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Segfault when clicking on music/sound #1759
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Does it still happen with SFML 2.6 or 3.0? Looks like an SFML issue to me |
I compiled against SFML 3.1 on another machine running gentoo and it also crashes, it works if compiled against SFML 2.6. It is problematic for me to compile SFML 2.6 on chimera because they only provide libcxx 19 in their repos and SFML 2.6 doesn't compile with it. (In the meantime found minor problem when making cmake use sfml installed in non-standard path, slade has e.g. |
It's probably time to retire the FindSFML.cmake module. Since SFML 2.5 they've been shipping CMake config files so find_package just works. Ubuntu 20.04+ and Debian 10+ include the module in their libsfml-dev package. That said it looks like there needs to be some normalization between SFML 2 and 3's usage. I can make a PR. Should solve the issue of falling back to the system headers. |
I'm able to reproduce the crash building with the released SFML 3.0 code, so this is probably a porting issue. @jopadan |
SLADE Version
be9fb02
OS
Linux
Editor
Resource editor
Steps to Reproduce
I compiled SLADE on Chimera Linux on Raspberry Pi against latest SFML from git (3.1.0). It crashes when I click on any music or sound.
Crash Information
Screenshots
No response
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