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progress.go
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progress.go
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package main
import (
"strings"
"time"
"github.com/charmbracelet/bubbles/progress"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
)
// TODO: Complete the progress bar and implement in the operations
var helpStyle = lipgloss.NewStyle().Foreground(lipgloss.Color("#626262")).Render
const (
padding = 2
maxWidth = 80
)
func (m progressModel) Init() tea.Cmd {
return tickCmd()
}
func tickCmd() tea.Cmd {
return tea.Tick(time.Second*1, func(t time.Time) tea.Msg {
return tickMsg(t)
})
}
func (m progressModel) View() string {
pad := strings.Repeat(" ", padding)
return "\n" +
pad + m.progress.View() + "\n\n" +
pad + helpStyle("Press any key to quit")
}
type tickMsg time.Time
type progressModel struct {
progress progress.Model
}
func (m progressModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.KeyMsg:
return m, tea.Quit
case tea.WindowSizeMsg:
m.progress.Width = msg.Width - padding*2 - 4
if m.progress.Width > maxWidth {
m.progress.Width = maxWidth
}
return m, nil
case tickMsg:
if m.progress.Percent() == 1.0 {
return m, tea.Quit
}
// Note that you can also use progress.Model.SetPercent to set the
// percentage value explicitly, too.
cmd := m.progress.IncrPercent(0.25)
return m, tea.Batch(tickCmd(), cmd)
// FrameMsg is sent when the progress bar wants to animate itself
case progress.FrameMsg:
progressModel, cmd := m.progress.Update(msg)
m.progress = progressModel.(progress.Model)
return m, cmd
default:
return m, nil
}
}
func (m progressModel) ViewProgress() string {
pad := strings.Repeat(" ", padding)
return "\n" +
pad + m.progress.View() + "\n\n" +
pad + helpStyle("Press any key to quit")
}
// A progress demo function that shows a progress bar that updates 25% every second
func progressDemo() {
// tickCmd() is a helper function that returns a Cmd that sends a tickMsg every second
// to the update function. This is how we animate the progress bar.
tickCmd := tea.Tick(time.Second*1, func(t time.Time) tea.Msg {
return tickMsg(t)
})
p := progress.New(progress.WithDefaultGradient())
m := progressModel{progress: p}
// Start the progress bar
t := tea.NewProgram(m)
if err := func() error {
_, err := t.Run()
return err
}(); err != nil {
panic(err)
}
// Update the progress bar with tickMsg
tickCmd()
// Stop the progress bar
t.Kill()
}