2.11.0 (2022-07-06)
- added additional data to rolls in chat (2898881)
- added log books to ships (919aebd)
- quick editing of initiative as it can often change during combat (206882a)
- added missing german translations (e441915)
- clarified options in automatic fire dialog prompt (9737bd6)
- fixed wrapping in ship sheet when adding ship logs to nav (21c553a)
- localized some migration errors (b5abc9b)
- made crew portraits better framed in ship sheets (d3318cb)
2.10.0 (2022-06-01)
- added option to display weapon, armor, and explosive features inline. (7aa9606)
- implement automatic fire (9d08af4)
- implement automatic fire (818cbc7)
- initiative rolls now support tie breaking by using "1d6+(1d6*0.1)" instead of just a d6. (f6a1f47)
- update wording for english setting (606cbcf)
2.9.0 (2022-05-24)
- add prayer bonus (7f7b733)
2.8.4 (2022-05-16)
- updating dep (e24874e)
2.8.3 (2022-05-16)
- use item images if they exist otherwise use default icons when sending to chat (c2146ac)
2.8.2 (2022-05-16)
2.8.1 (2022-05-16)
- made default ship key art compatible with firefox (0e1f300)
2.8.0 (2022-05-16)
- added some missing translations (3da55f6)
2.7.2 (2022-05-16)
- for NPCs spend DP instead of increasing it (2618f88)
2.7.1 (2022-05-16)
- updated french language files (251ce95)
2.7.0 (2022-05-16)
- made equipped status toggle encumbrance calculations (53d5666)
2.6.13 (2022-03-15)
2.6.12 (2022-01-12)
- fix collapsing sidebar bug with coriolis stylesheets (3ce8806)
2.6.11 (2022-01-07)
- version bump (296eec5)
2.6.10 (2022-01-07)
- adding more robust error handling in updater (d27483d)
2.6.9 (2022-01-07)
- make update failure more verbose (5e10c01)
2.6.8 (2022-01-07)
- version bump (73ea4e6)
2.6.7 (2022-01-07)
- fix item creation issue (75a8811)
2.6.6 (2021-12-28)
- fixed incompatibility with v8 users. For the time being the deprecated statement will exist in v9 until the next version of Coriolis. (a7a5fa3)
2.6.5 (2021-12-28)
- fixed incompatibility with v8 users (eb4d418)
2.6.4 (2021-12-27)
- removed deprecated calls to journal sheet styling (1d95533)
2.6.3 (2021-10-21)
- updated fvtt compatibility settings (e32450f)
2.6.2 (2021-10-21)
- handle taller portrait images in character sheet without breaking layouts (e90068f)
2.6.1 (2021-09-07)
- added internal support for custom journal styling (b9d344a)
2.6.0 (2021-09-06)
- add ability to have talents add to mind points similarly to how HP buffs work (ec5e087)
2.5.1 (2021-09-05)
- fixed migration to properly populate movement Rate for existing actors (4421a62)
- updated version target for migration (2c5e568)
2.5.0 (2021-09-05)
- added movement rate stat to characters and NPCs (79de6ff)
2.4.1 (2021-09-05)
- handle defaulting character keyArt when importing from compendiums (7fb454c)
2.4.0 (2021-08-05)
- added more fields for critical injuries (4326d61)
- fixed bug with ship images not being sized correctly in ship sheet during mass imports (95ffc5e)
- fixed damage text support for Weapons (d4e0308)
2.3.4 (2021-08-03)
- fixed default image for ships when importing from compendiums (30879d1)
2.3.3 (2021-08-02)
2.3.2 (2021-08-01)
- when creating a new ship, EP bar is automatically filled out instead of empty. (c67e5f1)
2.3.1 (2021-08-01)
- exposed ability to edit maximum Hp and Ep points for a ship (7ecf8db)
2.3.0 (2021-08-01)
- added early support for having custom maximum Energy Points for ships. (60a3dc2)
- clean up un-used fields in ship template (7efd657)
2.2.3 (2021-07-31)
- add notes field to ship templates (d81140f)
- added contact range for ship weapon modules (e501ccf)
- added effect description field for ship features. (5280991)
2.2.2 (2021-07-15)
- ensure default images are set when importing from compendiums (62ddd81)
- update core version compatibility (4778fe0)
2.2.1 (2021-06-24)
- hide effective range when editing an explosive (358cf3b)
2.2.0 (2021-06-24)
- added support for alternative damage types for weapons (b659316)
- added support for setting alternative damage types for weapons (a9bcf81)
2.1.9 (2021-06-24)
- enter key no longer incorrectly toggles module status when changing weapon module quantity (385b925)
2.1.8 (2021-06-22)
- To help avoid race conditions, batched EP token creation on ship creation to be a single operation. (27119df), closes #94
2.1.7 (2021-06-21)
- added german translations. Thanks @SesuUisu! (3bb25d7)
2.1.6 (2021-06-16)
- updated compatibility with FVTT 0.8.7 (5bb719e)
2.1.5 (2021-06-13)
- duplicating items no longer lose their icons (b7ab4aa), closes #87
