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Double-clicking when replacing a texture patch sets strange offsets #1714

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ViolentBeetle opened this issue Aug 29, 2024 · 0 comments
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@ViolentBeetle
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ViolentBeetle commented Aug 29, 2024

SLADE Version

3.2.6

OS

Windows

Editor

Resource editor

Steps to Reproduce and Observed Behavior

  1. Double-click on TEXTURE1 or TEXTURE2 lump to enter texture editor
  2. Select any texture
  3. In the "Patches" window to the upper right select a patch and click "Replace selected patch(es)" (Button with two arrows facing opposite direction
  4. In the patches selector, double-click a texture
  5. Window will close and patch will be replaced, however the offsets of the patch will change to something odd, likely sending it out of texture's bound, sometimes out of the window entirely.

Expected Behavior

The offsets should remain the same. The problem can be avoided by clicking "OK" in the selector instead, so it's not a big deal, but it can be annoying and confusing for the first time user.

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