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I was trying to edit the TEXTUREx lump of freedoom1.wad
To reproduce:
Open freedoom1.wad
Go to Archive>Texture Editor
Observe crash
Crash Information
Version: 3.2.5
No current action
Operating System: Linux 6.6.10-76060610-generic x86_64
Graphics Vendor: OpenGL not initialised
Graphics Hardware: OpenGL not initialised
OpenGL Version: OpenGL not initialised
Stack Trace:
Last Log Messages:
Loading text style sets
Loading colour configuration
Loading base resource
Base resource loaded
Loading game configurations
SLADE Initialisation OK
Opening archive /home/vanessakindell/Games/GZDoom/iwads/freedoom1.wad
Opening took 184 ms
Setting up the OpenGL context
Failed to setup the OpenGL context
Screenshots
The text was updated successfully, but these errors were encountered:
Those are the same I think: #1549#1672
It is wxwidgets bug i believe and newest version fixes it afaik.
Viewing normal graphics works fine for me. Only texture editor suffers from it.
SLADE Version
3.2.5
OS
Linux
Editor
Resource editor
Steps to Reproduce
I was trying to edit the TEXTUREx lump of freedoom1.wad
To reproduce:
Crash Information
Screenshots
The text was updated successfully, but these errors were encountered: