diff --git a/src/sdhlt/sdHLRAD/qrad.h b/src/sdhlt/sdHLRAD/qrad.h index 202e8cb8..6151de68 100644 --- a/src/sdhlt/sdHLRAD/qrad.h +++ b/src/sdhlt/sdHLRAD/qrad.h @@ -52,9 +52,9 @@ #define DEFAULT_AMBIENT_RED 0.0 #define DEFAULT_AMBIENT_GREEN 0.0 #define DEFAULT_AMBIENT_BLUE 0.0 -// 188 is the fullbright threshold for Goldsrc, regardless of the brightness and gamma settings in the graphic options. +// 188 is the fullbright threshold for pre-Anniversary update Goldsrc, regardless of the brightness and gamma settings in the graphic options. // However, hlrad can only control the light values of each single light style. So the final in-game brightness may exceed 188 if you have set a high value in the "custom appearance" of the light, or if the face receives light from different styles. -#define DEFAULT_LIMITTHRESHOLD 188.0 +#define DEFAULT_LIMITTHRESHOLD 255.0 #define DEFAULT_TEXSCALE true #define DEFAULT_CHOP 64.0 #define DEFAULT_TEXCHOP 32.0