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Create release build process #10

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Bjohnson131 opened this issue Jul 15, 2023 · 3 comments
Open

Create release build process #10

Bjohnson131 opened this issue Jul 15, 2023 · 3 comments
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after alpha this will be added after we can officially say we have a playable alpha

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@Bjohnson131
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Release processes will be paramount to gaining traction and attention towards this project.
Rust users already seem to like what has been done so far, but in order to attract people from the wider community, we'll need a proper process in order to release and publish colony as it stands right now.
The process should include both the building steps. which will build release artifacts, and push them to the releases page, as well as steps that humans will need to take in order to properly maintain standards within this repo, An example of such a standard could be maintaining semver versioning

@ryankopf
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ryankopf commented Aug 1, 2023

Great plan. I'm starting with setting up some Github Actions to review and test PRs.

I think versioning will matter and be implemented once we can consider the game more "playable".

@Bjohnson131
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@ryankopf is semver ok, or would you want a different versioning scheme?

@ryankopf ryankopf added the after alpha this will be added after we can officially say we have a playable alpha label Aug 3, 2023
@ryankopf
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ryankopf commented Aug 3, 2023

Semantic versioning is only going to be important once the game is in a playable states and if people start to want to build mods and their own versions. I've labelled this as something to do after we reach an "alpha" milestone.

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after alpha this will be added after we can officially say we have a playable alpha
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