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storageStreamChannel.go
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storageStreamChannel.go
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package main
import (
"time"
"github.com/deepch/vdk/av"
"github.com/imdario/mergo"
"github.com/sirupsen/logrus"
)
//StreamChannelMake check stream exist
func (obj *StorageST) StreamChannelMake(val ChannelST) ChannelST {
channel := obj.ChannelDefaults
if err := mergo.Merge(&channel, val); err != nil {
// Just ignore the default values and continue
channel = val
log.WithFields(logrus.Fields{
"module": "storage",
"func": "StreamChannelMake",
"call": "mergo.Merge",
}).Errorln(err.Error())
}
//make client's
channel.clients = make(map[string]ClientST)
//make last ack
channel.ack = time.Now().Add(-255 * time.Hour)
//make hls buffer
channel.hlsSegmentBuffer = make(map[int]SegmentOld)
//make signals buffer chain
channel.signals = make(chan int, 100)
return channel
}
//StreamChannelRunAll run all stream go
func (obj *StorageST) StreamChannelRunAll() {
obj.mutex.Lock()
defer obj.mutex.Unlock()
for k, v := range obj.Streams {
for ks, vs := range v.Channels {
if !vs.OnDemand {
vs.runLock = true
go StreamServerRunStreamDo(k, ks)
v.Channels[ks] = vs
obj.Streams[k] = v
}
}
}
}
//StreamChannelRun one stream and lock
func (obj *StorageST) StreamChannelRun(streamID string, channelID string) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if streamTmp, ok := obj.Streams[streamID]; ok {
if channelTmp, ok := streamTmp.Channels[channelID]; ok {
if !channelTmp.runLock {
channelTmp.runLock = true
streamTmp.Channels[channelID] = channelTmp
obj.Streams[streamID] = streamTmp
go StreamServerRunStreamDo(streamID, channelID)
}
}
}
}
//StreamChannelUnlock unlock status to no lock
func (obj *StorageST) StreamChannelUnlock(streamID string, channelID string) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if streamTmp, ok := obj.Streams[streamID]; ok {
if channelTmp, ok := streamTmp.Channels[channelID]; ok {
channelTmp.runLock = false
streamTmp.Channels[channelID] = channelTmp
obj.Streams[streamID] = streamTmp
}
}
}
//StreamChannelControl get stream
func (obj *StorageST) StreamChannelControl(key string, channelID string) (*ChannelST, error) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if streamTmp, ok := obj.Streams[key]; ok {
if channelTmp, ok := streamTmp.Channels[channelID]; ok {
return &channelTmp, nil
}
}
return nil, ErrorStreamNotFound
}
//StreamChannelExist check stream exist
func (obj *StorageST) StreamChannelExist(streamID string, channelID string) bool {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if streamTmp, ok := obj.Streams[streamID]; ok {
if channelTmp, ok := streamTmp.Channels[channelID]; ok {
channelTmp.ack = time.Now()
streamTmp.Channels[channelID] = channelTmp
obj.Streams[streamID] = streamTmp
return ok
}
}
return false
}
//StreamChannelReload reload stream
func (obj *StorageST) StreamChannelReload(uuid string, channelID string) error {
obj.mutex.RLock()
defer obj.mutex.RUnlock()
if tmp, ok := obj.Streams[uuid]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
channelTmp.signals <- SignalStreamRestart
return nil
}
}
return ErrorStreamNotFound
}
//StreamInfo return stream info
func (obj *StorageST) StreamChannelInfo(uuid string, channelID string) (*ChannelST, error) {
obj.mutex.RLock()
defer obj.mutex.RUnlock()
if tmp, ok := obj.Streams[uuid]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
return &channelTmp, nil
}
}
return nil, ErrorStreamNotFound
}
//StreamChannelCodecs get stream codec storage or wait
func (obj *StorageST) StreamChannelCodecs(streamID string, channelID string) ([]av.CodecData, error) {
