Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Skalowanie przeciwników #269

Open
5 tasks
CyberSer0 opened this issue Dec 20, 2021 · 1 comment · May be fixed by #270
Open
5 tasks

Skalowanie przeciwników #269

CyberSer0 opened this issue Dec 20, 2021 · 1 comment · May be fixed by #270
Assignees
Labels
enhancement New feature or request
Milestone

Comments

@CyberSer0
Copy link
Collaborator

Skalowanie przeciwników po zabiciu standardowych bossów

Po zabiciu po raz pierwszy każdego dostępnego bossa w grze i pokazaniu się portalu do wyjścia, każdy kolejny poziom niesie ze sobą % o który będą zwiększane staty przeciwników

  • Zwiększane życie
  • Zwiększany dmg
  • Zwiększany % spawnu championów
  • Zwiększane życie i dmg bossów
  • (?) Pomysły
@CyberSer0 CyberSer0 added the enhancement New feature or request label Dec 20, 2021
@CyberSer0 CyberSer0 added this to the 0.3 milestone Dec 20, 2021
@github-actions
Copy link

Branch enhancement/issue-269-Skalowanie_przeciwników created!

github-actions bot pushed a commit that referenced this issue Dec 20, 2021
@github-actions github-actions bot linked a pull request Dec 20, 2021 that will close this issue
@CyberSer0 CyberSer0 linked a pull request Jan 13, 2022 that will close this issue
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

Successfully merging a pull request may close this issue.

3 participants