diff --git a/actions/fetch/complete-metadata.js b/actions/fetch/complete-metadata.js index aef3454b..d0a01f36 100644 --- a/actions/fetch/complete-metadata.js +++ b/actions/fetch/complete-metadata.js @@ -187,7 +187,8 @@ function generateVariant(config, metadata) { .map(file => path.basename(file)); for (let file of files) { if (appliedPatterns.some(regex => regex.test(file))) { - exclude.push(`/${file}`); + let escape = /[.*+?^${}()|[\]\\]/g; + exclude.push(`/${file.replaceAll(escape, '\\$&')}`); } } } else { diff --git a/actions/fetch/scrape.js b/actions/fetch/scrape.js index c023d665..04027e71 100644 --- a/actions/fetch/scrape.js +++ b/actions/fetch/scrape.js @@ -65,6 +65,21 @@ export default async function scrape(url) { .replaceAll(/-+/g, '-'); }); let subfolder = descriptorToSubfolder(descriptors); + + // If we don't have a subfolder by now, try the description. + if (!subfolder) { + if (description.match(/\bR(\$|§)+/)) { + subfolder = '200-residential'; + } else if (description.match(/\bC[OS](\$|§)+/m)) { + subfolder = '300-commercial'; + } else if (description.match(/\bI-(HT|M|D)\b/)) { + subfolder = '400-industrial'; + } else if (description.match(/\bstation\b/i)) { + subfolder = '700-transit'; + } else if (description.match(/\blibrary\b/i)) { + subfolder = '620-education'; + } + } return { description, images, subfolder }; } @@ -107,6 +122,7 @@ const descriptorMap = { residential: '200-residential', commercial: '300-commercial', industrial: '400-industrial', + industry: '400-industrial', agricultural: '410-agriculture', 'utilities-water': '500-utilities', 'utilities-power': '500-utilities', @@ -119,6 +135,7 @@ const descriptorMap = { 'civics-rewards': '360-landmark', 'civics-parks': '660-parks', civics: '600-civics', + civic: '600-civics', services: '600-civics', automata: '710-automata', transport: '700-transit', diff --git a/actions/fetch/test/expand-variants-test.js b/actions/fetch/test/expand-variants-test.js index 5a46b700..22984e59 100644 --- a/actions/fetch/test/expand-variants-test.js +++ b/actions/fetch/test/expand-variants-test.js @@ -299,8 +299,8 @@ describe('#expandVariants()', function() { { assetId: 'normal', exclude: [ - '/Jasoncw - Guardian Building - Grow (CO$$$8_2x5).SC4Lot', - '/CS$$$8_2x5_Guardian_Building.SC4Lot', + '/Jasoncw - Guardian Building - Grow \\(CO\\$\\$\\$8_2x5\\)\\.SC4Lot', + '/CS\\$\\$\\$8_2x5_Guardian_Building\\.SC4Lot', ], }, { assetId: 'cam' }, diff --git a/src/yaml/jasoncw/13607-monkeydragon-games.yaml b/src/yaml/jasoncw/13607-monkeydragon-games.yaml new file mode 100644 index 00000000..dc1092b7 --- /dev/null +++ b/src/yaml/jasoncw/13607-monkeydragon-games.yaml @@ -0,0 +1,53 @@ +group: jasoncw +name: monkeydragon-games +version: "1.0" +subfolder: 300-commercial +info: + summary: MonkeyDragon Games + description: |- + A café, bookstore, and game shop all in one! Erika the barista will serve you wonderful coffee as you play anything from Poker to Dungeons and Dragons, read (and hopefully buy) a book, or simply meet with your friends. Rich in quality, yet modest in price and atmosphere, let Monkey-Dragon games come to your town! + + The building stats have been tuned to blend as smoothly into default SC4 buildings as possible. However, if your city has a high CS$$$ demand and an abundance of 1x2 or 2x1 lots, you may notice the building growing frequently. Please keep in mind that many of the Maxis CS$$$ buildings repeat just as often, and that no amount of tweaking can avoid this while still having reasonable stats. + + **The building versions in detail** + + \============================= + **I. Growable C$$$** ( "Monkey-Dragon Games" ) + \============================= + This version works as a normal commercial building in every respect. + + Occupants: 30 CS$$$ (52 CS$$ / 88 CS$ when dilapidated) + Growth Stage: 5 (2x2 lot) / 6 (1x2 lot) \[You can install one of these lots or both of them.\] + Lot Size: 2x1 tiles (Stage 5) / 1x2 tiles (Stage 6) + Tileset(s): Chicago, New York + Grows on: Medium and dense commercial zones + + Bulldoze Cost: $ 226 + Worth: $ 226 + Value: $ 2,206 + + Construction Time: 22 days + Flammability: 35 + Max. Fire Stage: 3 + + Power Used: 8 MWh/month + Water Used: 105 gallons/month + + Air pollution: 4 over 4 tiles + Water pollution: 2 over 5 tiles + Garbage: 5 tons/month + + **A café created by: Jasoncw + Modding by: T Wrecks** + author: Jasoncw + website: https://community.simtropolis.com/files/file/13607-monkeydragon-games/ + images: + - https://www.simtropolis.com/objects/screens/0018/9ff3c9dbb9a9ca0725e64aa9eb065422-batframe2.jpg +assets: + - assetId: jasoncw-monkeydragon-games + +--- +assetId: jasoncw-monkeydragon-games +version: "1.0" +lastModified: "2005-09-08T21:05:54Z" +url: https://community.simtropolis.com/files/file/13607-monkeydragon-games/?do=download&r=34971 diff --git a/src/yaml/jasoncw/13619-3-houses.yaml b/src/yaml/jasoncw/13619-3-houses.yaml new file mode 100644 index 00000000..92c5a3be --- /dev/null +++ b/src/yaml/jasoncw/13619-3-houses.yaml @@ -0,0 +1,26 @@ +group: jasoncw +name: 3-houses +version: "1.0" +subfolder: 200-residential +info: + summary: 3 Houses + description: |- + Sick of perfect rows of houses in your neighborhoods? This lot can help. Three houses have been spaced on 4 tiles to give your neighborhoods a more natural feel. These houses are randomly selected from the New York tileset as it grows. + + R$$ 33 occupants + + Contains 1x4 lot + + [Click here for discussion of new and current projects](https://www.simtropolis.com/idealbb/view.asp?topicID=68271) + author: Jasoncw + website: https://community.simtropolis.com/files/file/13619-3-houses/ + images: + - https://www.simtropolis.com/objects/screens/0019/a6bfebe3028ef2f7fc586b83a0e166b9-batframe3.jpg +assets: + - assetId: jasoncw-3-houses + +--- +assetId: jasoncw-3-houses +version: "1.0" +lastModified: "2005-09-11T00:36:23Z" +url: https://community.simtropolis.com/files/file/13619-3-houses/?do=download&r=34987 diff --git a/src/yaml/jasoncw/13965-small-train-station.yaml b/src/yaml/jasoncw/13965-small-train-station.yaml new file mode 100644 index 00000000..5ef5d6fb --- /dev/null +++ b/src/yaml/jasoncw/13965-small-train-station.yaml @@ -0,0 +1,28 @@ +group: jasoncw +name: small-train-station +version: "1.1" +subfolder: 700-transit +info: + summary: Small Train Station + description: |- + A small train station made to fit in small areas, or areas where you do not want to demolish the area for a larger station. Placing rail stations can increase rail usage, increase pedestrian traffic, and lower road congestion. Pedestrian traffic increases customers for commercial lots, and lower road congestions reduces air pollution which decreases local desirablitity. + + Rail tracks and and train stations take up alot of space in your city; this lot will enable you to place stations in places previously not possible. + + This train station contains elements from the Beaux Arts and Art Deco architecture styles. + + **BAT by: Jasoncw + Modding by: Twrecks** + + [*Click here for discussion of new and current projects*](https://www.simtropolis.com/idealbb/view.asp?topicID=68271) + author: Jasoncw + website: https://community.simtropolis.com/files/file/13965-small-train-station/ + images: + - https://www.simtropolis.com/objects/screens/0009/4f045418b37757adb641cd92ee4bc0ea-batframe4.jpg +assets: + - assetId: jasoncw-small-train-station +--- +assetId: jasoncw-small-train-station +version: "1.1" +lastModified: "2020-05-25T21:46:54Z" +url: https://community.simtropolis.com/files/file/13965-small-train-station/?do=download&r=181217 diff --git a/src/yaml/jasoncw/14067-medium-sized-train-station.yaml b/src/yaml/jasoncw/14067-medium-sized-train-station.yaml new file mode 100644 index 00000000..f22c18e8 --- /dev/null +++ b/src/yaml/jasoncw/14067-medium-sized-train-station.yaml @@ -0,0 +1,34 @@ +group: jasoncw +name: medium-sized-train-station +version: "1.1" +subfolder: 700-transit +info: + summary: Medium Sized Train Station + description: |- + A medium sized train station for your cities. This is a larger version of a similar train station I made. + + [Small Train Station](https://www.simtropolis.com/stex/index.cfm?mode=files&filetype=BAT&Str=small%20train%20station)[](https://www.simtropolis.com/stex/index.cfm?mode=files&filetype=BAT&Str=small%20train%20station) + + [](https://www.simtropolis.com/stex/index.cfm?mode=files&filetype=BAT&Str=small%20train%20station) + + This train station contains elements from the Beaux Arts and Art Deco architecture styles. + + Plop Cost: $ 125 + + Contains 1x4 train station lot. + + **BAT by: Jasoncw****Modding by: Twrecks** + + [*Click here for discussion of new and current projects*](../idealbb/view.asp?topicID=68271) + author: Jasoncw + website: https://community.simtropolis.com/files/file/14067-medium-sized-train-station/ + images: + - https://www.simtropolis.com/objects/screens/0013/717f8e48fb84b1960984cf24ef003bca-batframe5.jpg +assets: + - assetId: jasoncw-medium-sized-train-station + +--- +assetId: jasoncw-medium-sized-train-station +version: "1.1" +lastModified: "2020-05-25T21:47:19Z" +url: https://community.simtropolis.com/files/file/14067-medium-sized-train-station/?do=download&r=181220 diff --git a/src/yaml/jasoncw/14279-wagner-hotel.yaml b/src/yaml/jasoncw/14279-wagner-hotel.yaml new file mode 100644 index 00000000..d9e7b92e --- /dev/null +++ b/src/yaml/jasoncw/14279-wagner-hotel.yaml @@ -0,0 +1,55 @@ +group: jasoncw +name: wagner-hotel +version: "1.0" +subfolder: 300-commercial +info: + summary: Wagner Hotel + description: |- + The classiest hotel in all of Sim Nation, Wagner Hotel is seventeen stories of pure luxury. St. Ritzy can't even compare. + + Also includes a residential version and a landmark version. Please read the readme for full details. + + * * * + + Wagner Hotel (Growable) + CS§§§ 292 jobs. + Contains: 2x2 and 2x3 lots. + + * * * + + Wagner Hotel (Ploppable) + CS§§§ 292 jobs. + Contains: 2x3 lot. + Plop Cost: §56,000 + + * * * + + Wagner Apartments (Growable) + R§§§ 278 residents. + Contains: 2x2 and 2x3 lots. + + * * * + + Wagner Building (Landmark) + Contains: 2x3 lot. + Plop Cost: §52,000 + + * * * + + **BAT by: Jasoncw + Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/14279-wagner-hotel/ + images: + - https://www.simtropolis.com/objects/screens/0025/e06103c2c4784208bd9baa9ab152fd23-batframe6.jpg + - https://www.simtropolis.com/objects/screens/0025/e06103c2c4784208bd9baa9ab152fd23-batframe7.jpg +assets: + - assetId: jasoncw-wagner-hotel + +--- +assetId: jasoncw-wagner-hotel +version: "1.0" +lastModified: "2005-11-30T17:35:12Z" +url: https://community.simtropolis.com/files/file/14279-wagner-hotel/?do=download&r=35965 diff --git a/src/yaml/jasoncw/14502-mary-hotel.yaml b/src/yaml/jasoncw/14502-mary-hotel.yaml new file mode 100644 index 00000000..085e8b83 --- /dev/null +++ b/src/yaml/jasoncw/14502-mary-hotel.yaml @@ -0,0 +1,74 @@ +group: jasoncw +name: mary-hotel +version: "1.0" +subfolder: 300-commercial +info: + summary: Mary Hotel + description: |- + Mary Hotel has been expertly designed to give you the best trade-off between comfort and price. The rooms and the building's exterior have been beautifully crafted with relatively inexpensive materials to keep room prices down, and the hotel's excellent service staff perform their duties with that same intent. You can enjoy your stay at Mary Hotel while still having enough money left to enjoy the rest of the city. + + Includes many versions. The parking lots of the ploppables are transit enabled for a street connection. Please read the readme for full details. + + * * * + + Mary Hotel (Growable) + CS§§ 320 jobs. + Contains: 2x2 and 2x3 (corner) lots. + + * * * + + Mary Hotel (Ploppable) + CS§§ 320 jobs. + Contains: 2x3 corner lot. + Plop Cost: §72,000 + + * * * + + Mary Hotel (Growable) + CS§§§ 258 jobs. + Contains: 2x2 and 2x3 (corner) lots. + + * * * + + Mary Hotel (Ploppable) + CS§§§ 258 jobs. + Contains: 2x3 corner lot. + Plop Cost: §72,000 + + * * * + + Mary Hotel (Landmark) + Contains: 2x3 corner lot. + Plop Cost: §60,000 + + * * * + + Mary Arms (Growable) + R§§ 520 residents. + Contains: 2x2 and 2x3 (corner) lots. + + * * * + + Mary Arms (Growable) + R§§§ 264 residents + Contains: 2x2 and 2x3 (corner) lot. + + * * * + + **BAT by: Jasoncw + Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/14502-mary-hotel/ + images: + - https://www.simtropolis.com/objects/screens/0009/4b79a42593afcb3ea4f3cc7d3717eef2-batframe8.jpg + - https://www.simtropolis.com/objects/screens/0009/4b79a42593afcb3ea4f3cc7d3717eef2-batframe9.jpg +assets: + - assetId: jasoncw-mary-hotel + +--- +assetId: jasoncw-mary-hotel +version: "1.0" +lastModified: "2005-12-28T16:41:40Z" +url: https://community.simtropolis.com/files/file/14502-mary-hotel/?do=download&r=36299 diff --git a/src/yaml/jasoncw/15007-fisk-insurance.yaml b/src/yaml/jasoncw/15007-fisk-insurance.yaml new file mode 100644 index 00000000..b7fbef5c --- /dev/null +++ b/src/yaml/jasoncw/15007-fisk-insurance.yaml @@ -0,0 +1,49 @@ +group: jasoncw +name: fisk-insurance +version: "1.0" +subfolder: 300-commercial +info: + summary: Fisk Insurance + description: |- + Fisk Insurance can insure just about anything, but for a price, of course. And now they're expanding their business into smaller cities, with this smaller office building. Let Fisk Insurance come to your city to provide the services that your citizens demand. + + This is a smaller version of the Maxis Fisk Insurance. + + Several measures have been taken to prevent this lot from growing too much, but if it still grows too much, there are more stategies outlined in the readme, as well as more information about the lots in general. + + * * * + + Fisk Insurance (Growable)CO§§ 85 jobs. + + Contains: 2x1 lot. + + Zoning: Grows on medium density commercial only. + + * * * + + Fisk Insurance (Ploppable)CO§§ 85 jobs. + + Contains: 2x1 lot. + + Plop Cost: §15,000 + + * * * + + **BAT by: Jasoncw****Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + + [](../idealbb/view.asp?topicID=68271) + author: Jasoncw + website: https://community.simtropolis.com/files/file/15007-fisk-insurance/ + images: + - https://www.simtropolis.com/objects/screens/0015/80e7e73bdc9daa60baf04930b8e5d9fb-batframe13new.jpg + - https://www.simtropolis.com/objects/screens/0015/80e7e73bdc9daa60baf04930b8e5d9fb-batframe12new.jpg +assets: + - assetId: jasoncw-fisk-insurance + +--- +assetId: jasoncw-fisk-insurance +version: "1.0" +lastModified: "2006-02-11T18:15:37Z" +url: https://community.simtropolis.com/files/file/15007-fisk-insurance/?do=download&r=36927 diff --git a/src/yaml/jasoncw/15009-bsp-the-detroit-free-press-building.yaml b/src/yaml/jasoncw/15009-bsp-the-detroit-free-press-building.yaml new file mode 100644 index 00000000..f417b316 --- /dev/null +++ b/src/yaml/jasoncw/15009-bsp-the-detroit-free-press-building.yaml @@ -0,0 +1,73 @@ +group: jasoncw +name: bsp-the-detroit-free-press-building +version: "1.0" +subfolder: 200-residential +info: + summary: BSP The Detroit Free Press Building + description: |- + The Detroit Free Press Building began publishing as the Democratic Free Press and Michigan Intelligencer on the morning of May 5, 1831. Michigans oldest daily newspaper, it supported the drive for statehood, helped establish the Associated Press, and sent reporters to the battlefield to cover the American Civil War. In 1853 the Free Press Began publishing the states first Sunday Newspaper. By its 150th year its staff had earned six Pulitzer Prizes. + + This model is based on the current building, located in downtown Detroit at 321 West Lafayette Boulevard. The building was designed by Albert Kahn and built in 1925. It was added to the states historical register in 1981. + + For SimCity 4, the building has been adapted in various versions to give you the widest possible choice, depending on your individual taste. Please read the readme for more information. + + The Detroit Free Press Building (Growable, no flags) + + CO§§§ 754 jobs. + + Contains: 4x3, 4x4 lots. + + The Detroit Free Press Building (Ploppable, flags and no flags) + + CO§§§ 754 jobs. + + Contains: 4x3 lot. + + Plop Cost: §60,000 + + The Detroit Free Press Building (Landmark, flags and no flags) + + Contains: 4x3 lot. + + Plop Cost: §60,000 + + The Detroit Free Press Building (Growable, no flags) + + R§§§ 650 jobs. + + Contains: 5x4 lot. + + Dependencies (for flag versions only): + + [One Flag, Many Nations](https://www.simtropolis.com/stex/details.cfm?id=4514) by Pegasus + + [International Day of Peace](https://community.simtropolis.com/sc4-maxis-files/downloads/getfile_pri.php?filename=dayopeace.dat) from the Official SimCity 4 Website + + Please note that not having these dependencies will not result in brown boxes, error messages, or game crashes. The only thing that will happen is that no flags will show. You must be product registered and logged in in order to download from the official SimCity 4 website. + + **BAT** **by: Jasoncw** + + **Modding by: T Wrecks** + + **Custom Query by: JBSimio** + + **Reference Photography by: Baldy** + + [*Click here for discussion of new and currentprojects by Jasoncw*](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + + [*Click here for discussion of new and current projects by The Barry Sanders Project*](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=49068&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/15009-bsp-the-detroit-free-press-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2012/ea827dd238b4bcf88a107d28da11c00a-.jpg + - https://www.simtropolis.com/objects/screens/monthly_04_2012/02c415a1f11d28fc6a3c9567e72cb414-.jpg +dependencies: + - peg:one-flag-many-nations +assets: + - assetId: jasoncw-bsp-the-detroit-free-press-building + +--- +assetId: jasoncw-bsp-the-detroit-free-press-building +version: "1.0" +lastModified: "2006-02-11T21:04:44Z" +url: https://community.simtropolis.com/files/file/15009-bsp-the-detroit-free-press-building/?do=download&r=99381 diff --git a/src/yaml/jasoncw/15508-wagner-and-diehl.yaml b/src/yaml/jasoncw/15508-wagner-and-diehl.yaml new file mode 100644 index 00000000..3c491a83 --- /dev/null +++ b/src/yaml/jasoncw/15508-wagner-and-diehl.yaml @@ -0,0 +1,64 @@ +group: jasoncw +name: wagner-and-diehl +version: "1.0" +subfolder: 300-commercial +info: + summary: Wagner and Diehl + description: |- + In 2005, Wagner & Diehl was formed to offer a complete package of services to land developers in Sim Nation. As the business grew, it became apparent that they needed more office space, and a landmark building of their own. This building is the result of that need. Wagner & Diehl occupy the 9th floor, while the rest of the building is rented out to other tenants. + + Please read the readme for more information. + + * * * + + Wagner & Diehl (growable)CO§§§ 460 jobs. + + Contains: 2x2 (corner), 2x3 (corner) lots. + + * * * + + Wagner & Diehl (ploppable)CO§§§ 460 jobs. + + Contains: 2x2 (corner) lot. + + Plop cost: §45,000 + + * * * + + Wagner & Diehl (landmark)Contains: 2x2 (corner) lot. + + Plop cost: §45,000 + + * * * + + Dependencies: + + [BSC BAT Props jestarr Vol04](https://www.simtropolis.com/stex/index.cfm?id=13848) + + This file is also available in the following mega pack: + + [BSC Mega Props JES Vol01](https://www.simtropolis.com/stex/index.cfm?id=14861) + + Please note that not having this dependency will not result in brown boxes, error messages, or game crashes. The only thing that will happen is that the trucks and trailers will not show up in the 2x3 version. This is an optional dependency. + + * * * + + **BAT by: Jasoncw****Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/15508-wagner-and-diehl/ + images: + - https://www.simtropolis.com/objects/screens/0004/1ed90b1befc6c54781f97e3b31d911cb-batframeWagner&Diehl1.jpg + - https://www.simtropolis.com/objects/screens/0004/1ed90b1befc6c54781f97e3b31d911cb-batframeWagner&Diehl2.jpg +dependencies: + - bsc:bat-props-jes-vol14 + - bsc:mega-props-jes-vol01 +assets: + - assetId: jasoncw-wagner-and-diehl + +--- +assetId: jasoncw-wagner-and-diehl +version: "1.0" +lastModified: "2006-04-02T18:04:24Z" +url: https://community.simtropolis.com/files/file/15508-wagner-and-diehl/?do=download&r=37595 diff --git a/src/yaml/jasoncw/16088-train-station-set.yaml b/src/yaml/jasoncw/16088-train-station-set.yaml new file mode 100644 index 00000000..f315e0a5 --- /dev/null +++ b/src/yaml/jasoncw/16088-train-station-set.yaml @@ -0,0 +1,67 @@ +group: jasoncw +name: train-station-set +version: "1.1" +subfolder: 700-transit +info: + summary: Train Station Set + description: |- + This set contains 3 train stations: a small 1x2, a medium 1x4, and a large 2x4. The small and medium stations have already been released, however, these versions have improved textures, more efficient LODs, and improved lot designs. You can use all versions at the same time with no conflicts. + + The small size of these stations allows them to be placed in areas where most train stations don't fit, and they have the potential to increase ridership across your entire train network. Train stations can also increase pedestrain traffic, and decrease road congestionalong withit's associated air pollution. + + Please read the readme for more information. + + * * * + + Small Train StationCapacity: 1,500 passengers. + + 1x2 lot (one transit enabled track). + + Plop Cost: §75 + + * * * + + Medium Train StationCapacity: 3,250 passengers. + + 1x4 lot (one transit enabled track). + + Plop cost: §125 + + * * * + + Large Train StationCapacity: 6,500 passengers. + + 2x4 lot (two transit enabled tracks). + + Plop cost: §300 + + * * * + + Old Versions: + + As previously stated, you can use the new versions of the train stations (found in this set) along with the old versions with no conflicts. The original small train station can be found [here](https://www.simtropolis.com/stex/index.cfm?id=13965), and the original medium sized train station can be found [here](https://www.simtropolis.com/stex/index.cfm?id=14067). They are not required for the new versions to work. + + * * * + + Update June 12th, 2006: + + If you are using a mac, and these train stations do not work properly, demolish any instance of these stations in your cities, and redownload this set. The capacity problem has been fixed. + + * * * + + **BAT by: Jasoncw****Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/16088-train-station-set/ + images: + - https://www.simtropolis.com/objects/screens/0009/47c4ef14c422ae4e529546e731356177-BAT-Frame-Train-Set-1.jpg + - https://www.simtropolis.com/objects/screens/0009/47c4ef14c422ae4e529546e731356177-BAT-Frame-Train-Set-2.jpg +assets: + - assetId: jasoncw-train-station-set + +--- +assetId: jasoncw-train-station-set +version: "1.1" +lastModified: "2020-05-25T21:48:51Z" +url: https://community.simtropolis.com/files/file/16088-train-station-set/?do=download&r=181230 diff --git a/src/yaml/jasoncw/16512-pearl-place.yaml b/src/yaml/jasoncw/16512-pearl-place.yaml new file mode 100644 index 00000000..c5392c04 --- /dev/null +++ b/src/yaml/jasoncw/16512-pearl-place.yaml @@ -0,0 +1,51 @@ +group: jasoncw +name: pearl-place +version: "1.0" +subfolder: 200-residential +info: + summary: Pearl Place + description: |- + Looking for a place to live? Move to Pearl Place! It's large windows will let natural light flood your home, and you'll never feel crowded with your room's tall ceilings. Luxuries include: a swimming pool, a hot tub, a fitness facility, a game room, and a rooftop patio, always open for you and your guests. Other amenities include: secured entry, high speed internet access, and, of course, the great views. Come make Pearl Place your home today! + + Please read the readme for more information. + + * * * + + Pearl Place (growable)R§§ 2,105 occupants. + + Contains: 3x2,3x3 (simple), 3x3(fancy) lots. + + * * * + + Pearl Place (landmark)Contains: 3x2 lot. + + Plop cost: §60,000 + + * * * + + Dependencies: + + [BSC MEGA Props SG Vol 01](https://www.simtropolis.com/stex/index.cfm?id=15287) + + This dependency is only for the fancy edition lot. You can use either the simple or the fancy 3x3 lot, or you can use both. There are no conflicts. + + * * * + + **BAT by: Jasoncw****Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/16512-pearl-place/ + images: + - https://www.simtropolis.com/objects/screens/0004/1724517228ba66ee9d37fab002984133-BAT-Frame---Pearl-Place-1.jpg + - https://www.simtropolis.com/objects/screens/0004/1724517228ba66ee9d37fab002984133-BAT-Frame---Pearl-Place-2.jpg +dependencies: + - bsc:mega-props-sg-vol01 +assets: + - assetId: jasoncw-pearl-place + +--- +assetId: jasoncw-pearl-place +version: "1.0" +lastModified: "2006-07-30T17:31:21Z" +url: https://community.simtropolis.com/files/file/16512-pearl-place/?do=download&r=39241 diff --git a/src/yaml/jasoncw/16513-regal-theater.yaml b/src/yaml/jasoncw/16513-regal-theater.yaml new file mode 100644 index 00000000..5a55a909 --- /dev/null +++ b/src/yaml/jasoncw/16513-regal-theater.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: regal-theater +version: "1.0" +subfolder: 300-commercial +info: + summary: Regal Theater + description: |- + Are you looking for something to do with your friends? Your significant other? Or do you want to woo someone into becoming your significant other? Whatever your motivations are, Regal Theater will give you an entertaining experience that you'll never forget. + + The following attractions will randomly appear on your marquees: + + Chicago + + Jimi Hendrix + + Joseph and the Amazing Technicolor Dreamcoat + + Les Misérables + + Phantom of the Opera + + Star Wars + + If you don't like some of the shows, delete the corresponding file included in this download. There are no side effects to doing so. + + Please read the readme for more information. + + * * * + + RegalTheater (growable)CS§§§ 252 jobs. + + Contains:2x4 (corner) lot. + + * * * + + Regal Theater (ploppable)CS§§§ 252 jobs. + + Contains: 2x4 lot. + + Plop cost: §45,000 + + * * * + + Regal Theater (landmark)Contains: 2x4 lot. + + Plop cost: §45,000 + + * * * + + **BAT by: Jasoncw****Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/16513-regal-theater/ + images: + - https://www.simtropolis.com/objects/screens/0009/4e607111e784376893ee758189b54248-BAT-Frame-Regal-1.jpg + - https://www.simtropolis.com/objects/screens/0009/4e607111e784376893ee758189b54248-BAT-Frame-Regal-2.jpg +assets: + - assetId: jasoncw-regal-theater + +--- +assetId: jasoncw-regal-theater +version: "1.0" +lastModified: "2006-07-30T18:50:48Z" +url: https://community.simtropolis.com/files/file/16513-regal-theater/?do=download&r=39243 diff --git a/src/yaml/jasoncw/16524-hk-pawn-shop.yaml b/src/yaml/jasoncw/16524-hk-pawn-shop.yaml new file mode 100644 index 00000000..1823c275 --- /dev/null +++ b/src/yaml/jasoncw/16524-hk-pawn-shop.yaml @@ -0,0 +1,45 @@ +group: jasoncw +name: hk-pawn-shop +version: "1.0" +subfolder: 300-commercial +info: + summary: HK Pawn Shop + description: |- + Looking to buy something? Looking for anything!? With 6 floors of buying, trading, and selling, this pawn shop probably has it! + + This is a guest BAT for the Hong Kong/Asia Team. For more great BATs, click [here](https://www.simtropolis.com/stex/index.cfm?page=1&keyword=HK&type=all). + + Please read the readme for more information. + + * * * + + Pawn Shop (growable)CS§ 80 jobs. + + Contains: 1x1lot. + + * * * + + Pawn Shop (ploppable)CS§ 80 jobs. + + Contains: 1x1 lot. + + Plop cost: §10,000 + + * * * + + **BAT by: Jasoncw****Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/16524-hk-pawn-shop/ + images: + - https://www.simtropolis.com/objects/screens/0009/4faaaf50ae34aa576e985b398764417d-BAT-Frame---HK-Pawn-1.jpg + - https://www.simtropolis.com/objects/screens/0009/4faaaf50ae34aa576e985b398764417d-BAT-Frame---HK-Pawn-2.jpg +assets: + - assetId: jasoncw-hk-pawn-shop + +--- +assetId: jasoncw-hk-pawn-shop +version: "1.0" +lastModified: "2006-07-31T09:56:19Z" +url: https://community.simtropolis.com/files/file/16524-hk-pawn-shop/?do=download&r=39265 diff --git a/src/yaml/jasoncw/16630-chicago-water-tower.yaml b/src/yaml/jasoncw/16630-chicago-water-tower.yaml new file mode 100644 index 00000000..d2e87585 --- /dev/null +++ b/src/yaml/jasoncw/16630-chicago-water-tower.yaml @@ -0,0 +1,48 @@ +# Chain of dependencies for little value +# group: jasoncw +# name: chicago-water-tower +# version: "1.0" +# subfolder: 500-utilities +# info: +# summary: Chicago Water Tower +# description: |- +# This is a new lot for Ardecila's Chicago Water Tower. It's a functional water pump with a park effect. All stats are the same as the normal water pump, except for the plop cost, which is higher, and the park effect. + +# Please read the readme for more information. + +# * * * + +# Chicago Water TowerContains: 2x2 lot. + +# Plop Cost: §1,650 + +# Monthly Cost: §350 + +# Water Produced: 20,000 cu m/Month + +# * * * + +# Dependencies: + +# "PDA\_ChiWaterTower.SC4Model" from [PDA Chicago Water Tower](https://www.simtropolis.com/stex/index.cfm?id=11329) by [Ardecila](https://www.simtropolis.com/stex/index.cfm?Keyword=ardecila&view=all) + +# * * * + +# **BAT by: Ardecila****Lot by: Jasoncw** + +# *[Click here for discussion of new and current projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* +# author: Jasoncw +# website: https://community.simtropolis.com/files/file/16630-chicago-water-tower/ +# images: +# - https://www.simtropolis.com/objects/screens/0007/3662c050bdca3944e2d319ef8eb43062-BAT-Frame---Chi_Tower-1.jpg +# - https://www.simtropolis.com/objects/screens/0007/3662c050bdca3944e2d319ef8eb43062-BAT-Frame---Chi_Tower-2.jpg +# dependencies: +# - ardecila:pda-chicago-water-tower +# assets: +# - assetId: jasoncw-chicago-water-tower + +# --- +# assetId: jasoncw-chicago-water-tower +# version: "1.0" +# lastModified: "2006-08-13T22:11:47Z" +# url: https://community.simtropolis.com/files/file/16630-chicago-water-tower/?do=download&r=39441 diff --git a/src/yaml/jasoncw/17240-bsp-the-vinton-building.yaml b/src/yaml/jasoncw/17240-bsp-the-vinton-building.yaml new file mode 100644 index 00000000..dc2d24f4 --- /dev/null +++ b/src/yaml/jasoncw/17240-bsp-the-vinton-building.yaml @@ -0,0 +1,61 @@ +group: jasoncw +name: bsp-the-vinton-building +version: "1.0" +subfolder: 200-residential +info: + summary: BSP The Vinton Building + description: |- + The Vinton Building was named for Robert K. Vinton, grandson of the founder of one of Detroit's oldest building firms. Designed by Albert Kahn, the steel framed building was constructed in 1917 and features Italian Romanesque influences with elaborate terra cotta detailing on the upper levels. Early advertising boasted of high speed elevators and direct daylight in every office. + + In 2005, a group of entrepreneurs led by former Detroit Lion Robert Porcher purchased the building with plans for residential condominiums and commercial space. Renovations began shortly afterwards, assuring the building's continued livelihood. + + Please read the readme for more information. + + The Vinton Building (growable) + + CO§§§ 132 jobs. + + Contains: 1x2 (corner), lot. + + The Vinton Building (growable) + + R§§§ 225 occupants. + + Contains: 1x2 (corner) lot. + + The Vinton Building (ploppable) + + CO§§§ 132 jobs. + + Contains: 1x2 (corner) lot. + + Plop cost: §35,000 + + The Vinton Building (landmark) + + Contains: 1x2 (corner) lot. + + Plop cost: §35,000 + + **BAT** **by: Jasoncw** + + **Modding by: T Wrecks** + + **Custom Query: JBSimio** + + [*Click here for discussion of new and current projects by Jasoncw*](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + + [*Click here for discussion of new and current projects by The Barry Sanders Project*](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=49068&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/17240-bsp-the-vinton-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2012/d4c9a45fb97d090254deaf01fd570eae-.jpg + - https://www.simtropolis.com/objects/screens/monthly_04_2012/1d310b54225aa735d44da160b66a8c69-.jpg +assets: + - assetId: jasoncw-bsp-the-vinton-building + +--- +assetId: jasoncw-bsp-the-vinton-building +version: "1.0" +lastModified: "2006-11-05T14:00:20Z" +url: https://community.simtropolis.com/files/file/17240-bsp-the-vinton-building/?do=download&r=99372 diff --git a/src/yaml/jasoncw/17516-audubon-building-don-miguel.yaml b/src/yaml/jasoncw/17516-audubon-building-don-miguel.yaml new file mode 100644 index 00000000..12e27038 --- /dev/null +++ b/src/yaml/jasoncw/17516-audubon-building-don-miguel.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: audubon-building-don-miguel +version: "1.0" +subfolder: 300-commercial +info: + summary: Audubon Building Don Miguel + description: |- + Originally called the Shermerhorn Building, the Audubon Building was built in 1891 in Manhattan, and was designed by George Post in the Romanesque Revival style. In 1989, the National Audubon Society purchased the building, and renovations were completed in 1992. + + The National Audubon Society renovated the building with the environment and their money in mind. The building is an outstanding example, and a pioneer of green architecture. The cost of the building (per square foot) is in the same range as similar non-green buildings in the neighborhood, and it uses 62% less energy than New York's building codes require. This saves the Audubon Society 100,000 dollars a year. + + This BAT was made by both me and Don Miguel. He started this building, and nearly finished it, and I completed it from where he left off. Most of the work on this building was done by him. Afterwards, lotting and modding was done by T Wrecks. + + Please read the readme for more information. + + * * * + + The Audubon Building (growable)CO§§§ 625 jobs. + + Contains: 2x3 (corner), lot. + + * * * + + The Audubon Building (ploppable)CO§§§ 625 jobs. + + Contains: 2x3 (corner) lot. + + Plop cost: §65,000 + + * * * + + **BAT by: Don Miguel and Jasoncw****Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)[](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=49068&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/17516-audubon-building-don-miguel/ + images: + - https://www.simtropolis.com/objects/screens/0003/15036a7be473766a94a9fc909e3c47da-Audubon_1.jpg + - https://www.simtropolis.com/objects/screens/0003/15036a7be473766a94a9fc909e3c47da-Audubon_2.jpg +assets: + - assetId: jasoncw-audubon-building-don-miguel + +--- +assetId: jasoncw-audubon-building-don-miguel +version: "1.0" +lastModified: "2006-12-25T11:41:32Z" +url: https://community.simtropolis.com/files/file/17516-audubon-building-don-miguel/?do=download&r=40863 diff --git a/src/yaml/jasoncw/17816-bsp-the-olde-building.yaml b/src/yaml/jasoncw/17816-bsp-the-olde-building.yaml new file mode 100644 index 00000000..e8e5e31a --- /dev/null +++ b/src/yaml/jasoncw/17816-bsp-the-olde-building.yaml @@ -0,0 +1,57 @@ +group: jasoncw +name: bsp-the-olde-building +version: "1.0" +subfolder: 300-commercial +info: + summary: BSP The Olde Building + description: |- + The Olde Building was built in 1927. It is designed by Albert Kahn, with sculptural work by Corrado Parducci. The building sits across the street from the famous Lafayette and American Coney Islands, on the corner of Griswold Street and Lafayette Boulevard, in Detroit, Michigan. Its address is 751 Griswold Street. + + It once housed headquarters for Olde, which was bought by H&R Block, who then had offices in the building. Recently, H&R Block moved to the nearby Dime Building, and The Olde Building is currently being marketed as retail on the first two floors, and lofts above. + + This month, a member of the Detroit online community, Jeff Colby, died. While I didn't know him in real life, and I didn't know him very well online, he was very helpful on [the forums](http://detroityes.com) when I asked for help on Barry Sanders Project buildings. He's provided reference photos and histories for many of my Barry Sanders Project buildings. + + Please read the readme for more information. + + The Olde Building (landmark) + + Plop Cost: §2,200 + + Contains: 1x1 (corner), lot. + + The Olde Building (ploppable) + + CO§§§ 41 occupants. + + Contains: 1x1 (corner) lot. + + The Olde Building (growable) + + CO§§§ 41 occupants. + + Contains: 1x1 (corner) lot. + + **BAT** **- Modeling & Bitmaps (Texturing) by: Jasoncw** + + **BAT** **- Rendering and Materials by: SimFox** + + **Modding by: Nofunk** + + **Custom Query: JBSimio** + + [*Click here for discussion of new and current projects by Jasoncw*](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + + [*Click here for discussion of new and current projects by The Barry Sanders Project*](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=85962&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/17816-bsp-the-olde-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2012/d2a73947e5e0128ec5606bb3449f102a-.jpg + - https://www.simtropolis.com/objects/screens/monthly_04_2012/6ba53207780a400c7f9cf42a62849008-.jpg +assets: + - assetId: jasoncw-bsp-the-olde-building + +--- +assetId: jasoncw-bsp-the-olde-building +version: "1.0" +lastModified: "2007-02-26T00:41:48Z" +url: https://community.simtropolis.com/files/file/17816-bsp-the-olde-building/?do=download&r=99369 diff --git a/src/yaml/jasoncw/18222-the-sojot-building.yaml b/src/yaml/jasoncw/18222-the-sojot-building.yaml new file mode 100644 index 00000000..cd7f34d7 --- /dev/null +++ b/src/yaml/jasoncw/18222-the-sojot-building.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: the-sojot-building +version: "1.0" +subfolder: 300-commercial +info: + summary: The Sojot Building + description: |- + The Sojot Building offers an exceptional selection of good taste, in the domain of movies, books, music, art, and more. An internet cafe is located on the ground floor, where sims can surf their favorite websites and drink their favorite beverages. The business also hosts monthly galleries for local artists and photographers. Give the Sojot Building a home in your city today. + + Contains CS§§§ and CS§§, with a 1x2 growable and ploppable for each. Also contains a landmark version. + + Please read the readme for more information. + + * * * + + The Sojot Building (growable)CS§§§ 98 jobs. + + Contains: 1x2 lot. + + * * * + + The Sojot Building (growable)CS§§ 124 jobs. + + Contains: 1x2 lot. + + * * * + + The Sojot Building (ploppable)CS§§§ 98 jobs. + + Contains: 1x2 lot. + + Plop cost: §10,400 + + * * * + + The Sojot Building (ploppable)CS§§ 124 jobs. + + Contains: 1x2 lot. + + Plop cost: §9,000 + + * * * + + The Sojot Building (landmark)Contains: 1x2 lot. + + Plop cost: §10,400 + + * * * + + **BAT by: Jasoncw****Modding by: Nofunk** + + *[Click here for discussion of new and current projects by Jasoncw](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/18222-the-sojot-building/ + images: + - https://www.simtropolis.com/objects/screens/0016/8fcf213560a62002b4f34c4150c4a718-Sojot_1.jpg + - https://www.simtropolis.com/objects/screens/0016/8fcf213560a62002b4f34c4150c4a718-Sojot_2.jpg +assets: + - assetId: jasoncw-the-sojot-building + +--- +assetId: jasoncw-the-sojot-building +version: "1.0" +lastModified: "2007-05-30T00:40:10Z" +url: https://community.simtropolis.com/files/file/18222-the-sojot-building/?do=download&r=42027 diff --git a/src/yaml/jasoncw/18384-washington-square-arch.yaml b/src/yaml/jasoncw/18384-washington-square-arch.yaml new file mode 100644 index 00000000..3e5f93de --- /dev/null +++ b/src/yaml/jasoncw/18384-washington-square-arch.yaml @@ -0,0 +1,39 @@ +group: jasoncw +name: washington-square-arch +version: "1.0" +subfolder: 360-landmark +info: + summary: Washington Square Arch + description: |- + In 1888, to celebrate the centennial of George Washington's presidential inauguration, a wooden and plaster arch was erected at Washington Square Park, in New York City. The temporary arch was so popular that in 1892, a permanent arch, made of marble, and designed by New York architect Standford White, was built. The two statues of President Washington were added to the North side of the arch in 1918. + + As seen in [Hanson784's New York City Journals blog](https://nycj.blogspot.com/)! + + This is my 20th upload. + + Please read the readme for more information. + + Washington Square Arch (Landmark) + + Contains: 2x1 & 3x1 lot. + + Plop Cost: §35,200 + + **BAT** **by: Jasoncw** + + **Modding by: Jasoncw** + + [*Click here for discussion of new and current projects by Jasoncw*](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/18384-washington-square-arch/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2012/e0a5f4814b7df71280b0151f7be37832-.jpg + - https://www.simtropolis.com/objects/screens/monthly_04_2012/4b11d93def32cd36baf7614da66992e8-.jpg +assets: + - assetId: jasoncw-washington-square-arch + +--- +assetId: jasoncw-washington-square-arch +version: "1.0" +lastModified: "2007-07-04T13:59:18Z" +url: https://community.simtropolis.com/files/file/18384-washington-square-arch/?do=download&r=99366 diff --git a/src/yaml/jasoncw/18385-marietta-hotel.yaml b/src/yaml/jasoncw/18385-marietta-hotel.yaml new file mode 100644 index 00000000..1982853c --- /dev/null +++ b/src/yaml/jasoncw/18385-marietta-hotel.yaml @@ -0,0 +1,83 @@ +group: jasoncw +name: marietta-hotel +version: "1.0" +subfolder: 200-residential +info: + summary: Marietta Hotel + description: |- + Marietta Hotel has been expertly designed to give you the best trade-off between comfort and price. The rooms and building's exterior have been beautifully crafted with relatively inexpensive materials to keep room prices down, and the hotel's excellent service staff perform their duties with the same intent. You can enjoy your stay at the Marietta Hotel while still having enough money left to enjoy the rest of the city. + + From T Wrecks: + + If this building looks strangely familiar, that's because it IS a different building that has already been published - sort of. This model is, in fact, one of the many earlier stages of what would eventually become known as the + + [](../../stex/index.cfm?id=14502) + + [Mary Hotel](../../stex/index.cfm?id=14502) + + [](../../stex/index.cfm?id=14502) + + as published on December 28, 2005. + + In contrast to the later L-shaped footprint, this building is more or less rectangular. One potential problem arose from + + its + + size (1x2): Especially the residential was foreseeable to become a potential plague by splitting up e.g. 3x2 or 4x2 residential lots into a row of 1x2 lots. Then it occurred to me that this problem would be eliminated by simply flipping the building (and + + its + + lot) by 90 degrees, making it a 2x1! This lot size should prevent undesired growth, at the same time enabling players to fill smaller gaps in a downtown with a building that should be rather well controllable. + + Since this early version is somewhat smaller than the later Mary Hotel / Arms, the name has also been changed - from "Mary" to "Marietta", to hint at the relationship between the two buildings. + + A preview render of an even earlier stage can be seen [here](http://img19.imageshack.us/img19/761/earlyversionvf2.jpg). The building was originally intended to be similar to West & Co. The building was started in the Fall of 2004, was scrapped and then modified in to the form you see now in the Summer of 2005, and was released in its final form in the Winter of 2005. Now in the Summer of 2007, the building is released again. Special credit goes to T Wrecks for bringing this BAT back into the light. + + Dependencies: + + BSC MEGA Props GascookerVol01 which can be found in an updated version at [SC4Devotion](http://www.SimCity4Devotion.com). The canopies over the storefronts are from this dependency. It is optional (if you do not have it, the canopies will not be there, but there will not be any brown boxes). + + Includes Commercial Service and Residential versions. + + Please read the readme for more information. + + * * * + + Marietta Hotel (growable)CS§§ 325 jobs. + + Contains: 2x1 lot. + + * * * + + Marietta Hotel (ploppable)CS§§ 325 jobs. + + Contains: 2x1 lot. + + Plop Cost: §15,000 + + * * * + + Marietta Arms (growable)R§§ 452 residents. + + Contains: 2x1 lot. + + * * * + + **BAT by: Jasoncw****Modding by: T Wrecks** + + *[Click here for discussion of new and current projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/18385-marietta-hotel/ + images: + - https://www.simtropolis.com/objects/screens/0019/aa1c49a893ec4065a873661345fa4be6-BAT-Frame-Marietta-1.jpg + - https://www.simtropolis.com/objects/screens/0019/aa1c49a893ec4065a873661345fa4be6-BAT-Frame-Marietta-2.jpg +dependencies: + - bsc:mega-props-gascooker-vol01 +assets: + - assetId: jasoncw-marietta-hotel + +--- +assetId: jasoncw-marietta-hotel +version: "1.0" +lastModified: "2007-07-04T16:48:28Z" +url: https://community.simtropolis.com/files/file/18385-marietta-hotel/?do=download&r=42291 diff --git a/src/yaml/jasoncw/18874-bsp-chase-tower.yaml b/src/yaml/jasoncw/18874-bsp-chase-tower.yaml new file mode 100644 index 00000000..b31bcbea --- /dev/null +++ b/src/yaml/jasoncw/18874-bsp-chase-tower.yaml @@ -0,0 +1,87 @@ +group: jasoncw +name: bsp-chase-tower +version: "1.0" +subfolder: 300-commercial +info: + summary: BSP Chase Tower + description: |- + Chase Tower was built in 1959, to be the headquarters for the National Bank of Detroit. The building has gone through a number of name changes, reflecting a series of mergers, and was christened with its most recent name in 2006. The most consistent name for the building is "The Cheesegrater", coined for its facade of alternating windows and marble panels. Detroit's first skyscraper, the Hammond Building, built in 1889, was demolished to make way for Chase Tower. + + Chase Tower is surrounded by several Detroit landmarks, including One Detroit Center, The Guardian Building, The Penobscot Building, and Campus Martius Park. + + There five lots included. CO§§§ and CO§§ growables, ploppables, and a landmark. They can be used at the same time without any conflicts. Ploppable and landmark versions will appear in your Landmarks Menu. + + If you're playing a German or Spanish copy of the game, the query will automatically read in German or Spanish. + + Dependencies: + + [One Flag, Many Nations](https://www.simtropolis.com/stex/index.cfm?id=4514) by Pegasus + + [International Day of Peace](https://community.simtropolis.com/sc4-maxis-files/downloads/getfile_pri.php?filename=dayopeace.dat) from the Official SimCity 4 Website + + These dependencies are a mod that allows you to choose which nation's flag will appear, and then the flags themselves. + + Please note that not having these dependencies will not result in brown boxes, error messages, or game crashes. The only thing that will happen is that no flags will show. You must be product registered and logged in in order to download from the official SimCity 4 website. + + Please read the readme for more information. + + Chase Tower (landmark) + + Plop Cost: § 90,000 + + Contains: 6x3 lot. + + Chase Tower (ploppable) + + Plop Cost: § 90,000 + + CO§§§ 2116 occupants. + + Contains: 6x3 lot. + + Chase Tower (growable) + + CO§§§ 2116 occupants. + + Contains: 6x3 lot. + + Chase Tower (ploppable) + + CO§§ 3230 occupants. + + Contains: 6x3 lot. + + Chase Tower (growable) + + CO§§ 3230 occupants. + + Contains: 6x3 lot. + + **BAT****: Jasoncw** + + **Modding: Nofunk** + + **Custom Query: Sparkythepenguin** + + **German Localization: Andreas Roth** + + **Spanish Localization: Asturianu** + + [*Click here for discussion of new and current projects by Jasoncw*](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + + [*Click here for discussion of new and current projects by The Barry Sanders Project*](../../forum/messageview.cfm?catid=37&threadid=85962&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/18874-bsp-chase-tower/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2012/61232f91a4360ec5adf000ce69036115-.jpg + - https://www.simtropolis.com/objects/screens/monthly_04_2012/69ef3a92fe4320dffca761e589543dd1-.jpg +dependencies: + - peg:one-flag-many-nations +assets: + - assetId: jasoncw-bsp-chase-tower + +--- +assetId: jasoncw-bsp-chase-tower +version: "1.0" +lastModified: "2007-10-31T20:43:44Z" +url: https://community.simtropolis.com/files/file/18874-bsp-chase-tower/?do=download&r=99363 diff --git a/src/yaml/jasoncw/18876-brei-market-and-happy-camera.yaml b/src/yaml/jasoncw/18876-brei-market-and-happy-camera.yaml new file mode 100644 index 00000000..d1263a60 --- /dev/null +++ b/src/yaml/jasoncw/18876-brei-market-and-happy-camera.yaml @@ -0,0 +1,59 @@ +group: jasoncw +name: brei-market-and-happy-camera +version: "1.0" +subfolder: 300-commercial +info: + summary: Brei Market and Happy Camera + description: |- + Two local businesses in one building. Brei Market sells a variety of foods, including fresh meat and bread from the small deli and bakery inside. It also sells your usual canned and frozen goods, as well as other common household items. Happy Camera buys and sells new and used cameras, and camera accessories. It’s also the meeting place for the local photography club, and occasionally holds photography galleries. + + Four Versions are provided. A growable and ploppable CS§§ and CS§. + + Please read the readme for more information. + + * * * + + Brei Market & Happy Camera (Growable)CS§§ 20 occupants. + + Contains: 2x1 lot. + + * * * + + Brei Market & Happy Camera (Ploppable)Plop Cost: § 1,500 + + CS§§ 20 occupants. + + Contains: 2x1 lot. + + * * * + + Brei Market & Happy Camera (Growable)CS§ 75 occupants. + + Contains: 2x1 lot. + + * * * + + Brei Market & Happy Camera (Ploppable)Plop Cost: § 1,100 + + CS§ 75 occupants. + + Contains: 2x1 lot. + + * * * + + **BAT: Jasoncw****Modding: Nofunk** + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/18876-brei-market-and-happy-camera/ + images: + - https://www.simtropolis.com/objects/screens/0007/362d53082e0cc44bc52f33ce387402f9-Brei-BAT-Frame-1.jpg + - https://www.simtropolis.com/objects/screens/0007/362d53082e0cc44bc52f33ce387402f9-Brei-BAT-Frame-2.jpg +assets: + - assetId: jasoncw-brei-market-and-happy-camera + +--- +assetId: jasoncw-brei-market-and-happy-camera +version: "1.0" +lastModified: "2007-11-01T21:31:58Z" +url: https://community.simtropolis.com/files/file/18876-brei-market-and-happy-camera/?do=download&r=43129 diff --git a/src/yaml/jasoncw/18951-a-d-rean-branch-library.yaml b/src/yaml/jasoncw/18951-a-d-rean-branch-library.yaml new file mode 100644 index 00000000..030f6d30 --- /dev/null +++ b/src/yaml/jasoncw/18951-a-d-rean-branch-library.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: a-d-rean-branch-library +version: "1.0" +subfolder: 620-education +info: + summary: A D Rean Branch Library + description: |- + In 1925, Andrew D. Rean, a local researcher, found traces of an ancient aquatic llama civilization, sparking world-wide llamamania. This branch of your local library system is named in his honor, and holds a special section devoted to the aquatic llama, where A. D. Rean can often be found boosting his ego. + + This is a medium sized library. Its characteristics are in between the Small Library and Main City Library from the game. + + Please read the readme for more information. + + * * * + + A. D. Rean Branch Library + + Plop Cost: § 7,500 + + Monthly Cost: § 275 + + Capacity: 150,000 Books + + Contains: 3x4 lot. + + * * * + + **BAT: Jasoncw** + + **Modding: Jasoncw** + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + + Staff Edit 7/13/2020: Added tags and file descriptor. -CF + author: Jasoncw + website: https://community.simtropolis.com/files/file/18951-a-d-rean-branch-library/ + images: + - https://www.simtropolis.com/objects/screens/0006/2c64e04865e030e3075ec6ed63721eff-Library-BAT-Frame-1.jpg + - https://www.simtropolis.com/objects/screens/0006/2c64e04865e030e3075ec6ed63721eff-Library-BAT-Frame-2.jpg +assets: + - assetId: jasoncw-a-d-rean-branch-library + +--- +assetId: jasoncw-a-d-rean-branch-library +version: "1.0" +lastModified: "2007-11-11T01:43:34Z" +url: https://community.simtropolis.com/files/file/18951-a-d-rean-branch-library/?do=download&r=43267 diff --git a/src/yaml/jasoncw/19156-vanwingerden-plaza-a.yaml b/src/yaml/jasoncw/19156-vanwingerden-plaza-a.yaml new file mode 100644 index 00000000..6146f515 --- /dev/null +++ b/src/yaml/jasoncw/19156-vanwingerden-plaza-a.yaml @@ -0,0 +1,72 @@ +# Dependency unavailable +# group: jasoncw +# name: vanwingerden-plaza-a +# version: "1.0" +# subfolder: 300-commercial +# info: +# summary: VanWingerden Plaza A +# description: |- +# This sleek Modern office tower will provide your Sims with a professional setting to do their business. Amenities include: large floor to ceiling windows, powerful climate control, and an exclusive underground parking garage. + +# There are five lots included. A CO§§§ and CO§§ ploppable and growable, and a landmark. All of these can be found in your landmarks menu. + +# Dependencies: + +# [](https://www.simtropolis.com/stex/index.cfm?id=4514)(“**FTexture.DAT**” is required for the parking garage’s driveway. Only this file is required from that download.) + +# Please note that not having these dependencies will not result in brown boxes, error messages, or game crashes. The only thing that will happen is that no street texture will show. + +# Please read the readme for more information. + +# * * * + +# VanWingerden Plaza A (landmark)Plop Cost: § 90,000 + +# Contains: 2x3 lot. + +# * * * + +# VanWingerden Plaza A (ploppable)Plop Cost: § 90,000 + +# CO§§§ 924 occupants. + +# Contains: 2x3 lot. + +# * * * + +# VanWingerden Plaza A (growable)CO§§§ 924 occupants. + +# Contains: 2x3 lot. + +# * * * + +# VanWingerden Plaza A (ploppable)CO§§ 1387 occupants. + +# Contains: 2x3 lot. + +# * * * + +# VanWingerden Plaza A (growable)CO§§ 1387 occupants. + +# Contains: 2x3 lot. + +# * * * + +# **BAT: Jasoncw****Modding: Nofunk** + +# *[Click here for discussion of new and current projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* +# author: Jasoncw +# website: https://community.simtropolis.com/files/file/19156-vanwingerden-plaza-a/ +# images: +# - https://www.simtropolis.com/objects/screens/0016/8f8b08f40d8da2be46ed4c136482ebf8-VWP-A-1-BAT-Frame.jpg +# - https://www.simtropolis.com/objects/screens/0016/8f8b08f40d8da2be46ed4c136482ebf8-VWP-A-2-BAT-Frame.jpg +# dependencies: +# - '"[](https://www.simtropolis.com/stex/index.cfm?id=4514)"' +# assets: +# - assetId: jasoncw-vanwingerden-plaza-a + +# --- +# assetId: jasoncw-vanwingerden-plaza-a +# version: "1.0" +# lastModified: "2007-12-24T19:19:56Z" +# url: https://community.simtropolis.com/files/file/19156-vanwingerden-plaza-a/?do=download&r=43647 diff --git a/src/yaml/jasoncw/19157-vanwingerden-plaza-b.yaml b/src/yaml/jasoncw/19157-vanwingerden-plaza-b.yaml new file mode 100644 index 00000000..78d38229 --- /dev/null +++ b/src/yaml/jasoncw/19157-vanwingerden-plaza-b.yaml @@ -0,0 +1,74 @@ +# Dependency unavailable +# group: jasoncw +# name: vanwingerden-plaza-b +# version: "1.0" +# subfolder: 300-commercial +# info: +# summary: VanWingerden Plaza B +# description: |- +# This sleek Modern office tower will provide your Sims with a professional setting to do their business. Amenities include: large floor to ceiling windows, powerful climate control, and an exclusive underground parking garage. + +# There are five lots included. A CO§§§ and CO§§ ploppable and growable, and a landmark. All of these can be found in your landmarks menu. + +# Dependencies: + +# [](https://www.simtropolis.com/stex/index.cfm?id=4514)[GLR Assortment for NAM](../../stex/index.cfm?id=14075) (“**FTexture.DAT**” is required for the parking garage’s driveway. Only this file is required from that download.) + +# Please note that not having these dependencies will not result in brown boxes, error messages, or game crashes. The only thing that will happen is that no street texture will show. + +# Please read the readme for more information. + +# * * * + +# VanWingerden Plaza B (landmark)Plop Cost: § 45,000 + +# Contains: 2x3 lot. + +# * * * + +# VanWingerden Plaza B (ploppable)Plop Cost: § 45,000 + +# CO§§§ 362 occupants. + +# Contains: 2x3 lot. + +# * * * + +# VanWingerden Plaza B (growable)CO§§§ 362 occupants. + +# Contains: 2x3 lot. + +# * * * + +# VanWingerden Plaza B (ploppable)Plop Cost: § 35,000 + +# CO§§ 593 occupants. + +# Contains: 2x3 lot. + +# * * * + +# VanWingerden Plaza B (growable)CO§§ 593 occupants. + +# Contains: 2x3 lot. + +# * * * + +# **BAT: Jasoncw****Modding: Nofunk** + +# *[Click here for discussion of new and current projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* +# author: Jasoncw +# website: https://community.simtropolis.com/files/file/19157-vanwingerden-plaza-b/ +# images: +# - https://www.simtropolis.com/objects/screens/0001/05d861706f58a25f8b8e27a929112b5e-VWP-B-1-BAT-Frame.jpg +# - https://www.simtropolis.com/objects/screens/0001/05d861706f58a25f8b8e27a929112b5e-VWP-B-2-BAT-Frame.jpg +# dependencies: +# - '"[](https://www.simtropolis.com/stex/index.cfm?id=4514)"' +# assets: +# - assetId: jasoncw-vanwingerden-plaza-b + +# --- +# assetId: jasoncw-vanwingerden-plaza-b +# version: "1.0" +# lastModified: "2007-12-24T19:24:49Z" +# url: https://community.simtropolis.com/files/file/19157-vanwingerden-plaza-b/?do=download&r=43649 diff --git a/src/yaml/jasoncw/19158-vanwingerden-plaza-c.yaml b/src/yaml/jasoncw/19158-vanwingerden-plaza-c.yaml new file mode 100644 index 00000000..aab9509c --- /dev/null +++ b/src/yaml/jasoncw/19158-vanwingerden-plaza-c.yaml @@ -0,0 +1,39 @@ +group: jasoncw +name: vanwingerden-plaza-c +version: "1.1" +subfolder: 700-transit +info: + summary: VanWingerden Plaza C + description: |- + This sleek Modern plaza also serves as a bus station, and subway station. + + There is one lot included, which can be found in your Miscellaneous Transportation menu. The lot approximately has the properties of one medium plaza, two subway stations, and one bus station, combined into one lot. + + Please read the readme for more information. + + * * * + + VanWingerden Plaza C (Park, Subway Station, Bus Station)Plop Cost: § 1,360 + + Capacity: 7,250 + + Contains: 2x2 lot. + + * * * + + **BAT: Jasoncw****Modding: Nofunk** + + *[Click here for discussion of new and current projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/19158-vanwingerden-plaza-c/ + images: + - https://www.simtropolis.com/objects/screens/0022/c4b267be896cf4011b0905bd7b47d035-VWP-C-1-BAT-Frame.jpg + - https://www.simtropolis.com/objects/screens/0022/c4b267be896cf4011b0905bd7b47d035-VWP-C-2-BAT-Frame.jpg +assets: + - assetId: jasoncw-vanwingerden-plaza-c + +--- +assetId: jasoncw-vanwingerden-plaza-c +version: "1.1" +lastModified: "2020-05-25T21:47:39Z" +url: https://community.simtropolis.com/files/file/19158-vanwingerden-plaza-c/?do=download&r=181223 diff --git a/src/yaml/jasoncw/19328-perry-station.yaml b/src/yaml/jasoncw/19328-perry-station.yaml new file mode 100644 index 00000000..64b8634c --- /dev/null +++ b/src/yaml/jasoncw/19328-perry-station.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: perry-station +version: "1.1" +subfolder: 700-transit +info: + summary: Perry Station + description: |- + Perry Station was built in 1931 as a modern replacement to the city's old train station. This Art Deco station has four platforms, retail space, and office space. + + There is one lot included, and it is a 7x4 passenger train station. This station does not include parking, so sims can not drive to it unless you place a parking garage nearby. This station does not load or unload freight; however, freight trains may pass through it. + + Please read the readme for more information. + + * * * + + Perry Station:Lot size: 7x4 + + Plop Cost: §30,000 + + Monthly Cost: §375 + + Capacity: 12500 + + * * * + + **BAT: Jasoncw** + + **Modding: Jasoncw** + + [](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)*[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/19328-perry-station/ + images: + - https://www.simtropolis.com/objects/screens/0010/591c0920c3184be644e604633e81d4bb-Perry-Station-BAT-Frame-1.jpg + - https://www.simtropolis.com/objects/screens/0010/591c0920c3184be644e604633e81d4bb-Perry-Station-BAT-Frame-21.jpg +assets: + - assetId: jasoncw-perry-station + +--- +assetId: jasoncw-perry-station +version: "1.1" +lastModified: "2020-05-25T21:48:04Z" +url: https://community.simtropolis.com/files/file/19328-perry-station/?do=download&r=181227 diff --git a/src/yaml/jasoncw/19622-benjamin-pump.yaml b/src/yaml/jasoncw/19622-benjamin-pump.yaml new file mode 100644 index 00000000..646cb020 --- /dev/null +++ b/src/yaml/jasoncw/19622-benjamin-pump.yaml @@ -0,0 +1,39 @@ +group: jasoncw +name: benjamin-pump +version: "1.0" +subfolder: 500-utilities +info: + summary: Benjamin Pump + description: |- + With the city growing, the need for more water became evident. To cope with demands, a new pump was built in Benjamin Park, providing not only water, but recreation, and a new neighborhood focal point as well. + + There is one lot included, and it's a 1x1 water pump. It's smaller than the game's, and it also has a park effect. The cost has been adjusted in consideration of these differences. + + Please read the readme for more information. + + * * * + + Benjamin PumpPlop Cost: §1,250 + + Monthly Cost: §230 + + Water Produced: 14,000 + + * * * + + **BAT: Jasoncw****Modding: Jasoncw** + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/19622-benjamin-pump/ + images: + - https://www.simtropolis.com/objects/screens/0023/ce8568ecb8acaccc5b6ec0f49412364b-BAT-Frame---Benjamin-Pump-1.jpg + - https://www.simtropolis.com/objects/screens/0023/ce8568ecb8acaccc5b6ec0f49412364b-BAT-Frame---Benjamin-Pump-2.jpg +assets: + - assetId: jasoncw-benjamin-pump + +--- +assetId: jasoncw-benjamin-pump +version: "1.0" +lastModified: "2008-04-03T19:31:47Z" +url: https://community.simtropolis.com/files/file/19622-benjamin-pump/?do=download&r=44445 diff --git a/src/yaml/jasoncw/19737-the-knoll-building.yaml b/src/yaml/jasoncw/19737-the-knoll-building.yaml new file mode 100644 index 00000000..8740cfd2 --- /dev/null +++ b/src/yaml/jasoncw/19737-the-knoll-building.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: the-knoll-building +version: "1.0" +subfolder: 300-commercial +info: + summary: The Knoll Building + description: |- + The Knoll Building features a tastefully rich facade of tan terra cotta. Speedy elevators move you throughout the building's twelve stories. All offices have access to natural light and ventilation. + + There are five lots included. A CO§§§ and CO§§ ploppable and growable, and a landmark. + + Please read the readme for more information. + + * * * + + The Knoll Building (Growable)CO§§§ 136 Jobs. + + Contains: 1x2 lot. + + * * * + + The Knoll Building (Ploppable)Plop Cost: §36,100 + + CO§§§ 136 Jobs. + + Contains: 1x2 lot. + + * * * + + The Knoll Building (Growable)CO§§ 276 Jobs. + + Contains: 1x2 lot. + + * * * + + The Knoll Building (Ploppable)Plop Cost: §21,600 + + CO§§ 276 Jobs. + + Contains: 1x2 lot. + + * * * + + The Knoll Building (Landmark)Plop Cost: §36,100 + + Contains: 1x2 lot. + + * * * + + **BAT: Jasoncw****Modding: Nofunk** + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/19737-the-knoll-building/ + images: + - https://www.simtropolis.com/objects/screens/0016/90e5549e241d509088e9d027d5fd67cd-Knoll-BAT-Frame-1.jpg + - https://www.simtropolis.com/objects/screens/0016/90e5549e241d509088e9d027d5fd67cd-Knoll-BAT-Frame-2.jpg +assets: + - assetId: jasoncw-the-knoll-building + +--- +assetId: jasoncw-the-knoll-building +version: "1.0" +lastModified: "2008-04-26T21:16:49Z" +url: https://community.simtropolis.com/files/file/19737-the-knoll-building/?do=download&r=44653 diff --git a/src/yaml/jasoncw/19761-m-maria-branch-library.yaml b/src/yaml/jasoncw/19761-m-maria-branch-library.yaml new file mode 100644 index 00000000..cf422cc8 --- /dev/null +++ b/src/yaml/jasoncw/19761-m-maria-branch-library.yaml @@ -0,0 +1,41 @@ +group: jasoncw +name: m-maria-branch-library +version: "1.0" +subfolder: 620-education +info: + summary: M Maria Branch Library + description: |- + With existing facilities being dated, a new efficient and clean library of glass, steel, concrete, and marble was built. + + For the game this would be considered a large library, but for large cities in real life, a library of this size would probably not be the main library. + + Please read the readme for more information. + + * * * + + M. Maria Branch LibraryPlop Cost: § 12,600 + + Monthly Cost: § 825 + + Capacity: 420,000 Books + + Contains: 4x4 lot. + + * * * + + **BAT: Jasoncw****Modding: Jasoncw** + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/19761-m-maria-branch-library/ + images: + - https://www.simtropolis.com/objects/screens/0023/cf0886b9f2c7cc09c9fc64c1134ef077-Library-BAT-Frame-1.jpg + - https://www.simtropolis.com/objects/screens/0023/cf0886b9f2c7cc09c9fc64c1134ef077-Library-BAT-Frame-2.jpg +assets: + - assetId: jasoncw-m-maria-branch-library + +--- +assetId: jasoncw-m-maria-branch-library +version: "1.0" +lastModified: "2008-05-02T21:29:12Z" +url: https://community.simtropolis.com/files/file/19761-m-maria-branch-library/?do=download&r=44693 diff --git a/src/yaml/jasoncw/20030-central-police-station.yaml b/src/yaml/jasoncw/20030-central-police-station.yaml new file mode 100644 index 00000000..c0473c6c --- /dev/null +++ b/src/yaml/jasoncw/20030-central-police-station.yaml @@ -0,0 +1,53 @@ +group: jasoncw +name: central-police-station +version: "1.0" +subfolder: 700-transit +info: + summary: Central Police Station + description: |- + With increasing crime, and difficult economic times, the city found itself with the need to consolidate small police stations, and create a strong, unified, central police station. This Art Deco structure is the fulfillment of that need. + + There is one version included-a 4x2 police station lot. It is better than the Deluxe Police Station in about the same amount that the Deluxe Police Station is better than the Large Police Station. However, it also has a very large coverage radius, and its monthly cost has been increased to reflect that. It has no patrol cars because it has no parking lot, however, the [Patrol Car Lot](https://www.simtropolis.com/stex/index.cfm?id=20031) is available to provide off-site parking. + + Read the readme for more details. + + * * * + + **Files Included:** + + **Jasoncw - Central Police Station.SC4Lot:** This is the lot. There is only one version. It is required. + + Lot Size: 4x2 + + Plop Cost: §1,850 + + Monthly Cost: §875 + + Patrol Cars: 0 + + Prisoner Capacity: 100 + + **Jasoncw - Central Police Station.SC4Model:** This is the building itself, and it is required. Features TruNite. + + **Jasoncw - Central Police Station - ReadMe.html:** This is the readme. It contains more information and installation instructions. + + * * * + + **BAT: Jasoncw** + + Modding: Jasoncw + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/20030-central-police-station/ + images: + - https://www.simtropolis.com/objects/screens/0019/add5735115d95d5d92b4ca1051ea025d-Central-Police-BAT-Frame-1.jpg + - https://www.simtropolis.com/objects/screens/0019/add5735115d95d5d92b4ca1051ea025d-Central-Police-BAT-Frame-2.jpg +assets: + - assetId: jasoncw-central-police-station + +--- +assetId: jasoncw-central-police-station +version: "1.0" +lastModified: "2008-07-09T16:41:03Z" +url: https://community.simtropolis.com/files/file/20030-central-police-station/?do=download&r=45115 diff --git a/src/yaml/jasoncw/20031-patrol-car-lot.yaml b/src/yaml/jasoncw/20031-patrol-car-lot.yaml new file mode 100644 index 00000000..be185864 --- /dev/null +++ b/src/yaml/jasoncw/20031-patrol-car-lot.yaml @@ -0,0 +1,67 @@ +# Excluded for now due to immortal lot syndrome +# group: jasoncw +# name: patrol-car-lot +# version: "1.0" +# subfolder: 700-transit +# info: +# summary: Patrol Car Lot +# description: |- +# There is an issue with this lot not being able to be bulldozed in some circumstances. Eventually I'll get around to fixing and updating it, but until then, use at your own risk. I apologize to those whose cities have been affected. + + +# Confronted with tight urban spaces, the police department decided to park its patrol cars off-site. + +# This lot is designed to complement Police Kiosks, and the [Central Police Station](https://www.simtropolis.com/stex/index.cfm?id=20030). It does not provide policing power, it only provides squad cars. + + +# **Files Included:** + +# **Jasoncw - Patrol Car Lot.SC4Lot:** This is the lot, and it is required. It can be found in your police menu. + +# Lot Size: 2x4 +# Plop Cost: §800 +# Monthly Cost: §250 +# Squad Cars: 10 +# Prisoner Capacity: 0 + +# **Jasoncw - Patrol Car Lot - ReadMe.html:** This is the readme. It contains more information, and installation instructions. + + +# **Dependencies:** + +# In order to look correct, the following files are required: + + +# • zADC\_ParkingLot-LP.dat +# • ADC\_Parking-LotTextures2.dat + +# Which can be found in: + +# [NDEX Parking Lots by Ardecila](https://community.simtropolis.com/files/file/12774-ndex-parking-lots-by-ardecila/) + + + + + +# **Lot: Jasoncw +# Modding: T Wrecks** + +# *Click here for development discussion of new projects by Jasoncw* + +# ~Fixed broken link. meister1235 12th Jan 2014 +# author: Jasoncw +# website: https://community.simtropolis.com/files/file/20031-patrol-car-lot/ +# images: +# - https://www.simtropolis.com/objects/screens/monthly_01_2014/a11476ca6bd18079e3692705da67b641-bat-frame---patrol-1.jpg +# - https://www.simtropolis.com/objects/screens/monthly_01_2014/63972f477ac3c1b911df3484b354a068-bat-frame---patrol-2.jpg +# dependencies: +# - '"[central police station](https://www.simtropolis.com/stex/index.cfm?id=20030)"' +# - '"[ndex parking lots by ardecila](https://community.simtropolis.com/files/file/12774-ndex-parking-lots-by-ardecila/)"' +# assets: +# - assetId: jasoncw-patrol-car-lot + +# --- +# assetId: jasoncw-patrol-car-lot +# version: "1.0" +# lastModified: "2008-07-09T16:52:10Z" +# url: https://community.simtropolis.com/files/file/20031-patrol-car-lot/?do=download&r=122738 diff --git a/src/yaml/jasoncw/20064-bsp-the-pylon.yaml b/src/yaml/jasoncw/20064-bsp-the-pylon.yaml new file mode 100644 index 00000000..fbcb135a --- /dev/null +++ b/src/yaml/jasoncw/20064-bsp-the-pylon.yaml @@ -0,0 +1,59 @@ +group: jasoncw +name: bsp-the-pylon +version: "1.0" +subfolder: 360-landmark +info: + summary: BSP The Pylon + description: |- + Designed by Isamu Noguchi, The Pylon sits at the base of Woodward Avenue in Detroit, Michigan, and anchors the entrance to Hart Plaza, which he also designed with the same spirit of elemental simplicity. The Pylon was inspired by the double helix of DNA. Noguchi said, "All things tend to spiral- water and air. This is a basic thing. It is so basic it is beyond design. It's so basic, it is like a needle." It was built in 1973. + + There are two landmark lots included, a 1x1 and a 2x2, which allow you to align The Pylon to either roads or avenues, or to be placed in traffic circles. You can use any combination of these two lots without conflicts. + + **There are two versions of the .SC4Model file, but you can only install one of them.** + + Please read the readme for more information. + + **Files Included:** + + **Jasoncw -** **BSP** **- The Pylon (AA).SC4Model:** This version features anti-aliasing, resulting in smoother borders around the building. Features TruNite. This is the recommended .SC4Model file to install. + + **Jasoncw -** **BSP** **- The Pylon (NAA).SC4Model:** The anti-aliasing effect on the other version causes a visual glitch (gameplay is not affected) when the building overlaps certain objects in the game (for example, the Wind Power Plant). If you run into problems with the AA version, you can replace it with this one. Also features TruNite. + + **Jasoncw -** **BSP** **- The Pylon (1x1).SC4Lot:** + + Lot Size: 1x1 + + Plop Cost: §25,000 + + Monthly Cost: §50 + + **Jasoncw -** **BSP** **- The Pylon (2x2).SC4Lot:** + + Lot Size: 2x2 + + Plop Cost: §25,000 + + Monthly Cost: §50 + + **Jasoncw -** **BSP** **- The Pylon - ReadMe.html:** This is the readme. It contains more information and installation instructions. + + **BAT****: Jasoncw** + + **Modding & Query: Jasoncw** + + [*Click here for development discussion of new projects by Jasoncw*](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + + [*Click here for development discussion of new projects by The Barry Sanders Project*](https://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=85962&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/20064-bsp-the-pylon/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2012/7576b4ae017b751d3fe8ccb4df431adf-.jpg + - https://www.simtropolis.com/objects/screens/monthly_04_2012/bea8234198a9f1f6dbbc045fc292ce6c-.jpg +assets: + - assetId: jasoncw-bsp-the-pylon + +--- +assetId: jasoncw-bsp-the-pylon +version: "1.0" +lastModified: "2008-07-13T13:23:02Z" +url: https://community.simtropolis.com/files/file/20064-bsp-the-pylon/?do=download&r=99360 diff --git a/src/yaml/jasoncw/20576-barcelona-pavilion.yaml b/src/yaml/jasoncw/20576-barcelona-pavilion.yaml new file mode 100644 index 00000000..198c1ac6 --- /dev/null +++ b/src/yaml/jasoncw/20576-barcelona-pavilion.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: barcelona-pavilion +version: "1.0" +subfolder: 360-landmark +info: + summary: Barcelona Pavilion + description: |- + The Barcelona Pavilion, designed by Ludwig Mies van der Rohe, was the German Pavilion for the 1929 International Exposition in Barcelona, Spain. It held the reception for the exposition's official opening. + + The free flowing interior spaces of the pavilion are defined by planes of stone and glass, organized within a grid of 8 columns. Mies van der Rohe designed the well known Barcelona Chair specifically for this building. + + **Files Included:** + + **Jasoncw - Barcelona Pavilion.SC4Model:** This is the model of the building itself. Features TruNite. This file is required. + + **Jasoncw - Barcelona Pavilion.SC4Lot:** This file is required. + + Lot Size: 4x2 + + Plop Cost: §55,000 + + Monthly Cost: §110 + + **Jasoncw - Barcelona Pavilion - ReadMe.html:** This is the read me. It contains more information, and installation instructions. + + **BAT****: Jasoncw** + + **Modding: Jasoncw** + + [*Click here for development discussion of new projects by Jasoncw*](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/20576-barcelona-pavilion/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2012/6bfe95886cdde0ee47b5c9a4637d3134-.jpg + - https://www.simtropolis.com/objects/screens/monthly_04_2012/88ab9afd35c8844c03ac408b1168bf81-.jpg +assets: + - assetId: jasoncw-barcelona-pavilion + +--- +assetId: jasoncw-barcelona-pavilion +version: "1.0" +lastModified: "2008-10-26T15:27:07Z" +url: https://community.simtropolis.com/files/file/20576-barcelona-pavilion/?do=download&r=99378 diff --git a/src/yaml/jasoncw/20665-briscos-department-store.yaml b/src/yaml/jasoncw/20665-briscos-department-store.yaml new file mode 100644 index 00000000..ddac0054 --- /dev/null +++ b/src/yaml/jasoncw/20665-briscos-department-store.yaml @@ -0,0 +1,59 @@ +group: jasoncw +name: briscos-department-store +version: "1.0" +subfolder: 300-commercial +info: + summary: Briscos Department Store + description: |- + This art deco building houses Brisco's Department Store, ten stories of anything you could ever want, all at a good price. On the ninth floor is the famous Brisco Lounge, where all of the city's cool cats relax. + + There are three lots included. A CS§§ ploppable and growable, and a landmark. All versions are on a 3x2 lot. + + * * * + + **Files Included:** + + **Jasoncw - Briscos Department Store.SC4Model:** This is the building itself. It is required. It features TruNite. + + **Jasoncw - Briscos Department Store - CS$$ - Grow.SC4Lot:** + + Lot Size: 3x2 + + Jobs: 364 CS§§ + + **Jasoncw - Briscos Department Store - CS$$ - Plop.SC4Lot:** + + Lot Size: 3x2 + + Jobs: 364 CS§§ + + Plop Cost: §57,000 + + **Jasoncw - Briscos Department Store - LM.SC4Lot:** + + Lot Size: 3x2 + + Plop Cost: §57,000 + + **Jasoncw - Briscos Department Store - ReadMe.html:** This is the read me file. It contains more information and installation instructions. + + * * * + + **BAT: Jasoncw** + + Modding: Nofunk + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/20665-briscos-department-store/ + images: + - https://www.simtropolis.com/objects/screens/0019/a96fb19363ecffec219cb8b570c2c396-Briscos-1.jpg + - https://www.simtropolis.com/objects/screens/0019/a96fb19363ecffec219cb8b570c2c396-Briscos-2.jpg +assets: + - assetId: jasoncw-briscos-department-store + +--- +assetId: jasoncw-briscos-department-store +version: "1.0" +lastModified: "2008-11-18T15:18:13Z" +url: https://community.simtropolis.com/files/file/20665-briscos-department-store/?do=download&r=46221 diff --git a/src/yaml/jasoncw/20666-roths-department-store.yaml b/src/yaml/jasoncw/20666-roths-department-store.yaml new file mode 100644 index 00000000..d8ce7856 --- /dev/null +++ b/src/yaml/jasoncw/20666-roths-department-store.yaml @@ -0,0 +1,59 @@ +group: jasoncw +name: roths-department-store +version: "1.0" +subfolder: 300-commercial +info: + summary: Roths Department Store + description: |- + Roth's Department Store is a high end retailer specializing in cutting edge electronics. This thirteen story art deco structure features two large relief carvings, a lavish lobby, and an atrium. + + There are three lots included. A CS§§§ ploppabe and growable, and a landmark version. All versions are on a 1x2 lot. + + * * * + + Files Included: + + **Jasoncw - Roths Department Store.SC4Model:** This is the building itself. Features TruNite. This file is required. + + Jasoncw - Roths Department Store - CS$$$ - Grow.SC4Lot: + + Lot Size: 1x2 + + Jobs: 169 CS§§§ + + **Jasoncw - Roths Department Store - CS$$$ - Plop.SC4Lot:** + + Lot Size: 1x2 + + Jobs: 169 CS§§§ + + Plop Cost: §52,000 + + **Jasoncw - Roths Department Store - LM.SC4Lot:** + + Lot Size: 1x2 + + Plop Cost: §52,000 + + **Jasoncw - Roths Department Store - ReadMe.html:** This is the read me. It contains more information, and installation instructions. + + * * * + + **BAT: Jasoncw** + + Modding: Nofunk + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/20666-roths-department-store/ + images: + - https://www.simtropolis.com/objects/screens/0017/94ceb5f5fdfcfe9fed8cf694e4ebca1f-Roths-1.jpg + - https://www.simtropolis.com/objects/screens/0017/94ceb5f5fdfcfe9fed8cf694e4ebca1f-Roths-2.jpg +assets: + - assetId: jasoncw-roths-department-store + +--- +assetId: jasoncw-roths-department-store +version: "1.0" +lastModified: "2008-11-18T15:26:17Z" +url: https://community.simtropolis.com/files/file/20666-roths-department-store/?do=download&r=46223 diff --git a/src/yaml/jasoncw/20667-nafmis-department-store.yaml b/src/yaml/jasoncw/20667-nafmis-department-store.yaml new file mode 100644 index 00000000..5bba0336 --- /dev/null +++ b/src/yaml/jasoncw/20667-nafmis-department-store.yaml @@ -0,0 +1,59 @@ +group: jasoncw +name: nafmis-department-store +version: "1.0" +subfolder: 300-commercial +info: + summary: Nafmis Department Store + description: |- + This long, streamline moderne building houses Nafmis Department Store. + + There are three lots included. A CS§§ growable and ploppable, and a landmark. All versions are on a 6x2 lot. + + * * * + + **Files Included:** + + **Jasoncw - Nafmis Department Store.SC4Model:** This is the building itself. Features TruNite. This file is required. + + **Jasoncw - Nafmis Department Store - CS$$ - Grow.SC4Lot:** + + Lot Size: 6x2 + + Jobs Provided: 1,104 CS§§ + + **Jasoncw - Nafmis Department Store - CS$$ - Plop.SC4Lot:** + + Lot Size: 6x2 + + Plop Cost: §68,000 + + Jobs Provided: 1,104 CS§§ + + **Jasoncw - Nafmis Department Store - CS$$ - LM.SC4Lot:** + + Lot Size: 6x2 + + Plop Cost: §68,000 + + **Jasoncw - Nafmis Department Store - ReadMe.html:** This is the read me. It contains more information and installation instructions. + + * * * + + **BAT: Jasoncw** + + Modding: Nofunk + + *[Click here for development discussion of new projects by Jasonc](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/20667-nafmis-department-store/ + images: + - https://www.simtropolis.com/objects/screens/0014/7af0b838ce635c8fd71bf0af4c03e76f-Nafmis-1.jpg + - https://www.simtropolis.com/objects/screens/0014/7af0b838ce635c8fd71bf0af4c03e76f-Nafmis-2.jpg +assets: + - assetId: jasoncw-nafmis-department-store + +--- +assetId: jasoncw-nafmis-department-store +version: "1.0" +lastModified: "2008-11-18T15:33:37Z" +url: https://community.simtropolis.com/files/file/20667-nafmis-department-store/?do=download&r=46225 diff --git a/src/yaml/jasoncw/20881-jw-reid-building.yaml b/src/yaml/jasoncw/20881-jw-reid-building.yaml new file mode 100644 index 00000000..e0769d70 --- /dev/null +++ b/src/yaml/jasoncw/20881-jw-reid-building.yaml @@ -0,0 +1,59 @@ +group: jasoncw +name: jw-reid-building +version: "1.0" +subfolder: 300-commercial +info: + summary: JW Reid Building + description: |- + This classic office building holds 17 floors of high quality office space. Tenants will flock to this building to express their strength and stability. + + There are three versions included. A CO§§§ growable and ploppable, and a landmark. All versions are on a 1x2 lot. + + * * * + + **Files Included:** + + **Jasoncw - JW Reid Building.SC4Model:** This is the building itself. Features TruNite. This file is required. + + **Jasoncw - JW Reid Building - CO$$$ - Grow.SC4Lot:** + + Lot Size: 1x2 + + Jobs Provided: 245 CO§§§ + + **Jasoncw - JW Reid Building - CO$$$ - Plop.SC4Lot:** + + Lot Size: 1x2 + + Plop Cost: §22,820 + + Jobs Provided: 245 CO§§§ + + **Jasoncw - JW Reid Building - Landmark.SC4Lot:** + + Lot Size: 1x2 + + Plop Cost: §22,820 + + **Jasoncw - JW Reid Building - ReadMe.html:** This is the readme. It contains more information, and installation instructions. + + * * * + + **BAT: Jasoncw** + + Modding: Nofunk + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/20881-jw-reid-building/ + images: + - https://www.simtropolis.com/objects/screens/0023/d5361c469a8d185b8e1bc5e0267e88fe-1.jpg + - https://www.simtropolis.com/objects/screens/0023/d5361c469a8d185b8e1bc5e0267e88fe-2.jpg +assets: + - assetId: jasoncw-jw-reid-building + +--- +assetId: jasoncw-jw-reid-building +version: "1.0" +lastModified: "2008-12-25T15:02:41Z" +url: https://community.simtropolis.com/files/file/20881-jw-reid-building/?do=download&r=46595 diff --git a/src/yaml/jasoncw/21104-oehler-building.yaml b/src/yaml/jasoncw/21104-oehler-building.yaml new file mode 100644 index 00000000..9994959f --- /dev/null +++ b/src/yaml/jasoncw/21104-oehler-building.yaml @@ -0,0 +1,53 @@ +group: jasoncw +name: oehler-building +version: "1.0" +subfolder: 300-commercial +info: + summary: Oehler Building + description: |- + This building houses your community's favorite local shops. + + Two versions are included, a growable and a ploppable CS§§. All versions are on a 2x2 lot. + + * * * + + **Files Included:** + + **Jasoncw - Oehler Building.SC4Model:** This is the building itself. Features TruNite. This file is required. + + **Jasoncw - Oehler Building - CS$$ - Plop.SC4Lot:** + + Lot Size: 2x2 + + Jobs Provided: 54 CS§§ + + **Jasoncw - Oehler Building - CS$$ - Grow.SC4Lot:** + + Lot Size: 2x2 + + Jobs Provided: 54 CS§§ + + Plop Cost: §18,000 + + **Jasoncw - Oehler Building - Readme.html:** This is the readme. It contains more information and installation instructions. + + * * * + + **BAT: Jasoncw** + + Modding: Nofunk + + *[Click here for development discussion of new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + author: Jasoncw + website: https://community.simtropolis.com/files/file/21104-oehler-building/ + images: + - https://www.simtropolis.com/objects/screens/0021/bc4f658c9ab8ba0d010905c4c175f488-1.jpg + - https://www.simtropolis.com/objects/screens/0021/bc4f658c9ab8ba0d010905c4c175f488-2.jpg +assets: + - assetId: jasoncw-oehler-building + +--- +assetId: jasoncw-oehler-building +version: "1.0" +lastModified: "2009-02-13T13:28:05Z" +url: https://community.simtropolis.com/files/file/21104-oehler-building/?do=download&r=46995 diff --git a/src/yaml/jasoncw/21666-trier-station.yaml b/src/yaml/jasoncw/21666-trier-station.yaml new file mode 100644 index 00000000..6066fed8 --- /dev/null +++ b/src/yaml/jasoncw/21666-trier-station.yaml @@ -0,0 +1,41 @@ +group: jasoncw +name: trier-station +version: "1.0" +subfolder: 700-transit +info: + summary: Trier Station + description: |- + Trier Station is a modern subway & bus station with a high capacity to aid your heavily congested subway system. The integrated bus station will help connect your transit systems and increase ridership. If Trier Station is not connected to a subway line, it will act solely as a bus station. + + There is one lot included, which can be found in your Miscellaneous Transportation menu. The lot is a 6x3, and serves both subway and bus traffic (but does not include any parking). The bus and subway share the same capacity. + + + * * * + + ** + Files Included:****Jasoncw - Trier Station.SC4Model:** This is the building itself. Features TruNite. This file is required. + + **Jasoncw - Trier Station.SC4Lot:** This file is required. + Lot Size: 6x3 + Plop Cost: § 3,750 + Monthly Cost: § 325 Capacity: 13,500 + + **Jasoncw - Trier Station - Readme.html:** This is the readme. It contains more information and installation instructions. + + * * * + + + **BAT:** Jasoncw**Modding:** Jasoncw + author: Jasoncw + website: https://community.simtropolis.com/files/file/21666-trier-station/ + images: + - https://www.simtropolis.com/objects/screens/0016/91838a2e4ef6134b660f48fd6b5decb5-Station11.jpg + - https://www.simtropolis.com/objects/screens/0016/91838a2e4ef6134b660f48fd6b5decb5-Station2.jpg +assets: + - assetId: jasoncw-trier-station + +--- +assetId: jasoncw-trier-station +version: "1.0" +lastModified: "2009-05-08T14:55:57Z" +url: https://community.simtropolis.com/files/file/21666-trier-station/?do=download&r=47695 diff --git a/src/yaml/jasoncw/21692-farnsworth-house.yaml b/src/yaml/jasoncw/21692-farnsworth-house.yaml new file mode 100644 index 00000000..832760f5 --- /dev/null +++ b/src/yaml/jasoncw/21692-farnsworth-house.yaml @@ -0,0 +1,57 @@ +group: jasoncw +name: farnsworth-house +version: "1.0" +subfolder: 200-residential +info: + summary: Farnsworth House + description: |- + The [Farnsworth House](https://en.wikipedia.org/wiki/Farnsworth_House), designed and constructed by [Ludwig Mies van der Rohe](https://en.wikipedia.org/wiki/Ludwig_Mies_van_der_Rohe) between 1945-51, is a one-room weekend house located in rural Chicago. The steel and glass house was commissioned by Dr. Edith Farnsworth, a prominent Chicago-based nephrologist, as a place where she could enjoy nature and engage in her hobbies, playing the violin, translating poetry, and enjoying nature. + + The Farnsworth House is widely recognized as an iconic masterpiece of modernist architecture. + + There is a landmark version, and a growable high wealth residential version. Both are on 4x4 lots. + + **Files Included:** + + **Jasoncw - Farnsworth House.SC4Model:** This is the building itself. Features TruNite, and antialiasing. This file is required. + + **Jasoncw - Farnsworth House - Landmark.SC4Lot:** + + Lot Size: 4x4 + + Plop Cost: § 45,000 + + Monthly Cost: § 90 + + Landmark Effect: +27 over 15 tiles + + **Jasoncw - Farnsworth House - R$$$ - Grow.SC4Lot:** + + Lot Size: 4x4 + + Occupants: 12 R§§§ + + Tileset: Euro + + Density: Low, Medium, High + + **Installation Instructions:** + + Place *Jasoncw - Farnsworth House.SC4Model*, as well as the .SC4Lot files for the desired lots into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*). + + **BAT****:** Jasoncw + + **Modding:** Jasoncw + author: Jasoncw + website: https://community.simtropolis.com/files/file/21692-farnsworth-house/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2012/a8848fb2084da691928588534dbd693d-.jpg + - https://www.simtropolis.com/objects/screens/monthly_04_2012/018081553fa09de9d00a2863b0bc9e2f-.jpg +assets: + - assetId: jasoncw-farnsworth-house + +--- +assetId: jasoncw-farnsworth-house +version: "1.0" +lastModified: "2009-05-15T16:07:49Z" +url: https://community.simtropolis.com/files/file/21692-farnsworth-house/?do=download&r=99375 diff --git a/src/yaml/jasoncw/21699-modern-walk-ups.yaml b/src/yaml/jasoncw/21699-modern-walk-ups.yaml new file mode 100644 index 00000000..75295e4d --- /dev/null +++ b/src/yaml/jasoncw/21699-modern-walk-ups.yaml @@ -0,0 +1,62 @@ +group: jasoncw +name: modern-walk-ups +version: "2" +subfolder: 200-residential +info: + summary: Modern Walk-Ups + description: |- + A row of three modern walk-ups. Features floor to ceiling glass, and the extensive use of brick. + + There is a growable high wealth version, and a landmark version. Both are on 2x2 lots. + + + * * * + + + + **F****iles Included:** + + + **Jasoncw - Modern Walk-Ups.SC4Model:** This is the building itself. Features TruNite. This file is required. + + + **Jasoncw - Modern Walk-Ups - R$$$ - Grow.SC4Lot:** + Lot Size: 2x2 + Occupants: 38 R§§§ + Tileset: Euro + Density: Medium, High + + + **Jasoncw - Modern Walk-Ups - Landmark.SC4Lot:** + Lot Size: 2x2 + + Plop Cost: § 15,000 + Monthly Cost: § 30 + Landmark Effect: +9 over 12 tiles + + * * * + + + **Installation Instructions:** + + Place *Jasoncw - Modern Walk-Ups.SC4Model*, as well as the .SC4Lot files for the desired lots into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*). + + + * * * + + + **BAT:** Jasoncw + **Modding:** Jasoncw + author: Jasoncw + website: https://community.simtropolis.com/files/file/21699-modern-walk-ups/ + images: + - https://www.simtropolis.com/objects/screens/0007/33fafc59db3af3744e71e24ad8bf1b15-1.jpg + - https://www.simtropolis.com/objects/screens/0007/33fafc59db3af3744e71e24ad8bf1b15-2.jpg +assets: + - assetId: jasoncw-modern-walk-ups + +--- +assetId: jasoncw-modern-walk-ups +version: "2" +lastModified: "2009-05-17T00:21:18Z" +url: https://community.simtropolis.com/files/file/21699-modern-walk-ups/?do=download&r=47743 diff --git a/src/yaml/jasoncw/21823-air-filter.yaml b/src/yaml/jasoncw/21823-air-filter.yaml new file mode 100644 index 00000000..a8d12fa0 --- /dev/null +++ b/src/yaml/jasoncw/21823-air-filter.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: air-filter +version: "1.0" +subfolder: 660-parks +info: + summary: Air Filter + description: |- + The Air Filter reduces air pollution by sucking air through a dense volume of special vegetation which captures particles found in the air. Run off water is collected underneath the filter, and is used to water the vegetation, resulting in cleaner water as well. + + This small lot has pollution reduction capabilities far above those of other parks and trees. They're especially useful for reducing pollution cause by traffic, though they'll reduce air pollution wherever you put them (in between transit networks, mixed in with zones, mixed in with parks, etc.). Its small size allows you to place the Air Filter nearly anywhere you need it. + + Reduced pollution will increase desirability, and allow for larger and wealthier buildings, as well as high tech industry, resulting in more tax revenue. + + However, the Air Filter is not a cheat lot. The lots are cheap enough that you can use them throughout your city, but they are not so cheap that you can place them thoughtlessly without hurting your budget. And while they can overcome pollution they can not overcome bad city planning. + + The Air Filter is a 1x1 lot which can be found in your Parks and Recreation menu. More information can be found below. + + + * * * + + + + **F****iles Included:** + + + **Jasoncw - Air Filter.SC4Model:** This is the building itself. Features TruNite. This file is required. + + **Jasoncw - Air Filter.SC4Lot:** + Lot Size: 1x1 Tiles + Plop Cost: §325 + Monthly Cost: §20 + + Air Pollution: -45 over 5 Tiles + Water Pollution: -4 over 5 Tiles + + Park Effect: +1 over 5 Tiles + Landmark Effect: +2 over 5 Tiles + + + * * * + + + **Installation Instructions:** + + Place *Jasoncw - Air Filter.SC4Model*, and Jasoncw - Air Filter.SC4Lot into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*). + + + * * * + + + **BAT:** Jasoncw + **Modding:** Jasoncw + author: Jasoncw + website: https://community.simtropolis.com/files/file/21823-air-filter/ + images: + - https://www.simtropolis.com/objects/screens/0006/31ff2c8870fcd1226fc092a11b6421fd-1.jpg + - https://www.simtropolis.com/objects/screens/0006/31ff2c8870fcd1226fc092a11b6421fd-2.jpg +assets: + - assetId: jasoncw-air-filter + +--- +assetId: jasoncw-air-filter +version: "1.0" +lastModified: "2009-06-07T15:38:40Z" +url: https://community.simtropolis.com/files/file/21823-air-filter/?do=download&r=47893 diff --git a/src/yaml/jasoncw/21831-trier-tower.yaml b/src/yaml/jasoncw/21831-trier-tower.yaml new file mode 100644 index 00000000..a847c821 --- /dev/null +++ b/src/yaml/jasoncw/21831-trier-tower.yaml @@ -0,0 +1,60 @@ +group: jasoncw +name: trier-tower +version: "1.0" +subfolder: 300-commercial +info: + summary: Trier Tower + description: |- + Trier Tower is the new standard for high quality office space in SimNation. Its height allows for sweeping views. Its large windows and narrow floor plate allows for naturally lit offices. It's solid profile, and its facade of vertical and horizontal bands of stone encased in glass make Trier Tower a memorable addition to your city's skyline. Let your Sims build Trier Tower today. + + This tower compliments [Trier Station](https://www.simtropolis.com/stex/details.cfm?id=21666), a subway/bus station. + + A CO§§§ growable and ploppable are included. More information can be found below. + + + * * * + + + + **F****iles Included:** + + + **Jasoncw - Trier Tower.SC4Model:** This is the building itself. Features TruNite. This file is required. + + + **Jasoncw - Trier Tower - CO$$$ - Ploppable.SC4Lot:** + Lot Size: 2x3 Tiles + Plop Cost: §72,080 Jobs Provided: 1203 CO§§§ + + **Jasoncw - Trier Tower - CO$$$ - Growable.SC4Lot:** + Lot Size: 2x3 Tiles + Stage: 7 + Tileset: Euro Jobs Provided: 1203 CO§§§ + + + * * * + + + **Installation Instructions:** + + Place *Jasoncw - Trier Tower.SC4Model*, and the .SC4Lot files of your desired versions into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*). + + + * * * + + + **BAT:** Jasoncw + **Modding:** Nofunk + author: Jasoncw + website: https://community.simtropolis.com/files/file/21831-trier-tower/ + images: + - https://www.simtropolis.com/objects/screens/0017/9c954293c9a6e65a51b904664d91c11f-Tower1.jpg + - https://www.simtropolis.com/objects/screens/0017/9c954293c9a6e65a51b904664d91c11f-Tower2.jpg +assets: + - assetId: jasoncw-trier-tower + +--- +assetId: jasoncw-trier-tower +version: "1.0" +lastModified: "2009-06-08T15:23:22Z" +url: https://community.simtropolis.com/files/file/21831-trier-tower/?do=download&r=47905 diff --git a/src/yaml/jasoncw/21844-ouellette-electronics.yaml b/src/yaml/jasoncw/21844-ouellette-electronics.yaml new file mode 100644 index 00000000..cbaa20bd --- /dev/null +++ b/src/yaml/jasoncw/21844-ouellette-electronics.yaml @@ -0,0 +1,71 @@ +group: jasoncw +name: ouellette-electronics +version: "1.0" +subfolder: 400-industrial +info: + summary: Ouellette Electronics + description: |- + Ouellette Electronics focuses on the design and manufacture of cutting edge electronics, with its dedicated staff developing some of the world's most advanced products. At Ouellette Electronics, even the janitorial staff have PhDs. + + This large, dense, and urban industrial building begins to provide an alternative to Maxises I-HT districts, which are sprawling, provide few jobs, and are visually unattractive. Ouellette Electronics provides nearly twice as many jobs as the largest Maxis I-HT lot. + + An I-HT (High Tech Industrial/I§§§) growable and ploppable are included. There is an extra set of lots which have double the number of jobs as the normal version (marked as "X2"). These are for use with industry multiplier modds, though any of these lots may be used in any games, and without any conflicts. + + More information can be found below. + + + * * * + + + + **F****iles Included:** + + + **Jasoncw - Ouellette Electronics.SC4Model:** This is the building itself. Features TruNite. This file is required. + + + + **Jasoncw -** **Ouellette Electronics - I-HT - Grow.SC4Lot:** + Lot Size: 6x6 Tiles + Growth Stage: 3 (High Tech Industrial) Jobs Provided: 188 I-HT + + **Jasoncw - Ouellette Electronics - I-HT - Plop.SC4Lot:** + Lot Size: 6x6 Tiles + Plop Cost: §20,680 Jobs Provided: 188 I-HT + + + **Jasoncw -** **Ouellette Electronics - I-HT - Grow - X2.SC4Lot:** + Lot Size: 6x6 Tiles + Growth Stage: 3 (High Tech Industrial) Jobs Provided: 376 I-HT + + **Jasoncw - Ouellette Electronics - I-HT - Plop - X2.SC4Lot:** + Lot Size: 6x6 Tiles + Plop Cost: §20,680 Jobs Provided: 376 I-HT + + + * * * + + + **Installation Instructions:** + + Place *Jasoncw - Ouellette Electronics.SC4Model*, and the .SC4Lot files of your desired versions into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*). + + + * * * + + + **BAT:** Jasoncw + **Modding:** Nofunk + author: Jasoncw + website: https://community.simtropolis.com/files/file/21844-ouellette-electronics/ + images: + - https://www.simtropolis.com/objects/screens/0008/41422a6106de550e66bc2dd73144e623-1.jpg + - https://www.simtropolis.com/objects/screens/0008/41422a6106de550e66bc2dd73144e623-2.jpg +assets: + - assetId: jasoncw-ouellette-electronics + +--- +assetId: jasoncw-ouellette-electronics +version: "1.0" +lastModified: "2009-06-10T22:16:52Z" +url: https://community.simtropolis.com/files/file/21844-ouellette-electronics/?do=download&r=47931 diff --git a/src/yaml/jasoncw/22884-bsp-211-west-fort-street.yaml b/src/yaml/jasoncw/22884-bsp-211-west-fort-street.yaml new file mode 100644 index 00000000..c81ddbdd --- /dev/null +++ b/src/yaml/jasoncw/22884-bsp-211-west-fort-street.yaml @@ -0,0 +1,81 @@ +group: jasoncw +name: bsp-211-west-fort-street +version: "1.0" +subfolder: 300-commercial +info: + summary: BSP 211 West Fort Street + description: |- + Completed in 1963, 211 West Fort Street was built as the headquarters of Detroit Bank & Trust, which is known today as Comerica Bank. It was renovated in the mid 90s, after Comerica moved to a larger building downtown. 211 West Fort Street is currently the 18th tallest building in the city of Detroit. + + Included is a 2x6 and 2x4 CO§§ growable, and a 2x6 ploppable and landmark. + + There is also a bonus 2x1 parking garage lot. Please note that "Jasoncw - 211 West Fort Street.SC4Model" (included) is a dependency for the parking garage lot. + + More information can be found below. + + * * * + + **Jasoncw - 211 West Fort Street.SC4Model:** + + This is the building itself. The parking garage prop and the planters prop have been merged into this file. The custom query has also been merged into this file. Models feature TruNite. *This file is required for ALL lots included in this download, including the 2x1 parking garage lot.* + + **Jasoncw - 211 W Fort Street - Landmark (2x6).SC4Lot:** + + Lot Size: 2x6 TilesPlop Cost: §45,000 + + Monthly Cost: §40 + + **Jasoncw - 211 W Fort Street - Plop (2x6).SC4Lot:** + + Lot Size: 2x6 TilesPlop Cost: §45,000 + + Jobs Provided: 3,260 CO§§ + + **Jasoncw - 211 West Fort Street - Grow (2x4).SC4Lot:** + + Lot Size: 2x4 TilesJobs Provided: 3,260 CO§§ + + **Jasoncw - 211 W Fort Street - Grow (2x6).SC4Lot:** + + Lot Size: 2x6 TilesJobs Provided: 3,260 CO§§ + + **Jasoncw - 211 W Fort Street - Garage (2x1).SC4Lot:** + + Lot Size: 2x1 TilesPlop Cost: §145 + + Monthly Cost: §15 + + Capacity: 5,000 + + *This lot requires Jasoncw - 211 West Fort Street.SC4Model in order to function correctly.* + + * * * + + **Installation Instructions:** + + Place *Jasoncw - 211 West Fort Street.SC4Model* and the .SC4Lots of your desired versions into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*) + + * * * + + **BAT:** Jasoncw + + **Modding:** Nofunk + + **Query:** Jasoncw + + *[Click here for discussion about new projects by Jasoncw](../../forum/messageview.cfm?catid=37&threadid=68271&enterthread=y)* + + [*Click here for discussion about new projects by The Barry Sanders Project*](../../forum/messageview.cfm?catid=37&threadid=85962&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/22884-bsp-211-west-fort-street/ + images: + - https://www.simtropolis.com/objects/screens/0023/cf05832de23c5b8f98c6503271edaca8-1.jpg + - https://www.simtropolis.com/objects/screens/0023/cf05832de23c5b8f98c6503271edaca8-2.jpg +assets: + - assetId: jasoncw-bsp-211-west-fort-street + +--- +assetId: jasoncw-bsp-211-west-fort-street +version: "1.0" +lastModified: "2009-11-23T14:33:05Z" +url: https://community.simtropolis.com/files/file/22884-bsp-211-west-fort-street/?do=download&r=49477 diff --git a/src/yaml/jasoncw/24550-queralt-hotel.yaml b/src/yaml/jasoncw/24550-queralt-hotel.yaml new file mode 100644 index 00000000..1c134fa4 --- /dev/null +++ b/src/yaml/jasoncw/24550-queralt-hotel.yaml @@ -0,0 +1,84 @@ +group: jasoncw +name: queralt-hotel +version: "1.0" +subfolder: 300-commercial +info: + summary: Queralt Hotel + description: |- + Queralt Hotel has the most spacious, well appointed rooms in all of SimNation. Its eloquent banquet spaces and envious conference rooms can accommodate any function, and its expertly trained staff can provide any service. Queralt Hotel is the best of the best... if you can afford it! + + Included is a CS§§§ growable and a CS§§§ ploppable. Both versions are on 3x4 lots. The growable grows in the New York and Chicago tilesets. + + This is the Dark Nite version of Queralt Hotel, made for the darker night environment created by the [Day 'n' Nite Modd](https://www.simtropolis.com/stex/details.cfm?id=23089). + + More information can be found below. + + **Jasoncw - Queralt Hotel (DN).SC4Model:** + + This is the building itself. Model features DarkNite TruNite. This file is required. + + **Jasoncw - Queralt Hotel - CS$$$ (Ploppable) (DN).SC4Lot:** + + Lot Size: 3x4 Tiles + + Plop Cost: + + § + + 99,500 + + Jobs Provided: 724 CS + + §§ + + § + + **Jasoncw - Queralt Hotel - CS$$$ (Growable) (DN).SC4Lot:** + + Lot Size: 3x4 Tiles + + Jobs Provided: 724 CS + + §§ + + § + + **Dependencies:** + + [SimFox's Day 'n' Nite Modd](https://www.simtropolis.com/stex/details.cfm?id=23089) is required. + + **Installation Instructions:** + + Place *Jasoncw - Queralt Hotel (DN).SC4Model* and the .SC4Lots of your desired versions into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*) + + BAT: Jasoncw + + Modding: Nofunk + + [Click here for discussion about new projects by Jasoncw](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/24550-queralt-hotel/ + images: + - https://www.simtropolis.com/objects/screens/monthly_09_2012/f8f6498e9474eb600ad13ed3a16e85f5-mn1.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/520e78eca4d097f7602418095ae7ff44-mn2.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/c6665531af3ecea18b0711c5fe87f17f-dn2.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-queralt-hotel-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-queralt-hotel-darknite + +--- +assetId: jasoncw-queralt-hotel-maxisnite +version: "1.0" +lastModified: "2010-08-01T22:02:46Z" +url: https://community.simtropolis.com/files/file/24550-queralt-hotel/?do=download&r=105864 + +--- +assetId: jasoncw-queralt-hotel-darknite +version: "1.0" +lastModified: "2010-08-01T22:02:46Z" +url: https://community.simtropolis.com/files/file/24550-queralt-hotel/?do=download&r=105865 diff --git a/src/yaml/jasoncw/24575-bsp-grosse-pointe-public-library.yaml b/src/yaml/jasoncw/24575-bsp-grosse-pointe-public-library.yaml new file mode 100644 index 00000000..e86a4bbf --- /dev/null +++ b/src/yaml/jasoncw/24575-bsp-grosse-pointe-public-library.yaml @@ -0,0 +1,74 @@ +group: jasoncw +name: bsp-grosse-pointe-public-library +version: "1.0" +subfolder: 620-education +info: + summary: BSP Grosse Pointe Public Library + description: |- + Built in 1953, the Central Branch of the Grosse Pointe Public Library system is a modest neighborhood library designed by Marcel Breuer. Local patron of the arts Dexter Ferry paid for the building, as well as the mobile by Alexander Calder and the tapestry by Wassily Kandinsky inside. + + This is the Dark Nite version of the Grosse Pointe Public Library, made for the darker night environment created by the [Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089). + + A 4x3 library lot is included. More information can be found below. + + **Jasoncw - GPPL (DN).SC4Model:** + + This is the building itself. The query has been merged into this file. Model features DarkNite TruNite. This file is required. + + **Jasoncw - GPPL (DN).SC4Lot:** + + Lot Size: 4x3 Tiles + + Plop Cost: + + § + + 4,250 + + Monthly Cost: + + § + + 720 + + Books Available: 60,000 + + **Dependencies:** + + [SimFox's Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089) is required + + **Installation Instructions:** + + Place both files into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*) + + BAT, Modding, and Query: Jasoncw + + [Click here for discussion about new projects by Jasoncw](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + + [Click here for discussion about new projects by The Barry Sanders Project](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=85962&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/24575-bsp-grosse-pointe-public-library/ + images: + - https://www.simtropolis.com/objects/screens/monthly_09_2012/3fc0014a6aedc8abc18d24b414a57d1d-gppl-1.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/e903c7b059f3f87a94707d2ed59cefa1-gppl-2-mn-.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/45472fd583afe5329ae16da9ed9ccf5d-gppl-2-dn-.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-bsp-grosse-pointe-public-library-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-bsp-grosse-pointe-public-library-darknite + +--- +assetId: jasoncw-bsp-grosse-pointe-public-library-maxisnite +version: "1.0" +lastModified: "2010-08-04T23:10:52Z" +url: https://community.simtropolis.com/files/file/24575-bsp-grosse-pointe-public-library/?do=download&r=105859 + +--- +assetId: jasoncw-bsp-grosse-pointe-public-library-darknite +version: "1.0" +lastModified: "2010-08-04T23:10:52Z" +url: https://community.simtropolis.com/files/file/24575-bsp-grosse-pointe-public-library/?do=download&r=105860 diff --git a/src/yaml/jasoncw/25085-byron-building.yaml b/src/yaml/jasoncw/25085-byron-building.yaml new file mode 100644 index 00000000..049d0c0d --- /dev/null +++ b/src/yaml/jasoncw/25085-byron-building.yaml @@ -0,0 +1,78 @@ +group: jasoncw +name: byron-building +version: "1.0" +subfolder: 300-commercial +info: + summary: Byron Building + description: |- + The Byron Building is a wall to wall building for the Chicago tileset which provides a large number of low wealth commercial service jobs. + + Included is a CS§ growable and a CS§ ploppable. Both versions are on 1x2 corner lots. + + This is the Dark Nite version of the Gardener Building, made for the darker night environment created by the [Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089). + + More information can be found below. + + **Jasoncw - Byron Building (MN).SC4Model:** + + This is the building itself. Model features MaxisNite TruNite. This file is required. + + **Jasoncw - Byron Building - CS$ - Plop (MN).SC4Lot:** + + Lot Size: 1x2 Tiles + + Plop Cost: + + § + + 26,880 + + Jobs Provided: 376 CS + + § + + **Jasoncw - Byron Building - CS$ - Grow (MN).SC4Lot:** + + Lot Size: 1x2 Tiles + + Jobs Provided: 376 CS + + § + + **Dependencies:** + + [SimFox's Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089) is required. + + **Installation Instructions:**Place *Jasoncw - Byron Building (MN).SC4Model* and the .SC4Lots of your desired versions into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*) + + BAT: Jasoncw + + Modding: Nofunk + + [Click here for discussion about new projects by Jasoncw](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/25085-byron-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_09_2012/e175a2f1893f9a1cb77b82980b3b2839-stex-image1.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/24754f768c378b24ac91b382f51dd38b-stex-image2mn.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/6b9343349b3aa67122cb0b8ce91f4a21-stex-image2dn.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-byron-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-byron-building-darknite + +--- +assetId: jasoncw-byron-building-maxisnite +version: "1.0" +lastModified: "2010-10-17T22:18:34Z" +url: https://community.simtropolis.com/files/file/25085-byron-building/?do=download&r=105854 + +--- +assetId: jasoncw-byron-building-darknite +version: "1.0" +lastModified: "2010-10-17T22:18:34Z" +url: https://community.simtropolis.com/files/file/25085-byron-building/?do=download&r=105855 diff --git a/src/yaml/jasoncw/25229-gardener-center.yaml b/src/yaml/jasoncw/25229-gardener-center.yaml new file mode 100644 index 00000000..c38c48df --- /dev/null +++ b/src/yaml/jasoncw/25229-gardener-center.yaml @@ -0,0 +1,94 @@ +group: jasoncw +name: gardener-center +version: "1.0" +subfolder: 300-commercial +info: + summary: Gardener Center + description: |- + This late modernist tower offers quality office space to the investment firms of SimNation. At Gardener Center, the broadness of the boss's executive desk is matched only by the broadness of his secretary's shoulder pads. + + Included are a 6x4 and 4x6 CO§§ growable, and a 6x4 CO§§ ploppable. All versions are corner lots. + + This is the Dark Nite version of the Gardener Building, made for the darker night environment created by the [Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089). + + More information can be found below. + + **Jasoncw - Gardener Center (DN).SC4Model:** + + This is the building itself. Model features Dark Nite TruNite. This file is required. + + **Jasoncw - Gardener Center - CO****$****$ - Plop 6x4 (DN).SC4Lot:** + + Lot Size: 6x4 Tiles + + Plop Cost: + + § + + 141,600 + + Jobs Provided: 2,026 CO + + § + + § + + **Jasoncw - Gardener Center - CO****$****$ - Grow 6x4 (DN).SC4Lot:** + + Lot Size: 6x4 Tiles + + Jobs Provided: 2,026 CO + + § + + § + + **Jasoncw - Gardener Center - CO****$****$ - Grow 4x6 (DN).SC4Lot:** + + Lot Size: 4x6 Tiles + + Jobs Provided: 2,026 CO + + § + + § + + **Dependencies:** + + [SimFox's Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089) is required. + + **Installation Instructions:** + + Place *Jasoncw - Gardener Center (DN).SC4Model* and the .SC4Lots of your desired versions into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*) + + BAT: Jasoncw + + Modding: Nofunk + + [Click here for discussion about new projects by Jasoncw](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/25229-gardener-center/ + images: + - https://www.simtropolis.com/objects/screens/monthly_09_2012/e4cff0a963eceebc64af5fb6e428570b-1.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/05516f44c129f8290864b9961c60799e-2-mn-.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/7e99a9b2d551afb5b4d5b3c00258dd14-2-dn-.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-gardener-center-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-gardener-center-darknite + +--- +assetId: jasoncw-gardener-center-maxisnite +version: "1.0" +lastModified: "2010-11-08T20:49:01Z" +url: https://community.simtropolis.com/files/file/25229-gardener-center/?do=download&r=105849 + +--- +assetId: jasoncw-gardener-center-darknite +version: "1.0" +lastModified: "2010-11-08T20:49:01Z" +url: https://community.simtropolis.com/files/file/25229-gardener-center/?do=download&r=105850 diff --git a/src/yaml/jasoncw/25316-bsp-music-hall.yaml b/src/yaml/jasoncw/25316-bsp-music-hall.yaml new file mode 100644 index 00000000..ef914ed4 --- /dev/null +++ b/src/yaml/jasoncw/25316-bsp-music-hall.yaml @@ -0,0 +1,92 @@ +group: jasoncw +name: bsp-music-hall +version: "1.0" +subfolder: 300-commercial +info: + summary: BSP Music Hall + description: |- + Built in 1928, Music Hall was originally named the Wilson Theater, until 1946 when the Detroit Symphony made it its home for a short period and it was renamed. The exterior features a bold Mayan Art Deco styling, while the interior was designed with a more conservative Spanish Renaissance influence. Music Hall was designed by William Kapp. + + This is a joint project by nofunk and me. Originally started together in 2008, we're pleased to present Music Hall to you today. + + This is the Dark Nite version of the Music Hall, made for the darker night environment created by the [Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089). + + Included is a CS§§§ growable and a CS§§§ ploppable. Both versions are on 2x3 lots. The growable grows in the New York tileset. + + **MusicHall(DN).SC4Model:** + + This is the building itself. Model features Dark Night TruNite. This file is required. + + **CS$$$\_2x3\_MusicHall\_DN\_PLOP.SC4Lot:** + + Lot Size: 2x3 Tiles + + Plop Cost: + + § + + 136,850 + + Jobs Provided: 144 CS + + §§ + + § + + **CS$$$7\_2x3\_MusicHall\_DN\_GROW.SC4Lot:** + + Lot Size: 2x3 Tiles + + Jobs Provided: 144 CS + + §§ + + § + + **Dependencies:** + + [SimFox's Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089) is required. + + **Installation Instructions:** + + Place *MusicHall(DN).SC4Model* and the .SC4Lots of your desired versions into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*). + + BAT (Modeling): Nofunk + + BAT (Texturing & Lighting): Jasoncw + + Modding: Nofunk + + Query: Jasoncw + + [Click here for discussion about new projects by The Barry Sanders Project](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=85962&enterthread=y) + + [Click here for discussion about new projects by Nofunk](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=81390&enterthread=y) + + [Click here for discussion about new projects by Jasoncw](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/25316-bsp-music-hall/ + images: + - https://www.simtropolis.com/objects/screens/monthly_09_2012/2df782d2f968aaf199821d116a7abdad-1.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/2dfdf3a20e51d7522482b1719e6e8280-2-mn-.jpg + - https://www.simtropolis.com/objects/screens/monthly_09_2012/915b2e229389f15dd0fcc7f96541821f-2-dn-.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-bsp-music-hall-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-bsp-music-hall-darknite + +--- +assetId: jasoncw-bsp-music-hall-maxisnite +version: "1.0" +lastModified: "2010-11-20T00:42:52Z" +url: https://community.simtropolis.com/files/file/25316-bsp-music-hall/?do=download&r=105844 + +--- +assetId: jasoncw-bsp-music-hall-darknite +version: "1.0" +lastModified: "2010-11-20T00:42:52Z" +url: https://community.simtropolis.com/files/file/25316-bsp-music-hall/?do=download&r=105845 diff --git a/src/yaml/jasoncw/25325-bsp-one-woodward-avenue.yaml b/src/yaml/jasoncw/25325-bsp-one-woodward-avenue.yaml new file mode 100644 index 00000000..ad307da4 --- /dev/null +++ b/src/yaml/jasoncw/25325-bsp-one-woodward-avenue.yaml @@ -0,0 +1,84 @@ +group: jasoncw +name: bsp-one-woodward-avenue +version: "1.0" +subfolder: 300-commercial +info: + summary: BSP One Woodward Avenue + description: |- + Local Detroit architect Minoru Yamasaki designed the new headquarters for the Michigan Consolidated Gas Company in 1962. The MichCon Building was his first skyscraper, and he used elements from this design for the now-destroyed World Trade Center in New York City. Yamasaki commissioned Giacomo Manzù to craft the graceful *Passo di Danza* (Step of the Dance) statue for the Jefferson Avenue entrance. Having moved their offices elsewhere downtown, the building was renamed to its address, One Woodward Avenue, in the 1990s. + + Special thanks goes to SimFox, who not only exported this for me, but gave it a spectacular BAT makeover as well! + + This is the Dark Nite version of the One Woodward Avenue, made for the darker night environment created by the [Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089). + + Included are a 3x4 CO§§§ growable and ploppable. More information can be found below. + + + **Jasoncw - One Woodward Avenue (DN).SC4Model:** + + + This is the building itself. Model features Dark Night TruNite. This file is required. + + **Jasoncw - One Woodard Avenue - CO****$****$$ - Plop (DN).SC4Lot:** + + + + + + Lot Size: 3x4 Tiles + Plop Cost: §180,000 + Jobs Provided: 2,893 CO§§§ + + **Jasoncw - One Woodward Avenue - CO****$****$$ - Grow (DN).SC4Lot:** + + + + + + Lot Size: 3x4 Tiles + Jobs Provided: 2,893 CO§§§ + + + + **Dependencies:** + + [SimFox's Day 'n' Nite Modd](https://community.simtropolis.com/files/stex/details.cfm?id=23089) is required. + + **Installation Instructions:** + + Place *Jasoncw - One Woodward Avenue (DN).SC4Model* and the .SC4Lots of your desired versions into your Plugins folder (*My Documents/SimCity 4/Plugins* or *My Computer/Program Files/SimCity 4 Deluxe/Plugins*) + + + BAT: Jasoncw + BAT Makeover: SimFox + Modding: Nofunk + Query: Jasoncw + + [Click here for discussion about new projects by the Barry Sanders Project](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=85962&enterthread=y) + [Click here for discussion about new projects by Jasoncw](https://community.simtropolis.com/files/forum/messageview.cfm?catid=37&threadid=68271&enterthread=y) + author: Jasoncw + website: https://community.simtropolis.com/files/file/25325-bsp-one-woodward-avenue/ + images: + - https://www.simtropolis.com/objects/screens/monthly_07_2014/eda71813103e4ad471c0a1fa329a4952-1.jpg + - https://www.simtropolis.com/objects/screens/monthly_07_2014/fc0a3ae8e6dec3e82926ef6136cb688b-2-mn-.jpg + - https://www.simtropolis.com/objects/screens/monthly_07_2014/84a7db8f6e810c4a473d9abb4cc70b51-2-dn-.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-bsp-one-woodward-avenue-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-bsp-one-woodward-avenue-darknite + +--- +assetId: jasoncw-bsp-one-woodward-avenue-darknite +version: "1.0" +lastModified: "2010-11-21T02:38:13Z" +url: https://community.simtropolis.com/files/file/25325-bsp-one-woodward-avenue/?do=download&r=138223 + +--- +assetId: jasoncw-bsp-one-woodward-avenue-maxisnite +version: "1.0" +lastModified: "2010-11-21T02:38:13Z" +url: https://community.simtropolis.com/files/file/25325-bsp-one-woodward-avenue/?do=download&r=138224 diff --git a/src/yaml/jasoncw/26848-toledo-glass-pavilion.yaml b/src/yaml/jasoncw/26848-toledo-glass-pavilion.yaml new file mode 100644 index 00000000..56f42b2c --- /dev/null +++ b/src/yaml/jasoncw/26848-toledo-glass-pavilion.yaml @@ -0,0 +1,41 @@ +group: jasoncw +name: toledo-glass-pavilion +version: "1.0" +subfolder: 600-civics +info: + summary: Toledo Glass Pavilion + description: |- + The Glass Pavilion at the [Toledo Museum of Art](https://en.wikipedia.org/wiki/Toledo_Museum_of_Art) holds the museum's collection of glass artworks. [Toledo](https://en.wikipedia.org/wiki/Toledo,_Ohio) is known as the City of Glass for its innovative role in glass manufacturing. The Glass Pavilion was designed by [SANAA](https://en.wikipedia.org/wiki/SANAA_%28firm%29) from 2001-2006. + + - 5x5 museum lot. + - MaxisNite and DarkNite night versions. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![Toledo-Glass-Pavilion-2.jpg.09d6c6c29767](https://www.simtropolis.com/repository/screens/monthly_2017_02/Toledo-Glass-Pavilion-2.jpg.09d6c6c2976797ab9277fb74e2f2d013.jpg) + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/26848-toledo-glass-pavilion/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Toledo-Glass-Pavilion-1.thumb.jpg.c95f0fc1cf4112c769d69fa032a0b02d.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Toledo-Glass-Pavilion-2.jpg.09d6c6c2976797ab9277fb74e2f2d013.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-toledo-glass-pavilion-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-toledo-glass-pavilion-darknite + +--- +assetId: jasoncw-toledo-glass-pavilion-maxisnite +version: "1.0" +lastModified: "2011-10-06T02:51:07Z" +url: https://community.simtropolis.com/files/file/26848-toledo-glass-pavilion/?do=download&r=99357 + +--- +assetId: jasoncw-toledo-glass-pavilion-darknite +version: "1.0" +lastModified: "2011-10-06T02:51:07Z" +url: https://community.simtropolis.com/files/file/26848-toledo-glass-pavilion/?do=download&r=99358 diff --git a/src/yaml/jasoncw/26857-air-filter-1x1-round.yaml b/src/yaml/jasoncw/26857-air-filter-1x1-round.yaml new file mode 100644 index 00000000..83483e8e --- /dev/null +++ b/src/yaml/jasoncw/26857-air-filter-1x1-round.yaml @@ -0,0 +1,52 @@ +group: jasoncw +name: air-filter-1x1-round +version: "1.0" +subfolder: 600-civics +info: + summary: Air Filter (1x1 Round) + description: |- + The Air Filter cleans polluted air by sucking it through a dense volume of special vegetation which captures airborne particles. + + This small lot is fitted for NAM roundabouts, and has air pollution reduction capabilities far greater than other parks and trees. + + ![air-filter-2.jpg.8ab79ba76a4adec37cb3903](https://www.simtropolis.com/repository/screens/monthly_2017_02/air-filter-2.jpg.8ab79ba76a4adec37cb39037c7e53a90.jpg) + + Air pollution is reduced by 250 over a 20 tile radius, which is more than a coal power plant. It costs §835 to plop, and §225 per month. + + Unfortunately, because of the way pollution works in the game, traffic pollution isn't affected. + + The air filter is not a cheat lot. While it can overcome air pollution (at a cost) it cannot overcome bad city planning. + + - 1x1 park lot. + - MaxisNite and DarkNite night versions. + - DarkNite requires the [Day and Nite Modd](https://www.simtropolis.com/forum/files/file/23089-simfox-day-and-nite-modd). + + ![air-filter-3.jpg.78fb233200139ba72c64d1c](https://www.simtropolis.com/repository/screens/monthly_2017_02/air-filter-3.jpg.78fb233200139ba72c64d1ce862b9624.jpg) + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/26857-air-filter-1x1-round/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/air-filter-1.thumb.jpg.5031de39f100d54c3b75ec9c9eb4892a.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/air-filter-2.jpg.8ab79ba76a4adec37cb39037c7e53a90.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/air-filter-3.jpg.78fb233200139ba72c64d1ce862b9624.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-air-filter-1x1-round-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-air-filter-1x1-round-darknite + +--- +assetId: jasoncw-air-filter-1x1-round-maxisnite +version: "1.0" +lastModified: "2011-10-09T23:14:25Z" +url: https://community.simtropolis.com/files/file/26857-air-filter-1x1-round/?do=download&r=96082 + +--- +assetId: jasoncw-air-filter-1x1-round-darknite +version: "1.0" +lastModified: "2011-10-09T23:14:25Z" +url: https://community.simtropolis.com/files/file/26857-air-filter-1x1-round/?do=download&r=96083 diff --git a/src/yaml/jasoncw/26920-us-bank-center.yaml b/src/yaml/jasoncw/26920-us-bank-center.yaml new file mode 100644 index 00000000..9d1a945c --- /dev/null +++ b/src/yaml/jasoncw/26920-us-bank-center.yaml @@ -0,0 +1,60 @@ +group: jasoncw +name: us-bank-center +version: "1.1" +subfolder: 300-commercial +info: + summary: US Bank Center + description: |- + [US Bank Center](https://en.wikipedia.org/wiki/U.S._Bank_Center_%28Milwaukee%29), located in the city of [Milwaukee](https://en.wikipedia.org/wiki/Milwaukee), was completed in 1973 and was designed by [Bruce Graham](https://en.wikipedia.org/wiki/Bruce_Graham) of [SOM](https://en.wikipedia.org/wiki/Skidmore,_Owings_and_Merrill). The building was originally built for [First Wisconsin National Bank](https://en.wikipedia.org/wiki/Firstar_Corporation). Today it is named after US Bank, which First Wisconsin National Bank acquired in 2001. + + Continue reading for more information. + + ![template---new-secondary-image.jpg.20c67](https://www.simtropolis.com/repository/screens/monthly_2017_02/template---new-secondary-image.jpg.20c67e9cf08312adbfedad721f8d5901.jpg) + + - 5x10 and 10x5 growables. 5x10 ploppable. + - CO§§ and CO§§§. + + - The US Bank sign is optional. Remove "Jasoncw - US Bank Center - Sign (*X*N).dat" to remove the sign. + + - The ploppable lot is transit enabled. The growable lots have a plaza in that space. + + - MaxisNite and DarkNite night versions. + - DarkNite requires the [Day and Nite Modd](https://www.simtropolis.com/forum/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and lotting by Jasoncw + Modding by nofunk** + + **Special thanks to [@Tyberius06](https://community.simtropolis.com/profile/660284-tyberius06/) for fixing the immortal lot bug, and improving the lots' stats! If you're using the original version, it is recommended to demolish all instances of the lots in your cities, and replace them with the updated version. -Jasoncw, October 2024** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/26920-us-bank-center/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/template---new-main-image.thumb.jpg.25e96da6d8460a351acb59d55e6a903e.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/template---new-secondary-image.jpg.20c67e9cf08312adbfedad721f8d5901.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-us-bank-center-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-us-bank-center-darknite + +--- +assetId: jasoncw-us-bank-center-maxisnite +version: "1.1" +lastModified: "2024-10-10T03:24:40Z" +url: https://community.simtropolis.com/files/file/26920-us-bank-center/?do=download&r=203821 + +--- +assetId: jasoncw-us-bank-center-darknite +version: "1.1" +lastModified: "2024-10-10T03:24:40Z" +url: https://community.simtropolis.com/files/file/26920-us-bank-center/?do=download&r=203822 diff --git a/src/yaml/jasoncw/27012-frosch-elementary.yaml b/src/yaml/jasoncw/27012-frosch-elementary.yaml new file mode 100644 index 00000000..448d7120 --- /dev/null +++ b/src/yaml/jasoncw/27012-frosch-elementary.yaml @@ -0,0 +1,58 @@ +group: jasoncw +name: frosch-elementary +version: "1.0" +subfolder: 600-civics +info: + summary: Frosch Elementary + description: |- + Frosch Elementary is an elementary school with a slightly greater capacity than the Large Elementary School found in the game. + + - 5x4 elementary school lot. + - MaxisNite and DarkNite night versions. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![frosch-02.jpg.03c2eb8103206c2052dc8f15fa](https://www.simtropolis.com/repository/screens/monthly_2017_02/frosch-02.jpg.03c2eb8103206c2052dc8f15fae425c7.jpg) + + This is an adaptation of a non-SimCity project, an elementary school designed for a triangular site in Ypsilanti, Michigan. + + The first render shows the main entrance and covered student waiting area, mural, and the relationship with the street. + + The second render shows the playground. Train tracks are to the left, a small downtown is behind, and a neighborhood is to the right. The low brick volume is the gym/cafeteria/auditorium, which is in the basement along with the library. + + Across from train tracks that run next to the site, there is a municipal parking lot and Frog Island park which has large sports fields. + + ![frosch-03.jpg.e3e97add84e8050957e0809cf1](https://www.simtropolis.com/repository/screens/monthly_2017_02/frosch-03.jpg.e3e97add84e8050957e0809cf1645f09.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/27012-frosch-elementary/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/frosch-01.thumb.jpg.51f4a22d17da6aa27515c59f0d566b96.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/frosch-02.jpg.03c2eb8103206c2052dc8f15fae425c7.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/frosch-03.jpg.e3e97add84e8050957e0809cf1645f09.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-frosch-elementary-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-frosch-elementary-darknite + +--- +assetId: jasoncw-frosch-elementary-maxisnite +version: "1.0" +lastModified: "2011-11-29T22:50:03Z" +url: https://community.simtropolis.com/files/file/27012-frosch-elementary/?do=download&r=94534 + +--- +assetId: jasoncw-frosch-elementary-darknite +version: "1.0" +lastModified: "2011-11-29T22:50:03Z" +url: https://community.simtropolis.com/files/file/27012-frosch-elementary/?do=download&r=94535 diff --git a/src/yaml/jasoncw/27021-scarab-club.yaml b/src/yaml/jasoncw/27021-scarab-club.yaml new file mode 100644 index 00000000..2b43b930 --- /dev/null +++ b/src/yaml/jasoncw/27021-scarab-club.yaml @@ -0,0 +1,48 @@ +group: jasoncw +name: scarab-club +version: "1.0" +subfolder: 600-civics +info: + summary: Scarab Club + description: |- + The Scarab Club is an artists' club, gallery, and studio, formed in 1907. In 1928 the current club house was built in Detroit's cultural center. The building features Pewabic Pottery, and a 1976 sculpture titled "Pheonix" installed on the western wall. Artists such as Diego Rivera, Marcel Duchamp, and Norman Rockwell have signed the lounge's ceiling beams, along with other visiting artists. + + ![scarab-stex-02.jpg.1d4955d720c5949dc724c](https://www.simtropolis.com/repository/screens/monthly_2017_02/scarab-stex-02.jpg.1d4955d720c5949dc724cbf9677d60af.jpg) + + - 1x2 museum lot. + - Museum stats slightly less than the standard Maxis museum. + - MaxisNite and DarkNite night versions. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + + [Click here to learn about new projects in the works by the Barry Sanders Project](https://community.simtropolis.com/forums/topic/60777-mipro/) + [Click here to learn about new projects in the works by Jasoncw](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/27021-scarab-club/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/scarab-stex-01.thumb.jpg.3d779dd667017cd9ba9d8a0ad48e3531.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/scarab-stex-02.jpg.1d4955d720c5949dc724cbf9677d60af.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-scarab-club-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-scarab-club-darknite + +--- +assetId: jasoncw-scarab-club-maxisnite +version: "1.0" +lastModified: "2011-12-06T02:19:30Z" +url: https://community.simtropolis.com/files/file/27021-scarab-club/?do=download&r=99345 + +--- +assetId: jasoncw-scarab-club-darknite +version: "1.0" +lastModified: "2011-12-06T02:19:30Z" +url: https://community.simtropolis.com/files/file/27021-scarab-club/?do=download&r=99346 diff --git a/src/yaml/jasoncw/27912-sundry-building.yaml b/src/yaml/jasoncw/27912-sundry-building.yaml new file mode 100644 index 00000000..2a1cd15b --- /dev/null +++ b/src/yaml/jasoncw/27912-sundry-building.yaml @@ -0,0 +1,51 @@ +group: jasoncw +name: sundry-building +version: "1.0" +subfolder: 300-commercial +info: + summary: Sundry Building + description: |- + The Sundry Building is a wall to wall Art Deco building for the New York tile set. + + ![sundry-stex-2.jpg.7db0372fdac6d0ac4213df](https://www.simtropolis.com/repository/screens/monthly_2017_02/sundry-stex-2.jpg.7db0372fdac6d0ac4213dfaeef219c5d.jpg) + + - 1x3 and 3x1 CO§§§ growables. + - 1x3 CO§§§ ploppable. + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/27912-sundry-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/sundry-stex-1.thumb.jpg.b0246d18ba4e3de44d0f1c2a4818e2c7.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/sundry-stex-2.jpg.7db0372fdac6d0ac4213dfaeef219c5d.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-sundry-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-sundry-building-darknite + +--- +assetId: jasoncw-sundry-building-maxisnite +version: "1.0" +lastModified: "2012-08-09T01:15:17Z" +url: https://community.simtropolis.com/files/file/27912-sundry-building/?do=download&r=105056 + +--- +assetId: jasoncw-sundry-building-darknite +version: "1.0" +lastModified: "2012-08-09T01:15:17Z" +url: https://community.simtropolis.com/files/file/27912-sundry-building/?do=download&r=105057 diff --git a/src/yaml/jasoncw/27918-anthony-bikes.yaml b/src/yaml/jasoncw/27918-anthony-bikes.yaml new file mode 100644 index 00000000..46f9e6b5 --- /dev/null +++ b/src/yaml/jasoncw/27918-anthony-bikes.yaml @@ -0,0 +1,49 @@ +group: jasoncw +name: anthony-bikes +version: "1.0" +subfolder: 300-commercial +info: + summary: Anthony Bikes + description: |- + Anthony Bikes sells all types of bicycles and bike accessories for both the casual and professional cyclist! It even has a selection of velocipedes and penny-farthings. The top floor is a workshop for building and fixing bikes. + + ![Anthony-Bikes-02.jpg.2ed8b88a0ebfbf7aacb](https://www.simtropolis.com/repository/screens/monthly_2017_02/Anthony-Bikes-02.jpg.2ed8b88a0ebfbf7aacbb310847998cb1.jpg) + + - 1x2 CS§§ growable and ploppable. + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/27918-anthony-bikes/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Anthony-Bikes-01.thumb.jpg.5815e127ac944d958aac3b302f373d93.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Anthony-Bikes-02.jpg.2ed8b88a0ebfbf7aacbb310847998cb1.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-anthony-bikes-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-anthony-bikes-darknite + +--- +assetId: jasoncw-anthony-bikes-maxisnite +version: "1.0" +lastModified: "2012-08-11T22:44:42Z" +url: https://community.simtropolis.com/files/file/27918-anthony-bikes/?do=download&r=105134 + +--- +assetId: jasoncw-anthony-bikes-darknite +version: "1.0" +lastModified: "2012-08-11T22:44:42Z" +url: https://community.simtropolis.com/files/file/27918-anthony-bikes/?do=download&r=105135 diff --git a/src/yaml/jasoncw/27924-sturgeon-building.yaml b/src/yaml/jasoncw/27924-sturgeon-building.yaml new file mode 100644 index 00000000..b01a9bab --- /dev/null +++ b/src/yaml/jasoncw/27924-sturgeon-building.yaml @@ -0,0 +1,67 @@ +group: jasoncw +name: sturgeon-building +version: "1.0" +subfolder: 300-commercial +info: + summary: Sturgeon Building + description: |- + The Sturgeon Building is an art deco midrise, and was made to provide competition for Maxis buildings which tend to grow too much, specifically the 2x3 Marshall Printing. + + A bonus 2x4 version is included as well. This 2x4 version is wall to wall on both sides, meaning the back of this version is not an alley way. It is another sidewalk-facing facade, a copy of the front facade. + + ![Sturgeon-2.jpg.81cc3e2ea3f3db9aa9b1ef646](https://www.simtropolis.com/repository/screens/monthly_2017_02/Sturgeon-2.jpg.81cc3e2ea3f3db9aa9b1ef6462becc03.jpg) + + - 2x3 CO§§§ growable and ploppable. + - 2x4 CO§§§ growable and ploppable. + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/27924-sturgeon-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Sturgeon-1.thumb.jpg.a9f98913d092e4113ede9d755f1a424a.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Sturgeon-2.jpg.81cc3e2ea3f3db9aa9b1ef6462becc03.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-sturgeon-building-2x4-maxisnite + - assetId: jasoncw-sturgeon-building-2x3-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-sturgeon-building-2x4-darknite + - assetId: jasoncw-sturgeon-building-2x3-darknite + +--- +assetId: jasoncw-sturgeon-building-2x4-maxisnite +version: "1.0" +lastModified: "2012-08-12T22:07:34Z" +url: https://community.simtropolis.com/files/file/27924-sturgeon-building/?do=download&r=110493 + +--- +assetId: jasoncw-sturgeon-building-2x4-darknite +version: "1.0" +lastModified: "2012-08-12T22:07:34Z" +url: https://community.simtropolis.com/files/file/27924-sturgeon-building/?do=download&r=110494 + +--- +assetId: jasoncw-sturgeon-building-2x3-maxisnite +version: "1.0" +lastModified: "2012-08-12T22:07:34Z" +url: https://community.simtropolis.com/files/file/27924-sturgeon-building/?do=download&r=110495 + +--- +assetId: jasoncw-sturgeon-building-2x3-darknite +version: "1.0" +lastModified: "2012-08-12T22:07:34Z" +url: https://community.simtropolis.com/files/file/27924-sturgeon-building/?do=download&r=110496 diff --git a/src/yaml/jasoncw/28181-lavaughn-biotech.yaml b/src/yaml/jasoncw/28181-lavaughn-biotech.yaml new file mode 100644 index 00000000..4b22c324 --- /dev/null +++ b/src/yaml/jasoncw/28181-lavaughn-biotech.yaml @@ -0,0 +1,72 @@ +group: jasoncw +name: lavaughn-biotech +version: "1.0" +subfolder: 400-industrial +info: + summary: LaVaughn Biotech + description: |- + LaVaughn Biotech is a large high tech industrial building which provides a lot of jobs. 6x6 growable and ploppable versions are included. + + - The [IH Missing $$$ Jobs Fix](https://community.simtropolis.com/files/file/22771-ih-missing-jobs-fix-update/) modd corrects a bug in the game's simulation which affects I-HT. + - x2 versions are included for use with the [Industry Doubler](https://community.simtropolis.com/files/file/15758-industry-doubler/). + + - MaxisNite and DarkNite versions are included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![LaVaughn-Biotech-STEX-2.jpg.109b360fa747](https://www.simtropolis.com/repository/screens/monthly_2017_02/LaVaughn-Biotech-STEX-2.jpg.109b360fa7476c6e06a9c6bec5916828.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. Choose the x2 version if you use an industry doubler modd. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT & Modding by Jasoncw** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28181-lavaughn-biotech/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/LaVaughn-Biotech-STEX-1.thumb.jpg.59705ee90bb9e0aef3b3a383f98c7156.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/LaVaughn-Biotech-STEX-2.jpg.109b360fa7476c6e06a9c6bec5916828.jpg +dependencies: + - heinbloed4711:hi-tech-missing-high-wealth-jobs +variants: + - variant: { nightmode: standard, jasoncw:lavaughn-biotech:capacity: standard } + assets: + - assetId: jasoncw-lavaughn-biotech-maxisnite + - variant: { nightmode: dark, jasoncw:lavaughn-biotech:capacity: standard } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-lavaughn-biotech-darknite + - variant: { nightmode: standard, jasoncw:lavaughn-biotech:capacity: doubled } + assets: + - assetId: jasoncw-lavaughn-biotech-2x-maxisnite + - variant: { nightmode: dark, jasoncw:lavaughn-biotech:capacity: doubled } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-lavaughn-biotech-2x-darknite + +--- +assetId: jasoncw-lavaughn-biotech-maxisnite +version: "1.0" +lastModified: "2012-11-06T01:16:26Z" +url: https://community.simtropolis.com/files/file/28181-lavaughn-biotech/?do=download&r=108332 + +--- +assetId: jasoncw-lavaughn-biotech-darknite +version: "1.0" +lastModified: "2012-11-06T01:16:26Z" +url: https://community.simtropolis.com/files/file/28181-lavaughn-biotech/?do=download&r=108333 + +--- +assetId: jasoncw-lavaughn-biotech-2x-maxisnite +version: "1.0" +lastModified: "2012-11-06T01:16:26Z" +url: https://community.simtropolis.com/files/file/28181-lavaughn-biotech/?do=download&r=108334 + +--- +assetId: jasoncw-lavaughn-biotech-2x-darknite +version: "1.0" +lastModified: "2012-11-06T01:16:26Z" +url: https://community.simtropolis.com/files/file/28181-lavaughn-biotech/?do=download&r=108335 diff --git a/src/yaml/jasoncw/28319-hillier-building.yaml b/src/yaml/jasoncw/28319-hillier-building.yaml new file mode 100644 index 00000000..c1fd24b7 --- /dev/null +++ b/src/yaml/jasoncw/28319-hillier-building.yaml @@ -0,0 +1,51 @@ +group: jasoncw +name: hillier-building +version: "1.0" +subfolder: 300-commercial +info: + summary: Hillier Building + description: |- + The Hillier Building is a small art deco wall to wall building. The base features bas reliefs, and tenants can enjoy the roof deck. + + ![Hillier-STEX-2.jpg.93d7db605bbf120c618ad](https://www.simtropolis.com/repository/screens/monthly_2017_02/Hillier-STEX-2.jpg.93d7db605bbf120c618ad6968626aee3.jpg) + + - 1x2 CO§§§ growable corner lot. + - 1x2 CO§§§ ploppable lot. + + - MaxisNite and DarkNite night versions included. + - Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28319-hillier-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Hillier-STEX-1.thumb.jpg.90823cc903313103bc7117013c4225b3.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Hillier-STEX-2.jpg.93d7db605bbf120c618ad6968626aee3.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-hillier-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hillier-building-darknite + +--- +assetId: jasoncw-hillier-building-maxisnite +version: "1.0" +lastModified: "2012-12-24T21:33:21Z" +url: https://community.simtropolis.com/files/file/28319-hillier-building/?do=download&r=109831 + +--- +assetId: jasoncw-hillier-building-darknite +version: "1.0" +lastModified: "2012-12-24T21:33:21Z" +url: https://community.simtropolis.com/files/file/28319-hillier-building/?do=download&r=109832 diff --git a/src/yaml/jasoncw/28338-inland-steel-building.yaml b/src/yaml/jasoncw/28338-inland-steel-building.yaml new file mode 100644 index 00000000..0fd4927a --- /dev/null +++ b/src/yaml/jasoncw/28338-inland-steel-building.yaml @@ -0,0 +1,50 @@ +group: jasoncw +name: inland-steel-building +version: "1.0" +subfolder: 300-commercial +info: + summary: Inland Steel Building + description: |- + The [Inland Steel Building](https://en.wikipedia.org/wiki/Inland_Steel_Building) is a commercial skyscraper located in Chicago. It was designed by [SOM](https://en.wikipedia.org/wiki/Skidmore,_Owings_%26_Merrill), and completed in 1957, making it the first skyscraper in the Chicago Loop after the Great Depression. By moving the structural columns to the building's perimeter, and by consolidating all other service functions in a separate tower, the the architects achieved completely column free office space with 360° panoramic views. It was designed as the headquarters of the [Inland Steel Company](https://en.wikipedia.org/wiki/Inland_Steel_Company), and the building's stainless steel exterior was left unpainted. + + ![inland-stex.jpg.73f6a9e66b3eb8541fe107ef](https://www.simtropolis.com/repository/screens/monthly_2017_02/inland-stex.jpg.73f6a9e66b3eb8541fe107efdaaf0bf5.jpg) + + - 3x4 and 4x3 CO§§§ growable and ploppable lots. + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28338-inland-steel-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/inland-stex-prev.thumb.jpg.35f0ce7ed5ce3eabdcf889ec99d26937.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/inland-stex.jpg.73f6a9e66b3eb8541fe107efdaaf0bf5.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-inland-steel-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-inland-steel-building-darknite + +--- +assetId: jasoncw-inland-steel-building-maxisnite +version: "1.0" +lastModified: "2012-12-31T22:26:53Z" +url: https://community.simtropolis.com/files/file/28338-inland-steel-building/?do=download&r=110144 + +--- +assetId: jasoncw-inland-steel-building-darknite +version: "1.0" +lastModified: "2012-12-31T22:26:53Z" +url: https://community.simtropolis.com/files/file/28338-inland-steel-building/?do=download&r=110145 diff --git a/src/yaml/jasoncw/28465-kerrytown-apartments.yaml b/src/yaml/jasoncw/28465-kerrytown-apartments.yaml new file mode 100644 index 00000000..84a1d6b8 --- /dev/null +++ b/src/yaml/jasoncw/28465-kerrytown-apartments.yaml @@ -0,0 +1,62 @@ +group: jasoncw +name: kerrytown-apartments +version: "1.0" +subfolder: 200-residential +info: + summary: Kerrytown Apartments + description: |- + Kerrytown Apartments is a large urban apartment complex. It looks good towering over low rise buildings, but also works well mixed in with larger buildings. It's part of the Euro tileset, and grows on medium and high density residential zones. + + - 4x6 and 6x4 R§§ growable lots. + - Bonus college version! + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![kerrytown-stex-1.jpg.5d37938bd7db02e7ec3](https://www.simtropolis.com/repository/screens/monthly_2017_02/kerrytown-stex-1.jpg.5d37938bd7db02e7ec363ae4f35365f9.jpg) + + This is an adaptation of a non-SimCity project, an apartment building hypothetically located in Ann Arbor, Michigan. Kerrytown is a neighborhood which transitions downtown and a neighborhood of single family houses. The design has been scaled up from a 3x5 to a 4x6 to fit into the game's scale better. Other small changes have also been made. + + Enjoy! + + ![Kerrytown-STEX-2.jpg.d91e65086c311f5769676ac7e5a6b7b8.jpg](https://www.simtropolis.com/repository/screens/monthly_2017_02/Kerrytown-STEX-2.jpg.d91e65086c311f5769676ac7e5a6b7b8.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT** **and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + + * * * + + Edit: Fixed description formatting. + author: Jasoncw + website: https://community.simtropolis.com/files/file/28465-kerrytown-apartments/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Kerrytown-STEX-0.thumb.jpg.a09e602f4de085d1a8bebcf2590d6e2b.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/kerrytown-stex-1.jpg.5d37938bd7db02e7ec363ae4f35365f9.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Kerrytown-STEX-2.jpg.d91e65086c311f5769676ac7e5a6b7b8.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-kerrytown-apartments-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-kerrytown-apartments-darknite + +--- +assetId: jasoncw-kerrytown-apartments-maxisnite +version: "1.0" +lastModified: "2013-02-09T05:54:58Z" +url: https://community.simtropolis.com/files/file/28465-kerrytown-apartments/?do=download&r=111749 + +--- +assetId: jasoncw-kerrytown-apartments-darknite +version: "1.0" +lastModified: "2013-02-09T05:54:58Z" +url: https://community.simtropolis.com/files/file/28465-kerrytown-apartments/?do=download&r=111750 diff --git a/src/yaml/jasoncw/28575-blackburn-tower.yaml b/src/yaml/jasoncw/28575-blackburn-tower.yaml new file mode 100644 index 00000000..109e0266 --- /dev/null +++ b/src/yaml/jasoncw/28575-blackburn-tower.yaml @@ -0,0 +1,76 @@ +group: jasoncw +name: blackburn-tower +version: "1.0" +subfolder: 300-commercial +info: + summary: Blackburn Tower + description: |- + Blackburn Tower is a large glass office building for the Houston and Euro tilesets. It comes as both a CO§§ and a CO§§§, although it's recommended to only use one version at a time. + + - 6x4 growable and ploppable lots. + - CO§§ and CO§§§ versions. + + - CAM versions included. + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![Blackburn-STEX-2.jpg.7883538ce5235cf8aa6](https://www.simtropolis.com/repository/screens/monthly_2017_02/Blackburn-STEX-2.jpg.7883538ce5235cf8aa68cbc0d81e1842.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. If you use the CAM, download the CAMeLots and use them instead of the normal growable lots. Ploppables are unaffected. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw + Trees by [Girafe](https://community.simtropolis.com/user/319793-girafe/)** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28575-blackburn-tower/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Blackburn-STEX-1.thumb.jpg.4740c6de6311d42c7f67687fa41b5e4a.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Blackburn-STEX-2.jpg.7883538ce5235cf8aa68cbc0d81e1842.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-blackburn-tower-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-blackburn-tower-maxisnite + exclude: + - /Jasoncw - Blackburn Tower - CO\$\$ Grow \(CO\$\$8_6x4\)\.SC4Lot + - /Jasoncw - Blackburn Tower - CO\$\$\$ Grow \(CO\$\$\$8_6x4\)\.SC4Lot + - assetId: jasoncw-blackburn-tower-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-blackburn-tower-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-blackburn-tower-darknite + exclude: + - /Jasoncw - Blackburn Tower - CO\$\$ Grow \(CO\$\$8_6x4\)\.SC4Lot + - /Jasoncw - Blackburn Tower - CO\$\$\$ Grow \(CO\$\$\$8_6x4\)\.SC4Lot + - assetId: jasoncw-blackburn-tower-cam + +--- +assetId: jasoncw-blackburn-tower-maxisnite +version: "1.0" +lastModified: "2013-03-16T20:49:50Z" +url: https://community.simtropolis.com/files/file/28575-blackburn-tower/?do=download&r=113263 + +--- +assetId: jasoncw-blackburn-tower-darknite +version: "1.0" +lastModified: "2013-03-16T20:49:50Z" +url: https://community.simtropolis.com/files/file/28575-blackburn-tower/?do=download&r=113264 + +--- +assetId: jasoncw-blackburn-tower-cam +version: "1.0" +lastModified: "2013-03-16T20:49:50Z" +url: https://community.simtropolis.com/files/file/28575-blackburn-tower/?do=download&r=113265 diff --git a/src/yaml/jasoncw/28672-equitable-bank-and-trust.yaml b/src/yaml/jasoncw/28672-equitable-bank-and-trust.yaml new file mode 100644 index 00000000..1889bbd9 --- /dev/null +++ b/src/yaml/jasoncw/28672-equitable-bank-and-trust.yaml @@ -0,0 +1,50 @@ +group: jasoncw +name: equitable-bank-and-trust +version: "1.0" +subfolder: 300-commercial +info: + summary: Equitable Bank and Trust + description: |- + Equitable Bank & Trust is a neoclassical temple for all your SimScrooges. + + - 1x3 growable and ploppable CO§§§ lots. + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![Equitable-Bank-and-Trust-STEX-2.jpg.0218](https://www.simtropolis.com/repository/screens/monthly_2017_02/Equitable-Bank-and-Trust-STEX-2.jpg.021847a21ec9818bbd35418a45c28493.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28672-equitable-bank-and-trust/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Equitable-Bank-and-Trust-STEX-1.thumb.jpg.e34936b0a965b70660d5558ae2c9bcd3.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Equitable-Bank-and-Trust-STEX-2.jpg.021847a21ec9818bbd35418a45c28493.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-equitable-bank-and-trust-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-equitable-bank-and-trust-darknite + +--- +assetId: jasoncw-equitable-bank-and-trust-maxisnite +version: "1.0" +lastModified: "2013-04-30T17:17:11Z" +url: https://community.simtropolis.com/files/file/28672-equitable-bank-and-trust/?do=download&r=114481 + +--- +assetId: jasoncw-equitable-bank-and-trust-darknite +version: "1.0" +lastModified: "2013-04-30T17:17:11Z" +url: https://community.simtropolis.com/files/file/28672-equitable-bank-and-trust/?do=download&r=114482 diff --git a/src/yaml/jasoncw/28714-hammer-data-security.yaml b/src/yaml/jasoncw/28714-hammer-data-security.yaml new file mode 100644 index 00000000..534221f9 --- /dev/null +++ b/src/yaml/jasoncw/28714-hammer-data-security.yaml @@ -0,0 +1,101 @@ +group: jasoncw +name: hammer-data-security +version: "1.0" +subfolder: 400-industrial +info: + summary: Hammer Data Security + description: |- + Hammer Data Security provides secure data processing and storage to your sims. + + - The [IH Missing $$$ Jobs Fix](https://community.simtropolis.com/files/file/22771-ih-missing-jobs-fix-update/) modd corrects a bug in the game's simulation which affects I-HT. + - x2 versions are included for use with the [Industry Doubler](https://community.simtropolis.com/files/file/15758-industry-doubler/). + - CAM versions are included. + + - MaxisNite and DarkNite versions are included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![hammer-data-security-01.jpg.3ad08f4f21f8](https://www.simtropolis.com/repository/screens/monthly_2017_02/hammer-data-security-01.jpg.3ad08f4f21f8049233c3331e93d46ca8.jpg) + + **Installation Instructions:** + + 1. Choose either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Choose either the normal version, x2 jobs version, or CAM version. If you're unsure, choose the normal version. + 3. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw + Trees by [Girafe](https://community.simtropolis.com/profile/319793-girafe/)** + + [Click here to learn about new projects in the works](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28714-hammer-data-security/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/hammer-data-security-00.thumb.jpg.541e19534374e7c4cc9c6087ec203469.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/hammer-data-security-01.jpg.3ad08f4f21f8049233c3331e93d46ca8.jpg +dependencies: + - heinbloed4711:hi-tech-missing-high-wealth-jobs +variants: + - variant: { nightmode: standard, CAM: "no", jasoncw:hammer-data-security:capacity: standard } + assets: + - assetId: jasoncw-hammer-data-security-maxisnite + - variant: { nightmode: dark, CAM: "no", jasoncw:hammer-data-security:capacity: standard } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hammer-data-security-darknite + - variant: { nightmode: standard, CAM: "yes", jasoncw:hammer-data-security:capacity: standard } + assets: + - assetId: jasoncw-hammer-data-security-cam-maxisnite + - variant: { nightmode: dark, CAM: "yes", jasoncw:hammer-data-security:capacity: standard } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hammer-data-security-cam-darknite + - variant: { nightmode: standard, CAM: "no", jasoncw:hammer-data-security:capacity: doubled } + assets: + - assetId: jasoncw-hammer-data-security-2x-maxisnite + - variant: { nightmode: dark, CAM: "no", jasoncw:hammer-data-security:capacity: doubled } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hammer-data-security-2x-darknite + - variant: { nightmode: standard, CAM: "yes", jasoncw:hammer-data-security:capacity: doubled } + assets: + - assetId: jasoncw-hammer-data-security-cam-maxisnite + - variant: { nightmode: dark, CAM: "yes", jasoncw:hammer-data-security:capacity: doubled } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hammer-data-security-cam-darknite + +--- +assetId: jasoncw-hammer-data-security-cam-darknite +version: "1.0" +lastModified: "2013-05-17T19:30:58Z" +url: https://community.simtropolis.com/files/file/28714-hammer-data-security/?do=download&r=115235 + +--- +assetId: jasoncw-hammer-data-security-cam-maxisnite +version: "1.0" +lastModified: "2013-05-17T19:30:58Z" +url: https://community.simtropolis.com/files/file/28714-hammer-data-security/?do=download&r=115236 + +--- +assetId: jasoncw-hammer-data-security-darknite +version: "1.0" +lastModified: "2013-05-17T19:30:58Z" +url: https://community.simtropolis.com/files/file/28714-hammer-data-security/?do=download&r=115237 + +--- +assetId: jasoncw-hammer-data-security-maxisnite +version: "1.0" +lastModified: "2013-05-17T19:30:58Z" +url: https://community.simtropolis.com/files/file/28714-hammer-data-security/?do=download&r=115238 + +--- +assetId: jasoncw-hammer-data-security-2x-darknite +version: "1.0" +lastModified: "2013-05-17T19:30:58Z" +url: https://community.simtropolis.com/files/file/28714-hammer-data-security/?do=download&r=115239 + +--- +assetId: jasoncw-hammer-data-security-2x-maxisnite +version: "1.0" +lastModified: "2013-05-17T19:30:58Z" +url: https://community.simtropolis.com/files/file/28714-hammer-data-security/?do=download&r=115240 diff --git a/src/yaml/jasoncw/28819-oliver-place.yaml b/src/yaml/jasoncw/28819-oliver-place.yaml new file mode 100644 index 00000000..19eb8cbd --- /dev/null +++ b/src/yaml/jasoncw/28819-oliver-place.yaml @@ -0,0 +1,55 @@ +group: jasoncw +name: oliver-place +version: "1.0" +subfolder: 300-commercial +info: + summary: Oliver Place + description: |- + Oliver Place is a mixed use development in Edmonton, Canada. This upload contains a Family Foods grocery store and a TD Bank. For the apartment tower/parking garage, download [Oliver Place Apartments](https://community.simtropolis.com/files/file/28820-oliver-place-apartments/). + + • 6x3 growable and ploppable CS§ lots. + + • 4x3 growable CS§ lot. + + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + • Contains only the shopping plaza. For the apartment tower/parking garage, download [Oliver Place Apartments](https://community.simtropolis.com/files/file/28820-oliver-place-apartments/). + + + ![fuAtdcR.jpg](http://i.imgur.com/fuAtdcR.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28819-oliver-place/ + images: + - https://www.simtropolis.com/objects/screens/monthly_07_2013/91d074ae1049b750c661a9fa9386196c-oliver-place-shopping-stex-thumb.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-oliver-place-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-oliver-place-darknite + +--- +assetId: jasoncw-oliver-place-maxisnite +version: "1.0" +lastModified: "2013-07-01T03:22:41Z" +url: https://community.simtropolis.com/files/file/28819-oliver-place/?do=download&r=116826 + +--- +assetId: jasoncw-oliver-place-darknite +version: "1.0" +lastModified: "2013-07-01T03:22:41Z" +url: https://community.simtropolis.com/files/file/28819-oliver-place/?do=download&r=116827 diff --git a/src/yaml/jasoncw/28820-oliver-place-apartments.yaml b/src/yaml/jasoncw/28820-oliver-place-apartments.yaml new file mode 100644 index 00000000..44c2a99c --- /dev/null +++ b/src/yaml/jasoncw/28820-oliver-place-apartments.yaml @@ -0,0 +1,55 @@ +group: jasoncw +name: oliver-place-apartments +subfolder: 200-residential +version: "1.0" +info: + summary: Oliver Place Apartments + description: |- + Oliver Place is a mixed use development in Edmonton, Canada. This upload is the apartment tower/parking garage. Includes a bonus hotel version. For the lowrise shopping plaza, download [Oliver Place](https://community.simtropolis.com/files/file/28819-oliver-place/). + + • 6x2 growable R§ lot. + + • 6x2 ploppable CS§ lot. + + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + • Contains only the apartment tower/parking garage. For the lowrise shopping plaza, download [Oliver Place](https://community.simtropolis.com/files/file/28819-oliver-place/). + + + ![fuAtdcR.jpg](http://i.imgur.com/fuAtdcR.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28820-oliver-place-apartments/ + images: + - https://www.simtropolis.com/objects/screens/monthly_07_2013/2f1b5b227959c04dc1adc332434cb149-oliver-place-apartments-stex-thumb.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-oliver-place-apartments-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-oliver-place-apartments-darknite + +--- +assetId: jasoncw-oliver-place-apartments-maxisnite +version: "1.0" +lastModified: "2013-07-01T03:27:38Z" +url: https://community.simtropolis.com/files/file/28820-oliver-place-apartments/?do=download&r=116823 + +--- +assetId: jasoncw-oliver-place-apartments-darknite +version: "1.0" +lastModified: "2013-07-01T03:27:38Z" +url: https://community.simtropolis.com/files/file/28820-oliver-place-apartments/?do=download&r=116824 diff --git a/src/yaml/jasoncw/28904-sojot-building-v2.yaml b/src/yaml/jasoncw/28904-sojot-building-v2.yaml new file mode 100644 index 00000000..355ac773 --- /dev/null +++ b/src/yaml/jasoncw/28904-sojot-building-v2.yaml @@ -0,0 +1,53 @@ +group: jasoncw +name: sojot-building-v2 +version: "1.0" +subfolder: 300-commercial +info: + summary: Sojot Building V2 + description: |- + This is the first entry into my V2 series of BATs, where I improve upon old creations for re-release. This includes a visual makeover, more accurate modding, and DarkNite versions. + + • 1x2 growable and ploppable CS§§ lots. + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + • Does not require, conflict with, or overwrite the original version. Removing the old version is preferable, but optional. + + • The original version can be found here: [The Sojot Building (Original)](https://community.simtropolis.com/files/file/18222-the-sojot-building/) + + ![UdCWCkM.jpg](http://i.imgur.com/UdCWCkM.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28904-sojot-building-v2/ + images: + - https://www.simtropolis.com/objects/screens/monthly_08_2013/550f3b9109cfb3cc356096a68f0ad80f-sojot-v2-stex-0.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-sojot-building-v2-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-sojot-building-v2-darknite + +--- +assetId: jasoncw-sojot-building-v2-maxisnite +version: "1.0" +lastModified: "2013-08-01T02:40:12Z" +url: https://community.simtropolis.com/files/file/28904-sojot-building-v2/?do=download&r=118476 + +--- +assetId: jasoncw-sojot-building-v2-darknite +version: "1.0" +lastModified: "2013-08-01T02:40:12Z" +url: https://community.simtropolis.com/files/file/28904-sojot-building-v2/?do=download&r=118477 diff --git a/src/yaml/jasoncw/28925-heroult-deville.yaml b/src/yaml/jasoncw/28925-heroult-deville.yaml new file mode 100644 index 00000000..aca169a8 --- /dev/null +++ b/src/yaml/jasoncw/28925-heroult-deville.yaml @@ -0,0 +1,51 @@ +group: jasoncw +name: heroult-deville +version: "1.0" +subfolder: 300-commercial +info: + summary: Heroult-Deville + description: |- + Heroult-Deville is an aluminum clad skyscraper for the Houston and Euro tilesets. CO$$ and CO$$$ versions are included. While the game can be played with both at the same time, I recommend choosing one version. + + • 4x3 growable and ploppable CO§§ lots. + + • 4x3 growable and ploppable CO§§§ lots. + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![haOoAYR.jpg](http://i.imgur.com/haOoAYR.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/28925-heroult-deville/ + images: + - https://www.simtropolis.com/objects/screens/monthly_08_2013/3d7698969671c06d3c238622101dc399-h-d-stex-00.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-heroult-deville-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-heroult-deville-darknite + +--- +assetId: jasoncw-heroult-deville-maxisnite +version: "1.0" +lastModified: "2013-08-14T22:38:55Z" +url: https://community.simtropolis.com/files/file/28925-heroult-deville/?do=download&r=119083 + +--- +assetId: jasoncw-heroult-deville-darknite +version: "1.0" +lastModified: "2013-08-14T22:38:55Z" +url: https://community.simtropolis.com/files/file/28925-heroult-deville/?do=download&r=119084 diff --git a/src/yaml/jasoncw/29036-telus-plaza.yaml b/src/yaml/jasoncw/29036-telus-plaza.yaml new file mode 100644 index 00000000..76e15d9b --- /dev/null +++ b/src/yaml/jasoncw/29036-telus-plaza.yaml @@ -0,0 +1,53 @@ +group: jasoncw +name: telus-plaza +version: "1.0" +subfolder: 300-commercial +info: + summary: Telus Plaza + description: |- + [Telus Plaza](https://en.wikipedia.org/wiki/Telus_Plaza) is a large office complex located in [Edmonton, Canada](https://en.wikipedia.org/wiki/Edmonton). + + • 10x6 growable CO§§ lot. + + • 6x10 ploppable CO§§ lot. + + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![qFw6tKG.jpg](http://i.imgur.com/qFw6tKG.jpg) + + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files, and do not remove Jasoncw - Telus Park.SC4Prop. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29036-telus-plaza/ + images: + - https://www.simtropolis.com/objects/screens/monthly_11_2013/7304dfea2ec7272393c26a0f72b00347-telus-plaza-stex-0.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-telus-plaza-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-telus-plaza-darknite + +--- +assetId: jasoncw-telus-plaza-maxisnite +version: "1.0" +lastModified: "2013-11-04T06:42:45Z" +url: https://community.simtropolis.com/files/file/29036-telus-plaza/?do=download&r=120773 + +--- +assetId: jasoncw-telus-plaza-darknite +version: "1.0" +lastModified: "2013-11-04T06:42:45Z" +url: https://community.simtropolis.com/files/file/29036-telus-plaza/?do=download&r=120774 diff --git a/src/yaml/jasoncw/29132-penobscot-building.yaml b/src/yaml/jasoncw/29132-penobscot-building.yaml new file mode 100644 index 00000000..128d61d2 --- /dev/null +++ b/src/yaml/jasoncw/29132-penobscot-building.yaml @@ -0,0 +1,83 @@ +group: jasoncw +name: penobscot-building +version: "1.0" +subfolder: 300-commercial +info: + summary: Penobscot Building + description: |- + Upon completion in 1928, the [Penobscot Building](https://en.wikipedia.org/wiki/Penobscot_Building) was the tallest building in the world outside of New York and Chicago. This art deco tower is the third, tallest, and most iconic building in the greater [Penobscot Block](https://en.wikipedia.org/wiki/Penobscot_Block) office complex. + + It was designed by [Wirt Rowland](https://en.wikipedia.org/wiki/Wirt_C._Rowland) of [Smith, Hinchman & Grylls](https://en.wikipedia.org/wiki/SmithGroupJJR), who designed the nearby [Guardian Building](https://en.wikipedia.org/wiki/Guardian_Building), built a year later. + + [Corrado Parducci](https://en.wikipedia.org/wiki/Corrado_Parducci), a local architectural scupltor, provided Native American themed ornament for the building which is named after the Penobscot Nation. + + I first started this BAT way back in 2006 (over 7 years ago!), and for various reasons I needed to restart it. I worked on Penobscot Mk. II from 2007-2008. Once again, as I progressed through the building I ran into problems and had to restart. I quietly worked on Penobscot Mk. III from 2012 to the present, and not even including the previous attempts it's been by far the most hours I've put into a BAT. Enjoy! + + - 3x3 growable and ploppable CO§§§ lot. + - CAM Version included. + + - During the winter the nitelites change to a Christmas scheme! + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + - Requires [mipro essentials December 2013](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + ![penobscot-stex-1.jpg.fd9e1116ac3ea41a8aa](https://www.simtropolis.com/repository/screens/monthly_2017_02/penobscot-stex-1.jpg.fd9e1116ac3ea41a8aa4a4dfaf087547.