Project Description: The Connect Four Game is implemented in MIPS assembly language. It features a user interface allowing players to take turns and place chips in columns. The game checks for win conditions and displays the winner.
How to Run Open Bitmap display, set to 8x8 unit pixels, 512x512 display pixels, and connect base address to heap memory. Connect Bitmap to MIPS for code pairing. Assemble code and run.
How to Play Player one inputs a number (1-7) to choose a column for chip placement. Player sees green chip on Bitmap and hears placement sound. Computer places white chip automatically. Game continues until win or draw.
Win Conditions Four chips in a row horizontally, vertically, or diagonally.