for i := 0; i < 100; i++ {
obj.mutex.RLock()
tmp, ok := obj.Streams[streamID]
obj.mutex.RUnlock()
if !ok {
return nil, ErrorStreamNotFound
}
channelTmp, ok := tmp.Channels[channelID]
if !ok {
return nil, ErrorStreamChannelNotFound
}
if channelTmp.codecs != nil {
return channelTmp.codecs, nil
}
time.Sleep(50 * time.Millisecond)
}
return nil, ErrorStreamChannelCodecNotFound
}
//StreamChannelStatus change stream status
func (obj *StorageST) StreamChannelStatus(key string, channelID string, val int) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[key]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
channelTmp.Status = val
tmp.Channels[channelID] = channelTmp
obj.Streams[key] = tmp
}
}
}
//StreamChannelCast broadcast stream
func (obj *StorageST) StreamChannelCast(key string, channelID string, val *av.Packet) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[key]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
if len(channelTmp.clients) > 0 {
for _, i2 := range channelTmp.clients {
if i2.mode == RTSP {
continue
}
if len(i2.outgoingAVPacket) < 1000 {
i2.outgoingAVPacket <- val
} else if len(i2.signals) < 10 {
//send stop signals to client
i2.signals <- SignalStreamStop
//No need close socket only send signal to reader / writer socket closed if client go to offline
/*
err := i2.socket.Close()
if err != nil {
log.WithFields(logrus.Fields{
"module": "storage",
"stream": key,
"channel": key,
"func": "CastProxy",
"call": "Close",
}).Errorln(err.Error())
}
*/
}
}
channelTmp.ack = time.Now()
tmp.Channels[channelID] = channelTmp
obj.Streams[key] = tmp
}
}
}
}
//StreamChannelCastProxy broadcast stream
func (obj *StorageST) StreamChannelCastProxy(key string, channelID string, val *[]byte) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[key]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
if len(channelTmp.clients) > 0 {
for _, i2 := range channelTmp.clients {
if i2.mode != RTSP {
continue
}
if len(i2.outgoingRTPPacket) < 1000 {
i2.outgoingRTPPacket <- val
} else if len(i2.signals) < 10 {
//send stop signals to client
i2.signals <- SignalStreamStop
err := i2.socket.Close()
if err != nil {
log.WithFields(logrus.Fields{
"module": "storage",
"stream": key,
"channel": key,
"func": "CastProxy",
"call": "Close",
}).Errorln(err.Error())
}
}
}
channelTmp.ack = time.Now()
tmp.Channels[channelID] = channelTmp
obj.Streams[key] = tmp
}
}
}
}
//StreamChannelCodecsUpdate update stream codec storage
func (obj *StorageST) StreamChannelCodecsUpdate(streamID string, channelID string, val []av.CodecData, sdp []byte) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[streamID]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
channelTmp.codecs = val
channelTmp.sdp = sdp
tmp.Channels[channelID] = channelTmp
obj.Streams[streamID] = tmp
}
}
}
//StreamChannelSDP codec storage or wait
func (obj *StorageST) StreamChannelSDP(streamID string, channelID string) ([]byte, error) {
for i := 0; i < 100; i++ {
obj.mutex.RLock()
tmp, ok := obj.Streams[streamID]
obj.mutex.RUnlock()
if !ok {
return nil, ErrorStreamNotFound
}
channelTmp, ok := tmp.Channels[channelID]
if !ok {
return nil, ErrorStreamChannelNotFound
}
if len(channelTmp.sdp) > 0 {
return channelTmp.sdp, nil
}
time.Sleep(50 * time.Millisecond)
}
return nil, ErrorStreamNotFound
}
//StreamChannelAdd add stream
func (obj *StorageST) StreamChannelAdd(uuid string, channelID string, val ChannelST) error {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if _, ok := obj.Streams[uuid]; !ok {
return ErrorStreamNotFound
}
if _, ok := obj.Streams[uuid].Channels[channelID]; ok {
