From 3f8bf7e6086b553cc881516882bb02f7c9dba8f2 Mon Sep 17 00:00:00 2001 From: Khazak Date: Wed, 18 Sep 2024 09:00:53 -0500 Subject: [PATCH] [Death Knight] Move effect parsing back to init_finished --- engine/class_modules/sc_death_knight.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/engine/class_modules/sc_death_knight.cpp b/engine/class_modules/sc_death_knight.cpp index 65757247f53..bb24782ca81 100644 --- a/engine/class_modules/sc_death_knight.cpp +++ b/engine/class_modules/sc_death_knight.cpp @@ -14186,13 +14186,6 @@ void death_knight_t::create_buffs() buffs.unholy_commander = make_fallback( sets->has_set_bonus( DEATH_KNIGHT_UNHOLY, TWW1, B4 ), this, "unholy_commander", spell.unholy_commander ); - for ( auto& b : buff_list ) - { - if ( b->data().ok() ) - apply_affecting_auras( *b ); - } - - parse_player_effects(); } // death_knight_t::init_gains =============================================== @@ -14299,6 +14292,14 @@ void death_knight_t::init_procs() void death_knight_t::init_finished() { + for ( auto& b : buff_list ) + { + if ( b->data().ok() ) + apply_affecting_auras( *b ); + } + + parse_player_effects(); + player_t::init_finished(); if ( deprecated_dnd_expression )