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graphbfshack.cpp
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graphbfshack.cpp
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#include<bits/stdc++.h>
using namespace std;
//ALL VARIBLES AND STRUCT IN CAPS SHAHI SWAG
struct NODE{
int DEST;
struct NODE* NEXT;// thisIS SIMPLE LINKED LIST
};
struct NODEARRAY{
NODE* HEAD; // THIS CONTAINS HEAD ADDRESS OF
};
struct GRAPH{
int V;
NODEARRAY *A ;
};
struct GRAPH* CREATEGRAPH(int V)
{
struct GRAPH* G = (struct GRAPH*) malloc(sizeof(struct GRAPH));
G->V=V;
G->A=(struct NODEARRAY*)malloc(V*sizeof(NODEARRAY));
for(int i=0;i<V;i++)
{
G->A[i].HEAD=NULL;
}
return G;
}
void ADDEDGE(GRAPH *G,int S,int D)
{
struct NODE* TEMP=(struct NODE*)malloc(sizeof(struct NODE*));
TEMP->NEXT=NULL;
TEMP->DEST=D;
TEMP->NEXT=G->A[S].HEAD;
G->A[S].HEAD=TEMP;
//UNCOOMENT THIS TO MAKE GRAPH UNDIRECTED
/*struct NODE* TEMP2=(struct NODE*)malloc(sizeof(struct NODE*));
TEMP2->NEXT=NULL;
TEMP2->DEST=S;
TEMP2->NEXT=G->A[D].HEAD;
G->A[D].HEAD=TEMP2;
*/
}
void PRINT(GRAPH*G,int V)
{
for(int i=0;i<V;i++)
{
NODE *DISPLAY=G->A[i].HEAD;
cout<<i;
while(DISPLAY)
{
cout<<"->"<<DISPLAY->DEST;
DISPLAY=DISPLAY->NEXT;
}
cout<<"\n";
}
}
void BFS(int V,int S,GRAPH* G)
{
bool VISITED[V];
for(int i=0;i<V;i++)
{
VISITED[V]=false;//MAKE ALL NODE UNVISTED
}
queue <int> myqueue;
VISITED[S]=true;
myqueue.push(S);//PUSH THE SOURCE NODE INTO QUEUE
//vector<int>::iterator it;
while(!myqueue.empty())
{
S=myqueue.front();
cout<<S<<" ";//PRINT THE TOP ELEMNT
myqueue.pop();
NODE *TEMP=G->A[S].HEAD;//GET THE LINKED LIST ADDRESS TO TEMP 0---->2->4->5
while(TEMP)
{
if(!VISITED[TEMP->DEST])
{
VISITED[TEMP->DEST]=true;
myqueue.push(TEMP->DEST);// KEEP PUSHING THE ADJACENT NODE
}
TEMP=TEMP->NEXT; //KEEP GOING TO ADJACENT NODE POP IT WEN ALL NODES OF PARENT IS TRAVERSED 0->2-4->5 NOW GET OUT OF THE LOOP PRINT 2 AND ADD ITS ADJCENT ELEMNT TO LAST
}
}
}
int main()
{
int V;
cout<<"\nENTER NO OF VERTICES ";
cin>>V;
GRAPH *G=CREATEGRAPH(V);
//ADDEDGE(G,0,1);
//ADDEDGE(G,0,1);
//ADDEDGE(G,1,2);
int E;
cout<<"\nENTER NO OF EDGES ";
cin>>E;
int X,Y;
for(int i=0;i<E;i++)
{
cout<<"ENTER VERTEX X :";
cin>>X;
cout<<"ENTER VERTEX Y :";
cin>>Y;
ADDEDGE(G,X,Y);
}
PRINT(G,V);
BFS(V,0,G);
return 0 ;
}