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buildcfg.txt
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buildcfg.txt
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; SPDX-License-Identifier: BSD-3-Clause
;
; Freedoom wadinfo build file
;
; This is parsed by cpp which allows configuring for Phase 1, Phase 2,
; and FreeDM
;
; -DPHASE2 to build for Phase 2
; -DPHASE1 to build for Phase 1
;
; sanity checks:
#ifdef FREEDM
#define PHASE2
#endif
#ifdef PHASE2
#undef PHASE1
#endif
; List of levels
[levels]
#ifndef PHASE2
E1M1
E1M2
E1M3
E1M4
E1M5
E1M6
E1M7
E1M8
E1M9
E2M1
E2M2
E2M3
E2M4
E2M5
E2M6
E2M7
E2M8
E2M9
E3M1
E3M2
E3M3
E3M4
E3M5
E3M6
E3M7
E3M8
E3M9
E4M1
E4M2
E4M3
E4M4
E4M5
E4M6
E4M7
E4M8
E4M9
#else /* #ifndef PHASE2 */
#ifdef FREEDM
MAP01 = dm01
MAP02 = dm02
MAP03 = dm03
MAP04 = dm04
MAP05 = dm05
MAP06 = dm06
MAP07 = dm07
MAP08 = dm08
MAP09 = dm09
MAP10 = dm10
MAP11 = dm11
MAP12 = dm12
MAP13 = dm13
MAP14 = dm14
MAP15 = dm15
MAP16 = dm16
MAP17 = dm17
MAP18 = dm18
MAP19 = dm19
MAP20 = dm20
MAP21 = dm21
MAP22 = dm22
MAP23 = dm23
MAP24 = dm24
MAP25 = dm25
MAP26 = dm26
MAP27 = dm27
MAP28 = dm28
MAP29 = dm29
MAP30 = dm30
MAP31 = dm31
MAP32 = dm32
#else /* #ifdef FREEDM */
MAP01
MAP02
MAP03
MAP04
MAP05
MAP06
MAP07
MAP08
MAP09
MAP10
MAP11
MAP12
MAP13
MAP14
MAP15
MAP16
MAP17
MAP18
MAP19
MAP20
MAP21
MAP22
MAP23
MAP24
MAP25
MAP26
MAP27
MAP28
MAP29
MAP30
MAP31
MAP32
#endif /* #ifdef FREEDM */
#endif /* #ifndef PHASE2 */
; List of data Lumps
[lumps]
PLAYPAL
COLORMAP
GENMIDI
FREEDOOM
; Big font used by ZDoom-based ports for menu text.
DBIGFONT
#ifdef FREEDM
DEHACKED = fdm_deh
ZMAPINFO = fdmmpinf
ENDOOM = endoomdm
FREEDM
#else
#ifdef PHASE1
DEHACKED = p1_deh
#else
DEHACKED = p2_deh
#endif
ENDOOM
#endif
#ifdef PHASE2
DMXGUSC = dmxgus
#else
DMXGUS
#endif
#ifdef PHASE2
#ifdef FREEDM
DEMO1 = demo1_dm
DEMO2 = demo2_dm
DEMO3 = demo3_dm
#else
DEMO1 = demo1_p2
DEMO2 = demo2_p2
DEMO3 = demo3_p2
DEMO4 = demo4_p2
#endif
#else /* not PHASE2 */
DEMO1 = demo1_p1
DEMO2 = demo2_p1
DEMO3 = demo3_p1
DEMO4 = demo4_p1
#endif /* #ifdef PHASE2 */
; Textures:
#ifndef PHASE2
TEXTURE1 = fd1txtr1
TEXTURE2 = fd1txtr2
PNAMES = fd1pname
#else
#ifdef FREEDM
TEXTURE1 = fdmtxtr1
PNAMES = fdmpname
#else
TEXTURE1 = fd2txtr1
PNAMES = fd2pname
#endif
#endif
; List of Sounds
[sounds]
DSPISTOL
DSSHOTGN
DSSGCOCK
DSSAWUP
DSSAWIDL
DSSAWFUL
DSSAWHIT
DSRLAUNC
DSRXPLOD
DSFIRSHT
DSFIRXPL
DSPSTART
DSPSTOP
DSDOROPN
DSDORCLS
DSSTNMOV
DSSWTCHN
DSSWTCHX
DSPLPAIN
DSDMPAIN
DSPOPAIN
DSSLOP
DSITEMUP
DSWPNUP
DSOOF
DSTELEPT
DSPOSIT1
DSPOSIT2
DSPOSIT3
DSBGSIT1
DSBGSIT2
DSSGTSIT
DSBRSSIT
DSSGTATK
DSCLAW
DSPLDETH
DSPDIEHI
DSPODTH1
DSPODTH2
DSPODTH3
DSBGDTH1
DSBGDTH2
DSSGTDTH
DSBRSDTH
DSPOSACT
DSBGACT
DSDMACT
DSNOWAY
DSBAREXP
DSPUNCH
DSTINK
DSBDOPN
DSBDCLS
DSITMBK
DSGETPOW
DSPLASMA
DSBFG
DSCACSIT
DSCYBSIT
DSSPISIT
DSSKLATK
DSCACDTH
DSSKLDTH
DSCYBDTH
DSSPIDTH
DSHOOF
DSMETAL
#ifdef PHASE2
DSDSHTGN
DSDBOPN
DSDBCLS
DSDBLOAD
DSVIPAIN
DSMNPAIN
DSPEPAIN
DSBSPSIT
DSKNTSIT
DSVILSIT
DSMANSIT
DSPESIT
DSSKEPCH
DSVILATK
DSSKESWG
DSBSPDTH
DSVILDTH
DSKNTDTH
DSPEDTH
DSSKEDTH
DSBSPACT
DSBSPWLK
DSVILACT
DSFLAME
DSFLAMST
DSBOSPIT
DSBOSCUB
DSBOSSIT
DSBOSPN
DSBOSDTH
DSMANATK
DSMANDTH
DSSSSIT
DSSSDTH
DSKEENPN
DSKEENDT
DSSKEACT
DSSKESIT
DSSKEATK
DSRADIO
#endif /* #ifdef PHASE2 */
; pc speaker effects
DPPISTOL
DPSHOTGN
DPSGCOCK
DPSAWUP
DPSAWIDL
DPSAWFUL
DPSAWHIT
DPRLAUNC
DPRXPLOD
DPFIRSHT
DPFIRXPL
DPPSTART
DPPSTOP
DPDOROPN
DPDORCLS
DPSTNMOV
DPSWTCHN
DPSWTCHX
DPPLPAIN
DPDMPAIN
DPPOPAIN
DPSLOP
DPITEMUP
DPWPNUP
DPOOF
DPTELEPT
DPPOSIT1
DPPOSIT2
DPPOSIT3
DPBGSIT1
DPBGSIT2
DPSGTSIT
DPBRSSIT
DPSGTATK
DPCLAW
DPPLDETH
DPPDIEHI
DPPODTH1
DPPODTH2
DPPODTH3
DPBGDTH1
DPBGDTH2
DPSGTDTH
DPBRSDTH
DPPOSACT
DPBGACT
DPDMACT
DPNOWAY
DPBAREXP
DPPUNCH
DPTINK
DPBDOPN
DPBDCLS
DPITMBK
DPGETPOW
DPPLASMA
DPBFG
DPCACSIT
DPCYBSIT
DPSPISIT
DPSKLATK
DPCACDTH
DPSKLDTH
DPCYBDTH
DPSPIDTH
DPHOOF
DPMETAL
#ifdef PHASE2
DPDSHTGN
DPDBOPN
DPDBCLS
DPDBLOAD
DPVIPAIN
DPMNPAIN
DPPEPAIN
DPBSPSIT
DPKNTSIT
DPVILSIT
DPMANSIT
DPPESIT
DPSKEPCH
DPVILATK
DPSKESWG
DPBSPDTH
DPVILDTH
DPKNTDTH
DPPEDTH
DPSKEDTH
DPBSPACT
DPBSPWLK
DPVILACT
DPFLAME
DPFLAMST
DPBOSPIT
DPBOSCUB
DPBOSSIT
DPBOSPN
DPBOSDTH
DPMANATK
DPMANDTH
DPSSSIT
DPSSDTH
DPKEENPN
DPKEENDT
DPSKEACT
DPSKESIT
DPSKEATK
DPRADIO
#endif /* #ifdef PHASE2 */
; List of Musics
[musics]
#ifndef PHASE2
D_E1M1
D_E1M2
D_E1M3
D_E1M4
D_E1M5
D_E1M6
D_E1M7
D_E1M8
D_E1M9
D_INTER
D_INTRO
D_VICTOR
D_INTROA
D_E2M1
D_E2M2
D_E2M3
D_E2M4
D_E2M5
D_E2M6
D_E2M7
D_E2M8
D_E2M9
D_E3M1
D_E3M2
D_E3M3
D_E3M4
D_E3M5
D_E3M6
D_E3M7
D_E3M8
D_E3M9
D_E4M1
D_E4M2
D_E4M3
D_E4M4
D_E4M5
D_E4M6
D_E4M7
D_E4M8
D_E4M9
D_BUNNY
#else /* #ifndef PHASE2 */
; doom 2 music
D_READ_M
D_DM2TTL
D_DM2INT
#ifndef FREEDM
D_RUNNIN = D_MAP01
D_STALKS = D_MAP02
D_COUNTD = D_MAP03
D_BETWEE = D_MAP04
D_DOOM = D_MAP05
D_THE_DA = D_MAP06
D_SHAWN = D_MAP07
D_DDTBLU = D_MAP08
D_IN_CIT = D_MAP09
D_DEAD = D_MAP10
D_STLKS2 = D_MAP11
D_THEDA2 = D_MAP12
D_DOOM2 = D_MAP13
D_DDTBL2 = D_MAP14
D_RUNNI2 = D_MAP15
D_DEAD2 = D_MAP16
D_STLKS3 = D_MAP17
D_ROMERO = D_MAP18
D_SHAWN2 = D_MAP19
D_MESSAG = D_MAP20
D_COUNT2 = D_MAP21
D_DDTBL3 = D_MAP22
D_AMPIE = D_MAP23
D_THEDA3 = D_MAP24
D_ADRIAN = D_MAP25
D_MESSG2 = D_MAP26
D_ROMER2 = D_MAP27
D_TENSE = D_MAP28
D_SHAWN3 = D_MAP29
D_OPENIN = D_MAP30
D_EVIL = D_MAP31
D_ULTIMA = D_MAP32
#else /* FREEDM */
; FreeDM has different music:
D_RUNNIN = D_DM01
D_STALKS = D_DM02
D_COUNTD = D_DM03
D_BETWEE = D_DM04
D_DOOM = D_DM05
D_THE_DA = D_DM06
D_SHAWN = D_DM07
D_DDTBLU = D_DM08
D_IN_CIT = D_DM09
D_DEAD = D_DM10
D_STLKS2 = D_DM11
D_THEDA2 = D_DM12
D_DOOM2 = D_DM13
D_DDTBL2 = D_DM14
D_RUNNI2 = D_DM15
D_DEAD2 = D_DM16
D_STLKS3 = D_DM17
D_ROMERO = D_DM18
D_SHAWN2 = D_DM19
D_MESSAG = D_DM20
D_COUNT2 = D_DM21
D_DDTBL3 = D_DM22
D_AMPIE = D_DM23
D_THEDA3 = D_DM24
D_ADRIAN = D_DM25
D_MESSG2 = D_DM26
D_ROMER2 = D_DM27
D_TENSE = D_DM28
D_SHAWN3 = D_DM29
D_OPENIN = D_DM30
D_EVIL = D_DM31
D_ULTIMA = D_DM32
#endif /* #ifdef FREEDM */
#endif /* #ifndef PHASE2 */
; List of Pictures (with insertion point)
[graphics]
#ifdef PHASE1
TITLEPIC 0 0 = fd1title
M_DOOM 13 -16
#else
#ifdef FREEDM
TITLEPIC 0 0 = fdmtitle
M_DOOM 40 -5 = m_dm
#else
TITLEPIC 0 0 = fd2title
M_DOOM 13 -16
#endif
#endif
; Used both in phase 2 and phase 1 (E4):
INTERPIC 0 0
#ifdef PHASE2
HELP 0 0
#endif
#ifndef PHASE2
HELP1 0 0 = help
HELP2 0 0 = credit
#endif
CREDIT 0 0
BOSSBACK 0 0
AMMNUM0 -1 0
AMMNUM1 -1 0
AMMNUM2 -1 0
AMMNUM3 -1 0
AMMNUM4 -1 0
AMMNUM5 -1 0
AMMNUM6 -1 0
AMMNUM7 -1 0
AMMNUM8 -1 0
AMMNUM9 -1 0
STBAR 0 0
STGNUM0 0 0
STGNUM1 0 0
STGNUM2 0 0
STGNUM3 0 0
STGNUM4 0 0
STGNUM5 0 0
STGNUM6 0 0
STGNUM7 0 0
STGNUM8 0 0
STGNUM9 0 0
STTMINUS 4 0
STTNUM0
STTNUM1
STTNUM2
STTNUM3
STTNUM4
STTNUM5
STTNUM6
STTNUM7
STTNUM8
STTNUM9
STTPRCNT
STYSNUM0 0 0
STYSNUM1 0 0
STYSNUM2 0 0
STYSNUM3 0 0
STYSNUM4 0 0
STYSNUM5 0 0
STYSNUM6 0 0
STYSNUM7 0 0
STYSNUM8 0 0
STYSNUM9 0 0
STKEYS0 0 0
STKEYS1 0 0
STKEYS2 0 0
STKEYS3 0 0
STKEYS4 0 0
STKEYS5 0 0
STKEYS6 0 0
STKEYS7 0 0
STKEYS8 0 0
STDISK 0 -1
STCDROM -1 -1
STARMS 0 0
STCFN033 0 0
STCFN034 0 0
STCFN035 0 0
STCFN036 0 0
STCFN037 0 0
STCFN038 0 0
STCFN039 0 0
STCFN040 0 0
STCFN041 0 0
STCFN042 0 0
STCFN043 0 0
STCFN044 0 0
STCFN045 0 0
STCFN046 0 0
STCFN047 0 0
STCFN048 0 0
STCFN049 0 0
STCFN050 0 0
STCFN051 0 0
STCFN052 0 0
STCFN053 0 0
STCFN054 0 0
STCFN055 0 0
STCFN056 0 0
STCFN057 0 0
STCFN058 0 0
STCFN059 0 0
STCFN060 0 0
STCFN061 0 0
STCFN062 0 0
STCFN063 0 0
STCFN064 0 0
STCFN065 0 0
STCFN066 0 0
STCFN067 0 0
STCFN068 0 0
STCFN069 0 0
STCFN070 0 0
STCFN071 0 0
STCFN072 0 0
STCFN073 0 0
STCFN074 0 0
STCFN075 0 0
STCFN076 0 0
STCFN077 0 0
STCFN078 0 0
STCFN079 0 0
STCFN080 0 0
STCFN081 0 0
STCFN082 0 0
STCFN083 0 0
STCFN084 0 0
STCFN085 0 0
STCFN086 0 0
STCFN087 0 0
STCFN088 0 0
STCFN089 0 0
STCFN090 0 0
STCFN091 0 0
STCFN092 0 0
STCFN093 0 0
STCFN094 0 0
STCFN095 0 0
STCFN096 0 0
STCFN121 0 0
STCFN123 0 0
STCFN124 0 0
STCFN125 0 0
STFB1 0 0
STFB0 0 0
STFB2 0 0
STFB3 0 0
STPB1 0 0
STPB0 0 0
STPB2 0 0
STPB3 0 0
STFST01 -5 -2
STFST00 -5 -2
STFST02 -5 -2
STFTL00 -5 -1
STFTR00 -3 -2
STFOUCH0 -5 -1
STFEVL0 -5 -2
STFKILL0 -5 -2
STFST11 -5 -2
STFST10 -5 -2
STFST12 -5 -2
STFTL10 -5 -2
STFTR10 -3 -2
STFOUCH1 -5 -1
STFEVL1 -5 -2
STFKILL1 -5 -2
STFST21 -5 -2
STFST20 -5 -2
STFST22 -5 -2
STFTL20 -4 -1
STFTR20 -4 -1
STFOUCH2 -5 -1
STFEVL2 -5 -2
STFKILL2 -5 -2
STFST31 -5 -1
STFST30 -5 -1
STFST32 -5 -1
STFTL30 -2 -1
STFTR30 -3 -2
STFOUCH3 -5 -1
STFEVL3 -5 -2
STFKILL3 -5 -2
STFST41 -5 -1
STFST40 -5 -1
STFST42 -5 -1
STFTL40 -1 -1
STFTR40 -3 -2
STFOUCH4 -5 -1
STFEVL4 -5 -2
STFKILL4 -5 -2
STFGOD0 -5 -2
STFDEAD0 -5 -1
M_EPISOD 0 0
M_RDTHIS 0 0
M_OPTION 0 0
M_QUITG 0 0
M_NGAME 0 0
M_SKULL1 0 -1
M_SKULL2 0 -1
M_THERMO -2 -1
M_THERMR 0 0
M_THERMM 0 0
M_THERML -2 0
M_ENDGAM 0 1
M_PAUSE 0 0
M_MESSG 0 1
M_MSGON 20 1
M_MSGOFF 20 1
M_HURT 0 0
M_JKILL 0 0
M_ROUGH 0 0
M_SKILL 0 0
M_NEWG 0 0
M_ULTRA 0 0
M_NMARE 0 0
M_SVOL 0 0
M_OPTTTL 0 0
M_SAVEG 0 0
M_LOADG 0 0
M_DISP 0 0
M_MSENS 0 1
M_GDHIGH 26 1
M_GDLOW 26 1
M_DETAIL 0 1
M_DISOPT 0 0
M_SCRNSZ 0 1
M_SGTTL 0 0
M_LGTTL 0 0
M_SFXVOL 0 1
M_MUSVOL 0 1
M_LSLEFT 3 11
M_LSCNTR 3 11
M_LSRGHT 3 11
PRBOOM 0 1
M_GENERL 0 1
M_SETUP 0 1
M_KEYBND 0 1
M_WEAP 0 1
M_STAT 0 1
M_AUTO 0 1
M_ENEM 0 1
M_MESS 0 1
M_CHAT 0 1
M_HORSEN 0 1
M_VERSEN 0 1
M_LOKSEN 0 1
M_ACCEL 0 1
M_ABOUT 0 1
M_CHATM 0 1
M_COMPAT 0 1
M_DEMOS 0 1
M_DMFLAG 0 1
M_ETCOPT 0 1
M_FEAT 0 1
M_GSET 0 1
M_HUD 0 1
M_JOYSET 0 1
M_LDSV 0 1
M_MENUS 0 1
M_MOUSE 0 1
M_MULTI 0 1
M_PLAYER 0 1
M_SERIAL 0 1
M_SOUND 0 1
M_STATUS 0 1
M_TCPIP 0 1
M_VIDEO 0 1
M_WAD 0 1
M_WADOPT 0 1
M_CRISPY 0 1
BRDR_TL -5 -5
BRDR_T 0 -5
BRDR_TR 0 -5
BRDR_L -5 0
BRDR_R 0 0
BRDR_BL -5 0
BRDR_B 0 0
BRDR_BR 0 0
WIOSTK 0 0
WIOSTI 0 0
WIF 0 0
WIMSTT 0 0
WIOSTS 0 0
WIOSTF 0 0
WITIME 0 0
WIPAR 0 0
WIMSTAR 0 0
WIMINUS 0 0
WIPCNT 0 0
WINUM0 0 0
WINUM1 0 0
WINUM2 0 0
WINUM3 0 0
WINUM4 0 0
WINUM5 0 0
WINUM6 0 0
WINUM7 0 0
WINUM8 0 0
WINUM9 0 0
WICOLON 0 0
WISUCKS 0 0
WIFRGS 0 0
WIP1 0 0
WIP2 0 0
WIP3 0 0
WIP4 0 0
WIBP1 0 0
WIBP2 0 0
WIBP3 0 0
WIBP4 0 0
WIKILRS 0 0
WIVCTMS 0 0
WISCRT2 0 0
WIENTER 0 0
#ifndef PHASE2
M_EPI1 0 0
M_EPI2 0 0
M_EPI3 0 0
M_EPI4 0 0
WILV00 0 0
WILV01 0 0
WILV02 0 0
WILV03 0 0
WILV04 0 0
WILV05 0 0
WILV06 0 0
WILV07 0 0
WILV08 0 0
WILV10 0 0
WILV11 0 0
WILV12 0 0
WILV13 0 0
WILV14 0 0
WILV15 0 0
WILV16 0 0
WILV17 0 0
WILV18 0 0
WILV20 0 0
WILV21 0 0
WILV22 0 0
WILV23 0 0
WILV24 0 0
WILV25 0 0
WILV26 0 0
WILV27 0 0
WILV28 0 0
WILV30 0 0
WILV31 0 0
WILV32 0 0
WILV33 0 0
WILV34 0 0
WILV35 0 0
WILV36 0 0
WILV37 0 0
WILV38 0 0
; Endgame screens:
VICTORY2
PFUB1
PFUB2
ENDPIC
; "The End" animation from E3 endgame screen:
END0 -77 -123
END1 -77 -123
END2 -77 -123
END3 -77 -123
END4 -77 -123
END5 -77 -123
END6 -77 -123
; inter level map
WIURH0 = empty
WIURH1 = empty
WISPLAT = empty
; We don't have "map" graphics for the E1-3 intermission screens.
; Just use the normal interpic instead.
WIMAP0 = interpic
WIA00900 = empty
WIA00901 = empty
WIA00902 = empty
WIA00800 = empty
WIA00801 = empty
WIA00802 = empty
WIA00700 = empty
WIA00701 = empty
WIA00702 = empty
WIA00600 = empty
WIA00601 = empty
WIA00602 = empty
WIA00500 = empty
WIA00501 = empty
WIA00502 = empty
WIA00400 = empty
WIA00401 = empty
WIA00402 = empty
WIA00300 = empty
WIA00301 = empty
WIA00302 = empty
WIA00200 = empty
WIA00201 = empty
WIA00202 = empty
WIA00100 = empty
WIA00101 = empty
WIA00102 = empty
WIA00000 = empty
WIA00001 = empty
WIA00002 = empty
WIMAP1 = interpic