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[FEATURE]Safeties work on more slots #3341
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Feature
REALLY causes more bugs in the future that we won't know about.
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rye-rice
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REALLY causes more bugs in the future that we won't know about.
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Sep 8, 2024
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> #3341 Gun safeties can be toggled in 1st level storage slot (e.g hands, suit slots, belts, pockets, back) instead of just the hands. Guns in containers (e.g. backpacks) aren't togglable. ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> Seems like a nice QOL thing to have. ## Changelog :cl: add: Gun safeties can be toggled from 1st level storage slots. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> shiptest-ss13#3341 Gun safeties can be toggled in 1st level storage slot (e.g hands, suit slots, belts, pockets, back) instead of just the hands. Guns in containers (e.g. backpacks) aren't togglable. ## Why It's Good For The Game <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> Seems like a nice QOL thing to have. ## Changelog :cl: add: Gun safeties can be toggled from 1st level storage slots. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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Name of feature:
Title
Additional Info:
This is more so I don't know how to do this without it being messy
Have safeties be togglable in the
Active hand
Inactive hand
Belt slot
Pocket slots
Suit storage slots
Currently it's only toggable in the hands, if one could make it toggable in these other slots, it would be very appreciated
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