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human_player.h
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/*
doko is a C++ doppelkopf program with an integrated UCT player.
Copyright (c) 2011-2016 Silvan Sievers
For questions, please write to: [email protected]
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef HUMAN_PLAYER_H
#define HUMAN_PLAYER_H
#include "player.h"
class GameType;
class HumanPlayer : public Player {
const GameType *game_type;
size_t make_move(const std::vector<Move> &legal_moves) const;
size_t make_card_move(const std::vector<Move> &legal_moves) const;
public:
explicit HumanPlayer(int player_number);
void set_cards(Cards cards);
size_t ask_for_move(const std::vector<Move> &legal_moves);
void inform_about_move(int player, const Move &move);
};
#endif