-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathGameSettingController.java
70 lines (42 loc) · 1.44 KB
/
GameSettingController.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
import javafx.scene.Scene;
import javafx.stage.Stage;
/**
* This class gameSetting page's controller
*
*
*
* @author Sevda Imany
* @version 0.0.5
*/
public class GameSettingController {
/* Fields */
private GameSettingView gameSettingView;
private Stage stage;
/* Constructor */
public GameSettingController()
{
this.stage =Main.getStage();
gameSettingView =new GameSettingView();
saveAction();
}
/* Methods */
/**
* this method set save button's actionListener
*/
public void saveAction(){
gameSettingView.getSaveButton().setOnAction(event -> {
DataBase.getSettings().tanksHealth = (int)gameSettingView.getTankesHealthSlider().getValue();
DataBase.getSettings().ammoDamage = (int) gameSettingView.getBulletPowerSlider().getValue();
DataBase.getSettings().ammosLifeTime = (int) gameSettingView.getAmmosLifeTimeSlider().getValue();
DataBase.getSettings().woodWallsHealth = (int) gameSettingView.getWallHealthSlider().getValue();
MenuController menuController = new MenuController();
stage.setScene(new Scene(menuController.getMenuview()));
stage.setTitle("Tank Trouble");
});
}
// * getter methods *
/**
* @return gameSetting's view
*/
public GameSettingView getGameSettingView() { return gameSettingView; }
}