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + If you're not interested in Christmas lights and would like to trim some MB from your Plugins folder, you can remove the Christmas .SC4Prop file without adverse effects. + + [mipro Forum Thread](https://community.simtropolis.com/topic/60777-mipro/) + [mipro STEX Uploads](https://community.simtropolis.com/tags/downloads/mipro/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29132-penobscot-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/penobscot-stex-0.thumb.jpg.8c66c6ba177555405297c963ba6b6ca6.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/penobscot-stex-1.jpg.fd9e1116ac3ea41a8aa4a4dfaf087547.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-penobscot-building-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-penobscot-building-maxisnite + exclude: + - /Jasoncw - Penobscot Building - Grow \(CO\$\$\$8_3x3\)\.SC4Lot + - assetId: jasoncw-penobscot-building-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-penobscot-building-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-penobscot-building-darknite + exclude: + - /Jasoncw - Penobscot Building - Grow \(CO\$\$\$8_3x3\)\.SC4Lot + - assetId: jasoncw-penobscot-building-cam + +--- +assetId: jasoncw-penobscot-building-maxisnite +version: "1.0" +lastModified: "2013-12-18T06:06:55Z" +url: https://community.simtropolis.com/files/file/29132-penobscot-building/?do=download&r=121927 + +--- +assetId: jasoncw-penobscot-building-darknite +version: "1.0" +lastModified: "2013-12-18T06:06:55Z" +url: https://community.simtropolis.com/files/file/29132-penobscot-building/?do=download&r=121928 + +--- +assetId: jasoncw-penobscot-building-cam +version: "1.0" +lastModified: "2013-12-18T06:06:55Z" +url: https://community.simtropolis.com/files/file/29132-penobscot-building/?do=download&r=121929 diff --git a/src/yaml/jasoncw/29133-charlotte-apartments.yaml b/src/yaml/jasoncw/29133-charlotte-apartments.yaml new file mode 100644 index 00000000..f237dd82 --- /dev/null +++ b/src/yaml/jasoncw/29133-charlotte-apartments.yaml @@ -0,0 +1,54 @@ +group: jasoncw +name: charlotte-apartments +version: "1.0" +subfolder: 200-residential +info: + summary: Charlotte Apartments + description: |- + Charlotte Apartments is an apartment building on Charlotte Street in midtown Detroit. Two lots are included, one which is based on the real building which has a small grass yard ("setback"), and an additional version which is wall-to-wall ("urban"). Because residential ploppables do not work in the game, only growable versions are available. + + - 1x4 growable R§§ lots. + - Urban and setback versions. + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + - Requires [mipro essentials December 2013](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + ![Charlotte-stex-1.jpg.4da372b18091ac02a14](https://www.simtropolis.com/repository/screens/monthly_2017_02/Charlotte-stex-1.jpg.4da372b18091ac02a145d474da280e64.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [mipro Forum Thread](https://community.simtropolis.com/topic/60777-mipro/) + [mipro STEX Uploads](https://community.simtropolis.com/tags/downloads/mipro/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29133-charlotte-apartments/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Charlotte-stex-0.thumb.jpg.068b0f8102e0b71d832cde09819335a9.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Charlotte-stex-1.jpg.4da372b18091ac02a145d474da280e64.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-charlotte-apartments-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-charlotte-apartments-darknite + +--- +assetId: jasoncw-charlotte-apartments-maxisnite +version: "1.0" +lastModified: "2013-12-18T23:29:25Z" +url: https://community.simtropolis.com/files/file/29133-charlotte-apartments/?do=download&r=121924 + +--- +assetId: jasoncw-charlotte-apartments-darknite +version: "1.0" +lastModified: "2013-12-18T23:29:25Z" +url: https://community.simtropolis.com/files/file/29133-charlotte-apartments/?do=download&r=121925 diff --git a/src/yaml/jasoncw/29232-aphrodites-garden.yaml b/src/yaml/jasoncw/29232-aphrodites-garden.yaml new file mode 100644 index 00000000..1abbc9e6 --- /dev/null +++ b/src/yaml/jasoncw/29232-aphrodites-garden.yaml @@ -0,0 +1,68 @@ +group: jasoncw +name: aphrodites-garden +version: "1.0" +subfolder: 200-residential +info: + summary: Aphrodite's Garden + description: |- + Aphrodite's Garden is a condominium pencil tower in Belém, Brazil. It grows in the Houston tileset. + + • 1x2 R§§ growable lot. + + • CAM version included. + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![OvbZ3ON.jpg](http://i.imgur.com/OvbZ3ON.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + + 3\. If you use the CAM, download the CAMeLot and use it instead of the normal growable lot. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/29232-aphrodites-garden/ + images: + - https://www.simtropolis.com/objects/screens/monthly_01_2014/198cb960efa87683d8223bb26642adad-aphrodites-garden-stex-0.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-aphrodites-garden-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-aphrodites-garden-cam + - assetId: jasoncw-aphrodites-garden-maxisnite + exclude: + - .SC4Lot$ + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-aphrodites-garden-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-aphrodites-garden-darknite + exclude: + - .SC4Lot$ + - assetId: jasoncw-aphrodites-garden-cam + +--- +assetId: jasoncw-aphrodites-garden-darknite +version: "1.0" +lastModified: "2014-01-29T04:12:10Z" +url: https://community.simtropolis.com/files/file/29232-aphrodites-garden/?do=download&r=123292 + +--- +assetId: jasoncw-aphrodites-garden-cam +version: "1.0" +lastModified: "2014-01-29T04:12:10Z" +url: https://community.simtropolis.com/files/file/29232-aphrodites-garden/?do=download&r=123293 + +--- +assetId: jasoncw-aphrodites-garden-maxisnite +version: "1.0" +lastModified: "2014-01-29T04:12:10Z" +url: https://community.simtropolis.com/files/file/29232-aphrodites-garden/?do=download&r=123294 diff --git a/src/yaml/jasoncw/29294-paulo-victor-condominiums.yaml b/src/yaml/jasoncw/29294-paulo-victor-condominiums.yaml new file mode 100644 index 00000000..0af8eeaa --- /dev/null +++ b/src/yaml/jasoncw/29294-paulo-victor-condominiums.yaml @@ -0,0 +1,44 @@ +group: jasoncw +name: paulo-victor-condominiums +version: "1.0" +subfolder: 200-residential +info: + summary: Paulo Victor Condominiums + description: |- + Paulo Victor Condominiums is a residential pencil tower in João Pessoa, Brazil. It grows in the Houston tileset. + + • 2x2 R§§ growable corner lot. + + • MaxisNite and DarkNite night versions included. + • DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![aif5Cq4.jpg](http://i.imgur.com/aif5Cq4.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + author: Jasoncw + website: https://community.simtropolis.com/files/file/29294-paulo-victor-condominiums/ + images: + - https://www.simtropolis.com/objects/screens/monthly_02_2014/ef99379405b2c82110c5b355faf7edb5-cpv-0.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-paulo-victor-condominiums-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-paulo-victor-condominiums-darknite + +--- +assetId: jasoncw-paulo-victor-condominiums-maxisnite +version: "1.0" +lastModified: "2014-02-21T18:51:23Z" +url: https://community.simtropolis.com/files/file/29294-paulo-victor-condominiums/?do=download&r=125022 + +--- +assetId: jasoncw-paulo-victor-condominiums-darknite +version: "1.0" +lastModified: "2014-02-21T18:51:23Z" +url: https://community.simtropolis.com/files/file/29294-paulo-victor-condominiums/?do=download&r=125023 diff --git a/src/yaml/jasoncw/29296-anchor-bar.yaml b/src/yaml/jasoncw/29296-anchor-bar.yaml new file mode 100644 index 00000000..5e7fa971 --- /dev/null +++ b/src/yaml/jasoncw/29296-anchor-bar.yaml @@ -0,0 +1,53 @@ +group: jasoncw +name: anchor-bar +version: "1.0" +subfolder: 300-commercial +info: + summary: Anchor Bar + description: |- + Anchor Bar is a traditional bar in downtown Detroit. At some times it's the favored hangout of the local newspapers and television stations, and at other times a sports bar. The bar was established in 1959 and is still family owned. + + - 1x2 growable and ploppable CS§§ lots. + + - MaxisNite and DarkNite night versions included. + - Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + - Requires [mipro essentials December 2013](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + ![Anchor-Bar-1.jpg.7e2b011f5cf6718d5b70580](https://www.simtropolis.com/repository/screens/monthly_2017_02/Anchor-Bar-1.jpg.7e2b011f5cf6718d5b70580929f966cb.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [mipro Forum Thread](https://community.simtropolis.com/topic/60777-mipro/) + [mipro STEX Uploads](https://community.simtropolis.com/tags/downloads/mipro/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29296-anchor-bar/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Anchor-Bar-0.thumb.jpg.45bafa26af54f507b0d05bce7bf7d24a.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Anchor-Bar-1.jpg.7e2b011f5cf6718d5b70580929f966cb.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-anchor-bar-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-anchor-bar-darknite + +--- +assetId: jasoncw-anchor-bar-maxisnite +version: "1.0" +lastModified: "2014-02-23T02:41:59Z" +url: https://community.simtropolis.com/files/file/29296-anchor-bar/?do=download&r=125087 + +--- +assetId: jasoncw-anchor-bar-darknite +version: "1.0" +lastModified: "2014-02-23T02:41:59Z" +url: https://community.simtropolis.com/files/file/29296-anchor-bar/?do=download&r=125088 diff --git a/src/yaml/jasoncw/29308-motown-museum.yaml b/src/yaml/jasoncw/29308-motown-museum.yaml new file mode 100644 index 00000000..e6587f61 --- /dev/null +++ b/src/yaml/jasoncw/29308-motown-museum.yaml @@ -0,0 +1,56 @@ +group: jasoncw +name: motown-museum +version: "1.0" +subfolder: 620-education +info: + summary: Motown Museum + description: |- + [Motown Records](https://en.wikipedia.org/wiki/Motown) was founded by Berry Gordy, Jr. in 1959 in Detroit, Michigan. Gordy purchased 2648 West Grand Boulevard, where he boldly hung a sign “Hitsville U.S.A.” over the front door. Motown would be headquartered there for the next decade, absorbing adjoining buildings on both sides of the street, transforming it into a hits factory. [Hitsville U.S.A.](https://en.wikipedia.org/wiki/Hitsville_USA) and an attached house were converted into the [Motown Museum](http://www.motownmuseum.org/) in 1985. + + With the slogan "The Sound of Young America", Motown Records was a powerful force of racial integration in the 1960s, making pop-infused R&B that was accessible to young people of all races. Kids jumped police-guarded barriers segregating concerts, venues which previously banned black artists began allowing them, and the Motown Sound permeated through all of American culture. + + This BAT is uploaded in celebration of [Black History Month](https://en.wikipedia.org/wiki/Black_History_Month). + + - 2x3 museum lot. + + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + - Requires [mipro essentials February 2014](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + ![Motown-STEX-01.jpg.890c37822d04985acf49e](https://www.simtropolis.com/repository/screens/monthly_2017_02/Motown-STEX-01.jpg.890c37822d04985acf49e9327745a6c5.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + + [mipro Forum Thread](https://community.simtropolis.com/topic/60777-mipro/) + [mipro STEX Uploads](https://community.simtropolis.com/tags/downloads/mipro/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29308-motown-museum/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Motown-STEX-00.thumb.jpg.0de053caf5d3922aba280af19850db90.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Motown-STEX-01.jpg.890c37822d04985acf49e9327745a6c5.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-motown-museum-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-motown-museum-darknite + +--- +assetId: jasoncw-motown-museum-maxisnite +version: "1.0" +lastModified: "2014-02-28T22:26:05Z" +url: https://community.simtropolis.com/files/file/29308-motown-museum/?do=download&r=125523 + +--- +assetId: jasoncw-motown-museum-darknite +version: "1.0" +lastModified: "2014-02-28T22:26:05Z" +url: https://community.simtropolis.com/files/file/29308-motown-museum/?do=download&r=125524 diff --git a/src/yaml/jasoncw/29374-telus-park.yaml b/src/yaml/jasoncw/29374-telus-park.yaml new file mode 100644 index 00000000..b835b209 --- /dev/null +++ b/src/yaml/jasoncw/29374-telus-park.yaml @@ -0,0 +1,35 @@ +group: jasoncw +name: telus-park +version: "1.0" +subfolder: 660-parks +info: + summary: Telus Park + description: |- + Telus Park is derived from my [Telus Plaza upload](https://community.simtropolis.com/files/file/29036-telus-plaza/), and has been made into a separate lot for increased playability. + + • 2x2 park lot. + + + • The park has no nitelites, so there are not separate MaxisNite and DarkNite versions. + • Jasoncw - Telus Plaza.SC4Prop is the same file that is included in the original Telus Plaza upload. You may remove the duplicate in order to save space. + + + **Installation Instructions:** + + 1\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29374-telus-park/ + images: + - https://www.simtropolis.com/objects/screens/monthly_03_2014/4584b8a27c4cd8c2ab7519da6c8a3120-telus-park-stex-00.jpg +assets: + - assetId: jasoncw-telus-park + +--- +assetId: jasoncw-telus-park +version: "1.0" +lastModified: "2014-03-28T03:18:18Z" +url: https://community.simtropolis.com/files/file/29374-telus-park/?do=download&r=127677 diff --git a/src/yaml/jasoncw/29375-macdonald-station.yaml b/src/yaml/jasoncw/29375-macdonald-station.yaml new file mode 100644 index 00000000..d7d251dc --- /dev/null +++ b/src/yaml/jasoncw/29375-macdonald-station.yaml @@ -0,0 +1,51 @@ +group: jasoncw +name: macdonald-station +version: "1.0" +subfolder: 610-safety +info: + summary: MacDonald Station + description: |- + MacDonald Station is derived from my [Telus Plaza upload](https://community.simtropolis.com/files/file/29036-telus-plaza/), and has been made into a separate lot for increased playability. In real life it's an office building, but I have made it into a police station. It's comparable in size to Maxis's Large Police Station, and so it is comparable in stats, although the radius has been increased. + + • 3x3 police station. + + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![qmwwmsI.jpg](http://i.imgur.com/qmwwmsI.jpg) + + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29375-macdonald-station/ + images: + - https://www.simtropolis.com/objects/screens/monthly_03_2014/71596e21915608b4e72022a477e24b0e-macdonald-station-stex-00.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-macdonald-station-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-macdonald-station-darknite + +--- +assetId: jasoncw-macdonald-station-maxisnite +version: "1.0" +lastModified: "2014-03-28T03:18:31Z" +url: https://community.simtropolis.com/files/file/29375-macdonald-station/?do=download&r=127679 + +--- +assetId: jasoncw-macdonald-station-darknite +version: "1.0" +lastModified: "2014-03-28T03:18:31Z" +url: https://community.simtropolis.com/files/file/29375-macdonald-station/?do=download&r=127680 diff --git a/src/yaml/jasoncw/29376-telus-plaza-north.yaml b/src/yaml/jasoncw/29376-telus-plaza-north.yaml new file mode 100644 index 00000000..92351a16 --- /dev/null +++ b/src/yaml/jasoncw/29376-telus-plaza-north.yaml @@ -0,0 +1,51 @@ +group: jasoncw +name: telus-plaza-north +version: "1.0" +subfolder: 300-commercial +info: + summary: Telus Plaza North + description: |- + Telus Plaza North is derived from my [Telus Plaza upload](https://community.simtropolis.com/files/file/29036-telus-plaza/), and has been made into a separate lot for increased playability. It's the shorter of the two towers, and grows in the Houston and Euro tilesets. + + • 3x4 CO§§ lot. + + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![YOVUzb3.jpg](http://i.imgur.com/YOVUzb3.jpg) + + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29376-telus-plaza-north/ + images: + - https://www.simtropolis.com/objects/screens/monthly_03_2014/0220edd4cd30350bff26f245ab0c7e6f-telus-north-stex-00.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-telus-plaza-north-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-telus-plaza-north-darknite + +--- +assetId: jasoncw-telus-plaza-north-maxisnite +version: "1.0" +lastModified: "2014-03-28T03:26:04Z" +url: https://community.simtropolis.com/files/file/29376-telus-plaza-north/?do=download&r=127682 + +--- +assetId: jasoncw-telus-plaza-north-darknite +version: "1.0" +lastModified: "2014-03-28T03:26:04Z" +url: https://community.simtropolis.com/files/file/29376-telus-plaza-north/?do=download&r=127683 diff --git a/src/yaml/jasoncw/29377-telus-plaza-south.yaml b/src/yaml/jasoncw/29377-telus-plaza-south.yaml new file mode 100644 index 00000000..41778f5a --- /dev/null +++ b/src/yaml/jasoncw/29377-telus-plaza-south.yaml @@ -0,0 +1,73 @@ +group: jasoncw +name: telus-plaza-south +version: "1.0" +subfolder: 300-commercial +info: + summary: Telus Plaza South + description: |- + Telus Plaza South is derived from my [Telus Plaza upload](https://community.simtropolis.com/files/file/29036-telus-plaza/), and has been made into a separate lot for increased playability. It's the taller of the two towers, and grows in the Houston and Euro tilesets. + + • 3x4 CO§§ lot. + + • CAM version included. + + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![OPq7ZBb.jpg](http://i.imgur.com/OPq7ZBb.jpg) + + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. 3. If you use the CAM, download the CAMeLots and use them instead of the normal growable lots. Ploppables are unaffected. + 4\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + + **BAT and modding by Jasoncw** + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29377-telus-plaza-south/ + images: + - https://www.simtropolis.com/objects/screens/monthly_03_2014/78d6f154840b8b842839c101cebb798c-telus-south-stex-00.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-telus-plaza-south-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-telus-plaza-south-maxisnite + exclude: + - /Jasoncw - Telus Plaza South - Grow \(CO\$\$8_3x4\)\.SC4Lot + - assetId: jasoncw-telus-plaza-south-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-telus-plaza-south-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-telus-plaza-south-darknite + exclude: + - /Jasoncw - Telus Plaza South - Grow \(CO\$\$8_3x4\)\.SC4Lot + - assetId: jasoncw-telus-plaza-south-cam + +--- +assetId: jasoncw-telus-plaza-south-maxisnite +version: "1.0" +lastModified: "2014-03-28T03:26:18Z" +url: https://community.simtropolis.com/files/file/29377-telus-plaza-south/?do=download&r=127689 + +--- +assetId: jasoncw-telus-plaza-south-darknite +version: "1.0" +lastModified: "2014-03-28T03:26:18Z" +url: https://community.simtropolis.com/files/file/29377-telus-plaza-south/?do=download&r=127690 + +--- +assetId: jasoncw-telus-plaza-south-cam +version: "1.0" +lastModified: "2014-03-28T03:26:18Z" +url: https://community.simtropolis.com/files/file/29377-telus-plaza-south/?do=download&r=127691 diff --git a/src/yaml/jasoncw/29442-le-shangri-la.yaml b/src/yaml/jasoncw/29442-le-shangri-la.yaml new file mode 100644 index 00000000..777e8835 --- /dev/null +++ b/src/yaml/jasoncw/29442-le-shangri-la.yaml @@ -0,0 +1,50 @@ +group: jasoncw +name: le-shangri-la +version: "1.0" +subfolder: 200-residential +info: + summary: Le Shangri-La + description: |- + Le Shangri-La is a hotel in Monaco. + + • 4x3 growable and ploppable CS§§§ lots. + + • 4x3 growable R§§§ lot. + + + • MaxisNite and DarkNite night versions included. + • Dark Nite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + ![Ii2XGdJ.jpg](http://i.imgur.com/Ii2XGdJ.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29442-le-shangri-la/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2014/db27e3b4d82762096d5e866732f62d33-shangri-la-stex-00.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-le-shangri-la-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-le-shangri-la-darknite + +--- +assetId: jasoncw-le-shangri-la-maxisnite +version: "1.0" +lastModified: "2014-04-11T03:48:08Z" +url: https://community.simtropolis.com/files/file/29442-le-shangri-la/?do=download&r=131067 + +--- +assetId: jasoncw-le-shangri-la-darknite +version: "1.0" +lastModified: "2014-04-11T03:48:08Z" +url: https://community.simtropolis.com/files/file/29442-le-shangri-la/?do=download&r=131068 diff --git a/src/yaml/jasoncw/29656-m-maria-branch-library-v2.yaml b/src/yaml/jasoncw/29656-m-maria-branch-library-v2.yaml new file mode 100644 index 00000000..36d1194b --- /dev/null +++ b/src/yaml/jasoncw/29656-m-maria-branch-library-v2.yaml @@ -0,0 +1,57 @@ +group: jasoncw +name: m-maria-branch-library-v2 +version: "1.0" +subfolder: 620-education +info: + summary: M Maria Branch Library V2 + description: |- + This is the second entry into my V2 series of BATs, where I improve upon old creations for re-release. This includes a visual makeover, more accurate modding, and DarkNite versions. + + • 4x4 library lots. + + • A grassy park version and a separate paved plaza version. + + • An animated .gif comparing the original BAT with the two new V2 lots is below. + + • MaxisNite and DarkNite night versions included. + • DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/index.php?app=downloads&showfile=23089). + + • Does not require, conflict with, or overwrite the original version. Removing the old version is preferable, but optional. + + • The original version can be found here: [M. Maria Branch Library (Original)](https://community.simtropolis.com/files/file/19761-m-maria-branch-library/) + + ![6wOUC8m.jpg](http://i.imgur.com/6wOUC8m.jpg) + + ![5oQPIAK.gif](http://i.imgur.com/5oQPIAK.gif) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/29656-m-maria-branch-library-v2/ + images: + - https://www.simtropolis.com/objects/screens/monthly_06_2014/67296d35776b45270b7f0964ad8bf00f-m-maria-v2-00.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-m-maria-branch-library-v2-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-m-maria-branch-library-v2-darknite + +--- +assetId: jasoncw-m-maria-branch-library-v2-maxisnite +version: "1.0" +lastModified: "2014-06-18T21:54:29Z" +url: https://community.simtropolis.com/files/file/29656-m-maria-branch-library-v2/?do=download&r=135885 + +--- +assetId: jasoncw-m-maria-branch-library-v2-darknite +version: "1.0" +lastModified: "2014-06-18T21:54:29Z" +url: https://community.simtropolis.com/files/file/29656-m-maria-branch-library-v2/?do=download&r=135886 diff --git a/src/yaml/jasoncw/30406-northern-trust-bank.yaml b/src/yaml/jasoncw/30406-northern-trust-bank.yaml new file mode 100644 index 00000000..33d83045 --- /dev/null +++ b/src/yaml/jasoncw/30406-northern-trust-bank.yaml @@ -0,0 +1,52 @@ +group: jasoncw +name: northern-trust-bank +version: "1.0" +subfolder: 300-commercial +info: + summary: Northern Trust Bank + description: |- + Northern Trust Bank is a Beaux-Arts building, built in 1904, and located in Milwaukee, Wisconsin. + + Northern Trust Bank has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read [here](https://www.simtropolis.com/omnibus/_/simtropolis-articles/interviews/stex-100000000-dls-interview-with-jasoncw-r272). + + • 1x2 growable and plopppable CO§§§ lots. + + • MaxisNite and DarkNite versions included. + + • DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![OXbPOUC.jpg](http://i.imgur.com/OXbPOUC.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + + 3\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/30406-northern-trust-bank/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2015/444b27fbbee1524e5ea875529fc9fb2a-nothern-trust-0.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-northern-trust-bank-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-northern-trust-bank-darknite + +--- +assetId: jasoncw-northern-trust-bank-maxisnite +version: "1.0" +lastModified: "2015-04-06T03:20:34Z" +url: https://community.simtropolis.com/files/file/30406-northern-trust-bank/?do=download&r=153086 + +--- +assetId: jasoncw-northern-trust-bank-darknite +version: "1.0" +lastModified: "2015-04-06T03:20:34Z" +url: https://community.simtropolis.com/files/file/30406-northern-trust-bank/?do=download&r=153087 diff --git a/src/yaml/jasoncw/30407-design-research.yaml b/src/yaml/jasoncw/30407-design-research.yaml new file mode 100644 index 00000000..553b3d6d --- /dev/null +++ b/src/yaml/jasoncw/30407-design-research.yaml @@ -0,0 +1,52 @@ +group: jasoncw +name: design-research +version: "1.0" +subfolder: 400-industrial +info: + summary: Design Research + description: |- + Design Research was an innovative retail retail store founded in 1953. This building was the flagship store and headquarters, built in 1969, and characterized by its broad floor slabs and frameless glass. + + Design Research has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read [here](https://www.simtropolis.com/omnibus/_/simtropolis-articles/interviews/stex-100000000-dls-interview-with-jasoncw-r272). + + • 2x1 growable and plopppable CS§§§ lots. + + • MaxisNite and DarkNite versions included. + + • DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![UGzBdnI.jpg](http://i.imgur.com/UGzBdnI.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + + 3\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/30407-design-research/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2015/0c0435ff38bb2264acda62da34842273-design-research-0.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-design-research-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-design-research-darknite + +--- +assetId: jasoncw-design-research-maxisnite +version: "1.0" +lastModified: "2015-04-06T03:21:04Z" +url: https://community.simtropolis.com/files/file/30407-design-research/?do=download&r=153089 + +--- +assetId: jasoncw-design-research-darknite +version: "1.0" +lastModified: "2015-04-06T03:21:04Z" +url: https://community.simtropolis.com/files/file/30407-design-research/?do=download&r=153090 diff --git a/src/yaml/jasoncw/30408-porto-ponta-negra-residence.yaml b/src/yaml/jasoncw/30408-porto-ponta-negra-residence.yaml new file mode 100644 index 00000000..bf3da9e8 --- /dev/null +++ b/src/yaml/jasoncw/30408-porto-ponta-negra-residence.yaml @@ -0,0 +1,52 @@ +group: jasoncw +name: porto-ponta-negra-residence +version: "1.0" +subfolder: 200-residential +info: + summary: Porto Ponta Negra Residence + description: |- + Porto Ponta Negra Residence is a residential pencil tower located in Natal, Brazil. + + Porto Ponta Negra Residence has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read [here](https://www.simtropolis.com/omnibus/_/simtropolis-articles/interviews/stex-100000000-dls-interview-with-jasoncw-r272). + + • 3x2 growable R§§ lot. + + • MaxisNite and DarkNite versions included. + + • DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![3uRegWs.jpg](http://i.imgur.com/3uRegWs.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + + 3\. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [Click here to learn about new projects in the works](https://www.simtropolis.com/forum/topic/4778-jasons-bats/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/30408-porto-ponta-negra-residence/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2015/9c1470d1d98a64c5f46021e8f4f84052-porto-ponta-0.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-porto-ponta-negra-residence-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-porto-ponta-negra-residence-darknite + +--- +assetId: jasoncw-porto-ponta-negra-residence-maxisnite +version: "1.0" +lastModified: "2015-04-06T03:21:39Z" +url: https://community.simtropolis.com/files/file/30408-porto-ponta-negra-residence/?do=download&r=153092 + +--- +assetId: jasoncw-porto-ponta-negra-residence-darknite +version: "1.0" +lastModified: "2015-04-06T03:21:39Z" +url: https://community.simtropolis.com/files/file/30408-porto-ponta-negra-residence/?do=download&r=153093 diff --git a/src/yaml/jasoncw/30409-220-west-congress.yaml b/src/yaml/jasoncw/30409-220-west-congress.yaml new file mode 100644 index 00000000..a4a43ceb --- /dev/null +++ b/src/yaml/jasoncw/30409-220-west-congress.yaml @@ -0,0 +1,55 @@ +group: jasoncw +name: 220-west-congress +version: "1.0" +subfolder: 300-commercial +info: + summary: 220 West Congress + description: |- + 220 West Congress is a nondescript office building located in downtown Detroit, Michigan. For the purposes of the game it's been modded as a CS§§ lot. + + 220 West Congress has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read [here](https://www.simtropolis.com/omnibus/_/simtropolis-articles/interviews/stex-100000000-dls-interview-with-jasoncw-r272). + + - 1x3 growable and plopppable CS§§ lots. + + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + - Requires [mipro Essentials - December 2013](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + ![220-Congress-1.jpg.6a98df5609babb995df19](https://www.simtropolis.com/repository/screens/monthly_2017_02/220-Congress-1.jpg.6a98df5609babb995df19b3039d5d33b.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [mipro Forum Thread](https://community.simtropolis.com/topic/60777-mipro/) + [mipro STEX Uploads](https://community.simtropolis.com/tags/downloads/mipro/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/30409-220-west-congress/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/220-Congress-0.thumb.jpg.c3ce69edcec6dbe25b7d037f3bb3c890.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/220-Congress-1.jpg.6a98df5609babb995df19b3039d5d33b.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-220-west-congress-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-220-west-congress-darknite + +--- +assetId: jasoncw-220-west-congress-maxisnite +version: "1.0" +lastModified: "2015-04-06T03:22:55Z" +url: https://community.simtropolis.com/files/file/30409-220-west-congress/?do=download&r=153144 + +--- +assetId: jasoncw-220-west-congress-darknite +version: "1.0" +lastModified: "2015-04-06T03:22:55Z" +url: https://community.simtropolis.com/files/file/30409-220-west-congress/?do=download&r=153145 diff --git a/src/yaml/jasoncw/30410-big-red-lighthouse.yaml b/src/yaml/jasoncw/30410-big-red-lighthouse.yaml new file mode 100644 index 00000000..0a77ca93 --- /dev/null +++ b/src/yaml/jasoncw/30410-big-red-lighthouse.yaml @@ -0,0 +1,89 @@ +group: jasoncw +name: big-red-lighthouse +version: "1.0" +subfolder: 360-landmark +info: + summary: Big Red Lighthouse + description: |- + Starting out as a small wooden structure in 1872, the [Holland Harbor Light](https://en.wikipedia.org/wiki/Holland_Harbor_Light), also known as Big Red, was gradually added to and modified until it reached is present state in 1932. In 1956 the building was sandblasted and freshly painted vibrant red, inspiring the lighthouse's nickname. Big Red is located in Holland, Michigan. + + Because of its small size, a high definition version of Big Red Lighthouse is being offered. Prop versions, for use by lotters, have also been included in a separate .zip. + + Big Red Lighthouse has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read [here](https://www.simtropolis.com/omnibus/_/simtropolis-articles/interviews/stex-100000000-dls-interview-with-jasoncw-r272). + + - 1x1 landmark lot. + + - Separate High Definition (HD) versions. + - Prop versions, for use by lotters, in a separate .zip. + + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + - Requires [mipro Essentials - April 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + ![Big-Red-1.jpg.34fef922c7b934cc69195fa850](https://www.simtropolis.com/repository/screens/monthly_2017_02/Big-Red-1.jpg.34fef922c7b934cc69195fa850b4ca53.jpg) + + **Installation Instructions:** + + 1. Choose between the DarkNite (DN) or MaxisNite (MN) version, and download either the plain or HD version. If you're unsure, choose the plain MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [mipro Forum Thread](https://community.simtropolis.com/topic/60777-mipro/) + [mipro STEX Uploads](https://community.simtropolis.com/tags/downloads/mipro/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/30410-big-red-lighthouse/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Big-Red-0b.thumb.jpg.5f07454fd881c6adafc367219f959805.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Big-Red-1.jpg.34fef922c7b934cc69195fa850b4ca53.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard, resolution: sd } + assets: + - assetId: jasoncw-big-red-lighthouse-maxisnite + - assetId: jasoncw-big-red-lighthouse-props + - variant: { nightmode: standard, resolution: hd } + assets: + - assetId: jasoncw-big-red-lighthouse-hd-maxisnite + - assetId: jasoncw-big-red-lighthouse-props + - variant: { nightmode: dark, resolution: sd } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-big-red-lighthouse-darknite + - assetId: jasoncw-big-red-lighthouse-props + - variant: { nightmode: dark, resolution: hd } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-big-red-lighthouse-hd-darknite + - assetId: jasoncw-big-red-lighthouse-props + +--- +assetId: jasoncw-big-red-lighthouse-maxisnite +version: "1.0" +lastModified: "2015-04-06T03:23:40Z" +url: https://community.simtropolis.com/files/file/30410-big-red-lighthouse/?do=download&r=153138 + +--- +assetId: jasoncw-big-red-lighthouse-darknite +version: "1.0" +lastModified: "2015-04-06T03:23:40Z" +url: https://community.simtropolis.com/files/file/30410-big-red-lighthouse/?do=download&r=153139 + +--- +assetId: jasoncw-big-red-lighthouse-hd-maxisnite +version: "1.0" +lastModified: "2015-04-06T03:23:40Z" +url: https://community.simtropolis.com/files/file/30410-big-red-lighthouse/?do=download&r=153140 + +--- +assetId: jasoncw-big-red-lighthouse-hd-darknite +version: "1.0" +lastModified: "2015-04-06T03:23:40Z" +url: https://community.simtropolis.com/files/file/30410-big-red-lighthouse/?do=download&r=153141 + +--- +assetId: jasoncw-big-red-lighthouse-props +version: "1.0" +lastModified: "2015-04-06T03:23:40Z" +url: https://community.simtropolis.com/files/file/30410-big-red-lighthouse/?do=download&r=153142 diff --git a/src/yaml/jasoncw/30411-grand-haven-lighthouse.yaml b/src/yaml/jasoncw/30411-grand-haven-lighthouse.yaml new file mode 100644 index 00000000..81de1287 --- /dev/null +++ b/src/yaml/jasoncw/30411-grand-haven-lighthouse.yaml @@ -0,0 +1,57 @@ +group: jasoncw +name: grand-haven-lighthouse +version: "1.0" +subfolder: 360-landmark +info: + summary: Grand Haven Lighthouse + description: |- + A lighthouse has existed at the Port of Grand Haven since 1839. Since then the pier has been extended and lighthouses have been built and modified on it until it reached its current state in 1922. A catwalk makes the inner and entrance lights accessible during the Lake Michigan's dramatic storms. The lighthouse's distinctive long pier has made it a popular tourist destination on the west coast of Michigan. The [Grand Haven Lighthouse](http://www.ghlighthouse.com/) is located in Grand Haven, Michigan. + + The great length of the pier has been accommodated as an overhang prop for your convenience. Plop it on a 1x1 piece of land, and the pier will overhang out to its full length. + + Grand Haven Lighthouse has been uploaded in celebration of the STEX's 100,000,000th download. My interview for the event can be read [here](https://www.simtropolis.com/omnibus/_/simtropolis-articles/interviews/stex-100000000-dls-interview-with-jasoncw-r272). + + - 1x1 overhang landmark lot. + + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + - Requires [mipro Essentials - April 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + ![Grand-Haven-1.jpg.678937146d2911e62451d2](https://www.simtropolis.com/repository/screens/monthly_2017_02/Grand-Haven-1.jpg.678937146d2911e62451d2fd6a6f939c.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + + [mipro Forum Thread](https://community.simtropolis.com/topic/60777-mipro/) + [mipro STEX Uploads](https://community.simtropolis.com/tags/downloads/mipro/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/30411-grand-haven-lighthouse/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Grand-Haven-0.thumb.jpg.ca4944734dcf26924d5c9987e99b334b.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_02/Grand-Haven-1.jpg.678937146d2911e62451d2fd6a6f939c.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-grand-haven-lighthouse-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-grand-haven-lighthouse-darknite + +--- +assetId: jasoncw-grand-haven-lighthouse-maxisnite +version: "1.0" +lastModified: "2015-04-06T03:24:39Z" +url: https://community.simtropolis.com/files/file/30411-grand-haven-lighthouse/?do=download&r=153119 + +--- +assetId: jasoncw-grand-haven-lighthouse-darknite +version: "1.0" +lastModified: "2015-04-06T03:24:39Z" +url: https://community.simtropolis.com/files/file/30411-grand-haven-lighthouse/?do=download&r=153120 diff --git a/src/yaml/jasoncw/30779-oakland-tribune.yaml b/src/yaml/jasoncw/30779-oakland-tribune.yaml new file mode 100644 index 00000000..0d66735b --- /dev/null +++ b/src/yaml/jasoncw/30779-oakland-tribune.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: oakland-tribune +version: "1.0" +subfolder: 300-commercial +info: + summary: Oakland Tribune + description: |- + Tribune Tower was the home of the Oakland Tribune newspaper. It was built in 1906, and the tower was added in 1924 when the newspaper made the building its headquarters. + + On this day a decade ago I uploaded my [first BAT](https://community.simtropolis.com/files/file/13607-monkeydragon-games/) with my Jasoncw username. I'd like to thank everyone I've gotten to know over the years. ![*:party:](https://community.simtropolis.com/assets/emoticons/default_39.gif ":party:") + + - 2x2 growable and ploppable CO§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![STEX-Tribune-Tower-1.jpg.51708981cb948ec](https://www.simtropolis.com/repository/screens/monthly_2015_09/STEX-Tribune-Tower-1.jpg.51708981cb948ecba95648362bd08dc0.jpg) + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/30779-oakland-tribune/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2015_09/STEX-Tribune-Tower-0.jpg.4833b45cbeb13b1779b8bd6cbc0c1ac0.jpg + - https://www.simtropolis.com/objects/screens/monthly_2015_09/STEX-Tribune-Tower-1.jpg.51708981cb948ecba95648362bd08dc0.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-oakland-tribune-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-oakland-tribune-darknite + +--- +assetId: jasoncw-oakland-tribune-maxisnite +version: "1.0" +lastModified: "2015-09-10T03:09:02Z" +url: https://community.simtropolis.com/files/file/30779-oakland-tribune/?do=download&r=159233 + +--- +assetId: jasoncw-oakland-tribune-darknite +version: "1.0" +lastModified: "2015-09-10T03:09:02Z" +url: https://community.simtropolis.com/files/file/30779-oakland-tribune/?do=download&r=159234 diff --git a/src/yaml/jasoncw/30880-warwick-square.yaml b/src/yaml/jasoncw/30880-warwick-square.yaml new file mode 100644 index 00000000..029126ec --- /dev/null +++ b/src/yaml/jasoncw/30880-warwick-square.yaml @@ -0,0 +1,49 @@ +group: jasoncw +name: warwick-square +version: "1.0" +subfolder: 200-residential +info: + summary: Warwick Square + description: |- + This is a six lot set of Regency terraces located in the Pimlico neighborhood of London. + + • 6 growable 1x2 R§§§ lots. + • Four of the rowhouses are midblock lots (6-7, 9-10, 12-13, and 15-16 Warwick Square) and two of them are corner lots (22-23 Warwick Square, and a mirrored version, 22-23 M). + • Ploppable lots are not included because it is not possible to make functional residential ploppables for SimCity 4. + + • MaxisNite and DarkNite versions. + • DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + ![ZYZYjcs.jpg](http://i.imgur.com/ZYZYjcs.jpg) + + **Installation Instructions:** + + 1\. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2\. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3\. The included files are descriptively titled. Remove the .SC4Lot and corresponding .SC4Model file of what you don't want. + + [Click here to learn about new projects in the works.](https://community.simtropolis.com/forums/topic/4778-jasons-bats-tutorials/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/30880-warwick-square/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2015_12/567d8cce7e020_WarwickSquare0.jpeg.a6eeb5d4b988fda6db67246d504a04a7.jpeg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-warwick-square-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-warwick-square-darknite + +--- +assetId: jasoncw-warwick-square-maxisnite +version: "1.0" +lastModified: "2015-12-25T19:00:09Z" +url: https://community.simtropolis.com/files/file/30880-warwick-square/?do=download&r=160039 + +--- +assetId: jasoncw-warwick-square-darknite +version: "1.0" +lastModified: "2015-12-25T19:00:09Z" +url: https://community.simtropolis.com/files/file/30880-warwick-square/?do=download&r=160040 diff --git a/src/yaml/jasoncw/30962-windsor-atlantica-hotel.yaml b/src/yaml/jasoncw/30962-windsor-atlantica-hotel.yaml new file mode 100644 index 00000000..8c5e416f --- /dev/null +++ b/src/yaml/jasoncw/30962-windsor-atlantica-hotel.yaml @@ -0,0 +1,69 @@ +group: jasoncw +name: windsor-atlantica-hotel +version: "1.0" +subfolder: 300-commercial +info: + summary: Windsor Atlantica Hotel + description: |- + The Windsor Atlantica Hotel is an upscale hotel, built in 1976. It's located on the Copacabana Beach, where it is the tallest building. + + This BAT has been created for the [Rio 2016 Project](https://community.simtropolis.com/forums/topic/65595-rio-2016-project/). + + - 2x2 growable and ploppable CS§§§ lots. + - CAM versions included. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. If you use the CAM, download the CAMeLots and use them instead of the normal growable lots. Ploppables are unaffected. + 3. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/30962-windsor-atlantica-hotel/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2016_02/Windsor-Atlantica-00.jpg.d15e1963f25a5ec7d409987c1e03e62d.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_02/Windsor-Atlantica-01.jpg.e0863b96043102bc1586f6e419c2ab10.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_02/Windsor-Atlantica-02.jpg.9339346cb53f3c2ed85044bceba50cd6.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_02/Windsor-Atlantica-03.jpg.b1f519835a65ac3fe7b667e78d1646a1.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_02/Windsor-Atlantica-04.jpg.3fcf868b0366a46c7d87ff653cd800b7.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-windsor-atlantica-hotel-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-windsor-atlantica-hotel-cam-maxisnite + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-windsor-atlantica-hotel-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-windsor-atlantica-hotel-cam-darknite + +--- +assetId: jasoncw-windsor-atlantica-hotel-maxisnite +version: "1.0" +lastModified: "2016-02-20T22:10:53Z" +url: https://community.simtropolis.com/files/file/30962-windsor-atlantica-hotel/?do=download&r=160813 + +--- +assetId: jasoncw-windsor-atlantica-hotel-darknite +version: "1.0" +lastModified: "2016-02-20T22:10:53Z" +url: https://community.simtropolis.com/files/file/30962-windsor-atlantica-hotel/?do=download&r=160814 + +--- +assetId: jasoncw-windsor-atlantica-hotel-cam-maxisnite +version: "1.0" +lastModified: "2016-02-20T22:10:53Z" +url: https://community.simtropolis.com/files/file/30962-windsor-atlantica-hotel/?do=download&r=160815 + +--- +assetId: jasoncw-windsor-atlantica-hotel-cam-darknite +version: "1.0" +lastModified: "2016-02-20T22:10:53Z" +url: https://community.simtropolis.com/files/file/30962-windsor-atlantica-hotel/?do=download&r=160816 diff --git a/src/yaml/jasoncw/31028-994-vargas-avenue.yaml b/src/yaml/jasoncw/31028-994-vargas-avenue.yaml new file mode 100644 index 00000000..bca063f6 --- /dev/null +++ b/src/yaml/jasoncw/31028-994-vargas-avenue.yaml @@ -0,0 +1,69 @@ +group: jasoncw +name: 994-vargas-avenue +version: "1.0" +subfolder: 300-commercial +info: + summary: 994 Vargas Avenue + description: |- + 994 Vargas Avenue is located on [President Vargas Avenue](https://en.wikipedia.org/wiki/Avenida_Presidente_Vargas), a long straight avenue that was carved out of downtown Rio de Janeiro in the 1940s. The broad avenue features uniform building heights and colonnades along the road's length. + + This BAT has been created for the [Rio 2016 Project](https://community.simtropolis.com/forums/topic/65595-rio-2016-project/). + + - 6x2 growable and ploppable CO§§ lots. + - CAM versions included. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. If you use the CAM, download the CAMeLots and use them instead of the normal growable lots. Ploppables are unaffected. + 3. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/31028-994-vargas-avenue/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2016_04/994-Vargas-Ave-STEX-0.jpg.74c0f9913ac2d938e6340a605b92e3ed.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_04/994-Vargas-Ave-STEX-1.jpg.b9fbdae954241047079cd4b9bca02afd.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_04/994-Vargas-Ave-STEX-2.jpg.4b4a0a0664460fb764b51a3db9cd09f6.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_04/994-Vargas-Ave-STEX-3.jpg.cdc8af1cb66d9e887f8a3225fb6fe241.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_04/994-Vargas-Ave-STEX-4.jpg.4d8240fa6300f76d37de9ebc967a4348.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-994-vargas-avenue-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-994-vargas-avenue-maxisnite + exclude: + - /Jasoncw - 994 Vargas Avenue - Grow \(CO\$\$8_6x2\)\.SC4Lot + - assetId: jasoncw-994-vargas-avenue-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-994-vargas-avenue-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-994-vargas-avenue-darknite + exclude: + - /Jasoncw - 994 Vargas Avenue - Grow \(CO\$\$8_6x2\)\.SC4Lot + - assetId: jasoncw-994-vargas-avenue-cam + +--- +assetId: jasoncw-994-vargas-avenue-maxisnite +version: "1.0" +lastModified: "2016-04-15T22:30:40Z" +url: https://community.simtropolis.com/files/file/31028-994-vargas-avenue/?do=download&r=161390 + +--- +assetId: jasoncw-994-vargas-avenue-darknite +version: "1.0" +lastModified: "2016-04-15T22:30:40Z" +url: https://community.simtropolis.com/files/file/31028-994-vargas-avenue/?do=download&r=161391 + +--- +assetId: jasoncw-994-vargas-avenue-cam +version: "1.0" +lastModified: "2016-04-15T22:30:40Z" +url: https://community.simtropolis.com/files/file/31028-994-vargas-avenue/?do=download&r=161392 diff --git a/src/yaml/jasoncw/31240-roosevelt-circle.yaml b/src/yaml/jasoncw/31240-roosevelt-circle.yaml new file mode 100644 index 00000000..d5ccaa51 --- /dev/null +++ b/src/yaml/jasoncw/31240-roosevelt-circle.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: roosevelt-circle +version: "1.0" +subfolder: 360-landmark +info: + summary: Roosevelt Circle + description: |- + Roosevelt Circle is a 2x2 roundabout filler park dedicated to Franklin Delano Roosevelt, the 32nd President of the United State of America. It features an art deco bell tower, reflection pool, and steel statues. + + This park was created to be placed in roundabouts, but it also works well as a normal park outside of roundabouts. It can be found near the end of the parks menu. + + - 2x2 park lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the Day and Nite Modd. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + author: Jasoncw + website: https://community.simtropolis.com/files/file/31240-roosevelt-circle/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2016_08/57b220d4dbbe4_1RooseveltCircleSTEX.jpg.f4f8776ecbca040ee8b68cf2302e7286.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_08/57b220d5cf203_2RooseveltCircleSTEX.jpg.b8045dc5ac195fb71f19526c76544edc.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_08/57b220d6ed69b_3RooseveltCircleSTEX.jpg.75dfef702e7ddf333e6cff03db224452.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_08/57b220d8d536f_4RooseveltCircleSTEX.jpg.5c372465d3a7870368971276242d55cd.jpg + - https://www.simtropolis.com/objects/screens/monthly_2016_08/57b220da76655_5RooseveltCircleSTEX.jpg.000fd35ce9eb7c10f267a4806ace532b.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-roosevelt-circle-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-roosevelt-circle-darknite + +--- +assetId: jasoncw-roosevelt-circle-maxisnite +version: "1.0" +lastModified: "2016-08-15T20:22:06Z" +url: https://community.simtropolis.com/files/file/31240-roosevelt-circle/?do=download&r=162871 + +--- +assetId: jasoncw-roosevelt-circle-darknite +version: "1.0" +lastModified: "2016-08-15T20:22:06Z" +url: https://community.simtropolis.com/files/file/31240-roosevelt-circle/?do=download&r=162872 diff --git a/src/yaml/jasoncw/31421-trier-tower-v2.yaml b/src/yaml/jasoncw/31421-trier-tower-v2.yaml new file mode 100644 index 00000000..0a3a2e91 --- /dev/null +++ b/src/yaml/jasoncw/31421-trier-tower-v2.yaml @@ -0,0 +1,54 @@ +group: jasoncw +name: trier-tower-v2 +version: "1.0" +subfolder: 300-commercial +info: + summary: Trier Tower V2 + description: |- + This is the third entry into my V2 series of BATs, where I improve upon old creations for re-release. This includes a visual makeover, more accurate modding, and DarkNite versions. + + It's recommended to demolish all old Trier Tower lots in your cities before using this. The new lots have more accurate modding. + + However, this .SC4Model file shares the same internal ID numbers with the old Trier Tower .SC4Model file. If you replace the old .SC4Model file with this new one, the new BAT will automatically replace the old BAT on all existing Trier Tower lots. + + ![Trier-Tower-before-and-after.gif.1b67b38](https://www.simtropolis.com/repository/screens/monthly_2017_01/Trier-Tower-before-and-after.gif.1b67b389c1856da7797258ab8350e5f5.gif) + + - 2x3 growable and ploppable CO§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the Day and Nite Modd. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Either demolish all old Trier Tower lots in your cities and remove the old files from your plugins folder (this way all instances of Trier Tower will be the new lot with the improved modding), and unzip the .zip and move its contents to Documents/SimCity4/Plugins. + *or* + Delete the old Trier Tower .SC4Model file and replace it with the new one (the old lots will remain, but will use the updated BAT). + author: Jasoncw + website: https://community.simtropolis.com/files/file/31421-trier-tower-v2/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2017_01/Trier-STEX-00.jpg.a8d29f20c83e33f53db7e9876e6b9ec1.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_01/Trier-STEX-01.jpg.9f5f15b15fdcae394c1d9e93f9881b3f.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_01/Trier-STEX-02.jpg.00e4932b16d8a6f663ed3873ce42ce78.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_01/Trier-STEX-03.jpg.a3c74eb1b827bd4543673bc9a4f1c9bb.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_01/Trier-STEX-04.jpg.cf5dc3c7cf56ccd74f9de64a022930d2.jpg + - https://www.simtropolis.com/objects/screens/monthly_2017_01/Trier-Tower-before-and-after.gif.1b67b389c1856da7797258ab8350e5f5.gif +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-trier-tower-v2-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-trier-tower-v2-darknite + +--- +assetId: jasoncw-trier-tower-v2-maxisnite +version: "1.0" +lastModified: "2017-01-01T04:49:25Z" +url: https://community.simtropolis.com/files/file/31421-trier-tower-v2/?do=download&r=164196 + +--- +assetId: jasoncw-trier-tower-v2-darknite +version: "1.0" +lastModified: "2017-01-01T04:49:25Z" +url: https://community.simtropolis.com/files/file/31421-trier-tower-v2/?do=download&r=164197 diff --git a/src/yaml/jasoncw/32737-guardian-building.yaml b/src/yaml/jasoncw/32737-guardian-building.yaml new file mode 100644 index 00000000..16663cb5 --- /dev/null +++ b/src/yaml/jasoncw/32737-guardian-building.yaml @@ -0,0 +1,132 @@ +group: jasoncw +name: guardian-building +version: "1.0" +subfolder: 300-commercial +info: + summary: Guardian Building + description: |- + "We no longer live in a leisurely age, nor do we move on streets from which it is possible to contemplate and enjoy minute sculpted detail. What we see we must see quickly in passing, and the impression must be immediate, strong, and complete. Color has this vital power." + + Wirt Rowland of Smith, Hinchman, and Grylls, designed the Guardian Building to be a bold modern skyscraper for a bold modern city. It was designed functionally, and composed according to a rigorous geometric system. The building features ceramic art by Mary Chase Perry of Pewabic Pottery, murals by Ezra Winters, stained glass clocks from Tiffany Studios, and sculptures by Corrado Parducci. + + The Guardian Building opened in 1929 as the headquarters of the Union Trust Company, which quickly became Guardian Detroit Union after a series of mergers, before failing during the Great Depression. It now houses offices for Wayne County, and various companies, including SmithGroup, the original designer of the building. + + All of the models share the same TGI, and you may switch between any combination of SD, HD, MaxisNite, and DarkNite, by swapping out the .SC4Model files. + + ![*:party:](https://community.simtropolis.com/assets/emoticons/default_39.gif "*:party:") This is my **100th** upload! ![*:party:](https://community.simtropolis.com/assets/emoticons/default_39.gif "*:party:") + + - 5x2 and 2x5 growable CO$$$ lots. + - 5x2 ploppable CO$$$ lot. + - CAM version included. + + - High definition (HD) version included. + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + - Requires [mipro essentials January 2019](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + ![STEX-01.jpg.93150fc9edcd5c4f681006385b5d](https://www.simtropolis.com/objects/screens/monthly_2019_02/STEX-01.jpg.93150fc9edcd5c4f681006385b5d0e8a.jpg) + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. If you change your mind, you can switch between DN and MN versions by swapping out the .SC4Model files. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. If you use the CAM, download the CAMeLots. Replace the original growable lots with the CAMeLots. Ploppables are already compatible with CAM. + 4. If you'd like to use the HD version, download the corresponding HD model, and replace the original .SC4Model file with it. If you change your mind, you can switch between HD and SD by swapping out the .SC4Model files. HD BATs have very large file sizes. + + [mipro Forum Thread](https://community.simtropolis.com/forums/topic/60777-mipro/) + [mipro STEX Uploads](https://community.simtropolis.com/tags/mipro/) + author: Jasoncw + website: https://community.simtropolis.com/files/file/32737-guardian-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2019_02/STEX-00-2.jpg.5bedffe1a5dbed318b537eee418b5e50.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_02/STEX-01.jpg.93150fc9edcd5c4f681006385b5d0e8a.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_02/STEX-02.jpg.b9e7f9665a7f748d940466f116e99e16.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_02/STEX-03.jpg.c400c2b56bc4ea7ae95601ff47060be8.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard, CAM: "no", resolution: sd } + assets: + - assetId: jasoncw-guardian-building-maxisnite + - variant: { nightmode: standard, CAM: "no", resolution: hd } + assets: + - assetId: jasoncw-guardian-building-maxisnite + exclude: + - .SC4Model$ + - assetId: jasoncw-guardian-building-hd-maxisnite + - variant: { nightmode: standard, CAM: "yes", resolution: sd } + assets: + - assetId: jasoncw-guardian-building-maxisnite + exclude: + - /Jasoncw - Guardian Building - Grow \(CO\$\$\$8_2x5\)\.SC4Lot + - /Jasoncw - Guardian Building - Grow \(CO\$\$\$8_5x2\)\.SC4Lot + - assetId: jasoncw-guardian-building-cam + - variant: { nightmode: standard, CAM: "yes", resolution: hd } + assets: + - assetId: jasoncw-guardian-building-maxisnite + exclude: + - /Jasoncw - Guardian Building - Grow \(CO\$\$\$8_2x5\)\.SC4Lot + - /Jasoncw - Guardian Building - Grow \(CO\$\$\$8_5x2\)\.SC4Lot + - .SC4Model$ + - assetId: jasoncw-guardian-building-cam + - assetId: jasoncw-guardian-building-hd-maxisnite + - variant: { nightmode: dark, CAM: "no", resolution: sd } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-guardian-building-darknite + - variant: { nightmode: dark, CAM: "no", resolution: hd } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-guardian-building-darknite + exclude: + - .SC4Model$ + - assetId: jasoncw-guardian-building-hd-darknite + - variant: { nightmode: dark, CAM: "yes", resolution: sd } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-guardian-building-darknite + exclude: + - /Jasoncw - Guardian Building - Grow \(CO\$\$\$8_2x5\)\.SC4Lot + - /Jasoncw - Guardian Building - Grow \(CO\$\$\$8_5x2\)\.SC4Lot + - assetId: jasoncw-guardian-building-cam + - variant: { nightmode: dark, CAM: "yes", resolution: hd } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-guardian-building-darknite + exclude: + - /Jasoncw - Guardian Building - Grow \(CO\$\$\$8_2x5\)\.SC4Lot + - /Jasoncw - Guardian Building - Grow \(CO\$\$\$8_5x2\)\.SC4Lot + - .SC4Model$ + - assetId: jasoncw-guardian-building-cam + - assetId: jasoncw-guardian-building-hd-darknite + +--- +assetId: jasoncw-guardian-building-maxisnite +version: "1.0" +lastModified: "2019-02-01T05:23:19Z" +url: https://community.simtropolis.com/files/file/32737-guardian-building/?do=download&r=174538 + +--- +assetId: jasoncw-guardian-building-darknite +version: "1.0" +lastModified: "2019-02-01T05:23:19Z" +url: https://community.simtropolis.com/files/file/32737-guardian-building/?do=download&r=174539 + +--- +assetId: jasoncw-guardian-building-cam +version: "1.0" +lastModified: "2019-02-01T05:23:19Z" +url: https://community.simtropolis.com/files/file/32737-guardian-building/?do=download&r=174540 + +--- +assetId: jasoncw-guardian-building-hd-maxisnite +version: "1.0" +lastModified: "2019-02-01T05:23:19Z" +url: https://community.simtropolis.com/files/file/32737-guardian-building/?do=download&r=174541 + +--- +assetId: jasoncw-guardian-building-hd-darknite +version: "1.0" +lastModified: "2019-02-01T05:23:19Z" +url: https://community.simtropolis.com/files/file/32737-guardian-building/?do=download&r=174542 diff --git a/src/yaml/jasoncw/33179-residencial-rachel-de-queiroz.yaml b/src/yaml/jasoncw/33179-residencial-rachel-de-queiroz.yaml new file mode 100644 index 00000000..213b46c5 --- /dev/null +++ b/src/yaml/jasoncw/33179-residencial-rachel-de-queiroz.yaml @@ -0,0 +1,45 @@ +group: jasoncw +name: residencial-rachel-de-queiroz +version: "1.0.0" +subfolder: 200-residential +info: + summary: Residencial Rachel de Queiroz + description: |- + Residencial Rachel de Queiroz is an apartment complex located in Fortaleza, Brazil. It grows on medium and high density residential zones, and is in the Houston tileset. + + - 5x4 growable R$ lot. + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. If you change your mind, you can switch between DN and MN versions by swapping out the .SC4Model files. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + author: Jasoncw + website: https://community.simtropolis.com/files/file/33179-residencial-rachel-de-queiroz/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2019_09/RRQ-00.jpg.b804f97df495c6e14c61712693f4244b.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_09/RRQ-01.jpg.55dfe40c8754bd57a24f4d7c8f8d7bc0.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_09/RRQ-02.jpg.f3981b52ff06f011818ce4f9f1a439e6.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_09/RRQ-03.jpg.9ba79b411c19339cc69ad6ec502a871e.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_09/RRQ-04.jpg.42a4f4d36d94864dc6e6dde90b85018b.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-residencial-rachel-de-queiroz-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-residencial-rachel-de-queiroz-darknite + +--- +assetId: jasoncw-residencial-rachel-de-queiroz-maxisnite +version: "1.0.0" +lastModified: "2019-09-17T19:42:13Z" +url: https://community.simtropolis.com/files/file/33179-residencial-rachel-de-queiroz/?do=download&r=177886 + +--- +assetId: jasoncw-residencial-rachel-de-queiroz-darknite +version: "1.0.0" +lastModified: "2019-09-17T19:42:13Z" +url: https://community.simtropolis.com/files/file/33179-residencial-rachel-de-queiroz/?do=download&r=177887 diff --git a/src/yaml/jasoncw/33180-hathaway-tower.yaml b/src/yaml/jasoncw/33180-hathaway-tower.yaml new file mode 100644 index 00000000..7c5d2ed4 --- /dev/null +++ b/src/yaml/jasoncw/33180-hathaway-tower.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: hathaway-tower +version: "1.0.0" +subfolder: 200-residential +info: + summary: Hathaway Tower + description: |- + Hathaway Tower is a small apartment tower located in Milwaukee, United States. It grows on medium and high density residential zones on corner lots, and is in the New York tileset. + + After years of thinking that the Maxis 1x1 buildings were implausibly skinny, I discovered a real life American 1x1 building in Milwaukee! + + Because this is a 1x1 lot which houses a relatively large amount of sims, you can expect it to grow a lot. + + - 1x1 growable R$$ corner lot. + - MaxisNite and DarkNite night versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. If you change your mind, you can switch between DN and MN versions by swapping out the .SC4Model files. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + author: Jasoncw + website: https://community.simtropolis.com/files/file/33180-hathaway-tower/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2019_09/5d8163da45c15_STEXHathawayTower00.jpg.7d7f3642b4010265674435f37cfc2b15.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_09/5d8196cbd93a5_STEXHathawayTower01.jpg.58207043fa79d0567bde8dc420a90e9e.jpg + - https://www.simtropolis.com/objects/screens/monthly_2019_09/5d8196d5158db_STEXHathawayTower02.jpg.0a418c9cad0f1b5b5abff76849931753.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-hathaway-tower-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hathaway-tower-darknite + +--- +assetId: jasoncw-hathaway-tower-maxisnite +version: "1.0.0" +lastModified: "2019-09-18T02:30:50Z" +url: https://community.simtropolis.com/files/file/33180-hathaway-tower/?do=download&r=177898 + +--- +assetId: jasoncw-hathaway-tower-darknite +version: "1.0.0" +lastModified: "2019-09-18T02:30:50Z" +url: https://community.simtropolis.com/files/file/33180-hathaway-tower/?do=download&r=177899 diff --git a/src/yaml/jasoncw/33613-wellington-place.yaml b/src/yaml/jasoncw/33613-wellington-place.yaml new file mode 100644 index 00000000..f37cfbff --- /dev/null +++ b/src/yaml/jasoncw/33613-wellington-place.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: wellington-place +version: "1.0.0" +subfolder: 200-residential +info: + summary: Wellington Place + description: |- + Wellington Place is an apartment building located in Chicago. + + If you don't have many 3 tile deep residential growable lots, this building might grow a lot. It grows on medium and high density residential zones, and it's part of the New York and Euro tilesets. + + - 2x3 growable R§§ lot. + + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/33613-wellington-place/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2020_05/5ec72cefa4092_WellingtonPlace00.jpg.5ae82bdb870e9b43b2513b3482b66210.jpg + - https://www.simtropolis.com/objects/screens/monthly_2020_05/5ec72cfd3729d_WellingtonPlace01.jpg.c28c3d08e4793445420a867e577b0f64.jpg + - https://www.simtropolis.com/objects/screens/monthly_2020_05/5ec72d0302742_WellingtonPlace02.jpg.cdb62376ac0d8fc7d3d091889aacf1c2.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-wellington-place-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-wellington-place-darknite + +--- +assetId: jasoncw-wellington-place-maxisnite +version: "1.0.0" +lastModified: "2020-05-22T01:50:49Z" +url: https://community.simtropolis.com/files/file/33613-wellington-place/?do=download&r=181086 + +--- +assetId: jasoncw-wellington-place-darknite +version: "1.0.0" +lastModified: "2020-05-22T01:50:49Z" +url: https://community.simtropolis.com/files/file/33613-wellington-place/?do=download&r=181087 diff --git a/src/yaml/jasoncw/33614-great-lakes-ems-academy.yaml b/src/yaml/jasoncw/33614-great-lakes-ems-academy.yaml new file mode 100644 index 00000000..48ba3041 --- /dev/null +++ b/src/yaml/jasoncw/33614-great-lakes-ems-academy.yaml @@ -0,0 +1,49 @@ +group: jasoncw +name: great-lakes-ems-academy +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Great Lakes EMS Academy + description: |- + Great Lakes Academy provides EMS, paramedic, CPR, and other medical and first aid related training. It's located in Grand Rapids, Michigan. + + - 1x2 growable and plopppable CS§§ lots. + + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + **Installation Instructions:** + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/33614-great-lakes-ems-academy/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2020_05/5ec732ae092eb_GreatLakesEMSAcademy00.jpg.0a61b1099dcdb9e4ac79c6788f5744a7.jpg + - https://www.simtropolis.com/objects/screens/monthly_2020_05/5ec732b487982_GreatLakesEMSAcademy01.jpg.c0a02617b16bd2d92aa2ae338314e8ed.jpg + - https://www.simtropolis.com/objects/screens/monthly_2020_05/5ec732b95d5d6_GreatLakesEMSAcademy02.jpg.b098a7485a8d420f28039799c444988c.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-great-lakes-ems-academy-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-great-lakes-ems-academy-darknite + +--- +assetId: jasoncw-great-lakes-ems-academy-maxisnite +version: "1.0.0" +lastModified: "2020-05-22T02:03:24Z" +url: https://community.simtropolis.com/files/file/33614-great-lakes-ems-academy/?do=download&r=181091 + +--- +assetId: jasoncw-great-lakes-ems-academy-darknite +version: "1.0.0" +lastModified: "2020-05-22T02:03:24Z" +url: https://community.simtropolis.com/files/file/33614-great-lakes-ems-academy/?do=download&r=181092 diff --git a/src/yaml/jasoncw/34021-2-commerce-street.yaml b/src/yaml/jasoncw/34021-2-commerce-street.yaml new file mode 100644 index 00000000..618afc9e --- /dev/null +++ b/src/yaml/jasoncw/34021-2-commerce-street.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: 2-commerce-street +version: "1.0.0" +subfolder: 300-commercial +info: + summary: 2 Commerce Street + description: |- + 2 Commerce Street is an office building in Auckland, New Zealand. + + - 2x2 growable and ploppable CO§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity 4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you don't want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/34021-2-commerce-street/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2020_12/5fee54f892c2d_2CommmerceStreetP1.png.702908aa6c7eff4b6cd7bc180552d4a3.png + - https://www.simtropolis.com/objects/screens/monthly_2020_12/5fee551b65183_2CommmerceStreetP0.png.3161a481dafa6fc0f44a902ae92c5c6f.png +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-2-commerce-street-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-2-commerce-street-darknite + +--- +assetId: jasoncw-2-commerce-street-maxisnite +version: "1.0.0" +lastModified: "2020-12-31T22:50:04Z" +url: https://community.simtropolis.com/files/file/34021-2-commerce-street/?do=download&r=184317 + +--- +assetId: jasoncw-2-commerce-street-darknite +version: "1.0.0" +lastModified: "2020-12-31T22:50:04Z" +url: https://community.simtropolis.com/files/file/34021-2-commerce-street/?do=download&r=184318 diff --git a/src/yaml/jasoncw/34728-union-bank-plaza.yaml b/src/yaml/jasoncw/34728-union-bank-plaza.yaml new file mode 100644 index 00000000..4c4c9293 --- /dev/null +++ b/src/yaml/jasoncw/34728-union-bank-plaza.yaml @@ -0,0 +1,66 @@ +group: jasoncw +name: union-bank-plaza +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Union Bank Plaza + description: |- + Union Bank Plaza is an office skyscraper located in the Bunker Hill area of Los Angeles, USA. + + - 4x2 and 4x3 growable and ploppable CO§§ lots. + - CAM versions included. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. If you use the CAM, download the CAMeLots and use them instead of the normal growable lots. Ploppables are unaffected. + 3. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/34728-union-bank-plaza/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2021_11/Union-Bank-Plaza-P0.jpg.4375e2c2f3187b1f2e256571ac10c4d4.jpg + - https://www.simtropolis.com/objects/screens/monthly_2021_11/Union-Bank-01(compressed).jpg.6d614c2617dc1f32f9e0f0261c37cf45.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-union-bank-plaza-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-union-bank-plaza-maxisnite + exclude: + - /Jasoncw - Union Bank Plaza - Grow \(CO\$\$8_4x2\)\.SC4Lot + - /Jasoncw - Union Bank Plaza - Grow \(CO\$\$8_4x3\)\.SC4Lot + - assetId: jasoncw-union-bank-plaza-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-union-bank-plaza-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-union-bank-plaza-darknite + exclude: + - /Jasoncw - Union Bank Plaza - Grow \(CO\$\$8_4x2\)\.SC4Lot + - /Jasoncw - Union Bank Plaza - Grow \(CO\$\$8_4x3\)\.SC4Lot + - assetId: jasoncw-union-bank-plaza-cam + +--- +assetId: jasoncw-union-bank-plaza-maxisnite +version: "1.0.0" +lastModified: "2021-11-01T18:43:06Z" +url: https://community.simtropolis.com/files/file/34728-union-bank-plaza/?do=download&r=190334 + +--- +assetId: jasoncw-union-bank-plaza-darknite +version: "1.0.0" +lastModified: "2021-11-01T18:43:06Z" +url: https://community.simtropolis.com/files/file/34728-union-bank-plaza/?do=download&r=190335 + +--- +assetId: jasoncw-union-bank-plaza-cam +version: "1.0.0" +lastModified: "2021-11-01T18:43:06Z" +url: https://community.simtropolis.com/files/file/34728-union-bank-plaza/?do=download&r=190336 diff --git a/src/yaml/jasoncw/34729-morrow-building.yaml b/src/yaml/jasoncw/34729-morrow-building.yaml new file mode 100644 index 00000000..5664b550 --- /dev/null +++ b/src/yaml/jasoncw/34729-morrow-building.yaml @@ -0,0 +1,46 @@ +group: jasoncw +name: morrow-building +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Morrow Building + description: |- + The Morrow Building is a corner building for the New York 1940 tileset. + + - 1x3 growable and ploppable CO§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/34729-morrow-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2021_11/61803598e72c4_MorrowBuilding(1x3)00.jpg.3d7288d0d121583d2e7bca72864209b0.jpg + - https://www.simtropolis.com/objects/screens/monthly_2021_11/6180359c2113b_MorrowBuilding(1x3)01.jpg.512adad907fb39e813f14fb1ef4c5ac8.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-morrow-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-morrow-building-darknite + +--- +assetId: jasoncw-morrow-building-maxisnite +version: "1.0.0" +lastModified: "2021-11-01T18:45:26Z" +url: https://community.simtropolis.com/files/file/34729-morrow-building/?do=download&r=190339 + +--- +assetId: jasoncw-morrow-building-darknite +version: "1.0.0" +lastModified: "2021-11-01T18:45:26Z" +url: https://community.simtropolis.com/files/file/34729-morrow-building/?do=download&r=190340 diff --git a/src/yaml/jasoncw/34730-judith-krug-branch-library.yaml b/src/yaml/jasoncw/34730-judith-krug-branch-library.yaml new file mode 100644 index 00000000..eb71dd45 --- /dev/null +++ b/src/yaml/jasoncw/34730-judith-krug-branch-library.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: judith-krug-branch-library +version: "1.0.0" +subfolder: 620-education +info: + summary: Judith Krug Branch Library + description: |- + Judith Krug Branch Library is a triangular brutalist library. + + - 4x4 library lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/34730-judith-krug-branch-library/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2021_11/618036233c681_JudithKrugBranchLibrary00.jpg.7d46b45bbdf2a10699ccf263eb5e765f.jpg + - https://www.simtropolis.com/objects/screens/monthly_2021_11/61803625a2080_JudithKrugBranchLibrary01.jpg.fa338f7ccaf8876b4e8f10298a90730d.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-judith-krug-branch-library-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-judith-krug-branch-library-darknite + +--- +assetId: jasoncw-judith-krug-branch-library-maxisnite +version: "1.0.0" +lastModified: "2021-11-01T18:47:17Z" +url: https://community.simtropolis.com/files/file/34730-judith-krug-branch-library/?do=download&r=190343 + +--- +assetId: jasoncw-judith-krug-branch-library-darknite +version: "1.0.0" +lastModified: "2021-11-01T18:47:17Z" +url: https://community.simtropolis.com/files/file/34730-judith-krug-branch-library/?do=download&r=190344 diff --git a/src/yaml/jasoncw/34731-albee-amphitheater.yaml b/src/yaml/jasoncw/34731-albee-amphitheater.yaml new file mode 100644 index 00000000..2c18f17d --- /dev/null +++ b/src/yaml/jasoncw/34731-albee-amphitheater.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: albee-amphitheater +version: "1.0.0" +subfolder: 660-parks +info: + summary: Albee Amphitheater + description: |- + Albee Amphitheater is a 2x2 park lot with a sunken reflecting pool and amphitheater style seating. The pool can be converted into a stage area for performances. Its stats are in between Maxis's medium and large plazas, and it can be found near the end of the parks menu. + + - 2x2 park lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/34731-albee-amphitheater/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2021_11/Albee-Amphitheater-00.jpg.766dfecb5bf7687330e7a4854ad472b4.jpg + - https://www.simtropolis.com/objects/screens/monthly_2021_11/Albee-Amphitheater-01.jpg.bf938a2610c3a899237652f1fa68e930.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-albee-amphitheater-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-albee-amphitheater-darknite + +--- +assetId: jasoncw-albee-amphitheater-maxisnite +version: "1.0.0" +lastModified: "2021-11-01T18:49:47Z" +url: https://community.simtropolis.com/files/file/34731-albee-amphitheater/?do=download&r=190347 + +--- +assetId: jasoncw-albee-amphitheater-darknite +version: "1.0.0" +lastModified: "2021-11-01T18:49:47Z" +url: https://community.simtropolis.com/files/file/34731-albee-amphitheater/?do=download&r=190348 diff --git a/src/yaml/jasoncw/34732-murray-musem-of-modern-art.yaml b/src/yaml/jasoncw/34732-murray-musem-of-modern-art.yaml new file mode 100644 index 00000000..b14e43b1 --- /dev/null +++ b/src/yaml/jasoncw/34732-murray-musem-of-modern-art.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: murray-musem-of-modern-art +version: "1.0.0" +subfolder: 620-education +info: + summary: Murray Musem of Modern Art + description: |- + This modern art museum features several galleries, a sculpture garden, event space, and of course, a gift shop! + + - 6x6 museum lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/34732-murray-musem-of-modern-art/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2021_11/Murray-P0.jpg.6ba5bb3a6a348da3be40873f89c4e219.jpg + - https://www.simtropolis.com/objects/screens/monthly_2021_11/Murray-P1(compressed).jpg.931a1eff07409b62bad2f8c6825950fc.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-murray-musem-of-modern-art-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-murray-musem-of-modern-art-darknite + +--- +assetId: jasoncw-murray-musem-of-modern-art-maxisnite +version: "1.0.0" +lastModified: "2021-11-01T18:51:14Z" +url: https://community.simtropolis.com/files/file/34732-murray-musem-of-modern-art/?do=download&r=190351 + +--- +assetId: jasoncw-murray-musem-of-modern-art-darknite +version: "1.0.0" +lastModified: "2021-11-01T18:51:14Z" +url: https://community.simtropolis.com/files/file/34732-murray-musem-of-modern-art/?do=download&r=190352 diff --git a/src/yaml/jasoncw/34733-farrands-department-store.yaml b/src/yaml/jasoncw/34733-farrands-department-store.yaml new file mode 100644 index 00000000..9f5bda44 --- /dev/null +++ b/src/yaml/jasoncw/34733-farrands-department-store.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: farrands-department-store +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Farrand's Department Store + description: |- + Farrand's Department Store offers anything you can dream of, across 5 full stories of high end shopping. While you're shopping, enjoy a meal at the top floor's restaurant + + - 6x3 growable and ploppable CS§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/34733-farrands-department-store/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2021_11/6180374f88961_FarrandsP00.jpg.83db33a5761fea68aa4653ec1526fbdd.jpg + - https://www.simtropolis.com/objects/screens/monthly_2021_11/618037527e1cd_FarrandsP01.jpg.c1fd91ca4023900f0057d88085810841.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-farrands-department-store-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-farrands-department-store-darknite + +--- +assetId: jasoncw-farrands-department-store-maxisnite +version: "1.0.0" +lastModified: "2021-11-01T18:52:14Z" +url: https://community.simtropolis.com/files/file/34733-farrands-department-store/?do=download&r=190355 + +--- +assetId: jasoncw-farrands-department-store-darknite +version: "1.0.0" +lastModified: "2021-11-01T18:52:14Z" +url: https://community.simtropolis.com/files/file/34733-farrands-department-store/?do=download&r=190356 diff --git a/src/yaml/jasoncw/34761-db-franklin-co.yaml b/src/yaml/jasoncw/34761-db-franklin-co.yaml new file mode 100644 index 00000000..3edd3ab1 --- /dev/null +++ b/src/yaml/jasoncw/34761-db-franklin-co.yaml @@ -0,0 +1,44 @@ +group: jasoncw +name: db-franklin-co +version: "1.0.0" +subfolder: 300-commercial +info: + summary: D.B. Franklin Co. + description: |- + With its many floors of luxurious shopping and its glamorous roof top patio, your sims won't be able to resist shopping at D.B. Franklin Co. + + - 3x3 growable and ploppable CS§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/34761-db-franklin-co/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2021_11/619fe072d37c5_DBFranklinCoP00.jpg.e00466f49117a625128c4c91da392820.jpg + - https://www.simtropolis.com/objects/screens/monthly_2021_11/619fe0791280d_DBFranklinCoP01.jpg.48946b140cb0dae8e2a5e27307d71eba.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-db-franklin-co-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-db-franklin-co-darknite + +--- +assetId: jasoncw-db-franklin-co-maxisnite +version: "1.0.0" +lastModified: "2021-11-25T19:16:11Z" +url: https://community.simtropolis.com/files/file/34761-db-franklin-co/?do=download&r=190656 + +--- +assetId: jasoncw-db-franklin-co-darknite +version: "1.0.0" +lastModified: "2021-11-25T19:16:11Z" +url: https://community.simtropolis.com/files/file/34761-db-franklin-co/?do=download&r=190657 diff --git a/src/yaml/jasoncw/35173-norfair-corporation.yaml b/src/yaml/jasoncw/35173-norfair-corporation.yaml new file mode 100644 index 00000000..1c8d824a --- /dev/null +++ b/src/yaml/jasoncw/35173-norfair-corporation.yaml @@ -0,0 +1,46 @@ +group: jasoncw +name: norfair-corporation +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Norfair Corporation + description: |- + Norfair Corporation is an energy exploration company dedicated to discovering and producing oil, natural gas, and other natural resources, to power homes and businesses all across SimNation. + + Norfair Corporation grows on the Euro tileset. + + - 3x4 and 4x3 growable corner, and 3x4 ploppable CO§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35173-norfair-corporation/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_05/6270446e66b29_NorfairCorporation00.jpg.5fe8f53ada932d07ed5b70e0decb4592.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_05/62704470176a5_NorfairCorporation01.jpg.25d3e8f7f0e8d59d3b6ad6800f6c8875.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-norfair-corporation-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-norfair-corporation-darknite + +--- +assetId: jasoncw-norfair-corporation-maxisnite +version: "1.0.0" +lastModified: "2022-05-02T20:54:35Z" +url: https://community.simtropolis.com/files/file/35173-norfair-corporation/?do=download&r=194100 + +--- +assetId: jasoncw-norfair-corporation-darknite +version: "1.0.0" +lastModified: "2022-05-02T20:54:35Z" +url: https://community.simtropolis.com/files/file/35173-norfair-corporation/?do=download&r=194101 diff --git a/src/yaml/jasoncw/35206-kallax-residential.yaml b/src/yaml/jasoncw/35206-kallax-residential.yaml new file mode 100644 index 00000000..4860c31a --- /dev/null +++ b/src/yaml/jasoncw/35206-kallax-residential.yaml @@ -0,0 +1,45 @@ +group: jasoncw +name: kallax-residential +version: "1.0.0" +subfolder: 200-residential +info: + summary: Kallax Residential + description: |- + This is a pack of three residential buildings. The basic version is Kallax House, and it is a 2x2, marked with "T" (for "tower") in the filename. Another version is Kallax Housing, a 3x2 for more urban European settings, and it is marked with "TP" (for "tower and pavilion"). The final version is Palisades Place, a 3x2 wall to wall, marked with "TT" (for "tower and tower"). In the images above, the road indicates the front of the lot. + + All versions are stage 6 lots which grow on medium and high density residential zones. Because of limitations in the game, ploppable residential lots are not possible, so are not included. All three versions grow in the Euro tileset. All versions are high wealth. + + - 2x2, 3x2, and 3x2 R§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If there are dependencies, and you don't already have them, download and install the dependencies, linked above. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35206-kallax-residential/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_06/62abad600784d_Kallax00.jpg.59e1359148504e3cadcd90edfd4fc454.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_06/62abad619690b_Kallax01.jpg.51791c318e49290a418f1e5efbc981c3.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-kallax-residential-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-kallax-residential-darknite + +--- +assetId: jasoncw-kallax-residential-darknite +version: "1.0.0" +lastModified: "2022-06-16T22:25:04Z" +url: https://community.simtropolis.com/files/file/35206-kallax-residential/?do=download&r=194433 + +--- +assetId: jasoncw-kallax-residential-maxisnite +version: "1.0.0" +lastModified: "2022-06-16T22:25:04Z" +url: https://community.simtropolis.com/files/file/35206-kallax-residential/?do=download&r=194434 diff --git a/src/yaml/jasoncw/35207-continental-bank-and-trust.yaml b/src/yaml/jasoncw/35207-continental-bank-and-trust.yaml new file mode 100644 index 00000000..eaf98ade --- /dev/null +++ b/src/yaml/jasoncw/35207-continental-bank-and-trust.