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Error on https://www.gameflare.com/embed/jacksmith/ #18508

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AIHCP opened this issue Nov 7, 2024 · 0 comments
Open

Error on https://www.gameflare.com/embed/jacksmith/ #18508

AIHCP opened this issue Nov 7, 2024 · 0 comments
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error-report Automated error reports from Ruffle web build

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@AIHCP
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AIHCP commented Nov 7, 2024

Error Info

Error name: Error
Error message: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-22.1.0/src/backend/wgpu_core.rs:3411:5:
wgpu error: Validation Error

Caused by:
In CommandEncoder::copy_texture_to_buffer
Copy error
Copy of X 2..5519 would end up overrunning the bounds of the Source texture of X size 4096

Error stack:

Error: panicked at /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-22.1.0/src/backend/wgpu_core.rs:3411:5:
wgpu error: Validation Error

Caused by:
  In CommandEncoder::copy_texture_to_buffer
    Copy error
      Copy of X 2..5519 would end up overrunning the bounds of the Source texture of X size 4096


    at n.wbg.__wbg_new_70a2f23d1565c04c (https://www.gameflare.com/emulators/ruffle/core.ruffle.79e4d64d2dd56dfe0375.js:1:84140)
    at ruffle_web.wasm.js_sys::Error::new::h62febe54bd7e9ae0 (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[12773]:0x98be6f)
    at ruffle_web.wasm.core::ops::function::FnOnce::call_once{{vtable.shim}}::hac2832179070f120 (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[9813]:0x91d748)
    at ruffle_web.wasm.std::panicking::rust_panic_with_hook::h33fe77d38d305ca3 (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[6365]:0x814c73)
    at ruffle_web.wasm.core::panicking::panic_fmt::hde8b7aa66e2831e1 (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[9535]:0x90de80)
    at ruffle_web.wasm.core::ops::function::Fn::call::h335f41c96643213c (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[6587]:0x82dca2)
    at ruffle_web.wasm.wgpu::backend::wgpu_core::ContextWgpuCore::handle_error::h77f586178967e21b (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[2119]:0x5215d1)
    at ruffle_web.wasm.<T as wgpu::context::DynContext>::command_encoder_copy_texture_to_buffer::h381616f46a21d7c3 (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[9793]:0x91a3c3)
    at ruffle_web.wasm.wgpu::CommandEncoder::copy_texture_to_buffer::h68b2b3061854cb22 (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[9420]:0x8fa29c)
    at ruffle_web.wasm.<ruffle_render_wgpu::backend::WgpuRenderBackend<T> as ruffle_render::backend::RenderBackend>::resolve_sync_handle::h23583011e70520b4 (wasm://wasm/ruffle_web.wasm-032355ba:wasm-function[2242]:0x54b8b0)

AVM2 stack:

    at flash.display::BitmapData/flash::display::BitmapData::copyPixels()
    at swordGame.models::LobbySoldier/blitSoldier()
    at swordGame.managers::SoldierManager/updateManager()
    at swordGame.events::GameControls/gameCycle()

Player Info

Allows script access: false
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "Adreno (TM) 642L"
Adapter Device Type: IntegratedGpu
Adapter Driver Name: ""
Adapter Driver Info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)"
Enabled features: Features(FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES)
Available features: Features(DEPTH32FLOAT_STENCIL8 | TEXTURE_COMPRESSION_ETC2 | TEXTURE_COMPRESSION_ASTC | TEXTURE_COMPRESSION_ASTC_HDR | PUSH_CONSTANTS | CLEAR_TEXTURE)
Current limits: Limits { max_texture_dimension_1d: 4096, max_texture_dimension_2d: 4096, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 65536, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 32, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 124, max_color_attachments: 8, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 }
Surface quality: high
Surface samples: 4
Surface size: (550, 400, 1)

Page Info

Page URL: https://www.gameflare.com/embed/jacksmith/
SWF URL: https://data.gameflare.com/games/3054/iOdVF4I6Kwnblp.swf

Browser Info

User Agent: Mozilla/5.0 (Linux; Android 10; K) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/130.0.0.0 Mobile Safari/537.36
Platform: Linux armv81
Has touch support: true

Ruffle Info

Version: 0.1.0
Name: nightly 2024-11-03
Channel: nightly
Built: 2024-11-03T00:07:06.953Z
Commit: ff386d8
Is extension: false

Metadata

width: 640
height: 480
frameRate: 30
numFrames: 2
swfVersion: 10
backgroundColor: #000000
isActionScript3: true
uncompressedLength: 6578963

@AIHCP AIHCP added the error-report Automated error reports from Ruffle web build label Nov 7, 2024
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