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config.lua
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local seconds, minutes = 1000, 60000
Config = {}
Config.Debug = false
Config.Framework = 'qb' --[ qb, esx, nd, qbx]
Config.timeForBite = { -- Set min and max random range of time it takes for fish to be on the line.
min = 2 * seconds,
max = 20 * seconds
}
Config.FishingZones = {
[1] = {
--[[ Grape Seed ]]
type = 'lake',
points = {
vector3(715.80, 4092.08, 34.72),
vector3(715.74, 4096.27, 34.72),
vector3(711.44, 4096.38, 34.72),
vector3(711.36, 4092.04, 34.72)
}
},
[2] = {
--[[ Lago Zancudo ]]
type = 'swamp',
points = {
vector3(-2081.64, 2605.02, 2.03),
vector3(-2080.21, 2601.10, 2.03),
vector3(-2076.41, 2602.48, 2.03),
vector3(-2077.59, 2606.47, 2.03)
}
},
[3] = {
--[[ El Gordo Lighthouse ]]
type = 'sea',
points = {
vector3(3374.74, 5184.72, 1.46),
vector3(3374.33, 5182.05, 1.46),
vector3(3365.95, 5183.57, 1.46),
vector3(3366.25, 5185.80, 1.46)
}
},
[4] = {
--[[ La Puerta ]]
type = 'sea',
points = {
vector3(-802.58, -1511.94, 1.60),
vector3(-801.42, -1515.35, 1.60),
vector3(-797.54, -1513.74, 1.60),
vector3(-798.82, -1510.54, 1.60)
}
},
[5] = {
--[[ Vinewood Hills ]]
type = 'pond',
points = {
vector3(27.82, 849.53, 197.67),
vector3(25.14, 852.31, 197.67),
vector3(36.65, 863.26, 197.67),
vector3(39.22, 860.48, 197.67)
}
},
}
--[[ Gold ~y~ ]]
--[[ Silver ~t~ ]]
--[[ Bronze ~o~ ]]
Config.fish = { -- Rarity is based of color codes see https://docs.fivem.net/docs/game-references/text-formatting/
-- Sea
{ label = 'Swordfish', price = {850, 950}, type = {'sea'}, difficulty = {'medium', 'medium', 'easy'}, rarity = '~y~' },
{ label = 'Marlin', price = {850, 950}, type = {'sea'}, difficulty = {'medium', 'medium', 'easy'}, rarity = '~y~' },
{ label = 'Tuna', price = {600, 750}, type = {'sea'}, difficulty = {'medium', 'easy', 'easy'}, rarity = '~t~' },
{ label = 'Salmon', price = {300, 380}, type = {'sea', 'lake'}, difficulty = {'medium', 'easy'}, rarity = '~t~' },
{ label = 'Mackerel', price = {220, 280}, type = {'sea'}, difficulty = {'medium', 'easy'}, rarity = '~t~' },
{ label = 'Trout', price = {140, 180}, type = {'sea', 'lake'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Cod', price = {140, 180}, type = {'sea'}, difficulty = {'easy'}, rarity = '~o~' },
-- Lake
{ label = 'Carp', price = {400, 500}, type = {'lake'}, difficulty = {'medium', 'medium', 'easy'}, rarity = '~y~' },
{ label = 'Pike', price = {300, 400}, type = {'lake', 'swamp'}, difficulty = {'medium', 'medium', 'easy'}, rarity = '~t~' },
{ label = 'Walleye', price = {280, 380}, type = {'lake'}, difficulty = {'medium', 'easy', 'easy'}, rarity = '~t~' },
{ label = 'Catfish', price = {250, 350}, type = {'lake'}, difficulty = {'medium', 'easy', 'easy'}, rarity = '~t~' },
{ label = 'Bass', price = {260, 340}, type = {'lake', 'sea', 'swamp'}, difficulty = {'medium', 'easy'}, rarity = '~o~' },
{ label = 'Perch', price = {140, 220}, type = {'lake', 'pond'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Crappie', price = {120, 200}, type = {'lake', 'pond'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Bluegill', price = {100, 180}, type = {'lake', 'pond'}, difficulty = {'easy'}, rarity = '~o~' },
{ label = 'Sunfish', price = {90, 140}, type = {'lake', 'pond'}, difficulty = {'easy'}, rarity = '~o~' },
-- Pond
{ label = 'Goldfish', price = {20, 40}, type = {'pond'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Minnow', price = {12, 24}, type = {'pond'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Guppy', price = {16, 32}, type = {'pond'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Mosquito Fish', price = {8, 16}, type = {'pond'}, difficulty = {'easy'}, rarity = '~o~' },
{ label = 'Swordtail', price = {18, 36}, type = {'pond'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Platy', price = {14, 28}, type = {'pond'}, difficulty = {'easy'}, rarity = '~o~' },
{ label = 'Tetra', price = {10, 20}, type = {'pond'}, difficulty = {'easy'}, rarity = '~o~' },
{ label = 'Danio', price = {12, 24}, type = {'pond'}, difficulty = {'easy'}, rarity = '~o~' },
{ label = 'Barb', price = {8, 16}, type = {'pond'}, difficulty = {'easy'}, rarity = '~o~' },
{ label = 'Molly', price = {14, 28}, type = {'pond'}, difficulty = {'easy'}, rarity = '~o~' },
-- Swamp
{ label = 'Muskellunge', price = {320, 450}, type = {'swamp'}, difficulty = {'medium', 'medium', 'easy'}, rarity = '~y~' },
{ label = 'Alligator Gar', price = {240, 350}, type = {'swamp'}, difficulty = {'medium', 'medium', 'easy'}, rarity = '~t~' },
{ label = 'Bowfin', price = {220, 330}, type = {'swamp'}, difficulty = {'medium', 'easy'}, rarity = '~t~' },
{ label = 'Mudfish', price = {200, 300}, type = {'swamp'}, difficulty = {'medium', 'easy'}, rarity = '~t~' },
{ label = 'Bullhead Catfish', price = {160, 270}, type = {'swamp'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Sucker', price = {140, 260}, type = {'swamp'}, difficulty = {'easy', 'easy'}, rarity = '~o~' },
{ label = 'Swamp Eel', price = {150, 250}, type = {'swamp'}, difficulty = {'easy'}, rarity = '~o~' },
{ label = 'Cricket Frog', price = {120, 230}, type = {'swamp'}, difficulty = {'easy'}, rarity = '~o~' }
}