Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Alpakit Launch Game setting not persisting across editor sessions correctly #296

Open
budak7273 opened this issue Oct 20, 2024 · 0 comments
Labels
alpakit For the mod packaging utility built into the project

Comments

@budak7273
Copy link
Member

https://discord.com/channels/555424930502541343/562722670974599227/1286056432302686258

DetailsView->OnFinishedChangingProperties() does not trigger for edit conditions. This seems to be the case in previous UE versions too. Workaround: change another setting to trigger a save

@budak7273 budak7273 converted this from a draft issue Oct 20, 2024
@budak7273 budak7273 added the alpakit For the mod packaging utility built into the project label Oct 20, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
alpakit For the mod packaging utility built into the project
Projects
Status: 🆕 New
Development

No branches or pull requests

1 participant