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: continental-bank-and-trust +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Continental Bank and Trust + description: |- + This is a recreation of 30 Broad Street, built as the headquarters for Continental Bank and Trust, in New York City. I've modified the building to adapt it to SimCity 4. This model is based on the building's original 1930s appearance. + + The lot is a 2x3 corner lot that grows in the New York 1940 tileset. + + - 2x3 growable and ploppable CO§§ lots. + - CAM version included. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you use the CAM, download the CAMeLot and use it instead of the normal growable lot. Ploppables are unaffected. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35207-continental-bank-and-trust/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_06/62abae45a0e84_ContinentalBankandTrust00.jpg.7ad287a7bcdee65f28bf609ef67ada81.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_06/62abaeab21e49_ContinentalBankandTrust02.jpg.89162ea96c2057fbb4abfb2f91e5cd10.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-continental-bank-and-trust-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-continental-bank-and-trust-maxisnite + exclude: + - /Jasoncw - Continental Bank and Trust - Grow \(CO\$\$8_2x3\)\.SC4Lot + - assetId: jasoncw-continental-bank-and-trust-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-continental-bank-and-trust-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-continental-bank-and-trust-darknite + exclude: + - /Jasoncw - Continental Bank and Trust - Grow \(CO\$\$8_2x3\)\.SC4Lot + - assetId: jasoncw-continental-bank-and-trust-cam + +--- +assetId: jasoncw-continental-bank-and-trust-darknite +version: "1.0.0" +lastModified: "2022-06-16T22:30:14Z" +url: https://community.simtropolis.com/files/file/35207-continental-bank-and-trust/?do=download&r=194437 + +--- +assetId: jasoncw-continental-bank-and-trust-maxisnite +version: "1.0.0" +lastModified: "2022-06-16T22:30:14Z" +url: https://community.simtropolis.com/files/file/35207-continental-bank-and-trust/?do=download&r=194438 + +--- +assetId: jasoncw-continental-bank-and-trust-cam +version: "1.0.0" +lastModified: "2022-06-16T22:30:14Z" +url: https://community.simtropolis.com/files/file/35207-continental-bank-and-trust/?do=download&r=194439 diff --git a/src/yaml/jasoncw/35245-apple-store-pack.yaml b/src/yaml/jasoncw/35245-apple-store-pack.yaml new file mode 100644 index 00000000..f39ab350 --- /dev/null +++ b/src/yaml/jasoncw/35245-apple-store-pack.yaml @@ -0,0 +1,49 @@ +group: jasoncw +name: apple-store-pack +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Apple Store Pack + description: |- + This pack contains 4 Apple Stores, capturing a variety of Apple's standard store design elements. + + All 4 are available as growable CS§§§ lots, which grow in the Euro tileset. + + Only the 2x2 is available as a ploppable. It has a plop cost of 4 Apple Pro Stands. + + - 1x2, 2x2, 1x3, 1x3 CS§§§ growable lots. + - 2x2 CS§§§ ploppable lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. Remove unwanted versions. Files are descriptively named. + 4. If there are dependencies, and you don't already have them, download and install the dependencies, linked above. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35245-apple-store-pack/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_08/62e89293bc5aa_AppleStorePackSTEX00.jpg.dcdb0f408b343745822cf760733cd585.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_08/62e892fb7d3eb_AppleStorePack01.jpg.1301c21df1ee7ee0783b8f647771fb64.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-apple-store-pack-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-apple-store-pack-darknite + +--- +assetId: jasoncw-apple-store-pack-maxisnite +version: "1.0.0" +lastModified: "2022-08-02T02:42:36Z" +url: https://community.simtropolis.com/files/file/35245-apple-store-pack/?do=download&r=194900 + +--- +assetId: jasoncw-apple-store-pack-darknite +version: "1.0.0" +lastModified: "2022-08-02T02:42:36Z" +url: https://community.simtropolis.com/files/file/35245-apple-store-pack/?do=download&r=194901 diff --git a/src/yaml/jasoncw/35246-wellman-building.yaml b/src/yaml/jasoncw/35246-wellman-building.yaml new file mode 100644 index 00000000..c2a9dd13 --- /dev/null +++ b/src/yaml/jasoncw/35246-wellman-building.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: wellman-building +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Wellman Building + description: |- + The Wellman Building was built in 1897, in Jamestown, New York, to house the Wellman brothers' stationary business. It comes to SimCity 4 as a CS§§§ lot, in the Chicago 1890 tileset. + + - 1x2 growable and ploppable CS§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35246-wellman-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_08/wellman-00-STEX.jpg.47e96869efdae7ac5672352715c7463e.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_08/wellman-01.jpg.8ee67d7c6141e5c0b90c791b462947de.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-wellman-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-wellman-building-darknite + +--- +assetId: jasoncw-wellman-building-maxisnite +version: "1.0.0" +lastModified: "2022-08-02T02:45:49Z" +url: https://community.simtropolis.com/files/file/35246-wellman-building/?do=download&r=194904 + +--- +assetId: jasoncw-wellman-building-darknite +version: "1.0.0" +lastModified: "2022-08-02T02:45:49Z" +url: https://community.simtropolis.com/files/file/35246-wellman-building/?do=download&r=194905 diff --git a/src/yaml/jasoncw/35286-beacon-apartments.yaml b/src/yaml/jasoncw/35286-beacon-apartments.yaml new file mode 100644 index 00000000..061c5093 --- /dev/null +++ b/src/yaml/jasoncw/35286-beacon-apartments.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: beacon-apartments +version: "1.0.0" +subfolder: 200-residential +info: + summary: Beacon Apartments + description: |- + Beacon Apartments is a 1x2 apartment building for the Chicago 1890 and New York 1940 tilesets. A mirrored version is also included. + + - 1x2 growable R§§ corner lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35286-beacon-apartments/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_09/631297fd3cb0d_BeaconApartmentsL00-STEX.jpg.8dab8b21928f5df41c8c77ea5c83264c.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_09/63129802ef495_BeaconApartmentsL01-STEX.jpg.7bf6a82dc2560f1939c579a338a4eae8.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-beacon-apartments-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-beacon-apartments-darknite + +--- +assetId: jasoncw-beacon-apartments-maxisnite +version: "1.0.0" +lastModified: "2022-09-02T23:58:21Z" +url: https://community.simtropolis.com/files/file/35286-beacon-apartments/?do=download&r=195210 + +--- +assetId: jasoncw-beacon-apartments-darknite +version: "1.0.0" +lastModified: "2022-09-02T23:58:21Z" +url: https://community.simtropolis.com/files/file/35286-beacon-apartments/?do=download&r=195211 diff --git a/src/yaml/jasoncw/35364-denton-corporation.yaml b/src/yaml/jasoncw/35364-denton-corporation.yaml new file mode 100644 index 00000000..2f9c6a01 --- /dev/null +++ b/src/yaml/jasoncw/35364-denton-corporation.yaml @@ -0,0 +1,49 @@ +group: jasoncw +name: denton-corporation +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Denton Corporation + description: |- + Denton Corporation is a 3x3 corner office building for the Houston 1990 tileset. + + Special thanks to [@IDS2](https://community.simtropolis.com/profile/70889-ids2/) for fixing an export glitch with the .SC4Model file! Also, the ploppable lot's menu icon now correctly says "CO§§§". If you have the old version, replace the files with the new version. + + - 3x3 growable and ploppable CO§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35364-denton-corporation/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7d48f67b43_00DentonCorporation.jpg.2cdd01707907eaa3bd4e68a13f562cf4.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7d498db840_01DentonCorporation.jpg.db91eda45b500a7f588543ba345cf473.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-denton-corporation-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-denton-corporation-darknite + +--- +assetId: jasoncw-denton-corporation-maxisnite +version: "1.0.0" +lastModified: "2022-12-25T05:01:41Z" +url: https://community.simtropolis.com/files/file/35364-denton-corporation/?do=download&r=195887 + +--- +assetId: jasoncw-denton-corporation-darknite +version: "1.0.0" +lastModified: "2022-12-25T05:01:41Z" +url: https://community.simtropolis.com/files/file/35364-denton-corporation/?do=download&r=195888 diff --git a/src/yaml/jasoncw/35365-savisaar-insurance.yaml b/src/yaml/jasoncw/35365-savisaar-insurance.yaml new file mode 100644 index 00000000..a2e2b3a7 --- /dev/null +++ b/src/yaml/jasoncw/35365-savisaar-insurance.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: savisaar-insurance +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Savisaar Insurance + description: |- + Savisaar Insurance is a 3x3 corner office building for the Euro tileset. + + - 3x3 growable and ploppable CO§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35365-savisaar-insurance/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7d98da7727_00SavisaarInsurance.jpg.eca1278dc23ee36556b27f1c829dc4dc.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7d995ed420_01SavisaarInsurance.jpg.8d464f03626e2e27d3e88acab2037fde.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-savisaar-insurance-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-savisaar-insurance-darknite + +--- +assetId: jasoncw-savisaar-insurance-maxisnite +version: "1.0.0" +lastModified: "2022-12-25T05:04:57Z" +url: https://community.simtropolis.com/files/file/35365-savisaar-insurance/?do=download&r=195891 + +--- +assetId: jasoncw-savisaar-insurance-darknite +version: "1.0.0" +lastModified: "2022-12-25T05:04:57Z" +url: https://community.simtropolis.com/files/file/35365-savisaar-insurance/?do=download&r=195892 diff --git a/src/yaml/jasoncw/35366-target.yaml b/src/yaml/jasoncw/35366-target.yaml new file mode 100644 index 00000000..e6975ca8 --- /dev/null +++ b/src/yaml/jasoncw/35366-target.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: target +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Target + description: |- + This is a small format/urban Target, for the Euro and Houston 1990 tilesets. + + - 3x3 growable and ploppable CS§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35366-target/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7da7e1da69_Target00.jpg.6825006b0ea3367f1ed1e56bfa4c8f2c.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7da85ba385_Target01.jpg.800addf2d8d854ccffe22f8c1abf632d.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-target-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-target-darknite + +--- +assetId: jasoncw-target-maxisnite +version: "1.0.0" +lastModified: "2022-12-25T05:08:06Z" +url: https://community.simtropolis.com/files/file/35366-target/?do=download&r=195895 + +--- +assetId: jasoncw-target-darknite +version: "1.0.0" +lastModified: "2022-12-25T05:08:06Z" +url: https://community.simtropolis.com/files/file/35366-target/?do=download&r=195896 diff --git a/src/yaml/jasoncw/35367-turtle-publishing.yaml b/src/yaml/jasoncw/35367-turtle-publishing.yaml new file mode 100644 index 00000000..ec2eadef --- /dev/null +++ b/src/yaml/jasoncw/35367-turtle-publishing.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: turtle-publishing +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Turtle Publishing + description: |- + For generations Turtle Publishing has produced affordable paperback editions of literature for all ages. It continues to publish classics, old and new, from its current headquarters, which uses a diagonal structure in the facade and a separated elevator core to minimize interior columns. The ground floor contains a book store which keeps their entire catalog in stock. + + - 2x3 growable and ploppable CO§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35367-turtle-publishing/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7db0a5c189_TurtlePublishing00.jpg.04741f38aed9a71c2a472e2eebae6de8.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7db1124f68_TurtlePublishing01.jpg.9c1f8c724ad22e158e4a95521cdaffc7.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-turtle-publishing-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-turtle-publishing-darknite + +--- +assetId: jasoncw-turtle-publishing-maxisnite +version: "1.0.0" +lastModified: "2022-12-25T05:10:21Z" +url: https://community.simtropolis.com/files/file/35367-turtle-publishing/?do=download&r=195899 + +--- +assetId: jasoncw-turtle-publishing-darknite +version: "1.0.0" +lastModified: "2022-12-25T05:10:21Z" +url: https://community.simtropolis.com/files/file/35367-turtle-publishing/?do=download&r=195900 diff --git a/src/yaml/jasoncw/35368-dreieck-park.yaml b/src/yaml/jasoncw/35368-dreieck-park.yaml new file mode 100644 index 00000000..2e6ba929 --- /dev/null +++ b/src/yaml/jasoncw/35368-dreieck-park.yaml @@ -0,0 +1,29 @@ +group: jasoncw +name: dreieck-park +version: "1.0.0" +subfolder: 660-parks +info: + summary: Dreieck Park + description: |- + Dreieck Park is a triangular park, found near the end of the parks menu. The lot is a 3x3, with overhanging corners creating a park with sides that are 6 tiles long. + + Since the park this is based on does not have any artificial lighting, I have not rendered nitelites for this BAT, and so there are no separate MaxisNite and DarkNite versions. + + - 3x3 park lot, with 6x6 overhang. + - No nitelites. + + Installation Instructions: + + 1. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35368-dreieck-park/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7db74f38d0_DreieckPark00.jpg.d6490d3f26ef4be9bd02382c1cadd963.jpg +assets: + - assetId: jasoncw-dreieck-park + +--- +assetId: jasoncw-dreieck-park +version: "1.0.0" +lastModified: "2022-12-25T05:12:21Z" +url: https://community.simtropolis.com/files/file/35368-dreieck-park/?do=download&r=195903 diff --git a/src/yaml/jasoncw/35369-metropolitan-exchange-plaza.yaml b/src/yaml/jasoncw/35369-metropolitan-exchange-plaza.yaml new file mode 100644 index 00000000..2218bd1a --- /dev/null +++ b/src/yaml/jasoncw/35369-metropolitan-exchange-plaza.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: metropolitan-exchange-plaza +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Metropolitan Exchange Plaza + description: |- + Metropolitan Exchange Plaza is a postmodern skyscraper for the Houston 1990 tileset. + + There's a stage 8 version for people who do not use the CAM, and a stage 13 version for people who do. + + - 4x4 growable and ploppable CO§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - CAM version included. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you use the CAM, replace the growable with the CAMeLot version. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35369-metropolitan-exchange-plaza/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_12/63a7e60166e60_MetropolitanExchangePlaza00.jpg.2ceb1d39cfdd2955bb461dcca25da808.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_12/Metropolitan-Exchange-Plaza-01(compressed).jpg.7e6782ea15712887a472d8f988599ca1.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-metropolitan-exchange-plaza-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-metropolitan-exchange-plaza-maxisnite + exclude: + - /Jasoncw - Metropolitan Exchange Plaza - Grow \(CO\$\$\$8_4x4\)\.SC4Lot + - assetId: jasoncw-metropolitan-exchange-plaza-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-metropolitan-exchange-plaza-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-metropolitan-exchange-plaza-darknite + exclude: + - /Jasoncw - Metropolitan Exchange Plaza - Grow \(CO\$\$\$8_4x4\)\.SC4Lot + - assetId: jasoncw-metropolitan-exchange-plaza-cam + +--- +assetId: jasoncw-metropolitan-exchange-plaza-maxisnite +version: "1.0.0" +lastModified: "2022-12-25T05:58:56Z" +url: https://community.simtropolis.com/files/file/35369-metropolitan-exchange-plaza/?do=download&r=195905 + +--- +assetId: jasoncw-metropolitan-exchange-plaza-darknite +version: "1.0.0" +lastModified: "2022-12-25T05:58:56Z" +url: https://community.simtropolis.com/files/file/35369-metropolitan-exchange-plaza/?do=download&r=195906 + +--- +assetId: jasoncw-metropolitan-exchange-plaza-cam +version: "1.0.0" +lastModified: "2022-12-25T05:58:56Z" +url: https://community.simtropolis.com/files/file/35369-metropolitan-exchange-plaza/?do=download&r=195907 diff --git a/src/yaml/jasoncw/35370-shields-youth-center.yaml b/src/yaml/jasoncw/35370-shields-youth-center.yaml new file mode 100644 index 00000000..fff6eb03 --- /dev/null +++ b/src/yaml/jasoncw/35370-shields-youth-center.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: shields-youth-center +version: "1.0.0" +subfolder: 660-parks +info: + summary: Shields Youth Center + description: |- + Shields Youth Center is a 2x3 park, and contains a sports hall/theater, music recording and practice room, computer room, social lounge, kitchen, and counseling offices. + + - 2x3 park lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35370-shields-youth-center/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_12/ShieldsYouthCenter00.jpg.12b1d469d9b3412209e257a94cfa985a.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_12/ShieldsYouthCenter01.jpg.35d0c45659932896c92187aa3a480dd5.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-shields-youth-center-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-shields-youth-center-darknite + +--- +assetId: jasoncw-shields-youth-center-maxisnite +version: "1.0.0" +lastModified: "2022-12-25T06:02:34Z" +url: https://community.simtropolis.com/files/file/35370-shields-youth-center/?do=download&r=195910 + +--- +assetId: jasoncw-shields-youth-center-darknite +version: "1.0.0" +lastModified: "2022-12-25T06:02:34Z" +url: https://community.simtropolis.com/files/file/35370-shields-youth-center/?do=download&r=195911 diff --git a/src/yaml/jasoncw/35371-hsbc-tower.yaml b/src/yaml/jasoncw/35371-hsbc-tower.yaml new file mode 100644 index 00000000..0aaa53ba --- /dev/null +++ b/src/yaml/jasoncw/35371-hsbc-tower.yaml @@ -0,0 +1,44 @@ +group: jasoncw +name: hsbc-tower +version: "1.0.0" +subfolder: 300-commercial +info: + summary: HSBC Tower + description: |- + HSBC Tower, formerly PWC Tower, is a 30 floor skyscraper located in Auckland, New Zealand. It grows in the Houston and Euro tilesets. The growable is a corner lot. + + - 4x5 growable and ploppable CO§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35371-hsbc-tower/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2022_12/HSBC-Auckland-00.jpg.2cd685b9b41d4e4a6c7eaf557939c386.jpg + - https://www.simtropolis.com/objects/screens/monthly_2022_12/HSBC-Auckland-01.jpg.efcafb063aa2a2bf1e2d1241bb7fac6e.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-hsbc-tower-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hsbc-tower-darknite + +--- +assetId: jasoncw-hsbc-tower-maxisnite +version: "1.0.0" +lastModified: "2022-12-25T06:06:07Z" +url: https://community.simtropolis.com/files/file/35371-hsbc-tower/?do=download&r=195914 + +--- +assetId: jasoncw-hsbc-tower-darknite +version: "1.0.0" +lastModified: "2022-12-25T06:06:07Z" +url: https://community.simtropolis.com/files/file/35371-hsbc-tower/?do=download&r=195915 diff --git a/src/yaml/jasoncw/35413-alaska-building.yaml b/src/yaml/jasoncw/35413-alaska-building.yaml new file mode 100644 index 00000000..56068283 --- /dev/null +++ b/src/yaml/jasoncw/35413-alaska-building.yaml @@ -0,0 +1,51 @@ +group: jasoncw +name: alaska-building +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Alaska Building + description: |- + The Alaska Building is Seattle, USA's first skyscraper. It was built in 1904 to promote business ventures between the Pacific Northwest and Alaska. It comes to SimCity 4 as a 2x2 corner lot for the Chicago 1890 and New York 1940 tilesets. + + **Celebrating 20 years of SimCity 4!** + + **January 14, 2003 - January 14, 2023** + + - 2x2 growable and ploppable CO§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35413-alaska-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_01/63c3888f0cb6e_AlaskaBuilding00.jpg.d4022f642b0324dce43615606e6a6856.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_01/63c3889731d7a_AlaskaBuilding01.jpg.508b29610397015df6c5a8196a3d2c5e.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-alaska-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-alaska-building-darknite + +--- +assetId: jasoncw-alaska-building-maxisnite +version: "1.0.0" +lastModified: "2023-01-15T05:04:38Z" +url: https://community.simtropolis.com/files/file/35413-alaska-building/?do=download&r=196159 + +--- +assetId: jasoncw-alaska-building-darknite +version: "1.0.0" +lastModified: "2023-01-15T05:04:38Z" +url: https://community.simtropolis.com/files/file/35413-alaska-building/?do=download&r=196160 diff --git a/src/yaml/jasoncw/35414-the-paragon.yaml b/src/yaml/jasoncw/35414-the-paragon.yaml new file mode 100644 index 00000000..70328dc5 --- /dev/null +++ b/src/yaml/jasoncw/35414-the-paragon.yaml @@ -0,0 +1,48 @@ +group: jasoncw +name: the-paragon +version: "1.0.0" +subfolder: 200-residential +info: + summary: The Paragon + description: |- + The Paragon is a luxurious residential highrise for the Euro tileset. + + **Celebrating 20 years of SimCity 4!** + + **January 14, 2003 - January 14, 2023** + + - 2x2 growable R§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35414-the-paragon/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_01/63c389d10c3de_Paragonimage00.jpg.182e7e212490ab7164cb31a48a4fbb6b.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_01/63c389de6a0c4_Paragonimage01.jpg.daab757d6d50cd7290fa20071ef95927.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-the-paragon-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-the-paragon-darknite + +--- +assetId: jasoncw-the-paragon-maxisnite +version: "1.0.0" +lastModified: "2023-01-15T05:08:15Z" +url: https://community.simtropolis.com/files/file/35414-the-paragon/?do=download&r=196163 + +--- +assetId: jasoncw-the-paragon-darknite +version: "1.0.0" +lastModified: "2023-01-15T05:08:15Z" +url: https://community.simtropolis.com/files/file/35414-the-paragon/?do=download&r=196164 diff --git a/src/yaml/jasoncw/35415-hotel-utica.yaml b/src/yaml/jasoncw/35415-hotel-utica.yaml new file mode 100644 index 00000000..eb661967 --- /dev/null +++ b/src/yaml/jasoncw/35415-hotel-utica.yaml @@ -0,0 +1,48 @@ +group: jasoncw +name: hotel-utica +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Hotel Utica + description: |- + Hotel Utica is a hotel located in Utica, New York, USA. It opened in 1912, and in 1926 three more floors were added. This version is based on its 1912 appearance. It is a 2x3 corner lot for the Chicago 1890 and New York 1940 tilesets. + + **Celebrating 20 years of SimCity 4!** + + **January 14, 2003 - January 14, 2023** + + - 2x3 growable and ploppable CS§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35415-hotel-utica/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_01/63c38a9f9f99a_HotelUtica00.jpg.aa892a882b8be8b8e3214426f2a1225f.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_01/63c38aada03b9_HotelUtica01.jpg.42d84c6daf8e1f07cf7349c74b225e6f.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-hotel-utica-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hotel-utica-darknite + +--- +assetId: jasoncw-hotel-utica-maxisnite +version: "1.0.0" +lastModified: "2023-01-15T05:11:00Z" +url: https://community.simtropolis.com/files/file/35415-hotel-utica/?do=download&r=196167 + +--- +assetId: jasoncw-hotel-utica-darknite +version: "1.0.0" +lastModified: "2023-01-15T05:11:00Z" +url: https://community.simtropolis.com/files/file/35415-hotel-utica/?do=download&r=196168 diff --git a/src/yaml/jasoncw/35616-great-northern-hotel.yaml b/src/yaml/jasoncw/35616-great-northern-hotel.yaml new file mode 100644 index 00000000..e1712ac1 --- /dev/null +++ b/src/yaml/jasoncw/35616-great-northern-hotel.yaml @@ -0,0 +1,47 @@ +group: jasoncw +name: great-northern-hotel +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Great Northern Hotel + description: |2- + + + The Great Northern Hotel is an art deco hotel located in Newcastle, Australia. It was built in 1938. It comes to the game as a 2x1 (with a bonus 1x2 growable) corner lots for the New York 1940 tileset. + + - Ploppable CS§§ 2x1 lot. + - Growable CS§§ 2x1 and 1x2 lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35616-great-northern-hotel/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_09/64ffb3044a775_GreatNothernHotel00.jpg.fcf1134e6286d59d4243262a304864f6.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_09/64ffb3102c9d2_GreatNothernHotel01.jpg.6ae0f5901c39eb9b1a7983633fa62a44.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-great-northern-hotel-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-great-northern-hotel-darknite + +--- +assetId: jasoncw-great-northern-hotel-maxisnite +version: "1.0.0" +lastModified: "2023-09-12T00:40:51Z" +url: https://community.simtropolis.com/files/file/35616-great-northern-hotel/?do=download&r=197625 + +--- +assetId: jasoncw-great-northern-hotel-darknite +version: "1.0.0" +lastModified: "2023-09-12T00:40:51Z" +url: https://community.simtropolis.com/files/file/35616-great-northern-hotel/?do=download&r=197626 diff --git a/src/yaml/jasoncw/35617-emerson-apartments.yaml b/src/yaml/jasoncw/35617-emerson-apartments.yaml new file mode 100644 index 00000000..b89c4231 --- /dev/null +++ b/src/yaml/jasoncw/35617-emerson-apartments.yaml @@ -0,0 +1,44 @@ +group: jasoncw +name: emerson-apartments +version: "1.0.0" +subfolder: 200-residential +info: + summary: Emerson Apartments + description: |- + Emerson Apartments is a 2x2 apartment building for the Houston 1990 and Euro tilesets. The facade has been designed to emulate the appearance of rowhouses. There is no ploppable version, because ploppable residential lots are not possible in SimCity 4. + + - 2x2 growable R§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + 4. SC4Lot files are descriptively titled. Remove the lot versions which you do not want. Do not remove any .SC4Model files. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35617-emerson-apartments/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_09/64ffb3deee6e6_EmersonApartments00.jpg.d7624f1985355bea740b8ce259b7f06c.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_09/64ffb3eb3c963_EmersonApartments01.jpg.70306f3421019bef21649de1391dd0e9.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-emerson-apartments-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-emerson-apartments-darknite + +--- +assetId: jasoncw-emerson-apartments-maxisnite +version: "1.0.0" +lastModified: "2023-09-12T00:43:08Z" +url: https://community.simtropolis.com/files/file/35617-emerson-apartments/?do=download&r=197629 + +--- +assetId: jasoncw-emerson-apartments-darknite +version: "1.0.0" +lastModified: "2023-09-12T00:43:08Z" +url: https://community.simtropolis.com/files/file/35617-emerson-apartments/?do=download&r=197630 diff --git a/src/yaml/jasoncw/35718-small-police-station-1.yaml b/src/yaml/jasoncw/35718-small-police-station-1.yaml new file mode 100644 index 00000000..021a93df --- /dev/null +++ b/src/yaml/jasoncw/35718-small-police-station-1.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: small-police-station-1 +version: "1.0.0" +subfolder: 610-safety +info: + summary: Small Police Station 1 + description: |- + This is a small Art Deco police station. + + - 3x3 police station lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35718-small-police-station-1/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_10/6541899f4ba0b_PoliceStation1-00.jpg.9893272f263263737f452fe0d34da047.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_10/654189a38782b_PoliceStation1-01.jpg.9dcd33f873571c30b39b6fa431aa1ac0.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-small-police-station-1-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-small-police-station-1-darknite + +--- +assetId: jasoncw-small-police-station-1-maxisnite +version: "1.0.0" +lastModified: "2023-10-31T23:19:40Z" +url: https://community.simtropolis.com/files/file/35718-small-police-station-1/?do=download&r=198224 + +--- +assetId: jasoncw-small-police-station-1-darknite +version: "1.0.0" +lastModified: "2023-10-31T23:19:40Z" +url: https://community.simtropolis.com/files/file/35718-small-police-station-1/?do=download&r=198225 diff --git a/src/yaml/jasoncw/35719-small-police-station-2.yaml b/src/yaml/jasoncw/35719-small-police-station-2.yaml new file mode 100644 index 00000000..fce54bfc --- /dev/null +++ b/src/yaml/jasoncw/35719-small-police-station-2.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: small-police-station-2 +version: "1.0.0" +subfolder: 610-safety +info: + summary: Small Police Station 2 + description: |- + This is a small Art Deco police station. + + - 3x3 police station lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35719-small-police-station-2/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_10/65418bca7d594_PoliceStation2-00.jpg.f44599f7e70e0cf1000aaa445f2ab1c8.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_10/65418bccef3aa_PoliceStation2-01.jpg.94eee442f3459d1d5df0d4518519f6bf.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-small-police-station-2-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-small-police-station-2-darknite + +--- +assetId: jasoncw-small-police-station-2-maxisnite +version: "1.0.0" +lastModified: "2023-10-31T23:21:26Z" +url: https://community.simtropolis.com/files/file/35719-small-police-station-2/?do=download&r=198228 + +--- +assetId: jasoncw-small-police-station-2-darknite +version: "1.0.0" +lastModified: "2023-10-31T23:21:26Z" +url: https://community.simtropolis.com/files/file/35719-small-police-station-2/?do=download&r=198229 diff --git a/src/yaml/jasoncw/35720-cecil-hotel.yaml b/src/yaml/jasoncw/35720-cecil-hotel.yaml new file mode 100644 index 00000000..89e77b75 --- /dev/null +++ b/src/yaml/jasoncw/35720-cecil-hotel.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: cecil-hotel +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Cecil Hotel + description: |- + Cecil Hotel opened in 1924 in Los Angeles. The first death in the hotel occurred in January 1927, with at least 17 more since. It has also been the home of two serial killers. + + There's a stage 8 version for people who do not use the CAM, and a stage 11 version for people who do. + + - 2x3 growable and ploppable CS§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - CAM version included. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you use the CAM, replace the growable with the CAMeLot version. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35720-cecil-hotel/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_10/65418cb47827a_CecilHotel00.jpg.42c2ded22426de01a28c7f2b4e6b1bbf.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_10/65418cb7588ac_CecilHotel01.jpg.0ba2242d961795c4f194b6b1c94a8a82.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-cecil-hotel-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-cecil-hotel-maxisnite + exclude: + - /Jasoncw - Cecil Hotel - Grow \(CS\$8_2x3\)\.SC4Lot + - assetId: jasoncw-cecil-hotel-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-cecil-hotel-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-cecil-hotel-darknite + exclude: + - /Jasoncw - Cecil Hotel - Grow \(CS\$8_2x3\)\.SC4Lot + - assetId: jasoncw-cecil-hotel-cam + +--- +assetId: jasoncw-cecil-hotel-maxisnite +version: "1.0.0" +lastModified: "2023-11-02T01:38:39Z" +url: https://community.simtropolis.com/files/file/35720-cecil-hotel/?do=download&r=198240 + +--- +assetId: jasoncw-cecil-hotel-darknite +version: "1.0.0" +lastModified: "2023-11-02T01:38:39Z" +url: https://community.simtropolis.com/files/file/35720-cecil-hotel/?do=download&r=198241 + +--- +assetId: jasoncw-cecil-hotel-cam +version: "1.0.0" +lastModified: "2023-11-02T01:38:39Z" +url: https://community.simtropolis.com/files/file/35720-cecil-hotel/?do=download&r=198242 diff --git a/src/yaml/jasoncw/35721-elviras-halloween-emporium.yaml b/src/yaml/jasoncw/35721-elviras-halloween-emporium.yaml new file mode 100644 index 00000000..f9be85eb --- /dev/null +++ b/src/yaml/jasoncw/35721-elviras-halloween-emporium.yaml @@ -0,0 +1,43 @@ +group: jasoncw +name: elviras-halloween-emporium +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Elvira's Halloween Emporium + description: |- + Occupying four full floors, Halloween never stops at Elvira's Halloween Emporium. In addition to selling costumes and decorations, Elvira's Halloween Emporium contains a Halloween themed cafe, a movie screening room, community space, room escape games, a haunted maze, and more! The front facade features a glow in the dark ghost mural. + + - Growable and ploppable CS§§ 1x2 lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you don't already have them, download and install the dependencies, linked above. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35721-elviras-halloween-emporium/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_10/65418d20a02f9_ElvirasHalloweenEmporium00.jpg.8ac1bdeba321384a8e0c2f0c6d0714e8.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_10/65418d231db66_ElvirasHalloweenEmporium01.jpg.95fb0076d6d76de92e20b52c4102b41f.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-elviras-halloween-emporium-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-elviras-halloween-emporium-darknite + +--- +assetId: jasoncw-elviras-halloween-emporium-maxisnite +version: "1.0.0" +lastModified: "2023-10-31T23:27:20Z" +url: https://community.simtropolis.com/files/file/35721-elviras-halloween-emporium/?do=download&r=198236 + +--- +assetId: jasoncw-elviras-halloween-emporium-darknite +version: "1.0.0" +lastModified: "2023-10-31T23:27:20Z" +url: https://community.simtropolis.com/files/file/35721-elviras-halloween-emporium/?do=download&r=198237 diff --git a/src/yaml/jasoncw/35895-rasmussen-place.yaml b/src/yaml/jasoncw/35895-rasmussen-place.yaml new file mode 100644 index 00000000..176b8752 --- /dev/null +++ b/src/yaml/jasoncw/35895-rasmussen-place.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: rasmussen-place +version: "1.0.0" +subfolder: 200-residential +info: + summary: Rasmussen Place + description: |- + Rasmussen Place is a luxury residential midrise for the Euro tileset. + + - Growable 2x1 and 2x2 R§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/35895-rasmussen-place/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_12/658a00c547abd_RasmussenPlace00.jpg.59ae78ba9d6adc2bd08e8d3b23155e13.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_12/658a00cf1ff31_RasmussenPlace01.jpg.4ce1630a789a12ac22f8e7802c50e622.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-rasmussen-place-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-rasmussen-place-darknite + +--- +assetId: jasoncw-rasmussen-place-maxisnite +version: "1.0.0" +lastModified: "2023-12-25T22:24:19Z" +url: https://community.simtropolis.com/files/file/35895-rasmussen-place/?do=download&r=198956 + +--- +assetId: jasoncw-rasmussen-place-darknite +version: "1.0.0" +lastModified: "2023-12-25T22:24:19Z" +url: https://community.simtropolis.com/files/file/35895-rasmussen-place/?do=download&r=198957 diff --git a/src/yaml/jasoncw/35896-surfside-apartments.yaml b/src/yaml/jasoncw/35896-surfside-apartments.yaml new file mode 100644 index 00000000..40912a42 --- /dev/null +++ b/src/yaml/jasoncw/35896-surfside-apartments.yaml @@ -0,0 +1,39 @@ +group: jasoncw +name: surfside-apartments +version: "1.0.0" +subfolder: 200-residential +info: + summary: Surfside Apartments + description: |- + Surfside Apartments is an apartment building in Madison, Wisconsin, USA. It's adjacent both to the University of Wisconsin Madison campus, and a large lake. + + It grows in the Euro tileset. + + - Growable 2x1 and 2x2 R§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/35896-surfside-apartments/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_12/658a036e481a1_SurfsideApartments00.jpg.d1afd520a3a663d3ff927b235815adcd.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_12/658a03751ee0a_SurfsideApartments01.jpg.3381f10b9e3d986b6be9e956c3754ab1.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-surfside-apartments-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-surfside-apartments-darknite + +--- +assetId: jasoncw-surfside-apartments-maxisnite +version: "1.0.0" +lastModified: "2023-12-25T22:38:45Z" +url: https://community.simtropolis.com/files/file/35896-surfside-apartments/?do=download&r=198960 + +--- +assetId: jasoncw-surfside-apartments-darknite +version: "1.0.0" +lastModified: "2023-12-25T22:38:45Z" +url: https://community.simtropolis.com/files/file/35896-surfside-apartments/?do=download&r=198961 diff --git a/src/yaml/jasoncw/35897-korimako-hotel.yaml b/src/yaml/jasoncw/35897-korimako-hotel.yaml new file mode 100644 index 00000000..c8db89fc --- /dev/null +++ b/src/yaml/jasoncw/35897-korimako-hotel.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: korimako-hotel +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Korimako Hotel + description: |- + Treat your city's guests to luxury with Korimako Hotel! + + There's a stage 8 version for people who do not use the CAM, and a stage 12 version for people who do. + + - 4x4 growable and ploppable CS§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - CAM version included. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you use the CAM, replace the growable lot file with the CAMeLot version. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35897-korimako-hotel/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_12/KorimakoHotel00.jpg.49d65df40f729e2fb1ac435330ad12e6.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_12/KorimakoHotel01.jpg.67e37f20717571a10e8127756d081238.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-korimako-hotel-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-korimako-hotel-maxisnite + exclude: + - /Jasoncw - Korimako Hotel - Grow \(CS\$\$\$8_4x4\)\.SC4Lot + - assetId: jasoncw-korimako-hotel-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-korimako-hotel-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-korimako-hotel-darknite + exclude: + - /Jasoncw - Korimako Hotel - Grow \(CS\$\$\$8_4x4\)\.SC4Lot + - assetId: jasoncw-korimako-hotel-cam + +--- +assetId: jasoncw-korimako-hotel-maxisnite +version: "1.0.0" +lastModified: "2023-12-25T22:46:08Z" +url: https://community.simtropolis.com/files/file/35897-korimako-hotel/?do=download&r=198964 + +--- +assetId: jasoncw-korimako-hotel-darknite +version: "1.0.0" +lastModified: "2023-12-25T22:46:08Z" +url: https://community.simtropolis.com/files/file/35897-korimako-hotel/?do=download&r=198965 + +--- +assetId: jasoncw-korimako-hotel-cam +version: "1.0.0" +lastModified: "2023-12-25T22:46:08Z" +url: https://community.simtropolis.com/files/file/35897-korimako-hotel/?do=download&r=198966 diff --git a/src/yaml/jasoncw/35898-geodesic-dome-pavilion.yaml b/src/yaml/jasoncw/35898-geodesic-dome-pavilion.yaml new file mode 100644 index 00000000..b5bf4af9 --- /dev/null +++ b/src/yaml/jasoncw/35898-geodesic-dome-pavilion.yaml @@ -0,0 +1,35 @@ +group: jasoncw +name: geodesic-dome-pavilion +version: "1.0.0" +subfolder: 660-parks +info: + summary: Geodesic Dome Pavilion + description: |- + This is a picnic shelter with a timber geodesic dome structure, sheathed in translucent plastic panels. + + It can be found near the end of your parks menu. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35898-geodesic-dome-pavilion/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_12/658a0697d0a5f_GeodesicDomePavilion00.jpg.4a1ae4c9780a19073a12215b5439c419.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_12/658a06a50f03f_GeodesicDomePavilion01.jpg.830446bd30a6381d936afaf7bb75bee2.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-geodesic-dome-pavilion-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-geodesic-dome-pavilion-darknite + +--- +assetId: jasoncw-geodesic-dome-pavilion-maxisnite +version: "1.0.0" +lastModified: "2023-12-25T22:49:12Z" +url: https://community.simtropolis.com/files/file/35898-geodesic-dome-pavilion/?do=download&r=198969 + +--- +assetId: jasoncw-geodesic-dome-pavilion-darknite +version: "1.0.0" +lastModified: "2023-12-25T22:49:12Z" +url: https://community.simtropolis.com/files/file/35898-geodesic-dome-pavilion/?do=download&r=198970 diff --git a/src/yaml/jasoncw/35899-napier-tower.yaml b/src/yaml/jasoncw/35899-napier-tower.yaml new file mode 100644 index 00000000..a597a2e6 --- /dev/null +++ b/src/yaml/jasoncw/35899-napier-tower.yaml @@ -0,0 +1,40 @@ +group: jasoncw +name: napier-tower +version: "1.0.0" +subfolder: 200-residential +info: + summary: Napier Tower + description: |- + Napier Tower is a luxury residential tower for the Euro tileset. It is a corner lot. + + - 3x3 growable R§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + author: Jasoncw + website: https://community.simtropolis.com/files/file/35899-napier-tower/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_12/658a074929e73_NapierTower00.jpg.64f3114135208bf5ee79ebd562eeafcf.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_12/658a0753e12a1_NapierTower01.jpg.7df3519482172f75ad9676fa9b5e5fb4.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-napier-tower-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-napier-tower-darknite + +--- +assetId: jasoncw-napier-tower-maxisnite +version: "1.0.0" +lastModified: "2023-12-25T22:51:51Z" +url: https://community.simtropolis.com/files/file/35899-napier-tower/?do=download&r=198973 + +--- +assetId: jasoncw-napier-tower-darknite +version: "1.0.0" +lastModified: "2023-12-25T22:51:51Z" +url: https://community.simtropolis.com/files/file/35899-napier-tower/?do=download&r=198974 diff --git a/src/yaml/jasoncw/35900-centron-center.yaml b/src/yaml/jasoncw/35900-centron-center.yaml new file mode 100644 index 00000000..3904c91a --- /dev/null +++ b/src/yaml/jasoncw/35900-centron-center.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: centron-center +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Centron Center + description: |- + Centron Center is an office tower for the Euro tileset. + + - 3x3 growable and ploppable CO§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/35900-centron-center/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2023_12/Centron-00.jpg.093362771d723ed6f92f9c1d4cbe5f4e.jpg + - https://www.simtropolis.com/objects/screens/monthly_2023_12/Centron-01.jpg.8745a6891a1187d3a10eb5e9df7c0a54.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-centron-center-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-centron-center-darknite + +--- +assetId: jasoncw-centron-center-maxisnite +version: "1.0.0" +lastModified: "2023-12-25T22:53:50Z" +url: https://community.simtropolis.com/files/file/35900-centron-center/?do=download&r=198977 + +--- +assetId: jasoncw-centron-center-darknite +version: "1.0.0" +lastModified: "2023-12-25T22:53:50Z" +url: https://community.simtropolis.com/files/file/35900-centron-center/?do=download&r=198978 diff --git a/src/yaml/jasoncw/36442-model-discount-furniture.yaml b/src/yaml/jasoncw/36442-model-discount-furniture.yaml new file mode 100644 index 00000000..c0de219a --- /dev/null +++ b/src/yaml/jasoncw/36442-model-discount-furniture.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: model-discount-furniture +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Model Discount Furniture + description: |- + Model Discount Furniture is based on a furniture store of the same name, in Chicago, USA. It grows in the Chicago 1890 and NYC 1940 tilesets. + + - 1x2 growable CS§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36442-model-discount-furniture/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_09/66e1ef4968356_ModelDiscountFurniture00.jpg.52b938b35a41fdd3485a49d0f90c5415.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_09/66e1ef589ef9f_ModelDiscountFurniture01.jpg.ff85a30cf54d57dddb518bc322c0bb9c.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-model-discount-furniture-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-model-discount-furniture-darknite + +--- +assetId: jasoncw-model-discount-furniture-maxisnite +version: "1.0.0" +lastModified: "2024-09-11T19:29:33Z" +url: https://community.simtropolis.com/files/file/36442-model-discount-furniture/?do=download&r=203385 + +--- +assetId: jasoncw-model-discount-furniture-darknite +version: "1.0.0" +lastModified: "2024-09-11T19:29:33Z" +url: https://community.simtropolis.com/files/file/36442-model-discount-furniture/?do=download&r=203386 diff --git a/src/yaml/jasoncw/36453-pizza-ribs-sushi.yaml b/src/yaml/jasoncw/36453-pizza-ribs-sushi.yaml new file mode 100644 index 00000000..87fad7e2 --- /dev/null +++ b/src/yaml/jasoncw/36453-pizza-ribs-sushi.yaml @@ -0,0 +1,41 @@ +group: jasoncw +name: pizza-ribs-sushi +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Pizza Ribs Sushi + description: |- + Your one stop shop for world famous pizza, ribs, and sushi! + + **10** *4* **$10**! + + Grows in the Euro and Houston 1990 tilesets. + + - 1x2 growable CS§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36453-pizza-ribs-sushi/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_09/66eb30f688835_PizzaRibsSushi00.jpg.0cd6cee0615be3e572439ac6d8187391.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_09/66eb310228cbd_PizzaRibsSushi01.jpg.3897b2eb56d20296fa323b4d9809be6c.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-pizza-ribs-sushi-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-pizza-ribs-sushi-darknite + +--- +assetId: jasoncw-pizza-ribs-sushi-maxisnite +version: "1.0.0" +lastModified: "2024-09-18T19:59:49Z" +url: https://community.simtropolis.com/files/file/36453-pizza-ribs-sushi/?do=download&r=203487 + +--- +assetId: jasoncw-pizza-ribs-sushi-darknite +version: "1.0.0" +lastModified: "2024-09-18T19:59:49Z" +url: https://community.simtropolis.com/files/file/36453-pizza-ribs-sushi/?do=download&r=203488 diff --git a/src/yaml/jasoncw/36465-magasin-valois.yaml b/src/yaml/jasoncw/36465-magasin-valois.yaml new file mode 100644 index 00000000..a120f211 --- /dev/null +++ b/src/yaml/jasoncw/36465-magasin-valois.yaml @@ -0,0 +1,42 @@ +group: jasoncw +name: magasin-valois +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Magasin Valois + description: |- + Magasin Valois, the brand only the most fashionable high wealth sims wear. + + It is a corner lot for the Euro tileset. + + - 1x2 growable and ploppable CS§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + author: Jasoncw + website: https://community.simtropolis.com/files/file/36465-magasin-valois/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_09/66f4a2f03413f_MagasinValois00.jpg.e77d15efa6ab68a2660313ca1c00a1a4.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_09/66f4a2fbcfeb2_MagasinValois01.jpg.8450c652a322d9263f5825a66bc2d5a8.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-magasin-valois-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-magasin-valois-darknite + +--- +assetId: jasoncw-magasin-valois-maxisnite +version: "1.0.0" +lastModified: "2024-09-25T23:56:22Z" +url: https://community.simtropolis.com/files/file/36465-magasin-valois/?do=download&r=203589 + +--- +assetId: jasoncw-magasin-valois-darknite +version: "1.0.0" +lastModified: "2024-09-25T23:56:22Z" +url: https://community.simtropolis.com/files/file/36465-magasin-valois/?do=download&r=203590 diff --git a/src/yaml/jasoncw/36496-innovation-center.yaml b/src/yaml/jasoncw/36496-innovation-center.yaml new file mode 100644 index 00000000..9cd0de71 --- /dev/null +++ b/src/yaml/jasoncw/36496-innovation-center.yaml @@ -0,0 +1,40 @@ +group: jasoncw +name: innovation-center +version: "1.0.0" +subfolder: 400-industrial +info: + summary: Innovation Center + description: |- + The Innovation Center is a facility at the Pontifical Catholic University of Chile, where business can collaborate with researchers. It comes to the game as a high tech industrial. + + There's a x4 jobs version, and a normal version. Don't use both at the same time (delete the one you don't need). + + - 4x4 growable I-HT lot (normal and x4 jobs). + - 4x4 ploppable I-HT. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36496-innovation-center/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_10/6707442c64215_InnovationCenter00.jpg.06c9d89449352c062bd637f50101d52c.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_10/670744397c3d7_InnovationCenter01.jpg.bcd8b7892b6ceac083129884fc3d1272.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-innovation-center-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-innovation-center-darknite + +--- +assetId: jasoncw-innovation-center-maxisnite +version: "1.0.0" +lastModified: "2024-10-10T03:05:13Z" +url: https://community.simtropolis.com/files/file/36496-innovation-center/?do=download&r=203813 + +--- +assetId: jasoncw-innovation-center-darknite +version: "1.0.0" +lastModified: "2024-10-10T03:05:13Z" +url: https://community.simtropolis.com/files/file/36496-innovation-center/?do=download&r=203814 diff --git a/src/yaml/jasoncw/36497-webb-chapel-park-pavilion.yaml b/src/yaml/jasoncw/36497-webb-chapel-park-pavilion.yaml new file mode 100644 index 00000000..113cfec5 --- /dev/null +++ b/src/yaml/jasoncw/36497-webb-chapel-park-pavilion.yaml @@ -0,0 +1,39 @@ +group: jasoncw +name: webb-chapel-park-pavilion +version: "1.0.0" +subfolder: 660-parks +info: + summary: Webb Chapel Park Pavilion + description: |- + Webb Chapel Park Pavilion is a picnic shelter located in Webb Chapel Park, in Dallas, Texas, USA. Along the pavilion is a grassy mound which can be used for play or for seating. + + It can be found near the end of your parks menu. + + - 2x2 park lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36497-webb-chapel-park-pavilion/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_10/670744d599952_WebbChapelParkPavilion00.jpg.e0764e308d1b5742f7b693cc83fa7480.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_10/670744ed06aa5_WebbChapelParkPavilion01.jpg.a5db8ed25bfc7685cebaa2604d9e941a.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-webb-chapel-park-pavilion-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-webb-chapel-park-pavilion-darknite + +--- +assetId: jasoncw-webb-chapel-park-pavilion-maxisnite +version: "1.0.0" +lastModified: "2024-10-10T03:08:05Z" +url: https://community.simtropolis.com/files/file/36497-webb-chapel-park-pavilion/?do=download&r=203817 + +--- +assetId: jasoncw-webb-chapel-park-pavilion-darknite +version: "1.0.0" +lastModified: "2024-10-10T03:08:05Z" +url: https://community.simtropolis.com/files/file/36497-webb-chapel-park-pavilion/?do=download&r=203818 diff --git a/src/yaml/jasoncw/36507-delitz-designer-gallery.yaml b/src/yaml/jasoncw/36507-delitz-designer-gallery.yaml new file mode 100644 index 00000000..3800311e --- /dev/null +++ b/src/yaml/jasoncw/36507-delitz-designer-gallery.yaml @@ -0,0 +1,42 @@ +group: jasoncw +name: delitz-designer-gallery +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Delitz Designer Gallery + description: |- + A seller of high end designer goods. The spacing and setbacks of the walls follow the Fibonacci Sequence. + + It is a corner lot for the Euro tileset. + + - 1x2 growable CS§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + author: Jasoncw + website: https://community.simtropolis.com/files/file/36507-delitz-designer-gallery/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_10/67105da0ad4df_DelitzDesignerGallery00.jpg.c7f0a0a2e670a18115df67970637cf9b.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_10/67105dcd3285a_DelitzDesignerGallery01.jpg.7274871461dcca105bfbf6cf2d32356d.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-delitz-designer-gallery-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-delitz-designer-gallery-darknite + +--- +assetId: jasoncw-delitz-designer-gallery-maxisnite +version: "1.0.0" +lastModified: "2024-10-17T00:45:28Z" +url: https://community.simtropolis.com/files/file/36507-delitz-designer-gallery/?do=download&r=203920 + +--- +assetId: jasoncw-delitz-designer-gallery-darknite +version: "1.0.0" +lastModified: "2024-10-17T00:45:28Z" +url: https://community.simtropolis.com/files/file/36507-delitz-designer-gallery/?do=download&r=203921 diff --git a/src/yaml/jasoncw/36524-miu-miu.yaml b/src/yaml/jasoncw/36524-miu-miu.yaml new file mode 100644 index 00000000..e18eff1d --- /dev/null +++ b/src/yaml/jasoncw/36524-miu-miu.yaml @@ -0,0 +1,39 @@ +group: jasoncw +name: miu-miu +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Miu Miu + description: |- + Miu Miu is an Italian high fashion brand which sells women's clothing and accessories. + + It grows in the New York 1940 tileset. + + - 1x2 growable CS§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36524-miu-miu/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_10/6719a5192d1c2_MiuMiu00.jpg.2c221094d30777b4924b8cb32c778a37.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_10/6719a52e385e1_MiuMiu01.jpg.32b54c59d1e5f9a3356173d65ad7a3a8.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-miu-miu-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-miu-miu-darknite + +--- +assetId: jasoncw-miu-miu-maxisnite +version: "1.0.0" +lastModified: "2024-10-24T01:39:26Z" +url: https://community.simtropolis.com/files/file/36524-miu-miu/?do=download&r=204054 + +--- +assetId: jasoncw-miu-miu-darknite +version: "1.0.0" +lastModified: "2024-10-24T01:39:26Z" +url: https://community.simtropolis.com/files/file/36524-miu-miu/?do=download&r=204055 diff --git a/src/yaml/jasoncw/36532-elks-building.yaml b/src/yaml/jasoncw/36532-elks-building.yaml new file mode 100644 index 00000000..cbf1482b --- /dev/null +++ b/src/yaml/jasoncw/36532-elks-building.yaml @@ -0,0 +1,40 @@ +group: jasoncw +name: elks-building +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Elks Building + description: |- + Elks Building is a building in Aspen, Colorado, USA. It's a corner lot for the Chicago tileset. + + - 1x2 growable CS§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + author: Jasoncw + website: https://community.simtropolis.com/files/file/36532-elks-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_10/67229d86d4f95_ElksBuilding00.jpg.83d10b5e0dd1485935514998f6603dac.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_10/67229d916e769_ElksBuilding01.jpg.0dd63dac3d10e39e5dae5c93fcbae942.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-elks-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-elks-building-darknite + +--- +assetId: jasoncw-elks-building-maxisnite +version: "1.0.0" +lastModified: "2024-10-30T21:00:35Z" +url: https://community.simtropolis.com/files/file/36532-elks-building/?do=download&r=204153 + +--- +assetId: jasoncw-elks-building-darknite +version: "1.0.0" +lastModified: "2024-10-30T21:00:35Z" +url: https://community.simtropolis.com/files/file/36532-elks-building/?do=download&r=204154 diff --git a/src/yaml/jasoncw/36542-sp-building.yaml b/src/yaml/jasoncw/36542-sp-building.yaml new file mode 100644 index 00000000..a98344e6 --- /dev/null +++ b/src/yaml/jasoncw/36542-sp-building.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: sp-building +version: "1.0.0" +subfolder: 300-commercial +info: + summary: S&P Building + description: |- + The S&P Building is a CS$$$ containing a Hugo Boss store. It is a corner lot for the Houston 1990 and Euro tilesets. + + - 1x2 growable CS§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36542-sp-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_11/672d764b4ced7_SPBuilding00.jpg.540d32f57944a2a942bf1b3c6bcc8e83.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_11/672d766bc2099_SPBuilding01.jpg.b503c1c6c84dbeaea59485d43e578e62.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-sp-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-sp-building-darknite + +--- +assetId: jasoncw-sp-building-maxisnite +version: "1.0.0" +lastModified: "2024-11-08T02:26:55Z" +url: https://community.simtropolis.com/files/file/36542-sp-building/?do=download&r=204274 + +--- +assetId: jasoncw-sp-building-darknite +version: "1.0.0" +lastModified: "2024-11-08T02:26:55Z" +url: https://community.simtropolis.com/files/file/36542-sp-building/?do=download&r=204275 diff --git a/src/yaml/jasoncw/36549-pietzsch-house.yaml b/src/yaml/jasoncw/36549-pietzsch-house.yaml new file mode 100644 index 00000000..859f4549 --- /dev/null +++ b/src/yaml/jasoncw/36549-pietzsch-house.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: pietzsch-house +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Pietzsch House + description: |- + Pietzsch House is an office building in Berlin, Germany, which contains the Einstein Cafe on the ground floor. A CS$$$ version imagining the building as a hotel has also been included. Both grow in the Houston 1990 and Euro tilesets. + + - 1x3 growable CO§§§ and CS§§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36549-pietzsch-house/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_11/673584c49e3e0_PietzschHouse00.jpg.d83d4d65416f736153d3eaa5396927d2.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_11/673584eb728e2_PietzschHouse01.jpg.ebb8e799eeb73ed9af184166fcad4cce.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-pietzsch-house-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-pietzsch-house-darknite + +--- +assetId: jasoncw-pietzsch-house-maxisnite +version: "1.0.0" +lastModified: "2024-11-14T05:06:01Z" +url: https://community.simtropolis.com/files/file/36549-pietzsch-house/?do=download&r=204365 + +--- +assetId: jasoncw-pietzsch-house-darknite +version: "1.0.0" +lastModified: "2024-11-14T05:06:01Z" +url: https://community.simtropolis.com/files/file/36549-pietzsch-house/?do=download&r=204366 diff --git a/src/yaml/jasoncw/36579-skycliffe-tower.yaml b/src/yaml/jasoncw/36579-skycliffe-tower.yaml new file mode 100644 index 00000000..72952eab --- /dev/null +++ b/src/yaml/jasoncw/36579-skycliffe-tower.yaml @@ -0,0 +1,68 @@ +group: jasoncw +name: skycliffe-tower +version: "1.0.0" +subfolder: 200-residential +info: + summary: Skycliffe Tower + description: |- + Skycliffe Tower is a luxury condo tower. It's a 3x2 corner lot for the Euro tileset. + + There's a stage 8 version for people who do not use the CAM, and a stage 12 version for people who do. + + - 3x2 growable R§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - CAM version included. + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. If you use the CAM, replace the growable with the CAM version. + author: Jasoncw + website: https://community.simtropolis.com/files/file/36579-skycliffe-tower/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/675120eae9328_SkycliffeTower00.jpg.d3634f009caa6a830cbec99efaeff16f.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/6751210f5763a_SkycliffeTower01.jpg.42d8e812e2906982dc4badb47119aedf.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-skycliffe-tower-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-skycliffe-tower-maxisnite + exclude: + - .SC4Lot$ + - assetId: jasoncw-skycliffe-tower-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-skycliffe-tower-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-skycliffe-tower-darknite + exclude: + - .SC4Lot$ + - assetId: jasoncw-skycliffe-tower-cam + +--- +assetId: jasoncw-skycliffe-tower-maxisnite +version: "1.0.0" +lastModified: "2024-12-05T03:44:31Z" +url: https://community.simtropolis.com/files/file/36579-skycliffe-tower/?do=download&r=204577 + +--- +assetId: jasoncw-skycliffe-tower-darknite +version: "1.0.0" +lastModified: "2024-12-05T03:44:31Z" +url: https://community.simtropolis.com/files/file/36579-skycliffe-tower/?do=download&r=204578 + +--- +assetId: jasoncw-skycliffe-tower-cam +version: "1.0.0" +lastModified: "2024-12-05T03:44:31Z" +url: https://community.simtropolis.com/files/file/36579-skycliffe-tower/?do=download&r=204579 diff --git a/src/yaml/jasoncw/36580-otautahi-mews.yaml b/src/yaml/jasoncw/36580-otautahi-mews.yaml new file mode 100644 index 00000000..b8d521f8 --- /dev/null +++ b/src/yaml/jasoncw/36580-otautahi-mews.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: otautahi-mews +version: "1.0.0" +subfolder: 200-residential +info: + summary: Otautahi Mews + description: |- + Otautahi Mews is a small housing complex for the Houston 1990 and Euro tilesets. It grows in low, medium, and high density residential zones. It is based on 7 Boon Street in Christchurch, New Zealand. + + - 1x3 growable R§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36580-otautahi-mews/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/6751220c0de7d_OtautahiMews00.jpg.a73037e822435d2042b9c942f3a390ad.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/6751221be6cb9_OtautahiMews01.jpg.b8e4d81cf3b9cffe71453399fa0c855c.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-otautahi-mews-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-otautahi-mews-darknite + +--- +assetId: jasoncw-otautahi-mews-maxisnite +version: "1.0.0" +lastModified: "2024-12-05T04:06:43Z" +url: https://community.simtropolis.com/files/file/36580-otautahi-mews/?do=download&r=204582 + +--- +assetId: jasoncw-otautahi-mews-darknite +version: "1.0.0" +lastModified: "2024-12-05T04:06:43Z" +url: https://community.simtropolis.com/files/file/36580-otautahi-mews/?do=download&r=204583 diff --git a/src/yaml/jasoncw/36581-newport-house.yaml b/src/yaml/jasoncw/36581-newport-house.yaml new file mode 100644 index 00000000..2da8c25f --- /dev/null +++ b/src/yaml/jasoncw/36581-newport-house.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: newport-house +version: "1.0.0" +subfolder: 200-residential +info: + summary: Newport House + description: |- + Newport House is a luxury rowhouse for the Euro tileset. + + - 1x2 growable R§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36581-newport-house/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/NewportHouse00.jpg.30b56ac4131cf79c03240c8ae2adc444.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/NewportHouse01.jpg.5c623fc4436b446b8430b0c1862e998c.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-newport-house-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-newport-house-darknite + +--- +assetId: jasoncw-newport-house-maxisnite +version: "1.0.0" +lastModified: "2024-12-05T04:10:52Z" +url: https://community.simtropolis.com/files/file/36581-newport-house/?do=download&r=204586 + +--- +assetId: jasoncw-newport-house-darknite +version: "1.0.0" +lastModified: "2024-12-05T04:10:52Z" +url: https://community.simtropolis.com/files/file/36581-newport-house/?do=download&r=204587 diff --git a/src/yaml/jasoncw/36593-basildon-terraces.yaml b/src/yaml/jasoncw/36593-basildon-terraces.yaml new file mode 100644 index 00000000..81647722 --- /dev/null +++ b/src/yaml/jasoncw/36593-basildon-terraces.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: basildon-terraces +version: "1.0.0" +subfolder: 200-residential +info: + summary: Basildon Terraces + description: |- + Basildon Terraces is a residential building for the Houston tileset. It is based on a building in Christchurch, New Zealand. It grows on medium and high density zones. + + - 1x2 and 1x1 growable R§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36593-basildon-terraces/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/675a784b75103_BasildonTerrace00.jpg.1b1322bf100d62571a52568ce4abb4da.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/675a7853915a6_BasildonTerrace01.jpg.5b81bde3533c2cdd96cae230a822a66a.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-basildon-terraces-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-basildon-terraces-darknite + +--- +assetId: jasoncw-basildon-terraces-maxisnite +version: "1.0.0" +lastModified: "2024-12-12T05:46:27Z" +url: https://community.simtropolis.com/files/file/36593-basildon-terraces/?do=download&r=204649 + +--- +assetId: jasoncw-basildon-terraces-darknite +version: "1.0.0" +lastModified: "2024-12-12T05:46:27Z" +url: https://community.simtropolis.com/files/file/36593-basildon-terraces/?do=download&r=204650 diff --git a/src/yaml/jasoncw/36612-hook-and-ladder-company-8-ghostbusters-hq.yaml b/src/yaml/jasoncw/36612-hook-and-ladder-company-8-ghostbusters-hq.yaml new file mode 100644 index 00000000..680a5191 --- /dev/null +++ b/src/yaml/jasoncw/36612-hook-and-ladder-company-8-ghostbusters-hq.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: hook-and-ladder-company-8-ghostbusters-hq +version: "1.0.0" +subfolder: 610-safety +info: + summary: Hook and Ladder Company 8 (Ghostbusters HQ) + description: |- + Hook and Ladder Company 8 is a fire station located in New York City. It was used as the headquarters of the Ghostbusters in the film series. + + - 1x2 fire station. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36612-hook-and-ladder-company-8-ghostbusters-hq/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/67639d36cbb32_HookandLadderCompany800.jpg.4f1e09e6ca3092b7ecd2dfb32f01f829.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/67639d3fb82f5_HookandLadderCompany801.jpg.08bdd3b60981ec342cdbd7c00c6996fc.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-hook-and-ladder-company-8-ghostbusters-hq-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-hook-and-ladder-company-8-ghostbusters-hq-darknite + +--- +assetId: jasoncw-hook-and-ladder-company-8-ghostbusters-hq-maxisnite +version: "1.0.0" +lastModified: "2024-12-19T04:24:08Z" +url: https://community.simtropolis.com/files/file/36612-hook-and-ladder-company-8-ghostbusters-hq/?do=download&r=204739 + +--- +assetId: jasoncw-hook-and-ladder-company-8-ghostbusters-hq-darknite +version: "1.0.0" +lastModified: "2024-12-19T04:24:08Z" +url: https://community.simtropolis.com/files/file/36612-hook-and-ladder-company-8-ghostbusters-hq/?do=download&r=204740 diff --git a/src/yaml/jasoncw/36626-wade-patton-insurance-and-interim-healthcare.yaml b/src/yaml/jasoncw/36626-wade-patton-insurance-and-interim-healthcare.yaml new file mode 100644 index 00000000..78c07b83 --- /dev/null +++ b/src/yaml/jasoncw/36626-wade-patton-insurance-and-interim-healthcare.yaml @@ -0,0 +1,49 @@ +group: jasoncw +name: wade-patton-insurance-and-interim-healthcare +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Wade Patton Insurance and Interim Healthcare + description: |- + This set of businesses is located in Hutchinson, Kansas, USA. It comes as three versions, which all grow in the Chicago and New York tilesets. + + - Wade Patton Insurance and Interim Healthcare, a 1x3 growable CS§§ lot. + - Wade Patton Insurance and Interim Healthcare, a 1x2 growable CS§§ lot. + - Hutchsinson Garage, a 1x1 CS§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - Requires [mipro Essentials - December 2015](https://community.simtropolis.com/files/file/29130-mipro-essentials/) or newer. + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + 3. "Jasoncw - Hutchinson Garage (Prop).SC4Desc" is required for the garage to appear on the 1x3 version. + author: Jasoncw + website: https://community.simtropolis.com/files/file/36626-wade-patton-insurance-and-interim-healthcare/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2bdfde81d_PattonInsurance00.jpg.a7844f0b57e6da6f174f3739af3afda7.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2c0a4ac46_PattonInsurance01.jpg.696b0fc199a036967301b6079b92a5cb.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2c2115c49_PattonInsurance02.jpg.a858787cef1684f2961cada921b9a23a.jpg +dependencies: + - mipro:essentials +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-wade-patton-insurance-and-interim-healthcare-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-wade-patton-insurance-and-interim-healthcare-darknite + +--- +assetId: jasoncw-wade-patton-insurance-and-interim-healthcare-maxisnite +version: "1.0.0" +lastModified: "2024-12-24T21:53:00Z" +url: https://community.simtropolis.com/files/file/36626-wade-patton-insurance-and-interim-healthcare/?do=download&r=204875 + +--- +assetId: jasoncw-wade-patton-insurance-and-interim-healthcare-darknite +version: "1.0.0" +lastModified: "2024-12-24T21:53:00Z" +url: https://community.simtropolis.com/files/file/36626-wade-patton-insurance-and-interim-healthcare/?do=download&r=204876 diff --git a/src/yaml/jasoncw/36627-mettlen-inc-and-mid-kansas-seamless-gutter.yaml b/src/yaml/jasoncw/36627-mettlen-inc-and-mid-kansas-seamless-gutter.yaml new file mode 100644 index 00000000..26e8ed95 --- /dev/null +++ b/src/yaml/jasoncw/36627-mettlen-inc-and-mid-kansas-seamless-gutter.yaml @@ -0,0 +1,42 @@ +group: jasoncw +name: mettlen-inc-and-mid-kansas-seamless-gutter +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Mettlen Inc and Mid Kansas Seamless Gutter + description: |- + This set of businesses is located in Hutchinson, Kansas, USA. It grows in the New York tileset. + + - 1x3 growable CS§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + + Installation Instructions: + + 1. Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + 2. Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + author: Jasoncw + website: https://community.simtropolis.com/files/file/36627-mettlen-inc-and-mid-kansas-seamless-gutter/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2d8773f80_MettlenIncandMidKansasSeamlessGutter00.jpg.8798726fb311b3a07ec772e9aac5330e.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2da77e6d1_MettlenIncandMidKansasSeamlessGutter01.jpg.a493c1c8022054224636dcea5556f194.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-mettlen-inc-and-mid-kansas-seamless-gutter-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-mettlen-inc-and-mid-kansas-seamless-gutter-darknite + +--- +assetId: jasoncw-mettlen-inc-and-mid-kansas-seamless-gutter-maxisnite +version: "1.0.0" +lastModified: "2024-12-24T21:56:23Z" +url: https://community.simtropolis.com/files/file/36627-mettlen-inc-and-mid-kansas-seamless-gutter/?do=download&r=204880 + +--- +assetId: jasoncw-mettlen-inc-and-mid-kansas-seamless-gutter-darknite +version: "1.0.0" +lastModified: "2024-12-24T21:56:23Z" +url: https://community.simtropolis.com/files/file/36627-mettlen-inc-and-mid-kansas-seamless-gutter/?do=download&r=204881 diff --git a/src/yaml/jasoncw/36628-seaside-building.yaml b/src/yaml/jasoncw/36628-seaside-building.yaml new file mode 100644 index 00000000..aaee9775 --- /dev/null +++ b/src/yaml/jasoncw/36628-seaside-building.yaml @@ -0,0 +1,37 @@ +group: jasoncw +name: seaside-building +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Seaside Building + description: |- + The Seaside Building is located in Seaside, Oregon, USA. It grows in the New York Tileset. + + - 1x1 growable CS§§ lots. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + author: Jasoncw + website: https://community.simtropolis.com/files/file/36628-seaside-building/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2e4b3a196_Seaside00.jpg.c52f3a887da6a5b033ed61c55246ebaf.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2e6161043_Seaside01.jpg.299761a7ff55755fc5a5bc06c62bc368.jpg +variants: + - variant: { nightmode: standard } + assets: + - assetId: jasoncw-seaside-building-maxisnite + - variant: { nightmode: dark } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-seaside-building-darknite + +--- +assetId: jasoncw-seaside-building-maxisnite +version: "1.0.0" +lastModified: "2024-12-24T21:58:39Z" +url: https://community.simtropolis.com/files/file/36628-seaside-building/?do=download&r=204884 + +--- +assetId: jasoncw-seaside-building-darknite +version: "1.0.0" +lastModified: "2024-12-24T21:58:39Z" +url: https://community.simtropolis.com/files/file/36628-seaside-building/?do=download&r=204885 diff --git a/src/yaml/jasoncw/36629-xenon-center.yaml b/src/yaml/jasoncw/36629-xenon-center.yaml new file mode 100644 index 00000000..f302c21e --- /dev/null +++ b/src/yaml/jasoncw/36629-xenon-center.yaml @@ -0,0 +1,65 @@ +group: jasoncw +name: xenon-center +version: "1.0.0" +subfolder: 300-commercial +info: + summary: Xenon Center + description: |- + Xenon Center is a 4x4 office building for the Euro tileset. + + There's a stage 8 version for people who do not use the CAM, and a stage 10 version for people who do. + + - 4x4 growable CO§§§ lot. + - MaxisNite and DarkNite versions included. + - DarkNite requires the [Day and Nite Modd](https://community.simtropolis.com/files/file/23089-simfox-day-and-nite-modd/). + - CAM version included. + + Installation Instructions: + + - Download either the DarkNite (DN) or MaxisNite (MN) version. If you're unsure, choose the MN version. + - Unzip the .zip and move its contents to Documents/SimCity4/Plugins. + - If you use the CAM, replace the growable with the CAM version. + author: Jasoncw + website: https://community.simtropolis.com/files/file/36629-xenon-center/ + images: + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2ed10dfa5_00XenonCenter.jpg.8b441266ad79d97735aa8bb9971ae329.jpg + - https://www.simtropolis.com/objects/screens/monthly_2024_12/676b2ed7a5a50_01XenonCenter.jpg.42ca94408e548608240a672f330213f8.jpg +variants: + - variant: { nightmode: standard, CAM: "no" } + assets: + - assetId: jasoncw-xenon-center-maxisnite + - variant: { nightmode: standard, CAM: "yes" } + assets: + - assetId: jasoncw-xenon-center-maxisnite + exclude: + - /Jasoncw - Xenon Center - Grow \(CO\$\$\$8_4x4\)\.SC4Lot + - assetId: jasoncw-xenon-center-cam + - variant: { nightmode: dark, CAM: "no" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-xenon-center-darknite + - variant: { nightmode: dark, CAM: "yes" } + dependencies: [ "simfox:day-and-nite-mod" ] + assets: + - assetId: jasoncw-xenon-center-darknite + exclude: + - /Jasoncw - Xenon Center - Grow \(CO\$\$\$8_4x4\)\.SC4Lot + - assetId: jasoncw-xenon-center-cam + +--- +assetId: jasoncw-xenon-center-maxisnite +version: "1.0.0" +lastModified: "2024-12-24T22:01:11Z" +url: https://community.simtropolis.com/files/file/36629-xenon-center/?do=download&r=204888 + +--- +assetId: jasoncw-xenon-center-darknite +version: "1.0.0" +lastModified: "2024-12-24T22:01:11Z" +url: https://community.simtropolis.com/files/file/36629-xenon-center/?do=download&r=204889 + +--- +assetId: jasoncw-xenon-center-cam +version: "1.0.0" +lastModified: "2024-12-24T22:01:11Z" +url: https://community.simtropolis.com/files/file/36629-xenon-center/?do=download&r=204890 diff --git a/src/yaml/mipro/29130-essentials.yaml b/src/yaml/mipro/29130-essentials.yaml new file mode 100644 index 00000000..7972d728 --- /dev/null +++ b/src/yaml/mipro/29130-essentials.yaml @@ -0,0 +1,42 @@ +group: mipro +name: essentials +version: "2019.1" +subfolder: 100-props-textures +info: + summary: Essentials + description: |- + This upload contains queries, props, and textures for current and future mipro uploads. All mipro uploads will require mipro Essentials. + + **How Updating Works:** + + mipro Essentials will occasionally be updated. mipro uploads will specify the oldest version of mipro Essentials that contains the required content ("Requires mipro Essentials December 2013 or newer" for example), and if you have that version or a more recent version, you don't need to redownload the essentials file. + + Please click on the "Follow this file" button in the upper right corner of the screen in order to be notified about updates to this file. + + **Installation:** + + The current version of mipro essentials is **January 2019** (mipro Essentials - January 2019.dat). To install, put mipro Essentials - January 2019.dat into your plugins folder, and remove any older versions of mipro Essentials. + + **International Language Support:** + + Special thanks to [@Bastet69008](https://community.simtropolis.com/profile/202592-bastet69008/) (French), [@T Wrecks](https://community.simtropolis.com/profile/48496-t-wrecks/) (German), [@MandelSoft](https://community.simtropolis.com/profile/183192-mandelsoft/) (Dutch), [@riiga](https://community.simtropolis.com/profile/140997-riiga/) (Swedish), [@Tonraq](https://community.simtropolis.com/profile/278337-tonraq/) (Japanese), [@weixc812](https://community.simtropolis.com/profile/252823-weixc812/) (Simplified Chinese), and [@JP Schriefer](https://community.simtropolis.com/profile/233473-jp-schriefer/) (Portuguese) for providing translations. + + If you discover a problem with the translations or with the custom queries, please contact [@Jasoncw](https://community.simtropolis.com/profile/85340-jasoncw/). + + **Links:** + + [mipro forum thread](https://community.simtropolis.com/search/?tags=mipro&sortby=newest) + + [mipro STEX uploads](https://community.simtropolis.com/search/?tags=mipro&sortby=newest) + author: mipro + website: https://community.simtropolis.com/files/file/29130-mipro-essentials/ + images: + - https://www.simtropolis.com/objects/screens/monthly_04_2015/c7b06063d38da6329c4c7498b8fd2a53-essentials-stex.jpg +assets: + - assetId: mipro-essentials + +--- +assetId: mipro-essentials +version: "2019.1" +lastModified: "2019-02-01T00:16:15Z" +url: https://community.simtropolis.com/files/file/29130-mipro-essentials/?do=download&r=174514 diff --git a/src/yaml/peg/27711-one-flag-many-nations-mod.yaml b/src/yaml/peg/27711-one-flag-many-nations-mod.yaml new file mode 100644 index 00000000..578eb588 --- /dev/null +++ b/src/yaml/peg/27711-one-flag-many-nations-mod.yaml @@ -0,0 +1,121 @@ +group: peg +name: one-flag-many-nations +version: "1.0" +subfolder: 620-education +info: + summary: One Flag Many Nations + description: |- + **PEG One Flag Many Nations Mod** + **By Pegasus** + + The One Flag... Many Nations mod allows Lot Developers to place a generic flag on their lots which will then display the user's specific or chosen national flag when that lot is used in their game. The player decides which flag will be displayed by installing the one modified flag .dat files enclosed in this mod. + + Players should follow the Installation instructions below very carefully. Developers can learn more as to how this mod works in the Developer's Notes section below. + + This is an updated version of the original mod and is dramatically reduced in size. To use this mod, the player must have the **Maxis Day of Peace** Add-On properly installed on their system: + + **\- [Direct Download Link](https://community.simtropolis.com/library/maxis/sc4/buildings/dayopeace.dat)** + + (Other Maxis Files can be downloaded [here](https://community.simtropolis.com/sc4-maxis-files/).) + + Please note that this mod merely references the flag graphic images contained in the Day of Peace Add-On. Additional flags can not be added unless created by Maxis or a 3rd party developer. If your flag isn't included and/or you prefer not to have a flag displayed on lots that use this mod, simply don't install this mod. + + **All Pegasus files are now legacy content and are no longer officially supported - however support from the wider community can be requested [here.](https://community.simtropolis.com/forums/topic/68471-plex-on-the-stex-community-support/)** + author: Pegasus + website: https://community.simtropolis.com/files/file/27711-peg-one-flag-many-nations-mod/ + images: + - https://www.simtropolis.com/objects/screens/monthly_10_2012/75dbec6dd5d5e27c7b5d3b7a4d11a304-peg_ofmn.jpg +dependencies: + - maxis:day-of-peace + +variants: + - variant: { peg:one-flag-many-nations:flag: Australia } + assets: + - assetId: peg-one-flag-many-nations + include: [ "AUS.dat" ] + - variant: { peg:one-flag-many-nations:flag: Brazil } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Brazil.dat" ] + - variant: { peg:one-flag-many-nations:flag: Canada } + assets: + - assetId: peg-one-flag-many-nations + include: [ "CAN.dat" ] + - variant: { peg:one-flag-many-nations:flag: China } + assets: + - assetId: peg-one-flag-many-nations + include: [ "China.dat" ] + - variant: { peg:one-flag-many-nations:flag: Denmark } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Danish.dat" ] + - variant: { peg:one-flag-many-nations:flag: Finland } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Finland.dat" ] + - variant: { peg:one-flag-many-nations:flag: France } + assets: + - assetId: peg-one-flag-many-nations + include: [ "France.dat" ] + - variant: { peg:one-flag-many-nations:flag: Germany } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Germany.dat" ] + - variant: { peg:one-flag-many-nations:flag: Italy } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Italy.dat" ] + - variant: { peg:one-flag-many-nations:flag: Japan } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Japan.dat" ] + - variant: { peg:one-flag-many-nations:flag: Netherlands } + assets: + - assetId: peg-one-flag-many-nations + include: [ "NETH.dat" ] + - variant: { peg:one-flag-many-nations:flag: Norway } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Norway.dat" ] + - variant: { peg:one-flag-many-nations:flag: Poland } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Poland.dat" ] + - variant: { peg:one-flag-many-nations:flag: Portugal } + assets: + - assetId: peg-one-flag-many-nations + include: [ "PORT.dat" ] + - variant: { peg:one-flag-many-nations:flag: South-Korea } + assets: + - assetId: peg-one-flag-many-nations + include: [ "SKorea.dat" ] + - variant: { peg:one-flag-many-nations:flag: Spain } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Spain.dat" ] + - variant: { peg:one-flag-many-nations:flag: Sweden } + assets: + - assetId: peg-one-flag-many-nations + include: [ "SWED.dat" ] + - variant: { peg:one-flag-many-nations:flag: Taiwan } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Taiwan.dat" ] + - variant: { peg:one-flag-many-nations:flag: Thai } + assets: + - assetId: peg-one-flag-many-nations + include: [ "Thai.dat" ] + - variant: { peg:one-flag-many-nations:flag: UK } + assets: + - assetId: peg-one-flag-many-nations + include: [ "UK.dat" ] + - variant: { peg:one-flag-many-nations:flag: USA } + assets: + - assetId: peg-one-flag-many-nations + include: [ "USA.dat" ] + +--- +assetId: peg-one-flag-many-nations +version: "1.0" +lastModified: "2012-06-09T04:12:45Z" +url: https://community.simtropolis.com/files/file/27711-peg-one-flag-many-nations-mod/?do=download&r=107857