diff --git a/pysollib/games/beleagueredcastle.py b/pysollib/games/beleagueredcastle.py index 312f13e67..2c37e04b4 100644 --- a/pysollib/games/beleagueredcastle.py +++ b/pysollib/games/beleagueredcastle.py @@ -885,7 +885,7 @@ class PenelopesWeb(StreetsAndAlleys): altnames=("Laying Siege", "Sham Battle",))) registerGame(GameInfo(145, Citadel, "Citadel", GI.GT_BELEAGUERED_CASTLE | GI.GT_OPEN, 1, 0, - GI.SL_MOSTLY_SKILL)) + GI.SL_MOSTLY_SKILL, altnames=('Under Siege',))) registerGame(GameInfo(147, Fortress, "Fortress", GI.GT_BELEAGUERED_CASTLE | GI.GT_OPEN, 1, 0, GI.SL_SKILL)) diff --git a/pysollib/games/fortythieves.py b/pysollib/games/fortythieves.py index 5ed03bf93..6f86de1df 100644 --- a/pysollib/games/fortythieves.py +++ b/pysollib/games/fortythieves.py @@ -1461,7 +1461,8 @@ def inSuitSequence(self, card1, card2): registerGame(GameInfo(295, NapoleonsSquare, "Napoleon's Square", GI.GT_FORTY_THIEVES, 2, 0, GI.SL_BALANCED)) registerGame(GameInfo(310, Emperor, "Emperor", - GI.GT_FORTY_THIEVES, 2, 0, GI.SL_BALANCED)) + GI.GT_FORTY_THIEVES, 2, 0, GI.SL_BALANCED, + altnames=("Deauville"))) registerGame(GameInfo(323, Octave, "Octave", GI.GT_FORTY_THIEVES, 2, 1, GI.SL_MOSTLY_SKILL)) registerGame(GameInfo(332, Mumbai, "Mumbai", diff --git a/pysollib/games/pyramid.py b/pysollib/games/pyramid.py index d6f197734..f4194bdf5 100644 --- a/pysollib/games/pyramid.py +++ b/pysollib/games/pyramid.py @@ -1463,7 +1463,8 @@ def fillStack(self, stack): GI.GT_PAIRING_TYPE, 1, 0, GI.SL_LUCK, altnames=('Helsinki', "Good Thirteen"))) registerGame(GameInfo(594, Elevens, "Elevens", - GI.GT_PAIRING_TYPE, 1, 0, GI.SL_LUCK)) + GI.GT_PAIRING_TYPE, 1, 0, GI.SL_LUCK, + altnames=('Eleven Away',))) registerGame(GameInfo(595, ElevensToo, "Elevens Too", GI.GT_PAIRING_TYPE, 1, 0, GI.SL_LUCK)) registerGame(GameInfo(596, SuitElevens, "Suit Elevens",