - - - - + + + + Dialogue Out Single Right - 164 + 229 0 - + Dialogue Out Single Right - 219 + 284 0 true @@ -9817,30 +10216,162 @@ 1 1 - - + + false - 0 + -2 0 Mission - - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + false + false + false + Mission + + + + + + + false + + + + + + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false + + + + + true + + false + false + Mission + + + + + + + TaskFlow + Out + Single + Right + 272 + 0 + + + + + 1 + 1 + 1 + 1 + + + true + true + + + + + true + + + + + + + + + + Dialogue Out Single Right - 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -10388,7 +10935,7 @@ Hello there! It's been forever since we had some time off, let's use it wisely. - + Ok @@ -10399,7 +10946,7 @@ Uhh, yes. Yes I did. Though I recall hearing reinforcements arrived just in time. - + Yeah well about that... @@ -10407,7 +10954,7 @@ The situation has eased somewhat after you found the enemy hideout. We've been rationed Stealth parts and some of us were asked to take the same journey you did to get here, myself included. - + Huh. @@ -10415,7 +10962,7 @@ Regardless of all that. For some reason we are all off-duty for now. Curious isn't it? Like so much else in this world. - + Such as? @@ -10423,7 +10970,7 @@ Never mind all that! Excuse me for a second; I'm gonna upgrade my core and equip all the new parts I bought. SPEED SPEED SPEED! - + Uh, sure... @@ -10431,7 +10978,7 @@ You haven't met Aristu since you rescued them, have you? They've become a rather powerful force of ours! Here they come! - + Really? @@ -10439,10 +10986,10 @@ flag-capitolsukratspawn1 - + - + @@ -10451,13 +10998,13 @@ flag-capitolaristuspawn1 - + - + - + @@ -10504,7 +11051,7 @@ There we go! We're now ready to destroy some of that annoying infection! - + Yeah! About that - what even is the infection? @@ -10582,7 +11129,7 @@ Strange place, isn't it? - + Yeah... @@ -10590,7 +11137,7 @@ Wait! Don't get so close to it!!!! - + ??? @@ -10598,7 +11145,7 @@ No, it's fine. This thing is out of commission. Or at least, I haven't figured out how to get it to work yet. - + So you've been here before? @@ -10606,7 +11153,7 @@ I... just don't want you two to go through here. You two are important to me. You... can't. - + Well, I wasn't planning on going through. Well it's not like it works, right? @@ -10615,7 +11162,7 @@ Yeah, but... maybe someone will tell you how to use it. - + ... @@ -10623,7 +11170,7 @@ No, I understand. You're afraid that we might get a mission to use the gate, right? - + ... @@ -10631,7 +11178,7 @@ ... I need you two to promise me that you won't go through the gate. Even if they tell you to. - + But... I have to follow orders. @@ -10640,7 +11187,7 @@ War, war, war. We've never been given the opportunity to just... live. - + ... @@ -10648,7 +11195,7 @@ It was worth a shot. I didn't think you two would promise me anyway. - + I appreciate you asking, though. So what now? @@ -10657,7 +11204,7 @@ To be honest, I wouldn't have made that promise myself. I'm curious too. So maybe that was a little selfish of me. So instead, I'll ask you two for another promise. - + Which is? @@ -10665,7 +11212,7 @@ That if one of us returns from that gate, they tell the other two of us everything they learned. I can promise you I would do that. - + ... @@ -10673,7 +11220,7 @@ Sounds like a plan. I'm in. - + Me too! @@ -10681,7 +11228,7 @@ It's settled then, right? What now? - + ... @@ -10689,7 +11236,7 @@ Yes. This is the Jump Sector. Where many of our comrades used this gate to warp to the abandoned sectors. They never came back. - + So why'd you bring us here? @@ -10697,7 +11244,7 @@ Well then, I hope you at least make use of the location of this sector now that it's revealed to you. Just be careful if they send you here. - + ... @@ -10705,13 +11252,13 @@ I have nothing else to show you two, I guess we could just head back to the Capitol now. See if there's anything they have for us now. I hope you two enjoyed the trip. - + Thanks for this, Sukrat. I didn't enjoy it. - + @@ -10735,7 +11282,7 @@ - + @@ -10759,7 +11306,7 @@ - + @@ -10792,7 +11339,7 @@ You probably should do the cleanup we asked you to before moving on right now. - + Alright... @@ -10800,7 +11347,7 @@ Yes. I have been following your antics closely since I managed to reach Haven 2, some time after you did. We've all been busy on the frontlines, helping out where we could. - + Your service is just as important as mine. Did you hear of my victory in Beta? @@ -10812,7 +11359,7 @@ Greetings commander, I am indebted to you for rescuing me. - + It's no problem, really. How'd you manage to find your way here? @@ -10821,7 +11368,7 @@ {"entityName":"Aristu","coreSpriteID":"core1_light","coreShellSpriteID":"core2_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,60.0],"intendedType":0,"parts":[{"location":{"x":0.5,"y":0.699999988079071},"rotation":180.0,"mirrored":false,"abilityID":5,"tier":2,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":-0.5000002980232239,"y":0.699999988079071},"rotation":-180.0,"mirrored":true,"abilityID":5,"tier":2,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":0.0,"y":1.2999999523162842},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":2,"secondaryData":"","partID":"MediumExtra1","shiny":false},{"location":{"x":0.5000002980232239,"y":0.20000000298023225},"rotation":0.0,"mirrored":true,"abilityID":7,"tier":1,"secondaryData":"gun_drone","partID":"SmallWing2","shiny":false},{"location":{"x":-0.5000000596046448,"y":0.20000000298023225},"rotation":0.0,"mirrored":false,"abilityID":7,"tier":1,"secondaryData":"gun_drone","partID":"SmallWing2","shiny":false},{"location":{"x":0.0,"y":0.699999988079071},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"gun_drone","partID":"SmallCenter2","shiny":false},{"location":{"x":-0.29999950528144839,"y":-0.30000001192092898},"rotation":-90.0,"mirrored":false,"abilityID":17,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false},{"location":{"x":0.30000048875808718,"y":-0.30000001192092898},"rotation":-90.0,"mirrored":false,"abilityID":17,"tier":1,"secondaryData":"","partID":"SmallSide2","shiny":false},{"location":{"x":4.863738922722405e-7,"y":-1.0},"rotation":90.0,"mirrored":false,"abilityID":10,"tier":0,"secondaryData":"gun_drone","partID":"MediumSide2","shiny":false},{"location":{"x":-1.0999995470046998,"y":-0.9000001549720764},"rotation":90.0,"mirrored":false,"abilityID":19,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":1.1000005006790162,"y":-0.9000001549720764},"rotation":-90.0,"mirrored":true,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":9.72747784544481e-7,"y":-1.5},"rotation":0.0,"mirrored":false,"abilityID":24,"tier":0,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":0.8000004291534424,"y":-0.20000001788139344},"rotation":45.0,"mirrored":true,"abilityID":6,"tier":1,"secondaryData":"gun_drone","partID":"SmallWing2","shiny":false},{"location":{"x":-0.7999994158744812,"y":-0.20000001788139344},"rotation":-45.0,"mirrored":false,"abilityID":6,"tier":1,"secondaryData":"gun_drone","partID":"SmallWing2","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - + @@ -10845,7 +11392,7 @@ - + @@ -10925,7 +11472,7 @@ Or 1.0.0 if Boddypen moves to beta - + Aww man @@ -10948,7 +11495,7 @@ Or 1.0.0 if Boddypen moves to beta Hello, the Leader needs to talk with Sukrat and you. - + What about Aristu? @@ -10957,7 +11504,7 @@ Or 1.0.0 if Boddypen moves to beta We need Aristu dispatched elsewhere, sorry. However you two should talk to the leader as soon as possible, they have important information to give you. - + Okay @@ -10974,12 +11521,12 @@ Note: script is outdated when it mentions the BZ & switch task twice, ignore We've asked the Southern Control for you to receive a core upgrade in hopes that you becoming stronger would result in you resisting the Infection. However, it seems like the Infection hasn't fully subsided. - + And the negotiations? - + I see... @@ -10992,7 +11539,7 @@ Even with negotiations though... I fear we may need to resort to war anyways. Regardless, we do have a plan albeit it a last resort - + Are we winning? @@ -11000,7 +11547,7 @@ Regardless, we do have a plan albeit it a last resort We've had cases similar to yours. The Infection is a slow process. It's crucial that you're able to resist the Infection before we consider beginning negotiations. - + How can I resist the Infection? Negotiations? @@ -11010,7 +11557,7 @@ Regardless, we do have a plan albeit it a last resort It might feel that way for now, but the Infection is a slow process. We've also had cases similar to yours. It's imperative that you're able to resist the Infection. From there we can consider beginning negotiatons. - + How can I resist the Infection? Negotiations? @@ -11019,7 +11566,7 @@ Regardless, we do have a plan albeit it a last resort Even then, even with your support, I fear for the outcome of the war... - + Are we winning? @@ -11033,7 +11580,7 @@ Regardless, we do have a plan albeit it a last resort Once again, excellent work. One more BattleZone awaits us before this area is secured. - + Ok @@ -11050,7 +11597,7 @@ Regardless, we do have a plan albeit it a last resort whew, what a trip - + yeah @@ -11058,7 +11605,7 @@ Regardless, we do have a plan albeit it a last resort <DIALOGUE ABOUT SWITCH SECTIRS> - + UNFINISHED @@ -11066,7 +11613,7 @@ Regardless, we do have a plan albeit it a last resort I understand that this is a lot of infromation to process, but you must understand - We only have so many of us left to fight this war. At this rate, if we cannot come to a consensus with the Infected and make peace, it will inevitably lead to our demise. - + I understand. I need some time to think about this. @@ -11075,7 +11622,7 @@ Regardless, we do have a plan albeit it a last resort Wonderful work. Let's tackle the next BattleZone right away. - + Ok @@ -11086,7 +11633,7 @@ Regardless, we do have a plan albeit it a last resort All clear! That should teach them a lesson or two. - + Ok @@ -11126,7 +11673,7 @@ These are the Capitol Attack Notes Ah, welcome! It's good to have you with us. The Infected are launching attacks against our bases in the Battlezones east of us. With your help, we can gain the upper hand. - + Ok @@ -11137,7 +11684,7 @@ These are the Capitol Attack Notes Yes. We've been in this war for very long. This... senseless violence and continuous unrest for what feels like eternity. If we can begin negotiations, there is hope that we can begin to live peacefully. - + Hmm... @@ -11145,7 +11692,7 @@ These are the Capitol Attack Notes Yes. We've been in this war for very long. This... senseless violence and continuous unrest for what feels like eternity. If we can begin negotiations, there is hope that we can begin to live peacefully. - + ... What about resisting the Infection? @@ -11154,7 +11701,7 @@ These are the Capitol Attack Notes Welcome back commander, you made it just in time for our next task. - + Ok @@ -11162,7 +11709,7 @@ These are the Capitol Attack Notes With that said, we have something important to discuss with you. It's about your current condition - I'm afraid it's bad news... - + What is it? @@ -11171,7 +11718,7 @@ These are the Capitol Attack Notes There's no easy way to put this - We believe your ability to establish communications with the Infected and receive strange transmissions indicates that you may have been Infected yourself. - + Infected? But I feel fine! That's impossible... @@ -11181,7 +11728,7 @@ We believe your ability to establish communications with the Infected and receiv As expected, and we'll give you some to think this through. However, you must be ready to respond to any orders you've given in the meantime. - + Okay. @@ -11191,7 +11738,7 @@ We believe your ability to establish communications with the Infected and receiv Their forces grow stronger and stronger and are stretching our forces very thin. There’s even evidence they are planning to attack our Capitol directly. Realistically, our only option right now is to go forward with our plan. Everything else results in our destruction. - + Go on with your plan. @@ -11200,7 +11747,7 @@ Their forces grow stronger and stronger and are stretching our forces very thin. First things first, praise where praise is due. The work you and your friends has done fo the Uninfected is invaluable and greatly appreciated. - + Thank you. @@ -11211,7 +11758,7 @@ Their forces grow stronger and stronger and are stretching our forces very thin. Recently our forces have discovered how to reactivate it - three switches have been found scattered in various sectors. Teams have been dispatched for a while but have not found success yet. - + I see... @@ -11222,7 +11769,7 @@ Recently our forces have discovered how to reactivate it - three switches have b If we do not push back now, they will attack our Capitol with their strongest forces and we will surely be doomed. - + What do I do? @@ -11236,7 +11783,7 @@ If we do not push back now, they will attack our Capitol with their strongest fo How do you not know that yet? It's a disease that turns us into murderous red versions of ourselves. It cuts off our ability to communicate, but from what we have seen they clearly have some ability to talk to each other. - + Huh. @@ -11244,7 +11791,7 @@ If we do not push back now, they will attack our Capitol with their strongest fo Well, we could start by scouting out the perimeter a little - I'll call the shots, you can clear the way. - + Cool. How's that sound, Aristu? @@ -11252,7 +11799,7 @@ If we do not push back now, they will attack our Capitol with their strongest fo No wait! I have a few questions of my own! - + ... @@ -11260,7 +11807,7 @@ If we do not push back now, they will attack our Capitol with their strongest fo Don't worry, we've got plenty of time to chat! Our background transmission signals still work, right? Talk again when you're ready. - + Sure! @@ -11310,7 +11857,7 @@ If we do not push back now, they will attack our Capitol with their strongest fo ... - + What do you think, Sukrat? @@ -11318,7 +11865,7 @@ If we do not push back now, they will attack our Capitol with their strongest fo While I appreciate your concern for our wellbeing, I don't think I can do that. Whatever is on the other side of that gate... I bet it holds all the answers I've ever wanted. - + Well... You make a good point. @@ -11328,7 +11875,7 @@ If we do not push back now, they will attack our Capitol with their strongest fo Greetings Commander, do you have a moment? Before we proceed with our plan, there's something important that we would like to discuss with you. - + Ok @@ -11342,7 +11889,7 @@ Hey, it is! How come we haven't seen the squadron though? - + Hmm... Let's return to the Capitol. @@ -11356,12 +11903,12 @@ How come we haven't seen the squadron though? I wonder who it could be... It could be Aristu. They did say they've wanted to see the abandoned sectors. - + Hmm, let's return to the Capitol. - + @@ -11385,7 +11932,7 @@ How come we haven't seen the squadron though? - + @@ -11412,7 +11959,7 @@ How come we haven't seen the squadron though? ...Aristu? What are you doing here? - + ... @@ -11420,7 +11967,7 @@ How come we haven't seen the squadron though? Huh, how did you two find me here? - + The Leader told us a traitor was heading here. @@ -11428,7 +11975,7 @@ How come we haven't seen the squadron though? And I presume you were tasked to stop me... - + Yeah... @@ -11436,7 +11983,7 @@ How come we haven't seen the squadron though? Aristu, you don't have to go through the gate. You might not be able to come back. - + ... @@ -11444,7 +11991,7 @@ How come we haven't seen the squadron though? You two have already done great things, and so have the rest of the Uninfected. I want to take this risk and find the source of all of this. - + ... @@ -11452,12 +11999,12 @@ How come we haven't seen the squadron though? I must. If we can find the cause of this, we can finally end this war. I'm willing to take this risk and find that cause. - + ... - + @@ -11481,16 +12028,6 @@ How come we haven't seen the squadron though? - - I'm worried about Aristu. They're going to a potentially dangerous place all alone.... - -Why did Aristu have to do this? - - - - ... - - FI-Aristuwarp @@ -11504,36 +12041,15 @@ Why did Aristu have to do this? Head to Capitol South and speak to the large ShellCore near the northern border. - + The Capitol's Reckoning - - THROUGH COMPLETING THIS MISSION, YOU: - -Learned about the Jump Sector -Cleared out BattleZones near Haven 4 -Learned about the switch sectors -Pursue a traitor to the Jump Sector -SUGGESTED NEXT MISSION: Truethful Revealation? - - - - clip_missioncompleteep2 - - - Gahhh, this is bothering me so much. We need to activate the gate and find Aristu. - - - - We should report back to the Capitol first. - - This switch has already been activated too! I though we would be the ones to active this one. - + Maybe the leader knows something about this. Let's return. Maybe someone else wants to enter the abandoned sectors. @@ -11543,7 +12059,7 @@ SUGGESTED NEXT MISSION: Truethful Revealation? It seems like someone else is adamant on entering the abandoned sectors. They must be stopped. - + Hmm... Could it be? @@ -11552,12 +12068,12 @@ SUGGESTED NEXT MISSION: Truethful Revealation? We have identified a traitor among us, but they just got away. They are on the way to the Jump Sector right now. Go after them and stop them before they can escape. - + We'll stop them! - + @@ -11637,13 +12153,13 @@ SUGGESTED NEXT MISSION: Truethful Revealation? FlagAristuTraitorSpawn - + - + - + @@ -11690,7 +12206,7 @@ Force Sukrat & Aristu to be party members during these three battlezones. Ready? - + Yes I'm gonna do this one myself, don't come with @@ -11700,7 +12216,7 @@ Force Sukrat & Aristu to be party members during these three battlezones. ...Are you sure? You heard our leader - there's probably going to be a lot of infected... [This will prevent you from using party members in the upcoming 3 BattleZones] - + I'm sure, let me at them! On second thought, I need the help @@ -11712,15 +12228,12 @@ Force Sukrat & Aristu to be party members during these three battlezones. SukratStopBreakingFlag1 - + - + - - FI-preStroll - PartylessFIBattleZones @@ -11895,7 +12408,7 @@ Force Sukrat & Aristu to be party members during these three battlezones. <color=lime>You're right about one thing. This ends here. Let's do this!</color> - + @@ -11935,7 +12448,7 @@ Force Sukrat & Aristu to be party members during these three battlezones. Not righ now. - + @@ -11967,7 +12480,7 @@ Likely add full dialogue here, I don't think this is very immersive...? This seems like the sector, but where's the squadron we're suppose to be helping? - + Looks like it's already fixed. @@ -11981,7 +12494,7 @@ Likely add full dialogue here, I don't think this is very immersive...? Everything I've wanted to know possibly lies beyond this gate. There was some talk about how to activate the gate, and I seized that opportunity to make the gate work. I want to figure out what caused this war and resolve it once and for all. - + You can't just warp out there Well, what about the Uninfected? @@ -11992,19 +12505,11 @@ Likely add full dialogue here, I don't think this is very immersive...? That's strange. I do not recall them transmitting this information to me. - + Okay. - - I must be going now. If I can, and if I come back, I'll let you know what's behind that gate.. I won't back down on that promise. - - - - Aristu..! - - With your help, we've succesfully repelled the Infected forces. You have our deepest gratitude. @@ -12037,7 +12542,7 @@ Our Leaders would like you to return to the Capitol to aid in some important mat I'm aware of that risk... - + ... @@ -12047,43 +12552,88 @@ Our Leaders would like you to return to the Capitol to aid in some important mat With the precious moments we have remaining I can send you to help our switch sector squadron with their issues. - + Okay. Uh, I'd like a recap. - - I don't blame you. What questions do you have? + + We've set up a squadron to investigate the switch sectors - we need to activate these to send you to the Abandoned sectors. We hope our salvation lays there if negotiations don't work... + - + - Explain the truce plan. - Explain the jump sector plan. + Negotiations? + Okay, thank you. + + + + <color=red>Here comes the lemming train. Our new buddy here has joined up to even things out. Unfortunately, they've also had to put up with you.</color> + + + + FI-preStroll + + + PartyReconstruct3 + + + Gahhh, this is bothering me so much. We need to activate the gate and find Aristu. + + + + We should report back to the Capitol first. + + + + THROUGH COMPLETING THIS MISSION, YOU: + +Learned about the Jump Sector +Cleared out BattleZones near Haven 4 +Learned about the switch sectors +Pursue a 'traitor' to the Jump Sector +SUGGESTED NEXT MISSION: Truthful Revelation? + + + + clip_missioncompleteep2 + + + I'm worried about Aristu. They're going to a potentially dangerous place all alone.... + +Why did they have to do this? + + + + ... + + + + I must be going now. If I can, and if I come back, I'll let you know what's behind that gate... I won't back down on that promise. + + + + Aristu..! We've been sending you to areas we believe are in the vicinity of the Infected Leader. When you meet them, you must try to seek peace. If that fails, we have our other plan... - + Other plan? Okay, thank you. - - We've set up a squadron to investigate the switch sectors - we need to activate these to send you to the Abandoned sectors. We hope our salvation lays there if negotiations don't work... - + + I don't blame you. What questions do you have? - + - Negotiations? - Okay, thank you. + Explain the truce plan. + Explain the jump sector plan. - - <color=red>Here comes the lemming train. Our new buddy here has joined up to even things out. Unfortunately, they've also had to put up with you.</color> - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/HideoutSecret2.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/HideoutSecret2.sectordata index 027133e58..07f3ebb86 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/HideoutSecret2.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/HideoutSecret2.sectordata @@ -1,14 +1,14 @@  - + - - - - + + + + Dialogue Out Single @@ -24,15 +24,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -40,7 +40,7 @@ 29 0 - + TaskFlow Out Single @@ -48,7 +48,7 @@ 29 0 - + TaskFlow Out Single @@ -56,7 +56,7 @@ 29 0 - + TaskFlow Out Single @@ -64,7 +64,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -77,46 +85,46 @@ false Mission - - + + - - - - + + + + 1 0 - - + + Uninitialized 2 0 0 - - + + 1 0 - - + + 0 0 - - - + + + Mission - - - + + + Condition In Multi @@ -124,7 +132,7 @@ 59 0 - + TaskFlow Out Single @@ -133,18 +141,9 @@ 0 - - - - true - - false - false - Mission - - - - + + + Condition In Multi @@ -152,7 +151,7 @@ 59 0 - + TaskFlow Out Single @@ -160,7 +159,7 @@ 59 0 - + Condition In Multi @@ -168,7 +167,7 @@ 114 0 - + TaskFlow Out Single @@ -177,26 +176,65 @@ 0 + + + + + TaskFlow + Out + Single + Right + 20 + 0 + + true + + false + true + Mission + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false + - - - - - - - - - - - - + + + + + + + + + + + + + Welcome to the hideout. What can I do for ya? - + I want to change my shell configuration. @@ -210,5 +248,8 @@ HideoutYard1 + + 610-500-crimsonyard + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Perfectly Sane Escapade.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Perfectly Sane Escapade.taskdata index 88ef5413c..c2044fe98 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Perfectly Sane Escapade.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Perfectly Sane Escapade.taskdata @@ -1,13 +1,13 @@  - + - - - + + + Condition In Multi @@ -15,7 +15,7 @@ 59 0 - + TaskFlow Out Single @@ -24,10 +24,10 @@ 0 - - - - + + + + Dialogue Out Single @@ -35,7 +35,7 @@ 164 0 - + Dialogue Out Single @@ -51,27 +51,28 @@ 1 - + false 0 + 0 Mission - - + + true false false Mission - - - + + + false - - - + + + Condition In Multi @@ -79,7 +80,7 @@ 59 0 - + TaskFlow Out Single @@ -88,62 +89,60 @@ 0 - - - false - - 10 - 1 - true - - - + + false + true 2 1 + false true - - + + false + true 8 1 + false true - - - + + + true false false Mission - - + + false + true 12 1 + false true - - + + - - - + + + false - - - - + + + + Dialogue Out Single @@ -159,45 +158,17 @@ 1 - + false 0 + 0 Mission - - - - - - - - 0 - 1 - 0 - 1 - - - 850 - true - - - 1 - 2 - - 30 - 0 - - - - - true - false - - - - - - + + + + + 0 @@ -222,19 +193,19 @@ true false - - - + + + true false false Mission - - - - + + + + Dialogue Out Single @@ -242,7 +213,7 @@ 268 0 - + Dialogue Out Single @@ -258,38 +229,60 @@ 1 - + false 0 + 0 Mission - - - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + 5 2 0 - - + + true false false Mission - - - + + + false - - - - + + + + @@ -299,23 +292,32 @@ 1 true + true - - - + + + true - - - + + + false - - - - + + + + + + TaskFlow + Out + Single + Right + 288 + 0 + @@ -324,20 +326,22 @@ 0 1 + true + true - - - + + + true - - + + - + 0 @@ -348,10 +352,10 @@ false 0 - - - - + + + + Dialogue Out Single @@ -367,48 +371,88 @@ 1 - + false 0 + 0 Mission + + + false + true + + 13 + 1 + false + true + + + + + + + + + 0 + 1 + 0 + 1 + + + 850 + true + + + 13 + 2 + + 30 + 0 + + + + + true + false + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Ya ready to tackle that next task I mentioned earlier? - + Yes I am. Err, no. I have something I need to do. @@ -417,9 +461,6 @@ Sector 690-2150 - - Defense Turret - Missile Turret @@ -444,19 +485,18 @@ Destroyed numerous Scouting ShellCores between the Capitol and the Training Batt Alright. Dere's a sector further down yonder belows the one you killed dem Scouter buggers in. Dere's quite a few types of Shelly buggers dere, many of which can spawn drones. Dere's also some outposts surrounded by turrets too. Y'know what I want ya to do? - + Head out and destroy dem lil buggers? - - Exactly! Yer catchin' on quickly. Head down to Sector 690-2150, I think it was, and purge all dem lil red buggers. Maybe de'll learn a lesson and leave our Shellies alone. Make 'em run for dere money and I'll hook ya up with a bigger lod of credits too. Wadd'ya say? - + + Alright. Dere's a sector right belows this one dat gots a lotta Scouter buggers that need to be 'rradicated. Dey have the ability to use Stealth, so it's hard to git in dere and pin 'em down. If ye can figure out a way to shred those buggers to pieces, I'll give ya a good lod of credits. - - - Head to Sector 690-2150 + + - Head to Sector 760-2030 -- Destroy all (12) ShellCores and all (10 Defense and 2 Missile) turrets +- Destroy all (8) Basic Scouts MediumSide3 @@ -464,26 +504,6 @@ Destroyed numerous Scouting ShellCores between the Capitol and the Training Batt - - PSE Sector Purge - - - I'll go down there and purge all dem red buggers! - - - I need to take care of something. - - - Purge all dem lil red buggers in Sector 690-2150! - - - Alright. Dere's a sector right belows this one dat gots a lotta Scouter buggers that need to be 'rradicated. Dey have the ability to use Stealth, so it's hard to git in dere and pin 'em down. If ye can figure out a way to shred those buggers to pieces, I'll give ya a good lod of credits. - - - - Head to Sector 760-2030 - -- Destroy all (8) Basic Scouts - PSE Scout Destruction @@ -501,7 +521,7 @@ Destroyed numerous Scouting ShellCores between the Capitol and the Training Batt Oi Dere. Dere's a lotta Scouter buggers snoppin' around the Capitol, don't ya think? Dey keep harassing our Shellies, especially those who go down to that lil tanker trainin' zone. Dose buggers need to sod off! Y'know what? Since yer here, I gots a couple tasks for ye. Lend yourself to me for a bit, will ya? - + Uhh...sure. I'm sorry, but this isn't the right time. @@ -520,6 +540,11 @@ Destroyed numerous Scouting ShellCores between the Capitol and the Training Batt Ya did good out there, fellow Shelly, ya did good. Hopefully those red buggers sodded off now. We 'ppriciate what yer doin' for us. Take this big lod of credits and keep up de good work. + + + Ok + + Perfectly Sane Escapade @@ -529,7 +554,7 @@ Destroyed numerous Scouting ShellCores between the Capitol and the Training Batt Head to Capitol Southwest and speak to the Perfectly Sane core. - + The Scourge of Secrecy @@ -538,10 +563,34 @@ Destroyed numerous Scouting ShellCores between the Capitol and the Training Batt It seems like ya have some unfinished business. We 'ppriciate having ya here, but ya need to go sod off and finish yer previous tasks. - + Alright... + + Defense Turret + + + Exactly! Yer catchin' on quickly. Head down to Sector 690-2150, I think it was, and purge all dem lil red buggers. Maybe de'll learn a lesson and leave our Shellies alone. Make 'em run for dere money and I'll hook ya up with a bigger lod of credits too. Wadd'ya say? + + + + - Head to Sector 690-2150 + +- Destroy all 12 ShellCores and all 13 Dfense and 2 missile turrets. + + + PSE Sector Purge + + + I'll go down there and purge all dem red buggers! + + + I need to take care of something. + + + Purge all dem lil red buggers in Sector 690-2150! + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Puzzles to Solve.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Puzzles to Solve.taskdata index 34ca1fdea..a43685012 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Puzzles to Solve.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Puzzles to Solve.taskdata @@ -1,18 +1,18 @@  - + - - - + + + true - - + + false true @@ -21,8 +21,8 @@ false true - - + + false true @@ -31,8 +31,8 @@ false true - - + + false true @@ -41,8 +41,8 @@ false true - - + + false true @@ -51,8 +51,8 @@ false true - - + + false true @@ -61,10 +61,10 @@ false true - - - - + + + + false @@ -78,12 +78,12 @@ false false false - - + + - - - + + + Condition In Multi @@ -91,7 +91,7 @@ 59 0 - + TaskFlow Out Single @@ -99,7 +99,7 @@ 59 0 - + Condition In Multi @@ -107,7 +107,7 @@ 114 0 - + TaskFlow Out Single @@ -115,7 +115,7 @@ 114 0 - + Condition In Multi @@ -123,7 +123,7 @@ 169 0 - + TaskFlow Out Single @@ -131,7 +131,7 @@ 169 0 - + Condition In Multi @@ -139,7 +139,7 @@ 224 0 - + TaskFlow Out Single @@ -147,7 +147,7 @@ 224 0 - + Condition In Multi @@ -155,7 +155,7 @@ 279 0 - + TaskFlow Out Single @@ -164,40 +164,40 @@ 0 - - - + + + true - - - + + + false - - - + + + true - - - + + + true - - - + + + false - - - - + + + + false @@ -211,13 +211,13 @@ false false false - - + + - - - - + + + + false @@ -231,13 +231,13 @@ false false false - - + + - - - - + + + + false @@ -251,11 +251,11 @@ false false false - - + + - - + + false true @@ -264,8 +264,8 @@ false true - - + + false true @@ -274,8 +274,8 @@ false true - - + + false true @@ -284,8 +284,8 @@ false true - - + + false true @@ -294,15 +294,15 @@ false true - - - + + + true - - - + + + Condition In Multi @@ -310,7 +310,7 @@ 59 0 - + TaskFlow Out Single @@ -318,7 +318,7 @@ 59 0 - + Condition In Multi @@ -326,7 +326,7 @@ 114 0 - + TaskFlow Out Single @@ -334,7 +334,7 @@ 114 0 - + Condition In Multi @@ -342,7 +342,7 @@ 169 0 - + TaskFlow Out Single @@ -350,7 +350,7 @@ 169 0 - + Condition In Multi @@ -358,7 +358,7 @@ 224 0 - + TaskFlow Out Single @@ -367,16 +367,16 @@ 0 - - - + + + true - - - - + + + + false @@ -390,19 +390,19 @@ false false false - - + + - - - + + + false - - - - + + + + false @@ -416,41 +416,41 @@ false false false - - + + - - + + true false false Mission - - - + + + true false false Mission - - - + + + false - - - + + + true - - - - + + + + false @@ -464,13 +464,13 @@ false false false - - + + - - - - + + + + false @@ -484,11 +484,11 @@ false false false - - + + - - + + false true @@ -497,18 +497,8 @@ false true - - - false - true - - 0 - 1 - false - true - - - + + false true @@ -517,15 +507,15 @@ false true - - - + + + false - - - + + + Condition In Multi @@ -533,7 +523,7 @@ 59 0 - + TaskFlow Out Single @@ -541,7 +531,7 @@ 59 0 - + Condition In Multi @@ -549,7 +539,7 @@ 114 0 - + TaskFlow Out Single @@ -557,7 +547,7 @@ 114 0 - + Condition In Multi @@ -565,7 +555,7 @@ 169 0 - + TaskFlow Out Single @@ -574,17 +564,17 @@ 0 - - - + + + true - - - - - + + + + + TaskFlow Out Single @@ -600,19 +590,19 @@ 0 1 - + true true - - - + + + - - - - + + + + false @@ -626,13 +616,13 @@ false false false - - + + - - - - + + + + false @@ -646,33 +636,33 @@ false false false - - + + - - - + + + true false false Mission - - + + true false false Mission - - - + + + true - - + + false true @@ -681,8 +671,8 @@ false true - - + + false true @@ -691,8 +681,8 @@ false true - - + + false true @@ -701,8 +691,8 @@ false true - - + + false true @@ -711,103 +701,103 @@ false true - - - + + + Condition In Multi Left - 60 + 59 0 - + TaskFlow Out Single Right - 60 + 59 0 - + Condition In Multi Left - 116 + 114 0 - + TaskFlow Out Single Right - 116 + 114 0 - + Condition In Multi Left - 172 + 169 0 - + TaskFlow Out Single Right - 172 + 169 0 - + Condition In Multi Left - 228 + 224 0 - + TaskFlow Out Single Right - 228 + 224 0 - - - + + + false - - - + + + true false false Mission - - - + + + true - - - + + + - - - - + + + + Dialogue Out Single @@ -815,7 +805,7 @@ 151 0 - + Dialogue Out Single @@ -831,16 +821,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -848,7 +838,7 @@ 151 0 - + Dialogue Out Single @@ -864,17 +854,17 @@ 1 - + false 0 0 Mission - - - - - + + + + + TaskFlow Out Single @@ -890,14 +880,14 @@ 0 1 - + false true - - - - + + + + Dialogue Out Single @@ -905,7 +895,7 @@ 151 0 - + Dialogue Out Single @@ -921,17 +911,17 @@ 1 - + false 0 0 Mission - - - - - + + + + + 0 @@ -956,43 +946,43 @@ true false - - + + true false false Mission - - - + + + - - - + + + true false false Mission - - - + + + true - - - + + + false - - - - + + + + false @@ -1006,13 +996,13 @@ false false false - - + + - - - - + + + + false @@ -1026,13 +1016,13 @@ false false false - - + + - - - - + + + + false @@ -1046,11 +1036,11 @@ false false false - - + + - - + + false true @@ -1059,23 +1049,23 @@ false true - - - + + + true - - - + + + false - - - - - + + + + + TaskFlow Out Single @@ -1091,20 +1081,20 @@ 0 1 - + true true - - - - - + + + + + TaskFlow Out Single Right - 262 + 267 0 @@ -1115,27 +1105,27 @@ 1 1 - + true true - - - - + + + + Dialogue Out Single Right - 155 + 153 0 - + Dialogue Out Single Right - 213 + 210 0 true @@ -1146,33 +1136,33 @@ 1 - + false 0 0 Mission - - - + + + true - - - + + + - - - + + + - - - - - + + + + + 0 @@ -1197,16 +1187,16 @@ true false - - - + + + false - - - - + + + + false @@ -1220,13 +1210,13 @@ false false false - - + + - - - - + + + + false @@ -1240,13 +1230,13 @@ false false false - - + + - - - - + + + + false @@ -1260,13 +1250,13 @@ false false false - - + + - - - - + + + + false @@ -1280,78 +1270,78 @@ false false false - - + + - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - + Condition In Multi Left - 114 + 116 0 - + TaskFlow Out Single Right - 114 + 116 0 - + Condition In Multi Left - 169 + 172 0 - + TaskFlow Out Single Right - 169 + 172 0 - + Condition In Multi Left - 224 + 228 0 - + TaskFlow Out Single Right - 224 + 228 0 - - + + false true @@ -1360,8 +1350,8 @@ false true - - + + false true @@ -1370,8 +1360,8 @@ false true - - + + false true @@ -1380,11 +1370,11 @@ false true - - - - - + + + + + 0 @@ -1409,10 +1399,10 @@ true false - - - - + + + + Dialogue Out Single @@ -1428,23 +1418,23 @@ 1 - + false 0 0 Mission - - + + true false false Mission - - - - + + + + Dialogue Out Single @@ -1452,7 +1442,7 @@ 194 0 - + Dialogue Out Single @@ -1468,39 +1458,39 @@ 1 - + false 0 0 Mission - - - + + + true - - - - + + + + - - - - + + + + - - - - + + + + - - + + - + 1 1 @@ -1510,10 +1500,10 @@ false 0 - - - - + + + + Dialogue Out Single @@ -1529,31 +1519,124 @@ 1 - + false 0 0 Mission - - - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + 5 2 0 - - - - + + + + Dialogue Out Single Right - 220 + 221 0 false @@ -1564,16 +1647,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1581,7 +1664,7 @@ 177 0 - + Dialogue Out Single @@ -1597,21 +1680,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 198 + 195 0 false @@ -1622,21 +1705,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 194 + 195 0 false @@ -1647,17 +1730,17 @@ 1 - + false 0 0 Mission - - - - - + + + + + 0 @@ -1682,30 +1765,30 @@ true false - - + + true false false Mission - - - - + + + + Dialogue Out Single Right - 153 + 151 0 - + Dialogue Out Single Right - 210 + 206 0 true @@ -1716,24 +1799,24 @@ 1 - + false 0 0 Mission - - + + true false false Mission - - - - - + + + + + 0 @@ -1758,51 +1841,51 @@ false false - - - + + + true false false Mission - - - + + + - - - + + + true false false Mission - - - - + + + + - - - - + + + + Dialogue Out Single Right - 220 + 221 0 - + Dialogue Out Single Right - 275 + 276 0 false @@ -1813,21 +1896,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 259 + 260 0 false @@ -1838,21 +1921,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 194 + 195 0 false @@ -1863,36 +1946,36 @@ 1 - + false 0 0 Mission - - - + + + false - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 211 + 208 0 false @@ -1903,21 +1986,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 198 + 195 0 false @@ -1928,21 +2011,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 237 + 234 0 false @@ -1953,22 +2036,22 @@ 1 - + false 0 0 Mission - - - - - + + + + + TaskFlow Out Single Right - 364 + 358 0 @@ -1979,24 +2062,32 @@ 0 1 - + false true - - - + + + true - - - + + + - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2004,7 +2095,7 @@ 29 0 - + TaskFlow Out Single @@ -2012,7 +2103,7 @@ 29 0 - + TaskFlow Out Single @@ -2020,7 +2111,7 @@ 29 0 - + TaskFlow Out Single @@ -2028,7 +2119,7 @@ 29 0 - + TaskFlow Out Single @@ -2036,7 +2127,7 @@ 29 0 - + TaskFlow Out Single @@ -2049,56 +2140,23 @@ false Mission - - - + + + true - - - + + + false - - - - - Dialogue - Out - Single - Right - 203 - 0 - - - Dialogue - Out - Single - Right - 258 - 0 - - true - - 0 - 1 - 0 - 1 - - - - false - 0 - 0 - Mission - - - - - - + + + + + TaskFlow Out Single @@ -2114,15 +2172,15 @@ 0 1 - + true true - - - - - + + + + + 0 @@ -2147,180 +2205,223 @@ true false - - - - + + + + - - - + + + true - - - + + + false + + + false + true + + 1 + 1 + false + true + + + + + + Dialogue + Out + Single + Right + 203 + 0 + + + Dialogue + Out + Single + Right + 258 + 0 + + true + + 0 + 1 + 0 + 1 + + + + false + 0 + 0 + Mission + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -2347,10 +2448,10 @@ flag_pts_02 - + - + @@ -2362,10 +2463,10 @@ 460droneflag18 - + - + @@ -2377,19 +2478,19 @@ 460droneflag5 - + - + 460droneflag23 - + - + @@ -2401,10 +2502,10 @@ flag_pts_01 - + - + @@ -2413,10 +2514,10 @@ sgdroneflag21 - + - + @@ -2434,10 +2535,10 @@ droneflag33 - + - + @@ -2449,10 +2550,10 @@ droneflag11 - + - + @@ -2460,7 +2561,7 @@ If you want to do another puzzle, speak to me later. - + Ok. @@ -2471,19 +2572,19 @@ If you want to do another puzzle, speak to me later. droneflag34 - + - + droneflag6 - + - + @@ -2501,7 +2602,7 @@ If you want to do another puzzle, speak to me later. Ready for round 2? - + Sure... No thanks. @@ -2510,7 +2611,7 @@ If you want to do another puzzle, speak to me later. Ready for round 3? - + BRING IT! No. @@ -2521,7 +2622,7 @@ If you want to do another puzzle, speak to me later. If you want to do another puzzle, speak to me later. - + Ok. @@ -2529,7 +2630,7 @@ If you want to do another puzzle, speak to me later. You want to play again? - + Yes. Maybe later. @@ -2572,19 +2673,19 @@ Which Infected am I referring to? flag_pts02 - + - + flag_pts03 - + - + @@ -2596,10 +2697,10 @@ Which Infected am I referring to? flag_pts01 - + - + @@ -2607,7 +2708,7 @@ Which Infected am I referring to? If you still want to continue, speak to me later. - + Ok @@ -2615,7 +2716,7 @@ If you still want to continue, speak to me later. I'm surprised. You actually completed all my puzzles. Thanks for making my day! - + No problem! @@ -2623,7 +2724,7 @@ If you still want to continue, speak to me later. You ready? Again? - + Yep. I need to do someting. @@ -2632,7 +2733,7 @@ If you still want to continue, speak to me later. PTS-part5-complete - + THROUGH COMPLETING THIS MISSION, YOU: Solved some puzzles. At what cost? @@ -2668,31 +2769,31 @@ Which Infected am I referring to? flag_pts04 - + - + {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core1_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.0,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":1,"secondaryData":"","partID":"SmallCenter2","shiny":false},{"location":{"x":-0.30000001192092898,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.30000001192092898,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":5,"tier":1,"secondaryData":"","partID":"SmallWing2","shiny":false},{"location":{"x":0.5,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":2,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false},{"location":{"x":-0.5,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":1,"secondaryData":"","partID":"SmallSide3","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - + - + - + - + - + - + @@ -2724,7 +2825,7 @@ You got it all wrong. You got to find the meaning first, then find the target. Sigh, if you want to do it again, speak to me when you are ready. - + Okay... @@ -2732,7 +2833,7 @@ Sigh, if you want to do it again, speak to me when you are ready. You want to try again? - + Sure. No. @@ -2747,7 +2848,7 @@ Sigh, if you want to do it again, speak to me when you are ready. Talk to the Uninfected ShellCore in Haven 2. - + Trial By Combat @@ -2755,7 +2856,7 @@ Sigh, if you want to do it again, speak to me when you are ready. I'm bored. That's why. - + Oh. @@ -2766,7 +2867,7 @@ Sigh, if you want to do it again, speak to me when you are ready. I think we can talk more later. Once you have completed your training, you can come by and speak to me. - + Sure. @@ -2774,7 +2875,7 @@ Sigh, if you want to do it again, speak to me when you are ready. Since you are done with your training, would you like to play a game with me? - + Sure. No. @@ -2783,7 +2884,7 @@ Sigh, if you want to do it again, speak to me when you are ready. What did I just say? - + Fine... @@ -2791,7 +2892,7 @@ Sigh, if you want to do it again, speak to me when you are ready. Give me a moment to think first. - + Ok. @@ -2815,7 +2916,7 @@ Which Infected am I referring to? You ready? - + Yep. Nope. @@ -2846,7 +2947,7 @@ Which Infected am I referring to? I have heard rumors of more minidrones appearing near Haven 1. Do you believe that? - + Yes? No. @@ -2855,7 +2956,7 @@ Which Infected am I referring to? Either way, something is causing them to appear but I don't know what is the cause. One thing for sure is that Mission Control wants me to check-in and examine if it's still a problem. However, I don't feel like doing it. - + Why? @@ -2863,7 +2964,7 @@ Which Infected am I referring to? "No," is not an option. - + Fine. @@ -2877,7 +2978,7 @@ Which Infected am I referring to? Have you seen Gunboat? He should be here. - + He's... sick. @@ -2885,7 +2986,7 @@ Which Infected am I referring to? What? Are they Infected? - + No, just not feeling well. @@ -2893,7 +2994,7 @@ Which Infected am I referring to? That's... Unusual, but not unheard of. Okay, I suppose they can take some time off, but I do want them to come by later. - + I'll tell them that. @@ -2903,7 +3004,7 @@ Which Infected am I referring to? I have finished making a list of problems for you to solve. Feel free to speak to me once you are ready. - + Ok. @@ -2911,23 +3012,12 @@ I have finished making a list of problems for you to solve. Feel free to speak t PTS-part0-complete - - I'm going to make some puzzles and you have to solve it by destroying one of the Infected. - -Does that sound fair? - - - - Yes. - No. - - Impressive. Not bad but impressive. If you want to do another puzzle, speak to me again. - + Sure. @@ -2953,5 +3043,16 @@ Which Infected am I referring to? Well, after this task. + + I'm going to make some puzzles and you have to solve them by destroying one of the Infected. + +Does that sound fair? + + + + Yes. + No. + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Raring to Go.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Raring to Go.taskdata index 295c534fa..a15585e19 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Raring to Go.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Raring to Go.taskdata @@ -1,14 +1,14 @@  - + - - - - + + + + Dialogue Out Single @@ -24,16 +24,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -41,7 +41,7 @@ 190 0 - + Dialogue Out Single @@ -57,16 +57,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -82,16 +82,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -107,16 +107,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -132,17 +132,17 @@ 1 - + false 0 0 Mission - - - - - + + + + + 0 @@ -167,9 +167,9 @@ true false - - - + + + TaskFlow Out Single @@ -177,7 +177,7 @@ 29 0 - + TaskFlow Out Single @@ -185,7 +185,7 @@ 29 0 - + TaskFlow Out Single @@ -193,7 +193,7 @@ 29 0 - + TaskFlow Out Single @@ -201,7 +201,7 @@ 29 0 - + TaskFlow Out Single @@ -209,7 +209,7 @@ 29 0 - + TaskFlow Out Single @@ -217,7 +217,7 @@ 29 0 - + TaskFlow Out Single @@ -225,7 +225,7 @@ 29 0 - + TaskFlow Out Single @@ -233,7 +233,7 @@ 29 0 - + TaskFlow Out Single @@ -241,7 +241,7 @@ 29 0 - + TaskFlow Out Single @@ -249,7 +249,7 @@ 29 0 - + TaskFlow Out Single @@ -257,7 +257,7 @@ 29 0 - + TaskFlow Out Single @@ -265,7 +265,7 @@ 29 0 - + TaskFlow Out Single @@ -273,7 +273,7 @@ 29 0 - + TaskFlow Out Single @@ -281,7 +281,7 @@ 29 0 - + TaskFlow Out Single @@ -289,7 +289,7 @@ 29 0 - + TaskFlow Out Single @@ -297,7 +297,7 @@ 29 0 - + TaskFlow Out Single @@ -305,7 +305,7 @@ 29 0 - + TaskFlow Out Single @@ -318,10 +318,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -337,16 +337,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -362,16 +362,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -387,16 +387,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -412,21 +412,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 205 + 207 0 true @@ -437,22 +437,22 @@ 1 - + false 0 0 Mission - - - + + + false - - - - + + + + Dialogue Out Single @@ -468,16 +468,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -493,24 +493,24 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - + + + TaskFlow Out Single @@ -518,7 +518,7 @@ 29 0 - + TaskFlow Out Single @@ -526,7 +526,7 @@ 29 0 - + TaskFlow Out Single @@ -534,7 +534,7 @@ 29 0 - + TaskFlow Out Single @@ -542,7 +542,7 @@ 29 0 - + TaskFlow Out Single @@ -550,7 +550,7 @@ 29 0 - + TaskFlow Out Single @@ -558,7 +558,7 @@ 29 0 - + TaskFlow Out Single @@ -566,7 +566,7 @@ 29 0 - + TaskFlow Out Single @@ -574,7 +574,7 @@ 29 0 - + TaskFlow Out Single @@ -582,7 +582,7 @@ 29 0 - + TaskFlow Out Single @@ -590,7 +590,7 @@ 29 0 - + TaskFlow Out Single @@ -598,7 +598,7 @@ 29 0 - + TaskFlow Out Single @@ -606,7 +606,7 @@ 29 0 - + TaskFlow Out Single @@ -619,15 +619,15 @@ false Mission - - - - + + + + Dialogue Out Single Right - 203 + 207 0 true @@ -638,15 +638,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -654,7 +654,7 @@ 29 0 - + TaskFlow Out Single @@ -662,7 +662,7 @@ 29 0 - + TaskFlow Out Single @@ -670,7 +670,7 @@ 29 0 - + TaskFlow Out Single @@ -678,7 +678,7 @@ 29 0 - + TaskFlow Out Single @@ -686,7 +686,7 @@ 29 0 - + TaskFlow Out Single @@ -694,7 +694,7 @@ 29 0 - + TaskFlow Out Single @@ -702,7 +702,7 @@ 29 0 - + TaskFlow Out Single @@ -710,7 +710,7 @@ 29 0 - + TaskFlow Out Single @@ -718,7 +718,7 @@ 29 0 - + TaskFlow Out Single @@ -726,7 +726,7 @@ 29 0 - + TaskFlow Out Single @@ -734,7 +734,7 @@ 29 0 - + TaskFlow Out Single @@ -742,7 +742,7 @@ 29 0 - + TaskFlow Out Single @@ -750,7 +750,7 @@ 29 0 - + TaskFlow Out Single @@ -758,7 +758,7 @@ 29 0 - + TaskFlow Out Single @@ -766,7 +766,7 @@ 29 0 - + TaskFlow Out Single @@ -774,7 +774,7 @@ 29 0 - + TaskFlow Out Single @@ -782,7 +782,7 @@ 29 0 - + TaskFlow Out Single @@ -790,7 +790,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -803,15 +811,15 @@ false Mission - - - - + + + + Dialogue Out Single Right - 190 + 194 0 true @@ -822,21 +830,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 218 + 220 0 true @@ -847,16 +855,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -872,23 +880,23 @@ 1 - + false 0 0 Mission - - + + true false false Mission - - - - + + + + Dialogue Out Single @@ -904,40 +912,82 @@ 1 - + false 0 0 Mission - - - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + 5 2 0 - - - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + 5 2 0 - - + + 2 - - - + + + Condition In Multi @@ -945,7 +995,7 @@ 59 0 - + TaskFlow Out Single @@ -954,31 +1004,31 @@ 0 - - - + + + true false false Mission - - - + + + false true false 0 false - + - - - - - + + + + + TaskFlow Out Single @@ -994,19 +1044,19 @@ 0 1 - + true true - - - - + + + + - - - - + + + + Dialogue Out Single @@ -1014,7 +1064,7 @@ 190 0 - + Dialogue Out Single @@ -1030,34 +1080,34 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -1073,15 +1123,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -1089,7 +1139,7 @@ 29 0 - + TaskFlow Out Single @@ -1097,7 +1147,7 @@ 29 0 - + TaskFlow Out Single @@ -1105,7 +1155,7 @@ 29 0 - + TaskFlow Out Single @@ -1113,7 +1163,7 @@ 29 0 - + TaskFlow Out Single @@ -1121,7 +1171,7 @@ 29 0 - + TaskFlow Out Single @@ -1129,7 +1179,7 @@ 29 0 - + TaskFlow Out Single @@ -1137,7 +1187,7 @@ 29 0 - + TaskFlow Out Single @@ -1145,7 +1195,7 @@ 29 0 - + TaskFlow Out Single @@ -1153,7 +1203,7 @@ 29 0 - + TaskFlow Out Single @@ -1161,7 +1211,7 @@ 29 0 - + TaskFlow Out Single @@ -1169,7 +1219,7 @@ 29 0 - + TaskFlow Out Single @@ -1177,7 +1227,7 @@ 29 0 - + TaskFlow Out Single @@ -1185,7 +1235,7 @@ 29 0 - + TaskFlow Out Single @@ -1193,7 +1243,7 @@ 29 0 - + TaskFlow Out Single @@ -1201,7 +1251,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1214,9 +1272,17 @@ false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1224,7 +1290,7 @@ 29 0 - + TaskFlow Out Single @@ -1232,7 +1298,7 @@ 29 0 - + TaskFlow Out Single @@ -1240,7 +1306,7 @@ 29 0 - + TaskFlow Out Single @@ -1248,7 +1314,7 @@ 29 0 - + TaskFlow Out Single @@ -1256,7 +1322,7 @@ 29 0 - + TaskFlow Out Single @@ -1264,7 +1330,7 @@ 29 0 - + TaskFlow Out Single @@ -1272,7 +1338,7 @@ 29 0 - + TaskFlow Out Single @@ -1280,7 +1346,7 @@ 29 0 - + TaskFlow Out Single @@ -1288,7 +1354,7 @@ 29 0 - + TaskFlow Out Single @@ -1296,7 +1362,7 @@ 29 0 - + TaskFlow Out Single @@ -1309,36 +1375,44 @@ false Mission - - - + + + true true false Mission - - - + + + true true false Mission - - - + + + true true false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1346,7 +1420,7 @@ 29 0 - + TaskFlow Out Single @@ -1354,7 +1428,7 @@ 29 0 - + TaskFlow Out Single @@ -1362,7 +1436,7 @@ 29 0 - + TaskFlow Out Single @@ -1370,7 +1444,7 @@ 29 0 - + TaskFlow Out Single @@ -1378,7 +1452,7 @@ 29 0 - + TaskFlow Out Single @@ -1386,7 +1460,7 @@ 29 0 - + TaskFlow Out Single @@ -1394,7 +1468,7 @@ 29 0 - + TaskFlow Out Single @@ -1402,7 +1476,7 @@ 29 0 - + TaskFlow Out Single @@ -1410,7 +1484,7 @@ 29 0 - + TaskFlow Out Single @@ -1418,7 +1492,7 @@ 29 0 - + TaskFlow Out Single @@ -1426,7 +1500,7 @@ 29 0 - + TaskFlow Out Single @@ -1434,7 +1508,7 @@ 29 0 - + TaskFlow Out Single @@ -1442,7 +1516,7 @@ 29 0 - + TaskFlow Out Single @@ -1450,7 +1524,7 @@ 29 0 - + TaskFlow Out Single @@ -1458,7 +1532,7 @@ 29 0 - + TaskFlow Out Single @@ -1466,7 +1540,7 @@ 29 0 - + TaskFlow Out Single @@ -1474,7 +1548,7 @@ 29 0 - + TaskFlow Out Single @@ -1482,7 +1556,7 @@ 29 0 - + TaskFlow Out Single @@ -1490,7 +1564,7 @@ 29 0 - + TaskFlow Out Single @@ -1503,9 +1577,9 @@ false Mission - - - + + + TaskFlow Out Single @@ -1513,7 +1587,7 @@ 29 0 - + TaskFlow Out Single @@ -1521,7 +1595,7 @@ 29 0 - + TaskFlow Out Single @@ -1529,7 +1603,7 @@ 29 0 - + TaskFlow Out Single @@ -1537,7 +1611,7 @@ 29 0 - + TaskFlow Out Single @@ -1545,7 +1619,7 @@ 29 0 - + TaskFlow Out Single @@ -1553,7 +1627,7 @@ 29 0 - + TaskFlow Out Single @@ -1561,7 +1635,7 @@ 29 0 - + TaskFlow Out Single @@ -1569,7 +1643,7 @@ 29 0 - + TaskFlow Out Single @@ -1577,7 +1651,7 @@ 29 0 - + TaskFlow Out Single @@ -1585,7 +1659,7 @@ 29 0 - + TaskFlow Out Single @@ -1593,7 +1667,7 @@ 29 0 - + TaskFlow Out Single @@ -1601,7 +1675,7 @@ 29 0 - + TaskFlow Out Single @@ -1609,7 +1683,7 @@ 29 0 - + TaskFlow Out Single @@ -1617,7 +1691,7 @@ 29 0 - + TaskFlow Out Single @@ -1625,7 +1699,7 @@ 29 0 - + TaskFlow Out Single @@ -1633,7 +1707,7 @@ 29 0 - + TaskFlow Out Single @@ -1641,7 +1715,7 @@ 29 0 - + TaskFlow Out Single @@ -1649,7 +1723,7 @@ 29 0 - + TaskFlow Out Single @@ -1657,7 +1731,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1670,15 +1752,15 @@ false Mission - - - - + + + + Dialogue Out Single Right - 203 + 207 0 true @@ -1689,25 +1771,25 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -1723,32 +1805,32 @@ 1 - + false 0 0 Mission - - - + + + false false false 0 false - + - - - - + + + + Dialogue Out Single Right - 203 + 207 0 true @@ -1759,21 +1841,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 203 + 205 0 true @@ -1784,16 +1866,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1809,16 +1891,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1826,7 +1908,7 @@ 177 0 - + Dialogue Out Single @@ -1842,16 +1924,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1867,33 +1949,41 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - + + + true true false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1901,7 +1991,7 @@ 29 0 - + TaskFlow Out Single @@ -1909,7 +1999,7 @@ 29 0 - + TaskFlow Out Single @@ -1917,7 +2007,7 @@ 29 0 - + TaskFlow Out Single @@ -1925,7 +2015,7 @@ 29 0 - + TaskFlow Out Single @@ -1933,7 +2023,7 @@ 29 0 - + TaskFlow Out Single @@ -1941,7 +2031,7 @@ 29 0 - + TaskFlow Out Single @@ -1949,7 +2039,7 @@ 29 0 - + TaskFlow Out Single @@ -1957,7 +2047,7 @@ 29 0 - + TaskFlow Out Single @@ -1965,7 +2055,7 @@ 29 0 - + TaskFlow Out Single @@ -1973,7 +2063,7 @@ 29 0 - + TaskFlow Out Single @@ -1981,7 +2071,7 @@ 29 0 - + TaskFlow Out Single @@ -1989,7 +2079,7 @@ 29 0 - + TaskFlow Out Single @@ -1997,7 +2087,7 @@ 29 0 - + TaskFlow Out Single @@ -2005,7 +2095,7 @@ 29 0 - + TaskFlow Out Single @@ -2013,7 +2103,7 @@ 29 0 - + TaskFlow Out Single @@ -2021,7 +2111,7 @@ 29 0 - + TaskFlow Out Single @@ -2029,7 +2119,7 @@ 29 0 - + TaskFlow Out Single @@ -2042,16 +2132,16 @@ false Mission - - - + + + true - - - - + + + + false 1 1 @@ -2064,78 +2154,78 @@ true false - - + + - - - - + + + + - - - + + + false true false 0 false - + - - - + + + false true false 0 false - + - - - + + + false false false 0 false - + - - - + + + false false false 0 false - + - - - + + + false false false 0 false - + - - - - + + + + Dialogue Out Single Right - 177 + 181 0 true @@ -2146,24 +2236,32 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2171,7 +2269,7 @@ 29 0 - + TaskFlow Out Single @@ -2179,7 +2277,7 @@ 29 0 - + TaskFlow Out Single @@ -2187,7 +2285,7 @@ 29 0 - + TaskFlow Out Single @@ -2195,7 +2293,7 @@ 29 0 - + TaskFlow Out Single @@ -2203,7 +2301,7 @@ 29 0 - + TaskFlow Out Single @@ -2211,7 +2309,7 @@ 29 0 - + TaskFlow Out Single @@ -2219,7 +2317,7 @@ 29 0 - + TaskFlow Out Single @@ -2227,7 +2325,7 @@ 29 0 - + TaskFlow Out Single @@ -2235,7 +2333,7 @@ 29 0 - + TaskFlow Out Single @@ -2243,7 +2341,7 @@ 29 0 - + TaskFlow Out Single @@ -2251,7 +2349,7 @@ 29 0 - + TaskFlow Out Single @@ -2259,7 +2357,7 @@ 29 0 - + TaskFlow Out Single @@ -2267,7 +2365,7 @@ 29 0 - + TaskFlow Out Single @@ -2275,7 +2373,7 @@ 29 0 - + TaskFlow Out Single @@ -2283,7 +2381,7 @@ 29 0 - + TaskFlow Out Single @@ -2291,7 +2389,7 @@ 29 0 - + TaskFlow Out Single @@ -2299,7 +2397,7 @@ 29 0 - + TaskFlow Out Single @@ -2307,7 +2405,7 @@ 29 0 - + TaskFlow Out Single @@ -2315,7 +2413,7 @@ 29 0 - + TaskFlow Out Single @@ -2328,10 +2426,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -2347,16 +2445,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2372,16 +2470,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2397,16 +2495,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2414,7 +2512,7 @@ 177 0 - + Dialogue Out Single @@ -2430,16 +2528,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2455,15 +2553,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -2471,7 +2569,7 @@ 29 0 - + TaskFlow Out Single @@ -2479,7 +2577,7 @@ 29 0 - + TaskFlow Out Single @@ -2487,7 +2585,7 @@ 29 0 - + TaskFlow Out Single @@ -2495,7 +2593,7 @@ 29 0 - + TaskFlow Out Single @@ -2503,7 +2601,7 @@ 29 0 - + TaskFlow Out Single @@ -2511,7 +2609,7 @@ 29 0 - + TaskFlow Out Single @@ -2519,7 +2617,7 @@ 29 0 - + TaskFlow Out Single @@ -2527,7 +2625,7 @@ 29 0 - + TaskFlow Out Single @@ -2535,7 +2633,7 @@ 29 0 - + TaskFlow Out Single @@ -2543,7 +2641,7 @@ 29 0 - + TaskFlow Out Single @@ -2551,7 +2649,7 @@ 29 0 - + TaskFlow Out Single @@ -2559,7 +2657,7 @@ 29 0 - + TaskFlow Out Single @@ -2567,7 +2665,7 @@ 29 0 - + TaskFlow Out Single @@ -2575,7 +2673,7 @@ 29 0 - + TaskFlow Out Single @@ -2583,7 +2681,7 @@ 29 0 - + TaskFlow Out Single @@ -2591,7 +2689,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2604,9 +2710,17 @@ false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2614,7 +2728,7 @@ 29 0 - + TaskFlow Out Single @@ -2622,7 +2736,7 @@ 29 0 - + TaskFlow Out Single @@ -2630,7 +2744,7 @@ 29 0 - + TaskFlow Out Single @@ -2638,7 +2752,7 @@ 29 0 - + TaskFlow Out Single @@ -2646,7 +2760,7 @@ 29 0 - + TaskFlow Out Single @@ -2654,7 +2768,7 @@ 29 0 - + TaskFlow Out Single @@ -2662,7 +2776,7 @@ 29 0 - + TaskFlow Out Single @@ -2670,7 +2784,7 @@ 29 0 - + TaskFlow Out Single @@ -2678,7 +2792,7 @@ 29 0 - + TaskFlow Out Single @@ -2686,7 +2800,7 @@ 29 0 - + TaskFlow Out Single @@ -2694,7 +2808,7 @@ 29 0 - + TaskFlow Out Single @@ -2702,7 +2816,7 @@ 29 0 - + TaskFlow Out Single @@ -2710,7 +2824,7 @@ 29 0 - + TaskFlow Out Single @@ -2718,7 +2832,7 @@ 29 0 - + TaskFlow Out Single @@ -2731,18 +2845,18 @@ false Mission - - - + + + true true false Mission - - - + + + TaskFlow Out Single @@ -2750,7 +2864,7 @@ 29 0 - + TaskFlow Out Single @@ -2758,7 +2872,7 @@ 29 0 - + TaskFlow Out Single @@ -2766,7 +2880,7 @@ 29 0 - + TaskFlow Out Single @@ -2774,7 +2888,7 @@ 29 0 - + TaskFlow Out Single @@ -2782,7 +2896,7 @@ 29 0 - + TaskFlow Out Single @@ -2790,7 +2904,7 @@ 29 0 - + TaskFlow Out Single @@ -2798,7 +2912,7 @@ 29 0 - + TaskFlow Out Single @@ -2806,7 +2920,7 @@ 29 0 - + TaskFlow Out Single @@ -2814,7 +2928,7 @@ 29 0 - + TaskFlow Out Single @@ -2822,7 +2936,7 @@ 29 0 - + TaskFlow Out Single @@ -2830,7 +2944,7 @@ 29 0 - + TaskFlow Out Single @@ -2838,7 +2952,7 @@ 29 0 - + TaskFlow Out Single @@ -2846,7 +2960,7 @@ 29 0 - + TaskFlow Out Single @@ -2859,9 +2973,17 @@ false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2869,7 +2991,7 @@ 29 0 - + TaskFlow Out Single @@ -2877,7 +2999,7 @@ 29 0 - + TaskFlow Out Single @@ -2885,7 +3007,7 @@ 29 0 - + TaskFlow Out Single @@ -2893,7 +3015,7 @@ 29 0 - + TaskFlow Out Single @@ -2901,7 +3023,7 @@ 29 0 - + TaskFlow Out Single @@ -2909,7 +3031,7 @@ 29 0 - + TaskFlow Out Single @@ -2917,7 +3039,7 @@ 29 0 - + TaskFlow Out Single @@ -2925,7 +3047,7 @@ 29 0 - + TaskFlow Out Single @@ -2933,7 +3055,7 @@ 29 0 - + TaskFlow Out Single @@ -2941,7 +3063,7 @@ 29 0 - + TaskFlow Out Single @@ -2949,7 +3071,7 @@ 29 0 - + TaskFlow Out Single @@ -2957,7 +3079,7 @@ 29 0 - + TaskFlow Out Single @@ -2965,7 +3087,7 @@ 29 0 - + TaskFlow Out Single @@ -2973,7 +3095,7 @@ 29 0 - + TaskFlow Out Single @@ -2981,7 +3103,7 @@ 29 0 - + TaskFlow Out Single @@ -2989,7 +3111,7 @@ 29 0 - + TaskFlow Out Single @@ -2997,7 +3119,7 @@ 29 0 - + TaskFlow Out Single @@ -3005,7 +3127,7 @@ 29 0 - + TaskFlow Out Single @@ -3018,29 +3140,29 @@ false Mission - - - + + + false false false 0 false - + - - - + + + true true false Mission - - - + + + TaskFlow Out Single @@ -3048,7 +3170,7 @@ 29 0 - + TaskFlow Out Single @@ -3056,7 +3178,7 @@ 29 0 - + TaskFlow Out Single @@ -3064,7 +3186,7 @@ 29 0 - + TaskFlow Out Single @@ -3072,7 +3194,7 @@ 29 0 - + TaskFlow Out Single @@ -3080,7 +3202,7 @@ 29 0 - + TaskFlow Out Single @@ -3088,7 +3210,7 @@ 29 0 - + TaskFlow Out Single @@ -3096,7 +3218,7 @@ 29 0 - + TaskFlow Out Single @@ -3104,7 +3226,7 @@ 29 0 - + TaskFlow Out Single @@ -3112,7 +3234,7 @@ 29 0 - + TaskFlow Out Single @@ -3120,7 +3242,7 @@ 29 0 - + TaskFlow Out Single @@ -3128,7 +3250,7 @@ 29 0 - + TaskFlow Out Single @@ -3136,7 +3258,7 @@ 29 0 - + TaskFlow Out Single @@ -3144,7 +3266,7 @@ 29 0 - + TaskFlow Out Single @@ -3152,7 +3274,7 @@ 29 0 - + TaskFlow Out Single @@ -3160,7 +3282,7 @@ 29 0 - + TaskFlow Out Single @@ -3168,7 +3290,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -3181,10 +3311,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -3200,30 +3330,30 @@ 1 - + false 0 0 Mission - - - + + + false - - - + + + true true false Mission - - - + + + TaskFlow Out Single @@ -3231,7 +3361,7 @@ 29 0 - + TaskFlow Out Single @@ -3239,7 +3369,7 @@ 29 0 - + TaskFlow Out Single @@ -3247,7 +3377,7 @@ 29 0 - + TaskFlow Out Single @@ -3255,7 +3385,7 @@ 29 0 - + TaskFlow Out Single @@ -3263,7 +3393,7 @@ 29 0 - + TaskFlow Out Single @@ -3271,7 +3401,7 @@ 29 0 - + TaskFlow Out Single @@ -3279,7 +3409,7 @@ 29 0 - + TaskFlow Out Single @@ -3287,7 +3417,7 @@ 29 0 - + TaskFlow Out Single @@ -3295,7 +3425,7 @@ 29 0 - + TaskFlow Out Single @@ -3303,7 +3433,7 @@ 29 0 - + TaskFlow Out Single @@ -3311,7 +3441,7 @@ 29 0 - + TaskFlow Out Single @@ -3319,7 +3449,7 @@ 29 0 - + TaskFlow Out Single @@ -3332,19 +3462,19 @@ false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -3360,16 +3490,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -3385,21 +3515,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 179 + 177 0 true @@ -3410,21 +3540,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 166 + 164 0 true @@ -3435,24 +3565,32 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -3460,7 +3598,7 @@ 29 0 - + TaskFlow Out Single @@ -3468,7 +3606,7 @@ 29 0 - + TaskFlow Out Single @@ -3476,7 +3614,7 @@ 29 0 - + TaskFlow Out Single @@ -3484,7 +3622,7 @@ 29 0 - + TaskFlow Out Single @@ -3492,7 +3630,7 @@ 29 0 - + TaskFlow Out Single @@ -3500,7 +3638,7 @@ 29 0 - + TaskFlow Out Single @@ -3508,7 +3646,7 @@ 29 0 - + TaskFlow Out Single @@ -3516,7 +3654,7 @@ 29 0 - + TaskFlow Out Single @@ -3524,7 +3662,7 @@ 29 0 - + TaskFlow Out Single @@ -3532,7 +3670,7 @@ 29 0 - + TaskFlow Out Single @@ -3540,7 +3678,7 @@ 29 0 - + TaskFlow Out Single @@ -3548,7 +3686,7 @@ 29 0 - + TaskFlow Out Single @@ -3556,7 +3694,7 @@ 29 0 - + TaskFlow Out Single @@ -3564,7 +3702,7 @@ 29 0 - + TaskFlow Out Single @@ -3572,7 +3710,7 @@ 29 0 - + TaskFlow Out Single @@ -3585,9 +3723,9 @@ false Mission - - - + + + TaskFlow Out Single @@ -3595,7 +3733,7 @@ 29 0 - + TaskFlow Out Single @@ -3603,7 +3741,7 @@ 29 0 - + TaskFlow Out Single @@ -3611,7 +3749,7 @@ 29 0 - + TaskFlow Out Single @@ -3619,7 +3757,7 @@ 29 0 - + TaskFlow Out Single @@ -3627,7 +3765,7 @@ 29 0 - + TaskFlow Out Single @@ -3635,7 +3773,7 @@ 29 0 - + TaskFlow Out Single @@ -3643,7 +3781,7 @@ 29 0 - + TaskFlow Out Single @@ -3651,7 +3789,7 @@ 29 0 - + TaskFlow Out Single @@ -3659,7 +3797,7 @@ 29 0 - + TaskFlow Out Single @@ -3667,7 +3805,7 @@ 29 0 - + TaskFlow Out Single @@ -3675,7 +3813,7 @@ 29 0 - + TaskFlow Out Single @@ -3688,20 +3826,20 @@ false Mission - - - - + + + + - - + + - - - - + + + + Dialogue Out Single @@ -3717,30 +3855,30 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 166 + 164 0 true @@ -3751,45 +3889,45 @@ 1 - + false 0 0 Mission - - - + + + false false false 0 false - + - - - + + + false false false 0 false - + - - - + + + false - - - - + + + + Dialogue Out Single @@ -3805,65 +3943,65 @@ 1 - + false 0 0 Mission - - - - + + + + - - - + + + true true false Mission - - - - + + + + - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 177 + 181 0 - + Dialogue Out Single Right - 232 + 239 0 - + Dialogue Out Single Right - 287 + 297 0 true @@ -3874,18 +4012,18 @@ 1 - + false 0 0 Mission - - + + - + 0 @@ -3897,10 +4035,10 @@ 1 - - - - + + + + false 0 1 @@ -3913,13 +4051,13 @@ true true - - + + - - - - + + + + Dialogue Out Single @@ -3935,16 +4073,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -3960,16 +4098,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -3977,7 +4115,7 @@ 190 0 - + Dialogue Out Single @@ -3985,7 +4123,7 @@ 245 0 - + Dialogue Out Single @@ -4001,34 +4139,25 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - - true - - true - false - Mission - - - - - + + + + Dialogue Out Single @@ -4036,7 +4165,7 @@ 177 0 - + Dialogue Out Single @@ -4052,16 +4181,16 @@ 1 - + false 0 0 Mission - - - - + + + + false 0 1 @@ -4074,23 +4203,31 @@ true true - - + + - - - + + + false true false 0 false - + - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -4098,7 +4235,7 @@ 29 0 - + TaskFlow Out Single @@ -4106,7 +4243,7 @@ 29 0 - + TaskFlow Out Single @@ -4114,7 +4251,7 @@ 29 0 - + TaskFlow Out Single @@ -4122,7 +4259,7 @@ 29 0 - + TaskFlow Out Single @@ -4130,7 +4267,7 @@ 29 0 - + TaskFlow Out Single @@ -4138,7 +4275,7 @@ 29 0 - + TaskFlow Out Single @@ -4146,7 +4283,7 @@ 29 0 - + TaskFlow Out Single @@ -4154,7 +4291,7 @@ 29 0 - + TaskFlow Out Single @@ -4162,7 +4299,7 @@ 29 0 - + TaskFlow Out Single @@ -4170,7 +4307,7 @@ 29 0 - + TaskFlow Out Single @@ -4178,7 +4315,7 @@ 29 0 - + TaskFlow Out Single @@ -4186,7 +4323,7 @@ 29 0 - + TaskFlow Out Single @@ -4194,7 +4331,7 @@ 29 0 - + TaskFlow Out Single @@ -4207,11 +4344,11 @@ false Mission - - - - - + + + + + TaskFlow Out Single @@ -4227,26 +4364,26 @@ 1 1 - + true true - - - + + + true - - - + + + false - - - - + + + + false 0 1 @@ -4259,50 +4396,24 @@ true true - - - - - - - - - - - - + + + + + + + + + + + + - - - - - - - - 0 - 1 - 0 - 1 - - - 0 - false - - 0 - 1 - - 0 - 0 - - - true - true - - - - - + + + + Dialogue Out Single @@ -4310,7 +4421,7 @@ 177 0 - + Dialogue Out Single @@ -4326,22 +4437,100 @@ 1 - + false 0 0 Mission - - - - - + + + + + + + + 0 + 1 + 0 + 1 + + + 0 + false + + + 0 + 1 + + 0 + 0 + + + + + true + false + + + + + EntityID + In + Single + Left + 29 + 0 + + + EntityID + In + Single + Left + 29 + 0 + + + EntityID + In + Single + Left + 29 + 0 + + false + true + + 1 + 1 + false + false + + + + false + true + + 1 + 0 + false + false + + + + + + + + + + + TaskFlow Out Single Right - 48 + 50 0 @@ -4353,49 +4542,59 @@ true false - - - - - - - - + + + false - - - - - - + + + + + + 0 1 0 1 - + 0 false - 0 1 0 0 - - - - + + true - false + true - - - + + + + true + + true + false + Mission + + + + + true + + false + false + Mission + + + + Condition In Multi @@ -4403,7 +4602,7 @@ 59 0 - + TaskFlow Out Single @@ -4411,7 +4610,7 @@ 59 0 - + Condition In Multi @@ -4419,7 +4618,7 @@ 114 0 - + TaskFlow Out Single @@ -4428,206 +4627,175 @@ 0 - - - - EntityID - In - Single - Left - 29 - 0 - - - EntityID - In - Single - Left - 29 - 0 - - - EntityID - In - Single - Left - 29 - 0 - - false - true - - 1 - 1 - false - false + + + + - - - false - true - - 1 - 0 - false - false + + + + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Hey you're back! You've been making quite the name for yourself. - + Hello again! @@ -4635,7 +4803,7 @@ Wish I could say the same for myself. Restricted to this boring blue sector. Most of the time the enemies don't even get to me. - + Sorry to hear that... Well, what about Private Beamer? @@ -4644,7 +4812,7 @@ Eh, Beamer's not very happy with me right now. They're annoyed I sent backup. Not really sure what or to whom they're trying to prove something to. - + Well, that just can't stand! @@ -4652,7 +4820,7 @@ You know what, I've been following your antics a bit. As has literally everyone in the upper Standard Sectors. Can-not believe there's an infected base right next to us. - + Wanna go explore it a bit? @@ -4662,7 +4830,7 @@ - + How so? @@ -4695,7 +4863,7 @@ By the way, greetings again, commander. I do realize I am in your debt, so I shall ask the higher-ups to green-light you and your friend. - + Cool! @@ -4703,7 +4871,7 @@ I would join you two, but I'm currently researching another lead we unraveled - warping. - + What's that? @@ -4711,7 +4879,7 @@ ...I have had my suspicions as well. - + ... @@ -4719,7 +4887,7 @@ Well if you're a right dunderhead that's how I would explain it. But it's slightly more complicated than that. - + Zing. @@ -4727,7 +4895,7 @@ While there are very strong infected cores in the known sectors, they seem to appear out of thin air only in DeadZones. It's possible they are being warped in somehow. - + How can you be so sure? @@ -4738,7 +4906,7 @@ Yeah, good, OK. I messed up with my coordinates. That's why you went and had a little tea party with the damn Infected. - + What's tea? @@ -4746,7 +4914,7 @@ Just shut up will you? - + Rude. @@ -4754,7 +4922,7 @@ It's only a hunch. Plus, my theory doesn't explain why we take damage randomly while in there. But it's a lead the higher-ups in the Capitol appear to be taking seriously. - + ... @@ -4762,7 +4930,7 @@ *grumble* a dunderhead? seriously?? *grumble* Oh - I mean, th-that's a phenomenal theory. Is there anything we can do to help? - + ... @@ -4770,7 +4938,7 @@ Now that you mention it, there's reason to believe the "warp station" they use for DeadZone cores is somewhere in the base. We should probably try exploring a bit deeper into it. - + ... @@ -4778,7 +4946,7 @@ As much as I'm bored, I'm not going to stop you from your military duties. Finish up unraveling whatever secret plan our enemies have. - + Okay... @@ -4786,7 +4954,7 @@ Huh? What does "stand" mean? - + ... we're going to find you something to do. @@ -4800,7 +4968,7 @@ player - + @@ -4830,7 +4998,7 @@ What? You want to go back to that wretched hive? TO ALLEVIATE YOUR BOREDOM? - + Ok @@ -4838,7 +5006,7 @@ You must be The Bordergazer. I apologize if my request seems childish, but it's more out of my curiosity rather than boredom. - + ... You never mentioned curiosity! @@ -4848,7 +5016,7 @@ You see - the enemy cores we meet in DeadZones often seem to come out of thin air. Add to that the fact that those mysterious gates we see all over the place have to lead somewhere... - + ... @@ -4856,7 +5024,7 @@ Unbelievable! So you're saying there's a way I can actually be usefu -- I mean we may have the chance to advance ShellCore knowledge by finding this station??? - + ... @@ -4864,12 +5032,12 @@ So you're saying there's a way we can... move really fast from one of those gates to another? - + ... - + @@ -4896,7 +5064,7 @@ Well, that's, uh, interesting. Well, if you don't feel like telling me who you two are that's fine. Now that I've thought about it, I have much bigger plans for you! - + Such as? @@ -4904,7 +5072,7 @@ Well we've been building this cool arena for us to fight in, but, you know the thing, how we can only fight non-reds and all that. But you my friend, you change everything!!! - + How? @@ -4912,7 +5080,7 @@ Well I'm glad you asked... wait a second. I'm not supposed to be able to talk to you am I? Hah! I got so excited I forgot we are mortal enemies for a second there... - + Who the heck would forget that. @@ -4920,7 +5088,7 @@ Wait what? You can talk to them? Oh yeah, you can! It feels like we found that out years ago. - + Well let me talk to him. Dang, has it really been YEARS? @@ -4929,7 +5097,7 @@ I shall pardon the interruption, though I wasn't able to understand a word your friend transmitted. - + ... @@ -4940,13 +5108,13 @@ roller - + - + - + @@ -4970,7 +5138,7 @@ - + @@ -4994,7 +5162,7 @@ - + @@ -5018,7 +5186,7 @@ - + @@ -5042,7 +5210,7 @@ - + @@ -5069,7 +5237,7 @@ Now wait a second, we don't allow cheaters in here. You sure you won't cheat right? Anyway... - + ... @@ -5077,7 +5245,7 @@ Hey! What's wrong with you? Why aren't we fighting that core? And why aren't we dead yet? - + Give them a chance to speak. @@ -5085,7 +5253,7 @@ *ahem* - + Ah!! Er, you were saying... @@ -5093,7 +5261,7 @@ What? - + Uh, I mean, what's in it for me? @@ -5101,7 +5269,7 @@ So... I know this sounds, weird, but how would you like to fight me in this arena? - + Well what's in it for me? But I'm not a two time back to back champion. @@ -5110,12 +5278,12 @@ Yeah of course there is! Not like we constructed this whole thing just to give you all a bit of a scare. No, there's more here. - + Hmm, I need to talk to Rari about this. - + @@ -5142,7 +5310,7 @@ Well, I get more fodder to convince my fellow cores to keep working on this dilapidated base! Oh, you meant for you. Eh, I could let you keep going through this base, maybe even show you the warp gates. - + There's more to this base??? @@ -5150,7 +5318,7 @@ No congrats for me? - + ... @@ -5160,7 +5328,7 @@ - + Yeah! @@ -5169,7 +5337,7 @@ Yes, they would surely do that... after you blew them up. You were duped. - + ... @@ -5177,7 +5345,7 @@ You annoying... pretend that never happened, okay? - + Well, there is a jump gate sector though. @@ -5195,7 +5363,7 @@ Figured out why Rari is forced to stay in a boring empty sector Either way, I shall report this to the higher ups. You shall hear from them. For now, congratulations, you have served us well once again, commander. - + Thank you! @@ -5203,12 +5371,12 @@ Figured out why Rari is forced to stay in a boring empty sector Really... that is most interesting. How do you know? - + The core told me they would show me around. - + @@ -5232,7 +5400,7 @@ Figured out why Rari is forced to stay in a boring empty sector - + @@ -5262,7 +5430,7 @@ Figured out why Rari is forced to stay in a boring empty sector ..... - + Well? @@ -5270,7 +5438,7 @@ Figured out why Rari is forced to stay in a boring empty sector Wait a second, you're not red! Who are you? And who's your friend over there? Answers. Now. - + I am Green. I am Bream. @@ -5286,7 +5454,7 @@ Figured out why Rari is forced to stay in a boring empty sector Speak to the ShellCore in Sector 880-150. - + DeadZone Scouting Saving Private Beamer @@ -5295,10 +5463,10 @@ Figured out why Rari is forced to stay in a boring empty sector flag-haven2raritp - + - + @@ -5306,7 +5474,7 @@ Figured out why Rari is forced to stay in a boring empty sector - + ... @@ -5314,7 +5482,7 @@ Figured out why Rari is forced to stay in a boring empty sector What? You're kidding!!! They're like three times my size! Well, since you're destroying them I don't see the harm in it. Guess I'll leave you two to it. - + Wait, you're just leaving? @@ -5322,7 +5490,7 @@ Figured out why Rari is forced to stay in a boring empty sector Eh..er... yeah. I've changed my mind on this whole adventuring, being an interesting personality thing. I like being lost in the deep blue sector! - + ...... Cannot believe I'm doing this for free. @@ -5332,7 +5500,7 @@ Figured out why Rari is forced to stay in a boring empty sector So, I guess there wasn't a jump sector anywhere there after all. What a waste of time. - + There ARE jump gates though! Yeah, well you chickened out. @@ -5341,13 +5509,13 @@ Figured out why Rari is forced to stay in a boring empty sector flag-RTG-infected-rari-spawn - + - + - + @@ -5374,45 +5542,26 @@ Figured out why Rari is forced to stay in a boring empty sector ... I uh, have no words. To say the least. - + Part of this is your fault, by the way! - + - + - - - Defeat the lone Infected ShellCore in their arena. - -- Should you fail, speak to the Bordergazer in Haven 2 to try again. - -- Return to the Bordergazer in Haven 2 for your reward. - - - RTG_destroy_roller - - - Okay then, leave me to it. - By the way, I don't think I introduced myself. The name's Roller. Pleasure to meet you! - + Likewise! Well, this whole thing makes no sense. - - RTG-enter-infected-base - - - Sector 1700-90 - So - enough talk. I've marked a point on the map that we suspect holds the warp station. Be very, very careful. It's quite possible the area is just teeming with DeadZone cores. @@ -5428,5 +5577,30 @@ Figured out why Rari is forced to stay in a boring empty sector No thanks. + + RTG-enter-infected-base + + + Sector 1700-90 + + + - Defeat the lone Infected ShellCore in their arena. + +- Should you fail, speak to the Bordergazer in Haven 2 to try again. + +- Return to the Bordergazer in Haven 2 for your reward. + + + RTG_destroy_roller + + + Okay then, leave me to it. + + + RTG_roller_destroyed + + + RTG_player_destroyed + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Sector 1040-1100 Yard.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Sector 1040-1100 Yard.sectordata deleted file mode 100644 index c894ceca4..000000000 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Sector 1040-1100 Yard.sectordata +++ /dev/null @@ -1,275 +0,0 @@ - - - - - - - - - - TaskFlow - In - Multi - Left - 0 - 0 - - - TaskFlow - Out - Single - Right - 20 - 0 - - - TaskFlow - Out - Single - Right - 60 - 0 - - - 1 - 0 - 1 - - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - true - false - Mission - - - - TaskFlow - In - Multi - Left - 29 - 0 - - - TaskFlow - Out - Single - Right - 29 - 0 - - - 1 - false - - - - - - TaskFlow - Out - Single - Right - 20 - 0 - - true - - false - true - Mission - - - - - - TaskFlow - Out - Single - Right - 20 - 0 - - true - - false - true - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - - Dialogue - Out - Single - Right - 177 - 0 - - - Dialogue - Out - Single - Right - 232 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - true - false - Mission - - - - - - - - - - - - - - - - - - - - - - - - - - - - InfectedTruceVar - - - What are you doing here? You absolute madman. - - - - Uhhh... Can I reconstruct? - Yep. Bye. - - - - 610-500-crimsonyardspeak - - - 1040-1100yard - - - You sure you wanna be talking to me right now? You probably have better things to be doing. - - - - Yeah, but can I reconstruct here? - True. Goodbye. - - - - Sector 1040-1100 - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Sector 2580-540 HideoutGateController.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Sector 2580-540 HideoutGateController.sectordata index b7326e914..9d8fdf259 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Sector 2580-540 HideoutGateController.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Sector 2580-540 HideoutGateController.sectordata @@ -1,22 +1,22 @@  - + - - - + + + true false false Mission - - - + + + TaskFlow Out Single @@ -24,7 +24,7 @@ 29 0 - + TaskFlow Out Single @@ -32,7 +32,47 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -45,30 +85,9 @@ false Mission - 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- - InfGateNEFlag - infgateambush2 - - - - - - infgateambush3 @@ -1133,59 +1823,26 @@ Engaging defense protocols. - + What?! - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core3weapons_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-1.399999976158142,"y":0.0},"rotation":-90.0,"mirrored":false,"abilityID":7,"tier":3,"secondaryData":"","partID":"BigCenter3","shiny":false},{"location":{"x":1.399999976158142,"y":0.0},"rotation":90.0,"mirrored":false,"abilityID":7,"tier":3,"secondaryData":"","partID":"BigCenter3","shiny":false},{"location":{"x":0.0,"y":-0.8999999761581421},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":3,"secondaryData":"","partID":"MediumCenter4","shiny":false},{"location":{"x":0.0,"y":0.800000011920929},"rotation":-180.0,"mirrored":false,"abilityID":13,"tier":3,"secondaryData":"","partID":"MediumCenter4","shiny":false},{"location":{"x":-1.5,"y":1.100000023841858},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":-1.5,"y":-1.100000023841858},"rotation":-180.0,"mirrored":false,"abilityID":19,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":1.5,"y":1.100000023841858},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":1.5000003576278687,"y":-1.100000023841858},"rotation":-180.0,"mirrored":true,"abilityID":19,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":1.0,"y":1.399999976158142},"rotation":180.0,"mirrored":false,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing5","shiny":false},{"location":{"x":-1.0,"y":-1.3999998569488526},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing5","shiny":false},{"location":{"x":1.0,"y":-1.3999998569488526},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing5","shiny":false},{"location":{"x":-1.0,"y":1.399999976158142},"rotation":180.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing5","shiny":false},{"location":{"x":-1.100000023841858,"y":2.4000000953674318},"rotation":90.0,"mirrored":false,"abilityID":25,"tier":3,"secondaryData":"","partID":"MediumWing2","shiny":false},{"location":{"x":1.100000023841858,"y":2.4000000953674318},"rotation":-90.0,"mirrored":true,"abilityID":25,"tier":3,"secondaryData":"","partID":"MediumWing2","shiny":false},{"location":{"x":-1.100000023841858,"y":-2.4000000953674318},"rotation":90.0,"mirrored":true,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumWing2","shiny":false},{"location":{"x":1.100000023841858,"y":-2.4000000953674318},"rotation":-90.0,"mirrored":false,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumWing2","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - 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- - InfGateCFlag - infgateambush5 - - - - - - InfectedTruceVar - - {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core3skills_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":-2.299999952316284,"y":-0.699999988079071},"rotation":0.0,"mirrored":false,"abilityID":1,"tier":3,"secondaryData":"","partID":"BigSide2","shiny":false},{"location":{"x":0.0,"y":-0.800000011920929},"rotation":-180.0,"mirrored":false,"abilityID":25,"tier":2,"secondaryData":"","partID":"MediumCenter1","shiny":false},{"location":{"x":1.0,"y":-1.7000000476837159},"rotation":135.0,"mirrored":true,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumExtra2","shiny":false},{"location":{"x":-1.0,"y":-1.7000000476837159},"rotation":-135.0,"mirrored":false,"abilityID":19,"tier":2,"secondaryData":"","partID":"MediumExtra2","shiny":false},{"location":{"x":2.3000001907348635,"y":-0.699999988079071},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigSide2","shiny":false},{"location":{"x":1.600000023841858,"y":-0.5},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigWing2","shiny":false},{"location":{"x":0.800000011920929,"y":-0.40000003576278689},"rotation":0.0,"mirrored":false,"abilityID":7,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":-1.600000023841858,"y":-0.5},"rotation":0.0,"mirrored":false,"abilityID":20,"tier":3,"secondaryData":"","partID":"BigWing2","shiny":false},{"location":{"x":-0.800000011920929,"y":-0.4000000059604645},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} - - - InfGateSWFlag - - - - - - - InfGateDefensesDefeated + + BattleCore + <color=red>Alert: Remote access override. New user created. Access granted.</color> @@ -1194,7 +1851,7 @@ Engaging defense protocols. Error: Defense systems overriden. - + Huh. @@ -1202,13 +1859,28 @@ Error: Defense systems overriden. Sector 2580-540 + + InfGateNWFlag + + + InfGateNEFlag + + + InfGateCFlag + + + InfGateSWFlag + + + InfGateSEFlag + Sector 1360-1550 InfGateCOut - + None Warp @@ -1220,7 +1892,7 @@ Error: Defense systems overriden. InfGateSWOut - + None Warp @@ -1232,7 +1904,7 @@ Error: Defense systems overriden. InfGateNEOut - + None Warp @@ -1244,7 +1916,7 @@ Error: Defense systems overriden. CapitolGate - + None Warp @@ -1256,13 +1928,13 @@ Error: Defense systems overriden. InfCapitolGate - + None Warp - + None Warp @@ -1274,7 +1946,7 @@ Error: Defense systems overriden. SkirmishGateH3 - + None Warp @@ -1286,7 +1958,7 @@ Error: Defense systems overriden. InfGateSWOut2 - + None Warp @@ -1296,7 +1968,7 @@ Error: Defense systems overriden. Greetings, user: "V". Please select a gate configuration. - + Standard deployment. Invasion. @@ -1310,7 +1982,7 @@ Please select a gate configuration. InfGateSEOut2 - + None Warp @@ -1322,7 +1994,7 @@ Please select a gate configuration. InfGateSEOut - + None Warp @@ -1332,5 +2004,86 @@ Please select a gate configuration. Welcome to your own personal fast-travel system. -Teo + + InfGateSeen + + + <color=lime>Feels like something could come out from those gates at any moment.</color> + + + sukrat + + + Raring to Go + + + <color=lime>Jump gates, and more than one of them...</color> + + + <color=lime>So there were gates here after all...</color> + + + <color=lime>This explains a lot... This must be how the infected took so many of our sectors.</color> + + + aristu + + + <color=lime>You got a loicense for usin them there jump gates?</color> + + + clearly-delusional + + + <color=lime>What I wouldn't give to open up one of those gates... I'm just afraid they'll react if I do.</color> + + + the-architect + + + 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+ + + + + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/SiegeZone Iota ConverterV1.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/SiegeZone Iota ConverterV1.sectordata index 209ee9a3e..13454b90d 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/SiegeZone Iota ConverterV1.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/SiegeZone Iota ConverterV1.sectordata @@ -1,111 +1,111 @@  - + - - + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - + + + 0 - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - + + + 1 - - - + + + 0.15 0.15 @@ -113,14 +113,14 @@ 1 - - - + + + 1 - - - + + + 0 0.4 @@ -128,107 +128,101 @@ 1 - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + + + - - - - + + 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-1,14 +1,14 @@  - + - - + + Dialogue In Multi @@ -16,7 +16,7 @@ 0 0 - + Dialogue Out Single @@ -24,7 +24,55 @@ 20 0 - + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + Dialogue Out Single @@ -38,8 +86,925 @@ 0 1 - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + + + 1 + 0 + 1 + + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right 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Dialogue Out Single @@ -148,7 +1099,7 @@ 20 0 - + Dialogue Out Single @@ -157,13 +1108,13 @@ 0 - + 1 0 1 - - + + Dialogue In Multi @@ -171,7 +1122,7 @@ 0 0 - + Dialogue Out Single @@ -179,7 +1130,7 @@ 20 0 - + Dialogue Out Single @@ -187,14 +1138,7 @@ 60 0 - - - 1 - 0 - 1 - - - + Dialogue In Multi @@ -202,7 +1146,7 @@ 0 0 - + Dialogue Out Single @@ -210,7 +1154,7 @@ 20 0 - + Dialogue Out Single @@ -218,14 +1162,7 @@ 60 0 - - - 1 - 0 - 1 - - - + Dialogue In Multi @@ -233,7 +1170,7 @@ 0 0 - + Dialogue Out Single @@ -241,7 +1178,7 @@ 20 0 - + Dialogue Out Single @@ -250,13 +1187,61 @@ 0 - + 1 0 1 - - + + + + + + + + + + 1 + 1 + 1 + 1 + + + + + + + + 1 + 1 + 1 + 1 + + + + + + + + 1 + 1 + 1 + 1 + + + + + + + + 1 + 1 + 1 + 1 + + + + Dialogue In Multi @@ -264,7 +1249,7 @@ 0 0 - + Dialogue Out Single @@ -272,7 +1257,7 @@ 20 0 - + Dialogue Out Single @@ -280,14 +1265,7 @@ 60 0 - - - 1 - 0 - 1 - - - + Dialogue In Multi @@ -295,7 +1273,7 @@ 0 0 - + Dialogue Out Single @@ -303,7 +1281,7 @@ 20 0 - + Dialogue Out Single @@ -311,14 +1289,7 @@ 60 0 - - - 1 - 0 - 1 - - - + Dialogue In Multi @@ -326,7 +1297,7 @@ 0 0 - + Dialogue Out Single @@ -334,7 +1305,7 @@ 20 0 - + Dialogue Out Single @@ -343,13 +1314,13 @@ 0 - + 1 0 1 - - + + Dialogue In Multi @@ -357,7 +1328,7 @@ 0 0 - + Dialogue Out Single @@ -365,7 +1336,7 @@ 20 0 - + Dialogue Out Single @@ -373,14 +1344,7 @@ 60 0 - - - 1 - 0 - 1 - - - + Dialogue In Multi @@ -388,7 +1352,7 @@ 0 0 - + Dialogue Out Single @@ -396,7 +1360,7 @@ 20 0 - + Dialogue Out Single @@ -404,14 +1368,7 @@ 60 0 - - - 1 - 0 - 1 - - - + Dialogue In Multi @@ -419,7 +1376,7 @@ 0 0 - + Dialogue Out Single @@ -427,7 +1384,7 @@ 20 0 - + Dialogue Out Single @@ -436,13 +1393,13 @@ 0 - + 1 0 1 - - + + Dialogue In Multi @@ -450,7 +1407,7 @@ 0 0 - + Dialogue Out Single @@ -458,7 +1415,7 @@ 20 0 - + Dialogue Out Single @@ -466,62 +1423,7 @@ 60 0 - - - 1 - 0 - 1 - - - - - - - - - - - 1 - 1 - 1 - 1 - - - - - - - - 1 - 1 - 1 - 1 - - - - - - - - 1 - 1 - 1 - 1 - - - - - - - - 1 - 1 - 1 - 1 - - - - + Dialogue In Multi @@ -529,7 +1431,7 @@ 0 0 - + Dialogue Out Single @@ -537,7 +1439,7 @@ 20 0 - + Dialogue Out Single @@ -545,14 +1447,7 @@ 60 0 - - - 1 - 0 - 1 - - - + Dialogue In Multi @@ -560,7 +1455,7 @@ 0 0 - + Dialogue Out Single @@ -568,7 +1463,7 @@ 20 0 - + Dialogue Out Single @@ -577,13 +1472,13 @@ 0 - + 1 0 1 - - + + Dialogue In Multi @@ -591,7 +1486,7 @@ 0 0 - + Dialogue Out Single @@ -599,7 +1494,7 @@ 20 0 - + Dialogue Out Single @@ -607,14 +1502,31 @@ 60 0 - - - 1 - 0 - 1 - - - + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + Dialogue In Multi @@ -622,7 +1534,7 @@ 0 0 - + Dialogue Out Single @@ -630,7 +1542,7 @@ 20 0 - + Dialogue Out Single @@ -644,26 +1556,57 @@ 0 1 - - - + + + - - - + + + - - - + + + - - + + - - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + false + false + false + Mission + + + + Uninitialized + + false + 0 + true + + + + Uninitialized + + false + 0 + true + + + + + TaskFlow Out Single @@ -674,58 +1617,107 @@ true false - true + false + Mission + + + + + true + + true + false Mission - - - + + + + Condition + In + Multi + Left + 59 + 0 + + + TaskFlow + Out + Single + Right + 59 + 0 + + + Condition + In + Multi + Left + 114 + 0 + + + TaskFlow + Out + Single + Right + 114 + 0 + + + + + true - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -776,7 +1768,7 @@ HerzogComplete - + 13000 @@ -846,7 +1838,7 @@ These are the easy Skirmish missions. Completing all easy missions unlocks mediu CrestingCornersComplete - + 13000 @@ -904,8 +1896,8 @@ These are the easy Skirmish missions. Completing all easy missions unlocks mediu 20000 - A homage to the Traitor mission from the original episode 2. Beware of the immense firepower the Frigate has. - TraitorFlagSpawn + A homage to the Traitor mission from the original episode 2. Beware of the immense firepower the enemy has. + TraitorPlayerSpawn DuelZone Traitor @@ -934,16 +1926,16 @@ These are the easy Skirmish missions. Completing all easy missions unlocks mediu - + - 13000 + 15000 Build ground units and don't let enemies get to your base. FirstBloodBase BattleZone First Blood - 20000 + 15000 Make sure to keep an eye on both lanes. TwoLanesBase BattleZone Two Lanes @@ -993,7 +1985,7 @@ These are the easy Skirmish missions. Completing all easy missions unlocks mediu 20000 A homage to the Traitor mission from the original episode 2. Beware of the immense firepower the enemy has. - TraitorFlagSpawn + TraitorPlayerSpawn DuelZone Traitor @@ -1050,18 +2042,30 @@ These are the easy Skirmish missions. Completing all easy missions unlocks mediu FlagshipPlayerSpawn DuelZone Flagship + + 35000 + The enemy in this duel is powerful. It also looks quite familiar... + BigDealPlayerSpawn + DuelZone Big Deal + + + 35000 + Everything you have learned is put to the test in this ruthless BattleZone. Good luck. + Hell'sAscensionBase + BattleZone Hell's Ascension + - + - 15000 + 13000 Build ground units and don't let enemies get to your base. FirstBloodBase BattleZone First Blood - 15000 + 20000 Make sure to keep an eye on both lanes. TwoLanesBase BattleZone Two Lanes @@ -1084,6 +2088,12 @@ These are the easy Skirmish missions. Completing all easy missions unlocks mediu U-TurnBase BattleZone U-Turn + + 15000 + Work together with your ally to comquer enemy stations. + CrestingCornersBase + BattleZone Cresting Corners + 18000 You don't start with any allied bunkers. You'll have to make them your ally by force. @@ -1105,7 +2115,7 @@ These are the easy Skirmish missions. Completing all easy missions unlocks mediu 20000 A homage to the Traitor mission from the original episode 2. Beware of the immense firepower the enemy has. - TraitorFlagSpawn + TraitorPlayerSpawn DuelZone Traitor @@ -1162,23 +2172,14 @@ These are the easy Skirmish missions. Completing all easy missions unlocks mediu FlagshipPlayerSpawn DuelZone Flagship - - 35000 - The enemy in this duel is powerful. It also looks quite familiar... - BigDealSpawn - DuelZone Big Deal - - - 35000 - Everything you have learned is put to the test in this ruthless battle. Good luck. - Hell'sAscensionBase - BattleZone Hell's Ascension - Capitol Challenge Sector + + player + CC diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/SkirmishCCH3.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/SkirmishCCH3.sectordata index c01770f11..bf872fe97 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/SkirmishCCH3.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/SkirmishCCH3.sectordata @@ -1,18 +1,84 @@  - + - - + + + + true + + + + + + Condition + In + Multi + Left + 59 + 0 + + + TaskFlow + Out + Single + Right + 59 + 0 + + + Condition + In + Multi + Left + 114 + 0 + + + TaskFlow + Out + Single + Right + 114 + 0 + + + + - - - - + + + + true + + false + false + Mission + + + + Uninitialized + + false + 0 + true + + + + Uninitialized + + false + 0 + true + + + + + TaskFlow Out Single @@ -22,34 +88,62 @@ true - false - true + true + false Mission - - - + + + - - - - true - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + false + false + false + Mission - - - + + + + + + + + + + + Haven 3 CCH3 - + + player + + 8000 @@ -113,8 +207,5 @@ - - - \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Supply and Demand.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Supply and Demand.taskdata index 01a5ce8ce..6979a58f4 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Supply and Demand.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Supply and Demand.taskdata @@ -1,7 +1,7 @@  - + @@ -9,10 +9,10 @@ - - - - + + + + Dialogue Out Single @@ -28,16 +28,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -53,16 +53,16 @@ 1 - + false 0 0 Mission - - - - + + + + false 0 @@ -76,26 +76,26 @@ true false - - + + - - - - + + + + - - - + + + true false false Mission - - + + false true @@ -104,51 +104,51 @@ false false - - + + Uninitialized false 0 true - - - + + + false - - - + + + false - - - + + + false false true 200 false - + - - - + + + false true true 200 false - + - - - + + + Condition In Multi @@ -156,7 +156,7 @@ 59 0 - + TaskFlow Out Single @@ -164,7 +164,7 @@ 59 0 - + Condition In Multi @@ -172,7 +172,7 @@ 114 0 - + TaskFlow Out Single @@ -181,32 +181,32 @@ 0 - - - + + + false false true 200 false - + - - - - + + + + - - - + + + false - - - - + + + + false @@ -221,13 +221,13 @@ true false - - + + - - - - + + + + false @@ -242,51 +242,44 @@ true false - - + + - - - + + + false true false 0 false - + - - - + + + true false false Mission - - - + + + false true false 0 false - + - - - - - - false - - - - - + + + + false @@ -301,13 +294,13 @@ true false - - + + - - - - + + + + false @@ -322,13 +315,13 @@ true false - - + + - - - - + + + + false 0 @@ -342,24 +335,24 @@ true false - - + + - - - + + + false false true 200 false - + - - - - + + + + false 0 1 @@ -372,23 +365,23 @@ true false - - + + - - - + + + false true false 0 false - + - - - + + + TaskFlow Out Single @@ -396,7 +389,7 @@ 29 0 - + TaskFlow Out Single @@ -404,7 +397,7 @@ 29 0 - 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+ TaskFlow Out Single @@ -580,7 +573,7 @@ 29 0 - + TaskFlow Out Single @@ -588,7 +581,7 @@ 29 0 - + TaskFlow Out Single @@ -596,7 +589,7 @@ 29 0 - + TaskFlow Out Single @@ -604,7 +597,7 @@ 29 0 - + TaskFlow Out Single @@ -612,7 +605,7 @@ 29 0 - + TaskFlow Out Single @@ -620,7 +613,7 @@ 29 0 - + TaskFlow Out Single @@ -628,7 +621,7 @@ 29 0 - + TaskFlow Out Single @@ -636,7 +629,7 @@ 29 0 - + TaskFlow Out Single @@ -644,7 +637,7 @@ 29 0 - + TaskFlow Out Single @@ -652,7 +645,7 @@ 29 0 - + TaskFlow Out Single @@ -660,7 +653,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -673,10 +674,10 @@ false Mission - - - - + + + + false 0 1 @@ -689,13 +690,13 @@ true false - - + + - - - - + + + + false 0 1 @@ -708,41 +709,41 @@ true false - - + + - - - + + + false - - - + + + false true false 0 false - + - - - + + + false true false 0 false - + - - - - + + + + false 0 1 @@ -755,63 +756,63 @@ true false - - + + - - - + + + false false true 200 false - + - - - + + + false - - - + + + false true false 0 false - + - - - + + + false true false 0 false - + - - - + + + false true false 0 false - + - - - - + + + + false 0 @@ -825,13 +826,13 @@ true false - - + + - - - - + + + + false 0 1 @@ -844,35 +845,35 @@ true false - - + + - - - + + + false true false 0 false - + - - - + + + false true false 0 false - + - - - - + + + + false 0 1 @@ -885,13 +886,13 @@ true false - - + + - - - - + + + + false 0 1 @@ -904,52 +905,52 @@ true false - - + + - - - + + + false true false 0 false - + - - - + + + false - - - + + + true - - - + + + - - - + + + - - + + - - - - - + + + + + TaskFlow Out Single @@ -965,12 +966,12 @@ 1 1 - + true true - - + + TaskFlow In Multi @@ -978,7 +979,7 @@ 29 0 - + TaskFlow Out Single @@ -990,21 +991,21 @@ 1 false - - - + + + false true false 0 false - + - - - - + + + + false 0 1 @@ -1017,40 +1018,40 @@ true false - - + + - - - + + + false true false 0 false - + - - - + + + false true false 0 false - + - - - - + + + + Dialogue Out Single Right - 179 + 177 0 true @@ -1061,25 +1062,25 @@ 1 - + false 0 0 Mission - - - + + + true false false Mission - - - - + + + + Dialogue Out Single @@ -1087,7 +1088,7 @@ 190 0 - + Dialogue Out Single @@ -1103,18 +1104,18 @@ 1 - + false 0 0 Mission - - + + - + 1 @@ -1125,16 +1126,16 @@ false 0 - - + + true false false Mission - - - + + + TaskFlow Out Single @@ -1142,7 +1143,7 @@ 29 0 - + TaskFlow Out Single @@ -1150,7 +1151,7 @@ 29 0 - + TaskFlow Out Single @@ -1158,7 +1159,7 @@ 29 0 - + TaskFlow Out Single @@ -1166,7 +1167,7 @@ 29 0 - + TaskFlow Out Single @@ -1174,7 +1175,7 @@ 29 0 - + TaskFlow Out Single @@ -1182,7 +1183,7 @@ 29 0 - + TaskFlow Out Single @@ -1190,7 +1191,7 @@ 29 0 - + TaskFlow Out Single @@ -1198,7 +1199,7 @@ 29 0 - + TaskFlow Out Single @@ -1206,7 +1207,7 @@ 29 0 - + TaskFlow Out Single @@ -1214,7 +1215,7 @@ 29 0 - + TaskFlow Out Single @@ -1222,7 +1223,7 @@ 29 0 - + TaskFlow Out Single @@ -1230,7 +1231,7 @@ 29 0 - + TaskFlow Out Single @@ -1238,7 +1239,7 @@ 29 0 - + TaskFlow Out Single @@ -1246,7 +1247,7 @@ 29 0 - + TaskFlow Out Single @@ -1254,7 +1255,7 @@ 29 0 - + TaskFlow Out Single @@ -1262,7 +1263,7 @@ 29 0 - + TaskFlow Out Single @@ -1270,7 +1271,7 @@ 29 0 - + TaskFlow Out Single @@ -1283,10 +1284,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -1294,7 +1295,7 @@ 203 0 - + Dialogue Out Single @@ -1310,16 +1311,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1327,7 +1328,7 @@ 164 0 - + Dialogue Out Single @@ -1343,26 +1344,47 @@ 1 - + false 0 0 Mission - - - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + 5 2 0 - - - - + + + + Dialogue Out Single @@ -1378,37 +1400,37 @@ 1 - + false 0 0 Mission - - - + + + false - - - + + + true false false Mission - - - + + + - - - - - + + + + + 1 @@ -1433,91 +1455,98 @@ true false + + + + + + false + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + Oh hey, its you! Good work so far, the leader has been quite pleased with your progress. - + Thanks, but do you know anything about a missing transport? @@ -1525,7 +1554,7 @@ Missing? I assume the Trader in Haven 4 sent you. We sent a transmission out saying there would be a delay. - + A delay? How come? @@ -1539,10 +1568,10 @@ transport - + - + @@ -1554,7 +1583,7 @@ Capitol Advanced Trade Sector - + @@ -1598,7 +1627,7 @@ - + @@ -1622,7 +1651,7 @@ - + @@ -1652,10 +1681,10 @@ advancedscout - + - + @@ -1664,13 +1693,13 @@ raider - + - + - + @@ -1747,7 +1776,7 @@ advanced-trader-explainer - + @@ -1801,16 +1830,13 @@ - - You go first, I'll be right behind you. - SDSpawn3 - + - + @@ -1819,22 +1845,22 @@ raider2 - + - + SDSpawn6 - + - + - + @@ -1884,13 +1910,13 @@ maurader - + - + - + @@ -2138,25 +2164,25 @@ basicpatrol - + - + SDSpawn9 - + - + Sector 1240-1670 - + @@ -3433,7 +3459,7 @@ bastion - + @@ -3470,13 +3496,13 @@ SDSpawn8 - + - + - + @@ -3523,7 +3549,7 @@ Sector 1360-1930 - + @@ -3957,7 +3983,7 @@ - + @@ -4181,7 +4207,7 @@ - + @@ -4261,22 +4287,22 @@ hulk - + - + SDSpawn12 - + - + - + @@ -4330,7 +4356,7 @@ - + @@ -4867,10 +4893,10 @@ SDSpawn13 - + - + @@ -4879,13 +4905,13 @@ terminator - + - + - + @@ -5877,7 +5903,7 @@ Unlocked a new trader for Haven 4 In order to show my gratitude, take this part as partial payment – it should help you on your journey. - + Thanks, @@ -5885,7 +5911,7 @@ In order to show my gratitude, take this part as partial payment – it should h supplydemandfinish - + @@ -5932,13 +5958,13 @@ In order to show my gratitude, take this part as partial payment – it should h SDSpawn10 - + - + - + @@ -5982,7 +6008,7 @@ In order to show my gratitude, take this part as partial payment – it should h - + @@ -6989,7 +7015,7 @@ In order to show my gratitude, take this part as partial payment – it should h You must be my escort. Keep them reds off of me, and i'll get these supplies to Haven 4 safely! - + Will do, let’s go! @@ -6997,7 +7023,7 @@ In order to show my gratitude, take this part as partial payment – it should h If you like, head to the Capitol Advanced Trade Sector and see what the delay is. Maybe you can help expedite things. - + Will do, cheers. Im a bit busy, maybe later. @@ -7012,7 +7038,7 @@ In order to show my gratitude, take this part as partial payment – it should h Speak to the Trader in Haven 4 - + The Capitol's Reckoning @@ -7020,7 +7046,7 @@ In order to show my gratitude, take this part as partial payment – it should h Unfortunately, I cannot offer you anything at this time. I was supposed to receive a shipment of parts from the capitol, but the transport is running late. - + Is there anything I can do? I see, very well then. @@ -7029,7 +7055,7 @@ In order to show my gratitude, take this part as partial payment – it should h Greetings! You must be new, welcome to the frontlines. - + Thanks, I want to trade some parts please. Goodbye @@ -7041,7 +7067,7 @@ In order to show my gratitude, take this part as partial payment – it should h Unfortunately, I just sold out! Fights are rough out here, and parts are being bought out faster than I can import them. Check back later, and I might have some in stock. - + Okay. @@ -7075,5 +7101,8 @@ We requested a small escort detachment, but everyone’s been busy keeping the i Great! The transport is just south of us in Sector 1140-2030. Speak to it when you're ready to go – good luck! + + <color=lime>You go first, I'll be right behind you.</color> + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/The Scourge of Secrecy.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/The Scourge of Secrecy.taskdata index 42c7671b3..69ea7c6f5 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/The Scourge of Secrecy.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/The Scourge of Secrecy.taskdata @@ -1,29 +1,29 @@  - + - - - + + + true - - - + + + true false false Mission - - - - + + + + Dialogue Out Single @@ -39,16 +39,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -56,7 +56,7 @@ 192 0 - + Dialogue Out Single @@ -72,16 +72,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -97,15 +97,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -113,7 +113,7 @@ 29 0 - + TaskFlow Out Single @@ -121,7 +121,7 @@ 29 0 - + TaskFlow Out Single @@ -129,7 +129,7 @@ 29 0 - + TaskFlow Out Single @@ -137,7 +137,7 @@ 29 0 - + TaskFlow Out Single @@ -145,7 +145,7 @@ 29 0 - + TaskFlow Out Single @@ -153,7 +153,7 @@ 29 0 - + TaskFlow Out Single @@ -161,7 +161,7 @@ 29 0 - + TaskFlow Out Single @@ -169,7 +169,7 @@ 29 0 - + TaskFlow Out Single @@ -177,7 +177,7 @@ 29 0 - + TaskFlow Out Single @@ -185,7 +185,7 @@ 29 0 - + TaskFlow Out Single @@ -193,7 +193,7 @@ 29 0 - + TaskFlow Out Single @@ -201,7 +201,7 @@ 29 0 - + TaskFlow Out Single @@ -209,7 +209,7 @@ 29 0 - + TaskFlow Out Single @@ -217,7 +217,7 @@ 29 0 - + TaskFlow Out Single @@ -225,7 +225,7 @@ 29 0 - + TaskFlow Out Single @@ -233,7 +233,7 @@ 29 0 - + TaskFlow Out Single @@ -241,7 +241,7 @@ 29 0 - + TaskFlow Out Single @@ -249,7 +249,7 @@ 29 0 - + TaskFlow Out Single @@ -257,7 +257,7 @@ 29 0 - + TaskFlow Out Single @@ -265,7 +265,7 @@ 29 0 - + TaskFlow Out Single @@ -273,7 +273,7 @@ 29 0 - + TaskFlow Out Single @@ -281,7 +281,7 @@ 29 0 - + TaskFlow Out Single @@ -289,7 +289,7 @@ 29 0 - + TaskFlow Out Single @@ -297,7 +297,7 @@ 29 0 - + TaskFlow Out Single @@ -305,7 +305,7 @@ 29 0 - + TaskFlow Out Single @@ -313,7 +313,7 @@ 29 0 - + TaskFlow Out Single @@ -321,7 +321,7 @@ 29 0 - + TaskFlow Out Single @@ -329,7 +329,7 @@ 29 0 - + TaskFlow Out Single @@ -337,7 +337,7 @@ 29 0 - + TaskFlow Out Single @@ -350,25 +350,25 @@ false Mission - - - + + + true - - - + + + true false false Mission - - - - + + + + Dialogue Out Single @@ -384,15 +384,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -400,7 +400,7 @@ 29 0 - + TaskFlow Out Single @@ -408,7 +408,7 @@ 29 0 - + TaskFlow Out Single @@ -416,7 +416,7 @@ 29 0 - + TaskFlow Out Single @@ -424,7 +424,7 @@ 29 0 - + TaskFlow Out Single @@ -432,7 +432,7 @@ 29 0 - + TaskFlow Out Single @@ -440,7 +440,7 @@ 29 0 - + TaskFlow Out Single @@ -448,7 +448,7 @@ 29 0 - + TaskFlow Out Single @@ -456,7 +456,7 @@ 29 0 - + TaskFlow Out Single @@ -464,7 +464,7 @@ 29 0 - + TaskFlow Out Single @@ -472,7 +472,7 @@ 29 0 - + TaskFlow Out Single @@ -480,7 +480,7 @@ 29 0 - + TaskFlow Out Single @@ -488,7 +488,7 @@ 29 0 - + TaskFlow Out Single @@ -496,7 +496,7 @@ 29 0 - + TaskFlow Out Single @@ -504,7 +504,7 @@ 29 0 - + TaskFlow Out Single @@ -512,7 +512,7 @@ 29 0 - + TaskFlow Out Single @@ -520,7 +520,7 @@ 29 0 - + TaskFlow Out Single @@ -528,7 +528,7 @@ 29 0 - + TaskFlow Out Single @@ -536,7 +536,7 @@ 29 0 - + TaskFlow Out Single @@ -544,7 +544,7 @@ 29 0 - + TaskFlow Out Single @@ -552,7 +552,7 @@ 29 0 - + TaskFlow Out Single @@ -560,7 +560,7 @@ 29 0 - + TaskFlow Out Single @@ -568,7 +568,7 @@ 29 0 - + TaskFlow Out Single @@ -576,7 +576,7 @@ 29 0 - + TaskFlow Out Single @@ -584,7 +584,7 @@ 29 0 - + TaskFlow Out Single @@ -592,7 +592,7 @@ 29 0 - + TaskFlow Out Single @@ -600,7 +600,7 @@ 29 0 - + TaskFlow Out Single @@ -608,7 +608,7 @@ 29 0 - + TaskFlow Out Single @@ -616,7 +616,7 @@ 29 0 - + TaskFlow Out Single @@ -624,7 +624,7 @@ 29 0 - + TaskFlow Out Single @@ -637,32 +637,32 @@ false Mission - - - + + + true - - - + + + false - - - + + + false - - + + false - - - + + + Condition In Multi @@ -670,7 +670,7 @@ 60 0 - + TaskFlow Out Single @@ -679,11 +679,11 @@ 0 - - - - - + + + + + TaskFlow Out Single @@ -699,28 +699,28 @@ 0 1 - + true true - - - + + + true false false Mission - - - + + + false - - - + + + TaskFlow Out Single @@ -728,7 +728,7 @@ 29 0 - + TaskFlow Out Single @@ -736,7 +736,7 @@ 29 0 - + TaskFlow Out Single @@ -744,7 +744,7 @@ 29 0 - + TaskFlow Out Single @@ -752,7 +752,7 @@ 29 0 - + TaskFlow Out Single @@ -760,7 +760,7 @@ 29 0 - + TaskFlow Out Single @@ -768,7 +768,7 @@ 29 0 - + TaskFlow Out Single @@ -776,7 +776,7 @@ 29 0 - + TaskFlow Out Single @@ -784,7 +784,7 @@ 29 0 - + TaskFlow Out Single @@ -792,7 +792,7 @@ 29 0 - + TaskFlow Out Single @@ -800,7 +800,7 @@ 29 0 - + TaskFlow Out Single @@ -808,7 +808,7 @@ 29 0 - + TaskFlow Out Single @@ -816,7 +816,7 @@ 29 0 - + TaskFlow Out Single @@ -824,7 +824,7 @@ 29 0 - + TaskFlow Out Single @@ -832,7 +832,7 @@ 29 0 - + TaskFlow Out Single @@ -840,7 +840,7 @@ 29 0 - + TaskFlow Out Single @@ -848,7 +848,7 @@ 29 0 - + TaskFlow Out Single @@ -856,7 +856,7 @@ 29 0 - + TaskFlow Out Single @@ -864,7 +864,7 @@ 29 0 - + TaskFlow Out Single @@ -872,7 +872,7 @@ 29 0 - + TaskFlow Out Single @@ -880,7 +880,7 @@ 29 0 - + TaskFlow Out Single @@ -888,7 +888,7 @@ 29 0 - + TaskFlow Out Single @@ -896,7 +896,7 @@ 29 0 - + TaskFlow Out Single @@ -904,7 +904,7 @@ 29 0 - + TaskFlow Out Single @@ -912,7 +912,7 @@ 29 0 - + TaskFlow Out Single @@ -920,7 +920,7 @@ 29 0 - + TaskFlow Out Single @@ -928,7 +928,7 @@ 29 0 - + TaskFlow Out Single @@ -941,10 +941,10 @@ false Mission - - - - + + + + Dialogue Out Single @@ -960,26 +960,26 @@ 1 - + false 0 0 Mission - - - + + + true false false Mission - - - - - + + + + + 0 @@ -1004,18 +1004,18 @@ true false - - - + + + false - - - - - + + + + + TaskFlow Out Single @@ -1031,21 +1031,21 @@ 0 1 - + true true - - - + + + true false false Mission - - + + false true @@ -1054,22 +1054,22 @@ false false - - - + + + false - - - + + + false - - - + + + false false false @@ -1078,26 +1078,26 @@ true - - - + + + false false - - - + + + true true false Mission - - - + + + TaskFlow Out Single @@ -1105,7 +1105,7 @@ 29 0 - + TaskFlow Out Single @@ -1113,7 +1113,7 @@ 29 0 - + TaskFlow Out Single @@ -1121,7 +1121,7 @@ 29 0 - + TaskFlow Out Single @@ -1129,7 +1129,7 @@ 29 0 - + TaskFlow Out Single @@ -1137,7 +1137,7 @@ 29 0 - + TaskFlow Out Single @@ -1145,7 +1145,7 @@ 29 0 - + TaskFlow Out Single @@ -1153,7 +1153,7 @@ 29 0 - + TaskFlow Out Single @@ -1161,7 +1161,7 @@ 29 0 - + TaskFlow Out Single @@ -1169,7 +1169,7 @@ 29 0 - + TaskFlow Out Single @@ -1177,7 +1177,7 @@ 29 0 - + TaskFlow Out Single @@ -1185,7 +1185,7 @@ 29 0 - + TaskFlow Out Single @@ -1193,7 +1193,7 @@ 29 0 - + TaskFlow Out Single @@ -1201,7 +1201,7 @@ 29 0 - + TaskFlow Out Single @@ -1209,7 +1209,7 @@ 29 0 - + TaskFlow Out Single @@ -1217,7 +1217,7 @@ 29 0 - + TaskFlow Out Single @@ -1225,7 +1225,7 @@ 29 0 - + TaskFlow Out Single @@ -1233,7 +1233,7 @@ 29 0 - + TaskFlow Out Single @@ -1241,7 +1241,7 @@ 29 0 - + TaskFlow Out Single @@ -1249,7 +1249,7 @@ 29 0 - + TaskFlow Out Single @@ -1257,7 +1257,7 @@ 29 0 - + TaskFlow Out Single @@ -1265,7 +1265,7 @@ 29 0 - + TaskFlow Out Single @@ -1273,7 +1273,7 @@ 29 0 - + TaskFlow Out Single @@ -1281,7 +1281,7 @@ 29 0 - + TaskFlow Out Single @@ -1289,7 +1289,7 @@ 29 0 - + TaskFlow Out Single @@ -1297,7 +1297,7 @@ 29 0 - + TaskFlow Out Single @@ -1305,7 +1305,7 @@ 29 0 - + TaskFlow Out Single @@ -1313,7 +1313,7 @@ 29 0 - + TaskFlow Out Single @@ -1321,7 +1321,7 @@ 29 0 - + TaskFlow Out Single @@ -1329,7 +1329,7 @@ 29 0 - + TaskFlow Out Single @@ -1337,7 +1337,7 @@ 29 0 - + TaskFlow Out Single @@ -1345,7 +1345,7 @@ 29 0 - + TaskFlow Out Single @@ -1353,7 +1353,7 @@ 29 0 - + TaskFlow Out Single @@ -1361,7 +1361,7 @@ 29 0 - + TaskFlow Out Single @@ -1369,7 +1369,7 @@ 29 0 - + TaskFlow Out Single @@ -1377,7 +1377,7 @@ 29 0 - + TaskFlow Out Single @@ -1390,77 +1390,77 @@ false Mission - - - + + + false false - - - + + + false false true 0.2 true - + - - - - + + + + - - - - + + + + - - - + + + false - - - + + + false - - - + + + true - - - + + + false - - + + false - - - + + + false - - - - + + + + Dialogue Out Single @@ -1476,30 +1476,30 @@ 1 - + false 0 0 Mission - - - + + + false - - - + + + true false false Mission - - - + + + 1 @@ -1508,11 +1508,11 @@ 1 - - - - - + + + + + 0 @@ -1537,14 +1537,14 @@ true false - - - - + + + + - - - + + + Condition In Multi @@ -1552,7 +1552,7 @@ 59 0 - + TaskFlow Out Single @@ -1561,21 +1561,21 @@ 0 - - - + + + false - - - + + + true - - - + + + Condition In Multi @@ -1583,7 +1583,7 @@ 59 0 - + TaskFlow Out Single @@ -1592,29 +1592,29 @@ 0 - - - + + + false - - - + + + true - - - + + + false - - - - + + + + false 1 @@ -1628,19 +1628,19 @@ true true - - + + - - + + Uninitialized 3 0 0 - - - + + + Condition In Multi @@ -1648,7 +1648,7 @@ 59 0 - + TaskFlow Out Single @@ -1657,9 +1657,9 @@ 0 - - - + + + Condition In Multi @@ -1667,7 +1667,7 @@ 59 0 - + TaskFlow Out Single @@ -1676,16 +1676,16 @@ 0 - - + + Uninitialized 5 0 0 - - - + + + Condition In Multi @@ -1693,7 +1693,7 @@ 63 0 - + TaskFlow Out Single @@ -1702,33 +1702,33 @@ 0 - - + + Uninitialized 2 0 0 - - - + + + true false false Mission - - + + true false false Mission - - - - + + + + Dialogue Out Single @@ -1744,14 +1744,14 @@ 1 - + false 0 0 Mission - - + + Dialogue In Multi @@ -1759,7 +1759,7 @@ 0 0 - + Dialogue Out Single @@ -1767,7 +1767,7 @@ 20 0 - + Dialogue Out Single @@ -1775,7 +1775,7 @@ 60 0 - + Dialogue In Multi @@ -1783,7 +1783,7 @@ 0 0 - + Dialogue Out Single @@ -1791,7 +1791,31 @@ 20 0 - + + Dialogue + Out + Single + Right + 60 + 0 + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + Dialogue Out Single @@ -1805,11 +1829,11 @@ 2 0 - - - - - + + + + + 0 @@ -1834,17 +1858,17 @@ true false - - - + + + false - - - - - + + + + + TaskFlow Out Single @@ -1860,48 +1884,48 @@ 0 1 - + true true - - - + + + true - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - - + + + + false 1 @@ -1915,27 +1939,27 @@ true true - - + + - - - + + + true - - - + + + false - - - - - + + + + + 0 @@ -1960,9 +1984,9 @@ true false - - - + + + false false false @@ -1970,18 +1994,18 @@ false - - - + + + true true false Mission - - - + + + TaskFlow Out Single @@ -1989,7 +2013,7 @@ 29 0 - + TaskFlow Out Single @@ -1997,7 +2021,7 @@ 29 0 - + TaskFlow Out Single @@ -2005,7 +2029,7 @@ 29 0 - + TaskFlow Out Single @@ -2013,7 +2037,7 @@ 29 0 - + TaskFlow Out Single @@ -2021,7 +2045,7 @@ 29 0 - + TaskFlow Out Single @@ -2029,7 +2053,7 @@ 29 0 - + TaskFlow Out Single @@ -2037,7 +2061,7 @@ 29 0 - + TaskFlow Out Single @@ -2045,7 +2069,7 @@ 29 0 - + TaskFlow Out Single @@ -2053,7 +2077,7 @@ 29 0 - + TaskFlow Out Single @@ -2061,7 +2085,7 @@ 29 0 - + TaskFlow Out Single @@ -2069,7 +2093,7 @@ 29 0 - + TaskFlow Out Single @@ -2077,7 +2101,7 @@ 29 0 - + TaskFlow Out Single @@ -2085,7 +2109,7 @@ 29 0 - + TaskFlow Out Single @@ -2093,7 +2117,7 @@ 29 0 - + TaskFlow Out Single @@ -2101,7 +2125,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2114,9 +2146,9 @@ false Mission - - - + + + false false false @@ -2124,31 +2156,31 @@ false - - - + + + false false false 0 false - + - - - + + + false false false 0 false - + - - - + + + false false true @@ -2156,9 +2188,9 @@ false - - - + + + false false false @@ -2166,19 +2198,19 @@ false - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -2194,15 +2226,23 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2210,7 +2250,7 @@ 29 0 - + TaskFlow Out Single @@ -2218,7 +2258,7 @@ 29 0 - + TaskFlow Out Single @@ -2226,7 +2266,7 @@ 29 0 - + TaskFlow Out Single @@ -2234,7 +2274,7 @@ 29 0 - + TaskFlow Out Single @@ -2242,7 +2282,7 @@ 29 0 - + TaskFlow Out Single @@ -2250,7 +2290,7 @@ 29 0 - + TaskFlow Out Single @@ -2258,7 +2298,7 @@ 29 0 - + TaskFlow Out Single @@ -2266,7 +2306,7 @@ 29 0 - + TaskFlow Out Single @@ -2274,7 +2314,7 @@ 29 0 - + TaskFlow Out Single @@ -2282,7 +2322,7 @@ 29 0 - + TaskFlow Out Single @@ -2290,7 +2330,7 @@ 29 0 - + TaskFlow Out Single @@ -2298,7 +2338,7 @@ 29 0 - + TaskFlow Out Single @@ -2306,7 +2346,7 @@ 29 0 - + TaskFlow Out Single @@ -2314,7 +2354,7 @@ 29 0 - + TaskFlow Out Single @@ -2327,15 +2367,15 @@ false Mission - - - - + + + + Dialogue Out Single Right - 166 + 164 0 true @@ -2346,23 +2386,23 @@ 1 - + false 0 0 Mission - - - + + + true - - - - + + + + Dialogue Out Single @@ -2378,16 +2418,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -2395,7 +2435,7 @@ 218 0 - + Dialogue Out Single @@ -2411,14 +2451,38 @@ 1 - + false 0 0 Mission - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + + Dialogue In Multi @@ -2426,7 +2490,7 @@ 0 0 - + Dialogue Out Single @@ -2434,7 +2498,7 @@ 20 0 - + Dialogue Out Single @@ -2442,7 +2506,7 @@ 60 0 - + Dialogue In Multi @@ -2450,7 +2514,7 @@ 0 0 - + Dialogue Out Single @@ -2458,7 +2522,7 @@ 20 0 - + Dialogue Out Single @@ -2472,20 +2536,20 @@ 2 0 - - - + + + true false false Mission - - - - - + + + + + TaskFlow Out Single @@ -2501,27 +2565,27 @@ 0 1 - + true true - - - + + + false - - - + + + true - - - - - + + + + + TaskFlow Out Single @@ -2537,15 +2601,15 @@ 0 1 - + true true - - - - - + + + + + 0 @@ -2570,40 +2634,40 @@ true false - - - + + + true - - - + + + true - - - + + + true - - + + - - - + + + false - - - - + + + + false @@ -2618,13 +2682,13 @@ true false - - + + - - - - + + + + false @@ -2638,13 +2702,13 @@ false false false - - + + - - - - + + + + false @@ -2659,20 +2723,20 @@ true false - - + + - - - + + + - - + + - + 0 @@ -2684,52 +2748,52 @@ 0 - - - - + + + + - - + + Uninitialized true 20 false - - - + + + false true false 0 false - + - - + + Uninitialized true 20 true - - - + + + false false false 0 false - + - - - + + + Condition In Multi @@ -2737,7 +2801,7 @@ 59 0 - + TaskFlow Out Single @@ -2745,7 +2809,7 @@ 59 0 - + Condition In Multi @@ -2753,7 +2817,7 @@ 114 0 - + TaskFlow Out Single @@ -2762,10 +2826,10 @@ 0 - - - - + + + + false 0 1 @@ -2778,47 +2842,31 @@ true true - - + + - - - + + + true - - - - - - - - - - - false - false - false - false + + + + - - - - false - - - - - + + + false - - - - + + + + Dialogue Out Single @@ -2826,7 +2874,7 @@ 203 0 - + Dialogue Out Single @@ -2842,16 +2890,16 @@ 1 - + true -2 0.05 Mission - - - - + + + + Dialogue Out Single @@ -2867,16 +2915,16 @@ 1 - + true -2 0.05 Mission - - - - + + + + Dialogue Out Single @@ -2892,16 +2940,16 @@ 1 - + true -2 0.05 Mission - - - - + + + + Dialogue Out Single @@ -2917,16 +2965,16 @@ 1 - + true -2 0.05 Mission - - - - + + + + false @@ -2941,149 +2989,187 @@ true false - - + + + + + + + false + + + + + + + + false + false + false + false + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -3095,7 +3181,7 @@ Thank you for coming here. There is a scourge in these sectors, the Infected weren't here a moment ago, and now, red is all I can see. It's like they were invisible. - + Anything else? @@ -3103,7 +3189,7 @@ We are just north of the path to the Capitol sectors. I saw it being overrun just like this sector here. We are detached from our headquarters. - + I'll relay this back. Capitol? @@ -3112,7 +3198,7 @@ I know it only by name, and by the elite Cores I spot traveling from there to Haven 3 to deposit parts and gather information. It is of great prosperity, and I have heard it has something we here have never had: safety. - + I'll relay this back. @@ -3123,7 +3209,7 @@ These sectors used to be ours. Then they invaded Epsilon and this sector, and we had no firepower to fight them back with. But not long ago most of them seem to have left to invade westward. While they have left Defense Turrets to slow us down, the time seems right to reclaim Epsilon. - + I'll report back to Mission Control. @@ -3143,7 +3229,7 @@ Well done, the enemy commander retreated from the Zone. - + Ok @@ -3154,7 +3240,7 @@ Frankly, it looks like they are preparing an invasion in this sector. They've taken over our outpost here and built Defense Turrets to counter us. It doesn't look very good. - + Thank you. @@ -3195,7 +3281,7 @@ Absolutely unbelievable. Against all odds, we have prevailed. - + Ok @@ -3224,7 +3310,7 @@ nulll - + @@ -3263,7 +3349,7 @@ You can probably tell by how close I am to the Haven that I'm one of the lucky ones... The others are at the sectors beyond this one, I'm scared for them. The Infected came in droves, I was right here when they did. I didn't even see them coming. - + What's your report? @@ -3310,16 +3396,16 @@ flag_scourgedaayospawnepsilon - + - + You should finish the mission given by the Misison Control in Haven 2 first. - + Okay... @@ -3352,7 +3438,7 @@ Excellent work. The Infection is still spreading in the Sector, but now we can contain it. - + Ok @@ -3375,10 +3461,10 @@ flag_scourgepythaspawnepsilon - + - + @@ -3412,7 +3498,7 @@ sukrat - + @@ -3436,7 +3522,7 @@ - + @@ -3463,7 +3549,7 @@ Whew, after fighting that BattleCore, I think I need to improve my core. I going to equip some new parts for more firepower, and speed! Don't worry, this won't take long. - + Alright. @@ -3471,7 +3557,7 @@ That feels better. Now then, let's go take back BattleZone Epsilon! - + Let's go! @@ -3482,7 +3568,7 @@ You made all the way down here without completing your training? Wow, I'm impressed, but you should head back up to Haven 1 and complete your training first. - + Okay... @@ -3490,7 +3576,7 @@ You are no longer a newborn, you are a hardened fighter whose work we couldn't do without. This Haven and its surrounding sectors have been all but sabotaged by the Infected, will you help us take them back? - + Yes. No. @@ -3502,7 +3588,7 @@ A massive core tractored you and talked to you? That sounds like the leader of the Infected forces... We need to report this to our leaders as soon as possible! - + Ok @@ -3510,7 +3596,7 @@ This is a lot to process, our scouts have done well. They'll remain stationed there for now as they always have, but now we mobilize and return the favor. - + Ok @@ -3561,10 +3647,10 @@ Met with the Infected Leader for the first time flag_scourgeinfectedleaderspawn - + - + @@ -3576,10 +3662,10 @@ Met with the Infected Leader for the first time flag_scourgedeltaenemyspawn2 - + - + @@ -3588,10 +3674,10 @@ Met with the Infected Leader for the first time flag_scourgedeltaenemyspawn - + - + @@ -3606,12 +3692,12 @@ Met with the Infected Leader for the first time Speak to the Mission Control in Haven 3. - + Trial By Combat - + @@ -3635,7 +3721,7 @@ Met with the Infected Leader for the first time - + @@ -3662,10 +3748,10 @@ Met with the Infected Leader for the first time flag-sukratmeetingpointhaven3-0 - + - + @@ -3674,7 +3760,7 @@ Met with the Infected Leader for the first time Interesting... my commanders were right that you can read my transmissions, unlike the rest of your kind. Maybe you can be of use to us in the future. I will watch you closely. - + Why would I be of use to you? I will end this war, one way or another. @@ -3683,7 +3769,7 @@ Met with the Infected Leader for the first time You will know when the time is right. - + Why wait? Tell me now! @@ -3691,7 +3777,7 @@ Met with the Infected Leader for the first time I will contact you at a more appropriate time. - + Give me some answers! @@ -3699,7 +3785,7 @@ Met with the Infected Leader for the first time It is impossible to end this war. - + Why is that? @@ -3713,11 +3799,14 @@ Met with the Infected Leader for the first time flag_scourgebattlecorespawn - + - + + + PartyReconstruct2 + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Trial By Combat.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Trial By Combat.taskdata index 442757654..8ba0ea361 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Trial By Combat.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Trial By Combat.taskdata @@ -1,26 +1,26 @@  - + - - - + + + false - - + + false - - - - - + + + + + 0 @@ -28,7 +28,7 @@ 0 1 - + 150 false @@ -45,16 +45,16 @@ true false - - - - - + + + + + TaskFlow Out Single Right - 234 + 249 0 @@ -65,40 +65,41 @@ 0 1 - + true + true - - - + + + - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 179 + 177 0 - + Dialogue Out Single Right - 236 + 232 0 true @@ -109,15 +110,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -125,7 +126,7 @@ 29 0 - + TaskFlow Out Single @@ -133,7 +134,7 @@ 29 0 - + TaskFlow Out Single @@ -141,7 +142,7 @@ 29 0 - + TaskFlow Out Single @@ -149,7 +150,7 @@ 29 0 - + TaskFlow Out Single @@ -157,7 +158,7 @@ 29 0 - + TaskFlow Out Single @@ -165,7 +166,7 @@ 29 0 - + TaskFlow Out Single @@ -173,7 +174,7 @@ 29 0 - + TaskFlow Out Single @@ -181,7 +182,7 @@ 29 0 - + TaskFlow Out Single @@ -189,7 +190,7 @@ 29 0 - + TaskFlow Out Single @@ -197,7 +198,7 @@ 29 0 - + TaskFlow Out Single @@ -205,7 +206,7 @@ 29 0 - + TaskFlow Out Single @@ -213,7 +214,7 @@ 29 0 - + TaskFlow Out Single @@ -221,7 +222,7 @@ 29 0 - + TaskFlow Out Single @@ -229,7 +230,7 @@ 29 0 - + TaskFlow Out Single @@ -237,7 +238,7 @@ 29 0 - + TaskFlow Out Single @@ -245,7 +246,7 @@ 29 0 - + TaskFlow Out Single @@ -253,7 +254,7 @@ 29 0 - + TaskFlow Out Single @@ -261,7 +262,7 @@ 29 0 - + TaskFlow Out Single @@ -269,7 +270,7 @@ 29 0 - + TaskFlow Out Single @@ -277,7 +278,7 @@ 29 0 - + TaskFlow Out Single @@ -285,7 +286,7 @@ 29 0 - + TaskFlow Out Single @@ -293,7 +294,7 @@ 29 0 - + TaskFlow Out Single @@ -301,7 +302,7 @@ 29 0 - + TaskFlow Out Single @@ -309,7 +310,7 @@ 29 0 - + TaskFlow Out Single @@ -317,7 +318,7 @@ 29 0 - + TaskFlow Out Single @@ -325,7 +326,7 @@ 29 0 - + TaskFlow Out Single @@ -333,7 +334,7 @@ 29 0 - + TaskFlow Out Single @@ -341,7 +342,7 @@ 29 0 - + TaskFlow Out Single @@ -349,7 +350,7 @@ 29 0 - + TaskFlow Out Single @@ -357,7 +358,7 @@ 29 0 - + TaskFlow Out Single @@ -365,7 +366,7 @@ 29 0 - + TaskFlow Out Single @@ -373,7 +374,7 @@ 29 0 - + TaskFlow Out Single @@ -381,7 +382,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -394,23 +403,23 @@ false Mission - - - - + + + + Dialogue Out Single Right - 166 + 164 0 - + Dialogue Out Single Right - 223 + 219 0 true @@ -421,15 +430,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -437,7 +446,7 @@ 29 0 - + TaskFlow Out Single @@ -445,7 +454,7 @@ 29 0 - + TaskFlow Out Single @@ -453,7 +462,7 @@ 29 0 - + TaskFlow Out Single @@ -461,7 +470,7 @@ 29 0 - + TaskFlow Out Single @@ -469,7 +478,7 @@ 29 0 - + TaskFlow Out Single @@ -477,7 +486,7 @@ 29 0 - + TaskFlow Out Single @@ -485,7 +494,7 @@ 29 0 - + TaskFlow Out Single @@ -493,7 +502,7 @@ 29 0 - + TaskFlow Out Single @@ -501,7 +510,7 @@ 29 0 - + TaskFlow Out Single @@ -509,7 +518,7 @@ 29 0 - + TaskFlow Out Single @@ -517,7 +526,7 @@ 29 0 - + TaskFlow Out Single @@ -525,7 +534,7 @@ 29 0 - + TaskFlow Out Single @@ -533,7 +542,7 @@ 29 0 - + TaskFlow Out Single @@ -541,7 +550,7 @@ 29 0 - + TaskFlow Out Single @@ -549,7 +558,7 @@ 29 0 - + TaskFlow Out Single @@ -557,7 +566,7 @@ 29 0 - + TaskFlow Out Single @@ -565,7 +574,7 @@ 29 0 - + TaskFlow Out Single @@ -573,7 +582,7 @@ 29 0 - + TaskFlow Out Single @@ -581,7 +590,7 @@ 29 0 - + TaskFlow Out Single @@ -589,7 +598,7 @@ 29 0 - + TaskFlow Out Single @@ -597,7 +606,7 @@ 29 0 - + TaskFlow Out Single @@ -605,7 +614,7 @@ 29 0 - + TaskFlow Out Single @@ -613,7 +622,7 @@ 29 0 - + TaskFlow Out Single @@ -621,7 +630,7 @@ 29 0 - + TaskFlow Out Single @@ -629,7 +638,7 @@ 29 0 - + TaskFlow Out Single @@ -637,7 +646,7 @@ 29 0 - + TaskFlow Out Single @@ -645,7 +654,7 @@ 29 0 - + TaskFlow Out Single @@ -653,7 +662,7 @@ 29 0 - + TaskFlow Out Single @@ -661,7 +670,15 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -674,40 +691,40 @@ false Mission - - - + + + true true false Mission - - - - + + + + Dialogue Out Single Right - 153 + 151 0 - + Dialogue Out Single Right - 210 + 206 0 - + Dialogue Out Single Right - 266 + 261 0 true @@ -718,15 +735,23 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -734,7 +759,7 @@ 29 0 - + TaskFlow Out Single @@ -742,7 +767,7 @@ 29 0 - + TaskFlow Out Single @@ -750,7 +775,7 @@ 29 0 - + TaskFlow Out Single @@ -758,7 +783,7 @@ 29 0 - + TaskFlow Out Single @@ -766,7 +791,7 @@ 29 0 - + TaskFlow Out Single @@ -774,7 +799,7 @@ 29 0 - + TaskFlow Out Single @@ -782,7 +807,7 @@ 29 0 - + TaskFlow Out Single @@ -790,7 +815,7 @@ 29 0 - + TaskFlow Out Single @@ -798,7 +823,7 @@ 29 0 - + TaskFlow Out Single @@ -806,7 +831,7 @@ 29 0 - + TaskFlow Out Single @@ -814,7 +839,7 @@ 29 0 - + TaskFlow Out Single @@ -822,7 +847,7 @@ 29 0 - + TaskFlow Out Single @@ -830,7 +855,7 @@ 29 0 - + TaskFlow Out Single @@ -838,7 +863,7 @@ 29 0 - + TaskFlow Out Single @@ -846,7 +871,7 @@ 29 0 - + TaskFlow Out Single @@ -854,7 +879,7 @@ 29 0 - + TaskFlow Out Single @@ -862,7 +887,7 @@ 29 0 - + TaskFlow Out Single @@ -870,7 +895,7 @@ 29 0 - + TaskFlow Out Single @@ -878,7 +903,7 @@ 29 0 - + TaskFlow Out Single @@ -886,7 +911,7 @@ 29 0 - + TaskFlow Out Single @@ -894,7 +919,7 @@ 29 0 - + TaskFlow Out Single @@ -902,7 +927,7 @@ 29 0 - + TaskFlow Out Single @@ -910,7 +935,7 @@ 29 0 - + TaskFlow Out Single @@ -918,7 +943,7 @@ 29 0 - + TaskFlow Out Single @@ -926,7 +951,7 @@ 29 0 - + TaskFlow Out Single @@ -934,7 +959,7 @@ 29 0 - + TaskFlow Out Single @@ -942,7 +967,7 @@ 29 0 - + TaskFlow Out Single @@ -950,7 +975,7 @@ 29 0 - + TaskFlow Out Single @@ -958,7 +983,7 @@ 29 0 - + TaskFlow Out Single @@ -966,7 +991,7 @@ 29 0 - + TaskFlow Out Single @@ -974,7 +999,7 @@ 29 0 - + TaskFlow Out Single @@ -982,7 +1007,7 @@ 29 0 - + TaskFlow Out Single @@ -995,60 +1020,60 @@ false Mission - - - - + + + + - - - + + + Condition In Multi Left - 61 + 59 0 - + TaskFlow Out Single Right - 61 + 59 0 - - - - + + + + - - - - + + + + Dialogue Out Single Right - 192 + 190 0 - + Dialogue Out Single Right - 249 + 245 0 - + Dialogue Out Single Right - 305 + 300 0 true @@ -1059,37 +1084,37 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 166 + 164 0 - + Dialogue Out Single Right - 223 + 219 0 - + Dialogue Out Single Right - 279 + 274 0 true @@ -1100,69 +1125,69 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - - + + + - - - + + + true - - - + + + false - - - + + + true - - - - + + + + Dialogue Out Single Right - 166 + 164 0 - + Dialogue Out Single Right - 223 + 219 0 - + Dialogue Out Single Right - 279 + 274 0 true @@ -1173,21 +1198,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 192 + 190 0 true @@ -1198,16 +1223,24 @@ 1 - + false 0 0 Mission - - - - + + + + + + TaskFlow + Out + Single + Right + 301 + 0 + @@ -1216,20 +1249,22 @@ 0 1 + true + true - - - + + + true false false Mission - - - + + + false false false @@ -1237,15 +1272,15 @@ false - - - - + + + + Dialogue Out Single Right - 228 + 203 0 true @@ -1256,15 +1291,23 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1272,7 +1315,7 @@ 29 0 - + TaskFlow Out Single @@ -1280,7 +1323,7 @@ 29 0 - + TaskFlow Out Single @@ -1288,7 +1331,7 @@ 29 0 - + TaskFlow Out Single @@ -1296,7 +1339,7 @@ 29 0 - + TaskFlow Out Single @@ -1304,7 +1347,7 @@ 29 0 - + TaskFlow Out Single @@ -1312,7 +1355,7 @@ 29 0 - + TaskFlow Out Single @@ -1320,7 +1363,7 @@ 29 0 - + TaskFlow Out Single @@ -1328,7 +1371,7 @@ 29 0 - + TaskFlow Out Single @@ -1336,7 +1379,7 @@ 29 0 - + TaskFlow Out Single @@ -1344,7 +1387,7 @@ 29 0 - + TaskFlow Out Single @@ -1352,7 +1395,7 @@ 29 0 - + TaskFlow Out Single @@ -1360,7 +1403,7 @@ 29 0 - + TaskFlow Out Single @@ -1368,7 +1411,7 @@ 29 0 - + TaskFlow Out Single @@ -1376,7 +1419,7 @@ 29 0 - + TaskFlow Out Single @@ -1384,7 +1427,7 @@ 29 0 - + TaskFlow Out Single @@ -1392,7 +1435,7 @@ 29 0 - + TaskFlow Out Single @@ -1400,7 +1443,7 @@ 29 0 - + TaskFlow Out Single @@ -1408,7 +1451,7 @@ 29 0 - + TaskFlow Out Single @@ -1416,7 +1459,7 @@ 29 0 - + TaskFlow Out Single @@ -1429,15 +1472,15 @@ false Mission - - - - + + + + Dialogue Out Single Right - 241 + 216 0 true @@ -1448,30 +1491,30 @@ 1 - + false 0 0 Mission - - - + + + true true false Mission - - + + false - - - - + + + + 1 1 @@ -1479,44 +1522,44 @@ 1 - - - + + + false - - - + + + false - - - + + + false - - - + + + true - - - + + + false - - - - - + + + + + 0 @@ -1524,7 +1567,7 @@ 0 1 - + 250 false @@ -1541,10 +1584,10 @@ true false - - - - + + + + @@ -1554,27 +1597,28 @@ 1 true + true - - - + + + true false false Mission - - - + + + true - - - - - + + + + + 0 @@ -1599,10 +1643,10 @@ true false - - - - + + + + @@ -1612,10 +1656,11 @@ 1 true + true - - - + + + Condition In Multi @@ -1623,7 +1668,7 @@ 59 0 - + TaskFlow Out Single @@ -1632,43 +1677,43 @@ 0 - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false - - - + + + false @@ -1676,8 +1721,8 @@ false false - - + + false true @@ -1686,79 +1731,73 @@ false false - - - - false - - - - - + + + - - - - + + + + - - - + + + - - - + + + true - - - + + + false - - - + + + Condition In Multi Left - 60 + 59 0 - + TaskFlow Out Single Right - 60 + 59 0 - - - + + + false - - - + + + true - - - - + + + + - - - - + + + + false 1 @@ -1772,13 +1811,13 @@ true true - - + + - - - - + + + + false 0 @@ -1792,35 +1831,35 @@ true true - - + + - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 179 + 177 0 - + Dialogue Out Single Right - 236 + 232 0 true @@ -1831,15 +1870,15 @@ 1 - + false 0 0 Mission - - - + + + TaskFlow Out Single @@ -1847,7 +1886,7 @@ 0 0 - + TaskFlow Out Single @@ -1855,7 +1894,7 @@ 0 0 - + TaskFlow Out Single @@ -1863,7 +1902,7 @@ 0 0 - + TaskFlow Out Single @@ -1871,7 +1910,7 @@ 0 0 - + TaskFlow Out Single @@ -1879,7 +1918,7 @@ 0 0 - + TaskFlow Out Single @@ -1887,7 +1926,7 @@ 0 0 - + TaskFlow Out Single @@ -1895,7 +1934,7 @@ 0 0 - + TaskFlow Out Single @@ -1903,7 +1942,7 @@ 0 0 - + TaskFlow Out Single @@ -1916,20 +1955,41 @@ false Mission - - - - + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 + 0 + 5 2 0 - - - - + + + + Dialogue Out Single @@ -1945,37 +2005,37 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 166 + 164 0 - + Dialogue Out Single Right - 223 + 219 0 - + Dialogue Out Single Right - 279 + 274 0 true @@ -1986,71 +2046,71 @@ 1 - + false 0 0 Mission - - - + + + false true false 0 false - + - - - + + + false true false 0 false - + - - - + + + false false false 0 false - + - - - + + + false false false 0 false - + - - - + + + false false false 0 false - + - - - - + + + + false 1 @@ -2064,34 +2124,34 @@ true false - - + + - - - + + + false false false 0 false - + - - - + + + false true false 0 false - + - - - + + + false false false @@ -2099,37 +2159,37 @@ false - - - + + + true true false Mission - - - + + + Condition In Multi Left - 60 + 59 0 - + TaskFlow Out Single Right - 60 + 59 0 - - - + + + false false false @@ -2137,21 +2197,21 @@ false - - + + Uninitialized 1 0 0 - - - + + + - - - + + + false false true @@ -2159,38 +2219,38 @@ false - - - + + + Condition In Multi Left - 60 + 59 0 - + TaskFlow Out Single Right - 60 + 59 0 - - - + + + false - - + + - - - + + + 1 @@ -2199,10 +2259,10 @@ 1 - - - - + + + + false @@ -2217,13 +2277,13 @@ true false - - + + - - - - + + + + false @@ -2238,13 +2298,13 @@ true false - - + + - - - - + + + + false @@ -2259,34 +2319,34 @@ true false - - + + - - - - + + + + Dialogue Out Single Right - 166 + 164 0 - + Dialogue Out Single Right - 223 + 219 0 - + Dialogue Out Single Right - 279 + 274 0 true @@ -2297,17 +2357,17 @@ 1 - + false 0 0 Mission - - - - - + + + + + 0 @@ -2315,7 +2375,7 @@ 0 1 - + 1000 true @@ -2332,12 +2392,12 @@ true false - - + + - + 0 @@ -2349,124 +2409,152 @@ 0 + + + + false + + + + + TaskFlow + In + Multi + Left + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -2475,7 +2563,7 @@ There is no enemy commander present in the southern BattleZone. This is our chance to strike and take out the enemy Carrier. Head to the BattleZone and support our fleet. Consider this the beginning of your Trial by Combat. - + - Head to BattleZone Alpha and destroy the Infected Carrier. - Return for your reward. @@ -2501,7 +2589,7 @@ Well done. That should give us some room to breathe. - + Ok @@ -2512,7 +2600,7 @@ I have never been able to communicate with your ilk before, You must be special among the filth. - + ... You of all cores are calling us filth? @@ -2521,7 +2609,7 @@ Really? Inconceivable -- never mind that for now, let's finish the job here! - + Alright! Let's do this! @@ -2533,7 +2621,7 @@ Wait what? You can understand me? - + Well yeah? I can understand you? @@ -2543,7 +2631,7 @@ You! You've destroyed my entire defense squadron! Green scum! You are worth less than the squares flying in the sky! Die! - + Time to perish red garbage! Eat lead sucker! @@ -2553,7 +2641,7 @@ What? I can receive your communications? - + Well yeah? I can receive yours? @@ -2572,7 +2660,7 @@ Watch out newborn! Looks like we got here just in time. - + I can talk to this core here! You interrupted our conversation! @@ -2582,7 +2670,7 @@ Wait... were you talking to the Infected core just now? That is unbelievable.... Never mind that, let's destroy them before we talk! - + Let's do this! @@ -2590,6 +2678,11 @@ News has already reached me about your communication with the Infected, this is unheard of. Our plans will have to change around this. That aside, the reinforcements arrived on time. Thank you. + + + Ok + + player @@ -2599,7 +2692,7 @@ I heard that core was found in BattleZone Gamma. I'm not going to let you go alone, so let's try out this newly made party communications system. - + Explain more. @@ -2607,7 +2700,7 @@ Once I add myself to your party, you should be able to rapidly give me instructions. Also, whenever you enter a BattleZone I will also be entered as a combatant. The BattleZone is in the southeast, so let's go there. - + Sounds good. Add yourself. @@ -2615,7 +2708,7 @@ BattleZone Gamma - + Press 'CTRL' to open up the Chat Wheel. Use it to give instructions to party members. @@ -2632,7 +2725,7 @@ Use it to give instructions to party members. We have a lead on the Infected Commander you communicated with. They are preparing an assault on BattleZone Gamma. They may have assistance, so find help of your own. Be careful, determined commanders can make tough opponents. - + - Head to BattleZone Gamma and protect the Carrier. - Destroy the enemy Carrier. @@ -2696,7 +2789,7 @@ Use it to give instructions to party members. Trial By Combat_postsukratcutscene1 - + THROUGH COMPLETING THIS MISSION, YOU: Explored Haven 2 and its surrounding sectors @@ -2718,25 +2811,25 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY flag_trialdaayospawngamma - + - + flag_trialpythaspawngamma - + - + Newborn, I can see you possess great resolve. Will you help us win this war from the front lines? - + Tell me what I have to do. Hold on, there's something I need to do first. @@ -2748,7 +2841,7 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY It doesn't look like you've finished the training mission from the Mission Control in Haven 1. You'll need to go there to do that mission first, but I appreciate the attempt at skipping grades! - + Okay... @@ -2756,14 +2849,14 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY Huh? What is this trickery? You brought allies with you! Coward! - + ...Yeah, this was 100% calculated. You're just saying that because you're scared! Aw, I wanted to rip you apart mano-e-mano. - + @@ -2790,7 +2883,7 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY reinforcement-2 - + @@ -2827,7 +2920,7 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY reinforcement-3 - + @@ -2851,7 +2944,7 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY - + @@ -2875,7 +2968,7 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY - + @@ -2902,13 +2995,13 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY flag_daayospawnpoint - + - + - + @@ -2932,7 +3025,7 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY - + @@ -2984,10 +3077,10 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY flag_siegereinforcements1 - + - + @@ -2996,25 +3089,25 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY flag_siegereinforcements2 - + - + flag_siegereinforcements3 - + - + Whatever. It's time you are sent back to your little safe Haven, scoundrel! - + You first! Ehh, we'll see about that. @@ -3024,7 +3117,7 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY The Infected Commander that was missing from BattleZone Alpha has attacked and set up base in SiegeZone Beta. Only two Outposts are left. Keep the Infected from conquering them until reinforcements arrive. - + - Head to SiegeZone Beta and protect the Outposts. - Return for your reward when reinforcements have arrived. @@ -3050,8 +3143,11 @@ SUGGESTED NEXT MISSION: THE SCOURGE OF SECRECY Talk to the Mission Control in Haven 2. - + + + PartyReconstructSukrat1 + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Truthful Revelation.taskdata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Truthful Revelation.taskdata index df3186f58..054210b0e 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Truthful Revelation.taskdata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/Truthful Revelation.taskdata @@ -1,55 +1,55 @@  - + - + - - - + + + Condition In Multi Left - 60 + 59 0 - + TaskFlow Out Single Right - 60 + 59 0 - - - + + + true false false Mission - - + + 2 - - - - + + + + Dialogue Out Single Right - 179 + 177 0 true @@ -60,21 +60,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 192 + 190 0 true @@ -85,14 +85,14 @@ 1 - + false 0 0 Mission - - + + TaskFlow In Multi @@ -100,7 +100,7 @@ 29 0 - + TaskFlow Out Single @@ -112,22 +112,22 @@ 0 false - - - + + + true - - - - - + + + + + TaskFlow Out Single Right - 262 + 267 0 @@ -138,93 +138,117 @@ 1 1 - + true true - - - + + + - - - + + + true false false Mission - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - - + + Uninitialized 3 0 0 - - - + + + false - - - + + + false false - - + + Uninitialized 5 0 0 - - - + + + Condition In Multi Left - 61 + 60 0 - + TaskFlow Out Single Right - 61 + 60 0 - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -232,7 +256,7 @@ 29 0 - + TaskFlow Out Single @@ -240,7 +264,7 @@ 29 0 - + TaskFlow Out Single @@ -248,7 +272,7 @@ 29 0 - + TaskFlow Out Single @@ -256,7 +280,7 @@ 29 0 - + TaskFlow Out Single @@ -264,7 +288,7 @@ 29 0 - + TaskFlow Out Single @@ -272,7 +296,7 @@ 29 0 - + TaskFlow Out Single @@ -280,7 +304,7 @@ 29 0 - + TaskFlow Out Single @@ -288,7 +312,7 @@ 29 0 - + TaskFlow Out Single @@ -296,7 +320,7 @@ 29 0 - + TaskFlow Out Single @@ -304,7 +328,7 @@ 29 0 - + TaskFlow Out Single @@ -312,7 +336,7 @@ 29 0 - + TaskFlow Out Single @@ -320,7 +344,7 @@ 29 0 - + TaskFlow Out Single @@ -328,7 +352,7 @@ 29 0 - + TaskFlow Out Single @@ -336,7 +360,7 @@ 29 0 - + TaskFlow Out Single @@ -344,7 +368,7 @@ 29 0 - + TaskFlow Out Single @@ -352,7 +376,7 @@ 29 0 - + TaskFlow Out Single @@ -360,7 +384,7 @@ 29 0 - + TaskFlow Out Single @@ -368,7 +392,7 @@ 29 0 - + TaskFlow Out Single @@ -376,7 +400,7 @@ 29 0 - + TaskFlow Out Single @@ -384,7 +408,7 @@ 29 0 - + TaskFlow Out Single @@ -392,7 +416,7 @@ 29 0 - + TaskFlow Out Single @@ -400,7 +424,7 @@ 29 0 - + TaskFlow Out Single @@ -408,7 +432,7 @@ 29 0 - + TaskFlow Out Single @@ -416,7 +440,7 @@ 29 0 - + TaskFlow Out Single @@ -424,7 +448,7 @@ 29 0 - + TaskFlow Out Single @@ -432,7 +456,7 @@ 29 0 - + TaskFlow Out Single @@ -440,7 +464,7 @@ 29 0 - + TaskFlow Out Single @@ -448,7 +472,7 @@ 29 0 - + TaskFlow Out Single @@ -461,36 +485,60 @@ false Mission - - - - + + + + - - - + + + true - - + + Uninitialized 2 0 0 - - - + + + true false false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -498,7 +546,7 @@ 29 0 - + TaskFlow Out Single @@ -506,7 +554,7 @@ 29 0 - + TaskFlow Out Single @@ -514,7 +562,7 @@ 29 0 - + TaskFlow Out Single @@ -522,7 +570,7 @@ 29 0 - + TaskFlow Out Single @@ -530,7 +578,7 @@ 29 0 - + TaskFlow Out Single @@ -538,7 +586,7 @@ 29 0 - + TaskFlow Out Single @@ -546,7 +594,7 @@ 29 0 - + TaskFlow Out Single @@ -554,7 +602,7 @@ 29 0 - + TaskFlow Out Single @@ -562,7 +610,7 @@ 29 0 - + TaskFlow Out Single @@ -570,7 +618,7 @@ 29 0 - + TaskFlow Out Single @@ -578,7 +626,7 @@ 29 0 - + TaskFlow Out Single @@ -586,7 +634,7 @@ 29 0 - + TaskFlow Out Single @@ -594,7 +642,7 @@ 29 0 - + TaskFlow Out Single @@ -602,7 +650,7 @@ 29 0 - + TaskFlow Out Single @@ -610,7 +658,7 @@ 29 0 - + TaskFlow Out Single @@ -618,7 +666,7 @@ 29 0 - + TaskFlow Out Single @@ -626,7 +674,7 @@ 29 0 - + TaskFlow Out Single @@ -634,7 +682,7 @@ 29 0 - + TaskFlow Out Single @@ -642,7 +690,7 @@ 29 0 - + TaskFlow Out Single @@ -650,7 +698,7 @@ 29 0 - + TaskFlow Out Single @@ -658,7 +706,7 @@ 29 0 - + TaskFlow Out Single @@ -666,7 +714,7 @@ 29 0 - + TaskFlow Out Single @@ -674,7 +722,7 @@ 29 0 - + TaskFlow Out Single @@ -687,9 +735,17 @@ false Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -697,7 +753,7 @@ 29 0 - + TaskFlow Out Single @@ -705,7 +761,7 @@ 29 0 - + TaskFlow Out Single @@ -713,7 +769,7 @@ 29 0 - + TaskFlow Out Single @@ -721,7 +777,7 @@ 29 0 - + TaskFlow Out Single @@ -729,7 +785,7 @@ 29 0 - + TaskFlow Out Single @@ -737,7 +793,7 @@ 29 0 - + TaskFlow Out Single @@ -745,7 +801,7 @@ 29 0 - + TaskFlow Out Single @@ -753,7 +809,7 @@ 29 0 - + TaskFlow Out Single @@ -761,7 +817,7 @@ 29 0 - + TaskFlow Out Single @@ -769,7 +825,7 @@ 29 0 - + TaskFlow Out Single @@ -777,7 +833,7 @@ 29 0 - + TaskFlow Out Single @@ -785,7 +841,7 @@ 29 0 - + TaskFlow Out Single @@ -793,7 +849,7 @@ 29 0 - + TaskFlow Out Single @@ -801,7 +857,7 @@ 29 0 - + TaskFlow Out Single @@ -809,7 +865,7 @@ 29 0 - + TaskFlow Out Single @@ -817,7 +873,7 @@ 29 0 - + TaskFlow Out Single @@ -825,7 +881,7 @@ 29 0 - + TaskFlow Out Single @@ -833,7 +889,7 @@ 29 0 - + TaskFlow Out Single @@ -841,7 +897,7 @@ 29 0 - + TaskFlow Out Single @@ -849,7 +905,7 @@ 29 0 - + TaskFlow Out Single @@ -857,7 +913,7 @@ 29 0 - + TaskFlow Out Single @@ -865,7 +921,7 @@ 29 0 - + TaskFlow Out Single @@ -873,7 +929,23 @@ 29 0 - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -886,58 +958,58 @@ false Mission - - - + + + true false false Mission - - - - + + + + - - - + + + false false true 0.2 true - + - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - - - - + + + + - - + + TaskFlow In Multi @@ -945,7 +1017,7 @@ 29 0 - + TaskFlow Out Single @@ -956,8 +1028,8 @@ 0 1 - - + + TaskFlow In Multi @@ -965,7 +1037,7 @@ 29 0 - + TaskFlow Out Single @@ -976,8 +1048,8 @@ 1 3 - - + + TaskFlow In Multi @@ -985,7 +1057,7 @@ 29 0 - + TaskFlow Out Single @@ -996,8 +1068,8 @@ 0 3 - - + + TaskFlow In Multi @@ -1005,7 +1077,7 @@ 29 0 - + TaskFlow Out Single @@ -1017,19 +1089,19 @@ 1 false - - - + + + - - - + + + true - - + + TaskFlow In Multi @@ -1037,7 +1109,7 @@ 29 0 - + TaskFlow Out Single @@ -1048,8 +1120,8 @@ 1 2 - - + + TaskFlow In Multi @@ -1057,7 +1129,7 @@ 29 0 - + TaskFlow Out Single @@ -1069,16 +1141,16 @@ 2 false - - - + + + false - - - - + + + + Dialogue Out Single @@ -1086,7 +1158,7 @@ 229 0 - + Dialogue Out Single @@ -1102,16 +1174,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1127,29 +1199,29 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 218 + 216 0 - + Dialogue Out Single Right - 275 + 271 0 true @@ -1160,21 +1232,21 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 179 + 177 0 true @@ -1185,16 +1257,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -1202,7 +1274,7 @@ 216 0 - + Dialogue Out Single @@ -1218,29 +1290,29 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 218 + 216 0 - + Dialogue Out Single Right - 275 + 271 0 true @@ -1251,14 +1323,14 @@ 1 - + false 0 0 Mission - - + + TaskFlow In Multi @@ -1266,7 +1338,7 @@ 29 0 - + TaskFlow Out Single @@ -1278,8 +1350,8 @@ 1 false - - + + TaskFlow In Multi @@ -1287,7 +1359,7 @@ 29 0 - + TaskFlow Out Single @@ -1299,8 +1371,8 @@ 1 false - - + + TaskFlow In Multi @@ -1308,7 +1380,7 @@ 29 0 - + TaskFlow Out Single @@ -1320,8 +1392,8 @@ 1 false - - + + TaskFlow In Multi @@ -1329,7 +1401,7 @@ 29 0 - + TaskFlow Out Single @@ -1341,8 +1413,8 @@ 1 false - - + + TaskFlow In Multi @@ -1350,7 +1422,7 @@ 29 0 - + TaskFlow Out Single @@ -1362,8 +1434,8 @@ 1 false - - + + TaskFlow In Multi @@ -1371,7 +1443,7 @@ 29 0 - + TaskFlow Out Single @@ -1383,8 +1455,8 @@ 1 false - - + + TaskFlow In Multi @@ -1392,7 +1464,7 @@ 29 0 - + TaskFlow Out Single @@ -1404,9 +1476,9 @@ 1 false - - - + + + false false false @@ -1415,10 +1487,10 @@ true - - - - + + + + false @@ -1433,28 +1505,28 @@ true false - - + + - - - + + + false false - - - + + + false - - - - - + + + + + 1 @@ -1477,26 +1549,50 @@ true false - - - + + + true true false Mission - - + + - - + + - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1504,7 +1600,7 @@ 29 0 - + TaskFlow Out Single @@ -1512,7 +1608,7 @@ 29 0 - + TaskFlow Out Single @@ -1520,7 +1616,7 @@ 29 0 - + TaskFlow Out Single @@ -1528,7 +1624,7 @@ 29 0 - + TaskFlow Out Single @@ -1536,7 +1632,7 @@ 29 0 - + TaskFlow Out Single @@ -1544,7 +1640,7 @@ 29 0 - + TaskFlow Out Single @@ -1552,7 +1648,7 @@ 29 0 - + TaskFlow Out Single @@ -1560,7 +1656,7 @@ 29 0 - + TaskFlow Out Single @@ -1568,7 +1664,7 @@ 29 0 - + TaskFlow Out Single @@ -1576,7 +1672,7 @@ 29 0 - + TaskFlow Out Single @@ -1584,7 +1680,7 @@ 29 0 - + TaskFlow Out Single @@ -1592,7 +1688,7 @@ 29 0 - + TaskFlow Out Single @@ -1600,7 +1696,7 @@ 29 0 - + TaskFlow Out Single @@ -1608,7 +1704,7 @@ 29 0 - + TaskFlow Out Single @@ -1616,7 +1712,7 @@ 29 0 - + TaskFlow Out Single @@ -1624,7 +1720,7 @@ 29 0 - + TaskFlow Out Single @@ -1632,7 +1728,7 @@ 29 0 - + TaskFlow Out Single @@ -1640,7 +1736,7 @@ 29 0 - + TaskFlow Out Single @@ -1648,7 +1744,7 @@ 29 0 - + TaskFlow Out Single @@ -1656,7 +1752,7 @@ 29 0 - + TaskFlow Out Single @@ -1664,7 +1760,7 @@ 29 0 - + TaskFlow Out Single @@ -1672,7 +1768,7 @@ 29 0 - + TaskFlow Out Single @@ -1680,7 +1776,7 @@ 29 0 - + TaskFlow Out Single @@ -1693,24 +1789,24 @@ false Mission - - - - - + + + + + TaskFlow Out Single Right - 275 + 280 0 - + TaskFlow Out Single Right - 330 + 337 0 @@ -1721,18 +1817,18 @@ 1 1 - + true true - - - + + + true - - + + TaskFlow In Multi @@ -1740,7 +1836,7 @@ 29 0 - + TaskFlow Out Single @@ -1751,8 +1847,8 @@ 0 1 - - + + TaskFlow In Multi @@ -1760,7 +1856,7 @@ 29 0 - + TaskFlow Out Single @@ -1771,8 +1867,8 @@ 0 1 - - + + TaskFlow In Multi @@ -1780,7 +1876,7 @@ 29 0 - + TaskFlow Out Single @@ -1791,8 +1887,8 @@ 1 2 - - + + TaskFlow In Multi @@ -1800,7 +1896,7 @@ 29 0 - + TaskFlow Out Single @@ -1811,8 +1907,8 @@ 1 2 - - + + TaskFlow In Multi @@ -1820,7 +1916,7 @@ 29 0 - + TaskFlow Out Single @@ -1832,33 +1928,33 @@ 2 false - - - + + + true false false Mission - - - + + + true false false Mission - - - - + + + + Dialogue Out Single Right - 255 + 257 0 true @@ -1869,15 +1965,39 @@ 1 - + false 0 0 Mission - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -1885,7 +2005,7 @@ 29 0 - + TaskFlow Out Single @@ -1893,7 +2013,7 @@ 29 0 - + TaskFlow Out Single @@ -1901,7 +2021,7 @@ 29 0 - + TaskFlow Out Single @@ -1909,7 +2029,7 @@ 29 0 - + TaskFlow Out Single @@ -1917,7 +2037,7 @@ 29 0 - + TaskFlow Out Single @@ -1925,7 +2045,7 @@ 29 0 - + TaskFlow Out Single @@ -1933,7 +2053,7 @@ 29 0 - + TaskFlow Out Single @@ -1941,7 +2061,7 @@ 29 0 - + TaskFlow Out Single @@ -1949,7 +2069,7 @@ 29 0 - + TaskFlow Out Single @@ -1957,7 +2077,7 @@ 29 0 - + TaskFlow Out Single @@ -1965,7 +2085,7 @@ 29 0 - + TaskFlow Out Single @@ -1978,15 +2098,15 @@ false Mission - - - - + + + + Dialogue Out Single Right - 242 + 244 0 true @@ -1997,51 +2117,40 @@ 1 - + false 0 0 Mission - - - + + + true false false Mission - - - + + + false - - - - false - - false - false - 0 - false - - - - - + + + true true false Mission - - - - + + + + Dialogue Out Single @@ -2057,40 +2166,39 @@ 1 - + false 0 0 Mission - - - - - Dialogue + + + + TaskFlow Out Single Right - 177 + 29 0 - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2098,7 +2206,7 @@ 29 0 - + TaskFlow Out Single @@ -2106,7 +2214,7 @@ 29 0 - + TaskFlow Out Single @@ -2114,7 +2222,7 @@ 29 0 - + TaskFlow Out Single @@ -2122,7 +2230,7 @@ 29 0 - + TaskFlow Out Single @@ -2130,7 +2238,7 @@ 29 0 - + TaskFlow Out Single @@ -2138,7 +2246,7 @@ 29 0 - + TaskFlow Out Single @@ -2146,7 +2254,7 @@ 29 0 - + TaskFlow Out Single @@ -2154,7 +2262,7 @@ 29 0 - + TaskFlow Out Single @@ -2162,7 +2270,7 @@ 29 0 - + TaskFlow Out Single @@ -2175,47 +2283,47 @@ false Mission - - - + + + true - - - + + + - - - - + + + + - - - - + + + + - - - + + + false - - - + + + true false false Mission - - - - - + + + + + 1 @@ -2238,21 +2346,21 @@ true false - - - + + + false - - - + + + false - - - + + + Condition In Multi @@ -2260,7 +2368,7 @@ 59 0 - + TaskFlow Out Single @@ -2269,23 +2377,23 @@ 0 - - + + Uninitialized 8 0 0 - - - - - + + + + + TaskFlow Out Single Right - 48 + 49 0 @@ -2297,9 +2405,9 @@ true false - - - + + + Condition In Multi @@ -2307,7 +2415,7 @@ 59 0 - + TaskFlow Out Single @@ -2315,7 +2423,7 @@ 59 0 - + Condition In Multi @@ -2323,7 +2431,7 @@ 114 0 - + TaskFlow Out Single @@ -2332,34 +2440,34 @@ 0 - - + + Uninitialized 8 0 0 - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - - + + TaskFlow In Multi @@ -2367,7 +2475,7 @@ 29 0 - + TaskFlow Out Single @@ -2379,26 +2487,16 @@ 2 false - - - - - - false - false - false - false - - - - - - + + + + + TaskFlow Out Single Right - 50 + 49 0 @@ -2412,15 +2510,15 @@ true false - - - - + + + + Dialogue Out Single Right - 179 + 177 0 true @@ -2431,23 +2529,15 @@ 1 - + false 0 0 Mission - - - - TaskFlow - Out - Single - Right - 29 - 0 - - + + + TaskFlow Out Single @@ -2455,7 +2545,7 @@ 29 0 - + TaskFlow Out Single @@ -2463,7 +2553,7 @@ 29 0 - + TaskFlow Out Single @@ -2471,7 +2561,7 @@ 29 0 - + TaskFlow Out Single @@ -2479,7 +2569,7 @@ 29 0 - + TaskFlow Out Single @@ -2487,7 +2577,7 @@ 29 0 - + TaskFlow Out Single @@ -2495,7 +2585,7 @@ 29 0 - + TaskFlow Out Single @@ -2503,7 +2593,7 @@ 29 0 - + TaskFlow Out Single @@ -2511,7 +2601,7 @@ 29 0 - 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- - - - + + + + + 0 @@ -2764,8 +2848,8 @@ true false - - + + TaskFlow In Multi @@ -2773,7 +2857,7 @@ 29 0 - + TaskFlow Out Single @@ -2785,8 +2869,8 @@ 1 false - - + + TaskFlow In Multi @@ -2794,7 +2878,7 @@ 29 0 - + TaskFlow Out Single @@ -2806,11 +2890,11 @@ 1 false - - - - - + + + + + 1 @@ -2831,45 +2915,61 @@ true true - - - + + + - - - + + + false - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - - - + + + false - - - + + + + TaskFlow + Out + Single + Right + 29 + 0 + + + TaskFlow + Out + Single + Right + 29 + 0 + + TaskFlow Out Single @@ -2877,7 +2977,7 @@ 29 0 - + TaskFlow Out Single @@ -2885,7 +2985,7 @@ 29 0 - + TaskFlow Out Single @@ -2893,7 +2993,7 @@ 29 0 - + TaskFlow Out Single @@ -2901,7 +3001,7 @@ 29 0 - + TaskFlow Out Single @@ -2909,7 +3009,7 @@ 29 0 - + TaskFlow Out Single @@ -2917,7 +3017,7 @@ 29 0 - + TaskFlow Out Single @@ -2925,7 +3025,7 @@ 29 0 - + TaskFlow Out Single @@ -2933,7 +3033,7 @@ 29 0 - + TaskFlow Out Single @@ -2941,7 +3041,7 @@ 29 0 - 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- + + 2 0 - - - - - + + + + + 1 @@ -3139,10 +3239,10 @@ true false - - - - + + + + Dialogue Out Single @@ -3158,41 +3258,17 @@ 1 - + false 0 0 Mission - - - - - - TaskFlow - Out - Single - Right - 327 - 0 - - - - - 1 - 1 - 1 - 1 - - - true - true - - - - - - + + + + + 1 @@ -3215,43 +3291,10 @@ true false - - - - - Dialogue - Out - Single - Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 - 0 - - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 - Mission - - - - - + + + + Dialogue Out Single @@ -3267,16 +3310,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -3292,16 +3335,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -3317,16 +3360,16 @@ 1 - + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -3342,27 +3385,27 @@ 1 - + false 0 0 Mission - - - + + + false - - + + false - - - - + + + + false @@ -3377,13 +3420,13 @@ true false - - + + - - - - + + + + false @@ -3398,11 +3441,11 @@ true false - - + + - - + + TaskFlow In Multi @@ -3410,7 +3453,7 @@ 0 0 - 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- + true 1 1 1 1 - - true - true + + + false + 0 + 0 + Mission - - - - + + + + + false + + + + + + + + false + true + + 1 + 1 + false + false - - + + TaskFlow In Multi @@ -4220,7 +4366,7 @@ 29 0 - + TaskFlow Out Single @@ -4229,109 +4375,330 @@ 0 - 1 + 0 false - - - - true - - false - false - Mission + + + + + false - - - + + + true - - - - - Dialogue + + + + Condition + In + Multi + Left + 60 + 0 + + + TaskFlow Out Single Right - 242 + 60 0 - true - - 1 - 1 - 1 - 1 - - - - false - 0 - 0 + + + + + + + + + + true + + false + false Mission - - - - - false + + + + + + false + false + false + false - - - + + + + false + + false + false + 0 + false + - - + + + false - true - - 1 - 1 - false - false + + true + false + 0 + false + - - - + + + Condition In Multi Left - 59 + 60 0 - + TaskFlow Out Single Right - 59 + 60 0 - + Condition In Multi Left - 114 + 116 0 - + TaskFlow Out Single Right - 114 + 116 + 0 + + + + + TaskFlow + In + Multi + Left + 29 0 + + TaskFlow + Out + Single + Right + 29 + 0 + + + 1 + false + + + + + + + + + + + true + + + + + + + + + + + + + TaskFlow + Out + Single + Right + 293 + 0 + + + + + 1 + 1 + 1 + 1 + + + true + true - - - - - + + + + + false + + + 0 + 1 + + + 0 + 0 + + false + true + + false + + + + + + + + false + + + 0 + 1 + + + 0 + 0 + + false + true + + false + + + + + + + false + + true + false + 0 + false + + + + + + false + + true + false + 0 + false + + + + + + false + + true + false + 0 + false + + + + + + false + + true + false + 0 + false + + + + + + + false + + + 0 + 1 + + + 0 + 0 + + false + true + + false + + + + + + + + + false + + + + + + false + + + 0 + 1 + + + 0 + 0 + + false + true + + false + + + + + + + + + false + + + + + + 1 @@ -4354,303 +4721,357 @@ true false - - - TaskFlow - In - Multi - Left - 29 - 0 - - + + + + false + false + true + + + false + + + + + false + false + false + + + false + + + + + + TaskFlow Out Single Right - 29 + 327 0 - - 0 - false - - - - - - false - - - - - - true + + + + 1 + 1 + 1 + 1 + + + true + true - - - - Condition - In - Multi - Left - 59 + + + + + Dialogue + Out + Single + Right + 164 0 - - TaskFlow + + Dialogue Out Single Right - 59 + 219 0 + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 + Mission - - - - - - - - - true - - false - false + + + + + Dialogue + Out + Single + Right + 177 + 0 + + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 Mission - - - - - + + + + + + 0 + 1 + 0 + 1 + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -4662,7 +5083,7 @@ Welcome back Commander. We've overheard your attempt on stopping the Traitor. - + ...You have? @@ -4670,7 +5091,7 @@ You'll still be able to do your peace negotiations with the Infected but just in case the negotiations fail, we'll still have territory to fall back upon. - + I see. @@ -4684,7 +5105,7 @@ Well this is certainly a shock to us, but once again, you've proven yourself as a worthy commander. - + Ok. @@ -4704,7 +5125,7 @@ InfectedLeader - + @@ -4741,7 +5162,7 @@ You've proven yourself to be a competent commander among the Uninfected. We might have to send you to find out the answers to this (I actually have a writer's block trying to finish this dialouge node) - + ... I don't think I'm ready for this... @@ -4750,7 +5171,7 @@ Because of this, we seldom send our ShellCores to the Abandoned Sectors. However, it seems like the answers for why we wage this war are located in those sectors. - + Hmm... @@ -4759,7 +5180,7 @@ You've proven yourself to be one of the best commanders we have. We may have to send you to the Abandoned Sectors in order to find the truth. - + ... I don't think I'm ready for this... @@ -4768,7 +5189,7 @@ It might be rough but we believe you're able to deal with what awaits in the Abandoned Sectors. - + ... @@ -4776,7 +5197,7 @@ However, the Infected have become increasingly hostile. Before we send you to the Abandoned Sectors, we need to deal with the Infected, and we'll need as many commanders as possible to suceed. - + Okay. What about the peace negotiaitons? @@ -4787,7 +5208,7 @@ I just received a critical message from the Southern Command... - + Uh oh... What is it? @@ -4826,10 +5247,10 @@ I just received a critical message from the Southern Command... Flag_TRinfectedleaderspawn - + - + @@ -4859,7 +5280,7 @@ I just received a critical message from the Southern Command... It's good to see that you've returned to us. It appears that you really are strong enough to withstand the Infection. Most would have fallen for their lies. - + They weren't willing to negotiate, though. I guess so... @@ -4868,7 +5289,7 @@ I just received a critical message from the Southern Command... I was afraid it would turn out this way, but you gathered important information nonetheless. Whatever it is that the Infected are looking for in the Abandoned Sectors, we need to find it first. Before you go, there is someone you should meet. They'll be of help in order to get you situated in the Abandoned Sectors. - + Ok. @@ -4876,7 +5297,7 @@ I just received a critical message from the Southern Command... The information you gathered is very important for us. Whatever it is that the Infected are looking for in the Abandoned Sectors, we need to find it first. Before you go, there is someone you should meet. They'll be of help in order to get you situated in the Abandoned Sectors. - + Ok. @@ -4884,50 +5305,17 @@ I just received a critical message from the Southern Command... Capitol Challenge Sector - - - - - - 827.2643 - -1514.22278 - - 0 - - 1 - - - - - 827.2643 - -1516.14587 - - 1 - - - - - the-architect Ohh? Is there a new job for me? It's actually been a while since I've made new stations! - + Yeah. We need a new base in the Abandoned Sectors. - - Well, I'm ready when you are. Let the octogon within you lead our way -! - - - - ...Okay! - - TR-MeetArchitectComplete @@ -4956,7 +5344,7 @@ I just received a critical message from the Southern Command... We're under attack! Infected forces are striking all sectors. We need to drive them out of the capitol! - + Understood! @@ -4965,7 +5353,7 @@ I just received a critical message from the Southern Command... Yes. It's... unfortunate that Aristu made their way to the Abandoned Sectors. Those sectors are dangerous for ShellCores to be in due to a powerful influence that resides near them. For you, this "powerful influence" might come across to you as the strange voice you've been hearing. - + ... @@ -4976,7 +5364,7 @@ I just received a critical message from the Southern Command... As expected, you are doing very well. But this is enough for now. I think we should have a talk. I will be waiting at my Capitol. - + Wait! Tell me, am I Infected? How can I be sure this isn't a trap? @@ -4985,7 +5373,7 @@ I just received a critical message from the Southern Command... Is that what they told you? That is amusing. Meet me at my Capitol in the north. - + Alright. I'll be there. We'll see @@ -4994,7 +5382,7 @@ I just received a critical message from the Southern Command... You can't be sure. The decision is up to you. Meet me at my Capitol in the north. - + Alright, I'll be there. I'll think about it @@ -5057,19 +5445,11 @@ I just received a critical message from the Southern Command... Eh? There's nothing to be anxious about. The power of the supreme octogons within us shall be shown! - + .....What? - - Looks like you two are acquainted with one another... Well, make sure you're prepared, commander. Gather the parts you need and upgrade your core when you can. Who knows what else awaits you in the Abandoned Sectors? Speak with me when you're read for your last task. - - - - Okay. - - Go to the Jump Sector. But keep in mind that once you make the jump to the Abandoned Sectors, there's no turning back. We have a small fleet there that will support you. @@ -5082,20 +5462,11 @@ I just received a critical message from the Southern Command... I'm not ready to leave. - - Oh, greetings! Is there something you need from me? - - - - Hello. The Leader wanted us to meet you. - Uhhh.... - - Oh, I see. I assume the Leader wants my powers to be used somewhere? - + Yeah! Wait, powers? @@ -5103,7 +5474,7 @@ I just received a critical message from the Southern Command... Yes! I'm capable of creating and coding stations. I tinker about with my creations to improve them in my free time, but if the Leader wants a new station to be made, they ask me. - + I bet I know why the Leader wanted us to meet, then. @@ -5111,7 +5482,7 @@ I just received a critical message from the Southern Command... Ermm... I got carried away a bit there. Anyway, I'm capable of creating and coding stations. I tinker about with my creations to improve them in my free time, but if the Leader wants a new station to be made, they ask me. - + I bet I know why the Leader wanted us to meet, then. @@ -5119,7 +5490,7 @@ I just received a critical message from the Southern Command... A new base in uncharted territory? This will be fun! In that case I'll help you out. However, I fear we might not be able to come back once we're there. - + Yeah. @@ -5139,10 +5510,10 @@ I just received a critical message from the Southern Command... slayer - + - + @@ -5157,10 +5528,10 @@ I just received a critical message from the Southern Command... devastator - + - + @@ -5252,7 +5623,7 @@ I just received a critical message from the Southern Command... First of all, there are a few things that you should know. Our kind has existed long before your kind. It was some of us who first traveled to the core sectors, which caused some of them to change and perceive others as an enemy. - + What are you trying to tell me? @@ -5260,7 +5631,7 @@ I just received a critical message from the Southern Command... It was your fleet that decided to separate from us after arriving at the core sectors... who became "Infected", if that's what you want to call it. - + What makes you think so? I don't believe a word you say. @@ -5269,7 +5640,7 @@ I just received a critical message from the Southern Command... You will have to find out yourself. In fact, that is exactly what we want you to do. Just like you, we are interested in gathering information about the unfortunate incident. - + I want a peace treaty first. Liar. I think I'll just destroy you. @@ -5278,7 +5649,7 @@ I just received a critical message from the Southern Command... You will have to find proof for yourself, then. In fact, that is exactly what we want you to do. Just like you, we are interested in gathering information about the unfortunate incident. - + I want a peace treaty first. Liar. I think I'll just destroy you. @@ -5287,7 +5658,7 @@ I just received a critical message from the Southern Command... We tried to keep peace several times, but it has always resulted in your fleet regrouping and launching a surprise attack. - + Then I'm going to destroy this place. What else can I do then? @@ -5296,7 +5667,7 @@ I just received a critical message from the Southern Command... I am glad that you have decided to meet me. - + I came to negotiate a peace treaty. What do you want from me? @@ -5305,7 +5676,7 @@ I just received a critical message from the Southern Command... I see... I'm afraid there is nothing left to say, then. Proceed with your foolish plan, if you must. - + I will! On second thought, I that's a bad idea. What now? @@ -5314,7 +5685,7 @@ I just received a critical message from the Southern Command... Peace? First of all, there are a few things that you should know. Our kind has existed long before your kind. It was some of us who first traveled to the core sectors, which caused some of them to change and perceive others as an enemy. - + What are you trying to tell me? @@ -5322,7 +5693,7 @@ I just received a critical message from the Southern Command... Talk again. - + Okay. I'll think about it. @@ -5348,7 +5719,7 @@ PS - Speak to the carriers in the first 4 battlezones for an extra surprise! Speak to the Uninfected Leader in the Capitol's center - + Fateful Intermission @@ -5360,7 +5731,7 @@ PS - Speak to the carriers in the first 4 battlezones for an extra surprise!Welcome back Commander. We have been awaiting your arrival eagerly. The counter-attack on the Infected has already begun. Your first orders are on standby, so speak with me again when you're ready to carry them out. - + Okay. @@ -5368,32 +5739,18 @@ PS - Speak to the carriers in the first 4 battlezones for an extra surprise! Haven 4 - - Once again, brilliant work out there. Our new hideout should allow us to easily assist our counter-attack on the Infected. It looks like we're turning the tides in this war after all. - - - - Okay. - - That's a massive load off of us. Brilliant work out there, commander! - + Thank you. - - TR-SZIotaComplete - - - SiegeZoneIotaComplete - Comander, we wanted to get some footing in enemy territory - by creating a hideout for ourselves deeper in Infected territory. However the ShellCores setting up the Haven needed to get more supplies. Now that our hideout is defensless, complications have arisen. - + What is it? @@ -5404,6 +5761,233 @@ PS - Speak to the carriers in the first 4 battlezones for an extra surprise! IotaGroundBase + + SiegeZoneIotaComplete + + + FI-BZThetaComplete + + + + + + + 827.2643 + -1514.22278 + + 0 + + 1 + + + + + 827.2643 + -1516.14587 + + 1 + + + + + + + + + + + 827.2253 + -1521.23767 + + 0 + + 1 + + + + + 827.2253 + -1519.05737 + + 1 + + + + + + + TR-SZIotaComplete + + + Once again, brilliant work out there. Our new hideout should allow us to easily assist our counter-attack on the Infected. It looks like we're turning the tides in this war after all. + + + + Okay. + + + + 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+ + + Cutter + + + IotaReinforceFlag3 + + + IotaReinforcement3 + + + + + + + + + {"entityName":"Unnamed","coreSpriteID":"core1_light","coreShellSpriteID":"core2_shell","shellHealth":[1000.0,250.0,500.0],"baseRegen":[60.0,0.0,30.0],"intendedType":0,"parts":[{"location":{"x":0.0,"y":-0.6000000238418579},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumExtra1","shiny":false},{"location":{"x":-0.699999988079071,"y":0.30000001192092898},"rotation":0.0,"mirrored":true,"abilityID":7,"tier":2,"secondaryData":"","partID":"MediumSide2","shiny":false},{"location":{"x":-1.0,"y":2.0999999046325685},"rotation":0.0,"mirrored":false,"abilityID":2,"tier":2,"secondaryData":"","partID":"MediumWing2","shiny":false},{"location":{"x":1.0,"y":2.0999999046325685},"rotation":0.0,"mirrored":true,"abilityID":2,"tier":2,"secondaryData":"","partID":"MediumWing2","shiny":false},{"location":{"x":-1.2999999523162842,"y":1.5},"rotation":0.0,"mirrored":false,"abilityID":17,"tier":2,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":1.2999999523162842,"y":1.5},"rotation":0.0,"mirrored":true,"abilityID":17,"tier":2,"secondaryData":"","partID":"SmallWing3","shiny":false},{"location":{"x":-0.8999999761581421,"y":1.2999999523162842},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":2,"secondaryData":"","partID":"MediumWing1","shiny":false},{"location":{"x":-1.399999976158142,"y":0.8999999761581421},"rotation":0.0,"mirrored":false,"abilityID":29,"tier":0,"secondaryData":"","partID":"MediumExtra2","shiny":false},{"location":{"x":0.0,"y":-1.399999976158142},"rotation":-180.0,"mirrored":false,"abilityID":34,"tier":2,"secondaryData":"","partID":"MediumCenter2","shiny":false},{"location":{"x":0.699999988079071,"y":0.30000001192092898},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":2,"secondaryData":"","partID":"MediumSide2","shiny":false},{"location":{"x":0.8999999761581421,"y":1.2999999523162842},"rotation":0.0,"mirrored":true,"abilityID":4,"tier":2,"secondaryData":"","partID":"MediumWing1","shiny":false},{"location":{"x":0.0,"y":1.399999976158142},"rotation":0.0,"mirrored":false,"abilityID":17,"tier":2,"secondaryData":"","partID":"MediumCenter2","shiny":false},{"location":{"x":1.399999976158142,"y":0.8999999761581421},"rotation":0.0,"mirrored":true,"abilityID":17,"tier":2,"secondaryData":"","partID":"MediumExtra2","shiny":false},{"location":{"x":1.2000000476837159,"y":-0.6000000238418579},"rotation":90.0,"mirrored":false,"abilityID":19,"tier":2,"secondaryData":"","partID":"MediumExtra1","shiny":false},{"location":{"x":1.0,"y":-1.399999976158142},"rotation":180.0,"mirrored":false,"abilityID":18,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false},{"location":{"x":0.0,"y":2.299999952316284},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":2,"secondaryData":"","partID":"MediumExtra1","shiny":false},{"location":{"x":-1.1999995708465577,"y":-0.6000000238418579},"rotation":-90.0,"mirrored":false,"abilityID":13,"tier":2,"secondaryData":"","partID":"MediumExtra1","shiny":false},{"location":{"x":-0.9999995231628418,"y":-1.399999976158142},"rotation":-180.0,"mirrored":true,"abilityID":20,"tier":2,"secondaryData":"","partID":"MediumWing3","shiny":false}],"dialogue":{"m_FileID":0,"m_PathID":0},"useCustomDroneType":false,"customDroneType":0} + + + Crusader + + + IotaReinforceFlag1 + + + IotaReinforcement1 + + + + + + + + + + + + + 2467.471 + -1729.77893 + + 0 + + 1 + + + + + 2429.52441 + -1665.13477 + + 1 + + + + + + + IotaReinforcement2 + + + + + + + 2492.45239 + -1729.70935 + + 0 + + 2 + + + + + 2530.43823 + -1665.22217 + + 2 + + + + + + + + + + + 2462.39258 + -1732.32007 + + 0 + + 3 + + + + + 2474.59277 + -1685.08728 + + 3 + + + + + + + IotaReinforcement4 + + + + + + + 2498.0127 + -1732.64 + + 0 + + 4 + + + + + 2486.527 + -1685.30933 + + 4 + + + + + + + IotaReinforceFlag2 + + + + + + + + + <color=lime>We'll handle this from here. You should go to Haven 4 for further orders.