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CustomShadeToolVM.cs
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CustomShadeToolVM.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
namespace PowerDimmer
{
public class CustomShadeToolVM : INotifyPropertyChanged
{
public event PropertyChangedEventHandler? PropertyChanged;
#region props
private double leftPos;
public double LeftPos
{
get => leftPos;
set
{
leftPos = value;
OnPropertyChanged();
}
}
private double topPos;
public double TopPos
{
get => topPos;
set
{
topPos = value;
OnPropertyChanged();
}
}
private double shadeWidth;
public double ShadeWidth
{
get => shadeWidth;
set
{
shadeWidth = value;
OnPropertyChanged();
}
}
private double shadeHeight;
public double ShadeHeight
{
get => shadeHeight;
set
{
shadeHeight = value;
OnPropertyChanged();
}
}
public double ShadeOpacity;
#endregion
public bool isDragging;
public Point dragStartPos;
public CustomShadeToolVM()
{
}
protected void OnPropertyChanged([CallerMemberName] string name = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
}
public void UpdateRect(Point endPoint)
{
LeftPos = dragStartPos.X;
TopPos = dragStartPos.Y;
ShadeWidth = endPoint.X - LeftPos;
ShadeHeight = endPoint.Y - TopPos;
}
}
}