return ErrorStreamChannelAlreadyExists
}
val = obj.StreamChannelMake(val)
obj.Streams[uuid].Channels[channelID] = val
if !val.OnDemand {
val.runLock = true
go StreamServerRunStreamDo(uuid, channelID)
}
err := obj.SaveConfig()
if err != nil {
return err
}
return nil
}
//StreamEdit edit stream
func (obj *StorageST) StreamChannelEdit(uuid string, channelID string, val ChannelST) error {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[uuid]; ok {
if currentChannel, ok := tmp.Channels[channelID]; ok {
if currentChannel.runLock {
currentChannel.signals <- SignalStreamStop
}
val = obj.StreamChannelMake(val)
obj.Streams[uuid].Channels[channelID] = val
if !val.OnDemand {
val.runLock = true
go StreamServerRunStreamDo(uuid, channelID)
}
err := obj.SaveConfig()
if err != nil {
return err
}
return nil
}
}
return ErrorStreamNotFound
}
//StreamChannelDelete stream
func (obj *StorageST) StreamChannelDelete(uuid string, channelID string) error {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[uuid]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
if channelTmp.runLock {
channelTmp.signals <- SignalStreamStop
}
delete(obj.Streams[uuid].Channels, channelID)
err := obj.SaveConfig()
if err != nil {
return err
}
return nil
}
}
return ErrorStreamNotFound
}
//NewHLSMuxer new muxer init
func (obj *StorageST) NewHLSMuxer(uuid string, channelID string) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[uuid]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
channelTmp.hlsMuxer = NewHLSMuxer(uuid)
tmp.Channels[channelID] = channelTmp
obj.Streams[uuid] = tmp
}
}
}
//HlsMuxerSetFPS write packet
func (obj *StorageST) HlsMuxerSetFPS(uuid string, channelID string, fps int) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[uuid]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok && channelTmp.hlsMuxer != nil {
channelTmp.hlsMuxer.SetFPS(fps)
tmp.Channels[channelID] = channelTmp
obj.Streams[uuid] = tmp
}
}
}
//HlsMuxerWritePacket write packet
func (obj *StorageST) HlsMuxerWritePacket(uuid string, channelID string, packet *av.Packet) {
obj.mutex.RLock()
defer obj.mutex.RUnlock()
if tmp, ok := obj.Streams[uuid]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok && channelTmp.hlsMuxer != nil {
channelTmp.hlsMuxer.WritePacket(packet)
}
}
}
//HLSMuxerClose close muxer
func (obj *StorageST) HLSMuxerClose(uuid string, channelID string) {
obj.mutex.RLock()
defer obj.mutex.RUnlock()
if tmp, ok := obj.Streams[uuid]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
channelTmp.hlsMuxer.Close()
}
}
}
//HLSMuxerM3U8 get m3u8 list
func (obj *StorageST) HLSMuxerM3U8(uuid string, channelID string, msn, part int) (string, error) {
obj.mutex.Lock()
tmp, ok := obj.Streams[uuid]
obj.mutex.Unlock()
if ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
index, err := channelTmp.hlsMuxer.GetIndexM3u8(msn, part)
return index, err
}
}
return "", ErrorStreamNotFound
}
//HLSMuxerSegment get segment
func (obj *StorageST) HLSMuxerSegment(uuid string, channelID string, segment int) ([]*av.Packet, error) {
obj.mutex.Lock()
defer obj.mutex.Unlock()
if tmp, ok := obj.Streams[uuid]; ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
return channelTmp.hlsMuxer.GetSegment(segment)
}
}
return nil, ErrorStreamChannelNotFound
}
//HLSMuxerFragment get fragment
func (obj *StorageST) HLSMuxerFragment(uuid string, channelID string, segment, fragment int) ([]*av.Packet, error) {
obj.mutex.Lock()
tmp, ok := obj.Streams[uuid]
obj.mutex.Unlock()
if ok {
if channelTmp, ok := tmp.Channels[channelID]; ok {
packet, err := channelTmp.hlsMuxer.GetFragment(segment, fragment)
return packet, err
}
}
return nil, ErrorStreamChannelNotFound
}