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safeMath.sol
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safeMath.sol
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pragma solidity ^0.4.0;
library SafeMath {
function mul(uint a, uint b) internal returns (uint) {
uint c = a * b;
assert(a == 0 || c / a == b);
return c;
}
function div(uint a, uint b) internal returns (uint) {
assert(b > 0);
uint c = a / b;
assert(a == b * c + a % b);
return c;
}
function sub(uint a, uint b) internal returns (uint) {
assert(b <= a);
return a - b;
}
function add(uint a, uint b) internal returns (uint) {
uint c = a + b;
assert(c >= a && c >= b);
return c;
}
function max64(uint64 a, uint64 b) internal constant returns (uint64) {
return a >= b ? a : b;
}
function min64(uint64 a, uint64 b) internal constant returns (uint64) {
return a < b ? a : b;
}
function max256(uint256 a, uint256 b) internal constant returns (uint256) {
return a >= b ? a : b;
}
function min256(uint256 a, uint256 b) internal constant returns (uint256) {
return a < b ? a : b;
}
function assert(bool assertion) internal {
if (!assertion) {
return;
}
}
}