diff --git a/doc/Documentation/_comp_button_8ino-example.html b/doc/Documentation/_comp_button_8ino-example.html index 7ebf7324..25ae6e42 100755 --- a/doc/Documentation/_comp_button_8ino-example.html +++ b/doc/Documentation/_comp_button_8ino-example.html @@ -67,92 +67,15 @@
How to Use
This example shows that when the button component on the Nextion screen is released, the text of this button will plus one every time.
Author
Wu Pengfei (email:pengf.nosp@m.ei.w.nosp@m.u@ite.nosp@m.ad.c.nosp@m.c)
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Date
2015/7/10
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Date
2015/7/10 2016/12/25 bring HMI up to v0.32 to avoid too old issues by Patrick Martin, no other changes made
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#include "Nextion.h"
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/*
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* Declare a button object [page id:0,component id:1, component name: "b0"].
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*/
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NexButton b0 = NexButton(0, 1, "b0");
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char buffer[100] = {0};
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/*
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* Register a button object to the touch event list.
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*/
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NexTouch *nex_listen_list[] =
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{
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&b0,
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NULL
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};
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/*
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* Button component pop callback function.
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* In this example,the button's text value will plus one every time when it is released.
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*/
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void b0PopCallback(void *ptr)
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{
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uint16_t len;
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uint16_t number;
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NexButton *btn = (NexButton *)ptr;
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dbSerialPrintln("b0PopCallback");
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dbSerialPrint("ptr=");
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dbSerialPrintln((uint32_t)ptr);
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memset(buffer, 0, sizeof(buffer));
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/* Get the text value of button component [the value is string type]. */
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btn->getText(buffer, sizeof(buffer));
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number = atoi(buffer);
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number += 1;
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memset(buffer, 0, sizeof(buffer));
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itoa(number, buffer, 10);
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/* Set the text value of button component [the value is string type]. */
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btn->setText(buffer);
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}
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void setup(void)
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{
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/* Set the baudrate which is for debug and communicate with Nextion screen. */
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/* Register the pop event callback function of the current button component. */
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b0.attachPop(b0PopCallback, &b0);
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dbSerialPrintln("setup done");
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}
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void loop(void)
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{
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/*
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* When a pop or push event occured every time,
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* the corresponding component[right page id and component id] in touch event list will be asked.
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*/
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nexLoop(nex_listen_list);
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}
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How to Use
This example shows that ,when the "btn_up" component on the Nextion screen is released, the value of gauge component will plus 5,when the "btn_down" component released ,the value of gauge component will minus 5 every time.
+
How to Use
This example shows that ,when the "btn_up" component on the Nextion screen is released, the value of gauge component will plus 5, when the "btn_down" component released, the value of gauge component will minus 5 every time.
Author
Wu Pengfei (email:pengf.nosp@m.ei.w.nosp@m.u@ite.nosp@m.ad.c.nosp@m.c)
-
Date
2015/7/10
+
Date
2015/7/10 2016/12/25 bring HMI up to v0.32 to avoid too old issues by Patrick Martin, no other changes made
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#include "Nextion.h"
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NexGauge pointer = NexGauge(0, 1, "pointer");
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NexButton btn_up = NexButton(0, 2, "btn_up");
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NexButton btn_down = NexButton(0, 3, "btn_down");
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NexTouch *nex_listen_list[] =
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{
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&btn_up,
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&btn_down,
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NULL
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};
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void buttonUpPopCallback(void *ptr)
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{
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uint32_t number = 0;
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dbSerialPrintln("buttonUpPopCallback");
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pointer.getValue(&number);
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number += 5;
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if (number >= 360)
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{
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number = 0;
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}
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pointer.setValue(number);
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}
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void buttonDownPopCallback(void *ptr)
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{
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uint32_t number = 0;
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dbSerialPrintln("buttonDownPopCallback");
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pointer.getValue(&number);
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if (number >= 5)
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{
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number -= 5;
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}
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pointer.setValue(number);
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}
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void setup(void)
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{
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btn_up.attachPop(buttonUpPopCallback);
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btn_down.attachPop(buttonDownPopCallback);
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dbSerialPrintln("setup done");
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}
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void loop(void)
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{
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nexLoop(nex_listen_list);
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}
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