- fixed issue with duplicated actors losing their portraits (9e3fa65), closes #87
2.1.4 (2021-06-13)
- reference of github_env (1eb6167)
2.1.3 (2021-06-13)
- pin go version (d1fefc3)
2.1.2 (2021-06-13)
- update documentation (094e1aa)
2.1.1 (2021-06-12)
- made coriolis units be based of meters. (0b2e215)
- updated brazilian translations. Thanks @EstolanoBeu! (fa96fd1)
- Updated the Swedish translation. Thanks @KodKoftan (3ed30c1)
2.1.0 (2021-06-12)
- found a proper implementation for styling TinyMCE (13bd1dc), closes #78
- properly set image flags for ship imagery (57cc0e2), closes #71
- styling for journal links in notes sections of character sheets (de73209), closes #78
Note: This version is not backwards compatible with 0.7.x, so please create a backup in the event you may need to go back to a previous FVTT version.
- Updated compatibility for Foundry VTT 0.8.6
- Fixed animations involving removal of items from character and ship sheets
- Fixed bug with darkness points displaying twice upon decrement
- Renamed system to 'Coriolis'
- Fixed migration system incorrectly detecting a need for migrations due to version number schema changes
- Added contact and medium range settings for ship weapon modules
- Fixed manifest URLs so the systems would auto-update
- Fixed CSS styling bug with entity links
- Updated styling of compendium links in character sheets (Thanks to @jomblr)
- Added Brazilian Portuguese translations (Thanks to @EstolanoBeu)!
- Fixed scaling issues with ship images
- Added french translation (Thanks to @Cougy-6185)!
- Fixed scroll positions being reset when editing character or ship sheets
- Ship sheet functionality is now implemented!
- Fixed Darkness Points displaying locally to non-GM players after a pushed roll. It is up to the descretion of the GM to display DP to their players if they wish.
- Fixed Armor rolls from macro hotbars.
- Added defaults to new characters. When creating a character the token will automatically link the actor data and setup vision.
- Fixed macro hotbar support for rollable items.
- Added Swedish localization (Thanks to @Jomblr)
- Updated compatibility boundaries
- Fixed bug with TinyMCE styling that caused character sheets to not allow editing of notes.
- Fixed compatbility with 0.7.4 dice rolling API.
- Fixed missing dice images in chat window when making rolls or pushing rolls
- Updated versioning to fix updating as well as prepare for Foundry 0.7.x
- Updated Spanish localization to fix word wrapping in skills section of character sheets. (Thanks to @krakenSummoner)
- Added support for NPC sheets. These sheets are identical to proper character sheets except the caps are lifted for attributes and skills, allowing you to have NPCs with attributes and skills that are higher than 5.
- Custom icons for gear using pngs are now sized correctly
- Added a 'Zero' weight category to gear. You can now select '-' instead of Tiny to ignore any encumbrance calculations.
- Encumbrance values are now scaled correctly to reflect current ruleset. (ie, Heavy = 2, Normal = 1, Light = 0.5)
- Added Spanish localization (thanks to @krakenSummoner)
- Updated German localization (thanks to @SesuUisu)
- Fixed actor browser icon not updating when updating the token art.
- Fixed issue with group concept dropdown not saving when modifying Group Talents
- Fixed a templating bug with HP Bonuses in talents that would cause the HP Bar to become too large.
- Added support for HP bonuses in Talents. Talent items now have an HP Bonus field.
- Added proper support for Melee weapons. Weapon items now have a melee checkbox. It will now roll the correct skill+attributes for melee combat.
- German localization updated (thanks to @SesuUisu)
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Bug fixed with pushing rolls where darkness points would not be added to if a non-GM player pushed the roll.
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Fixed Localization issues with item & gear sheets.
-
Added localization entries for default names of new items, talents, and injuries
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Added localization support for the GM's darkness point messages
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Added ability to display current Darkness points for the GM
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Added more modifier options to roll modifier modal temporarily as automated rules come online.
- German localization added (thanks to @SesuUisu)
- Updating readme
- Updating licensing
- Updating licensing
- Initial Release