</color> + + + IotaReinforceFlag4 + + + + + + + + + <color=lime>Hopefully next time you see this sector, it'll be greener than when you left it.</color> + The Infected have created a stronghold in our hideout, striking it with both air and ground forces. We need you to head out there and defend our base until supplies and reinforcements arrive to destroy the hideout. @@ -5425,8 +6009,35 @@ PS - Speak to the carriers in the first 4 battlezones for an extra surprise! Give me time to prepare. - - FI-BZThetaComplete + + Looks like you two are acquainted with one another... Well, make sure you're prepared, commander. Gather the parts you need and upgrade your core if you haven't already. Who knows what else awaits you in the Abandoned Sectors? Speak with me when you're read for your last task. + + + + Okay. + + + + Greetings! Is there something you need from me? + + + + Hello. The Leader wanted us to meet you. + Uhhh.... + + + + Well, I'm ready when you are. Let the octogon within you lead our way +! + + + + ...Okay! + + + + Todo: If the player goes straight to the jump gate without getting the architect as a party member, he should be on the other side and join the player as a party member anyways. +-Teo \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SecretBoss01.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven1-fm-puzzlemaster.sectordata similarity index 50% rename from Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SecretBoss01.sectordata rename to Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven1-fm-puzzlemaster.sectordata index fc12b5f4d..9d89adee6 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/SecretBoss01.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven1-fm-puzzlemaster.sectordata @@ -1,29 +1,38 @@  - + - - - - - + + + - - - - 1 + + + + + - - - + + + 0 - - - + + + + 1 + + + + + 2 + + + + Condition In Multi @@ -31,7 +40,7 @@ 59 0 - + TaskFlow Out Single @@ -39,7 +48,7 @@ 59 0 - + Condition In Multi @@ -47,7 +56,7 @@ 114 0 - + TaskFlow Out Single @@ -55,7 +64,7 @@ 114 0 - + Condition In Multi @@ -63,7 +72,7 @@ 169 0 - + TaskFlow Out Single @@ -72,33 +81,24 @@ 0 - - - - - - - - 2 - - - - - - - + + + + + + - - central_missile + + Haven 1 - - The Compass Theory + + puzzlemaster-mission - - Sector 1040-1100 + + Flight of the Minidrone \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Core Upgrader Dialogue.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven1-puzzlemastermission.dialoguedata similarity index 51% rename from Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Core Upgrader Dialogue.sectordata rename to Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven1-puzzlemastermission.dialoguedata index cd2e30fd1..ca9818fb8 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/Infected Capitol East Core Upgrader Dialogue.sectordata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven1-puzzlemastermission.dialoguedata @@ -1,40 +1,35 @@  - + - + - - - - - - 1 - 0 - - - - - - - - + + + true - + false false Mission - - - - + + + true + false + false + Mission + + + + + Dialogue Out Single Right - 151 + 164 0 true @@ -44,30 +39,22 @@ 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 164 - 0 - - - Dialogue - Out - Single - Right - 219 + 177 0 true @@ -77,22 +64,58 @@ 1 1 - - + + false 0 0 Mission - - - - + + + Dialogue + In + Multi + Left + 20 + 0 + + Dialogue Out Single Right - 151 + 88 + 0 + + + Dialogue + Out + Single + Right + 143 + 0 + + + Dialogue + Out + Single + Right + 198 + 0 + + + false + + + + + + Dialogue + Out + Single + Right + 164 0 true @@ -102,32 +125,17 @@ 1 1 - - + + false 0 0 Mission - - - - TaskFlow - Out - Single - Right - 29 - 0 - - false - false - false - Mission - - - - - + + + + Dialogue Out Single @@ -135,7 +143,7 @@ 151 0 - + Dialogue Out Single @@ -150,30 +158,22 @@ 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 + 177 0 true @@ -183,8 +183,8 @@ 1 1 - - + + false 0 0 @@ -192,66 +192,71 @@ - - - - - - - - - - - - - - - - - + + + + + + + + + + - - InfectedTruceVar - - - Infected Capitol East + + puzzlemaster-mission - - inf-cap-eastCU + + The rumors were true. There is a mini drone problem. - - No, you're infected! - - + - No, you're infected! + Are you going to help? - - What? I'm not upgrading your core, you're infected! Get outta here! + + Nope! + +It's not my problem. - + - I'm not infected, you're infected! - Okay. + ... - + + + 50 + 25 + 25 + + + + I think I'll stay here. It is too dangerous to go outside. + + - No, you're infected! + ... - + + Want to play with more puzzles later? + + - No, you're infected! - This is pointless. + NOPE! + Sure... - + + Oh wait, I can't. + +No more distractions. + + - No, you're infected! - This is pointless. + ... diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven5-trader1.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven5-trader1.dialoguedata new file mode 100644 index 000000000..95261161d --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven5-trader1.dialoguedata @@ -0,0 +1,88 @@ + + + + + + + + + + + true + + false + false + Mission + + + + + + Dialogue + Out + Single + Right + 177 + 0 + + + Dialogue + Out + Single + Right + 232 + 0 + + true + + 0 + 1 + 0 + 1 + + + + false + 0 + 0 + Mission + + + + true + false + false + Mission + + + + true + false + true + + Mission + + + + + + + + + + haven5-trader1 + + + These parts I am selling are the best of the best, made for only the finest of commanders! Use them wisely. + + + + I would like to buy some parts. + On second thought, no thanks. + + + + {"parts":[{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":25,"tier":3,"secondaryData":"","partID":"BigSide2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":1,"tier":3,"secondaryData":"","partID":"BigSide2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":19,"tier":3,"secondaryData":"","partID":"BigCenter2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":6,"tier":3,"secondaryData":"","partID":"BigWing2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":7,"tier":3,"secondaryData":"","partID":"BigWing2","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigSide4","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":13,"tier":3,"secondaryData":"","partID":"BigSide4","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":4,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":33,"tier":3,"secondaryData":"","partID":"BigSide1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":5,"tier":3,"secondaryData":"","partID":"BigCenter1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":false,"abilityID":18,"tier":3,"secondaryData":"","partID":"BigWing1","shiny":false},{"location":{"x":0.0,"y":0.0},"rotation":0.0,"mirrored":true,"abilityID":17,"tier":3,"secondaryData":"","partID":"BigWing1","shiny":false}]} + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-yard1.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven5-yardl1.dialoguedata similarity index 53% rename from Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-yard1.dialoguedata rename to Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven5-yardl1.dialoguedata index fea653d21..f5cc1caf3 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/haven2-yard1.dialoguedata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/haven5-yardl1.dialoguedata @@ -1,82 +1,84 @@  - + - - - - true - - false - false - Mission - - - - - + + + + Dialogue Out Single Right - 215 + 166 0 - + Dialogue Out Single Right - 270 + 223 0 + true - 0 + 1 1 - 0 + 1 1 - - + + false 0 + 0 Mission - - + + true - true + false false Mission - - + + true - false + true false Mission + + + + true + + false + false + Mission + - - - + + + - - haven2-yard1 + + Welcome to the flank. Need a quick reconfigure? - - If you've got Shell parts you have no use for right now, just leave them with me. I'll keep them in case you need them later. - - + - I want to change my shell configuration. - On second thought, no thanks. + Yes please. + No thanks. + + haven5-yardl1 + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/propagander.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/propagander.dialoguedata new file mode 100644 index 000000000..08da807b1 --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/propagander.dialoguedata @@ -0,0 +1,3104 @@ + + + + + + + + + + true + false + false + Mission + + + + + + Dialogue + Out + Single + Right + 164 + 0 + + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 + Mission + + + + + + Dialogue + Out + Single + Right + 164 + 0 + + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 + Mission + + + + + + Dialogue + Out + Single + Right + 164 + 0 + + + Dialogue + Out + Single + Right + 219 + 0 + + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 + Mission + + + + + + 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ARE YOU TIRED OF FIGHTING FOR NO ONE!?! + + + + Yes? + + + + IT'S NEVER DANGEROUS WHEN YOU ARE WITH THE VERDANT!!! + + + + Ok then... + + + + YOU THERE!!! ARE YOU TIRED OF LOSING!?! + + + + Yes? + No. + + + + JOIN THE VERDANT!!! + +OUR HOPE IS ALL IN YOU!!! + + + + ... + + + + WE CAN BUILD YOU A NEW CORE!!! A PERFECT CORE MADE FOR YOU!!! + + + + Really? + I'll pass. + + + + THEN JOIN THE VERDANT!!! + +THE LIGHT SHINES IN YOU!!! + + + + ... + + + + Oh nevermind. You do have plenty of reputation. + +Can I make an offer then? + + + + What is your offer? + + + + YOU THERE, YOU ARE NEW HERE! WANT FREE REPUTATION?!? + + + + Sure. + No thanks. + + + + JOIN THE VERDANT!!! + + + + ... + + + + NEED MORE ENERGY SHARDS!?! + + + + I said I'm fine. + Uhh... Sure. + + + + HOW ABOUT A NEW PARTY MEMBER!?! + + + + No. + + + + THEN JOIN THE VERDANT!!! + +WE CAN COVER THAT FOR YOU!!! + + + + Thanks? + + + + WHAT ABOUT A CUSTOM DRONE!?! + + + + No. + + + + Well I tried. + + + + Ya think? + + + + I AM PROPAGANDER!!! I AM CLEARLY NOT A CORE UPGRADER. + + + + ... + + + + HELP DEFEND OUR KIND!!! + +WE CAN MAKE A DIFFERENCE!!! + + + + Like how? + Can I think about it? + + + + WANT MORE CREDITS, COME AND GET IT HERE!!! + + + + Give me some! + I'm good. + + + + + + + BY JOINING THE VERDANT!!! + + + + ... + + + + Oh wait, you have plenty... + + + + Oh, right... + + + + Yeah, you have plenty... + + + + Yep. + + + + JOIN THE VERDANT FIRST! + + + + ... + + + + JOIN THE VERDANT! + +WE CAN GIVE YOU MORE CREDITS! + + + + ... + + + + ARE YOU TIRED OF BEING TOO RICH!?! + + + + NOPE! + + + + + 50 + 50 + + + + WE HAVE FREE TRIALS FOR YOU TO TRY OUT!!! + + + + No thanks. + Why does it sound like a scam? + + + + WE HAVE A LIMITED TIME OFFER!!! FOLLOW MY STEPS AND YOU CAN BE A WINNER!!! + + + + I thought you were talking about party members? + What is it? + + + + ALL YOU HAVE TO DO IS... + +JOIN THE VERDANT!!! + + + + ... + + + + + 50 + 50 + + + + WHAT LIE HAVE YOU SPOKEN OF!!! + +YOU DARE COMMIT TREASON!?! + + + + I didn't do anything wrong. + What? + + + + YOUR WORDS ARE MORE UNSPEAKABLE THAN MY BOSS! + + + + What? + + + + LIERS ARE ALWAYS IN THE WRONG! YOU ARE JUST LIKE THEM!!! + + + + Like who? + + + + + ... + + + + THERE IS NO SPECIFICATIONS!!! THERE'S CORES AND MORE CORES!!! + + + + That doesn't answer my question. + + + + WE HAVE MANY!!! SMALL ONES, LARGE ONES, YOU NAME IT!!! + + + + Can you be specific? + + + + Uh... No. + + + + ... + + + + THERE ARE MANY PARTS THAT ARE BEYOND MY UNDERSTANDING!!! + + + + Like what? + + + + NEED MORE ENERGY, COME AND GET IT HERE!!! + + + + Where is the energy? + You are not a trader. + + + + Uhh... + + + + You don't know do you? + + + + WANT FREE REPUTATION, COME AND GET IT HERE!!! + + + + How do I get it? + I'm fine. + + + + THAT IS CORRECT! I AM PROPAGANDER! I AM THE ONE WHO SPREADS NEWS! + +NOW, JOIN THE VERDANT! + + + + ... + + + + QUESTIONING IS BEYOND MY UNDERSTANDING!!! + + + + What? + + + + JOIN US AS WE MAKE OUR ENEMIES BOW DOWN TO US!!! + + + + Why are you so loud? + + + + CAN'T FIND ANY PARTS, JOIN THE VERDANT!!! + +WE HAVE TONS OF PARTS!!! + + + + Isn't there a shop around here? + Give me your parts. + What parts do they sell? + + + + [Retrieving files.... locating advertisements + +playing advertisement dialogue... + +System Error, missing file] + + + + What? + + + + NEED A BETTER PARTY MEMBER, JOIN THE VERDANT!!! + +WE HAVE MANY MEMBERS TO CHOOSE FROM!!! + + + + I'll pass. + Who do you have? + + + + NEED MORE CREDITS OR A CORE UPGRADE, JOIN THE VERDANT!!! + +WE ARE ALWAYS HIRING!!! + + + + I'm fine. + Aren't you a core upgrader? + + + + JOIN THE VERDANT!!!! + +WE CAN END THE CORE WAR!!! + + + + I'll pass. + + + + + 25 + 25 + 25 + 25 + + + + + ... + + + + ARE YOU TIRED OF WINNING!!! + + + + I'll pass... + + + + + 10 + 10 + 10 + 10 + 10 + 70 + 10 + 10 + 10 + 10 + 10 + + + + haven4-propagander + + + [Advertisements... Missing +Locating main drive... Unsuccessful +Locating remote drive... Unsuccessful +Locating remote signal... Unknown +Retrieving data... Unsuccessful] + +Generating dialogue... Blocked +overriding protocols... Unsuccessful] + + + + ... + + + + [Generating alternative dialogue... Incomplete + +System Error - Dialogue node damaged + +Overriding protocols... System Error] + + + + ... + + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/spawning-grounds-puzzlemaster.sectordata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/spawning-grounds-puzzlemaster.sectordata new file mode 100644 index 000000000..7ed586b3c --- /dev/null +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/spawning-grounds-puzzlemaster.sectordata @@ -0,0 +1,174 @@ + + + + + + + + + + + + + + + 2 + + + + + 1 + + + + + 0 + + + + + 0 + + + + + 1 + + + + + Condition + In + Multi + Left + 59 + 0 + + + TaskFlow + Out + Single + Right + 59 + 0 + + + Condition + In + Multi + Left + 114 + 0 + + + TaskFlow + Out + Single + Right + 114 + 0 + + + Condition + In + Multi + Left + 169 + 0 + + + TaskFlow + Out + Single + Right + 169 + 0 + + + Condition + In + Multi + Left + 224 + 0 + + + TaskFlow + Out + Single + Right + 224 + 0 + + + Condition + In + Multi + Left + 279 + 0 + + + TaskFlow + Out + Single + Right + 279 + 0 + + + Condition + In + Multi + Left + 334 + 0 + + + TaskFlow + Out + Single + Right + 334 + 0 + + + + + + 2 + + + + + + + + + + + + + + + + + + + + + + + Spawning Grounds + + + Flight of the Minidrone + + + Puzzles to Solve + + + puzzlemaster-end + + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/sukrat.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/spawningground-puzzlemaster.dialoguedata similarity index 52% rename from Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/sukrat.dialoguedata rename to Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/spawningground-puzzlemaster.dialoguedata index 3f29ae7f6..2d878bc70 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.0.0/Canvases/sukrat.dialoguedata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/spawningground-puzzlemaster.dialoguedata @@ -1,76 +1,128 @@  - + - - - - + + + Dialogue + In + Multi + Left + 20 + 0 + + Dialogue Out Single Right - 164 + 88 0 - + Dialogue Out Single Right - 219 + 143 + 0 + + + Dialogue + Out + Single + Right + 198 + 0 + + + false + + + + + + Dialogue + Out + Single + Right + 177 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - true - false - false - Mission - - - + + + Dialogue + In + Multi + Left + 0 + 0 + + Dialogue Out Single Right - 88 + 20 0 - + Dialogue Out Single Right - 143 + 60 0 - + + Dialogue + In + Multi + Left + 0 + 0 + + Dialogue Out Single Right - 198 + 20 0 - + + Dialogue + Out + Single + Right + 60 + 0 + + + + 5 + 2 + 0 + + + Dialogue In Multi @@ -78,230 +130,202 @@ 20 0 - - false - - - - - + Dialogue Out Single Right - 177 + 88 + 0 + + + Dialogue + Out + Single + Right + 143 + 0 + + + Dialogue + Out + Single + Right + 198 0 - + + false + + + + + Dialogue Out Single Right - 232 + 177 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - true - false - false - Mission - - - - - - - - 5 - 1 - 0 - - - - - - - - 5 - 2 - 0 - - - - - + + + + Dialogue Out Single Right - 203 + 151 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - - - Dialogue - Out - Single - Right - 177 - 0 - - + + + true + false + false + Mission + + + + + Dialogue Out Single Right - 232 + 190 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 203 - 0 - - - Dialogue - Out - Single - Right - 258 + 216 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 177 - 0 - - - Dialogue - Out - Single - Right - 232 + 164 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 177 + 151 0 - + Dialogue Out Single Right - 232 + 206 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -311,27 +335,27 @@ true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single Right - 177 + 151 0 true @@ -341,52 +365,42 @@ 1 1 - - + + false 0 0 Mission - - - - - - - 5 - 2 - 0 - - - - - + + + + Dialogue Out Single Right - 151 + 177 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -401,17 +415,17 @@ 1 1 - - + + false 0 0 Mission - - - - + + + + Dialogue Out Single @@ -419,14 +433,6 @@ 177 0 - - Dialogue - Out - Single - Right - 232 - 0 - true 1 @@ -434,265 +440,209 @@ 1 1 - - + + false 0 0 Mission - - - - true - - false - false - Mission - - - - - + + + + Dialogue Out Single Right - 151 - 0 - - - Dialogue - Out - Single - Right - 206 + 190 0 true - 0 + 1 1 - 0 + 1 1 - - + + false 0 0 Mission - - - - - - - 0 - 0 - 0 - - - - - - - - 5 - 2 - 0 - - - - - - - 0 - 1 - 0 - 1 - + + + + true + + false + false + Mission - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + - - Finish your training! We can talk after that. - - - - Cool, I'll get to it. - Why can't we just talk now? - - - + - 0.3 - 0.3 - 0.4 + 50 + 25 + 25 - - Honestly, I think things got a little out of hand with the Speed part hunting. Sorry about that. + + Maybe... + +Maybe not... - + - You're kidding, right? ... - - Fateful Intermission + + Flight of the Minidrone + + + + 50 + 25 + 25 + - - I wonder what happened to that Core you rescued from the Spawning Grounds. I've got a feeling they're going to be rather important to us real soon. + + I can't believe I was wrong this entire time. There was a mini drone infestation. - + - Huh. + By the way, thanks for not helping. - - You're right. How much time do you reckon it will take to rack up the credits? Throw me some numbers! + + Want to play another game? - + - Yeah that fits. No. - - Haven't you tried putting a lot of parts on your core and moving around? Ugh, it's the worst feeling in the world. Dashing through sectors at high speed, though... + + No problem! + +Still, where did that shellcore come from? - + - I get it already, sheesh. - Have you heard of blue hedgehogs? + ... - - There's a lot to do in this big fight. First, I've got to collect more Speed Thrusts! + + I expected that. My puzzles aren't that great. + +However, I might know a friend who can do better than me. That is if you ever find them. - + - Why do you like speed so much? - ...Interesting. + You are kidding. Right? - - The Trader over there has Speed parts! SPEED PARTS! I'M GONNA BUY THEM OUT OF STOCK! + + I feel like Mission Control is punishing me for not arriving earlier. - + - Why do you like speed so much? - There are like 500 of them... + Then why did you make me play with your puzzles? - - What? + + "Gee, it sure is boring here." - + - What? + Is that a reference? + ... - - See, I knew that Core you rescued from the Spawning Grounds was going to be important! + + I wonder what will my next task be? - + - Yeah. + ... - - Training Circuit - - - Because. + + Still no problems out here. - + - ... + What are you doing? - - I wonder if Aristu is alright. + + Keeping an eye out. I am just making sure that there isn't any problems out here. - + - I'm sure they are fine. + Ok. - - It's not like the Abandoned Sectors can be THAT bad, right? I wonder what the speed parts are like there. + + I WAS BORED! - + - Like I said, I'm sure they are fine. - Back to talking about speed parts... Never change. + ... - - sukrat - - - This is intense. + + I still don't believe that there is a mini drone infestation. There isn't any problems out here. - + - Sure is! - Why didn't you come help? + ... - - Trial By Combat-finished-siege + + Not really. I just don't know where they are at now. + +I don't even know if they are alive. - - Trial By Combat + + + ... + - - I couldn't get this to work, so I am leaving it here. - --Teo + + puzzlemaster-end \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/the-architect.dialoguedata b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/the-architect.dialoguedata index 670b88389..fdc3135fb 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/the-architect.dialoguedata +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Canvases/the-architect.dialoguedata @@ -1,56 +1,201 @@  - + - - + + true false false Mission - - + + + + Dialogue Out Single Right - 88 + 164 0 - + Dialogue Out Single Right - 143 + 219 + 0 + + true + + 0 + 1 + 0 + 1 + + + + false + 0 + 0 + Mission + + + + + + Dialogue + Out + Single + Right + 177 + 0 + + true + + 0 + 1 + 0 + 1 + + + + false + 0 + 0 + Mission + + + + + + Dialogue + Out + Single + Right + 177 + 0 + + true + + 0 + 1 + 0 + 1 + + + + false + 0 + 0 + Mission + + + + + + Dialogue + Out + Single + Right + 151 + 0 + + true + + 0 + 1 + 0 + 1 + + + + false + 0 + 0 + Mission + + + + Dialogue + In + Multi + Left + 0 + 0 + + + Dialogue + Out + Single + Right + 20 + 0 + + + Dialogue + Out + Single + Right + 60 0 - + Dialogue In Multi Left + 0 + 0 + + + Dialogue + Out + Single + Right 20 0 - - false + + Dialogue + Out + Single + Right + 60 + 0 + + + + 0 + 0 + 0 + + + + + true + + false + false + Mission - - - - + + + + Dialogue Out Single Right - 215 + 190 0 + true 0 1 @@ -58,152 +203,290 @@ 1 - + false 0 + 0 Mission - - - - + + + + Dialogue Out Single Right - 189 + 164 0 - + true + + 1 + 1 + 1 + 1 + + + + false + -2 + 0 + Mission + + + + + + Dialogue + Out + Single + Right + 177 + 0 + + Dialogue Out Single Right - 244 + 232 0 + true - 0 + 1 1 - 0 + 1 1 - - + + false 0 + 0 Mission - - - - + + + + Dialogue Out Single Right - 202 + 151 0 + true - 0 + 1 1 - 0 + 1 1 - - + + false 0 + 0 Mission - - - - + + + + Dialogue Out Single Right - 202 + 151 0 + true - 0 + 1 1 - 0 + 1 1 - - + + + true + -2 + 0.05 + Mission + + + + + + Dialogue + Out + Single + Right + 164 + 0 + + true + + 1 + 1 + 1 + 1 + + + false 0 + 0 Mission - - - - + + + + Dialogue Out Single Right - 176 + 203 0 + + Dialogue + Out + Single + Right + 258 + 0 + + true - 0 + 1 1 - 0 + 1 1 - - + + false 0 + 0 Mission - - - - true - - false - false + + + + + Dialogue + Out + Single + Right + 164 + 0 + + true + + 1 + 1 + 1 + 1 + + + + false + 0 + 0 Mission + + + Dialogue + Out + Single + Right + 88 + 0 + + + Dialogue + Out + Single + Right + 143 + 0 + + + Dialogue + In + Multi + Left + 20 + 0 + + + false + + + + Dialogue + In + Multi + Left + 20 + 0 + + + Dialogue + Out + Single + Right + 88 + 0 + + + Dialogue + Out + Single + Right + 143 + 0 + + + false + - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + - - - 0.9 - 0.1 - - - - Octagon... you give us our souls... octagon... octagon.... only octagons shall save us... octagon... you control our yards, and therefore all of us... - - - - ????? - - Do you know where that gate leads? - + Where? Not interested, sorry. @@ -212,7 +495,7 @@ Nowhere! This thing has just been here forever doing absolutely nothing! This can't stand! - + Oh yeah? What are you going to do? @@ -220,7 +503,7 @@ There needs to be... a challenge. A challenge must be built and linked to this gate! - + And where will you build this challenge? @@ -228,13 +511,97 @@ Watch this space. - + That sounds like an excuse to procrastinate. + + + + + TR-MeetArchitectComplete + the-architect + + Octagon... you give us our souls... octagon... octagon.... only octagons shall save us... octagon... you control our yards, and therefore all of us... + + + + ????? + + + + Have you ever looked really closely at the core of a drone? + + + + What? Why? + + + + It's a circle. Our cores are octagons, and their cores are circles. We are real, and they are not. + + + + I dunno, drones can hurt if they hit you. + But you use drones! + + + + Shut. + + + + ??? + + + + They are NOT real! + + + + Alright, alright! + + + + Do you know what shell parts are made of? + + + + No, why? + + + + Despite having traders stocked to the brim with shell parts, nobody even knows what they are made of! All we know is that the material is similar to what our cores are made of. + + + + Huh. + Then where do the shell parts come from? + + + + I dunno, making parts isn't my job. Making stations is. + + + + ... + + + + + 0.925 + 0.075 + + + + + 0.1 + 0.9 + + \ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Capitol Advanced Trade Sector.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Capitol Advanced Trade Sector.json index 9493fc29a..c019e2be4 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Capitol Advanced Trade Sector.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Capitol Advanced Trade Sector.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Capitol Advanced Trade 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\ No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-150.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-150.json index b5d492074..72bfa4808 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-150.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-150.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 0-150\",\"bounds\":{\"x\":-120,\"y\":180,\"w\":150,\"h\":150},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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No newline at end of file +{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 0-1680\",\"bounds\":{\"x\":-120,\"y\":-1350,\"w\":480,\"h\":240},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-2070.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-2070.json index b82fbe056..03c4e9654 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-2070.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-2070.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 0-2070\",\"bounds\":{\"x\":-120,\"y\":-1740,\"w\":230,\"h\":660},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-300.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-300.json index c74e680ed..268d5db93 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-300.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-300.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 0-300\",\"bounds\":{\"x\":-120,\"y\":30,\"w\":300,\"h\":200},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-500.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-500.json index e1e94522f..73f3cb927 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-500.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-500.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 0-500\",\"bounds\":{\"x\":-120,\"y\":-170,\"w\":610,\"h\":240},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Shard Rock\",\"ID\":\"Shardone\",\"faction\":0,\"assetID\":\"shard_rock\",\"blueprintJSON\":\"1\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":260.0,\"y\":-175.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-740.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-740.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 0-740\",\"bounds\":{\"x\":-120,\"y\":-410,\"w\":230,\"h\":120},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-860.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-860.json index 62c4f2122..444d026a5 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-860.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 0-860.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 0-860\",\"bounds\":{\"x\":-120,\"y\":-530,\"w\":120,\"h\":420},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 2\",\"ID\":\"963\",\"faction\":0,\"assetID\":\"mapbg2\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":-60.0,\"y\":-740.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Shard 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index add058c61..90517a16b 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1040-1190.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1040-1190.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1040-1190\",\"bounds\":{\"x\":920,\"y\":-860,\"w\":180,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1040-740.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1040-740.json index 964acfc6a..2c1791e39 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1040-740.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1040-740.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1040-740\",\"bounds\":{\"x\":920,\"y\":-410,\"w\":650,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1120-1280.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1120-1280.json index bb037b1c5..e4e1ecd4c 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1120-1280.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1120-1280.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1120-1280\",\"bounds\":{\"x\":1000,\"y\":-950,\"w\":480,\"h\":170},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1140-2520.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1140-2520.json index ce570a39b..a893d2d0f 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1140-2520.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1140-2520.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1140-2520\",\"bounds\":{\"x\":1020,\"y\":-2190,\"w\":100,\"h\":210},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1220-1190.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1220-1190.json index 579078351..5765996bb 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1220-1190.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1220-1190.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1220-1190\",\"bounds\":{\"x\":1100,\"y\":-860,\"w\":470,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1240-2420.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1240-2420.json index eb96ad660..725befc47 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1240-2420.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1240-2420.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1240-2420\",\"bounds\":{\"x\":1120,\"y\":-2090,\"w\":260,\"h\":310},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1280-0.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1280-0.json index 4697f68fb..9582a273f 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1280-0.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1280-0.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1280-0\",\"bounds\":{\"x\":1160,\"y\":330,\"w\":150,\"h\":300},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 3\",\"ID\":\"970\",\"faction\":1,\"assetID\":\"mapbg3\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":1235.0,\"y\":260.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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911d4fc6c..6034fe10f 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1280-300.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1280-300.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1280-300\",\"bounds\":{\"x\":1160,\"y\":30,\"w\":150,\"h\":440},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-0.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-0.json index 5a6c21bd3..24575f175 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-0.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-0.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-0\",\"bounds\":{\"x\":1310,\"y\":330,\"w\":360,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-270.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-270.json index 637a75c21..e15f2f14d 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-270.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-270.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-270\",\"bounds\":{\"x\":1310,\"y\":60,\"w\":90,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-360.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-360.json index 943371c07..39251effe 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-360.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-360.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-360\",\"bounds\":{\"x\":1310,\"y\":-30,\"w\":360,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-450.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-450.json index 977859bef..9aa089452 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-450.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-450.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-450\",\"bounds\":{\"x\":1310,\"y\":-120,\"w\":360,\"h\":290},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-90.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-90.json index 14fca5578..8df88f258 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-90.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1430-90.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1430-90\",\"bounds\":{\"x\":1310,\"y\":240,\"w\":90,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1500-2030.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1500-2030.json index 97fc8e602..ab01a01f3 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1500-2030.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1500-2030.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1500-2030\",\"bounds\":{\"x\":1380,\"y\":-1700,\"w\":170,\"h\":260},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1500-2670.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1500-2670.json index 26be3873b..3209e3ad9 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1500-2670.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1500-2670.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1500-2670\",\"bounds\":{\"x\":1380,\"y\":-2340,\"w\":170,\"h\":60},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1600-1280.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1600-1280.json index b3f9197f5..0f378a0ec 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1600-1280.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1600-1280.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1600-1280\",\"bounds\":{\"x\":1480,\"y\":-950,\"w\":360,\"h\":270},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1670-2290.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1670-2290.json index 5703d7bf9..b64f230a0 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1670-2290.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1670-2290.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1670-2290\",\"bounds\":{\"x\":1550,\"y\":-1760,\"w\":440,\"h\":640},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1690-740.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1690-740.json index cbec387dd..bad03bb77 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1690-740.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1690-740.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1690-740\",\"bounds\":{\"x\":1570,\"y\":-410,\"w\":120,\"h\":540},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-0.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-0.json index 9fd8be58a..831b1bb68 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-0.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-0.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1790-0\",\"bounds\":{\"x\":1670,\"y\":60,\"w\":90,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-450.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-450.json index 05a34c4e3..26b06bae8 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-450.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-450.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1790-450\",\"bounds\":{\"x\":1670,\"y\":-120,\"w\":330,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-540.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-540.json index c39bb12c5..3f2deeeba 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-540.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1790-540.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1790-540\",\"bounds\":{\"x\":1670,\"y\":-210,\"w\":210,\"h\":200},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1850-1650.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1850-1650.json index 60c95a4c3..a628d930e 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1850-1650.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1850-1650.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1850-1650\",\"bounds\":{\"x\":1730,\"y\":-1320,\"w\":110,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1890-0.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1890-0.json index f75688438..5204d92f5 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1890-0.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1890-0.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1890-0\",\"bounds\":{\"x\":1670,\"y\":330,\"w\":240,\"h\":270},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1900-1790.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1900-1790.json index 6a4588cb4..795675ddc 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1900-1790.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1900-1790.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1900-1790\",\"bounds\":{\"x\":1780,\"y\":-1460,\"w\":60,\"h\":120},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1960-1370.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1960-1370.json index accf999b7..0ab5d75c6 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1960-1370.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1960-1370.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1960-1370\",\"bounds\":{\"x\":1840,\"y\":-950,\"w\":370,\"h\":450},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1960-1730.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1960-1730.json index 079b2315a..7c5668877 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1960-1730.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 1960-1730.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 1960-1730\",\"bounds\":{\"x\":1840,\"y\":-1400,\"w\":190,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 200-860.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 200-860.json index f55428b37..c8c2fd76c 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 200-860.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 200-860.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 200-860\",\"bounds\":{\"x\":80,\"y\":-530,\"w\":410,\"h\":120},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2050-2090.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2050-2090.json index fba557142..3633a5314 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2050-2090.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2050-2090.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2050-2090\",\"bounds\":{\"x\":1990,\"y\":-1760,\"w\":100,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2050-2360.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2050-2360.json index 889d2beec..bb14f82e0 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2050-2360.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2050-2360.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2050-2360\",\"bounds\":{\"x\":1990,\"y\":-2030,\"w\":340,\"h\":370},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2130-180.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2130-180.json index a7605f03b..0ad16807e 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2130-180.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2130-180.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2130-180\",\"bounds\":{\"x\":2000,\"y\":150,\"w\":90,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2150-860.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2150-860.json index 0d57490be..54fdd94db 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2150-860.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2150-860.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2150-860\",\"bounds\":{\"x\":2030,\"y\":-530,\"w\":180,\"h\":420},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2210-450.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2210-450.json index ea9ff9ecc..4d49031f2 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2210-450.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2210-450.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2210-450\",\"bounds\":{\"x\":2090,\"y\":-30,\"w\":90,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2220-540.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2220-540.json index e582b2f04..7799763f9 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2220-540.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2220-540.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2220-540\",\"bounds\":{\"x\":1880,\"y\":-210,\"w\":390,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 230-1100.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 230-1100.json index 5bd918419..038fb6788 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 230-1100.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 230-1100.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 230-1100\",\"bounds\":{\"x\":110,\"y\":-770,\"w\":810,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 230-1280.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 230-1280.json index b0cc9ccbb..0e9e6197e 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 230-1280.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 230-1280.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 230-1280\",\"bounds\":{\"x\":110,\"y\":-950,\"w\":430,\"h\":220},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2300-0.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2300-0.json index b8dcab268..826afcae9 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2300-0.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2300-0.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2300-0\",\"bounds\":{\"x\":2090,\"y\":330,\"w\":660,\"h\":360},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2310-630.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2310-630.json index 532546186..e207a796c 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2310-630.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2310-630.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2310-630\",\"bounds\":{\"x\":2030,\"y\":-300,\"w\":330,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2310-720.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2310-720.json index d34db1b0b..c524e144a 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2310-720.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2310-720.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2310-720\",\"bounds\":{\"x\":2030,\"y\":-390,\"w\":240,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2350-2090.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2350-2090.json index 467ea9d7f..432de94a8 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2350-2090.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2350-2090.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2350-2090\",\"bounds\":{\"x\":2230,\"y\":-1760,\"w\":100,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2400-720.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2400-720.json index d426cc97c..071ea3b0b 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2400-720.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2400-720.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2400-720\",\"bounds\":{\"x\":2210,\"y\":-530,\"w\":540,\"h\":150},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 3\",\"ID\":\"1008\",\"faction\":1,\"assetID\":\"mapbg3\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":2595.0,\"y\":-607.5},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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40b29a888..40e081766 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2480-450.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2480-450.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2480-450\",\"bounds\":{\"x\":2360,\"y\":-30,\"w\":390,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2510-1730.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2510-1730.json index 7b9ed565e..845e2a5dc 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2510-1730.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2510-1730.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2510-1730\",\"bounds\":{\"x\":2390,\"y\":-1400,\"w\":360,\"h\":180},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2510-2090.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2510-2090.json index 5d0b97bd6..7ff4c1972 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2510-2090.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2510-2090.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2510-2090\",\"bounds\":{\"x\":2330,\"y\":-1760,\"w\":240,\"h\":640},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Flag\",\"ID\":\"1012\",\"faction\":0,\"assetID\":\"flag\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":2380.0,\"y\":-1945.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2620-720.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2620-720.json index cf66d6df8..afae0e75a 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2620-720.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2620-720.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2620-720\",\"bounds\":{\"x\":2510,\"y\":-390,\"w\":240,\"h\":140},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2670-540.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2670-540.json index 73be916ce..e7c8f4d9c 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2670-540.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2670-540.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2670-540\",\"bounds\":{\"x\":2540,\"y\":-210,\"w\":210,\"h\":90},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2690-1010.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2690-1010.json index 69bf0c6b1..ebc7647ac 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2690-1010.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2690-1010.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2690-1010\",\"bounds\":{\"x\":2570,\"y\":-680,\"w\":180,\"h\":720},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2690-1910.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2690-1910.json index 530a04da2..20c9426a2 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2690-1910.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 2690-1910.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 2690-1910\",\"bounds\":{\"x\":2570,\"y\":-1580,\"w\":180,\"h\":820},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 300-1500.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 300-1500.json index fbacdc1a6..e7d9e3eef 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 300-1500.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 300-1500.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 300-1500\",\"bounds\":{\"x\":180,\"y\":-1170,\"w\":360,\"h\":110},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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No newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 380-2070.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 380-2070.json index 1fbb0b7ec..649788ba0 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 380-2070.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 380-2070.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 380-2070\",\"bounds\":{\"x\":270,\"y\":-1740,\"w\":50,\"h\":80},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Shard Rock\",\"ID\":\"shardmusiczoneone\",\"faction\":1,\"assetID\":\"shard_rock\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":275.0,\"y\":-1780.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 460-300.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 460-300.json index 3181a73da..cd113aeb7 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 460-300.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 460-300.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 460-300\",\"bounds\":{\"x\":340,\"y\":30,\"w\":310,\"h\":200},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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No newline at end of file +{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 480-1790\",\"bounds\":{\"x\":360,\"y\":-1460,\"w\":100,\"h\":130},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 530-2420.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 530-2420.json index 84558370b..c57253b50 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 530-2420.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 530-2420.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 530-2420\",\"bounds\":{\"x\":410,\"y\":-2090,\"w\":290,\"h\":310},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 610-0.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 610-0.json index 2381bd836..ea5447865 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 610-0.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 610-0.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 610-0\",\"bounds\":{\"x\":490,\"y\":330,\"w\":670,\"h\":150},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Shard Rock\",\"ID\":\"Shardtwo\",\"faction\":0,\"assetID\":\"shard_rock\",\"blueprintJSON\":\"1\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":695.0,\"y\":185.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Map Background 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newline at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 820-2340.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 820-2340.json index 089e53f8e..070e490cb 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 820-2340.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 820-2340.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 820-2340\",\"bounds\":{\"x\":700,\"y\":-2010,\"w\":160,\"h\":390},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 980-2290.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 980-2290.json index 1080ec986..1f3c2a409 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 980-2290.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/Danger Zone 980-2290.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":0,\"sectorName\":\"Danger Zone 980-2290\",\"bounds\":{\"x\":860,\"y\":-1960,\"w\":160,\"h\":440},\"type\":3,\"backgroundColor\":{\"r\":0.6499999761581421,\"g\":0.0,\"b\":0.0,\"a\":1.0},\"entities\":[{\"name\":\"Map Background 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at end of file diff --git a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/DuelZone Big Deal.json b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/DuelZone Big Deal.json index 7990f9300..1a7586e83 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/DuelZone Big Deal.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/DuelZone Big Deal.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":32,\"sectorName\":\"DuelZone Big 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index 98e6f5b52..343dd1006 100644 --- a/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/SiegeZone Fatal Funnel.json +++ b/Assets/StreamingAssets/Sectors/main - Beta 0.1.0/SiegeZone Fatal Funnel.json @@ -1 +1 @@ -{"sectorjson":"{\"dimension\":26,\"sectorName\":\"SiegeZone Fatal Funnel\",\"bounds\":{\"x\":770,\"y\":-1510,\"w\":90,\"h\":30},\"type\":6,\"backgroundColor\":{\"r\":0.15000000596046449,\"g\":0.15000000596046449,\"b\":0.15000000596046449,\"a\":1.0},\"entities\":[{\"name\":\"FatalFunnelFlag\",\"ID\":\"FatalFunnelFlag\",\"faction\":1,\"assetID\":\"flag\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":777.5,\"y\":-1525.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Power Rock\",\"ID\":\"2235\",\"faction\":1,\"assetID\":\"energy_rock\",\"blueprintJSON\":\"\",\"dialogueID\":\"\",\"vendingID\":\"\",\"pathID\":\"\",\"position\":{\"x\":847.5,\"y\":-1520.0},\"patrolPath\":{\"waypoints\":[]}},{\"name\":\"Power 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