Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Problem using Cotire with Xcode10 New Build System #170

Open
robneval opened this issue Nov 8, 2018 · 1 comment
Open

Problem using Cotire with Xcode10 New Build System #170

robneval opened this issue Nov 8, 2018 · 1 comment

Comments

@robneval
Copy link

robneval commented Nov 8, 2018

Cotire 1.8.0
CMake 3.12.2
Xcode 10.1 (on Mojave)

Getting problems like this:
error: Build input file cannot be found: '<path>/package_name/Debug/cotire/package_name_template_CXX_unity_1_1.cxx'

Looked and the file exists...

Works normally when selecting Legacy Build System in project settings

Target setup according to: https://github.com/sakra/cotire/blob/master/MANUAL.md#changing-the-name-of-the-generated-unity-build-target

@robneval robneval changed the title Problem using Cotire with Xcode10 new build system Problem using Cotire with Xcode10 New Build System Nov 8, 2018
@gjasny
Copy link
Contributor

gjasny commented Dec 14, 2018

Latest CMake enforces old buildsystem for the Xcode generator because the new buildsystem lacks features that CMake depends upon.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants