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Copy pathDay-029.cpp
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Day-029.cpp
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#include<iostream>
#include<map>
using namespace std;
class Node {
public:
int data;
Node* next;
// constructor
Node(int d){
this->data = d;
this->next = NULL;
}
// destructor
~Node(){
int value = this->data ;
if (this->next != NULL){
delete next;
next = NULL;
}
cout << "memory is free for node with data " << value << endl;
}
};
void insertNode(Node* &tail, int element, int d){
// assuming that the element is present in the list
if (tail == NULL){
// empty list
Node* newNode = new Node(d);
tail = newNode;
newNode ->next = newNode;
}
else{
// non empty list
Node* curr = tail;
while (curr->data != element)
{
curr = curr ->next ;
}
// element found - curr is representing that
Node* temp = new Node(d);
temp -> next = curr -> next;
curr -> next = temp;
}
}
void print(Node* tail ){
Node* temp = tail;
if(tail == NULL){
cout << " list is empty" << endl;
return;
}
do {
cout << tail -> data << " ";
tail = tail -> next;
}while(tail != temp);
cout << endl;
}
void deleteNode(Node* &tail, int value){
if(tail == NULL){
cout << "list is empty" << endl;
return;
}
else{//non empty
//assuming that value is present in linked list
Node* prev = tail;
Node* curr = prev ->next;
while(curr ->data != value){
prev = curr ;
curr = curr ->next;
}
//founded
prev ->next = curr ->next;
//for only 1 node
if(curr == prev){
tail = NULL;
}
// 2 or more than 2 node
else if(tail == curr){
tail = prev;
}
curr ->next = NULL;
delete curr;
}
}
bool isCircular(Node* head){
// considering empty as circular
if(head == NULL){
return NULL;
}
Node* temp = head ->next;
while(temp != NULL && temp != head){
temp = temp->next;
}
if(temp == head){
return true;
}
return false;
}
bool detectLoop(Node* head){
if(head == NULL)
return NULL;
map< Node*, bool > visited;
Node* temp = head;
while(temp != NULL){
// cycle is present
if(visited[temp] == true){
return true;
}
visited[temp] = true;
temp = temp->next;
}
return false;
}
Node* floydDetectLoop(Node* head){
if(head == NULL)
return NULL;
Node* slow = head;
Node* fast = head;
while(slow != NULL && fast!= NULL){
fast = fast ->next;
if(fast != NULL){
fast = fast->next;
}
slow = slow ->next;
if(slow == fast){
return slow;
}
}
return NULL;
}
Node* getStartingNode(Node* head){
if(head==NULL)
return NULL;
Node* intersection = floydDetectLoop(head);
if(intersection == NULL)
return NULL;
Node* slow = head;
while(slow != intersection){
slow = slow ->next;
intersection = intersection->next;
}
return slow;
}
Node *removeLoop(Node *head)
{
if(head==NULL)
return NULL;
Node* startOfLoop = getStartingNode(head);
if(startOfLoop==NULL)
return head;
Node* temp = startOfLoop;
while(temp->next != startOfLoop){
temp = temp->next;
}
temp->next = NULL;
return head;
}
int main (){
Node* tail = NULL;
// empty list me insert kar rahe hai
insertNode(tail,5,3);
print(tail);
insertNode(tail,3,5);
print(tail);
insertNode(tail,5,7);
print(tail);
insertNode(tail,5,6);
print(tail);
insertNode(tail,3,4);
print(tail);
deleteNode(tail,5);
print(tail);
if(isCircular(tail)){
cout << " linked list is circular" << endl;
}
else{
cout << " linked list is not circular" << endl;
}
if(detectLoop(tail)){
cout << " loop is present" << endl;
}
else{
cout << "Loop is absent" << endl;
}
if(floydDetectLoop(tail)!= NULL){
cout << " loop is present" << endl;
}
else{
cout << "Loop is absent" << endl;
}
return 0;
}