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miff.dict
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# Fuzzer dictionary for the Magick Image File Format (MIFF)
# by @nn_amon (Jeremy Heng)
# Symbols
sigils_equal="="
sigils_opencomment="{"
sigils_closecomment="}"
sigils_colorhex="#"
sigils_coloropen="rgb("
sigils_colorclose=")"
sigils_percent="%"
sigils_colorcomma=","
sigils_colon=":"
sigils_formfeed="\x0c"
sigils_newline="\x0a"
sigils_ctrlz="\x1a"
# Background Color
header_background_color="background-color"
# Border Color
header_border_color="border-color"
# Matte Color
header_matte_color="matte-color"
# Class
header_class="class"
class_directclass="DirectClass"
class_pseudoclass="PseudoClass"
# Colors
header_colors="colors"
# Colorspace
header_colorspace="colorspace"
colorspace_rgb="RGB"
colorspace_srgb="sRGB"
colorspace_cineonlog="cineonlog"
colorspace_cmyk="cmyk"
colorspace_gray="gray"
colorspace_hsl="hsl"
colorspace_hwb="hwb"
colorspace_ohta="ohta"
colorspace_rec601luma="rec601luma"
colorspace_rec709luma="rec709luma"
colorspace_rgb="rgb"
colorspace_srgb="srgb"
colorspace_transparent="transparent"
colorspace_xyz="xyz"
colorspace_ycbcr="ycbcr"
colorspace_rec601ycbcr="rec601ycbcr"
colorspace_rec709ycbcr="rec709ycbcr"
colorspace_ycc="ycc"
colorspace_yiq="yiq"
colorspace_ypbpr="ypbpr"
colorspace_yuv="yuv"
# Columns
header_columns="columns"
# Compression
header_compression="compression"
compression_none="None"
compression_zip="Zip"
compression_bzip="BZip"
compression_rle="RLE"
compression_runlengthencoded="RunlengthEncoded"
# Delay
header_delay="delay"
# Depth
header_depth="depth"
depth_eight="8"
depth_sixteen="16"
depth_thirtytwo="32"
# Dispose
header_dispose="dispose"
dispose_zero="0"
dispose_one="1"
dispose_two="2"
dispose_three="3"
dispose_background="Background"
dispose_none="None"
dispose_previous="Previous"
# Gamma
header_gamma="gamma"
# ID
header_id="id"
id_imagemagick="ImageMagick"
# Iterations
header_iterations="iterations"
# Label
header_label="label"
# Matte
header_matte="matte"
matte_true="True"
matte_false="False"
# Montage
header_montage="montage"
montage_directory_newline="\x0a"
montage_directory_null="\x00"
montage_x="x"
# Page
header_page="page"
# Profile ICC
header_profileicc="profile-icc"
# Red Primary
header_redprimary="red-primary"
primary_comma=","
# Green Primary
header_greenprimary="green-primary"
# Blue Primary
header_blueprimary="blue-primary"
# White Point
header_whitepoint="white-point"
# Rendering Intent
header_renderingintent="rendering-intent"
renderingintent_saturation="saturation"
renderingintent_perceptual="perceptual"
renderingintent_absolute="absolute"
renderingintent_relative="relative"
# Resolution
header_resolution="resolution"
resolution_x="x"
# Rows
header_rows="rows"
# Scene
header_scene="scene"
# Signature
header_signature="signature"
# Units
header_units="units"
units_ppi="pixels-per-inch"
units_ppc="pixels-per-centimeter"
# Profiles
profile_icc="ICC"
profile_icm="ICM"
profile_iptc="IPTC"
profile_8bim="8BIM"
# Orientation
header_orientation="orientation"
orientation_unknown="Unknown"
orientation_undefined="undefined"
orientation_topleft="TopLeft"
orientation_top_left="top-left"
orientation_topright="TopRight"
orientation_top_right="top-right"
orientation_bottomright="BottomRight"
orientation_bottom_right="bottom-right"
orientation_bottomleft="BottomLeft"
orientation_bottom_left="bottom-left"
orientation_lefttop="LeftTop"
orientation_left_top="left-top"
orientation_righttop="RightTop"
orientation_right_top="right-top"
orientation_rightbottom="RightBottom"
orientation_right_bottom="right-bottom"
orientation_leftbottom="LeftBottom"
orientation_left_bottom="left-bottom"
# Version
header_version="version"
# Opaque
header_opaque="opaque"