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Fix unused struct in sample shader #5650

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merged 1 commit into from
Nov 24, 2024

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yknishidate
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Hi, I'm new here.

I was looking at the triangle sample and noticed that it declared a struct Fragment for the fragment shader output but didn't actually use it, so I decided to fix that.

Of course, I could have just deleted Fragment, but I chose to use it to demonstrate that we can use a custom struct for output.

@yknishidate yknishidate requested a review from a team as a code owner November 23, 2024 16:12
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CLAassistant commented Nov 23, 2024

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@cheneym2 cheneym2 added the pr: non-breaking PRs without breaking changes label Nov 24, 2024
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Looks good to me, thanks

@cheneym2 cheneym2 merged commit 65a761a into shader-slang:master Nov 24, 2024
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3 participants