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set/get/affect the progress of an animation layer #16

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blurymind opened this issue Feb 28, 2018 · 0 comments
Open

set/get/affect the progress of an animation layer #16

blurymind opened this issue Feb 28, 2018 · 0 comments

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@blurymind
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blurymind commented Feb 28, 2018

How do we set a pose from animation progress and overlay it ontop of another running animation?

We can do
skeleton.seek(0.5)
But how do we seek only on a specific animation layer - when we have multiple animation layers set?
Is that possible to do?

Sorry if this is a silly question btw. I need it in order to create a more interactive character controller, where looping/playing animations are affected by the progress of another animation layer that is not playing. The progress itself should be affected by input or other gameplay factors

@blurymind blurymind changed the title affect the progress of an animation layer set/get/affect the progress of an animation layer Feb 28, 2018
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