Use Recurrent Complex & Default World Generator instead of Lockdown #137
Labels
enhancement
New feature or request
mod
(Suggested) addition or removal of mods from the pack
world
Changes to world generation and the starting island
Why I hate Lockdown
So generating the world with lockdown is producing a few issues & inconveniences:
Default World Generator
Default World Generator allows creating and enforcing presets.
We can enforce generation of a void map while allowing control of other settings:
We could even replace Initial Inventory with give commands or a custom command (created with crafttweaker) that is run on world creation.
Also this allows having a cool preset selection window with a preview of the map and a short description.
In the future we could even add multiple Pack modes (like the expert mode in FTB-youKnowWhat) if desired.
Recurrent Complex
Recurrent Complex can be used to create the spawn island.
It allows saving it as
.rcst
and.schematic
and then just importing the structure at spawn.This has the following benefits:
/#gen
command to create multiple spawn islands(maybe in the end or nether to make it more interesting The Nether is almost useless #110 )
Recurrent Complex unfortunately has a bug that may slow down world generation ( Ivorforce/RecurrentComplex#155 ) or unlikely crash the server.
This probably won't be an issue if only one structure is generated but we should make sure to test it.
According to Ivorforce/RecurrentComplex#467 & Divine-Journey-2/Divine-Journey-2#158 using the older version
1.4.8.1
could also help.Further reading material on this issue (that seems common among modpacks, including AllTheMods2):
https://www.reddit.com/r/feedthebeast/comments/5x0twz/investigating_extreme_worldgen_lag/
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