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Add element which exposes all uniform variables in a fragment shader as inputs and renders a simple quat with it. Inspired by https://github.com/fabioarnold/TwoTriangles and ShaderToy et. al.
The text was updated successfully, but these errors were encountered:
Add element which exposes all uniform variables in a fragment shader as inputs and renders a simple quat with it. Inspired by https://github.com/fabioarnold/TwoTriangles and ShaderToy et. al.
The text was updated successfully, but these errors were encountered: