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From @rowanc1 on November 26, 2013 23:18
Need a similar interpolation scheme for the logically orthogonal mesh.
Inverse distance weighting? Delaunay Triangulation?
This will be expensive as the mesh gets big, and in 3D.
Copied from original issue: simpeg/simpeg#25
The text was updated successfully, but these errors were encountered:
I believe we need to take this approach: https://www.particleincell.com/2012/quad-interpolation/
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From @rowanc1 on November 26, 2013 23:18
Need a similar interpolation scheme for the logically orthogonal mesh.
Inverse distance weighting? Delaunay Triangulation?
This will be expensive as the mesh gets big, and in 3D.
Copied from original issue: simpeg/simpeg#25
The text was updated successfully, but these errors were encountered: