Skip to content
This repository has been archived by the owner on Mar 30, 2019. It is now read-only.

Add DXCompiler #1119

Open
Perksey opened this issue Jan 4, 2019 · 5 comments
Open

Add DXCompiler #1119

Perksey opened this issue Jan 4, 2019 · 5 comments

Comments

@Perksey
Copy link

Perksey commented Jan 4, 2019

DXCompiler is a (relatively) new library for compiling HLSL into DXIL, to then be used by DirectX. It can also compile HLSL into SPIR-V, which can then be compiled into a variety of other shading languages.

My proposal is that the SharpDX team introduces this package to the SharpDX stack, as there currently is no other C# bindings library for DXCompiler.

@Perksey
Copy link
Author

Perksey commented Jan 4, 2019

(dxcompiler.dll is included with the Windows SDKs, fyi)

@amerkoleci
Copy link
Contributor

@Perksey
Copy link
Author

Perksey commented Jan 5, 2019

Oh awesome! Seeing as it's MIT, is it alright if I use it in my project? (having retained the copyright info of course)

@amerkoleci
Copy link
Contributor

Of course, just keep the license head or clarify the usage, for me is fine :)

@Perksey
Copy link
Author

Perksey commented Jan 5, 2019

Awesome, I'll take a few snippets but I'll probably end up porting all of the native interop to AdvancedDLSupport.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants