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Double-click on TEXTURE1 or TEXTURE2 lump to enter texture editor
Select any texture
In the "Patches" window to the upper right select a patch and click "Replace selected patch(es)" (Button with two arrows facing opposite direction
In the patches selector, double-click a texture
Window will close and patch will be replaced, however the offsets of the patch will change to something odd, likely sending it out of texture's bound, sometimes out of the window entirely.
Expected Behavior
The offsets should remain the same. The problem can be avoided by clicking "OK" in the selector instead, so it's not a big deal, but it can be annoying and confusing for the first time user.
The text was updated successfully, but these errors were encountered:
SLADE Version
3.2.6
OS
Windows
Editor
Resource editor
Steps to Reproduce and Observed Behavior
Expected Behavior
The offsets should remain the same. The problem can be avoided by clicking "OK" in the selector instead, so it's not a big deal, but it can be annoying and confusing for the first time user.
The text was updated successfully, but these errors were encountered: